pxt-arcade 1.7.13 → 1.8.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/built/target-strings.json +0 -1
- package/built/target.js +135 -135
- package/built/target.json +135 -135
- package/built/targetlight.json +5 -5
- package/docs/beta-ref.json +1 -1
- package/docs/gamejam/global-2021.html +32 -25
- package/docs/gamejam/lessons/box.md +3 -3
- package/docs/hero-banner.md +13 -0
- package/docs/hour-of-code/educators-2021.html +62 -3
- package/docs/hour-of-code-2020.html +19 -18
- package/docs/hour-of-code-2021.html +2 -0
- package/docs/insiders.html +3 -3
- package/docs/projects/SUMMARY.md +2 -3
- package/docs/projects.md +0 -8
- package/docs/skillmap/beg-skillmap.md +3 -0
- package/docs/skillmap/beginner-skillmap.md +3 -0
- package/docs/skillmap/clicker-star/star1.md +227 -0
- package/docs/skillmap/clicker-star/star2.md +234 -0
- package/docs/skillmap/clicker-star/star3.md +208 -0
- package/docs/skillmap/clicker-star/star4.md +255 -0
- package/docs/skillmap/clicker-themed/clickert1.md +7 -4
- package/docs/skillmap/educator-info/turkey-map-info.md +80 -0
- package/docs/skillmap/forest.md +9 -6
- package/docs/skillmap/jungle/jungle1.md +5 -2
- package/docs/skillmap/jungle.md +3 -0
- package/docs/skillmap/pongo.md +1 -1
- package/docs/skillmap/racer.md +4 -2
- package/docs/skillmap/rockstar.md +3 -0
- package/docs/skillmap/shark/shark4a-simple.md +2 -2
- package/docs/skillmap/shark/shark4a.md +2 -2
- package/docs/skillmap/shark.md +3 -1
- package/docs/skillmap/space/space5.md +3 -3
- package/docs/skillmap/space/space6.md +2 -2
- package/docs/skillmap/space.md +4 -0
- package/docs/skillmap/star.md +92 -0
- package/docs/skillmap/turkey/turkey1.md +275 -0
- package/docs/skillmap/turkey/turkey2.md +270 -0
- package/docs/skillmap/turkey/turkey3.md +214 -0
- package/docs/skillmap/turkey.md +61 -0
- package/docs/skillmap/zoo.md +15 -0
- package/docs/skillmaps-next.md +43 -0
- package/docs/skillmaps.md +14 -6
- package/docs/stable-ref.json +1 -1
- package/docs/static/badges/badge-beginner-locked.png +0 -0
- package/docs/static/badges/badge-beginner.png +0 -0
- package/docs/static/badges/badge-forest-locked.png +0 -0
- package/docs/static/badges/badge-forest.png +0 -0
- package/docs/static/badges/badge-generic.png +0 -0
- package/docs/static/badges/badge-jungle-locked.png +0 -0
- package/docs/static/badges/badge-jungle.png +0 -0
- package/docs/static/badges/badge-rockstar-locked.png +0 -0
- package/docs/static/badges/badge-rockstar.png +0 -0
- package/docs/static/badges/badge-shark-locked.png +0 -0
- package/docs/static/badges/badge-shark.png +0 -0
- package/docs/static/badges/badge-space-locked.png +0 -0
- package/docs/static/badges/badge-space.png +0 -0
- package/docs/static/badges/badge-turkey-locked.png +0 -0
- package/docs/static/badges/badge-turkey.png +0 -0
- package/docs/static/badges/badge-zoo-locked.png +0 -0
- package/docs/static/badges/badge-zoo.png +0 -0
- package/docs/static/hero-gallery/hoc-2021.png +0 -0
- package/docs/static/hero-gallery/insiders.png +0 -0
- package/docs/static/hero-gallery/turkey.png +0 -0
- package/docs/static/icons/android-chrome-256x256.png +0 -0
- package/docs/static/icons/android-chrome-384x384.png +0 -0
- package/docs/static/icons/maskable-icon-213x213.png +0 -0
- package/docs/static/skillmap/backgrounds/forest.png +0 -0
- package/docs/static/skillmap/backgrounds/shark-attack-bg.png +0 -0
- package/docs/static/skillmap/backgrounds/shark-map.png +0 -0
- package/docs/static/skillmap/backgrounds/turkey-comp.png +0 -0
- package/docs/static/skillmap/certificates/turkey-cert.pdf +0 -0
- package/docs/static/skillmap/certificates/turkey-cert.png +0 -0
- package/docs/static/skillmap/star/star1.gif +0 -0
- package/docs/static/skillmap/star/star2.gif +0 -0
- package/docs/static/skillmap/star/star3.gif +0 -0
- package/docs/static/skillmap/star/star4.png +0 -0
- package/docs/static/skillmap/turkey/pick-player.gif +0 -0
- package/docs/static/skillmap/turkey/turkey-location.gif +0 -0
- package/docs/static/skillmap/turkey/turkey1.gif +0 -0
- package/docs/static/skillmap/turkey/turkey2.gif +0 -0
- package/docs/static/skillmap/turkey/turkey3.gif +0 -0
- package/docs/tutorials.md +8 -0
- package/package.json +2 -2
- package/targetconfig.json +2 -2
- package/docs/skillmap/clicker.md +0 -85
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# About Turkey Day
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**A page for Educators & Parents**
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**Turkey Day** introduces MakeCode Arcade game design elements.
