quake2ts 0.0.251 → 0.0.256

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/package.json +1 -1
  2. package/packages/client/dist/browser/index.global.js +13 -13
  3. package/packages/client/dist/browser/index.global.js.map +1 -1
  4. package/packages/client/dist/cjs/index.cjs +808 -53
  5. package/packages/client/dist/cjs/index.cjs.map +1 -1
  6. package/packages/client/dist/esm/index.js +808 -53
  7. package/packages/client/dist/esm/index.js.map +1 -1
  8. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  9. package/packages/client/dist/types/demo/handler.d.ts +3 -1
  10. package/packages/client/dist/types/demo/handler.d.ts.map +1 -1
  11. package/packages/client/dist/types/index.d.ts +3 -1
  12. package/packages/client/dist/types/index.d.ts.map +1 -1
  13. package/packages/client/dist/types/net/connection.d.ts +60 -0
  14. package/packages/client/dist/types/net/connection.d.ts.map +1 -0
  15. package/packages/client/dist/types/ui/menu/main.d.ts +2 -0
  16. package/packages/client/dist/types/ui/menu/main.d.ts.map +1 -1
  17. package/packages/client/dist/types/ui/menu/multiplayer.d.ts +11 -0
  18. package/packages/client/dist/types/ui/menu/multiplayer.d.ts.map +1 -0
  19. package/packages/engine/dist/browser/index.global.js +14 -14
  20. package/packages/engine/dist/browser/index.global.js.map +1 -1
  21. package/packages/engine/dist/cjs/index.cjs +51 -6
  22. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  23. package/packages/engine/dist/esm/index.js +44 -6
  24. package/packages/engine/dist/esm/index.js.map +1 -1
  25. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  26. package/packages/engine/dist/types/demo/parser.d.ts +10 -2
  27. package/packages/engine/dist/types/demo/parser.d.ts.map +1 -1
  28. package/packages/engine/dist/types/index.d.ts +1 -1
  29. package/packages/engine/dist/types/index.d.ts.map +1 -1
  30. package/packages/game/dist/browser/index.global.js +2 -2
  31. package/packages/game/dist/browser/index.global.js.map +1 -1
  32. package/packages/game/dist/cjs/index.cjs.map +1 -1
  33. package/packages/game/dist/esm/index.js.map +1 -1
  34. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  35. package/packages/game/dist/types/entities/projectiles/prox.d.ts.map +1 -1
  36. package/packages/shared/dist/browser/index.global.js +1 -1
  37. package/packages/shared/dist/browser/index.global.js.map +1 -1
  38. package/packages/shared/dist/cjs/index.cjs +94 -0
  39. package/packages/shared/dist/cjs/index.cjs.map +1 -1
  40. package/packages/shared/dist/esm/index.js +93 -0
  41. package/packages/shared/dist/esm/index.js.map +1 -1
  42. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  43. package/packages/shared/dist/types/io/index.d.ts +1 -0
  44. package/packages/shared/dist/types/io/index.d.ts.map +1 -1
  45. package/packages/shared/dist/types/io/messageBuilder.d.ts +21 -0
  46. package/packages/shared/dist/types/io/messageBuilder.d.ts.map +1 -0
  47. package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
@@ -71,6 +71,7 @@ __export(index_exports, {
71
71
  NetworkMessageParser: () => NetworkMessageParser,
72
72
  PARTICLE_FRAGMENT_SHADER: () => PARTICLE_FRAGMENT_SHADER,
73
73
  PARTICLE_VERTEX_SHADER: () => PARTICLE_VERTEX_SHADER,
74
+ PROTOCOL_VERSION_RERELEASE: () => PROTOCOL_VERSION_RERELEASE,
74
75
  PakArchive: () => PakArchive,
75
76
  PakIndexStore: () => PakIndexStore,
76
77
  PakIngestionError: () => PakIngestionError,
@@ -105,17 +106,23 @@ __export(index_exports, {
105
106
  U_EVENT: () => U_EVENT2,
