powergrid-engine 1.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +31 -0
- package/dist/index.d.ts +6 -0
- package/dist/index.js +17 -0
- package/dist/src/available-moves.d.ts +24 -0
- package/dist/src/available-moves.js +363 -0
- package/dist/src/engine.d.ts +20 -0
- package/dist/src/engine.js +1937 -0
- package/dist/src/gamestate.d.ts +135 -0
- package/dist/src/gamestate.js +30 -0
- package/dist/src/log.d.ts +14 -0
- package/dist/src/log.js +2 -0
- package/dist/src/maps/america.d.ts +55 -0
- package/dist/src/maps/america.js +411 -0
- package/dist/src/maps/australia.d.ts +46 -0
- package/dist/src/maps/australia.js +138 -0
- package/dist/src/maps/badenwurttemberg.d.ts +46 -0
- package/dist/src/maps/badenwurttemberg.js +163 -0
- package/dist/src/maps/benelux.d.ts +46 -0
- package/dist/src/maps/benelux.js +210 -0
- package/dist/src/maps/brazil.d.ts +54 -0
- package/dist/src/maps/brazil.js +292 -0
- package/dist/src/maps/centraleurope.d.ts +54 -0
- package/dist/src/maps/centraleurope.js +236 -0
- package/dist/src/maps/china.d.ts +54 -0
- package/dist/src/maps/china.js +262 -0
- package/dist/src/maps/france.d.ts +54 -0
- package/dist/src/maps/france.js +290 -0
- package/dist/src/maps/germany.d.ts +57 -0
- package/dist/src/maps/germany.js +328 -0
- package/dist/src/maps/indian.d.ts +54 -0
- package/dist/src/maps/indian.js +283 -0
- package/dist/src/maps/italy.d.ts +54 -0
- package/dist/src/maps/italy.js +190 -0
- package/dist/src/maps/japan.d.ts +46 -0
- package/dist/src/maps/japan.js +144 -0
- package/dist/src/maps/korea.d.ts +54 -0
- package/dist/src/maps/korea.js +186 -0
- package/dist/src/maps/middleeast.d.ts +54 -0
- package/dist/src/maps/middleeast.js +225 -0
- package/dist/src/maps/northerneurope.d.ts +54 -0
- package/dist/src/maps/northerneurope.js +197 -0
- package/dist/src/maps/quebec.d.ts +54 -0
- package/dist/src/maps/quebec.js +283 -0
- package/dist/src/maps/russia.d.ts +54 -0
- package/dist/src/maps/russia.js +286 -0
- package/dist/src/maps/southafrica.d.ts +46 -0
- package/dist/src/maps/southafrica.js +152 -0
- package/dist/src/maps/spainportugal.d.ts +54 -0
- package/dist/src/maps/spainportugal.js +289 -0
- package/dist/src/maps/ukireland.d.ts +52 -0
- package/dist/src/maps/ukireland.js +176 -0
- package/dist/src/maps.d.ts +50 -0
- package/dist/src/maps.js +61 -0
- package/dist/src/move.d.ts +63 -0
- package/dist/src/move.js +15 -0
- package/dist/src/powerPlants.d.ts +4 -0
- package/dist/src/powerPlants.js +60 -0
- package/dist/src/prices.d.ts +7 -0
- package/dist/src/prices.js +10 -0
- package/dist/src/randomizeMap.d.ts +3 -0
- package/dist/src/randomizeMap.js +244 -0
- package/dist/src/utils.d.ts +2 -0
- package/dist/src/utils.js +24 -0
- package/dist/wrapper.d.ts +30 -0
- package/dist/wrapper.js +127 -0
- package/index.ts +6 -0
- package/package.json +51 -0
- package/src/available-moves.ts +450 -0
- package/src/engine.spec.ts +163 -0
- package/src/engine.ts +2270 -0
- package/src/fixtures/GermanyRecharged.json +6627 -0
- package/src/fixtures/USAOriginal.json +5216 -0
- package/src/fixtures/supply.json +5792 -0
- package/src/fixtures/undo.json +4102 -0
- package/src/gamestate.ts +164 -0
- package/src/log.ts +17 -0
- package/src/maps/america.ts +411 -0
- package/src/maps/australia.ts +137 -0
- package/src/maps/badenwurttemberg.ts +162 -0
- package/src/maps/benelux.ts +210 -0
- package/src/maps/brazil.ts +306 -0
- package/src/maps/centraleurope.ts +235 -0
- package/src/maps/china.ts +268 -0
- package/src/maps/france.ts +295 -0
- package/src/maps/germany.ts +328 -0
- package/src/maps/indian.ts +289 -0
- package/src/maps/italy.ts +189 -0
- package/src/maps/japan.ts +143 -0
- package/src/maps/korea.ts +185 -0
- package/src/maps/middleeast.ts +225 -0
- package/src/maps/northerneurope.ts +196 -0
- package/src/maps/quebec.ts +304 -0
- package/src/maps/russia.ts +292 -0
- package/src/maps/southafrica.ts +151 -0
- package/src/maps/spainportugal.ts +295 -0
- package/src/maps/ukireland.ts +175 -0
- package/src/maps.ts +123 -0
- package/src/move.ts +83 -0
- package/src/powerPlants.ts +59 -0
- package/src/prices.ts +10 -0
- package/src/randomizeMap.ts +288 -0
- package/src/rankings.spec.ts +18 -0
- package/src/utils.spec.ts +13 -0
- package/src/utils.ts +23 -0
- package/tsconfig.json +17 -0
- package/wrapper.ts +126 -0
package/wrapper.ts
ADDED
|
@@ -0,0 +1,126 @@
|
|
|
1
|
+
import type { GameState } from './index';
|
|
2
|
+
import * as engine from './src/engine';
|
|
3
|
+
import { playersSortedByScore } from './src/engine';
|
|
4
|
+
import { GameOptions } from './src/gamestate';
