plotboilerplate 1.23.3 → 1.25.0

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Files changed (230) hide show
  1. package/README.md +19 -1
  2. package/dist/index.esm.js +1684 -394
  3. package/dist/index.esm.js.map +1 -1
  4. package/dist/index.esm.min.js +1 -1
  5. package/dist/index.esm.min.js.map +1 -1
  6. package/dist/plotboilerplate.browser.min.js +1 -1
  7. package/dist/plotboilerplate.browser.min.js.map +1 -1
  8. package/dist/plotboilerplate.js +12450 -11120
  9. package/dist/plotboilerplate.min.js +1 -1
  10. package/package.json +9 -5
  11. package/src/cjs/BezierPath.d.ts +41 -5
  12. package/src/cjs/BezierPath.js +52 -2
  13. package/src/cjs/BezierPath.js.map +1 -1
  14. package/src/cjs/Bounds.d.ts +67 -3
  15. package/src/cjs/Bounds.js +101 -3
  16. package/src/cjs/Bounds.js.map +1 -1
  17. package/src/cjs/Circle.d.ts +46 -4
  18. package/src/cjs/Circle.js +82 -3
  19. package/src/cjs/Circle.js.map +1 -1
  20. package/src/cjs/CircleSector.d.ts +51 -2
  21. package/src/cjs/CircleSector.js +112 -3
  22. package/src/cjs/CircleSector.js.map +1 -1
  23. package/src/cjs/CubicBezierCurve.d.ts +113 -7
  24. package/src/cjs/CubicBezierCurve.js +281 -33
  25. package/src/cjs/CubicBezierCurve.js.map +1 -1
  26. package/src/cjs/Line.d.ts +38 -3
  27. package/src/cjs/Line.js +64 -1
  28. package/src/cjs/Line.js.map +1 -1
  29. package/src/cjs/PlotBoilerplate.d.ts +37 -6
  30. package/src/cjs/PlotBoilerplate.js +224 -125
  31. package/src/cjs/PlotBoilerplate.js.map +1 -1
  32. package/src/cjs/Polygon.d.ts +68 -5
  33. package/src/cjs/Polygon.js +143 -22
  34. package/src/cjs/Polygon.js.map +1 -1
  35. package/src/cjs/Triangle.d.ts +52 -3
  36. package/src/cjs/Triangle.js +80 -1
  37. package/src/cjs/Triangle.js.map +1 -1
  38. package/src/cjs/VEllipse.d.ts +62 -3
  39. package/src/cjs/VEllipse.js +181 -17
  40. package/src/cjs/VEllipse.js.map +1 -1
  41. package/src/cjs/VEllipseSector.d.ts +86 -2
  42. package/src/cjs/VEllipseSector.js +148 -4
  43. package/src/cjs/VEllipseSector.js.map +1 -1
  44. package/src/cjs/Vector.d.ts +12 -2
  45. package/src/cjs/Vector.js +15 -2
  46. package/src/cjs/Vector.js.map +1 -1
  47. package/src/cjs/VertTuple.d.ts +28 -4
  48. package/src/cjs/VertTuple.js +36 -3
  49. package/src/cjs/VertTuple.js.map +1 -1
  50. package/src/cjs/Vertex.d.ts +31 -4
  51. package/src/cjs/Vertex.js +35 -1
  52. package/src/cjs/Vertex.js.map +1 -1
  53. package/src/cjs/interfaces/core.d.ts +67 -0
  54. package/src/cjs/interfaces/core.js +4 -0
  55. package/src/cjs/interfaces/core.js.map +1 -1
  56. package/src/cjs/utils/algorithms/convexPolygonIncircle.d.ts +2 -1
  57. package/src/cjs/utils/algorithms/convexPolygonIncircle.js +14 -6
  58. package/src/cjs/utils/algorithms/convexPolygonIncircle.js.map +1 -1
  59. package/src/cjs/utils/createRandomizedPolygon.d.ts +14 -0
  60. package/src/cjs/utils/createRandomizedPolygon.js +32 -0
  61. package/src/cjs/utils/createRandomizedPolygon.js.map +1 -0
  62. package/src/cjs/utils/datastructures/Color.d.ts +147 -1
  63. package/src/cjs/utils/datastructures/Color.js +385 -41
  64. package/src/cjs/utils/datastructures/Color.js.map +1 -1
  65. package/src/cjs/utils/datastructures/ColorGradient.d.ts +79 -0
  66. package/src/cjs/utils/datastructures/ColorGradient.js +171 -0
  67. package/src/cjs/utils/datastructures/ColorGradient.js.map +1 -0
  68. package/src/cjs/utils/dom/components/ColorGradientPicker.d.ts +245 -0
  69. package/src/cjs/utils/dom/components/ColorGradientPicker.js +667 -0
  70. package/src/cjs/utils/dom/components/ColorGradientPicker.js.map +1 -0
