playlist-data-engine 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (345) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +352 -0
  3. package/dist/__vite-browser-external-DYxpcVy9.js +4 -0
  4. package/dist/constants/DefaultClasses.d.ts +46 -0
  5. package/dist/constants/DefaultClasses.d.ts.map +1 -0
  6. package/dist/constants/DefaultEnchantments.d.ts +337 -0
  7. package/dist/constants/DefaultEnchantments.d.ts.map +1 -0
  8. package/dist/constants/DefaultEnemies.d.ts +83 -0
  9. package/dist/constants/DefaultEnemies.d.ts.map +1 -0
  10. package/dist/constants/DefaultEquipment.d.ts +23 -0
  11. package/dist/constants/DefaultEquipment.d.ts.map +1 -0
  12. package/dist/constants/DefaultFeatures.d.ts +22 -0
  13. package/dist/constants/DefaultFeatures.d.ts.map +1 -0
  14. package/dist/constants/DefaultRaces.d.ts +102 -0
  15. package/dist/constants/DefaultRaces.d.ts.map +1 -0
  16. package/dist/constants/DefaultSkills.d.ts +26 -0
  17. package/dist/constants/DefaultSkills.d.ts.map +1 -0
  18. package/dist/constants/DefaultSpells.d.ts +41 -0
  19. package/dist/constants/DefaultSpells.d.ts.map +1 -0
  20. package/dist/constants/EncounterBalance.d.ts +208 -0
  21. package/dist/constants/EncounterBalance.d.ts.map +1 -0
  22. package/dist/constants/EnemyEquipment.d.ts +71 -0
  23. package/dist/constants/EnemyEquipment.d.ts.map +1 -0
  24. package/dist/constants/EnemyRarity.d.ts +79 -0
  25. package/dist/constants/EnemyRarity.d.ts.map +1 -0
  26. package/dist/constants/EnemyTemplates/Construct.d.ts +63 -0
  27. package/dist/constants/EnemyTemplates/Construct.d.ts.map +1 -0
  28. package/dist/constants/EnemyTemplates/Dragon.d.ts +68 -0
  29. package/dist/constants/EnemyTemplates/Dragon.d.ts.map +1 -0
  30. package/dist/constants/EnemyTemplates/Elemental.d.ts +64 -0
  31. package/dist/constants/EnemyTemplates/Elemental.d.ts.map +1 -0
  32. package/dist/constants/EnemyTemplates/Fiend.d.ts +62 -0
  33. package/dist/constants/EnemyTemplates/Fiend.d.ts.map +1 -0
  34. package/dist/constants/EnemyTemplates/Monstrosity.d.ts +63 -0
  35. package/dist/constants/EnemyTemplates/Monstrosity.d.ts.map +1 -0
  36. package/dist/constants/EnemyTemplates/Undead.d.ts +61 -0
  37. package/dist/constants/EnemyTemplates/Undead.d.ts.map +1 -0
  38. package/dist/constants/ItemTemplates.d.ts +40 -0
  39. package/dist/constants/ItemTemplates.d.ts.map +1 -0
  40. package/dist/constants/MagicItems.d.ts +30 -0
  41. package/dist/constants/MagicItems.d.ts.map +1 -0
  42. package/dist/constants/SpellSlots.d.ts +30 -0
  43. package/dist/constants/SpellSlots.d.ts.map +1 -0
  44. package/dist/constants/StatScaling.d.ts +113 -0
  45. package/dist/constants/StatScaling.d.ts.map +1 -0
  46. package/dist/core/analysis/AudioAnalyzer.d.ts +599 -0
  47. package/dist/core/analysis/AudioAnalyzer.d.ts.map +1 -0
  48. package/dist/core/analysis/ColorExtractor.d.ts +64 -0
  49. package/dist/core/analysis/ColorExtractor.d.ts.map +1 -0
  50. package/dist/core/analysis/EssentiaPitchDetector.d.ts +282 -0
  51. package/dist/core/analysis/EssentiaPitchDetector.d.ts.map +1 -0
  52. package/dist/core/analysis/LevelSerializer.d.ts +265 -0
  53. package/dist/core/analysis/LevelSerializer.d.ts.map +1 -0
  54. package/dist/core/analysis/MelodyContourAnalyzer.d.ts +283 -0
  55. package/dist/core/analysis/MelodyContourAnalyzer.d.ts.map +1 -0
  56. package/dist/core/analysis/MultiBandAnalyzer.d.ts +214 -0
  57. package/dist/core/analysis/MultiBandAnalyzer.d.ts.map +1 -0
  58. package/dist/core/analysis/MusicClassifier.d.ts +524 -0
  59. package/dist/core/analysis/MusicClassifier.d.ts.map +1 -0
  60. package/dist/core/analysis/PitchAnalyzer.d.ts +266 -0
  61. package/dist/core/analysis/PitchAnalyzer.d.ts.map +1 -0
  62. package/dist/core/analysis/PitchDetector.d.ts +251 -0
  63. package/dist/core/analysis/PitchDetector.d.ts.map +1 -0
  64. package/dist/core/analysis/SpectrumScanner.d.ts +52 -0
  65. package/dist/core/analysis/SpectrumScanner.d.ts.map +1 -0
  66. package/dist/core/analysis/beat/BeatInterpolator.d.ts +477 -0
  67. package/dist/core/analysis/beat/BeatInterpolator.d.ts.map +1 -0
  68. package/dist/core/analysis/beat/BeatMapGenerator.d.ts +170 -0
  69. package/dist/core/analysis/beat/BeatMapGenerator.d.ts.map +1 -0
  70. package/dist/core/analysis/beat/BeatStream.d.ts +316 -0
  71. package/dist/core/analysis/beat/BeatStream.d.ts.map +1 -0
  72. package/dist/core/analysis/beat/BeatSubdivider.d.ts +205 -0
  73. package/dist/core/analysis/beat/BeatSubdivider.d.ts.map +1 -0
  74. package/dist/core/analysis/beat/BeatTracker.d.ts +137 -0
  75. package/dist/core/analysis/beat/BeatTracker.d.ts.map +1 -0
  76. package/dist/core/analysis/beat/CompositeStreamGenerator.d.ts +180 -0
  77. package/dist/core/analysis/beat/CompositeStreamGenerator.d.ts.map +1 -0
  78. package/dist/core/analysis/beat/DensityAnalyzer.d.ts +246 -0
  79. package/dist/core/analysis/beat/DensityAnalyzer.d.ts.map +1 -0
  80. package/dist/core/analysis/beat/DifficultyVariantGenerator.d.ts +1082 -0
  81. package/dist/core/analysis/beat/DifficultyVariantGenerator.d.ts.map +1 -0
  82. package/dist/core/analysis/beat/GrooveAnalyzer.d.ts +192 -0
  83. package/dist/core/analysis/beat/GrooveAnalyzer.d.ts.map +1 -0
  84. package/dist/core/analysis/beat/OnsetStrengthEnvelope.d.ts +133 -0
  85. package/dist/core/analysis/beat/OnsetStrengthEnvelope.d.ts.map +1 -0
  86. package/dist/core/analysis/beat/PhraseAnalyzer.d.ts +230 -0
