qpremake 1.5.2 → 1.6.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/README.md +335 -180
  2. package/package.json +2 -7
  3. package/lib/_localizationFiles/English.d.ts +0 -2
  4. package/lib/_localizationFiles/English.js +0 -307
  5. package/lib/_mods/parserModules/addSymbol.d.ts +0 -7
  6. package/lib/_mods/parserModules/addSymbol.js +0 -18
  7. package/lib/_mods/parserModules/expression.d.ts +0 -7
  8. package/lib/_mods/parserModules/expression.js +0 -45
  9. package/lib/_mods/parserModules/expression_parser.d.ts +0 -143
  10. package/lib/_mods/parserModules/expression_parser.js +0 -728
  11. package/lib/_mods/parserModules/img.d.ts +0 -8
  12. package/lib/_mods/parserModules/img.js +0 -42
  13. package/lib/_mods/parserModules/qpOriginal.d.ts +0 -5
  14. package/lib/_mods/parserModules/qpOriginal.js +0 -27
  15. package/lib/_mods/parserModules/sectionID.d.ts +0 -13
  16. package/lib/_mods/parserModules/sectionID.js +0 -56
  17. package/lib/_mods/parserModules/tags.d.ts +0 -9
  18. package/lib/_mods/parserModules/tags.js +0 -29
  19. package/lib/_mods/parserModules/uaddminus.d.ts +0 -9
  20. package/lib/_mods/parserModules/uaddminus.js +0 -42
  21. package/lib/_mods/parserModules/variantCheck.d.ts +0 -10
  22. package/lib/_mods/parserModules/variantCheck.js +0 -53
  23. package/lib/_queenSystem/handler/actionGenrator.d.ts +0 -994
  24. package/lib/_queenSystem/handler/actionGenrator.js +0 -646
  25. package/lib/_queenSystem/handler/actionInputGenerator.d.ts +0 -95
  26. package/lib/_queenSystem/handler/actionInputGenerator.js +0 -373
  27. package/lib/_queenSystem/handler/actionInputRequesterGenerator.d.ts +0 -92
  28. package/lib/_queenSystem/handler/actionInputRequesterGenerator.js +0 -341
  29. package/lib/_queenSystem/handler/cardHandler.d.ts +0 -20
  30. package/lib/_queenSystem/handler/cardHandler.js +0 -61
  31. package/lib/_queenSystem/handler/effectGenerator.d.ts +0 -1
  32. package/lib/_queenSystem/handler/effectGenerator.js +0 -127
  33. package/lib/_queenSystem/handler/localizationHandler.d.ts +0 -28
  34. package/lib/_queenSystem/handler/localizationHandler.js +0 -166
  35. package/lib/_queenSystem/handler/modHandler.d.ts +0 -10
  36. package/lib/_queenSystem/handler/modHandler.js +0 -36
  37. package/lib/_queenSystem/handler/oldDataProcessor.d.ts +0 -9
  38. package/lib/_queenSystem/handler/oldDataProcessor.js +0 -129
  39. package/lib/_queenSystem/handler/registryHandler.d.ts +0 -36
  40. package/lib/_queenSystem/handler/registryHandler.js +0 -63
  41. package/lib/_queenSystem/handler/zoneHandler.d.ts +0 -102
  42. package/lib/_queenSystem/handler/zoneHandler.js +0 -606
  43. package/lib/_queenSystem/loader/loader_card.d.ts +0 -20
  44. package/lib/_queenSystem/loader/loader_card.js +0 -124
  45. package/lib/_queenSystem/loader/loader_effect.d.ts +0 -27
  46. package/lib/_queenSystem/loader/loader_effect.js +0 -163
  47. package/lib/_queenSystem/loader/loader_handler.d.ts +0 -11
  48. package/lib/_queenSystem/loader/loader_handler.js +0 -24
  49. package/lib/_queenSystem/loader/loader_localization.d.ts +0 -11
