pxt-arcade 1.7.13 → 1.8.3

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Files changed (85) hide show
  1. package/built/target-strings.json +0 -1
  2. package/built/target.js +135 -135
  3. package/built/target.json +135 -135
  4. package/built/targetlight.json +5 -5
  5. package/docs/beta-ref.json +1 -1
  6. package/docs/gamejam/global-2021.html +32 -25
  7. package/docs/gamejam/lessons/box.md +3 -3
  8. package/docs/hero-banner.md +13 -0
  9. package/docs/hour-of-code/educators-2021.html +62 -3
  10. package/docs/hour-of-code-2020.html +19 -18
  11. package/docs/hour-of-code-2021.html +2 -0
  12. package/docs/insiders.html +3 -3
  13. package/docs/projects/SUMMARY.md +2 -3
  14. package/docs/projects.md +0 -8
  15. package/docs/skillmap/beg-skillmap.md +3 -0
  16. package/docs/skillmap/beginner-skillmap.md +3 -0
  17. package/docs/skillmap/clicker-star/star1.md +227 -0
  18. package/docs/skillmap/clicker-star/star2.md +234 -0
  19. package/docs/skillmap/clicker-star/star3.md +208 -0
  20. package/docs/skillmap/clicker-star/star4.md +255 -0
  21. package/docs/skillmap/clicker-themed/clickert1.md +7 -4
  22. package/docs/skillmap/educator-info/turkey-map-info.md +80 -0
  23. package/docs/skillmap/forest.md +9 -6
  24. package/docs/skillmap/jungle/jungle1.md +5 -2
  25. package/docs/skillmap/jungle.md +3 -0
  26. package/docs/skillmap/pongo.md +1 -1
  27. package/docs/skillmap/racer.md +4 -2
  28. package/docs/skillmap/rockstar.md +3 -0
  29. package/docs/skillmap/shark/shark4a-simple.md +2 -2
  30. package/docs/skillmap/shark/shark4a.md +2 -2
  31. package/docs/skillmap/shark.md +3 -1
  32. package/docs/skillmap/space/space5.md +3 -3
  33. package/docs/skillmap/space/space6.md +2 -2
  34. package/docs/skillmap/space.md +4 -0
  35. package/docs/skillmap/star.md +92 -0
  36. package/docs/skillmap/turkey/turkey1.md +275 -0
  37. package/docs/skillmap/turkey/turkey2.md +270 -0
  38. package/docs/skillmap/turkey/turkey3.md +214 -0
  39. package/docs/skillmap/turkey.md +61 -0
  40. package/docs/skillmap/zoo.md +15 -0
  41. package/docs/skillmaps-next.md +43 -0
  42. package/docs/skillmaps.md +14 -6
  43. package/docs/stable-ref.json +1 -1
  44. package/docs/static/badges/badge-beginner-locked.png +0 -0
  45. package/docs/static/badges/badge-beginner.png +0 -0
  46. package/docs/static/badges/badge-forest-locked.png +0 -0
  47. package/docs/static/badges/badge-forest.png +0 -0
  48. package/docs/static/badges/badge-generic.png +0 -0
  49. package/docs/static/badges/badge-jungle-locked.png +0 -0
  50. package/docs/static/badges/badge-jungle.png +0 -0
  51. package/docs/static/badges/badge-rockstar-locked.png +0 -0
  52. package/docs/static/badges/badge-rockstar.png +0 -0
  53. package/docs/static/badges/badge-shark-locked.png +0 -0
  54. package/docs/static/badges/badge-shark.png +0 -0
  55. package/docs/static/badges/badge-space-locked.png +0 -0
  56. package/docs/static/badges/badge-space.png +0 -0
  57. package/docs/static/badges/badge-turkey-locked.png +0 -0
  58. package/docs/static/badges/badge-turkey.png +0 -0
  59. package/docs/static/badges/badge-zoo-locked.png +0 -0
  60. package/docs/static/badges/badge-zoo.png +0 -0
  61. package/docs/static/hero-gallery/hoc-2021.png +0 -0
  62. package/docs/static/hero-gallery/insiders.png +0 -0
  63. package/docs/static/hero-gallery/turkey.png +0 -0
  64. package/docs/static/icons/android-chrome-256x256.png +0 -0
  65. package/docs/static/icons/android-chrome-384x384.png +0 -0
  66. package/docs/static/icons/maskable-icon-213x213.png +0 -0
  67. package/docs/static/skillmap/backgrounds/forest.png +0 -0
  68. package/docs/static/skillmap/backgrounds/shark-attack-bg.png +0 -0
  69. package/docs/static/skillmap/backgrounds/shark-map.png +0 -0
  70. package/docs/static/skillmap/backgrounds/turkey-comp.png +0 -0
  71. package/docs/static/skillmap/certificates/turkey-cert.pdf +0 -0
  72. package/docs/static/skillmap/certificates/turkey-cert.png +0 -0
  73. package/docs/static/skillmap/star/star1.gif +0 -0
  74. package/docs/static/skillmap/star/star2.gif +0 -0
  75. package/docs/static/skillmap/star/star3.gif +0 -0
  76. package/docs/static/skillmap/star/star4.png +0 -0
  77. package/docs/static/skillmap/turkey/pick-player.gif +0 -0
  78. package/docs/static/skillmap/turkey/turkey-location.gif +0 -0
  79. package/docs/static/skillmap/turkey/turkey1.gif +0 -0
  80. package/docs/static/skillmap/turkey/turkey2.gif +0 -0