  87. package/dist/core/analysis/beat/PhraseAnalyzer.d.ts.map +1 -0
  88. package/dist/core/analysis/beat/RhythmQuantizer.d.ts +399 -0
  89. package/dist/core/analysis/beat/RhythmQuantizer.d.ts.map +1 -0
  90. package/dist/core/analysis/beat/RhythmicBalancer.d.ts +262 -0
  91. package/dist/core/analysis/beat/RhythmicBalancer.d.ts.map +1 -0
  92. package/dist/core/analysis/beat/StreamScorer.d.ts +275 -0
  93. package/dist/core/analysis/beat/StreamScorer.d.ts.map +1 -0
  94. package/dist/core/analysis/beat/TempoAwareQuantizer.d.ts +256 -0
  95. package/dist/core/analysis/beat/TempoAwareQuantizer.d.ts.map +1 -0
  96. package/dist/core/analysis/beat/TempoDetector.d.ts +220 -0
  97. package/dist/core/analysis/beat/TempoDetector.d.ts.map +1 -0
  98. package/dist/core/analysis/beat/TransientDetector.d.ts +303 -0
  99. package/dist/core/analysis/beat/TransientDetector.d.ts.map +1 -0
  100. package/dist/core/analysis/beat/beatKeyHelpers.d.ts +180 -0
  101. package/dist/core/analysis/beat/beatKeyHelpers.d.ts.map +1 -0
  102. package/dist/core/analysis/beat/index.d.ts +41 -0
  103. package/dist/core/analysis/beat/index.d.ts.map +1 -0
  104. package/dist/core/analysis/beat/utils/audioUtils.d.ts +204 -0
  105. package/dist/core/analysis/beat/utils/audioUtils.d.ts.map +1 -0
  106. package/dist/core/analysis/beat/utils/beatInterpolationDebug.d.ts +404 -0
  107. package/dist/core/analysis/beat/utils/beatInterpolationDebug.d.ts.map +1 -0
  108. package/dist/core/analysis/beat/utils/subdivideBeatMap.d.ts +61 -0
  109. package/dist/core/analysis/beat/utils/subdivideBeatMap.d.ts.map +1 -0
  110. package/dist/core/analysis/beat/utils/unifyBeatMap.d.ts +33 -0
  111. package/dist/core/analysis/beat/utils/unifyBeatMap.d.ts.map +1 -0
  112. package/dist/core/analysis/index.d.ts +18 -0
  113. package/dist/core/analysis/index.d.ts.map +1 -0
  114. package/dist/core/combat/AI/AICombatRunner.d.ts +108 -0
  115. package/dist/core/combat/AI/AICombatRunner.d.ts.map +1 -0
  116. package/dist/core/combat/AI/CombatAI.d.ts +179 -0
  117. package/dist/core/combat/AI/CombatAI.d.ts.map +1 -0
  118. package/dist/core/combat/AI/CombatMetricsTracker.d.ts +30 -0
  119. package/dist/core/combat/AI/CombatMetricsTracker.d.ts.map +1 -0
  120. package/dist/core/combat/Analysis/BalanceValidator.d.ts +170 -0
  121. package/dist/core/combat/Analysis/BalanceValidator.d.ts.map +1 -0
  122. package/dist/core/combat/Analysis/ComparativeAnalyzer.d.ts +231 -0
  123. package/dist/core/combat/Analysis/ComparativeAnalyzer.d.ts.map +1 -0
  124. package/dist/core/combat/Analysis/DifficultyCalculator.d.ts +203 -0
  125. package/dist/core/combat/Analysis/DifficultyCalculator.d.ts.map +1 -0
  126. package/dist/core/combat/Analysis/ParameterSweep.d.ts +201 -0
  127. package/dist/core/combat/Analysis/ParameterSweep.d.ts.map +1 -0
  128. package/dist/core/combat/AttackResolver.d.ts +220 -0
  129. package/dist/core/combat/AttackResolver.d.ts.map +1 -0
  130. package/dist/core/combat/CombatEngine.d.ts +388 -0
  131. package/dist/core/combat/CombatEngine.d.ts.map +1 -0
  132. package/dist/core/combat/DiceRoller.d.ts +115 -0
  133. package/dist/core/combat/DiceRoller.d.ts.map +1 -0
  134. package/dist/core/combat/InitiativeRoller.d.ts +62 -0
  135. package/dist/core/combat/InitiativeRoller.d.ts.map +1 -0
  136. package/dist/core/combat/PartyAnalyzer.d.ts +215 -0
  137. package/dist/core/combat/PartyAnalyzer.d.ts.map +1 -0
  138. package/dist/core/combat/SeededDiceRoller.d.ts +120 -0
  139. package/dist/core/combat/SeededDiceRoller.d.ts.map +1 -0
  140. package/dist/core/combat/Simulation/CombatSimulator.d.ts +366 -0
  141. package/dist/core/combat/Simulation/CombatSimulator.d.ts.map +1 -0
  142. package/dist/core/combat/SpellCaster.d.ts +113 -0
  143. package/dist/core/combat/SpellCaster.d.ts.map +1 -0
  144. package/dist/core/config/index.d.ts +24 -0
  145. package/dist/core/config/index.d.ts.map +1 -0
  146. package/dist/core/config/progressionConfig.d.ts +73 -0
  147. package/dist/core/config/progressionConfig.d.ts.map +1 -0
  148. package/dist/core/config/sensorConfig.d.ts +134 -0
  149. package/dist/core/config/sensorConfig.d.ts.map +1 -0
  150. package/dist/core/equipment/BoxOpener.d.ts +175 -0
  151. package/dist/core/equipment/BoxOpener.d.ts.map +1 -0
  152. package/dist/core/equipment/EquipmentEffectApplier.d.ts +189 -0
  153. package/dist/core/equipment/EquipmentEffectApplier.d.ts.map +1 -0
  154. package/dist/core/equipment/EquipmentModifier.d.ts +327 -0
  155. package/dist/core/equipment/EquipmentModifier.d.ts.map +1 -0
  156. package/dist/core/equipment/EquipmentSpawnHelper.d.ts +246 -0
  157. package/dist/core/equipment/EquipmentSpawnHelper.d.ts.map +1 -0
  158. package/dist/core/equipment/EquipmentValidator.d.ts +173 -0
  159. package/dist/core/equipment/EquipmentValidator.d.ts.map +1 -0
  160. package/dist/core/extensions/ExtensionManager.d.ts +517 -0
  161. package/dist/core/extensions/ExtensionManager.d.ts.map +1 -0
  162. package/dist/core/extensions/WeightedSelector.d.ts +156 -0
  163. package/dist/core/extensions/WeightedSelector.d.ts.map +1 -0
  164. package/dist/core/extensions/index.d.ts +11 -0
  165. package/dist/core/extensions/index.d.ts.map +1 -0
  166. package/dist/core/extensions/initializeDefaults.d.ts +170 -0
  167. package/dist/core/extensions/initializeDefaults.d.ts.map +1 -0
  168. package/dist/core/features/FeatureEffectApplier.d.ts +102 -0
  169. package/dist/core/features/FeatureEffectApplier.d.ts.map +1 -0