  71. package/src/cjs/utils/dom/components/ColorGradientPickerJSX.d.ts +129 -0
  72. package/src/cjs/utils/dom/components/ColorGradientPickerJSX.js +520 -0
  73. package/src/cjs/utils/dom/components/ColorGradientPickerJSX.js.map +1 -0
  74. package/src/cjs/utils/dom/components/ColorGradientSelector.d.ts +117 -0
  75. package/src/cjs/utils/dom/components/ColorGradientSelector.js +325 -0
  76. package/src/cjs/utils/dom/components/ColorGradientSelector.js.map +1 -0
  77. package/src/cjs/utils/dom/components/Test.d.ts +7 -0
  78. package/src/cjs/utils/dom/components/Test.js +30 -0
  79. package/src/cjs/utils/dom/components/Test.js.map +1 -0
  80. package/src/cjs/utils/dom/guiSizeToggler.js +1 -1
  81. package/src/cjs/utils/dom/guiSizeToggler.js.map +1 -1
  82. package/src/cjs/utils/helpers/BezierPathInteractionHelper.d.ts +16 -8
  83. package/src/cjs/utils/helpers/BezierPathInteractionHelper.js +49 -28
  84. package/src/cjs/utils/helpers/BezierPathInteractionHelper.js.map +1 -1
  85. package/src/cjs/utils/helpers/CircleHelper.d.ts +10 -1
  86. package/src/cjs/utils/helpers/CircleHelper.js +13 -2
  87. package/src/cjs/utils/helpers/CircleHelper.js.map +1 -1
  88. package/src/cjs/utils/helpers/CircleSectorHelper.d.ts +11 -2
  89. package/src/cjs/utils/helpers/CircleSectorHelper.js +20 -20
  90. package/src/cjs/utils/helpers/CircleSectorHelper.js.map +1 -1
  91. package/src/cjs/utils/helpers/TriangleHelper.d.ts +57 -0
  92. package/src/cjs/utils/helpers/TriangleHelper.js +83 -0
  93. package/src/cjs/utils/helpers/TriangleHelper.js.map +1 -0
  94. package/src/cjs/utils/helpers/VEllipseHelper.d.ts +32 -0
  95. package/src/cjs/utils/helpers/VEllipseHelper.js +88 -0
  96. package/src/cjs/utils/helpers/VEllipseHelper.js.map +1 -0
  97. package/src/cjs/utils/helpers/VEllipseSectorHelper.d.ts +44 -4
  98. package/src/cjs/utils/helpers/VEllipseSectorHelper.js +108 -25
  99. package/src/cjs/utils/helpers/VEllipseSectorHelper.js.map +1 -1
  100. package/src/cjs/utils/parsers/LinearColorGradientParser.d.ts +78 -0
  101. package/src/cjs/utils/parsers/LinearColorGradientParser.js +224 -0
  102. package/src/cjs/utils/parsers/LinearColorGradientParser.js.map +1 -0
  103. package/src/createDemoDrawables.js +4 -1
  104. package/src/esm/BezierPath.d.ts +41 -5
  105. package/src/esm/BezierPath.js +50 -2
  106. package/src/esm/BezierPath.js.map +1 -1
  107. package/src/esm/Bounds.d.ts +67 -3
  108. package/src/esm/Bounds.js +101 -3
  109. package/src/esm/Bounds.js.map +1 -1
  110. package/src/esm/Circle.d.ts +46 -4
  111. package/src/esm/Circle.js +79 -3
  112. package/src/esm/Circle.js.map +1 -1
  113. package/src/esm/CircleSector.d.ts +51 -2
  114. package/src/esm/CircleSector.js +108 -3
  115. package/src/esm/CircleSector.js.map +1 -1
  116. package/src/esm/CubicBezierCurve.d.ts +113 -7
  117. package/src/esm/CubicBezierCurve.js +277 -33
  118. package/src/esm/CubicBezierCurve.js.map +1 -1
  119. package/src/esm/Line.d.ts +38 -3
  120. package/src/esm/Line.js +62 -1
  121. package/src/esm/Line.js.map +1 -1
  122. package/src/esm/PlotBoilerplate.d.ts +37 -6
  123. package/src/esm/PlotBoilerplate.js +224 -125
  124. package/src/esm/PlotBoilerplate.js.map +1 -1
  125. package/src/esm/Polygon.d.ts +68 -5
  126. package/src/esm/Polygon.js +138 -22
  127. package/src/esm/Polygon.js.map +1 -1
  128. package/src/esm/Triangle.d.ts +52 -3
  129. package/src/esm/Triangle.js +77 -1
  130. package/src/esm/Triangle.js.map +1 -1
  131. package/src/esm/VEllipse.d.ts +62 -3
  132. package/src/esm/VEllipse.js +178 -17
  133. package/src/esm/VEllipse.js.map +1 -1