  81. package/docs/static/skillmap/turkey/turkey3.gif +0 -0
  82. package/docs/tutorials.md +8 -0
  83. package/package.json +2 -2
  84. package/targetconfig.json +2 -2
  85. package/docs/skillmap/clicker.md +0 -85
@@ -0,0 +1,80 @@
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+ # About Turkey Day
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+
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+ **A page for Educators & Parents**
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+
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+ **Turkey Day** introduces MakeCode Arcade game design elements.
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+
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+ In this set of activities, students will create their own jumpy platformer with
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+ MakeCode Arcade. This map is intended for students who are new to MakeCode with little or no previous coding experience.
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+ Through step-by-step instructions, students will
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+ build a game where they guide their turkey to freedom, rescuing friends along the way.
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+
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+ Designed for students between the ages of 10 & 16, this experience contains a total of 3 tutorials (approximating 25 minutes of instruction.)
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+ At the end of this learning path, students receive a certificate of completion.
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+
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+ | | Minutes* | Key Concepts |
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+ | --------------- | -------- | ------------ |
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+ | Move the Turkey | 10 | movement, acceleration, events, gravity |
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+ | Gather a Crowd | 10 | overlap, game score |
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+ | Win or Lose | 5 | timers, win conditions |
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+
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+ \* Minutes are approximate, based on time to follow instructions as written. Times do not include time spent on designing elements or re-aquainting with previously-written code. Providing extra time for creativity and debugging is encouraged.
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+
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+ ### Objectives
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+
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+ After completing Turkey Day, students will have gained exposure to multiple arcade platformer game concepts using MakeCode Arcade.
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+
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+ Specifically, they will experience the following topics:
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+
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+ #### Computer Science Concepts
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+
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+ - Events
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+ - User Input
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+
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+ #### Game Design Concepts
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+
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+ - Movement
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+ - Acceleration
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+ - Gravity
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+ - Asset Creation
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+ - Projectiles
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+
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+ ### Projects
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+
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+ As students progress through these projects, they will progressively build their game. They will witness the turkey's evolution from a simple creature that can only move around
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+ to a jump _master_ who rescues fellow birds for points.