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In this set of activities, students will create their own jumpy platformer with
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MakeCode Arcade. This map is intended for students who are new to MakeCode with little or no previous coding experience.
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Through step-by-step instructions, students will
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build a game where they guide their turkey to freedom, rescuing friends along the way.
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Designed for students between the ages of 10 & 16, this experience contains a total of 3 tutorials (approximating 25 minutes of instruction.)
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At the end of this learning path, students receive a certificate of completion.
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| | Minutes* | Key Concepts |
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| --------------- | -------- | ------------ |
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| Move the Turkey | 10 | movement, acceleration, events, gravity |
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| Gather a Crowd | 10 | overlap, game score |
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| Win or Lose | 5 | timers, win conditions |
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\* Minutes are approximate, based on time to follow instructions as written. Times do not include time spent on designing elements or re-aquainting with previously-written code. Providing extra time for creativity and debugging is encouraged.
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### Objectives
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After completing Turkey Day, students will have gained exposure to multiple arcade platformer game concepts using MakeCode Arcade.
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Specifically, they will experience the following topics:
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#### Computer Science Concepts
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- Events
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- User Input
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#### Game Design Concepts
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- Movement
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- Acceleration
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- Gravity
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- Asset Creation
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- Projectiles
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### Projects
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As students progress through these projects, they will progressively build their game. They will witness the turkey's evolution from a simple creature that can only move around
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to a jump _master_ who rescues fellow birds for points.
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#### 1. Move the Turkey
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| Activity | Move the Turkey (10 min) |
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|---|---|
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|  | Set up your turkey's side-to-side and jump movements. |
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| Blocks used | ``[mySprite = sprites.create(img`.`, SpriteKind.Player)]``<br/>``[controller.moveSprite(mySprite, 0, 0)]``<br/>``[let mySprite: Sprite=null; mySprite.ay = 0]``<br/>``[scene.cameraFollowSprite(mySprite)]``<br/>``[controller.A.onEvent()]`` |
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| Solution option | [Move the Turkey Project](https://makecode.com/_awyEh4E58XEK) |
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#### 2. Gather a Crowd
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| Activity | Gather a Crowd (10 min) |
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|---|---|
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|  | Earn points and save turkeys from their cages. |
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| Blocks used | ``[scene.onOverlapTile()]``<br/>``[info.changeScoreBy()]`` <br/>``[tiles.setTileAt(location, assets.tile`transparency16`)]`` <br/>``[let turkey: Sprite=null;tiles.placeOnTile(turkey, location)]`` <br/>``[let turkey: Sprite=null;turkey.follow(mySprite)]``|
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| Solution option | [Gather a Crowd](https://makecode.com/_eH5FKDRqV9Dd) |
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#### 3. Win or Lose
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| Activity | Win or Lose (5 min) |
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|---|---|
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|  | Add win and loss conditions. |
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| Blocks used | ``[scene.onOverlapTile()]``<br/>``[game.over(true)]``<br/>``[info.onCountdownEnd()]`` <br/>``[info.startCountdown(120)]`` |
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| Solution option | [Win or Lose Project](https://makecode.com/_3a81pJ6t1dHX) |
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##### Game Mod Ideas
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As students complete the skillmap, we encourage them to plan out how they want to modify
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this game to best suit their interests. Consider the following questions:
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- What kind of world would I want to explore? Redesign the scene with your chosen environment!
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- What is an animal or creature that would fit in to this world? Replace the turkey with your chosen creature!
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- What kinds of objects would my character collect? How can I creatively build them in?
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package/docs/skillmap/forest.md
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* allowcodecarryover: false
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* name: Prepare Your Plane
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* type: tutorial
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* description: Set up your airtanker to make sure you can get everywhere you need to be!
