pxt-arcade 1.11.21 → 1.11.22

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Files changed (35) hide show
  1. package/built/common-sim.d.ts +5 -0
  2. package/built/common-sim.js +28 -4
  3. package/built/sim.js +35 -6
  4. package/built/target.js +628 -315
  5. package/built/target.json +628 -315
  6. package/built/targetlight.json +5 -5
  7. package/docs/static/skillmap/assets/gallery.png +0 -0
  8. package/docs/static/skillmap/backgrounds/dino-comp.png +0 -0
  9. package/docs/static/skillmap/backgrounds/story-comp.png +0 -0
  10. package/docs/test/skillmap/balloon/balloon4.md +73 -50
  11. package/docs/test/skillmap/dino/collectort1.md +334 -0
  12. package/docs/test/skillmap/dino/collectort2.md +272 -0
  13. package/docs/test/skillmap/dino/collectort3.md +304 -0
  14. package/docs/test/skillmap/dino/collectort4.md +330 -0
  15. package/docs/test/skillmap/dino/collectort4old.md +433 -0
  16. package/docs/test/skillmap/dino/collectort5.md +499 -0
  17. package/docs/test/skillmap/dino/scroller.ts +54 -0
  18. package/docs/test/skillmap/mole/mole1.md +3 -3
  19. package/docs/test/skillmap/mole/mole2.md +8 -8
  20. package/docs/test/skillmap/mole/mole3.md +12 -12
  21. package/docs/test/skillmap/mole/mole4.md +5 -5
  22. package/docs/test/skillmap/star/star1.md +270 -0
  23. package/docs/test/skillmap/star/star2.md +262 -0
  24. package/docs/test/skillmap/star/star3.md +186 -0
  25. package/docs/test/skillmap/star/star4.md +162 -0
  26. package/docs/test/skillmap/star.md +86 -0
  27. package/docs/test/skillmap/story/joke-examples.md +41 -0
  28. package/docs/test/skillmap/story/story1.md +275 -0
  29. package/docs/test/skillmap/story/story2.md +289 -0
  30. package/docs/test/skillmap/story/story3.md +626 -0
  31. package/docs/test/skillmap/story/story4.md +1774 -0
  32. package/docs/test/skillmap/story.md +90 -0
  33. package/docs/test/tutorials/wakanda.md +417 -0
  34. package/package.json +4 -4
  35. package/targetconfig.json +2 -1
@@ -0,0 +1,275 @@
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+ # Greeting Card
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+ ### @explicitHints true
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+
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+
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+ ## {Intro @showdialog}
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+
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+ Are you ready to make greeting cards for your friends and family?
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+
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+ Follow these quick steps and you'll have one in no time!
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+
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+ ![Greetings](/static/skillmap/story/card.gif "Happy birthday to you!" )
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+
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+
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+
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+ ## {Step 2}
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+
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+ **Let's make a card to share!**
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+ 🎨 🎨 🎨
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+
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+ ---
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+
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+ - :tree: From the ``||scene:Scene||`` category in the toolbox,
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+ grab
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+
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+ ```block
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+ scene.setBackgroundImage(img`.`)
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+ ```
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+
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+ and drag it into the ``||loops(noclick):on start||`` container that's already in the workspace.
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
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+ ![The background gallery](/static/skillmap/story/story-bg-select.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+ - :mouse pointer: Click **Next** to move on to the next step.
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+
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+
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+
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+
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+ #### ~ tutorialhint
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+
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+ ```blocks
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+ //@highlight
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+ scene.setBackgroundImage(img`.`)
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+ ```
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+
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+
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+
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+ ## {Step 3}
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+
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+
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+ - :paint brush: Click the empty grey square inside the block to open the **image editor**. <br/><br/>
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+ You can draw your own background or choose one from the **Gallery**.
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+ ![This is where the gallery is located](/static/skillmap/assets/gallery.png "You can switch over to the gallery or make your own image." )
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+
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
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+ ![The background gallery](/static/skillmap/story/story-bg-select.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+
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+ #### ~ tutorialhint
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+
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+ ```blocks
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+ //@highlight
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+ scene.setBackgroundImage(storySprites.halloween)
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+ ```
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+
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+
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+
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+
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+
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+ ## {Step 4}
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+
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+ **Look at your card.**
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+
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+ - :binoculars: Take a look at the game window. Do you see the background you chose?