  50. package/lib/_queenSystem/loader/loader_localization.js +0 -73
  51. package/lib/_queenSystem/loader/loader_mod.d.ts +0 -10
  52. package/lib/_queenSystem/loader/loader_mod.js +0 -72
  53. package/lib/_queenSystem/loader/loader_subtype.d.ts +0 -9
  54. package/lib/_queenSystem/loader/loader_subtype.js +0 -39
  55. package/lib/_queenSystem/loader/loader_type.d.ts +0 -9
  56. package/lib/_queenSystem/loader/loader_type.js +0 -39
  57. package/lib/_queenSystem/loader/loader_zone.d.ts +0 -14
  58. package/lib/_queenSystem/loader/loader_zone.js +0 -35
  59. package/lib/_queenSystem/queenSystem.d.ts +0 -127
  60. package/lib/_queenSystem/queenSystem.js +0 -996
  61. package/lib/_queenSystem/renderer/rendererInterface.d.ts +0 -9
  62. package/lib/_queenSystem/renderer/rendererInterface.js +0 -2
  63. package/lib/data/actionRegistry.d.ts +0 -56
  64. package/lib/data/actionRegistry.js +0 -60
  65. package/lib/data/cardRegistry.d.ts +0 -1162
  66. package/lib/data/cardRegistry.js +0 -716
  67. package/lib/data/deckRegistry.d.ts +0 -19
  68. package/lib/data/deckRegistry.js +0 -41
  69. package/lib/data/effectRegistry.d.ts +0 -465
  70. package/lib/data/effectRegistry.js +0 -151
  71. package/lib/data/effectTypeRegistry.d.ts +0 -14
  72. package/lib/data/effectTypeRegistry.js +0 -14
  73. package/lib/data/operatorRegistry.d.ts +0 -92
  74. package/lib/data/operatorRegistry.js +0 -82
  75. package/lib/data/rarityRegistry.d.ts +0 -28
  76. package/lib/data/rarityRegistry.js +0 -63
  77. package/lib/data/registryRegistry.d.ts +0 -10
  78. package/lib/data/registryRegistry.js +0 -14
  79. package/lib/data/subtypeRegistry.d.ts +0 -15
  80. package/lib/data/subtypeRegistry.js +0 -15
  81. package/lib/data/systemRegistry.d.ts +0 -253
  82. package/lib/data/systemRegistry.js +0 -56
  83. package/lib/data/zoneRegistry.d.ts +0 -43
  84. package/lib/data/zoneRegistry.js +0 -157
  85. package/lib/effectTextParser/index.d.ts +0 -42
  86. package/lib/effectTextParser/index.js +0 -316
  87. package/lib/global/index.d.ts +0 -8
  88. package/lib/global/index.js +0 -12
  89. package/lib/index.d.ts +0 -6341
  90. package/lib/index.js +0 -212
  91. package/lib/specificEffects/e_cond.d.ts +0 -11
  92. package/lib/specificEffects/e_cond.js +0 -36
  93. package/lib/specificEffects/e_fruit.d.ts +0 -3
  94. package/lib/specificEffects/e_fruit.js +0 -187
  95. package/lib/specificEffects/e_generic.d.ts +0 -191
  96. package/lib/specificEffects/e_generic.js +0 -662
  97. package/lib/specificEffects/e_generic_cardTargetting.d.ts +0 -38
  98. package/lib/specificEffects/e_generic_cardTargetting.js +0 -82
  99. package/lib/specificEffects/e_generic_noneTargetting.d.ts +0 -10
  100. package/lib/specificEffects/e_generic_noneTargetting.js +0 -26
  101. package/lib/specificEffects/e_status.d.ts +0 -80
  102. package/lib/specificEffects/e_status.js +0 -151
  103. package/lib/specificEffects/e_test.d.ts +0 -3
  104. package/lib/specificEffects/e_test.js +0 -21
  105. package/lib/types/abstract/gameComponents/API.d.ts +0 -19
  106. package/lib/types/abstract/gameComponents/API.js +0 -2
  107. package/lib/types/abstract/gameComponents/card.d.ts +0 -108