  170. package/dist/core/features/FeatureQuery.d.ts +368 -0
  171. package/dist/core/features/FeatureQuery.d.ts.map +1 -0
  172. package/dist/core/features/FeatureTypes.d.ts +199 -0
  173. package/dist/core/features/FeatureTypes.d.ts.map +1 -0
  174. package/dist/core/features/FeatureValidator.d.ts +149 -0
  175. package/dist/core/features/FeatureValidator.d.ts.map +1 -0
  176. package/dist/core/features/index.d.ts +12 -0
  177. package/dist/core/features/index.d.ts.map +1 -0
  178. package/dist/core/generation/AbilityScoreCalculator.d.ts +83 -0
  179. package/dist/core/generation/AbilityScoreCalculator.d.ts.map +1 -0
  180. package/dist/core/generation/AppearanceGenerator.d.ts +32 -0
  181. package/dist/core/generation/AppearanceGenerator.d.ts.map +1 -0
  182. package/dist/core/generation/BeatConverter.d.ts +127 -0
  183. package/dist/core/generation/BeatConverter.d.ts.map +1 -0
  184. package/dist/core/generation/ButtonMapper.d.ts +346 -0
  185. package/dist/core/generation/ButtonMapper.d.ts.map +1 -0
  186. package/dist/core/generation/ButtonPatternLibrary.d.ts +92 -0
  187. package/dist/core/generation/ButtonPatternLibrary.d.ts.map +1 -0
  188. package/dist/core/generation/CRLevelConverter.d.ts +242 -0
  189. package/dist/core/generation/CRLevelConverter.d.ts.map +1 -0
  190. package/dist/core/generation/CharacterGenerator.d.ts +194 -0
  191. package/dist/core/generation/CharacterGenerator.d.ts.map +1 -0
  192. package/dist/core/generation/ClassSuggester.d.ts +184 -0
  193. package/dist/core/generation/ClassSuggester.d.ts.map +1 -0
  194. package/dist/core/generation/EnemyEquipmentGenerator.d.ts +151 -0
  195. package/dist/core/generation/EnemyEquipmentGenerator.d.ts.map +1 -0
  196. package/dist/core/generation/EnemyGenerator.d.ts +595 -0
  197. package/dist/core/generation/EnemyGenerator.d.ts.map +1 -0
  198. package/dist/core/generation/EquipmentGenerator.d.ts +204 -0
  199. package/dist/core/generation/EquipmentGenerator.d.ts.map +1 -0
  200. package/dist/core/generation/LegendaryGenerator.d.ts +213 -0
  201. package/dist/core/generation/LegendaryGenerator.d.ts.map +1 -0
  202. package/dist/core/generation/LevelGenerator.d.ts +390 -0
  203. package/dist/core/generation/LevelGenerator.d.ts.map +1 -0
  204. package/dist/core/generation/NamingEngine.d.ts +136 -0
  205. package/dist/core/generation/NamingEngine.d.ts.map +1 -0
  206. package/dist/core/generation/PitchBeatLinker.d.ts +150 -0
  207. package/dist/core/generation/PitchBeatLinker.d.ts.map +1 -0
  208. package/dist/core/generation/RaceSelector.d.ts +58 -0
  209. package/dist/core/generation/RaceSelector.d.ts.map +1 -0
  210. package/dist/core/generation/RhythmGenerator.d.ts +597 -0
  211. package/dist/core/generation/RhythmGenerator.d.ts.map +1 -0
  212. package/dist/core/generation/SkillAssigner.d.ts +78 -0
  213. package/dist/core/generation/SkillAssigner.d.ts.map +1 -0
  214. package/dist/core/generation/SpellManager.d.ts +132 -0
  215. package/dist/core/generation/SpellManager.d.ts.map +1 -0
  216. package/dist/core/generation/SpellcastingGenerator.d.ts +255 -0
  217. package/dist/core/generation/SpellcastingGenerator.d.ts.map +1 -0
  218. package/dist/core/generation/index.d.ts +41 -0
  219. package/dist/core/generation/index.d.ts.map +1 -0
  220. package/dist/core/parser/MetadataExtractor.d.ts +66 -0
  221. package/dist/core/parser/MetadataExtractor.d.ts.map +1 -0
  222. package/dist/core/parser/PlaylistParser.d.ts +45 -0
  223. package/dist/core/parser/PlaylistParser.d.ts.map +1 -0
  224. package/dist/core/playback/SubdivisionPlaybackController.d.ts +333 -0
  225. package/dist/core/playback/SubdivisionPlaybackController.d.ts.map +1 -0
  226. package/dist/core/playback/index.d.ts +5 -0
  227. package/dist/core/playback/index.d.ts.map +1 -0
  228. package/dist/core/progression/CharacterUpdater.d.ts +203 -0
  229. package/dist/core/progression/CharacterUpdater.d.ts.map +1 -0
  230. package/dist/core/progression/LevelUpProcessor.d.ts +234 -0
  231. package/dist/core/progression/LevelUpProcessor.d.ts.map +1 -0
  232. package/dist/core/progression/PrestigeSystem.d.ts +217 -0
  233. package/dist/core/progression/PrestigeSystem.d.ts.map +1 -0
  234. package/dist/core/progression/RhythmXPCalculator.d.ts +182 -0
  235. package/dist/core/progression/RhythmXPCalculator.d.ts.map +1 -0
  236. package/dist/core/progression/SessionTracker.d.ts +169 -0
  237. package/dist/core/progression/SessionTracker.d.ts.map +1 -0
  238. package/dist/core/progression/XPCalculator.d.ts +128 -0
  239. package/dist/core/progression/XPCalculator.d.ts.map +1 -0
  240. package/dist/core/progression/stat/StatIncreaseStrategy.d.ts +97 -0
  241. package/dist/core/progression/stat/StatIncreaseStrategy.d.ts.map +1 -0
  242. package/dist/core/progression/stat/StatManager.d.ts +179 -0
  243. package/dist/core/progression/stat/StatManager.d.ts.map +1 -0
  244. package/dist/core/sensors/EnvironmentalSensors.d.ts +301 -0
  245. package/dist/core/sensors/EnvironmentalSensors.d.ts.map +1 -0
  246. package/dist/core/sensors/GamingPlatformSensors.d.ts +162 -0
  247. package/dist/core/sensors/GamingPlatformSensors.d.ts.map +1 -0
  248. package/dist/core/sensors/GeolocationProvider.d.ts +156 -0
  249. package/dist/core/sensors/GeolocationProvider.d.ts.map +1 -0
  250. package/dist/core/sensors/MotionDetector.d.ts +58 -0
  251. package/dist/core/sensors/MotionDetector.d.ts.map +1 -0