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+
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+
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+
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+
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+ ## {Step 5}
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+
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+ **Add a heartfelt greeting**
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+ 💛 💛 💛
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+
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+ ---
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+
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+ - :ticket: From the ``||carnival:Carnival||`` category, drag
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+
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+ ```block
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+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
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+ ```
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+
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+ into **the end** of the ``||loops(noclick):on start||`` container that's already in the workspace.
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+
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+ - :mouse pointer: Change the message to whatever you would like.
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+
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
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+ ![The background gallery](/static/skillmap/story/story-bg-select.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+
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+
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+ #### ~ tutorialhint
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+
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+ ```blocks
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+ scene.setBackgroundImage(storySprites.halloween)
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+ //@highlight
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+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
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+
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+ ```
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+
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+
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+
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+
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+ ## {Step 6}
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+
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+ **Time for a celebration**
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+ 🎉🎉🎉
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+
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+ ---
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+
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+ - :tree: Add some pizzazz from the ``||scene:Scene||`` category by grabbing a
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+
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+ ```block
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+ effects.confetti.startScreenEffect()
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+ ```
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+
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+ into **the end** of the ``||loops(noclick):on start||`` container that's already in the workspace.
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+
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+ - :mouse pointer: Change the effect to whatever you would like.
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
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+ ![The background gallery](/static/skillmap/story/story-bg-select.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+ #### ~ tutorialhint
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+
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+ ```blocks
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+ scene.setBackgroundImage(storySprites.halloween)
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+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
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+ //@highlight
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+ effects.confetti.startScreenEffect()
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+
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+ ```
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+
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+
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+
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+
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+ ## {Step 7}
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+
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+ **Look at your creation!**
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+
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+ - :binoculars: Take a look at the game window. Does the card look the way you want it to? <br/><br/>
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+ Feel free to make edits until you are happy with it.
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+
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+
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+
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+
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+
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+ ## {Step 8}
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+
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+ **Let's add a personal note**
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+ 🎵 🎵 🎵
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+
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+ ---
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+
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+ - :headphones: From the ``||music:Music||`` category, grab
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+
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+ ```block
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+ music.startSong(``, false)
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+ ```
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+
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+ into **the end** of the ``||loops(noclick):on start||`` container that's already in the workspace.
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+
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+
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+ - :mouse pointer: In the new block, **click the empty rectangle** to open the music editor.<br/><br/>
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+ You can write your own song or switch to **My Assets** to pick one
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+ that we've written for you.
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
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+ ![The background gallery](/static/skillmap/story/story-bg-select.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+ #### ~ tutorialhint
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+
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+ ```blocks
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+ scene.setBackgroundImage(storySprites.halloween)
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+ effects.confetti.startScreenEffect()
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+ music.startSong(assets.song`birthday`, false)
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+ ```
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+
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+
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+
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+
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+ ## {Step 9}
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+
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+ **Celebrate your work!**
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+
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+ - :binoculars: Take a look at your finished card in the game window.<br/><br/>
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+ Feel free to go back and make changes until you are happy with it.
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+
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+
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+
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+ ## {Finish}
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+
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+ **Congratulations, you've finished your greeting card! **
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+ 🥳 🥳 🥳
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+
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+ Click **Done** to return to the main skillmap page where you can keep going to make an even more detailed card.
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+
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+
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+ ```blockconfig.global
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+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
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+ ```
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+
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+
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+
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+ ```package
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+ carnival=github:microsoft/arcade-tutorial-extensions/carnival/
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+ ```
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+
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+
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+ ```ghost
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+ scene.setBackgroundColor(0)
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+ scene.setBackgroundImage(img`
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+ .
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+ `)
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+ effects.confetti.startScreenEffect()
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+ music.setVolume(20)
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+ music.playMelody("- - - - - - - - ", 120)
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+ let mySprite = sprites.create(img`
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+ .