  108. package/lib/types/abstract/gameComponents/card.js +0 -771
  109. package/lib/types/abstract/gameComponents/effect.d.ts +0 -82
  110. package/lib/types/abstract/gameComponents/effect.js +0 -331
  111. package/lib/types/abstract/gameComponents/effectSubtype.d.ts +0 -22
  112. package/lib/types/abstract/gameComponents/effectSubtype.js +0 -40
  113. package/lib/types/abstract/gameComponents/effectType.d.ts +0 -11
  114. package/lib/types/abstract/gameComponents/effectType.js +0 -8
  115. package/lib/types/abstract/gameComponents/settings.d.ts +0 -80
  116. package/lib/types/abstract/gameComponents/settings.js +0 -68
  117. package/lib/types/abstract/gameComponents/zone.d.ts +0 -113
  118. package/lib/types/abstract/gameComponents/zone.js +0 -614
  119. package/lib/types/abstract/gameComponents/zone_gridBased.d.ts +0 -18
  120. package/lib/types/abstract/gameComponents/zone_gridBased.js +0 -58
  121. package/lib/types/abstract/gameComponents/zone_stackBased.d.ts +0 -13
  122. package/lib/types/abstract/gameComponents/zone_stackBased.js +0 -55
  123. package/lib/types/abstract/generics/node.d.ts +0 -23
  124. package/lib/types/abstract/generics/node.js +0 -46
  125. package/lib/types/abstract/generics/position.d.ts +0 -23
  126. package/lib/types/abstract/generics/position.js +0 -91
  127. package/lib/types/abstract/generics/tree.d.ts +0 -25
  128. package/lib/types/abstract/generics/tree.js +0 -153
  129. package/lib/types/abstract/generics/universalResponse.d.ts +0 -4
  130. package/lib/types/abstract/generics/universalResponse.js +0 -2
  131. package/lib/types/abstract/generics/wraper.d.ts +0 -21
  132. package/lib/types/abstract/generics/wraper.js +0 -56
  133. package/lib/types/abstract/parser/component.d.ts +0 -88
  134. package/lib/types/abstract/parser/component.js +0 -132
  135. package/lib/types/abstract/parser/index.d.ts +0 -6
  136. package/lib/types/abstract/parser/index.js +0 -28
  137. package/lib/types/abstract/parser/modPack.d.ts +0 -21
  138. package/lib/types/abstract/parser/modPack.js +0 -48
  139. package/lib/types/abstract/parser/moduleInputObject.d.ts +0 -12
  140. package/lib/types/abstract/parser/moduleInputObject.js +0 -21
  141. package/lib/types/abstract/parser/options.d.ts +0 -31
  142. package/lib/types/abstract/parser/options.js +0 -45
  143. package/lib/types/abstract/serializedGameComponents/Gamestate.d.ts +0 -46
  144. package/lib/types/abstract/serializedGameComponents/Gamestate.js +0 -70
  145. package/lib/types/abstract/serializedGameComponents/Localized.d.ts +0 -69
  146. package/lib/types/abstract/serializedGameComponents/Localized.js +0 -84
  147. package/lib/types/defaultZones/ability.d.ts +0 -10
  148. package/lib/types/defaultZones/ability.js +0 -22
  149. package/lib/types/defaultZones/deck.d.ts +0 -25
  150. package/lib/types/defaultZones/deck.js +0 -90
  151. package/lib/types/defaultZones/drop.d.ts +0 -5
  152. package/lib/types/defaultZones/drop.js +0 -13
  153. package/lib/types/defaultZones/field.d.ts +0 -11
  154. package/lib/types/defaultZones/field.js +0 -35
