quake2ts 0.0.254 → 0.0.256
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/client/dist/browser/index.global.js +13 -13
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +754 -36
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +754 -36
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/client/dist/types/index.d.ts +3 -1
- package/packages/client/dist/types/index.d.ts.map +1 -1
- package/packages/client/dist/types/net/connection.d.ts +60 -0
- package/packages/client/dist/types/net/connection.d.ts.map +1 -0
- package/packages/client/dist/types/ui/menu/main.d.ts +2 -0
- package/packages/client/dist/types/ui/menu/main.d.ts.map +1 -1
- package/packages/client/dist/types/ui/menu/multiplayer.d.ts +11 -0
- package/packages/client/dist/types/ui/menu/multiplayer.d.ts.map +1 -0
- package/packages/engine/dist/browser/index.global.js +14 -14
- package/packages/engine/dist/browser/index.global.js.map +1 -1
- package/packages/engine/dist/cjs/index.cjs +2 -0
- package/packages/engine/dist/cjs/index.cjs.map +1 -1
- package/packages/engine/dist/esm/index.js +1 -0
- package/packages/engine/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/engine/dist/types/index.d.ts +1 -1
- package/packages/engine/dist/types/index.d.ts.map +1 -1
- package/packages/game/dist/browser/index.global.js +2 -2
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/shared/dist/browser/index.global.js +1 -1
- package/packages/shared/dist/browser/index.global.js.map +1 -1
- package/packages/shared/dist/cjs/index.cjs +94 -0
- package/packages/shared/dist/cjs/index.cjs.map +1 -1
- package/packages/shared/dist/esm/index.js +93 -0
- package/packages/shared/dist/esm/index.js.map +1 -1
- package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/shared/dist/types/io/index.d.ts +1 -0
- package/packages/shared/dist/types/io/index.d.ts.map +1 -1
- package/packages/shared/dist/types/io/messageBuilder.d.ts +21 -0
- package/packages/shared/dist/types/io/messageBuilder.d.ts.map +1 -0
- package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
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@@ -0,0 +1,60 @@
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import { UserCommand } from '@quake2ts/shared';
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import { NetworkMessageHandler, EntityState, FrameData } from '@quake2ts/engine';
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export declare enum ConnectionState {
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Disconnected = 0,
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Connecting = 1,
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Challenge = 2,
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Connected = 3,
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Loading = 4,
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Active = 5
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}
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export interface MultiplayerConnectionOptions {
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username: string;
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model: string;
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skin: string;
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hand?: number;
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fov?: number;
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}
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export declare class MultiplayerConnection implements NetworkMessageHandler {
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private driver;
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private state;
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private parser;
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private options;
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serverProtocol: number;
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serverCount: number;
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gameDir: string;
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playerNum: number;
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levelName: string;
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configStrings: Map<number, string>;
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baselines: Map<number, EntityState>;
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private challenge;
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private connectPacketCount;
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private connectPacketTime;
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constructor(options: MultiplayerConnectionOptions);