  252. package/dist/core/sensors/SteamAPIClient.d.ts +108 -0
  253. package/dist/core/sensors/SteamAPIClient.d.ts.map +1 -0
  254. package/dist/core/sensors/WeatherAPIClient.d.ts +360 -0
  255. package/dist/core/sensors/WeatherAPIClient.d.ts.map +1 -0
  256. package/dist/core/sensors/schemas/weather.schema.d.ts +144 -0
  257. package/dist/core/sensors/schemas/weather.schema.d.ts.map +1 -0
  258. package/dist/core/skills/SkillQuery.d.ts +159 -0
  259. package/dist/core/skills/SkillQuery.d.ts.map +1 -0
  260. package/dist/core/skills/SkillTypes.d.ts +233 -0
  261. package/dist/core/skills/SkillTypes.d.ts.map +1 -0
  262. package/dist/core/skills/SkillValidator.d.ts +146 -0
  263. package/dist/core/skills/SkillValidator.d.ts.map +1 -0
  264. package/dist/core/skills/index.d.ts +11 -0
  265. package/dist/core/skills/index.d.ts.map +1 -0
  266. package/dist/core/spells/SpellQuery.d.ts +194 -0
  267. package/dist/core/spells/SpellQuery.d.ts.map +1 -0
  268. package/dist/core/spells/SpellTypes.d.ts +71 -0
  269. package/dist/core/spells/SpellTypes.d.ts.map +1 -0
  270. package/dist/core/spells/SpellValidator.d.ts +129 -0
  271. package/dist/core/spells/SpellValidator.d.ts.map +1 -0
  272. package/dist/core/spells/index.d.ts +11 -0
  273. package/dist/core/spells/index.d.ts.map +1 -0
  274. package/dist/core/types/AudioProfile.d.ts +143 -0
  275. package/dist/core/types/AudioProfile.d.ts.map +1 -0
  276. package/dist/core/types/BeatMap.d.ts +1825 -0
  277. package/dist/core/types/BeatMap.d.ts.map +1 -0
  278. package/dist/core/types/ButtonMapping.d.ts +345 -0
  279. package/dist/core/types/ButtonMapping.d.ts.map +1 -0
  280. package/dist/core/types/Character.d.ts +397 -0
  281. package/dist/core/types/Character.d.ts.map +1 -0
  282. package/dist/core/types/ChartedBeatMap.d.ts +169 -0
  283. package/dist/core/types/ChartedBeatMap.d.ts.map +1 -0
  284. package/dist/core/types/Combat.d.ts +268 -0
  285. package/dist/core/types/Combat.d.ts.map +1 -0
  286. package/dist/core/types/CombatAI.d.ts +143 -0
  287. package/dist/core/types/CombatAI.d.ts.map +1 -0
  288. package/dist/core/types/Enemy.d.ts +447 -0
  289. package/dist/core/types/Enemy.d.ts.map +1 -0
  290. package/dist/core/types/Environmental.d.ts +213 -0
  291. package/dist/core/types/Environmental.d.ts.map +1 -0
  292. package/dist/core/types/Equipment.d.ts +309 -0
  293. package/dist/core/types/Equipment.d.ts.map +1 -0
  294. package/dist/core/types/ISessionTracker.d.ts +48 -0
  295. package/dist/core/types/ISessionTracker.d.ts.map +1 -0
  296. package/dist/core/types/LevelExport.d.ts +366 -0
  297. package/dist/core/types/LevelExport.d.ts.map +1 -0
  298. package/dist/core/types/Playlist.d.ts +70 -0
  299. package/dist/core/types/Playlist.d.ts.map +1 -0
  300. package/dist/core/types/Prestige.d.ts +94 -0
  301. package/dist/core/types/Prestige.d.ts.map +1 -0
  302. package/dist/core/types/Progression.d.ts +214 -0
  303. package/dist/core/types/Progression.d.ts.map +1 -0
  304. package/dist/core/types/RhythmXP.d.ts +398 -0
  305. package/dist/core/types/RhythmXP.d.ts.map +1 -0
  306. package/dist/core/utils/AbilityConstants.d.ts +31 -0
  307. package/dist/core/utils/AbilityConstants.d.ts.map +1 -0
  308. package/dist/core/utils/EffectApplierUtils.d.ts +56 -0
  309. package/dist/core/utils/EffectApplierUtils.d.ts.map +1 -0
  310. package/dist/core/utils/ImageValidator.d.ts +66 -0
  311. package/dist/core/utils/ImageValidator.d.ts.map +1 -0
  312. package/dist/core/utils/PrerequisiteValidator.d.ts +88 -0
  313. package/dist/core/utils/PrerequisiteValidator.d.ts.map +1 -0
  314. package/dist/essentia-wasm.es-BUEnKUts.js +2990 -0
  315. package/dist/essentia.js-model.es-CGA0xotH.js +306 -0
  316. package/dist/index.d.ts +176 -0
  317. package/dist/index.d.ts.map +1 -0
  318. package/dist/playlist-data-engine.js +124 -0
  319. package/dist/playlist-data-engine.mjs +49251 -0
  320. package/dist/utils/EnchantmentLibrary.d.ts +378 -0
  321. package/dist/utils/EnchantmentLibrary.d.ts.map +1 -0
  322. package/dist/utils/arweaveGatewayManager.d.ts +485 -0
  323. package/dist/utils/arweaveGatewayManager.d.ts.map +1 -0
  324. package/dist/utils/arweaveUtils.d.ts +118 -0
  325. package/dist/utils/arweaveUtils.d.ts.map +1 -0
  326. package/dist/utils/constants.d.ts +439 -0
  327. package/dist/utils/constants.d.ts.map +1 -0
  328. package/dist/utils/equipmentConstants.d.ts +60 -0
  329. package/dist/utils/equipmentConstants.d.ts.map +1 -0
  330. package/dist/utils/hash.d.ts +33 -0
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  332. package/dist/utils/logger.d.ts +192 -0
  333. package/dist/utils/logger.d.ts.map +1 -0
  334. package/dist/utils/magicItemExamples.d.ts +46 -0
  335. package/dist/utils/magicItemExamples.d.ts.map +1 -0
  336. package/dist/utils/playlistUtils.d.ts +149 -0
  337. package/dist/utils/playlistUtils.d.ts.map +1 -0
  338. package/dist/utils/random.d.ts +34 -0
  339. package/dist/utils/random.d.ts.map +1 -0
  340. package/dist/utils/sensorDashboard.d.ts +60 -0
  341. package/dist/utils/sensorDashboard.d.ts.map +1 -0
  342. package/dist/utils/validators.d.ts +189 -0
  343. package/dist/utils/validators.d.ts.map +1 -0
  344. package/dist/vite.svg +1 -0
  345. package/package.json +82 -0
@@ -0,0 +1,337 @@
1
+ /**
2
+ * Default Enchantments Library
3
+ *
4
+ * Comprehensive collection of predefined enchantments and curses that can be
5
+ * applied to equipment at runtime using EquipmentModifier.
