pxt-common-packages 9.5.10 → 10.0.1

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Files changed (36) hide show
  1. package/built/common-sim.js +66 -66
  2. package/libs/azureiot/built/debug/binary.js +461 -461
  3. package/libs/color/built/debug/binary.js +8 -8
  4. package/libs/color-sensor/built/debug/binary.js +8 -8
  5. package/libs/controller/built/debug/binary.js +6897 -6897
  6. package/libs/controller---none/built/debug/binary.js +6877 -6877
  7. package/libs/datalogger/built/debug/binary.js +63 -63
  8. package/libs/edge-connector/built/debug/binary.js +8 -8
  9. package/libs/esp32/built/debug/binary.js +462 -462
  10. package/libs/game/built/debug/binary.js +6816 -6816
  11. package/libs/game/docs/reference/tiles/tile-image-at-location.md +65 -0
  12. package/libs/game/game.ts +3 -0
  13. package/libs/game/info.ts +13 -0
  14. package/libs/game/sim/keymap.ts +3 -3
  15. package/libs/game/sprite.ts +1 -0
  16. package/libs/game/tilemap.ts +1 -1
  17. package/libs/lcd/built/debug/binary.js +8 -8
  18. package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
  19. package/libs/lora/built/debug/binary.js +8 -8
  20. package/libs/matrix-keypad/built/debug/binary.js +8 -8
  21. package/libs/mqtt/built/debug/binary.js +176 -176
  22. package/libs/net/built/debug/binary.js +176 -176
  23. package/libs/net-game/built/debug/binary.js +8405 -8405
  24. package/libs/palette/built/debug/binary.js +6815 -6815
  25. package/libs/pixel/built/debug/binary.js +8 -8
  26. package/libs/power/built/debug/binary.js +8 -8
  27. package/libs/proximity/built/debug/binary.js +8 -8
  28. package/libs/radio/built/debug/binary.js +8 -8
  29. package/libs/radio-broadcast/built/debug/binary.js +8 -8
  30. package/libs/rotary-encoder/built/debug/binary.js +8 -8
  31. package/libs/screen/built/debug/binary.js +50 -50
  32. package/libs/servo/built/debug/binary.js +8 -8
  33. package/libs/settings---files/settings.cpp +2 -1
  34. package/libs/sprite-scaling/built/debug/binary.js +6815 -6815
  35. package/libs/storyboard/built/debug/binary.js +6815 -6815
  36. package/package.json +1 -1
@@ -0,0 +1,65 @@
1
+ # tile Image At Location
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+
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+ Get the image of the tile at a location in the tilemap.
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+
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+ ```sig
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+ tiles.tileImageAtLocation(tiles.getTileAtLocation(0, 0))
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+ ```
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+
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+ ## Parameters
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+
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+ * **location**: the [location](/reference/tiles/location) object for the tile to return it's image.
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+
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+ ## Returns
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+
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+ * the [image](/types/image) of the tile at the **location** in the tilemap.
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+
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+ ## Example #example
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+
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+ Make a tilemap with some smiley face tiles. Create a new sprite using the image from one of the smiley face tiles. Have the new sprite move across the screen and back.
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+
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+ ```blocks
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+ scene.onHitWall(SpriteKind.Player, function (sprite, location) {
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+ sprite.startEffect(effects.bubbles, 500)
24
+ })
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+ tiles.setCurrentTilemap(tilemap`level1`)
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+ let tileImage = tiles.tileImageAtLocation(tiles.getTileLocation(0, 0))
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+ let mySprite = sprites.create(tileImage, SpriteKind.Player)
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+ mySprite.setBounceOnWall(true)
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+ mySprite.vx = 50
30
+ ```
31
+
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+ ## See also #seealso
33
+
34
+ [location](/reference/tiles/location)
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+
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+ ```jres
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+ {
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+ "transparency16": {
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+ "data": "hwQQABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==",
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+ "mimeType": "image/x-mkcd-f4",
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+ "tilemapTile": true
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+ },
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+ "tile1": {
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+ "data": "hwQQABAAAABERERERERERERERERERERERPT/RET/RERE9PRERERPRET0/0RERPRERERERERE9ERERERERET0RERERPRPRPRERERE9E9E9ERERERERET0RERERERERPRERPT/RERE9ERE9PRERERPRET0/0RE/0RERERERERERERERERERERERA==",
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+ "mimeType": "image/x-mkcd-f4",
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+ "tilemapTile": true,
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+ "displayName": "myTile"
48
+ },
49
+ "level1": {
50
+ "id": "level1",
51
+ "mimeType": "application/mkcd-tilemap",
52
+ "data": "MTAwYTAwMDgwMDAxMDAwMTAwMDEwMDAxMDAwMTAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAxMDAwMTAwMDEwMDAxMDAwMTAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMA==",
53
+ "tileset": [
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+ "myTiles.transparency16",
55
+ "myTiles.tile1"
56
+ ],
57
+ "displayName": "level1"
58
+ },
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+ "*": {
60
+ "mimeType": "image/x-mkcd-f4",
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+ "dataEncoding": "base64",
62
+ "namespace": "myTiles"
63
+ }
64
+ }
65
+ ```
package/libs/game/game.ts CHANGED
@@ -191,6 +191,9 @@ namespace game {
191
191
  effect = win ? winEffect : loseEffect;
192
192
  }
193
193
 