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* description: Set up your airtanker to make sure you can get everywhere you need to be!
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* url: /skillmap/forest_new/forest1
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* imageUrl: /static/skillmap/forest/forest1.gif
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* tags: easy, sprite, movement
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### forest2
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* name: 🔥 Burning Issues 🔥
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* type: tutorial
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* description: Use loops to add random fires to your map!
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* description: Use loops to add random fires to your map!
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* url: /skillmap/forest_new/forest2
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* imageUrl: /static/skillmap/forest/forest2.gif
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* tags: easy, loops, sprites
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### forest3
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* name: Fire Fighting
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* type: tutorial
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* description: Add a water hose to your plane so you can keep your fires under control.
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* description: Add a water hose to your plane so you can keep your fires under control.
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* url: /skillmap/forest_new/forest3
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* imageUrl: /static/skillmap/forest/forest3.gif
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* tags: easy, events, sprites
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### forest4
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* name: Spreads Like Wildfire
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* type: tutorial
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* description: Lots of things affect how quickly fire spreads. In this activity, you'll add variables to change fire danger levels.
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* description: Lots of things affect how quickly fire spreads. In this activity, you'll add variables to change fire danger levels.
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* url: /skillmap/forest_new/forest4
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* imageUrl: /static/skillmap/forest/forest4.gif
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* tags: easy, variables, overlaps
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* name: Congrats!
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* kind: completion
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* type: certificate
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* imageUrl: /static/skillmap/certificates/forest-cert.png
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* url: /static/skillmap/certificates/forest-cert.pdf
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*
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* imageUrl: /static/skillmap/certificates/forest-cert.png
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* next: forest6
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* position: 3 2
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* rewards:
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* certificate: /static/skillmap/certificates/forest-cert.pdf
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* completion-badge: /static/badges/badge-forest.png
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* actions:
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* map: [Try the Jungle Monkey Skillmap](/skillmap/jungle)
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* map: [Try the Space Explorer Skillmap](/skillmap/space)
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---
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- :paper plane: From the ``||sprites:Sprites||`` category, drag
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- :paper plane: From the ``||sprites:Sprites||`` category, drag
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``||variables:set [mySprite] to sprite [ ] of kind [Player]||``
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to **the end** of the ``||loops:on start||`` container.
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_💡 Having trouble finding the block you need? Look to the left of the instructions for the icon of the toolbox category where your block lives!_
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---
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- :game: Drag
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- :game: Drag
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``||controller:move [mySprite] with buttons ➕||``
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to **the end** of the ``||loops:on start||`` container.
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_💡 Remember, the icon to the left of the instructions shows the same icon as the toolbox category for the block you need._
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package/docs/skillmap/jungle.md
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* map: [Try 80s Rockstar Maze](/skillmap/rockstar)
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* map: [Try our Space Explorer](/skillmap/space)
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* editor: [Edit Your Project with a Full Toolbox](/)
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* rewards:
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* certificate: /static/skillmap/certificates/jungle-cert.pdf
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* completion-badge: /static/badges/badge-jungle.png
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package/docs/skillmap/pongo.md