  134. package/src/esm/VEllipseSector.d.ts +86 -2
  135. package/src/esm/VEllipseSector.js +146 -7
  136. package/src/esm/VEllipseSector.js.map +1 -1
  137. package/src/esm/Vector.d.ts +12 -2
  138. package/src/esm/Vector.js +15 -2
  139. package/src/esm/Vector.js.map +1 -1
  140. package/src/esm/VertTuple.d.ts +28 -4
  141. package/src/esm/VertTuple.js +36 -3
  142. package/src/esm/VertTuple.js.map +1 -1
  143. package/src/esm/Vertex.d.ts +31 -4
  144. package/src/esm/Vertex.js +35 -1
  145. package/src/esm/Vertex.js.map +1 -1
  146. package/src/esm/interfaces/core.d.ts +67 -0
  147. package/src/esm/interfaces/core.js +4 -0
  148. package/src/esm/interfaces/core.js.map +1 -1
  149. package/src/esm/utils/algorithms/convexPolygonIncircle.d.ts +2 -1
  150. package/src/esm/utils/algorithms/convexPolygonIncircle.js +15 -7
  151. package/src/esm/utils/algorithms/convexPolygonIncircle.js.map +1 -1
  152. package/src/esm/utils/algorithms/createRandomizedPolygon.d.ts +14 -0
  153. package/src/esm/utils/algorithms/createRandomizedPolygon.js +28 -0
  154. package/src/esm/utils/algorithms/createRandomizedPolygon.js.map +1 -0
  155. package/src/esm/utils/createRandomizedPolygon.d.ts +14 -0
  156. package/src/esm/utils/createRandomizedPolygon.js +28 -0
  157. package/src/esm/utils/createRandomizedPolygon.js.map +1 -0
  158. package/src/esm/utils/datastructures/Color.d.ts +147 -1
  159. package/src/esm/utils/datastructures/Color.js +386 -42
  160. package/src/esm/utils/datastructures/Color.js.map +1 -1
  161. package/src/esm/utils/datastructures/ColorGradient.d.ts +79 -0
  162. package/src/esm/utils/datastructures/ColorGradient.js +166 -0
  163. package/src/esm/utils/datastructures/ColorGradient.js.map +1 -0
  164. package/src/esm/utils/dom/components/ColorGradientPicker.d.ts +245 -0
  165. package/src/esm/utils/dom/components/ColorGradientPicker.js +732 -0
  166. package/src/esm/utils/dom/components/ColorGradientPicker.js.map +1 -0
  167. package/src/esm/utils/dom/components/ColorGradientPickerJSX.d.ts +129 -0
  168. package/src/esm/utils/dom/components/ColorGradientPickerJSX.js +582 -0
  169. package/src/esm/utils/dom/components/ColorGradientPickerJSX.js.map +1 -0
  170. package/src/esm/utils/dom/components/ColorGradientSelector.d.ts +117 -0
  171. package/src/esm/utils/dom/components/ColorGradientSelector.js +332 -0
  172. package/src/esm/utils/dom/components/ColorGradientSelector.js.map +1 -0
  173. package/src/esm/utils/dom/components/Test.d.ts +7 -0
  174. package/src/esm/utils/dom/components/Test.js +26 -0
  175. package/src/esm/utils/dom/components/Test.js.map +1 -0
  176. package/src/esm/utils/dom/guiSizeToggler.js +1 -1
  177. package/src/esm/utils/dom/guiSizeToggler.js.map +1 -1
  178. package/src/esm/utils/helpers/BezierPathInteractionHelper.d.ts +16 -8
  179. package/src/esm/utils/helpers/BezierPathInteractionHelper.js +47 -27
  180. package/src/esm/utils/helpers/BezierPathInteractionHelper.js.map +1 -1
  181. package/src/esm/utils/helpers/CircleHelper.d.ts +10 -1
  182. package/src/esm/utils/helpers/CircleHelper.js +13 -2
  183. package/src/esm/utils/helpers/CircleHelper.js.map +1 -1
  184. package/src/esm/utils/helpers/CircleSectorHelper.d.ts +11 -2
  185. package/src/esm/utils/helpers/CircleSectorHelper.js +20 -20
  186. package/src/esm/utils/helpers/CircleSectorHelper.js.map +1 -1
  187. package/src/esm/utils/helpers/TriangleHelper.d.ts +57 -0
  188. package/src/esm/utils/helpers/TriangleHelper.js +78 -0
  189. package/src/esm/utils/helpers/TriangleHelper.js.map +1 -0
  190. package/src/esm/utils/helpers/VEllipseHelper.d.ts +32 -0