6
+ *
7
+ * These are EquipmentModification objects designed to be applied to existing
8
+ * equipment via:
9
+ * - EquipmentModifier.enchant() - for positive enchantments
10
+ * - EquipmentModifier.curse() - for negative curses
11
+ * - EquipmentModifier.upgrade() - for improvements
12
+ *
13
+ * Structure:
14
+ * - WEAPON_ENCHANTMENTS: Individual weapon enchantments (+1, flaming, frost, etc.)
15
+ * - ARMOR_ENCHANTMENTS: Individual armor enchantments (+1, +2)
16
+ * - RESISTANCE_ENCHANTMENTS: Individual resistance enchantments (fire, cold, etc.)
17
+ * - COMBO_ENCHANTMENTS: Special multi-effect enchantments (Holy Avenger, Dragon Slayer, etc.)
18
+ * - CURSES: All curses (penalties, stat curses, vulnerabilities, special curses)
19
+ * - ALL_ENCHANTMENTS: Flattened combination of WEAPON + ARMOR + RESISTANCE + COMBO
20
+ *
21
+ * Access patterns:
22
+ * - Structured: `ENCHANTMENT_LIBRARY.WEAPON_ENCHANTMENTS.plusOne`
23
+ * - Flat: `ENCHANTMENT_LIBRARY.ALL_ENCHANTMENTS.plusOne`
24
+ * - Lookup: `EnchantmentLibrary.getEnchantment('plus_one')` - searches ALL_ENCHANTMENTS
25
+ *
26
+ * ID naming: Simplified IDs without `enchantment_` or `curse_` prefixes:
27
+ * - Old: `'enchantment_plus_one'` → New: `'plus_one'`
28
+ * - Old: `'curse_berserker'` → New: `'berserker'`
29
+ *
30
+ * @module constants/DefaultEnchantments
31
+ */
32
+ import type { EquipmentModification } from '../core/types/Equipment.js';
33
+ /**
34
+ * Enchantment Library
35
+ *
36
+ * Comprehensive collection of predefined enchantments and curses that can be
37
+ * applied to equipment at runtime using EquipmentModifier.
38
+ */
39
+ export declare const ENCHANTMENT_LIBRARY: {
40
+ /**
41
+ * Individual weapon enchantments
42
+ * Enhancement bonuses, elemental damage, and special weapon properties
43
+ */
44
+ readonly WEAPON_ENCHANTMENTS: {
45
+ /**
46
+ * +1 Enhancement Enchantment
47
+ * Adds +1 to attack and damage rolls
48
+ */
49
+ readonly plusOne: EquipmentModification;
50
+ /**
51
+ * +2 Enhancement Enchantment
52
+ * Adds +2 to attack and damage rolls
53
+ */
54
+ readonly plusTwo: EquipmentModification;
55
+ /**
56
+ * +3 Enhancement Enchantment
57
+ * Adds +3 to attack and damage rolls
58
+ */
59
+ readonly plusThree: EquipmentModification;
60
+ /**
61
+ * Flaming Enchantment
62
+ * Adds +1d6 fire damage on hit
63
+ */
64
+ readonly flaming: EquipmentModification;
65
+ /**
66
+ * Frost Enchantment
67
+ * Adds +1d6 cold damage on hit
68
+ */
69
+ readonly frost: EquipmentModification;
70
+ /**
71
+ * Shocking Enchantment
72
+ * Adds +1d6 lightning damage on hit
73
+ */
74
+ readonly shocking: EquipmentModification;
75
+ /**
76
+ * Thundering Enchantment
77
+ * Adds +1d6 thunder damage on hit
78
+ */
79
+ readonly thundering: EquipmentModification;
80
+ /**
81
+ * Acidic Enchantment
82
+ * Adds +1d6 acid damage on hit
83
+ */
84
+ readonly acidic: EquipmentModification;
85
+ /**
86
+ * Poison Enchantment
87
+ * Adds +1d6 poison damage on hit
88
+ */
89
+ readonly poison: EquipmentModification;
90
+ /**
91
+ * Holy Enchantment
92
+ * Adds +1d6 radiant damage on hit
93
+ */
94
+ readonly holy: EquipmentModification;
95
+ /**
96
+ * Vampiric Enchantment
97
+ * Heals wielder for damage dealt
98
+ */
99
+ readonly vampiric: EquipmentModification;
100
+ /**
101
+ * Vorpal Edge Enchantment
102
+ * Increases critical threat range
103
+ */
104
+ readonly vorpalEdge: EquipmentModification;
105
+ /**
106
+ * Keen Edge Enchantment
107
+ * Expands critical range to 18-20
108
+ */
109
+ readonly keenEdge: EquipmentModification;
110
+ /**
111
+ * Mighty Enchantment
112
+ * Increases weapon damage die by one step
113
+ */
114
+ readonly mighty: EquipmentModification;
115
+ /**
116
+ * Returning Enchantment
117
+ * Weapon returns to hand after thrown
118
+ */
119
+ readonly returning: EquipmentModification;
120
+ /**
121
+ * Lifestealing Enchantment
122
+ * Greater life steal effect
123
+ */
124
+ readonly lifestealing: EquipmentModification;
125
+ };
126
+ /**
127
+ * Individual armor enchantments
128
+ * Enhancement bonuses for armor
129
+ */
130
+ readonly ARMOR_ENCHANTMENTS: {
131
+ /**
132
+ * +1 Armor Enhancement Enchantment
133
+ * Adds +1 AC
134
+ */
135
+ readonly plusOne: EquipmentModification;
136
+ /**
137
+ * +2 Armor Enhancement Enchantment
138
+ */
139
+ readonly plusTwo: EquipmentModification;
140
+ };
141
+ /**
142
+ * Individual resistance enchantments
143
+ * Resistance to various damage types
144
+ */
145
+ readonly RESISTANCE_ENCHANTMENTS: {
146
+ /**
147
+ * Fire Resistance Enchantment
148
+ */
149
+ readonly fire: EquipmentModification;
150
+ /**
151
+ * Cold Resistance Enchantment
152
+ */
153
+ readonly cold: EquipmentModification;
154
+ /**
155
+ * Lightning Resistance Enchantment
156
+ */
157
+ readonly lightning: EquipmentModification;
158
+ /**
159
+ * Acid Resistance Enchantment
160
+ */
161
+ readonly acid: EquipmentModification;
162
+ /**
163
+ * Poison Resistance Enchantment
164
+ */
165
+ readonly poison: EquipmentModification;
166
+ /**
167
+ * Necrotic Resistance Enchantment
168
+ */
169
