quake2ts 0.0.228 → 0.0.229

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/package.json +1 -1
  2. package/packages/client/dist/browser/index.global.js +11 -11
  3. package/packages/client/dist/browser/index.global.js.map +1 -1
  4. package/packages/client/dist/cjs/index.cjs +98 -11
  5. package/packages/client/dist/cjs/index.cjs.map +1 -1
  6. package/packages/client/dist/esm/index.js +98 -11
  7. package/packages/client/dist/esm/index.js.map +1 -1
  8. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  9. package/packages/client/dist/types/demo/handler.d.ts +6 -0
  10. package/packages/client/dist/types/demo/handler.d.ts.map +1 -1
  11. package/packages/engine/dist/browser/index.global.js +9 -9
  12. package/packages/engine/dist/browser/index.global.js.map +1 -1
  13. package/packages/engine/dist/cjs/index.cjs +81 -11
  14. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  15. package/packages/engine/dist/esm/index.js +80 -11
  16. package/packages/engine/dist/esm/index.js.map +1 -1
  17. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  18. package/packages/engine/dist/types/demo/parser.d.ts +26 -0
  19. package/packages/engine/dist/types/demo/parser.d.ts.map +1 -1
  20. package/packages/engine/dist/types/index.d.ts +1 -1
  21. package/packages/engine/dist/types/index.d.ts.map +1 -1
  22. package/packages/game/dist/browser/index.global.js +2 -2
  23. package/packages/game/dist/browser/index.global.js.map +1 -1
  24. package/packages/game/dist/cjs/index.cjs +13 -0
  25. package/packages/game/dist/cjs/index.cjs.map +1 -1
  26. package/packages/game/dist/esm/index.js +13 -0
  27. package/packages/game/dist/esm/index.js.map +1 -1
  28. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  29. package/packages/shared/dist/browser/index.global.js +1 -1
  30. package/packages/shared/dist/browser/index.global.js.map +1 -1
  31. package/packages/shared/dist/cjs/index.cjs +13 -0
  32. package/packages/shared/dist/cjs/index.cjs.map +1 -1
  33. package/packages/shared/dist/esm/index.js +13 -0
  34. package/packages/shared/dist/esm/index.js.map +1 -1
  35. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  36. package/packages/shared/dist/types/protocol/entityState.d.ts +11 -0
  37. package/packages/shared/dist/types/protocol/entityState.d.ts.map +1 -1
  38. package/packages/shared/dist/types/protocol/ops.d.ts +14 -1
  39. package/packages/shared/dist/types/protocol/ops.d.ts.map +1 -1
  40. package/packages/shared/dist/types/protocol/player-state.d.ts +4 -0
  41. package/packages/shared/dist/types/protocol/player-state.d.ts.map +1 -1
  42. package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
@@ -529,6 +529,19 @@ var ServerCommand = /* @__PURE__ */ ((ServerCommand2) => {
529
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  ServerCommand2[ServerCommand2["packetentities"] = 18] = "packetentities";
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  ServerCommand2[ServerCommand2["deltapacketentities"] = 19] = "deltapacketentities";
531
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  ServerCommand2[ServerCommand2["frame"] = 20] = "frame";
532
+ ServerCommand2[ServerCommand2["splitclient"] = 21] = "splitclient";
533
+ ServerCommand2[ServerCommand2["configblast"] = 22] = "configblast";
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+ ServerCommand2[ServerCommand2["spawnbaselineblast"] = 23] = "spawnbaselineblast";
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+ ServerCommand2[ServerCommand2["level_restart"] = 24] = "level_restart";
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+ ServerCommand2[ServerCommand2["damage"] = 25] = "damage";
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+ ServerCommand2[ServerCommand2["locprint"] = 26] = "locprint";
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+ ServerCommand2[ServerCommand2["fog"] = 27] = "fog";
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+ ServerCommand2[ServerCommand2["waitingforplayers"] = 28] = "waitingforplayers";
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+ ServerCommand2[ServerCommand2["bot_chat"] = 29] = "bot_chat";
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+ ServerCommand2[ServerCommand2["poi"] = 30] = "poi";
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+ ServerCommand2[ServerCommand2["help_path"] = 31] = "help_path";
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+ ServerCommand2[ServerCommand2["muzzleflash3"] = 32] = "muzzleflash3";
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+ ServerCommand2[ServerCommand2["achievement"] = 33] = "achievement";
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  return ServerCommand2;
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  })(ServerCommand || {});
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  var TempEntity = /* @__PURE__ */ ((TempEntity2) => {
@@ -6675,6 +6688,7 @@ var U_OLDORIGIN = 1 << 24;
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  var U_SKIN16 = 1 << 25;
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  var U_SOUND2 = 1 << 26;
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  var U_SOLID2 = 1 << 27;
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+ var U_ALPHA = 1 << 13;
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  var RECORD_CLIENT = 1;
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  var RECORD_SERVER = 2;
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  var RECORD_RELAY = 128;
@@ -6694,7 +6708,14 @@ var createEmptyEntityState = () => ({
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  sound: 0,
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  event: 0,
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  solid: 0,
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- bits: 0
6711
+ bits: 0,
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+ alpha: 0,
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+ scale: 0,
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+ instanceBits: 0,
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+ loopVolume: 0,
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+ loopAttenuation: 0,
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+ owner: 0,
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+ oldFrame: 0
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  });
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  var createEmptyProtocolPlayerState = () => ({