  191. package/src/esm/utils/helpers/VEllipseHelper.js +83 -0
  192. package/src/esm/utils/helpers/VEllipseHelper.js.map +1 -0
  193. package/src/esm/utils/helpers/VEllipseSectorHelper.d.ts +44 -4
  194. package/src/esm/utils/helpers/VEllipseSectorHelper.js +107 -24
  195. package/src/esm/utils/helpers/VEllipseSectorHelper.js.map +1 -1
  196. package/src/esm/utils/parsers/LinearColorGradientParser.d.ts +78 -0
  197. package/src/esm/utils/parsers/LinearColorGradientParser.js +217 -0
  198. package/src/esm/utils/parsers/LinearColorGradientParser.js.map +1 -0
  199. package/src/external.d.ts +9 -0
  200. package/src/ts/BezierPath.ts +58 -5
  201. package/src/ts/Bounds.ts +110 -6
  202. package/src/ts/Circle.ts +87 -5
  203. package/src/ts/CircleSector.ts +115 -5
  204. package/src/ts/CubicBezierCurve.ts +332 -42
  205. package/src/ts/Line.ts +66 -3
  206. package/src/ts/PlotBoilerplate.ts +236 -114
  207. package/src/ts/Polygon.ts +164 -29
  208. package/src/ts/Triangle.ts +85 -3
  209. package/src/ts/VEllipse.ts +214 -19
  210. package/src/ts/VEllipseSector.ts +154 -8
  211. package/src/ts/Vector.ts +16 -2
  212. package/src/ts/VertTuple.ts +39 -4
  213. package/src/ts/Vertex.ts +40 -4
  214. package/src/ts/interfaces/core.ts +73 -0
  215. package/src/ts/utils/algorithms/convexPolygonIncircle.ts +82 -78
  216. package/src/ts/utils/createRandomizedPolygon.ts +31 -0
  217. package/src/ts/utils/datastructures/Color.ts +423 -44
  218. package/src/ts/utils/datastructures/ColorGradient.ts +196 -0
  219. package/src/ts/utils/dom/components/ColorGradientPicker.tsx +877 -0
  220. package/src/ts/utils/dom/components/ColorGradientSelector.tsx +445 -0
  221. package/src/ts/utils/dom/components/Test.tsx +44 -0
  222. package/src/ts/utils/dom/components/_ColorGradientPicker_raw.ts_ +392 -0
  223. package/src/ts/utils/dom/guiSizeToggler.ts +1 -1
  224. package/src/ts/utils/helpers/BezierPathInteractionHelper.ts +61 -35
  225. package/src/ts/utils/helpers/CircleHelper.ts +17 -3
  226. package/src/ts/utils/helpers/CircleSectorHelper.ts +118 -126
  227. package/src/ts/utils/helpers/TriangleHelper.ts +102 -0
  228. package/src/ts/utils/helpers/VEllipseHelper.ts +115 -0
  229. package/src/ts/utils/helpers/VEllipseSectorHelper.ts +144 -26
  230. package/src/ts/utils/parsers/LinearColorGradientParser.ts +297 -0
package/src/ts/Vertex.ts CHANGED
@@ -33,7 +33,10 @@
33
33
  * @modified 2023-09-29 Added the `Vertex.abs()` method as it seems useful.
34
34
  * @modified 2024-03-08 Added the optional `precision` param to the `toString` method.
35
35
  * @modified 2024-12-17 Outsourced the euclidean distance calculation of `Vertex.distance` to `geomutils.dist4`.
36
- * @version 2.9.1
36
+ * @modified 2025-03-24 Making the second parameter `center` of the `Vertex.rotate` method optional.
37
+ * @modified 2025-04-13 Adding the `Vertex.move(amount: XYCoords)` method (does the same as `add`, added by naming convention).
38
+ * @modified 2025-05-07 Class `Vertex` is now implementing interface `IBounded` (to meet convention).
39
+ * @version 2.11.0
37
40
  *
38
41
  * @file Vertex
39
42
  * @public
@@ -42,8 +45,9 @@
42
45
  import { IVertexAttr, VertexAttr } from "./VertexAttr";
43
46
  import { UIDGenerator } from "./UIDGenerator";
44
47
  import { VertexListeners } from "./VertexListeners";
45
- import { XYCoords, SVGSerializable, UID } from "./interfaces";
48
+ import { XYCoords, SVGSerializable, UID, IBounded } from "./interfaces";
46
49
  import { geomutils } from "./geomutils";
50
+ import { Bounds } from "./Bounds";
47
51
 