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connect(url: string): Promise<void>;
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disconnect(): void;
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sendCommand(cmd: UserCommand): void;
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private handleMessage;
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private handleDisconnect;
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private sendChallenge;
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private sendConnect;
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isConnected(): boolean;
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onServerData(protocol: number, serverCount: number, attractLoop: number, gameDir: string, playerNum: number, levelName: string): void;
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onConfigString(index: number, str: string): void;
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onSpawnBaseline(entity: EntityState): void;
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onStuffText(msg: string): void;
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private finishLoading;
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onFrame(frame: FrameData): void;
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onCenterPrint(msg: string): void;
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onPrint(level: number, msg: string): void;
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onSound(flags: number, soundNum: number, volume?: number, attenuation?: number, offset?: number, ent?: number, pos?: any): void;
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onTempEntity(type: number, pos: any, pos2?: any, dir?: any, cnt?: number, color?: number, ent?: number, srcEnt?: number, destEnt?: number): void;
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onLayout(layout: string): void;
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onInventory(inventory: number[]): void;
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onMuzzleFlash(ent: number, weapon: number): void;
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onMuzzleFlash2(ent: number, weapon: number): void;
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onDisconnect(): void;
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onReconnect(): void;
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onDownload(size: number, percent: number, data?: Uint8Array): void;
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}
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//# sourceMappingURL=connection.d.ts.map
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@@ -0,0 +1 @@
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1
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{"version":3,"file":"connection.d.ts","sourceRoot":"","sources":["../../../src/net/connection.ts"],"names":[],"mappings":"AAAA,OAAO,EAIL,WAAW,EAGZ,MAAM,kBAAkB,CAAC;AAC1B,OAAO,EAEL,qBAAqB,EACrB,WAAW,EACX,SAAS,EAGV,MAAM,kBAAkB,CAAC;AAG1B,oBAAY,eAAe;IACzB,YAAY,IAAA;IACZ,UAAU,IAAA;IACV,SAAS,IAAA;IACT,SAAS,IAAA;IACT,OAAO,IAAA;IACP,MAAM,IAAA;CACP;AAED,MAAM,WAAW,4BAA4B;IACzC,QAAQ,EAAE,MAAM,CAAC;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,GAAG,CAAC,EAAE,MAAM,CAAC;CAChB;AAED,qBAAa,qBAAsB,YAAW,qBAAqB;IACjE,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,KAAK,CAAiD;IAC9D,OAAO,CAAC,MAAM,CAAqC;IACnD,OAAO,CAAC,OAAO,CAA+B;IAGvC,cAAc,SAAK;IACnB,WAAW,SAAK;IAChB,OAAO,SAAM;IACb,SAAS,SAAK;IACd,SAAS,SAAM;IACf,aAAa,sBAA6B;IAC1C,SAAS,2BAAkC;IAElD,OAAO,CAAC,SAAS,CAAK;IACtB,OAAO,CAAC,kBAAkB,CAAK;IAC/B,OAAO,CAAC,iBAAiB,CAAK;gBAElB,OAAO,EAAE,4BAA4B;IASpC,OAAO,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAoBzC,UAAU,IAAI,IAAI;IASlB,WAAW,CAAC,GAAG,EAAE,WAAW,GAAG,IAAI;IAY1C,OAAO,CAAC,aAAa;IAiCrB,OAAO,CAAC,gBAAgB;IAKxB,OAAO,CAAC,aAAa;IAOrB,OAAO,CAAC,WAAW;IAWZ,WAAW,IAAI,OAAO;IAQ7B,YAAY,CAAC,QAAQ,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,IAAI;IAmBrI,cAAc,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI;IAIhD,eAAe,CAAC,MAAM,EAAE,WAAW,GAAG,IAAI;IAI1C,WAAW,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAiB9B,OAAO,CAAC,aAAa;IAWrB,OAAO,CAAC,KAAK,EAAE,SAAS,GAAG,IAAI;IAC/B,aAAa,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAChC,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI;IACzC,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,MAAM,EAAE,WAAW,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI;IAC/H,YAAY,CAAC,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,MAAM,GAAG,IAAI;IAChJ,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAC9B,WAAW,CAAC,SAAS,EAAE,MAAM,EAAE,GAAG,IAAI;IACtC,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAChD,cAAc,CAAC,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IACjD,YAAY,IAAI,IAAI;IACpB,WAAW,IAAI,IAAI;IACnB,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,UAAU,GAAG,IAAI;CACnE"}