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+
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+ #### 1. Move the Turkey
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+
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+ | Activity | Move the Turkey (10 min) |
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+ |---|---|
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+ | ![Move the Turkey thumbnail](/static/skillmap/turkey/turkey1.gif) | Set up your turkey's side-to-side and jump movements. |
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+ | Blocks used | ``[mySprite = sprites.create(img`.`, SpriteKind.Player)]``<br/>``[controller.moveSprite(mySprite, 0, 0)]``<br/>``[let mySprite: Sprite=null; mySprite.ay = 0]``<br/>``[scene.cameraFollowSprite(mySprite)]``<br/>``[controller.A.onEvent()]`` |
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+ | Solution option | [Move the Turkey Project](https://makecode.com/_awyEh4E58XEK) |
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+
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+ #### 2. Gather a Crowd
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+
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+ | Activity | Gather a Crowd (10 min) |
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+ |---|---|
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+ | ![Gather a Crowd thumbnail](/static/skillmap/turkey/turkey2.gif) | Earn points and save turkeys from their cages. |
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+ | Blocks used | ``[scene.onOverlapTile()]``<br/>``[info.changeScoreBy()]`` <br/>``[tiles.setTileAt(location, assets.tile`transparency16`)]`` <br/>``[let turkey: Sprite=null;tiles.placeOnTile(turkey, location)]`` <br/>``[let turkey: Sprite=null;turkey.follow(mySprite)]``|
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+ | Solution option | [Gather a Crowd](https://makecode.com/_eH5FKDRqV9Dd) |
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+
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+ #### 3. Win or Lose
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+
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+ | Activity | Win or Lose (5 min) |
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+ |---|---|
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+ | ![Win or Lose thumbnail](/static/skillmap/turkey/turkey3.gif) | Add win and loss conditions. |
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+ | Blocks used | ``[scene.onOverlapTile()]``<br/>``[game.over(true)]``<br/>``[info.onCountdownEnd()]`` <br/>``[info.startCountdown(120)]`` |
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+ | Solution option | [Win or Lose Project](https://makecode.com/_3a81pJ6t1dHX) |
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+
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+
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+
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+ ##### Game Mod Ideas
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+
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+ As students complete the skillmap, we encourage them to plan out how they want to modify
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+ this game to best suit their interests. Consider the following questions:
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+
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+ - What kind of world would I want to explore? Redesign the scene with your chosen environment!
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+ - What is an animal or creature that would fit in to this world? Replace the turkey with your chosen creature!
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+ - What kinds of objects would my character collect? How can I creatively build them in?
@@ -19,7 +19,7 @@
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  * allowcodecarryover: false
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  * name: Prepare Your Plane
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  * type: tutorial
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- * description: Set up your airtanker to make sure you can get everywhere you need to be!
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+ * description: Set up your airtanker to make sure you can get everywhere you need to be!
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  * url: /skillmap/forest_new/forest1
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  * imageUrl: /static/skillmap/forest/forest1.gif
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  * tags: easy, sprite, movement
@@ -29,7 +29,7 @@
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  ### forest2
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  * name: 🔥 Burning Issues 🔥
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  * type: tutorial
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- * description: Use loops to add random fires to your map!
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+ * description: Use loops to add random fires to your map!
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  * url: /skillmap/forest_new/forest2
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  * imageUrl: /static/skillmap/forest/forest2.gif
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  * tags: easy, loops, sprites
@@ -39,7 +39,7 @@
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  ### forest3
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  * name: Fire Fighting
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  * type: tutorial
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- * description: Add a water hose to your plane so you can keep your fires under control.
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+ * description: Add a water hose to your plane so you can keep your fires under control.
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  * url: /skillmap/forest_new/forest3
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  * imageUrl: /static/skillmap/forest/forest3.gif
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  * tags: easy, events, sprites
@@ -49,7 +49,7 @@
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  ### forest4
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  * name: Spreads Like Wildfire
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  * type: tutorial
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- * description: Lots of things affect how quickly fire spreads. In this activity, you'll add variables to change fire danger levels.
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+ * description: Lots of things affect how quickly fire spreads. In this activity, you'll add variables to change fire danger levels.