48
52
  /**
49
53
  * @classdesc A vertex is a pair of two numbers.<br>
@@ -59,7 +63,7 @@ import { geomutils } from "./geomutils";
59
63
  * @requires XYCoords
60
64
  *
61
65
  */
62
- export class Vertex implements XYCoords, SVGSerializable {
66
+ export class Vertex implements IBounded, XYCoords, SVGSerializable {
63
67
  private static readonly ZERO = new Vertex(0, 0);
64
68
 
65
69
  /**
@@ -272,6 +276,22 @@ export class Vertex implements XYCoords, SVGSerializable {
272
276
  return this;
273
277
  }
274
278
 
279
+ /**
280
+ * Move this point by the given amount.
281
+ *
282
+ * This method just calls `add(amount).
283
+ *
284
+ *
285
+ * @method move
286
+ * @param {Vertex} amount - The amount to move this vertex.
287
+ * @return {Vertex} this - For chaining.
288
+ * @instance
289
+ * @memberof Vertex
290
+ */
291
+ move(amount: XYCoords): Vertex {
292
+ return this.add(amount);
293
+ }
294
+
275
295
  /**
276
296
  * Add the passed amounts to the x- and y- components of this vertex.
277
297
  *
@@ -554,7 +574,7 @@ export class Vertex implements XYCoords, SVGSerializable {
554
574
  * @instance
555
575
  * @memberof Vertex
556
576
  **/
557
- rotate(angle: number, center: XYCoords | undefined): Vertex {
577
+ rotate(angle: number, center?: XYCoords | undefined): Vertex {
558
578
  if (!center || typeof center === "undefined") {
559
579
  center = { x: 0, y: 0 };
560
580
  }
@@ -627,6 +647,22 @@ export class Vertex implements XYCoords, SVGSerializable {
627
647
  return this;
628
648
  }
629
649
 
650
+ //--- BEGIN --- Implement interface `IBounded`
651
+ /**
652
+ * Get the bounding box (bounds) of this Vertex.
653
+ * This is just by convention – any vertex is just a position without any useful with or height (0).
654
+ *
655
+ * @method getBounds
656
+ * @instance
657
+ * @memberof Vertex
658
+ * @return {Bounds} The rectangular bounds of this Vertex (width and height are zero).
659
+ **/
660
+ getBounds(): Bounds {
661
+ // return Bounds.computeFromVertices([this.a, this.b, this.c]);
662
+ return Bounds.computeFromVertices([this]);
663
+ }
664
+ //--- END --- Implement interface `IBounded`
665
+
630
666
  /**
631
667
  * Get a string representation of this vertex.
632
668
  *
@@ -20,6 +20,10 @@
20
20
  * @modified 2023-02-10 All non-function attributes of the `Config` interface are now mandatory.
21
21
  * @modified 2023-09-29 Added the `randomPoint(...)` function declaration to the IBounds interface.
22
22
  * @modified 2024-08-25 Added the `CSSBackdropFilterParams` params to the global params (all optional).
23
+ * @modified 2025-03-29 Added interface `Intersectable`.
24
+ * @modified 2025-04-16 Added interface `IBounded`.
25
+ * @modified 2025-05-07 Added callback `onContentChanged` to PB to track if the drawable content changed.
26
+ * @modified 2025-06-07 Adding helper type `PolygonIntersectionTuple` for re-usability.
23
27
  **/
24
28
 
25
29
  import { Vertex } from "../Vertex";
@@ -37,6 +41,7 @@ import { PlotBoilerplate } from "../PlotBoilerplate";
37
41
  import { DrawLib } from "./DrawLib";
38
42
  import { PBText } from "../PBText";
39
43
  import { CSSBackdropFilterParams } from "./externals";
44
+ import { VertTuple } from "../VertTuple";
40
45
 