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+ `, SpriteKind.Player)
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+ mySprite.setPosition(0, 0)
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+ forever(function () {
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+ for (let index = 0; index < 4; index++) {
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+
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+ }
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+ })
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+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Bottom)
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+
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+ ```
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+
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+
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+ ```assetjson
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+
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+ {
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+ "README.md": " ",
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+ "assets.json": "",
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+ "images.g.jres": "{\n \"song2\": {\n \"data\": \"0078000408060107001c00020a006400f401640000040000000000000000000000000000000000a80000000200012504000600012508000c0001270e001000012514001800012a18001e00012920002200012524002600012528002c0001272e003000012534003800012c38003e00012a40004200012544004600012548004c0001314c005000012e50005200012a52005400012a54005600012956005800012958005a0001275a006200012762006600013068006c0001306e007400012e76007c00012a7e008000012c82008400012a\",\n \"mimeType\": \"application/mkcd-song\",\n \"displayName\": \"birthday\"\n },\n \"song1\": {\n \"data\": \"0078000408020202001c00010a006400f40164000004000000000000000000000000000500000077000000040002423c0400080002413a08000c00023f380c001000023d3610001400023c3514001800023d3618001c00023f381c002000023c3522002400023d3624002600023f382600280002413a28002a00023d362a002e00023f3830003200023d3632003400023c3536003800023a333a004000023c3507001c00020a006400f401640000040000000000000000000000000000000000660000000200013004000600012e08000a00012c0c000e00012a10001200012914001600012a18001a00012c1c001e00012922002400012a24002600012c26002800012e28002a00012a2a002c00012c30003200012a3200340001293600380001273a003c000129\",\n \"mimeType\": \"application/mkcd-song\",\n \"displayName\": \"Noel Halls\"\n },\n \"*\": {\n \"mimeType\": \"image/x-mkcd-f4\",\n \"dataEncoding\": \"base64\",\n \"namespace\": \"myImages\"\n }\n}",
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+ "images.g.ts": "// Auto-generated code. Do not edit.\nnamespace myImages {\n\n helpers._registerFactory(\"image\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n\n }\n return null;\n })\n\n helpers._registerFactory(\"animation\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n\n }\n return null;\n })\n\n helpers._registerFactory(\"song\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n case \"song2\":\n case \"birthday\":return hex`0078000408060107001c00020a006400f401640000040000000000000000000000000000000000a80000000200012504000600012508000c0001270e001000012514001800012a18001e00012920002200012524002600012528002c0001272e003000012534003800012c38003e00012a40004200012544004600012548004c0001314c005000012e50005200012a52005400012a54005600012956005800012958005a0001275a006200012762006600013068006c0001306e007400012e76007c00012a7e008000012c82008400012a`;\n case \"song1\":\n case \"Noel Halls\":return hex`0078000408020202001c00010a006400f40164000004000000000000000000000000000500000077000000040002423c0400080002413a08000c00023f380c001000023d3610001400023c3514001800023d3618001c00023f381c002000023c3522002400023d3624002600023f382600280002413a28002a00023d362a002e00023f3830003200023d3632003400023c3536003800023a333a004000023c3507001c00020a006400f401640000040000000000000000000000000000000000660000000200013004000600012e08000a00012c0c000e00012a10001200012914001600012a18001a00012c1c001e00012922002400012a24002600012c26002800012e28002a00012a2a002c00012c30003200012a3200340001293600380001273a003c000129`;\n }\n return null;\n })\n\n}\n// Auto-generated code. Do not edit.\n",
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+ "main.blocks": "<xml xmlns=\"https://developers.google.com/blockly/xml\"><block type=\"pxt-on-start\" x=\"0\" y=\"0\"></block></xml>",
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+ "main.ts": "\n",
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+ "pxt.json": "{\n \"name\": \"Untitled - Copy - Copy - Copy\",\n \"description\": \"\",\n \"dependencies\": {\n \"device\": \"*\",\n \"carnival\": \"github:microsoft/arcade-carnival#v0.0.3\"\n },\n \"files\": [\n \"main.blocks\",\n \"main.ts\",\n \"README.md\",\n \"assets.json\",\n \"images.g.jres\",\n \"images.g.ts\"\n ],\n \"targetVersions\": {\n \"branch\": \"v1.11.21\",\n \"tag\": \"v1.11.21\",\n \"commits\": \"https://github.com/microsoft/pxt-arcade/commits/5fb4210ecb70e5d405aa1a5701b4408b5bfe9094\",\n \"target\": \"1.11.21\",\n \"pxt\": \"8.4.15\"\n },\n \"preferredEditor\": \"blocksprj\"\n}\n"
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+ }
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+
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+ ```
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+ # Bigger Greeting
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+ ### @explicitHints true
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+
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+
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+ ## {Introduction @showdialog}
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+
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+ You've created a card, now let's make it extra special!