  155. package/lib/types/defaultZones/grave.d.ts +0 -8
  156. package/lib/types/defaultZones/grave.js +0 -21
  157. package/lib/types/defaultZones/hand.d.ts +0 -5
  158. package/lib/types/defaultZones/hand.js +0 -14
  159. package/lib/types/defaultZones/storage.d.ts +0 -9
  160. package/lib/types/defaultZones/storage.js +0 -21
  161. package/lib/types/defaultZones/system.d.ts +0 -12
  162. package/lib/types/defaultZones/system.js +0 -35
  163. package/lib/types/defaultZones/void.d.ts +0 -4
  164. package/lib/types/defaultZones/void.js +0 -10
  165. package/lib/types/effects/effectSubtypes/subtype_chained.d.ts +0 -10
  166. package/lib/types/effects/effectSubtypes/subtype_chained.js +0 -17
  167. package/lib/types/effects/effectSubtypes/subtype_delayed.d.ts +0 -9
  168. package/lib/types/effects/effectSubtypes/subtype_delayed.js +0 -16
  169. package/lib/types/effects/effectSubtypes/subtype_fieldLock.d.ts +0 -9
  170. package/lib/types/effects/effectSubtypes/subtype_fieldLock.js +0 -21
  171. package/lib/types/effects/effectSubtypes/subtype_graveLock.d.ts +0 -9
  172. package/lib/types/effects/effectSubtypes/subtype_graveLock.js +0 -21
  173. package/lib/types/effects/effectSubtypes/subtype_hand_or_fieldLock.d.ts +0 -9
  174. package/lib/types/effects/effectSubtypes/subtype_hand_or_fieldLock.js +0 -21
  175. package/lib/types/effects/effectSubtypes/subtype_hardUnique.d.ts +0 -9
  176. package/lib/types/effects/effectSubtypes/subtype_hardUnique.js +0 -15
  177. package/lib/types/effects/effectSubtypes/subtype_instant.d.ts +0 -8
  178. package/lib/types/effects/effectSubtypes/subtype_instant.js +0 -20
  179. package/lib/types/effects/effectSubtypes/subtype_once.d.ts +0 -12
  180. package/lib/types/effects/effectSubtypes/subtype_once.js +0 -27
  181. package/lib/types/effects/effectSubtypes/subtype_unique.d.ts +0 -9
  182. package/lib/types/effects/effectSubtypes/subtype_unique.js +0 -16
  183. package/lib/types/effects/effectTypes/initEffect.d.ts +0 -7
  184. package/lib/types/effects/effectTypes/initEffect.js +0 -23
  185. package/lib/types/effects/effectTypes/lockEffect.d.ts +0 -9
  186. package/lib/types/effects/effectTypes/lockEffect.js +0 -25
  187. package/lib/types/effects/effectTypes/manualEffect.d.ts +0 -9
  188. package/lib/types/effects/effectTypes/manualEffect.js +0 -18
  189. package/lib/types/effects/effectTypes/passiveEffect.d.ts +0 -9
  190. package/lib/types/effects/effectTypes/passiveEffect.js +0 -23
  191. package/lib/types/effects/effectTypes/triggerEffect.d.ts +0 -9
  192. package/lib/types/effects/effectTypes/triggerEffect.js +0 -28
  193. package/lib/types/errors/cannotLoad.d.ts +0 -5
  194. package/lib/types/errors/cannotLoad.js +0 -13
  195. package/lib/types/errors/cardNotExist.d.ts +0 -5
  196. package/lib/types/errors/cardNotExist.js +0 -13
  197. package/lib/types/errors/cardNotInApplicableZone.d.ts +0 -5
  198. package/lib/types/errors/cardNotInApplicableZone.js +0 -13
  199. package/lib/types/errors/effectCondNotMet.d.ts +0 -5
  200. package/lib/types/errors/effectCondNotMet.js +0 -13
  201. package/lib/types/errors/effectNotExist.d.ts +0 -5