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  pm_type: 0,
@@ -6714,7 +6735,11 @@ var createEmptyProtocolPlayerState = () => ({
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  blend: [0, 0, 0, 0],
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  fov: 0,
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  rdflags: 0,
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- stats: new Array(32).fill(0)
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+ stats: new Array(32).fill(0),
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+ gunskin: 0,
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+ gunrate: 0,
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+ damage_blend: [0, 0, 0, 0],
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+ team_id: 0
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  });
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  var NetworkMessageParser = class {
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  constructor(stream, handler) {
@@ -6726,17 +6751,11 @@ var NetworkMessageParser = class {
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  }
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6752
  translateCommand(cmd) {
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  if (this.protocolVersion === 0) {
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- if (cmd === 7) {
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- return ServerCommand.serverdata;
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- }
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- if (cmd === 12) {
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- return ServerCommand.serverdata;
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- }
6754
+ if (cmd === 7) return ServerCommand.serverdata;
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+ if (cmd === 12) return ServerCommand.serverdata;
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6756
  }
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6757
  if (this.protocolVersion === 25) {
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- if (cmd >= 7 && cmd <= 15) {
6738
- return cmd + 5;
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- }
6758
+ if (cmd >= 7 && cmd <= 15) return cmd + 5;
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6759
  if (cmd === 1) return ServerCommand.print;
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  if (cmd === 2) return ServerCommand.stufftext;
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  if (cmd === 3) return ServerCommand.sound;
@@ -6760,8 +6779,10 @@ var NetworkMessageParser = class {
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  case ServerCommand.nop:
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  break;
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  case ServerCommand.disconnect:
6782
+ if (this.handler && this.handler.onDisconnect) this.handler.onDisconnect();
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  break;
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  case ServerCommand.reconnect:
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+ if (this.handler && this.handler.onReconnect) this.handler.onReconnect();
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  break;
6766
6787
  case ServerCommand.print:
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  this.parsePrint();
@@ -6814,6 +6835,36 @@ var NetworkMessageParser = class {
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  case ServerCommand.temp_entity:
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  this.parseTempEntity();
6816
6837
  break;
6838
+ // New Rerelease Commands
6839
+ case ServerCommand.splitclient:
6840
+ break;
6841
+ case ServerCommand.configblast:
6842
+ break;
6843
+ case ServerCommand.spawnbaselineblast:
6844
+ break;
6845
+ case ServerCommand.level_restart:
6846
+ if (this.handler && this.handler.onLevelRestart) this.handler.onLevelRestart();
6847
+ break;
6848
+ case ServerCommand.damage:
6849
+ break;
6850
+ case ServerCommand.locprint:
6851
+ break;
6852
+ case ServerCommand.fog:
6853
+ break;
6854
+ case ServerCommand.waitingforplayers:
6855
+ if (this.handler && this.handler.onWaitingForPlayers) this.handler.onWaitingForPlayers();
6856
+ break;
6857
+ case ServerCommand.bot_chat:
6858
+ break;
6859
+ case ServerCommand.poi:
6860
+ break;
6861
+ case ServerCommand.help_path:
6862
+ break;
6863
+ case ServerCommand.muzzleflash3:
6864
+ this.parseMuzzleFlash3();
6865
+ break;
6866
+ case ServerCommand.achievement:
6867
+ break;
6817
6868
  default:
6818
6869
  console.warn(`Unknown server command: ${originalCmd} (translated: ${cmd}) at offset ${this.stream.getPosition() - 1}`);
6819
6870
  return;
@@ -6827,15 +6878,27 @@ var NetworkMessageParser = class {
6827
6878
  parsePrint() {
6828
6879
  const id = this.stream.readByte();
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6880
  const str = this.stream.readString();
6881
+ if (this.handler) {
6882
+ this.handler.onPrint(id, str);
6883
+ }
6830
6884
  }
6831
6885
  parseStuffText() {
6832
6886
  const text = this.stream.readString();
6887
+ if (this.handler) {
6888
+ this.handler.onStuffText(text);
6889
+ }
6833
6890
  }
6834
6891
  parseLayout() {
6835
6892
  const layout = this.stream.readString();
6893
+ if (this.handler) {
6894
+ this.handler.onLayout(layout);
6895
+ }
6836
6896
  }
6837
6897
  parseCenterPrint() {
6838
6898
  const centerMsg = this.stream.readString();
6899
+ if (this.handler) {
6900
+ this.handler.onCenterPrint(centerMsg);
6901
+ }
6839
6902
  }
6840
6903
  parseServerData() {
6841
6904
  this.protocolVersion = this.stream.readLong();
@@ -6918,6 +6981,11 @@ var NetworkMessageParser = class {
6918
6981
  const weapon = this.stream.readByte();
6919
6982
  if (this.handler) this.handler.onMuzzleFlash2(ent, weapon);
6920
6983
  }
6984
+ parseMuzzleFlash3() {
6985
+ const ent = this.stream.readShort();
6986
+ const weapon = this.stream.readShort();
6987
+ if (this.handler && this.handler.onMuzzleFlash3) this.handler.onMuzzleFlash3(ent, weapon);
6988
+ }
6921
6989
  parseTempEntity() {
6922
6990
  const type = this.stream.readByte();
6923
6991
  const pos = { x: 0, y: 0, z: 0 };
@@ -7438,6 +7506,7 @@ export {
7438
7506
  TextureCache,
7439
7507
  TextureCubeMap,
7440
7508
  TgaParseError,
7509
+ U_ALPHA,
7441
7510
  U_ANGLE12 as U_ANGLE1,
7442
7511
  U_ANGLE22 as U_ANGLE2,
7443
7512
  U_ANGLE32 as U_ANGLE3,