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package/docs/skillmap/racer.md
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* url: /static/skillmap/certificates/racer-cert.pdf
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* position: 4 0
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* actions:
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* map: [Try
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* map: [Try our Space Explorer](/skillmap/space)
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* map: [Try Space Explorer](/skillmap/space)
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* editor: [Edit Your Project with a Full Toolbox](/)
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* rewards:
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* certificate: /static/skillmap/certificates/racer-game.pdf
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* completion-badge: /static/badges/badge-racer.png
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* map: [Try Jungle Monkey Jump](/skillmap/jungle)
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* map: [Try our Space Explorer](/skillmap/space)
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* editor: [Edit Your Project with a Full Toolbox](/)
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* certificate: /static/skillmap/certificates/rockstar-cert.pdf
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* completion-badge: /static/badges/badge-rockstar.png
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info.startCountdown(15)
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mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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let mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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mySprite2.setPosition(randint(5, 155), 96)
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}
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//@highlight
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mySprite2.setPosition(randint(5, 155), 96)
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}
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mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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let mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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mySprite2.setPosition(randint(5, 155), 96)
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}
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//@highlight
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}
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//@highlight
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package/docs/skillmap/shark.md
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* position: 3 0
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|
82
82
|
* actions:
|
|
83
83
|
* map: [Try Jungle Monkey Jump](/skillmap/jungle)
|
|
84
|
-
* map: [Try our Space Explorer](/skillmap/space)
|
|
85
84
|
* editor: [Edit Your Project with a Full Toolbox](/)
|
|
85
|
+
* rewards:
|
|
86
|
+
* certificate: /static/skillmap/certificates/shark-cert.pdf
|
|
87
|
+
* completion-badge: /static/badges/badge-shark.png
|
|
86
88
|
|
|
@@ -217,7 +217,7 @@ sprites.onOverlap(SpriteKind.Projectile, SpriteKind.Enemy, function (sprite, oth
|
|
|
217
217
|
if (info.score() == 10) {
|
|
218
218
|
info.changeScoreBy(5)
|
|
219
219
|
//@highlight
|
|
220
|
-
mySprite.sayText("+5 Level-Up Bonus", 2000)
|
|
220
|
+
mySprite.sayText("+5 Level-Up Bonus", 2000, false)
|
|
221
221
|
}
|
|
222
222
|
})
|
|
223
223
|
```
|
|
@@ -246,7 +246,7 @@ sprites.onOverlap(SpriteKind.Projectile, SpriteKind.Enemy, function (sprite, oth
|
|
|
246
246
|
otherSprite.destroy()
|
|
247
247
|
info.changeScoreBy(1)
|
|
248
248
|
if (info.score() == 10) {
|
|
249
|
-
mySprite.sayText("+5 Level-Up Bonus", 2000)
|
|
249
|
+
mySprite.sayText("+5 Level-Up Bonus", 2000, false)
|
|
250
250
|
info.changeScoreBy(5)
|
|
251
251
|
//@highlight
|
|
252
252
|
enemySpeed = 70
|
|
@@ -411,7 +411,7 @@ game.onUpdateInterval(300, function () {
|
|
|
411
411
|
})
|
|
412
412
|
forever(function () {
|
|
413
413
|
if (info.score() == 10) {
|
|
414
|
-
mySprite.sayText("+5 Level-Up Bonus", 2000)
|
|
414
|
+
mySprite.sayText("+5 Level-Up Bonus", 2000, false)
|
|
415
415
|
info.changeScoreBy(5)
|
|
416
416
|
enemySpeed = 70
|
|
417
417
|
}
|
|
@@ -245,7 +245,7 @@ game.onUpdateInterval(300, function () {
|
|
|
245
245
|
})
|
|
246
246
|
forever(function () {
|
|
247
247
|
if (info.score() == 10) {
|
|
248
|
-
mySprite.sayText("+5 Level-Up Bonus", 2000)
|
|
248
|
+
mySprite.sayText("+5 Level-Up Bonus", 2000, false)
|
|
249
249
|
info.changeScoreBy(5)
|
|
250
250
|
enemySpeed = 70
|
|
251
251
|
}
|
|
@@ -317,7 +317,7 @@ game.onUpdateInterval(2000, function () {
|
|
|
317
317
|
})
|
|
318
318
|
forever(function () {
|
|
319
319
|
if (info.score() == 10) {
|
|
320
|
-
mySprite.sayText("+5 Level-Up Bonus", 2000)
|
|
320
|
+
mySprite.sayText("+5 Level-Up Bonus", 2000, false)
|
|
321
321
|
info.changeScoreBy(5)
|
|
322
322
|
enemySpeed = 70
|
|
323
323
|
}
|
package/docs/skillmap/space.md
CHANGED
|
@@ -96,8 +96,12 @@
|
|
|
96
96
|
* imageUrl: /static/skillmap/certificates/space-cert.png
|
|
97
97
|
* url: /static/skillmap/certificates/space-cert.pdf
|
|
98
98
|
* position: 5 0
|
|
99
|
+
* actions:
|
|
99
100
|
* map: [Try 80s Rockstar Maze](/skillmap/rockstar)
|
|
100
101
|
* map: [Try Jungle Monkey Jump](/skillmap/jungle)
|
|
101
102
|
* editor: [Edit Your Project with a Full Toolbox](/)
|
|
103
|
+
* rewards:
|
|
104
|
+
* certificate: /static/skillmap/certificates/space-cert.pdf
|
|
105
|
+
* completion-badge: /static/badges/badge-space.png
|
|
102
106
|
|
|
103
107
|
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
# Sing 2 - The Big Stage
|
|
2
|
+
* name: Sing 2 - The Big Stage
|
|
3
|
+
* description: Learn to create a clicker game and quickly rack up the points as you applaud your favorite stars from Sing 2.