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+
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+ ![Send our love](/static/skillmap/story/story-activity-2.gif "Why do tropical fish like saltwater?" )
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+
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+
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+ ## {Step 2}
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+
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+ The code for a simple card is already in the workspace.
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+ ⭐⭐⭐
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+
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+ ---
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+
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+ - :mouse pointer: You can keep adding to this card or change it to be something completely different.
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+
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+
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+ 💡 **Tip:** _If your code isn't working and you can't figure out why, click "Replace my code" to replace the blocks in your workspace with new starter code._
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+
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+
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+
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+ #### ~ tutorialhint
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+ ```blocks
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+ scene.setBackgroundImage(storySprites.world)
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+ effects.confetti.startScreenEffect()
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+ music.startSong(assets.song`birthday`, false)
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+ ```
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+
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+
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+
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+ ## {Step 3}
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+
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+ Try adding text that
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+ shows up when the **A button** is pressed.
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+
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+ ---
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+
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+ - :game: From the ``||controller: Controller||`` category, drag
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+
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+ ```blocks
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+ controller.A.onEvent(ControllerButtonEvent.Pressed, function () {
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+ game.showLongText("Happy Earth Day", DialogLayout.Bottom)
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+ })
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+ ```
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+
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+ into **an empty area** of the workspace.
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+
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+ - :mouse pointer: Change the message to make sense for your card.
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
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+ ![The background gallery](/static/skillmap/story/story-bg-select.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+ #### ~ tutorialhint
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+ ``` blocks
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+ controller.A.onEvent(ControllerButtonEvent.Pressed, function () {
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+ game.showLongText("Happy Earth Day", DialogLayout.Bottom)
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+ })
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+ ```
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+
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+
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+
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+
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+ ## {Step 4}
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+
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+ **Give it a try.**
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+
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+ - :binoculars: Take a look at the game window and press the **A button** (or space bar) to see your text.
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+
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+
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+
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+
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+
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+ ## {Step 5}
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+
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+ **What a nice surprise**
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+
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+ Add a second message to show you care.
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+
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+ ---
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+
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+ - :mouse pointer: From ``||game:Game||`` grab
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+
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+ ```block
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+ game.showLongText("To the greatest Earth I know", DialogLayout.Bottom)
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+ ```
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+
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+ and snap it into **the bottom** of the<br/>
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+ ``||controller(noclick):on [A] button [pressed]||``<br/>
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+ container.
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+
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+ - :mouse pointer: Change this message to make sense with the rest of your project.
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
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+ ![The background gallery](/static/skillmap/story/story-bg-select.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+ #### ~ tutorialhint
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+ ``` blocks
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+
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+ controller.A.onEvent(ControllerButtonEvent.Pressed, function () {
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+ game.showLongText("Happy Earth Day", DialogLayout.Bottom)
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+ game.showLongText("To the greatest Earth I know", DialogLayout.Bottom)
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+ })
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+
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+ ```
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+
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+
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+ ## {Step 6}
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+
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+ **🎨 Make it POP 🎨**
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+ Customize the text frame to bring it all together.
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+
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+ ---
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+
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+ - :mouse pointer: From ``||game:Game||``, grab
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+
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+ ```block
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+ game.setDialogFrame(sprites.dialog.mediumLeaf1)
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+ ```
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+
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+ and snap it in at **the top** of the<br/>
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+ ``||controller(noclick):on [A] button [pressed]||``<br/>
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+ container that is already in your workspace.
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+
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+ - :mouse pointer: Choose a design by clicking on the box in the<br/>
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+ ``||game(onclick):set dialog frame to [ ]||``<br/>
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+ block and switching to the **Gallery**.