+ readonly necrotic: EquipmentModification;
170
+ /**
171
+ * Radiant Resistance Enchantment
172
+ */
173
+ readonly radiant: EquipmentModification;
174
+ /**
175
+ * Thunder Resistance Enchantment
176
+ */
177
+ readonly thunder: EquipmentModification;
178
+ /**
179
+ * All-Resistance Enchantment
180
+ * Resistance to all damage types
181
+ */
182
+ readonly all: EquipmentModification;
183
+ };
184
+ /**
185
+ * Special multi-effect enchantments
186
+ * Enchantments with multiple combined effects
187
+ */
188
+ readonly COMBO_ENCHANTMENTS: {
189
+ /**
190
+ * Holy Avenger Enchantment
191
+ * +3 enhancement, radiant damage, +5 saves vs spells
192
+ */
193
+ readonly holyAvenger: EquipmentModification;
194
+ /**
195
+ * Dragon Slayer Enchantment
196
+ * +2 enhancement, extra damage vs dragons
197
+ */
198
+ readonly dragonSlayer: EquipmentModification;
199
+ /**
200
+ * Demon Hunter Enchantment
201
+ * Extra damage vs demons and devils
202
+ */
203
+ readonly demonHunter: EquipmentModification;
204
+ /**
205
+ * Undead Bane Enchantment
206
+ * Extra damage vs undead
207
+ */
208
+ readonly undeadBane: EquipmentModification;
209
+ };
210
+ /**
211
+ * All curses
212
+ * Penalty curses, stat curses, vulnerability curses, and special curses
213
+ */
214
+ readonly CURSES: {
215
+ /**
216
+ * -1 Penalty Curse
217
+ * -1 to attack and damage rolls
218
+ */
219
+ readonly minusOne: EquipmentModification;
220
+ /**
221
+ * -2 Penalty Curse
222
+ * -2 to attack and damage rolls
223
+ */
224
+ readonly minusTwo: EquipmentModification;
225
+ /**
226
+ * Weakness Curse
227
+ * -4 Strength
228
+ */
229
+ readonly weakness: EquipmentModification;
230
+ /**
231
+ * Feeblemind Curse
232
+ * -4 Intelligence
233
+ */
234
+ readonly feeblemind: EquipmentModification;
235
+ /**
236
+ * Clumsiness Curse
237
+ * -4 Dexterity
238
+ */
239
+ readonly clumsiness: EquipmentModification;
240
+ /**
241
+ * Frailty Curse
242
+ * -4 Constitution
243
+ */
244
+ readonly frailty: EquipmentModification;
245
+ /**
246
+ * Foolishness Curse
247
+ * -4 Wisdom
248
+ */
249
+ readonly foolishness: EquipmentModification;
250
+ /**
251
+ * Repulsiveness Curse
252
+ * -4 Charisma
253
+ */
254
+ readonly repulsiveness: EquipmentModification;
255
+ /**
256
+ * Vulnerability to Fire Curse
257
+ */
258
+ readonly fireVulnerability: EquipmentModification;
259
+ /**
260
+ * Vulnerability to Cold Curse
261
+ */
262
+ readonly coldVulnerability: EquipmentModification;
263
+ /**
264
+ * Lifesteal Curse
265
+ * Damages wielder on hit
266
+ */
267
+ readonly lifesteal: EquipmentModification;
268
+ /**
269
+ * Attunement Curse
270
+ * Cannot remove equipment once donned
271
+ */
272
+ readonly attunement: EquipmentModification;
273
+ /**
274
+ * Berserker Curse
275
+ * Must attack each round or take penalty
276
+ */
277
+ readonly berserker: EquipmentModification;
278
+ /**
279
+ * Heavy Burden Curse
280
+ * Equipment weight is doubled
281
+ */
282
+ readonly heavyBurden: EquipmentModification;
283
+ /**
284
+ * Light Sensitivity Curse
285
+ * Disadvantage in bright light
286
+ */
287
+ readonly lightSensitivity: EquipmentModification;
288
+ /**
289
+ * Invisibility Curse
290
+ * Wearer becomes invisible but also impaired
291
+ */
292
+ readonly invisibility: EquipmentModification;
293
+ /**
294
+ * Hallucinations Curse
295
+ * Random chance of confusion
296
+ */
297
+ readonly hallucinations: EquipmentModification;
298
+ /**
299
+ * Blood Money Curse
300
+ * Takes HP when dealing damage
301
+ */
302
+ readonly bloodMoney: EquipmentModification;
303
+ };
304
+ /**
305
+ * All enchantments combined (flattened)
306
+ * Provides a flat object when you don't care about categories
307
+ * Combines WEAPON + ARMOR + RESISTANCE + COMBO enchantments
308
+ * Note: Does not include CURSES
309
+ */
310
+ readonly ALL_ENCHANTMENTS: Record<string, EquipmentModification>;
311
+ };
312
+ /**
313
+ * Strength Boost Enchantment
314
+ * +1, +2, +3, or +4 to Strength
315
+ */
316
+ export declare function createStrengthEnchantment(bonus: 1 | 2 | 3 | 4): EquipmentModification;
317
+ /**
318
+ * Dexterity Boost Enchantment
319
+ */
320
+ export declare function createDexterityEnchantment(bonus: 1 | 2 | 3 | 4): EquipmentModification;
321
+ /**
322
+ * Constitution Boost Enchantment
323
+ */
324
+ export declare function createConstitutionEnchantment(bonus: 1 | 2 | 3 | 4): EquipmentModification;
325
+ /**
326
+ * Intelligence Boost Enchantment
327
+ */
328
+ export declare function createIntelligenceEnchantment(bonus: 1 | 2 | 3 | 4): EquipmentModification;
329
+ /**
330
+ * Wisdom Boost Enchantment
331
+ */
332
+ export declare function createWisdomEnchantment(bonus: 1 | 2 | 3 | 4): EquipmentModification;
333
+ /**
334
+ * Charisma Boost Enchantment
335
+ */
336
+ export declare function createCharismaEnchantment(bonus: 1 | 2 | 3 | 4): EquipmentModification;
337
+ //# sourceMappingURL=DefaultEnchantments.d.ts.map
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@@ -0,0 +1,83 @@
1
+ /**
2
+ * Default Enemy Templates
3
+ *
4
+ * Contains base enemy templates that can be scaled by rarity tier.