194
+ // Save all scores as relevant to the game.
195
+ info.saveAllScores();
196
+
194
197
  // collect the scores before poping the scenes
195
198
  const scoreInfo = info.player1.getState();
196
199
  const highScore = info.highScore();
package/libs/game/info.ts CHANGED
@@ -204,6 +204,19 @@ namespace info {
204
204
  `;
205
205
  }
206
206
 
207
+ export function saveAllScores() {
208
+ const allScoresKey = "all-scores";
209
+ let allScores: number[];
210
+ if (players) {
211
+ allScores = players.filter(item => item.hasScore()).map(item => item.score());
212
+ }
213
+ else {
214
+ allScores = [];
215
+ }
216
+
217
+ settings.writeJSON(allScoresKey, allScores);
218
+ }
219
+
207
220
  export function saveHighScore() {
208
221
  if (players) {
209
222
  let hs = 0;
@@ -67,9 +67,9 @@ namespace pxsim {
67
67
  this.setPlayerKeys(
68
68
  1, // Player 1
69
69
  87, // W - Up
70
- 83, // D - Down
70
+ 83, // S - Down
71
71
  65, // A - Left
72
- 83, // S - Right
72
+ 68, // D - Right
73
73
  32, // Space - A
74
74
  13 // Enter - B
75
75
  );
@@ -79,7 +79,7 @@ namespace pxsim {
79
79
  73, // I - Up
80
80
  75, // K - Down
81
81
  74, // J - Left
82
- 75, // K - Right
82
+ 76, // L - Right
83
83
  85, // U - A
84
84
  79 // O - B
85
85
  );
@@ -857,6 +857,7 @@ class Sprite extends sprites.BaseSprite {
857
857
  //% this.shadow=variables_get
858
858
  //% this.defl=mySprite
859
859
  //% blockNamespace="scene" group="Locations" weight=90
860
+ //% help=scene/tilemap-location
860
861
  tilemapLocation(): tiles.Location {
861
862
  const scene = game.currentScene();
862
863
  if (!scene.tileMap) return undefined;
@@ -110,7 +110,7 @@ namespace tiles {
110
110
  //% this.defl=location
111
111
  //% this.shadow=variables_get
112
112
  //% group="Locations" blockGap=8
113
- //% weight=10
113
+ //% weight=10 help=tiles/get-neighboring-location
114
114
  public getNeighboringLocation(direction: CollisionDirection): Location {
115
115
  switch (direction) {
116
116
  case CollisionDirection.Top:
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
56
56
  const pxsim_numops = pxsim.numops;
57
57
 
58
58
 
59
- function _main___P48216(s) {
59
+ function _main___P48217(s) {
60
60
  let r0 = s.r0, step = s.pc;
61
61
  s.pc = -1;
62
62
 
@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
66
66
  switch (step) {
67
67
  case 0:
68
68
 
69
- globals._intervals___48459 = (undefined);
70
- globals._pollEventQueue___48472 = (undefined);
69
+ globals._intervals___48460 = (undefined);
70
+ globals._pollEventQueue___48473 = (undefined);
71
71
  r0 = undefined;
72
72
  return leave(s, r0)
73
73
  default: oops()
74
74
  } } }
75
- _main___P48216.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"characterlcd.ts","functionName":"<main>","argumentNames":[]}
76
- _main___P48216.continuations = [ ]
75
+ _main___P48217.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"characterlcd.ts","functionName":"<main>","argumentNames":[]}
76
+ _main___P48217.continuations = [ ]
77
77
 
78
- function _main___P48216_mk(s) {
78
+ function _main___P48217_mk(s) {
79
79
  checkStack(s.depth);
80
80
  return {
81
- parent: s, fn: _main___P48216, depth: s.depth + 1,
81
+ parent: s, fn: _main___P48217, depth: s.depth + 1,
82
82
  pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
83
83
  } }
84
84
 
@@ -88,5 +88,5 @@ function _main___P48216_mk(s) {
88
88
 
89
89
  const breakpoints = setupDebugger(1, [])
90
90
 
91
- return _main___P48216
91
+ return _main___P48217
92
92
  })
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
56
56
  const pxsim_numops = pxsim.numops;
57
57
 