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
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+ ![The background gallery](/static/skillmap/story/story-bg-select.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+
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+ #### ~ tutorialhint
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+ ``` blocks
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+ controller.A.onEvent(ControllerButtonEvent.Pressed, function () {
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+ game.setDialogFrame(sprites.dialog.mediumLeaf1)
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+ game.showLongText("Happy Earth Day", DialogLayout.Bottom)
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+ game.showLongText("To the greatest Earth I know", DialogLayout.Bottom)
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+ })
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+
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+ ```
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+
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+
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+
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+ ## {Step 8}
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+
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+ **Try it again.**
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+
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+ - :binoculars: Take a look at the game window and press the
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+ **A button** (or space bar) to see your text. Press the button again to see the next message.
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+
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+
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+
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+
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+
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+ ## {Step 9}
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+
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+ **The final touch 🎀**
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+
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+ Change the color of the text so it works with your background.
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+
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+ ---
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+
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+ - :circle: From ``||game:Game||``, grab
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+
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+ ```block
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+ game.setDialogTextColor(1)
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+ ```
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+
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+ and snap it into the top of the<br/>
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+ ``||on [A] button [pressed]||``<br/>
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+ block in your workspace.
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+
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+ - :mouse pointer: **Click the box** and choose a color that looks good with your message. <br/><br/>
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+ It's okay if you need to change it a few times before your text
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+ is just right.
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+
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+
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+ ~hint Click here to see how 🕵🏽
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+
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+ ---
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+
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+ ![The background gallery](/static/skillmap/story/story-bg-select.gif "Toggle between editor and gallery" )
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+ hint~
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+
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+
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+ #### ~ tutorialhint
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+ ``` blocks
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+ controller.A.onEvent(ControllerButtonEvent.Pressed, function () {
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+ game.setDialogTextColor(1)
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+ game.setDialogFrame(sprites.dialog.mediumLeaf1)
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+ game.showLongText("Happy Earth Day", DialogLayout.Bottom)
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+ game.showLongText("To the greatest Earth I know", DialogLayout.Bottom)
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+ })
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+ ```
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+
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+
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+
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+ ## {Step 10}
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+
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+ **Look at your final card.**
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+
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+ - :binoculars: Take a look at the game window and press the
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+ **A button** (or space bar) to see how your text looks now.
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+ <br/><br/>Press the button another time to see the next message.
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+
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+
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+
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+
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+
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+ ## {Finale}
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+
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+ **🎊 Congrats 🎊**
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+
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+ Now you have a card that any friend would be excited to get!
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+
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+ Click **Done** to return to the main skillmap to move on to the next level where you will create a joke!
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+
234
+
235
+ ```blockconfig.global
236
+ carnival.addLabelTo("You Are Awesome", carnival.Areas.Top)
237
+
238
+ controller.A.onEvent(ControllerButtonEvent.Pressed, function () {
239
+ game.showLongText("Happy Earth Day", DialogLayout.Bottom)
240
+ })
241
+ game.showLongText("To the greatest Earth I know", DialogLayout.Bottom)
242
+ game.setDialogFrame(sprites.dialog.mediumLeaf1)
243
+ game.setDialogTextColor(1)
244
+
245
+ ```
246
+
247
+
248
+ ```package
249
+ carnival=github:microsoft/arcade-tutorial-extensions/carnival/
250
+ ```
251
+
252
+
253
+ ```template
254
+ {
255
+ scene.setBackgroundImage(storySprites.world)
256
+ effects.confetti.startScreenEffect()
257
+ music.startSong(assets.song`birthday`, false)
258
+ }
259
+ ```
260
+
261
+
262
+ ```ghost
263
+ scene.setBackgroundColor(0)
264
+ scene.setBackgroundImage(img`
265
+ .