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@@ -3,6 +3,7 @@ import { MenuSystem } from './system.js';
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import { SaveLoadMenuFactory } from './saveLoad.js';
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import { OptionsMenuFactory } from './options.js';
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import { MapsMenuFactory } from './maps.js';
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import { MultiplayerMenuFactory } from './multiplayer.js';
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export interface MainMenuOptions {
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onNewGame: () => void;
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onQuit: () => void;
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@@ -10,6 +11,7 @@ export interface MainMenuOptions {
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mapsFactory: MapsMenuFactory;
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onSetDifficulty?: (skill: number) => void;
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showSaveOption?: boolean;
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multiplayerFactory?: MultiplayerMenuFactory;
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}
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export declare class MainMenuFactory {
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private readonly menuSystem;
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@@ -1 +1 @@
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-
{"version":3,"file":"main.d.ts","sourceRoot":"","sources":["../../../../src/ui/menu/main.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAY,MAAM,YAAY,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AACzC,OAAO,EAAE,mBAAmB,EAAE,MAAM,eAAe,CAAC;AACpD,OAAO,EAAE,kBAAkB,EAAE,MAAM,cAAc,CAAC;AAClD,OAAO,EAAE,eAAe,EAAE,MAAM,WAAW,CAAC;
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{"version":3,"file":"main.d.ts","sourceRoot":"","sources":["../../../../src/ui/menu/main.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAY,MAAM,YAAY,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AACzC,OAAO,EAAE,mBAAmB,EAAE,MAAM,eAAe,CAAC;AACpD,OAAO,EAAE,kBAAkB,EAAE,MAAM,cAAc,CAAC;AAClD,OAAO,EAAE,eAAe,EAAE,MAAM,WAAW,CAAC;AAC5C,OAAO,EAAE,sBAAsB,EAAE,MAAM,kBAAkB,CAAC;AAE1D,MAAM,WAAW,eAAe;IAC9B,SAAS,EAAE,MAAM,IAAI,CAAC;IACtB,MAAM,EAAE,MAAM,IAAI,CAAC;IACnB,cAAc,EAAE,kBAAkB,CAAC;IACnC,WAAW,EAAE,eAAe,CAAC;IAC7B,eAAe,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IAC1C,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,kBAAkB,CAAC,EAAE,sBAAsB,CAAC;CAC7C;AAED,qBAAa,eAAe;IAExB,OAAO,CAAC,QAAQ,CAAC,UAAU;IAC3B,OAAO,CAAC,QAAQ,CAAC,eAAe;IAChC,OAAO,CAAC,QAAQ,CAAC,OAAO;gBAFP,UAAU,EAAE,UAAU,EACtB,eAAe,EAAE,mBAAmB,EACpC,OAAO,EAAE,eAAe;IAG3C,cAAc,IAAI,IAAI;IA4DtB,OAAO,CAAC,oBAAoB;IA8B5B,OAAO,CAAC,YAAY;CAMrB"}
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@@ -0,0 +1,11 @@
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import { Menu } from './types.js';
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import { MenuSystem } from './system.js';
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import { MultiplayerConnection } from '../../net/connection.js';
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export declare class MultiplayerMenuFactory {
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private readonly menuSystem;
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private readonly connection;
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constructor(menuSystem: MenuSystem, connection: MultiplayerConnection);
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createMultiplayerMenu(initialAddress?: string, status?: string): Menu;
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private refreshMenu;
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}
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//# sourceMappingURL=multiplayer.d.ts.map
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{"version":3,"file":"multiplayer.d.ts","sourceRoot":"","sources":["../../../../src/ui/menu/multiplayer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAY,MAAM,YAAY,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AACzC,OAAO,EAAE,qBAAqB,EAAE,MAAM,yBAAyB,CAAC;AAEhE,qBAAa,sBAAsB;IAE/B,OAAO,CAAC,QAAQ,CAAC,UAAU;IAC3B,OAAO,CAAC,QAAQ,CAAC,UAAU;gBADV,UAAU,EAAE,UAAU,EACtB,UAAU,EAAE,qBAAqB;IAGpD,qBAAqB,CAAC,cAAc,GAAE,MAA0B,EAAE,MAAM,GAAE,MAAW,GAAG,IAAI;IAiE5F,OAAO,CAAC,WAAW;CAIpB"}
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