106
107
  U_FRAME16: () => U_FRAME16,
107
108
  U_FRAME8: () => U_FRAME8,
109
+ U_INSTANCE_BITS: () => U_INSTANCE_BITS,
110
+ U_LOOP_ATTENUATION_HIGH: () => U_LOOP_ATTENUATION_HIGH,
111
+ U_LOOP_VOLUME: () => U_LOOP_VOLUME,
108
112
  U_MODEL: () => U_MODEL5,
109
113
  U_MODEL2: () => U_MODEL22,
110
114
  U_MODEL3: () => U_MODEL32,
111
115
  U_MODEL4: () => U_MODEL42,
112
116
  U_OLDORIGIN: () => U_OLDORIGIN,
117
+ U_OLD_FRAME_HIGH: () => U_OLD_FRAME_HIGH,
113
118
  U_ORIGIN1: () => U_ORIGIN12,
114
119
  U_ORIGIN2: () => U_ORIGIN22,
115
120
  U_ORIGIN3: () => U_ORIGIN32,
121
+ U_OWNER_HIGH: () => U_OWNER_HIGH,
116
122
  U_REMOVE: () => U_REMOVE2,
117
123
  U_RENDERFX16: () => U_RENDERFX16,
118
124
  U_RENDERFX8: () => U_RENDERFX8,
125
+ U_SCALE: () => U_SCALE,
119
126
  U_SKIN16: () => U_SKIN16,
120
127
  U_SKIN8: () => U_SKIN8,
121
128
  U_SOLID: () => U_SOLID2,
@@ -11115,6 +11122,13 @@ var U_OLDORIGIN = 1 << 24;
11115
11122
  var U_SKIN16 = 1 << 25;
11116
11123
  var U_SOUND2 = 1 << 26;
11117
11124
  var U_SOLID2 = 1 << 27;
11125
+ var U_SCALE = 1 << 28;
11126
+ var U_INSTANCE_BITS = 1 << 29;
11127
+ var U_LOOP_VOLUME = 1 << 30;
11128
+ var U_MOREBITS4 = 2147483648 | 0;
11129
+ var U_LOOP_ATTENUATION_HIGH = 1 << 0;
11130
+ var U_OWNER_HIGH = 1 << 1;
11131
+ var U_OLD_FRAME_HIGH = 1 << 2;
11118
11132
  var RECORD_CLIENT = 1;
11119
11133
  var RECORD_SERVER = 2;
11120
11134
  var RECORD_RELAY = 128;
@@ -11135,6 +11149,7 @@ var createEmptyEntityState = () => ({
11135
11149
  event: 0,
11136
11150
  solid: 0,
11137
11151
  bits: 0,
11152
+ bitsHigh: 0,
11138
11153
  alpha: 0,
11139
11154
  scale: 0,
11140
11155
  instanceBits: 0,
@@ -11438,13 +11453,13 @@ var NetworkMessageParser = class _NetworkMessageParser {
11438
11453
  args.push(this.stream.readString());
11439
11454
  }
11440
11455
  if (this.handler && this.handler.onLocPrint) {
11441
- this.handler.onLocPrint(flags, base);
11456
+ this.handler.onLocPrint(flags, base, args);
11442
11457
  }
11443
11458
  }
11444
11459
  parseWaitingForPlayers() {
11445
11460
  const count = this.stream.readByte();
11446
11461
  if (this.handler && this.handler.onWaitingForPlayers) {
11447
- this.handler.onWaitingForPlayers();
11462
+ this.handler.onWaitingForPlayers(count);
11448
11463
  }
11449
11464
  }
11450
11465
  parseBotChat() {
@@ -11479,6 +11494,9 @@ var NetworkMessageParser = class _NetworkMessageParser {
11479
11494
  }
11480
11495
  parseAchievement() {
11481
11496
  const idStr = this.stream.readString();
11497
+ if (this.handler && this.handler.onAchievement) {
11498
+ this.handler.onAchievement(idStr);
11499
+ }
11482
11500
  }
11483
11501
  parseDownload() {
11484
11502
  const size = this.stream.readShort();
@@ -11762,7 +11780,7 @@ var NetworkMessageParser = class _NetworkMessageParser {
11762
11780
  parseSpawnBaseline() {
11763
11781
  const bits = this.parseEntityBits();
11764
11782
  const entity = createEmptyEntityState();
11765
- this.parseDelta(createEmptyEntityState(), entity, bits.number, bits.bits);
11783
+ this.parseDelta(createEmptyEntityState(), entity, bits.number, bits.bits, bits.bitsHigh);
11766
11784
  if (this.handler) {
11767
11785
  this.handler.onSpawnBaseline(entity);
11768
11786
  }
@@ -11887,7 +11905,7 @@ var NetworkMessageParser = class _NetworkMessageParser {
11887
11905
  break;
11888
11906
  }
11889
11907
  const entity = createEmptyEntityState();
11890
- this.parseDelta(createEmptyEntityState(), entity, bits.number, bits.bits);
11908