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  * url: /skillmap/forest_new/forest4
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  * imageUrl: /static/skillmap/forest/forest4.gif
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  * tags: easy, variables, overlaps
@@ -72,10 +72,13 @@
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  * name: Congrats!
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  * kind: completion
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  * type: certificate
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- * imageUrl: /static/skillmap/certificates/forest-cert.png
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  * url: /static/skillmap/certificates/forest-cert.pdf
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- * next: forest6
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+ * imageUrl: /static/skillmap/certificates/forest-cert.png
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+ * next: forest6
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  * position: 3 2
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+ * rewards:
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+ * certificate: /static/skillmap/certificates/forest-cert.pdf
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+ * completion-badge: /static/badges/badge-forest.png
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  * actions:
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  * map: [Try the Jungle Monkey Skillmap](/skillmap/jungle)
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  * map: [Try the Space Explorer Skillmap](/skillmap/space)
@@ -35,7 +35,9 @@ Our moving characters are called [__*sprites*__](#sprote "2-D images that move o
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  ---
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- - :paper plane: From the ``||sprites:Sprites||`` category, drag ``||variables:set [mySprite] to sprite [ ] of kind [Player]||`` to **the end** of the ``||loops:on start||`` container.
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+ - :paper plane: From the ``||sprites:Sprites||`` category, drag
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+ ``||variables:set [mySprite] to sprite [ ] of kind [Player]||``
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+ to **the end** of the ``||loops:on start||`` container.
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  _💡 Having trouble finding the block you need? Look to the left of the instructions for the icon of the toolbox category where your block lives!_
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@@ -58,7 +60,8 @@ let mySprite = sprites.create(assets.image`stand`, SpriteKind.Player)
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  ---
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- - :game: Drag ``||controller:move [mySprite] with buttons ➕||``
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+ - :game: Drag
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+ ``||controller:move [mySprite] with buttons ➕||``
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  to **the end** of the ``||loops:on start||`` container.
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  _💡 Remember, the icon to the left of the instructions shows the same icon as the toolbox category for the block you need._
@@ -111,6 +111,9 @@
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  * map: [Try 80s Rockstar Maze](/skillmap/rockstar)
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  * map: [Try our Space Explorer](/skillmap/space)
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  * editor: [Edit Your Project with a Full Toolbox](/)
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+ * rewards:
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+ * certificate: /static/skillmap/certificates/jungle-cert.pdf
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+ * completion-badge: /static/badges/badge-jungle.png
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@@ -54,6 +54,6 @@
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  * position: 4 0
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  * actions:
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  * map: [Try Save the Forest](/skillmap/forest)
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- * map: [Try our Space Explorer](/skillmap/space)
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+ * map: [Try Space Explorer](/skillmap/space)
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  * editor: [Edit Your Project with a Full Toolbox](/)
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@@ -51,7 +51,9 @@
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  * url: /static/skillmap/certificates/racer-cert.pdf
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  * position: 4 0
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  * actions:
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- * map: [Try Jungle Monkey Jump](/skillmap/jungle)
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- * map: [Try our Space Explorer](/skillmap/space)
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+ * map: [Try Space Explorer](/skillmap/space)
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  * editor: [Edit Your Project with a Full Toolbox](/)
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+ * rewards:
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+ * certificate: /static/skillmap/certificates/racer-game.pdf
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+ * completion-badge: /static/badges/badge-racer.png
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@@ -56,4 +56,7 @@
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  * map: [Try Jungle Monkey Jump](/skillmap/jungle)
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  * map: [Try our Space Explorer](/skillmap/space)
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  * editor: [Edit Your Project with a Full Toolbox](/)
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+ * rewards:
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+ * certificate: /static/skillmap/certificates/rockstar-cert.pdf
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+ * completion-badge: /static/badges/badge-rockstar.png
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@@ -40,7 +40,7 @@ mySprite.setStayInScreen(true)
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  info.startCountdown(15)
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  info.setLife(3)
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  for (let index = 0; index < 10; index++) {
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- mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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+ let mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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  mySprite2.setPosition(randint(5, 155), 96)
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  }
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  //@highlight
@@ -77,7 +77,7 @@ mySprite.setStayInScreen(true)
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  info.startCountdown(15)
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  info.setLife(3)
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  for (let index = 0; index < 10; index++) {
