quake2ts 0.0.256 → 0.0.257

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Files changed (39) hide show
  1. package/package.json +1 -1
  2. package/packages/client/dist/browser/index.global.js +5 -5
  3. package/packages/client/dist/browser/index.global.js.map +1 -1
  4. package/packages/client/dist/cjs/index.cjs +16 -2
  5. package/packages/client/dist/cjs/index.cjs.map +1 -1
  6. package/packages/client/dist/esm/index.js +35 -21
  7. package/packages/client/dist/esm/index.js.map +1 -1
  8. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  9. package/packages/client/dist/types/hud/icons.d.ts.map +1 -1
  10. package/packages/client/dist/types/hud/statusbar.d.ts.map +1 -1
  11. package/packages/engine/dist/browser/index.global.js.map +1 -1
  12. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  13. package/packages/engine/dist/esm/index.js.map +1 -1
  14. package/packages/game/dist/browser/index.global.js +2 -2
  15. package/packages/game/dist/browser/index.global.js.map +1 -1
  16. package/packages/game/dist/cjs/index.cjs +231 -208
  17. package/packages/game/dist/cjs/index.cjs.map +1 -1
  18. package/packages/game/dist/esm/index.js +230 -206
  19. package/packages/game/dist/esm/index.js.map +1 -1
  20. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  21. package/packages/game/dist/types/combat/weapons/firing.d.ts.map +1 -1
  22. package/packages/game/dist/types/combat/weapons/projectSource.d.ts +28 -0
  23. package/packages/game/dist/types/combat/weapons/projectSource.d.ts.map +1 -0
  24. package/packages/game/dist/types/combat/weapons/rogue.d.ts +4 -4
  25. package/packages/game/dist/types/combat/weapons/rogue.d.ts.map +1 -1
  26. package/packages/game/dist/types/combat/weapons/state.d.ts +6 -0
  27. package/packages/game/dist/types/combat/weapons/state.d.ts.map +1 -1
  28. package/packages/game/dist/types/entities/playerStats.d.ts.map +1 -1
  29. package/packages/game/dist/types/inventory/ammo.d.ts.map +1 -1
  30. package/packages/game/dist/types/inventory/playerInventory.d.ts +91 -38
  31. package/packages/game/dist/types/inventory/playerInventory.d.ts.map +1 -1
  32. package/packages/shared/dist/browser/index.global.js +1 -1
  33. package/packages/shared/dist/browser/index.global.js.map +1 -1
  34. package/packages/shared/dist/cjs/index.cjs +7 -2
  35. package/packages/shared/dist/cjs/index.cjs.map +1 -1
  36. package/packages/shared/dist/esm/index.js +7 -2
  37. package/packages/shared/dist/esm/index.js.map +1 -1
  38. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  39. package/packages/shared/dist/types/protocol/stats.d.ts.map +1 -1
@@ -3722,7 +3722,10 @@ var POWERUP_STAT_MAP = {
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  ["silencer" /* Silencer */]: 7,
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  ["rebreather" /* Rebreather */]: 8,
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  ["enviro_suit" /* EnviroSuit */]: 9,
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- // 10 is POWERUP_ADRENALINE (not in PowerupId?)
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+ ["bandolier" /* Bandolier */]: 10,
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+ // Placeholder/Map mismatch handling?
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+ ["ammo_pack" /* AmmoPack */]: 10,
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+ // Original reused indices or had gaps?
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  ["ir_goggles" /* IRGoggles */]: 11,
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  ["double_damage" /* DoubleDamage */]: 12,
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  ["sphere_vengeance" /* SphereVengeance */]: 13,
@@ -3734,7 +3737,9 @@ var POWERUP_STAT_MAP = {
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  ["tech_resistance" /* TechResistance */]: 19,
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  ["tech_strength" /* TechStrength */]: 20,
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  ["tech_haste" /* TechHaste */]: 21,
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- ["tech_regeneration" /* TechRegeneration */]: 22
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+ ["tech_regeneration" /* TechRegeneration */]: 22,
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+ // Add missing mappings to avoid runtime lookups failing for new types
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+ ["tag_token" /* TagToken */]: -1
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  };
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  function G_SetAmmoStat(stats, ammoId, count) {
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  if (ammoId < 0 || ammoId >= AMMO_MAX) return;