5
+ * Each template includes:
6
+ * - Signature ability with d6 base die (scales to d8/d10/d12 by rarity)
7
+ * - Audio preference weights for template selection
8
+ * - Base stats appropriate to archetype
9
+ * - Type-appropriate resistances for Elite+ tier
10
+ *
11
+ * Templates are organized by category and archetype:
12
+ * - Humanoid: Brute, Archer, Support
13
+ * - Beast: Brute, "Archer" (Ranged)
14
+ * - Undead: Archer, Brute, Support
15
+ * - Fiend: Archer, Support, Brute
16
+ * - Elemental: Brute, Archer, Support
17
+ * - Construct: Brute, Archer, Support
18
+ * - Dragon: Brute, Archer
19
+ * - Monstrosity: Brute, Archer, Support
20
+ */
21
+ import type { EnemyTemplate } from '../core/types/Enemy.js';
22
+ /**
23
+ * Default enemy templates
24
+ *
25
+ * Combines V1 templates (humanoid, beast) and V2 templates (undead, fiend, elemental, construct, dragon, monstrosity).
26
+ * Total: 34 templates spanning 8 categories.
27
+ */
28
+ export declare const DEFAULT_ENEMY_TEMPLATES: EnemyTemplate[];
29
+ /**
30
+ * All enemy templates export (alias for DEFAULT_ENEMY_TEMPLATES)
31
+ */
32
+ export declare const ALL_ENEMY_TEMPLATES: EnemyTemplate[];
33
+ /**
34
+ * Helper function to get a template by ID
35
+ *
36
+ * @param id - The template ID (e.g., 'orc', 'goblin-archer', 'skeleton', 'imp')
37
+ * @returns The matching template, or undefined if not found
38
+ *
39
+ * @example
40
+ * ```typescript
41
+ * const orcTemplate = getTemplateById('orc');
42
+ * if (orcTemplate) {
43
+ * console.log(orcTemplate.name); // 'Orc'
44
+ * }
45
+ * ```
46
+ */
47
+ export declare function getTemplateById(id: string): EnemyTemplate | undefined;
48
+ /**
49
+ * Get all templates for a specific category
50
+ *
51
+ * @param category - The enemy category ('humanoid', 'beast', 'undead', etc.)
52
+ * @returns Array of templates in the specified category
53
+ *
54
+ * @example
55
+ * ```typescript
56
+ * const humanoids = getTemplatesByCategory('humanoid');
57
+ * console.log(humanoids.length); // 6 (Orc, Bandit, Hunter, Goblin Archer, Shaman, Cultist)
58
+ *
59
+ * const undead = getTemplatesByCategory('undead');
60
+ * console.log(undead.length); // 4 (Skeleton, Zombie, Wight, Ghost)
61
+ *
62
+ * const elementals = getTemplatesByCategory('elemental');
63
+ * console.log(elementals.length); // 4 (Fire Elemental, Water Elemental, Air Elemental, Earth Elemental)
64
+ *
65
+ * const monstrosities = getTemplatesByCategory('monstrosity');
66
+ * console.log(monstrosities.length); // 4 (Owlbear, Griffin, Mimic, Basilisk)
67
+ * ```
68
+ */
69
+ export declare function getTemplatesByCategory(category: string): EnemyTemplate[];
70
+ /**
71
+ * Get all templates for a specific archetype
72
+ *
73
+ * @param archetype - The enemy archetype ('brute', 'archer', 'support')
74
+ * @returns Array of templates with the specified archetype
75
+ *
76
+ * @example
77
+ * ```typescript
78
+ * const brutes = getTemplatesByArchetype('brute');
79
+ * console.log(brutes.length); // 6 (Orc, Bandit, Bear, Boar, Zombie, Wight)
80
+ * ```
81
+ */
82
+ export declare function getTemplatesByArchetype(archetype: string): EnemyTemplate[];
83
+ //# sourceMappingURL=DefaultEnemies.d.ts.map
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@@ -0,0 +1,23 @@
1
+ /**
2
+ * Default Equipment Database
3
+ *
4
+ * Base equipment data with 40+ items covering all standard D&D 5e equipment.
5
+ * Includes weapons, armor, gear, adventure packs, ammunition, and special items.
6
+ *
7
+ * This is the single source of truth for all base equipment in the engine.
8
+ * Previously located in src/utils/equipmentConstants.ts.
9
+ *
10
+ * @module constants/DefaultEquipment
11
+ */
12
+ import type { Equipment } from '../utils/constants.js';
13
+ /**
14
+ * Default Equipment Database
15
+ *
16
+ * Base equipment data with 201 items covering all standard D&D 5e equipment.
17
+ * Includes weapons, armor, gear, adventure packs, ammunition, and special items.
18
+ *
19
+ * Renamed from EQUIPMENT_DATABASE to DEFAULT_EQUIPMENT during consolidation.
20
+ * This is the single source of truth for all base equipment in the engine.
21
+ */
22
+ export declare const DEFAULT_EQUIPMENT: Record<string, Equipment>;
23
+ //# sourceMappingURL=DefaultEquipment.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DefaultEquipment.d.ts","sourceRoot":"","sources":["../../src/constants/DefaultEquipment.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;GAUG;AAGH,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAC;AAEvD;;;;;;;;GAQG;AACH,eAAO,MAAM,iBAAiB,EAAE,MAAM,CAAC,MAAM,EAAE,SAAS,CAqhCvD,CAAC"}
@@ -0,0 +1,22 @@
1
+ /**
2
+ * Default Features and Traits
3
+ *
4
+ * Contains all default D&D 5e class features and racial traits
5
+ * for initializing the FeatureQuery.
6
+ */
7
+ import type { ClassFeature, RacialTrait } from '../core/features/FeatureTypes.js';
8
+ /**
9
+ * Default Class Features for all 12 D&D 5e classes
10
+ *
11
+ * Features are organized by class and include their level,
12
+ * type, and any mechanical effects they grant.
13
+ */
14
+ export declare const DEFAULT_CLASS_FEATURES: ClassFeature[];
15
+ /**
16
+ * Default Racial Traits for all 9 D&D 5e races
17
+ *
18
+ * Traits represent the innate abilities granted by each race.
19
+ * These are typically gained at character creation.