41
46
  /**
42
47
  * @classdesc Coordinates (x,y) on the plane.
@@ -111,6 +116,18 @@ export interface CanvasWrapper {
111
116
  setSize: (width: number, height: number) => void;
112
117
  element: HTMLCanvasElement | SVGElement;
113
118
  }
119
+
120
+ /**
121
+ * The interface for PB change events.
122
+ */
123
+ export interface IPBChangeEvent {
124
+ type: "DRAWABLES_ADDED" | "DRAWABLES_REMOVED";
125
+ addedDrawables: Array<Drawable>;
126
+ removedDrawables: Array<Drawable>;
127
+ }
128
+
129
+ export type PBContentChangeListener = (event: IPBChangeEvent) => void; // A callback function that will be triggered after content changed.
130
+
114
131
  /**
115
132
  * The config that's used by PB.
116
133
  */
@@ -261,3 +278,59 @@ export interface IDraggable {
261
278
  isVertex(): boolean;
262
279
  setVIndex(vindex: number): IDraggable;
263
280
  }
281
+
282
+ /**
283
+ * Shapes should implement this interface if they support intersection calculation.
284
+ */
285
+ export interface Intersectable {
286
+ /**
287
+ * Get all line intersections with this polygon.
288
+ *
289
+ * This method returns all intersections (as vertices) with this shape. The returned array of vertices is in no specific order.
290
+ *
291
+ * See demo `47-closest-vector-projection-on-polygon` for how it works.
292
+ *
293
+ * @param {VertTuple} line - The line to find intersections with.
294
+ * @param {boolean} inVectorBoundsOnly - (default=false) If set to true only intersecion points on the passed vector are returned (located strictly between start and end vertex).
295
+ * @returns {Array<Vertex>} - An array of all intersections within this shape's bounds.
296
+ */
297
+ lineIntersections(line: VertTuple<any>, inVectorBoundsOnly?: boolean): Array<Vertex>;
298
+
299
+ /**
300
+ * Get all line intersections of this polygon and their tangents along the shape.
301
+ *
302
+ * This method returns all intersection tangents (as vectors) with this shape. The returned array of vectors is in no specific order.
303
+ *
304
+ * @param {VertTuple} line - The line to find intersections with.
305
+ * @param {boolean} inVectorBoundsOnly - (default=false) If set to true only intersecion points on the passed vector are returned (located strictly between start and end vertex).
306
+ * @returns {Array<Vector>} - An array of all intersection tangents within this shape's bounds.
307
+ */
308
+ lineIntersectionTangents(line: VertTuple<any>, inVectorBoundsOnly?: boolean): Array<Vector>;
309
+ }
310
+
311
+ export interface IBounded {
312
+ /**
313
+ * Get the bounding box (bounds) of this shape.
314
+ *
315
+ * @method getBounds
316
+ * @return {Bounds} The rectangular bounds of this shape.
317
+ **/
318
+ getBounds(): IBounds;
319
+ }
320
+
321
+ export interface IShapeInteractionHelper {
322
+ /**
323
+ * Let this shape helper draw it's handle lines. It's up to the helper what they look like.
324
+ * @param {DrawLib<any>} draw - The draw library to use.
325
+ * @param {DrawLib<any>} fill - The fill library to use.
326
+ */
327
+ drawHandleLines(draw: DrawLib<any>, fill: DrawLib<any>): void;
328
+
329
+ /**
330
+ * Destroys this helper. This means that all listeners get released and this helper
331
+ * will not receive or handle any events.
332
+ */
333
+ destroy(): void;
334
+ }
335
+
336
+ export type PolygonIntersectionTuple<T> = { edgeIndex: number; intersection: T };
@@ -1,8 +1,9 @@
1
- /**
1
+ /**
2
2
  * @author mbostock, extended and ported to TypeScript by Ikaros Kappler
3
3
  * @date 2020-05-19
4
4
  * @modified 2021-02-08 Fixed a lot of es2015 compatibility issues.
5
- * @version 1.0.2
5
+ * @modified 2024-03-24 Fixing some unstrict types to match with the new Typescript settings.
6
+ * @version 1.0.3
6
7
  * @file contextPolygonIncircle
7
8
  * @public
8
9
  */
@@ -14,17 +15,16 @@ import { Polygon } from "../../Polygon";
14
15
  import { Triangle } from "../../Triangle";
15
16
  import { Vertex } from "../../Vertex";
16
17
 
17
-
18
18
  /**
19
19
  * For circle-polygon-intersection-count detection we need an epsilon to
20
20
  * eliminate smaller precision errors.
21
21
  */
22
- const EPS : number = 0.000001;
22
+ const EPS: number = 0.000001;
23
23
 
24
24
  export interface PolygonIncircle {
25
- circle : Circle;
26
- triangle : Triangle;
27
- };
25
+ circle: Circle;
26
+ triangle: Triangle;
27
+ }
28
28
 
