pxt-common-packages 10.2.6 → 10.2.8

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Files changed (35) hide show
  1. package/libs/azureiot/built/debug/binary.js +461 -461
  2. package/libs/color/built/debug/binary.js +8 -8
  3. package/libs/color-sensor/built/debug/binary.js +8 -8
  4. package/libs/controller/built/debug/binary.js +6969 -6969
  5. package/libs/controller---none/built/debug/binary.js +6949 -6949
  6. package/libs/datalogger/built/debug/binary.js +63 -63
  7. package/libs/edge-connector/built/debug/binary.js +9 -9
  8. package/libs/esp32/built/debug/binary.js +462 -462
  9. package/libs/game/assetTemplates.ts +0 -10
  10. package/libs/game/built/debug/binary.js +6888 -6888
  11. package/libs/game/info.ts +88 -0
  12. package/libs/lcd/built/debug/binary.js +8 -8
  13. package/libs/light-spectrum-sensor/built/debug/binary.js +8 -8
  14. package/libs/lora/built/debug/binary.js +8 -8
  15. package/libs/matrix-keypad/built/debug/binary.js +8 -8
  16. package/libs/mixer/melody.h +1 -1
  17. package/libs/mixer/melody.ts +1 -29
  18. package/libs/mixer/pxt.json +0 -2
  19. package/libs/mqtt/built/debug/binary.js +176 -176
  20. package/libs/net/built/debug/binary.js +176 -176
  21. package/libs/net-game/built/debug/binary.js +8477 -8477
  22. package/libs/palette/built/debug/binary.js +6887 -6887
  23. package/libs/pixel/built/debug/binary.js +8 -8
  24. package/libs/power/built/debug/binary.js +8 -8
  25. package/libs/proximity/built/debug/binary.js +8 -8
  26. package/libs/radio/built/debug/binary.js +8 -8
  27. package/libs/radio-broadcast/built/debug/binary.js +8 -8
  28. package/libs/rotary-encoder/built/debug/binary.js +8 -8
  29. package/libs/screen/built/debug/binary.js +50 -50
  30. package/libs/servo/built/debug/binary.js +8 -8
  31. package/libs/sprite-scaling/built/debug/binary.js +6887 -6887
  32. package/libs/storyboard/built/debug/binary.js +6887 -6887
  33. package/package.json +1 -1
  34. package/libs/mixer/instrument.ts +0 -776
  35. package/libs/mixer/sequencer.ts +0 -88
@@ -1,88 +0,0 @@
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- namespace music.sequencer {
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- export class Sequencer {
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- currentTick: number;
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- isPlaying: boolean;
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- isLooping: boolean;
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- isRunning: boolean;
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-
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- constructor(public song: Song) {
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- this.currentTick = 0;
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- this.isPlaying = false;
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- this.isLooping = false;
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- }
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-
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- start(loop: boolean) {
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- this.currentTick = 0;
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- this.isLooping = loop;
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- this.isPlaying = true;
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-
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- if (this.isRunning) return;
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- this.isRunning = true;
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-
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- control.runInParallel(() => {
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- while (this.isPlaying) {
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- this.scheduleCurrentTick();
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-
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- this.currentTick ++;
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-
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- if (this.currentTick >= this.song.beatsPerMeasure * this.song.measures * this.song.ticksPerBeat) {
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- if (this.isLooping) this.currentTick = 0;
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- else this.isPlaying = false;
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- }
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-
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- pause(this.tickToMs(1))
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- }
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- this.isRunning = false;
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- })
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- }
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-
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- stop() {
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- this.isPlaying = false;
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- }
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-
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- tickToMs(ticks: number) {
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- return ((60000 / this.song.beatsPerMinute) / this.song.ticksPerBeat) * ticks;
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- }
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-
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- protected scheduleCurrentTick() {
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- for (const track of this.song.tracks) {
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- if (track.currentNoteEvent.startTick === this.currentTick) {
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- if (track.isMelodicTrack) {
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- this.scheduleMelodicTrack(track as MelodicTrack);
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- }
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- else {
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- this.scheduleDrumTrack(track as DrumTrack);
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- }
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-
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- track.advanceNoteEvent();
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- }
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- }
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- }
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-
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- protected scheduleMelodicTrack(track: MelodicTrack) {
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- for (let i = 0; i < track.currentNoteEvent.polyphony; i++) {
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- playInstructions(
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- 0,
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- renderInstrument(
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- track.instrument,
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- lookupFrequency(track.currentNoteEvent.getNote(i)),
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- this.tickToMs(track.currentNoteEvent.endTick - track.currentNoteEvent.startTick),
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- music.volume()
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- )
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- );
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- }
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- }
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-
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- protected scheduleDrumTrack(track: DrumTrack) {
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- for (let i = 0; i < track.currentNoteEvent.polyphony; i++) {
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- playInstructions(
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- 0,
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- renderDrumInstrument(
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- track.drums[track.currentNoteEvent.getNote(i)],
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- music.volume()
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- )
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- );
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- }
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- }
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- }
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- }