  202. package/lib/types/errors/effectNotExist.js +0 -13
  203. package/lib/types/errors/error.d.ts +0 -17
  204. package/lib/types/errors/error.js +0 -42
  205. package/lib/types/errors/incorrectActionType.d.ts +0 -5
  206. package/lib/types/errors/incorrectActionType.js +0 -13
  207. package/lib/types/errors/index.d.ts +0 -16
  208. package/lib/types/errors/index.js +0 -36
  209. package/lib/types/errors/invalidOrderMap.d.ts +0 -6
  210. package/lib/types/errors/invalidOrderMap.js +0 -14
  211. package/lib/types/errors/invalidPosition.d.ts +0 -6
  212. package/lib/types/errors/invalidPosition.js +0 -13
  213. package/lib/types/errors/subTypeOverrideConflict.d.ts +0 -7
  214. package/lib/types/errors/subTypeOverrideConflict.js +0 -15
  215. package/lib/types/errors/unknownError.d.ts +0 -5
  216. package/lib/types/errors/unknownError.js +0 -13
  217. package/lib/types/errors/unregisteredAction.d.ts +0 -6
  218. package/lib/types/errors/unregisteredAction.js +0 -13
  219. package/lib/types/errors/wrongEffectIdx.d.ts +0 -5
  220. package/lib/types/errors/wrongEffectIdx.js +0 -14
  221. package/lib/types/errors/zoneAttrConflict.d.ts +0 -5
  222. package/lib/types/errors/zoneAttrConflict.js +0 -15
  223. package/lib/types/errors/zoneFull.d.ts +0 -5
  224. package/lib/types/errors/zoneFull.js +0 -13
  225. package/lib/types/errors/zoneNotExist.d.ts +0 -5
  226. package/lib/types/errors/zoneNotExist.js +0 -13
  227. package/lib/types/misc.d.ts +0 -97
  228. package/lib/types/misc.js +0 -8
  229. package/lib/types/mods/effectTextParserModule.d.ts +0 -16
  230. package/lib/types/mods/effectTextParserModule.js +0 -81
  231. package/lib/types/mods/gameModule.d.ts +0 -5
  232. package/lib/types/mods/gameModule.js +0 -8
  233. package/lib/utils/index.d.ts +0 -78
  234. package/lib/utils/index.js +0 -562
@@ -1,127 +0,0 @@
1
- import _node from "../types/abstract/generics/node";
2
- import _tree from "../types/abstract/generics/tree";
3
- import zoneHandler from "./handler/zoneHandler";
4
- import actionRegistry, { actionName } from "../data/actionRegistry";
5
- import { Action, Action_class } from "./handler/actionGenrator";
6
- import type error from "../types/errors/error";
7
- import { Setting } from "../types/abstract/gameComponents/settings";
8
- import cardHandler from "./handler/cardHandler";
9
- import registryHandler from "./handler/registryHandler";
10
- import modHandler from "./handler/modHandler";
11
- import Localizer from "./handler/localizationHandler";
12
- import { operatorRegistry } from "../data/operatorRegistry";
13
- import { playerTypeID, zoneRegistry } from "../data/zoneRegistry";
14
- import Card from "../types/abstract/gameComponents/card";
15
- import Zone from "../types/abstract/gameComponents/zone";
16
- import { inputData, player_stat, TurnPhase, dry_card, dry_effect, dry_position, dry_zone, dry_effectSubType, logInfoHasResponse, logInfoNormal, logInfoResolve, logInfo, dry_system, inputType, inputData_card, inputData_pos, inputDataSpecific, inputData_zone, inputData_effect, inputData_subtype } from "../data/systemRegistry";
17