|
|
5
|
+
import type { LogMove } from './src/log';
|
|
6
|
+
import { Move, MoveName } from './src/move';
|
|
7
|
+
import { asserts } from './src/utils';
|
|
8
|
+
|
|
9
|
+
export async function init(
|
|
10
|
+
nbPlayers: number,
|
|
11
|
+
expansions: string[],
|
|
12
|
+
options: GameOptions,
|
|
13
|
+
seed?: string
|
|
14
|
+
): Promise<GameState> {
|
|
15
|
+
return engine.setup(nbPlayers, options, seed);
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
export function setPlayerMetaData(G: GameState, player: number, metaData: { name: string }): GameState {
|
|
19
|
+
G.players[player].name = metaData.name;
|
|
20
|
+
|
|
21
|
+
return G;
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
export async function move(G: GameState, move: Move, player: number): Promise<GameState> {
|
|
25
|
+
G = engine.move(G, move, player);
|
|
26
|
+
|
|
27
|
+
return G;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
export { ended, scores, stripSecret } from './src/engine';
|
|
31
|
+
|
|
32
|
+
export function rankings(G: GameState): number[] {
|
|
33
|
+
const sortedPlayers = playersSortedByScore(G);
|
|
34
|
+
sortedPlayers.forEach((player, index) => {
|
|
35
|
+
player.ranking = index + 1;
|
|
36
|
+
|
|
37
|
+
if (index > 0) {
|
|
38
|
+
const prev = sortedPlayers[index - 1];
|
|
39
|
+
if (
|
|
40
|
+
player.citiesPowered === prev.citiesPowered &&
|
|
41
|
+
player.money === prev.money &&
|
|
42
|
+
player.cities.length === prev.cities.length
|
|
43
|
+
) {
|
|
44
|
+
player.ranking = prev.ranking;
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
});
|
|
48
|
+
|
|
49
|
+
return G.players.map((pl) => sortedPlayers.find((spl) => pl.id === spl.id)!.ranking!);
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
export function factions(G: GameState): string[] {
|
|
53
|
+
return G.players.map((pl) => engine.playerColors[pl.id]);
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
export function replay(G: GameState, { to = Infinity }: { to: number }): GameState {
|
|
57
|
+
const oldPlayers = G.players;
|
|
58
|
+
|
|
59
|
+
const oldG = G;
|
|
60
|
+
|
|
61
|
+
G = engine.setup(G.players.length, G.options, G.seed);
|
|
62
|
+
|
|
63
|
+
for (let i = 0; i < oldPlayers.length && i < G.players.length; i++) {
|
|
64
|
+
G.players[i].name = oldPlayers[i].name;
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
for (const move of oldG.log.slice(0, to).filter((event) => event.type === 'move')) {
|
|
68
|
+
asserts<LogMove>(move);
|
|
69
|
+
|
|
70
|
+
G = engine.move(G, move.move, move.player);
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
return G;
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
export function round(G: GameState): number {
|
|
77
|
+
return G.round;
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
export async function dropPlayer(G: GameState, playerNum: number): Promise<GameState> {
|
|
81
|
+
const player = G.players[playerNum];
|
|
82
|
+
player.isDropped = true;
|
|
83
|
+
|
|
84
|
+
G.log.push({
|
|
85
|
+
type: 'event',
|
|
86
|
+
event: `Player ${playerNum} was dropped`,
|
|
87
|
+
});
|
|
88
|
+
|
|
89
|
+
if (player.availableMoves![MoveName.Pass]) {
|
|
90
|
+
G = engine.move(G, { name: MoveName.Pass, data: true }, playerNum);
|
|
91
|
+
} else {
|
|
92
|
+
while (G.currentPlayers.includes(playerNum)) {
|
|
93
|
+
G = engine.moveAI(G, playerNum);
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
return G;
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
export function currentPlayer(G: GameState): number[] {
|
|
101
|
+
return G.currentPlayers;
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
export function messages(G: GameState) {
|
|
105
|
+
return {
|
|
106
|
+
messages: [],
|
|
107
|
+
data: G,
|
|
108
|
+
};
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
export function logLength(G: GameState, _player?: number): number {
|
|
112
|
+
return G.log.length;
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
export function logSlice(G: GameState, options?: { player?: number; start?: number; end?: number }) {
|
|
116
|
+
const stripped = engine.stripSecret(G, options?.player);
|
|
117
|
+
return {
|
|
118
|
+
log: stripped.log.slice(options?.start, options?.end),
|
|
119
|
+
availableMoves:
|
|
120
|
+
options?.end === undefined
|
|
121
|
+
? stripped.players.map((pl) => pl.availableMoves)
|
|
122
|
+
: engine
|
|
123
|
+
.stripSecret(replay(G, { to: options.end }), options!.player)
|
|
124
|
+
.players.map((pl) => pl.availableMoves),
|
|
125
|
+
};
|
|
126
|
+
}
|