pxt-common-packages 10.2.6 → 10.2.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/libs/azureiot/built/debug/binary.js +461 -461
- package/libs/color/built/debug/binary.js +8 -8
- package/libs/color-sensor/built/debug/binary.js +8 -8
- package/libs/controller/built/debug/binary.js +6969 -6969
- package/libs/controller---none/built/debug/binary.js +6949 -6949
- package/libs/datalogger/built/debug/binary.js +63 -63
- package/libs/edge-connector/built/debug/binary.js +9 -9
- package/libs/esp32/built/debug/binary.js +462 -462
- package/libs/game/assetTemplates.ts +0 -10
- package/libs/game/built/debug/binary.js +6888 -6888
- package/libs/game/info.ts +88 -0
- package/libs/lcd/built/debug/binary.js +8 -8
- package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
- package/libs/lora/built/debug/binary.js +8 -8
- package/libs/matrix-keypad/built/debug/binary.js +8 -8
- package/libs/mixer/melody.h +1 -1
- package/libs/mixer/melody.ts +1 -29
- package/libs/mixer/pxt.json +0 -2
- package/libs/mqtt/built/debug/binary.js +176 -176
- package/libs/net/built/debug/binary.js +176 -176
- package/libs/net-game/built/debug/binary.js +8477 -8477
- package/libs/palette/built/debug/binary.js +6887 -6887
- package/libs/pixel/built/debug/binary.js +8 -8
- package/libs/power/built/debug/binary.js +8 -8
- package/libs/proximity/built/debug/binary.js +8 -8
- package/libs/radio/built/debug/binary.js +8 -8
- package/libs/radio-broadcast/built/debug/binary.js +8 -8
- package/libs/rotary-encoder/built/debug/binary.js +8 -8
- package/libs/screen/built/debug/binary.js +50 -50
- package/libs/servo/built/debug/binary.js +8 -8
- package/libs/sprite-scaling/built/debug/binary.js +6887 -6887
- package/libs/storyboard/built/debug/binary.js +6887 -6887
- package/package.json +1 -1
- package/libs/mixer/instrument.ts +0 -776
- package/libs/mixer/sequencer.ts +0 -88
package/libs/game/info.ts
CHANGED
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@@ -753,6 +753,94 @@ namespace info {
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}
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}
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get bg(): number {
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return this.impl.bg;
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}
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set bg(value: number) {
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this.impl.bg = value;
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}
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get border(): number {
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return this.impl.border;
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}
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set border(value: number) {
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this.impl.border = value;
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}
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get fc(): number {
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return this.impl.fc;
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}
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set fc(value: number) {
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this.impl.fc = value;
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}
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get showScore(): boolean {
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return this.impl.showScore;
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}
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set showScore(value: boolean) {
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this.impl.showScore = value;
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}
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get showLife(): boolean {
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return this.impl.showLife;
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}
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set showLife(value: boolean) {
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this.impl.showLife = value;
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}
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get visibility(): Visibility {
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return this.impl.visibility;
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}
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set visibility(value: Visibility) {
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this.impl.visibility = value;
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}
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get showPlayer(): boolean {
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return this.impl.showPlayer;
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}
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set showPlayer(value: boolean) {
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this.impl.showPlayer = value;
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}
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get x(): number {
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return this.impl.x;
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}
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set x(value: number) {
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this.impl.x = value;
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}
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get y(): number {
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return this.impl.y;
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}
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set y(value: number) {
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this.impl.y = value;
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}
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get left(): boolean {
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return this.impl.left;
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}
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set left(value: boolean) {
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this.impl.left = value;
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}
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get up(): boolean {
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return this.impl.up;
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}
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set up(value: boolean) {
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this.impl.up = value;
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}
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getState(): PlayerState {
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this.init();
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return infoState.playerStates[this._player - 1];
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@@ -56,7 +56,7 @@ const pxsim_pxtrt = pxsim.pxtrt;
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const pxsim_numops = pxsim.numops;
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-
function
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function _main___P48405(s) {
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let r0 = s.r0, step = s.pc;
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s.pc = -1;
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@@ -66,19 +66,19 @@ if (yieldSteps-- < 0 && maybeYield(s, step, r0) || runtime !== pxsim.runtime) re
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switch (step) {
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case 0:
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-
globals.