29
29
  /**
30
30
  * Compute the max sized inlying circle in the given convex (!) polygon - also called the
@@ -50,54 +50,60 @@ export interface PolygonIncircle {
50
50
  * @param {Polygon} convexHull - The actual convex polygon.
51
51
  * @return {PolygonIncircle} A pair of a circle (the incircle) and a triangle (the three points where the circle is touching the polygon).
52
52
  */
53
- export const convexPolygonIncircle = ( convexHull:Polygon ) : PolygonIncircle => {
54
- var n : number = convexHull.vertices.length;
55
- var bestCircle : Circle|undefined = undefined;
56
- var bestTriangle : Triangle|undefined = undefined;
57
- for( var a = 0; a < n; a++ ) {
58
- for( var b = a+1; b < n; b++ ) {
59
- for( var c = b+1; c < n; c++ ) {
60
- // As these lines are part of the convex hull, we know that
61
- // * line a preceeds line b and
62
- // * line b preceeds line c :)
63
- let lineA : Line = new Line( convexHull.vertices[a], convexHull.vertices[(a+1)%n] );
64
- let lineB : Line = new Line( convexHull.vertices[b], convexHull.vertices[(b+1)%n] );
65
- let lineC : Line = new Line( convexHull.vertices[c], convexHull.vertices[(c+1)%n] );
66
-
67
- // Find intersections by expanding the lines
68
- let vertB : Vertex = lineA.intersection(lineB);
69
- let vertC : Vertex = lineB.intersection(lineC);
70
-
71
- // An object: { center: Vertex, radius: number }
72
- let triangle : Triangle = getTangentTriangle4( lineA.a, vertB, vertC, lineC.b );
73
- // Workaround. There will be a future version where the 'getCircumCircle()' functions
74
- // returns a real Circle instance.
75
- let _circle : Circle = triangle.getCircumcircle();
76
- let circle : Circle = new Circle( _circle.center, _circle.radius );
77
-
78
- // Count the number of intersections with the convex hull:
79
- // If there are exactly three, we have found an in-lying circle.
80
- // * Check if this one is better (bigger) than the old one.
81
- // * Also check if the circle is located inside the polygon;
82
- // The construction can, in some cases, produce an out-lying circle.
83
- if( !convexHull.containsVert(circle.center) ) {
84
- continue;
85
- }
86
- var circleIntersections : Array<number> = findCircleIntersections( convexHull, circle );
87
- if( circleIntersections.length == 3 && (bestCircle == undefined || bestCircle.radius < circle.radius) ) {
88
- bestCircle = circle;
89
- bestTriangle = triangle;
90
- }
91
- }
92
- }
53
+ export const convexPolygonIncircle = (convexHull: Polygon): PolygonIncircle => {
54
+ var n: number = convexHull.vertices.length;
55
+ var bestCircle: Circle | null = null;
56
+ var bestTriangle: Triangle | null = null;
57
+ for (var a = 0; a < n; a++) {
58
+ for (var b = a + 1; b < n; b++) {
59
+ for (var c = b + 1; c < n; c++) {
60
+ // As these lines are part of the convex hull, we know that
61
+ // * line a preceeds line b and
62
+ // * line b preceeds line c :)
63
+ let lineA: Line = new Line(convexHull.vertices[a], convexHull.vertices[(a + 1) % n]);
64
+ let lineB: Line = new Line(convexHull.vertices[b], convexHull.vertices[(b + 1) % n]);
65
+ let lineC: Line = new Line(convexHull.vertices[c], convexHull.vertices[(c + 1) % n]);
66
+
67
+ // Find intersections by expanding the lines
68
+ let vertB: Vertex | null = lineA.intersection(lineB);
69
+ let vertC: Vertex | null = lineB.intersection(lineC);
70
+
71
+ if (!vertB || !vertC) {
72
+ continue;
73
+ }
74
+
75
+ // An object: { center: Vertex, radius: number }
76
+ let triangle: Triangle | null = getTangentTriangle4(lineA.a, vertB, vertC, lineC.b);
77
+ if (!triangle) {
78
+ continue;
79
+ }
80
+
81
+ // Workaround. There will be a future version where the 'getCircumCircle()' functions
82
+ // returns a real Circle instance.
83
+ let _circle: Circle = triangle.getCircumcircle();
84
+ let circle: Circle = new Circle(_circle.center, _circle.radius);
85
+
86
+ // Count the number of intersections with the convex hull:
87
+ // If there are exactly three, we have found an in-lying circle.
88
+ // * Check if this one is better (bigger) than the old one.
89
+ // * Also check if the circle is located inside the polygon;
90
+ // The construction can, in some cases, produce an out-lying circle.
91
+ if (!convexHull.containsVert(circle.center)) {
92
+ continue;
93
+ }
94
+ var circleIntersections: Array<number> = findCircleIntersections(convexHull, circle);
95
+ if (circleIntersections.length == 3 && (bestCircle == undefined || bestCircle.radius < circle.radius)) {
96
+ bestCircle = circle;
97
+ bestTriangle = triangle;
98
+ }
99
+ }
93
100
  }
94
- return { circle : bestCircle,
95
- triangle : bestTriangle };
101
+ }
102
+ return { circle: bestCircle as Circle, triangle: bestTriangle as Triangle };
96
103
  };
97
104
 
98
-
99
105
  /**
100
- * This function computes the three points for the inner maximum circle
106
+ * This function computes the three points for the inner maximum circle
101
107
  * lying tangential to the three subsequential lines (given by four points).
102
108
  *
103
109
  * Compute the circle from that triangle by using Triangle.getCircumcircle().
@@ -114,26 +120,26 @@ export const convexPolygonIncircle = ( convexHull:Polygon ) : PolygonIncircle =>
114
120
  * @param {Vertex} vertD - The fourth point of the three connected lines.
115
121
  * @return {Triangle} The triangle of the circular tangential points with the given lines (3 or 4 of them).
116
122
  */
117
- const getTangentTriangle4 = ( vertA : Vertex,
118
- vertB : Vertex,
119
- vertC : Vertex,
120
- vertD : Vertex ) : Triangle => {
121
- const lineA : Line = new Line(vertA,vertB);
122
- const lineB : Line = new Line(vertB,vertC);
123
- const lineC : Line = new Line(vertC,vertD);
123
+ const getTangentTriangle4 = (vertA: Vertex, vertB: Vertex, vertC: Vertex, vertD: Vertex): Triangle | null => {
124
+ const lineA: Line = new Line(vertA, vertB);
125
+ const lineB: Line = new Line(vertB, vertC);
126
+ const lineC: Line = new Line(vertC, vertD);
124
127
 