266
+ `, SpriteKind.Player)
267
+ mySprite.setPosition(0, 0)
268
+ forever(function () {
269
+ for (let index = 0; index < 4; index++) {
270
+
271
+ }
272
+ })
273
+
274
+ ```
275
+
276
+
277
+ ```assetjson
278
+
279
+ {
280
+ "README.md": " ",
281
+ "assets.json": "",
282
+ "images.g.jres": "{\n \"song2\": {\n \"data\": \"0078000408060107001c00020a006400f401640000040000000000000000000000000000000000a80000000200012504000600012508000c0001270e001000012514001800012a18001e00012920002200012524002600012528002c0001272e003000012534003800012c38003e00012a40004200012544004600012548004c0001314c005000012e50005200012a52005400012a54005600012956005800012958005a0001275a006200012762006600013068006c0001306e007400012e76007c00012a7e008000012c82008400012a\",\n \"mimeType\": \"application/mkcd-song\",\n \"displayName\": \"birthday\"\n },\n \"song1\": {\n \"data\": \"0078000408020202001c00010a006400f40164000004000000000000000000000000000500000077000000040002423c0400080002413a08000c00023f380c001000023d3610001400023c3514001800023d3618001c00023f381c002000023c3522002400023d3624002600023f382600280002413a28002a00023d362a002e00023f3830003200023d3632003400023c3536003800023a333a004000023c3507001c00020a006400f401640000040000000000000000000000000000000000660000000200013004000600012e08000a00012c0c000e00012a10001200012914001600012a18001a00012c1c001e00012922002400012a24002600012c26002800012e28002a00012a2a002c00012c30003200012a3200340001293600380001273a003c000129\",\n \"mimeType\": \"application/mkcd-song\",\n \"displayName\": \"Noel Halls\"\n },\n \"*\": {\n \"mimeType\": \"image/x-mkcd-f4\",\n \"dataEncoding\": \"base64\",\n \"namespace\": \"myImages\"\n }\n}",
283
+ "images.g.ts": "// Auto-generated code. Do not edit.\nnamespace myImages {\n\n helpers._registerFactory(\"image\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n\n }\n return null;\n })\n\n helpers._registerFactory(\"animation\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n\n }\n return null;\n })\n\n helpers._registerFactory(\"song\", function(name: string) {\n switch(helpers.stringTrim(name)) {\n case \"song2\":\n case \"birthday\":return hex`0078000408060107001c00020a006400f401640000040000000000000000000000000000000000a80000000200012504000600012508000c0001270e001000012514001800012a18001e00012920002200012524002600012528002c0001272e003000012534003800012c38003e00012a40004200012544004600012548004c0001314c005000012e50005200012a52005400012a54005600012956005800012958005a0001275a006200012762006600013068006c0001306e007400012e76007c00012a7e008000012c82008400012a`;\n case \"song1\":\n case \"Noel Halls\":return hex`0078000408020202001c00010a006400f40164000004000000000000000000000000000500000077000000040002423c0400080002413a08000c00023f380c001000023d3610001400023c3514001800023d3618001c00023f381c002000023c3522002400023d3624002600023f382600280002413a28002a00023d362a002e00023f3830003200023d3632003400023c3536003800023a333a004000023c3507001c00020a006400f401640000040000000000000000000000000000000000660000000200013004000600012e08000a00012c0c000e00012a10001200012914001600012a18001a00012c1c001e00012922002400012a24002600012c26002800012e28002a00012a2a002c00012c30003200012a3200340001293600380001273a003c000129`;\n }\n return null;\n })\n\n}\n// Auto-generated code. Do not edit.\n",
284
+ "main.blocks": "<xml xmlns=\"https://developers.google.com/blockly/xml\"><block type=\"pxt-on-start\" x=\"0\" y=\"0\"></block></xml>",
285
+ "main.ts": "\n",
286
+ "pxt.json": "{\n \"name\": \"Untitled - Copy - Copy - Copy\",\n \"description\": \"\",\n \"dependencies\": {\n \"device\": \"*\",\n \"carnival\": \"github:microsoft/arcade-carnival#v0.0.3\"\n },\n \"files\": [\n \"main.blocks\",\n \"main.ts\",\n \"README.md\",\n \"assets.json\",\n \"images.g.jres\",\n \"images.g.ts\"\n ],\n \"targetVersions\": {\n \"branch\": \"v1.11.21\",\n \"tag\": \"v1.11.21\",\n \"commits\": \"https://github.com/microsoft/pxt-arcade/commits/5fb4210ecb70e5d405aa1a5701b4408b5bfe9094\",\n \"target\": \"1.11.21\",\n \"pxt\": \"8.4.15\"\n },\n \"preferredEditor\": \"blocksprj\"\n}\n"
287
+ }
288
+
289
+ ```