58
58
 
59
- function _main___P96980(s) {
59
+ function _main___P96983(s) {
60
60
  let r0 = s.r0, step = s.pc;
61
61
  s.pc = -1;
62
62
 
@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
66
66
  switch (step) {
67
67
  case 0:
68
68
 
69
- globals._intervals___97223 = (undefined);
70
- globals._pollEventQueue___97236 = (undefined);
69
+ globals._intervals___97226 = (undefined);
70
+ globals._pollEventQueue___97239 = (undefined);
71
71
  r0 = undefined;
72
72
  return leave(s, r0)
73
73
  default: oops()
74
74
  } } }
75
- _main___P96980.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"tsl2591.ts","functionName":"<main>","argumentNames":[]}
76
- _main___P96980.continuations = [ ]
75
+ _main___P96983.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"tsl2591.ts","functionName":"<main>","argumentNames":[]}
76
+ _main___P96983.continuations = [ ]
77
77
 
78
- function _main___P96980_mk(s) {
78
+ function _main___P96983_mk(s) {
79
79
  checkStack(s.depth);
80
80
  return {
81
- parent: s, fn: _main___P96980, depth: s.depth + 1,
81
+ parent: s, fn: _main___P96983, depth: s.depth + 1,
82
82
  pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
83
83
  } }
84
84
 
@@ -88,5 +88,5 @@ function _main___P96980_mk(s) {
88
88
 
89
89
  const breakpoints = setupDebugger(1, [])
90
90
 
91
- return _main___P96980
91
+ return _main___P96983
92
92
  })
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
56
56
  const pxsim_numops = pxsim.numops;
57
57
 
58
58
 
59
- function _main___P59518(s) {
59
+ function _main___P59519(s) {
60
60
  let r0 = s.r0, step = s.pc;
61
61
  s.pc = -1;
62
62
 
@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
66
66
  switch (step) {
67
67
  case 0:
68
68
 
69
- globals._intervals___59761 = (undefined);
70
- globals._pollEventQueue___59774 = (undefined);
69
+ globals._intervals___59762 = (undefined);
70
+ globals._pollEventQueue___59775 = (undefined);
71
71
  r0 = undefined;
72
72
  return leave(s, r0)
73
73
  default: oops()
74
74
  } } }
75
- _main___P59518.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"lora.ts","functionName":"<main>","argumentNames":[]}
76
- _main___P59518.continuations = [ ]
75
+ _main___P59519.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"lora.ts","functionName":"<main>","argumentNames":[]}
76
+ _main___P59519.continuations = [ ]
77
77
 
78
- function _main___P59518_mk(s) {
78
+ function _main___P59519_mk(s) {
79
79
  checkStack(s.depth);
80
80
  return {
81
- parent: s, fn: _main___P59518, depth: s.depth + 1,
81
+ parent: s, fn: _main___P59519, depth: s.depth + 1,
82
82
  pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
83
83
  } }
84
84
 
@@ -88,5 +88,5 @@ function _main___P59518_mk(s) {
88
88
 
89
89
  const breakpoints = setupDebugger(1, [])
90
90
 
91
- return _main___P59518
91
+ return _main___P59519
92
92
  })
@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
56
56
  const pxsim_numops = pxsim.numops;
57
57
 
58
58
 
59
- function _main___P188032(s) {
59
+ function _main___P188039(s) {
60
60
  let r0 = s.r0, step = s.pc;
61
61
  s.pc = -1;
62
62
 
@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
66
66
  switch (step) {
67
67
  case 0:
68
68
 
69
- globals._intervals___188275 = (undefined);
70
- globals._pollEventQueue___188288 = (undefined);
69
+ globals._intervals___188282 = (undefined);
70
+ globals._pollEventQueue___188295 = (undefined);
71
71
  r0 = undefined;
72
72
  return leave(s, r0)
73
73
  default: oops()
74
74
  } } }
75
- _main___P188032.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"keypad.ts","functionName":"<main>","argumentNames":[]}
76
- _main___P188032.continuations = [ ]
75
+ _main___P188039.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"keypad.ts","functionName":"<main>","argumentNames":[]}
76
+ _main___P188039.continuations = [ ]
77
77
 
78
- function _main___P188032_mk(s) {
78
+ function _main___P188039_mk(s) {
79
79
  checkStack(s.depth);
80
80
  return {
81
- parent: s, fn: _main___P188032, depth: s.depth + 1,
81
+ parent: s, fn: _main___P188039, depth: s.depth + 1,
82
82
  pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
83
83
  } }
84
84
 
@@ -88,5 +88,5 @@ function _main___P188032_mk(s) {
88
88
 
89
89
  const breakpoints = setupDebugger(1, [])
90
90
 
91
- return _main___P188032
91
+ return _main___P188039
92
92
  })