125
- const bisector1 : Line = geomutils.nsectAngle( vertB, vertA, vertC, 2 )[0]; // bisector of first triangle
126
- const bisector2 : Line = geomutils.nsectAngle( vertC, vertB, vertD, 2 )[0]; // bisector of second triangle
127
- const intersection : Vertex = bisector1.intersection( bisector2 );
128
+ const bisector1: Line = geomutils.nsectAngle(vertB, vertA, vertC, 2)[0]; // bisector of first triangle
129
+ const bisector2: Line = geomutils.nsectAngle(vertC, vertB, vertD, 2)[0]; // bisector of second triangle
130
+ const intersection: Vertex | null = bisector1.intersection(bisector2);
128
131
 
129
- // Find the closest points on one of the polygon lines (all have same distance by construction)
130
- const circleIntersA : Vertex = lineA.getClosestPoint( intersection );
131
- const circleIntersB : Vertex = lineB.getClosestPoint( intersection );
132
- const circleIntersC : Vertex = lineC.getClosestPoint( intersection );
132
+ if (!intersection) {
133
+ return null;
134
+ }
133
135
 
134
- return new Triangle(circleIntersA, circleIntersB, circleIntersC);
135
- };
136
+ // Find the closest points on one of the polygon lines (all have same distance by construction)
137
+ const circleIntersA: Vertex = lineA.getClosestPoint(intersection);
138
+ const circleIntersB: Vertex = lineB.getClosestPoint(intersection);
139
+ const circleIntersC: Vertex = lineC.getClosestPoint(intersection);
136
140
 
141
+ return new Triangle(circleIntersA, circleIntersB, circleIntersC);
142
+ };
137
143
 
138
144
  /**
139
145
  * Find all intersecting lines (indices) on the polyon that intersect the circle.
@@ -142,16 +148,14 @@ const getTangentTriangle4 = ( vertA : Vertex,
142
148
  * @param {Circle} circle - The circle to detect the intersections with.
143
149
  * @return {Array<number>} The indices of those lines that intersect (or touch) the circle.
144
150
  **/
145
- const findCircleIntersections = ( convexHull:Polygon, circle:Circle ) : Array<number> => {
146
- var result = [];
147
- for( var i = 0; i < convexHull.vertices.length; i++ ) {
148
- var line : Line = new Line( convexHull.vertices[i], convexHull.vertices[(i+1)%convexHull.vertices.length] );
149
- // Use an epsilon here because circle coordinates can be kind of unprecise in the detail.
150
- if( circle.lineDistance(line) < EPS ) {
151
- result.push( i );
152
- }
151
+ const findCircleIntersections = (convexHull: Polygon, circle: Circle): Array<number> => {
152
+ const result: Array<number> = [];
153
+ for (var i = 0; i < convexHull.vertices.length; i++) {
154
+ var line: Line = new Line(convexHull.vertices[i], convexHull.vertices[(i + 1) % convexHull.vertices.length]);
155
+ // Use an epsilon here because circle coordinates can be kind of unprecise in the detail.
156
+ if (circle.lineDistance(line) < EPS) {
157
+ result.push(i);
153
158
  }
154
- return result;
159
+ }
160
+ return result;
155
161
  };
156
-
157
-
@@ -0,0 +1,31 @@
1
+ /**
2
+ * A helper function to generate randmoized non-intersecting polygons.
3
+ *
4
+ * @author Ikaros Kappler
5
+ * @date 2025-03-23 (ported to Typescript from a helper script from 2024)
6
+ * @version 1.0.0
7
+ */
8
+
9
+ import { Bounds } from "../Bounds";
10
+ import { Polygon } from "../Polygon";
11
+ import { Vertex } from "../Vertex";
12
+
13
+ /**
14
+ * @param numVertices
15
+ * @returns
16
+ */
17
+
18
+ export const createRandomizedPolygon = (numVertices: number, viewport: Bounds, createClockwise?: boolean) => {
19
+ const polygon = new Polygon();
20
+ for (var i = 0; i < numVertices; i++) {
21
+ const vert = new Vertex(viewport.getMinDimension() * 0.33, 0.0);
22
+ vert.rotate(((Math.PI * 2) / numVertices) * i);
23
+ vert.addXY(viewport.width * 0.1 * (1.0 - Math.random() * 2), viewport.height * 0.1 * (1.0 - Math.random() * 2));
24
+ polygon.addVertex(vert);
25
+ }
26
+ if (createClockwise && !polygon.isClockwise()) {
27
+ // Reverse
28
+ polygon.vertices = polygon.vertices.reverse();
29
+ }
30
+ return polygon;
31
+ };