- import { Player_specific, Positionable } from "../types/misc";
18
- import { inputRequester } from "./handler/actionInputGenerator";
19
- import { qpRenderer } from "./renderer/rendererInterface";
20
- import { SerializedSystem } from "../types/abstract/serializedGameComponents/Gamestate";
21
- import { parseMode } from "../types/abstract/parser";
22
- type doGetNewNode = boolean;
23
- type completed = boolean;
24
- type cardID = string;
25
- type effectID = string;
26
- declare class queenSystem {
27
- renderer: qpRenderer;
28
- turnAction?: Action;
29
- turnCount: number;
30
- waveCount: number;
31
- zoneHandler: zoneHandler;
32
- cardHandler: cardHandler;
33
- registryFile: registryHandler;
34
- modHandler: modHandler;
35
- localizer: Localizer;
36
- setting: Setting;
37
- player_stat: player_stat[];
38
- private processStack;
39
- private suspendID;
40
- private suspensionReason;
41
- private curr_input_obj;
42
- get isSuspended(): boolean;
43
- fullLog: logInfo[];
44
- phaseIdx: TurnPhase;
45
- actionTree: _tree<Action<"a_turn_end">>;
46
- get rootID(): number;
47
- getRootAction(): Action_class<[], boolean, {
48
- doIncreaseTurnCount: boolean;
49
- }>;
50
- get threatLevel(): number[];
51
- set threatLevel(val: number | number[]);
52
- get maxThreatLevel(): number[];
53
- constructor(s: Setting, renderer: qpRenderer);
54
- addDeck(loadCardsInfo: player_stat["loadCardsInfo"], merge?: boolean): void;
55
- addPlayers(type: keyof typeof playerTypeID, operatorID: operatorRegistry, loadCardsInfo?: player_stat["loadCardsInfo"], heart?: number, maxHeart?: number): void;
56
- load(gamestate?: SerializedSystem): Promise<void>;
57
- loadGamestate(gamestate: SerializedSystem): void;
58
- restartTurn(a?: Action): void;
59
- resolveError(a: error): void;
60
- ___testAction(id: actionRegistry): boolean;
61
- private actionSwitch_resolve;
62
- start(): void;
63
- processTurn(startNode?: _node): completed;
64
- processTurn(turnActionFromPlayer?: Action): completed;
65
- process(n: _node): doGetNewNode;
66
- suspend(nid: number): void;
67
- private verifyInput;
68
- private inputHandler;
69
- getAllInputs<T extends inputType>(t: T): inputDataSpecific<T>[] | undefined;
70
- getAllInputs<T extends inputType>(t: T, force: true): inputDataSpecific<T>[];
71
- generateSignature(a: inputData | undefined): string;
72
- continue(input?: inputData): boolean;
73
- getActivatedEffectIDs(): effectID[];
74
- getActivatedCardIDs(): cardID[];
75
- getResolvedActions(): Action[];
76
- getCardWithID(cid: string): dry_card | undefined;
77
- getCardWithDataID(cid: string): dry_card[];
78
- getZoneWithID(zid: number): dry_zone | undefined;
79
- getZoneOf(obj: Positionable): dry_zone | undefined;
80
- get zoneArr(): readonly Zone<undefined, undefined, undefined, undefined>[];
81
- get resolutionLog(): logInfoResolve[];
82
- get chainLog(): logInfoHasResponse[];
83
- get triggerLog(): logInfoHasResponse[];
84
- get completionLog(): logInfoNormal[];
85
- hasActionCompleted(a: Action, startSearchingIndex?: number): boolean;
86
- /**
87
- * Finds a chain of action A -> resolved to B -> resolved to C -> ...