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- mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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+ let mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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  mySprite2.setPosition(randint(5, 155), 96)
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  }
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  //@highlight
@@ -37,7 +37,7 @@ mySprite.setStayInScreen(true)
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  info.startCountdown(15)
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  info.setLife(3)
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  for (let index = 0; index < 10; index++) {
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- mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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+ let mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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  mySprite2.setPosition(randint(5, 155), 96)
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  }
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  //@highlight
@@ -89,7 +89,7 @@ mySprite.setStayInScreen(true)
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  info.startCountdown(15)
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  info.setLife(3)
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  for (let index = 0; index < 10; index++) {
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- mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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+ let mySprite2 = sprites.create(assets.image`decoration`, SpriteKind.Decoration)
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  mySprite2.setPosition(randint(5, 155), 96)
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  }
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  //@highlight
@@ -81,6 +81,8 @@
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  * position: 3 0
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  * actions:
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  * map: [Try Jungle Monkey Jump](/skillmap/jungle)
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- * map: [Try our Space Explorer](/skillmap/space)
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  * editor: [Edit Your Project with a Full Toolbox](/)
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+ * rewards:
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+ * certificate: /static/skillmap/certificates/shark-cert.pdf
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+ * completion-badge: /static/badges/badge-shark.png
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@@ -217,7 +217,7 @@ sprites.onOverlap(SpriteKind.Projectile, SpriteKind.Enemy, function (sprite, oth
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  if (info.score() == 10) {
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  info.changeScoreBy(5)
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  //@highlight
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- mySprite.sayText("+5 Level-Up Bonus", 2000)
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+ mySprite.sayText("+5 Level-Up Bonus", 2000, false)
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  }
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  })
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  ```
@@ -246,7 +246,7 @@ sprites.onOverlap(SpriteKind.Projectile, SpriteKind.Enemy, function (sprite, oth
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  otherSprite.destroy()
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  info.changeScoreBy(1)
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  if (info.score() == 10) {
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- mySprite.sayText("+5 Level-Up Bonus", 2000)
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+ mySprite.sayText("+5 Level-Up Bonus", 2000, false)
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  info.changeScoreBy(5)
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  //@highlight
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  enemySpeed = 70
@@ -411,7 +411,7 @@ game.onUpdateInterval(300, function () {
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  })
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  forever(function () {
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  if (info.score() == 10) {
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- mySprite.sayText("+5 Level-Up Bonus", 2000)
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+ mySprite.sayText("+5 Level-Up Bonus", 2000, false)
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  info.changeScoreBy(5)
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  enemySpeed = 70
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  }
@@ -245,7 +245,7 @@ game.onUpdateInterval(300, function () {
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  })
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  forever(function () {
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  if (info.score() == 10) {
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- mySprite.sayText("+5 Level-Up Bonus", 2000)
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+ mySprite.sayText("+5 Level-Up Bonus", 2000, false)
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  info.changeScoreBy(5)
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  enemySpeed = 70
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  }
@@ -317,7 +317,7 @@ game.onUpdateInterval(2000, function () {
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  })
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  forever(function () {
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  if (info.score() == 10) {
320
- mySprite.sayText("+5 Level-Up Bonus", 2000)
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+ mySprite.sayText("+5 Level-Up Bonus", 2000, false)
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  info.changeScoreBy(5)
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  enemySpeed = 70
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  }
@@ -96,8 +96,12 @@
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  * imageUrl: /static/skillmap/certificates/space-cert.png
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  * url: /static/skillmap/certificates/space-cert.pdf
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  * position: 5 0
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+ * actions:
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  * map: [Try 80s Rockstar Maze](/skillmap/rockstar)
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  * map: [Try Jungle Monkey Jump](/skillmap/jungle)
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  * editor: [Edit Your Project with a Full Toolbox](/)
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+ * rewards:
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+ * certificate: /static/skillmap/certificates/space-cert.pdf
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+ * completion-badge: /static/badges/badge-space.png
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@@ -0,0 +1,92 @@
1
+ # Sing 2 - The Big Stage
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+ * name: Sing 2 - The Big Stage
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+ * description: Learn to create a clicker game and quickly rack up the points as you applaud your favorite stars from Sing 2.