|
|
4
|
+
* infoUrl: skillmap/educator-info/star-map-info
|
|
5
|
+
* bannerUrl: /static/skillmap/backgrounds/star.png
|
|
6
|
+
* backgroundurl: /static/skillmap/backgrounds/star-comp.png
|
|
7
|
+
* primarycolor: #ff7f41
|
|
8
|
+
* secondarycolor: #fff53d
|
|
9
|
+
* tertiarycolor: #87f2ff
|
|
10
|
+
* completednodecolor: #738472
|
|
11
|
+
* highlightcolor: #ffffff
|
|
12
|
+
* allowcodecarryover: true
|
|
13
|
+
* tags: easy, beginner, tutorials
|
|
14
|
+
|
|
15
|
+
|
|
16
|
+
|
|
17
|
+
## Sing 2 - The Big Stage
|
|
18
|
+
|
|
19
|
+
|
|
20
|
+
### star-activity1
|
|
21
|
+
* allowcodecarryover: false
|
|
22
|
+
|
|
23
|
+
* name: Welcome to the Show
|
|
24
|
+
* type: tutorial
|
|
25
|
+
* description: Make a simple clicker game starring the characters from Sing 2!
|
|
26
|
+
* tags: easy, clicker, points
|
|
27
|
+
* next: star-activity2
|
|
28
|
+
|
|
29
|
+
* url: /skillmap/clicker-star/star1
|
|
30
|
+
* imageUrl: /static/skillmap/clicker-star/star-comp.png
|
|
31
|
+
|
|
32
|
+
|
|
33
|
+
|
|
34
|
+
### star-activity2
|
|
35
|
+
* name: Join the Audience
|
|
36
|
+
* type: tutorial
|
|
37
|
+
* description: Add an audience that applauds as you click!
|
|
38
|
+
* tags: easy, clicker, game, events
|
|
39
|
+
* next: star-activity3
|
|
40
|
+
|
|
41
|
+
* url: /skillmap/clicker-star/clickert2
|
|
42
|
+
* imageUrl: /static/skillmap/clicker-star/clickert2.gif
|
|
43
|
+
|
|
44
|
+
|
|
45
|
+
### star-activity3
|
|
46
|
+
* name: The Biggest Star
|
|
47
|
+
* type: tutorial
|
|
48
|
+
* description: Add code to create a spray of stars with each click!
|
|
49
|
+
* tags: easy, clicker, projectiles
|
|
50
|
+
* next: star-activity4
|
|
51
|
+
|
|
52
|
+
* url: /skillmap/clicker-star/clickert3
|
|
53
|
+
* imageUrl: /static/clicker-star/clicker-star/clickert3.gif
|
|
54
|
+
|
|
55
|
+
|
|
56
|
+
### star-activity4
|
|
57
|
+
* name: Coming Up Roses
|
|
58
|
+
* type: tutorial
|
|
59
|
+
* description: Toss a mix of stars and roses at the stage as you learn about arrays!
|
|
60
|
+
* tags: easy, clicker, projectiles, arrays
|
|
61
|
+
* next: star-activity5
|
|
62
|
+
|
|
63
|
+
* url: /skillmap/clicker-star/clickert4
|
|
64
|
+
* imageUrl: /static/skillmap/clicker-star/clickert4.gif
|
|
65
|
+
|
|
66
|
+
|
|
67
|
+
### star-activity5
|
|
68
|
+
* name: Clicking Superstar
|
|
69
|
+
* type: tutorial
|
|
70
|
+
* description: Add code to make a spray of stars with each click!
|
|
71
|
+
* tags: easy, clicker, projectiles
|
|
72
|
+
* next: star-cert-2
|
|
73
|
+
|
|
74
|
+
* url: /skillmap/clicker-star/clickert5
|
|
75
|
+
* imageUrl: /static/skillmap/clicker-star/clickert5.gif
|
|
76
|
+
|
|
77
|
+
|
|
78
|
+
|
|
79
|
+
### star-cert-2
|
|
80
|
+
* name: Congrats!
|
|
81
|
+
* kind: completion
|
|
82
|
+
* type: certificate
|
|
83
|
+
* url: /static/skillmap/certificates/star-game.pdf
|
|
84
|
+
* imageUrl: /static/skillmap/certificates/star-cert.png
|
|
85
|
+
* actions:
|
|
86
|
+
* map: [Try Space Explorer](/skillmap/space)
|
|
87
|
+
* editor: [Edit Your Project with a Full Toolbox](/)
|
|
88
|
+
* rewards:
|
|
89
|
+
* certificate: /static/skillmap/certificates/star-game.pdf
|
|
90
|
+
* completion-badge: /static/badges/badge-star.png
|
|
91
|
+
|
|
92
|
+
|