+ this.parseDelta(createEmptyEntityState(), entity, bits.number, bits.bits, bits.bitsHigh);
11891
11909
  entities.push(entity);
11892
11910
  }
11893
11911
  return entities;
@@ -11903,15 +11921,20 @@ var NetworkMessageParser = class _NetworkMessageParser {
11903
11921
  if (total & U_MOREBITS3) {
11904
11922
  total |= this.stream.readByte() << 24;
11905
11923
  }
11924
+ let bitsHigh = 0;
11925
+ if (total & U_MOREBITS4) {
11926
+ const byte5 = this.stream.readByte();
11927
+ bitsHigh = byte5;
11928
+ }
11906
11929
  let number;
11907
11930
  if (total & U_NUMBER16) {
11908
11931
  number = this.stream.readShort();
11909
11932
  } else {
11910
11933
  number = this.stream.readByte();
11911
11934
  }
11912
- return { number, bits: total };
11935
+ return { number, bits: total, bitsHigh };
11913
11936
  }
11914
- parseDelta(from, to, number, bits) {
11937
+ parseDelta(from, to, number, bits, bitsHigh = 0) {
11915
11938
  to.number = from.number;
11916
11939
  to.modelindex = from.modelindex;
11917
11940
  to.modelindex2 = from.modelindex2;
@@ -11933,8 +11956,16 @@ var NetworkMessageParser = class _NetworkMessageParser {
11933
11956
  to.sound = from.sound;
11934
11957
  to.event = from.event;
11935
11958
  to.solid = from.solid;
11959
+ to.alpha = from.alpha;
11960
+ to.scale = from.scale;
11961
+ to.instanceBits = from.instanceBits;
11962
+ to.loopVolume = from.loopVolume;
11963
+ to.loopAttenuation = from.loopAttenuation;
11964
+ to.owner = from.owner;
11965
+ to.oldFrame = from.oldFrame;
11936
11966
  to.number = number;
11937
11967
  to.bits = bits;
11968
+ to.bitsHigh = bitsHigh;
11938
11969
  if (bits & U_MODEL5) to.modelindex = this.stream.readByte();
11939
11970
  if (bits & U_MODEL22) to.modelindex2 = this.stream.readByte();
11940
11971
  if (bits & U_MODEL32) to.modelindex3 = this.stream.readByte();
@@ -11978,6 +12009,13 @@ var NetworkMessageParser = class _NetworkMessageParser {
11978
12009
  to.event = 0;
11979
12010
  }
11980
12011
  if (bits & U_SOLID2) to.solid = this.stream.readShort();
12012
+ if (bits & U_ALPHA) to.alpha = this.stream.readByte() / 255;
12013
+ if (bits & U_SCALE) to.scale = this.stream.readFloat();
12014
+ if (bits & U_INSTANCE_BITS) to.instanceBits = this.stream.readLong();
12015
+ if (bits & U_LOOP_VOLUME) to.loopVolume = this.stream.readByte() / 255;
12016
+ if (bitsHigh & U_LOOP_ATTENUATION_HIGH) to.loopAttenuation = this.stream.readByte() / 255;
12017
+ if (bitsHigh & U_OWNER_HIGH) to.owner = this.stream.readShort();
12018
+ if (bitsHigh & U_OLD_FRAME_HIGH) to.oldFrame = this.stream.readShort();
11981
12019
  }
11982
12020
  };
11983
12021
 
@@ -12118,6 +12156,7 @@ function createEngine(imports) {
12118
12156
  NetworkMessageParser,
12119
12157
  PARTICLE_FRAGMENT_SHADER,
12120
12158
  PARTICLE_VERTEX_SHADER,
12159
+ PROTOCOL_VERSION_RERELEASE,
12121
12160
  PakArchive,
12122
12161
  PakIndexStore,
12123
12162
  PakIngestionError,
@@ -12152,17 +12191,23 @@ function createEngine(imports) {
12152
12191
  U_EVENT,
12153
12192
  U_FRAME16,
12154
12193
  U_FRAME8,
12194
+ U_INSTANCE_BITS,
12195
+ U_LOOP_ATTENUATION_HIGH,
12196
+ U_LOOP_VOLUME,
12155
12197
  U_MODEL,
12156
12198
  U_MODEL2,
12157
12199
  U_MODEL3,
12158
12200
  U_MODEL4,
12159
12201
  U_OLDORIGIN,
12202
+ U_OLD_FRAME_HIGH,
12160
12203
  U_ORIGIN1,
12161
12204
  U_ORIGIN2,
12162
12205
  U_ORIGIN3,
12206
+ U_OWNER_HIGH,
12163
12207
  U_REMOVE,
12164
12208
  U_RENDERFX16,
12165
12209
  U_RENDERFX8,
12210
+ U_SCALE,
12166
12211
  U_SKIN16,
12167
12212
  U_SKIN8,
12168
12213
  U_SOLID,