88
- * @param typeArr : action types to search
89
- * @returns Action[] if success, unefined if not
90
- *
91
- *
92
- * Search is first comes first serve, B is the first in the resoution log of A that has the wanted type (id 1 in the arr)
93
- */
94
- findSpecificChainOfAction_resolve<T extends actionName[]>(typeArr: T): Action[] | undefined;
95
- /**
96
- * Parses the whole log though the condition funciton, tally and returns the result
97
- * @param condition a function that returns a thing parsable to a number
98
- * @param stopEarlyCount a count that if reached, will return early
99
- * @returns total count
100
- *
101
- *
102
- */
103
- count(condition: (log: logInfo) => number | boolean | undefined, stopEarlyCount?: number): number;
104
- getAllZonesOfPlayer(pid: number): Record<number, dry_zone[]>;
105
- getPIDof(c: Positionable): number;
106
- is(c: Positionable, type: zoneRegistry): boolean;
107
- get isInTriggerPhase(): boolean;
108
- get isInChainPhase(): boolean;
109
- requestInput_zone_default(c: Positionable | Player_specific, zType: zoneRegistry, fz?: (s: dry_system, z: dry_zone) => boolean): inputRequester<inputType.zone, [inputData_zone], [inputData_zone], inputData_zone, inputData_zone, []>;
110
- requestInput_card_default(c: Positionable, zType: zoneRegistry, fz?: (s: dry_system, z: dry_zone) => boolean, fc?: (s: dry_system, c: dry_card, z: dry_zone) => boolean): inputRequester<inputType, [inputData_zone, inputData_card], [inputData_zone, inputData_card], inputData_card, inputData_zone, [inputData_card]>;
111
- requestInput_effect_default(c: Positionable, zType: zoneRegistry, getRealEffects: boolean, getStatusEffects: boolean, fz?: (s: dry_system, z: dry_zone) => boolean, fc?: (s: dry_system, c: dry_card, z: dry_zone) => boolean, feff?: (s: dry_system, eff: dry_effect, c: dry_card, z: dry_zone) => boolean): inputRequester<inputType, [inputData_zone, inputData_card, inputData_effect], [inputData_zone, inputData_card, inputData_effect], inputData_effect, inputData_zone, [inputData_card, inputData_effect]>;
112
- requestInput_effectSubtype_default(c: Positionable, zType: zoneRegistry, getRealEffects: boolean, getStatusEffects: boolean, fz?: (s: dry_system, z: dry_zone) => boolean, fc?: (s: dry_system, c: dry_card, z: dry_zone) => boolean, feff?: (s: dry_system, eff: dry_effect, c: dry_card, z: dry_zone) => boolean, fst?: (s: dry_system, st: dry_effectSubType, eff: dry_effect, c: dry_card, z: dry_zone) => boolean): inputRequester<inputType, [inputData_zone, inputData_card, inputData_effect, inputData_subtype], [inputData_zone, inputData_card, inputData_effect, inputData_subtype], inputData_subtype, inputData_zone, [inputData_card, inputData_effect, inputData_subtype]>;
113
- requestInput_pos_default(c: Positionable, zType: zoneRegistry, getFreeOnly: boolean, fz?: (s: dry_system, z: dry_zone) => boolean, fpos?: (s: dry_system, p: dry_position, z: dry_zone) => boolean): inputRequester<inputType, [inputData_zone, inputData_pos], [inputData_zone, inputData_pos], inputData_pos, inputData_zone, [inputData_pos]>;
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- getWouldBeAttackTarget(a: Action<"a_attack"> | Action<"a_deal_damage_ahead">): [] | [Zone<undefined, undefined, undefined, undefined>, Card[]];
115
- private posCheck;
116
- isNotActionArr<T>(gen: T | Action[]): gen is T;
117
- forEach: zoneHandler["forEach"];
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- map: zoneHandler["map"];
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- filter: zoneHandler["filter"];
120
- readonly NULLPOS: dry_position;
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- readonly NULLCARD: dry_card;
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- isPlayAction(a: Action): a is Action<"a_pos_change"> | Action<"a_pos_change_force">;
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- toSerialized(): SerializedSystem;
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- toLocalized(mode?: parseMode): import("../types/abstract/serializedGameComponents/Localized").LocalizedSystem | undefined;
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- }
126
- export default queenSystem;
127
- export { logInfo };