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+ * infoUrl: skillmap/educator-info/star-map-info
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+ * bannerUrl: /static/skillmap/backgrounds/star.png
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+ * backgroundurl: /static/skillmap/backgrounds/star-comp.png
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+ * primarycolor: #ff7f41
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+ * secondarycolor: #fff53d
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+ * tertiarycolor: #87f2ff
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+ * completednodecolor: #738472
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+ * highlightcolor: #ffffff
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+ * allowcodecarryover: true
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+ * tags: easy, beginner, tutorials
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+
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+
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+
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+ ## Sing 2 - The Big Stage
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+
19
+
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+ ### star-activity1
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+ * allowcodecarryover: false
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+
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+ * name: Welcome to the Show
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+ * type: tutorial
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+ * description: Make a simple clicker game starring the characters from Sing 2!
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+ * tags: easy, clicker, points
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+ * next: star-activity2
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+
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+ * url: /skillmap/clicker-star/star1
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+ * imageUrl: /static/skillmap/clicker-star/star-comp.png
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+
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+
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+
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+ ### star-activity2
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+ * name: Join the Audience
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+ * type: tutorial
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+ * description: Add an audience that applauds as you click!
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+ * tags: easy, clicker, game, events
39
+ * next: star-activity3
40
+
41
+ * url: /skillmap/clicker-star/clickert2
42
+ * imageUrl: /static/skillmap/clicker-star/clickert2.gif
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+
44
+
45
+ ### star-activity3
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+ * name: The Biggest Star
47
+ * type: tutorial
48
+ * description: Add code to create a spray of stars with each click!
49
+ * tags: easy, clicker, projectiles
50
+ * next: star-activity4
51
+
52
+ * url: /skillmap/clicker-star/clickert3
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+ * imageUrl: /static/clicker-star/clicker-star/clickert3.gif
54
+
55
+
56
+ ### star-activity4
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+ * name: Coming Up Roses
58
+ * type: tutorial
59
+ * description: Toss a mix of stars and roses at the stage as you learn about arrays!
60
+ * tags: easy, clicker, projectiles, arrays
61
+ * next: star-activity5
62
+
63
+ * url: /skillmap/clicker-star/clickert4
64
+ * imageUrl: /static/skillmap/clicker-star/clickert4.gif
65
+
66
+
67
+ ### star-activity5
68
+ * name: Clicking Superstar
69
+ * type: tutorial
70
+ * description: Add code to make a spray of stars with each click!
71
+ * tags: easy, clicker, projectiles
72
+ * next: star-cert-2
73
+
74
+ * url: /skillmap/clicker-star/clickert5
75
+ * imageUrl: /static/skillmap/clicker-star/clickert5.gif
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+
77
+
78
+
79
+ ### star-cert-2
80
+ * name: Congrats!
81
+ * kind: completion
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+ * type: certificate
83
+ * url: /static/skillmap/certificates/star-game.pdf
84
+ * imageUrl: /static/skillmap/certificates/star-cert.png
85
+ * actions:
86
+ * map: [Try Space Explorer](/skillmap/space)
87
+ * editor: [Edit Your Project with a Full Toolbox](/)
88
+ * rewards:
89
+ * certificate: /static/skillmap/certificates/star-game.pdf
90
+ * completion-badge: /static/badges/badge-star.png
91
+
92
+