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globals.
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globals._intervals___48648 = (undefined);
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globals._pollEventQueue___48661 = (undefined);
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r0 = undefined;
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return leave(s, r0)
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default: oops()
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} } }
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_main___P48405.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"characterlcd.ts","functionName":"<main>","argumentNames":[]}
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_main___P48405.continuations = [ ]
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function
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function _main___P48405_mk(s) {
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checkStack(s.depth);
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return {
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parent: s, fn:
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parent: s, fn: _main___P48405, depth: s.depth + 1,
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pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
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} }
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const breakpoints = setupDebugger(1, [])
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return
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return _main___P48405
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})
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const pxsim_numops = pxsim.numops;
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function
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function _main___P97547(s) {
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let r0 = s.r0, step = s.pc;
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s.pc = -1;
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switch (step) {
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case 0:
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globals.
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globals.
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globals._intervals___97790 = (undefined);
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globals._pollEventQueue___97803 = (undefined);
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r0 = undefined;
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return leave(s, r0)
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default: oops()
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} } }
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_main___P97547.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"tsl2591.ts","functionName":"<main>","argumentNames":[]}
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_main___P97547.continuations = [ ]
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function
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function _main___P97547_mk(s) {
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checkStack(s.depth);
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return {
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parent: s, fn: _main___P97547, depth: s.depth + 1,
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pc: 0, retval: undefined, r0: undefined, overwrittenPC: false, lambdaArgs: null,
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} }
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return _main___P97547
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})
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function _main___P59707(s) {
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globals._intervals___59950 = (undefined);
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globals._pollEventQueue___59963 = (undefined);
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default: oops()
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} } }
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_main___P59707.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"lora.ts","functionName":"<main>","argumentNames":[]}
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_main___P59707.continuations = [ ]
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function _main___P59707_mk(s) {
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checkStack(s.depth);
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function _main___P189355(s) {
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_main___P189355.info = {"start":0,"length":0,"line":0,"column":0,"endLine":0,"endColumn":0,"fileName":"keypad.ts","functionName":"<main>","argumentNames":[]}
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package/libs/mixer/melody.h
CHANGED
package/libs/mixer/melody.ts
CHANGED
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function addNote(sndInstr: Buffer, sndInstrPtr: number, ms: number, beg: number, end: number, soundWave: number, hz: number, volume: number, endHz: number) {
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if (ms > 0) {
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sndInstr.setNumber(NumberFormat.UInt8LE, sndInstrPtr, soundWave)
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sndInstr.setNumber(NumberFormat.UInt8LE, sndInstrPtr + 1, 0)
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}
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let currentSequencer: sequencer.Sequencer;
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//% shim=TD_ID
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//% blockId=music_song_field_editor
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//% block="$song"
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//% song.fieldEditor=musiceditor
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export function _songFieldEditor(song: Buffer) {
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return song;
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}
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//% blockId=music_start_song
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//% block="start song $song looping $loop"
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//% song.shadow=music_song_field_editor
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export function startSong(song: Buffer, loop: boolean) {
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if (currentSequencer) currentSequencer.stop();
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currentSequencer = new sequencer.Sequencer(new sequencer.Song(song));
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currentSequencer.start(loop);
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}
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export function playInstructions(when: number, instructions: Buffer) {
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queuePlayInstructions(when, instructions);
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}
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export function lookupFrequency(note: number) {
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return freqs.getNumber(NumberFormat.UInt16LE, note * 2) || 0
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}
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//% fixedInstance whenUsed block="ba ding"
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export const baDing = new Melody('b5:1 e6:3')
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