20
+ */
21
+ export declare const DEFAULT_RACIAL_TRAITS: RacialTrait[];
22
+ //# sourceMappingURL=DefaultFeatures.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DefaultFeatures.d.ts","sourceRoot":"","sources":["../../src/constants/DefaultFeatures.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAEH,OAAO,KAAK,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,kCAAkC,CAAC;AAIlF;;;;;GAKG;AACH,eAAO,MAAM,sBAAsB,EAAE,YAAY,EAkpChD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,qBAAqB,EAAE,WAAW,EAyQ9C,CAAC"}
@@ -0,0 +1,102 @@
1
+ /**
2
+ * Default race data for D&D 5e
3
+ *
4
+ * This file contains the default race data entries including ability bonuses,
5
+ * speed, traits, and subraces for each race in the game.
6
+ *
7
+ * Moved from src/utils/constants.ts as part of the file organization refactor
8
+ * to prevent constants.ts from becoming unmanageable.
9
+ */
10
+ import type { Race, Ability } from '../core/types/Character.js';
11
+ /**
12
+ * Race data entry interface
13
+ *
14
+ * Defines the structure for race data including ability bonuses,
15
+ * speed, traits, and optional subraces.
16
+ *
17
+ * This interface is used for default races stored in RACE_DATA
18
+ * where the race name is the Record key, not a property.
19
+ */
20
+ export interface RaceDataEntry {
21
+ /** Ability score bonuses granted by this race */
22
+ ability_bonuses: Partial<Record<Ability, number>>;
23
+ /** Base walking speed in feet */
24
+ speed: number;
25
+ /** Racial traits granted by this race */
26
+ traits: string[];
27
+ /** Optional: Available subraces for this race */
28
+ subraces?: string[];
29
+ /** Optional: User-facing description of this race */
30
+ description?: string;
31
+ /** Optional icon URL for small UI display */
32
+ icon?: string;
33
+ /** Optional image URL for larger display */
34
+ image?: string;
35
+ }
36
+ /**
37
+ * Custom race data entry interface
38
+ *
39
+ * Defines the structure for custom race data registered via ExtensionManager.
40
+ * Unlike RaceDataEntry (used for default races), custom races are stored as
41
+ * an array where each entry includes the race name as a property.
42
+ *
43
+ * Used by the 'races.data' category in ExtensionManager.
44
+ */
45
+ export interface CustomRaceDataEntry extends RaceDataEntry {
46
+ /** The name of the race */
47
+ race: string;
48
+ }
49
+ export declare const RACE_DATA: Record<Race, RaceDataEntry>;
50
+ /**
51
+ * Default race data as an array (for ExtensionManager initialization)
52
+ *
53
+ * This converts RACE_DATA_IMPL from object format to array format (CustomRaceDataEntry[])
54
+ * for use with ExtensionManager's 'races.data' category.
55
+ *
56
+ * Used by initializeRaceDataDefaults() to load default race data into ExtensionManager
57
+ * at application startup, making it editable through the extension system.
58
+ */
59
+ export declare const DEFAULT_RACE_DATA_ARRAY: CustomRaceDataEntry[];
60
+ /**
61
+ * Get race data asynchronously (default or custom)
62
+ *
63
+ * This function retrieves race data from ExtensionManager's 'races.data' category.
64
+ * Default races are loaded into ExtensionManager at startup via initializeRaceDataDefaults().
65
+ *
66
+ * @param race - The race name to look up
67
+ * @returns Race data entry or undefined if not found
68
+ *
69
+ * @example
70
+ * // Get default race data
71
+ * const elfData = await getRaceDataAsync('Elf');
72
+ * console.log(elfData.speed); // 30
73
+ *
74
+ * // Get custom race data (if registered via ExtensionManager)
75
+ * const dragonkinData = await getRaceDataAsync('Dragonkin');
76
+ * if (dragonkinData) {
77
+ * console.log(dragonkinData.ability_bonuses);
78
+ * }
79
+ */
80
+ export declare function getRaceDataAsync(race: string): Promise<RaceDataEntry | undefined>;
81
+ /**
82
+ * Get race data synchronously (default or custom)
83
+ *
84
+ * This function retrieves race data from ExtensionManager's 'races.data' category.
85
+ * Default races are loaded into ExtensionManager at startup via initializeRaceDataDefaults().
86
+ *
87
+ * @param race - The race name to look up
88
+ * @returns Race data entry or undefined if not found
89
+ *
90
+ * @example
91
+ * // Get default race data
92
+ * const elfData = getRaceData('Elf');
93
+ * console.log(elfData.speed); // 30
94
+ *
95
+ * // Get custom race data (if registered via ExtensionManager)
96
+ * const dragonkinData = getRaceData('Dragonkin');
97
+ * if (dragonkinData) {
98
+ * console.log(dragonkinData.ability_bonuses);
99
+ * }
100
+ */
101
+ export declare function getRaceData(race: string): RaceDataEntry | undefined;
102
+ //# sourceMappingURL=DefaultRaces.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DefaultRaces.d.ts","sourceRoot":"","sources":["../../src/constants/DefaultRaces.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAEH,OAAO,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,4BAA4B,CAAC;AAGhE;;;;;;;;GAQG;AACH,MAAM,WAAW,aAAa;IAC1B,iDAAiD;IACjD,eAAe,EAAE,OAAO,CAAC,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,CAAC;IAElD,iCAAiC;IACjC,KAAK,EAAE,MAAM,CAAC;IAEd,yCAAyC;IACzC,MAAM,EAAE,MAAM,EAAE,CAAC;IAEjB,iDAAiD;IACjD,QAAQ,CAAC,EAAE,MAAM,EAAE,CAAC;IAEpB,qDAAqD;IACrD,WAAW,CAAC,EAAE,MAAM,CAAC;IAErB,6CAA6C;IAC7C,IAAI,CAAC,EAAE,MAAM,CAAC;IAEd,4CAA4C;IAC5C,KAAK,CAAC,EAAE,MAAM,CAAC;CAClB;AAED;;;;;;;;GAQG;AACH,MAAM,WAAW,mBAAoB,SAAQ,aAAa;IACtD,2BAA2B;IAC3B,IAAI,EAAE,MAAM,CAAC;CAChB;AAkED,eAAO,MAAM,SAAS,EAAE,MAAM,CAAC,IAAI,EAAE,aAAa,CAAiD,CAAC;AAEpG;;;;;;;;GAQG;AACH,eAAO,MAAM,uBAAuB,EAAE,mBAAmB,EAGtD,CAAC;AA2BJ;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAsB,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAAC,aAAa,GAAG,SAAS,CAAC,CA2BvF;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,aAAa,GAAG,SAAS,CAkBnE"}
@@ -0,0 +1,26 @@
1
+ /**
2
+ * Default Skills
3
+ *
4
+ * Default D&D 5e skills with complete metadata.
5
+ * These skills are loaded into the SkillQuery on initialization.
6
+ */
7
+ import type { CustomSkill } from '../core/skills/SkillTypes.js';
8
+ /**
9
+ * Default 18 D&D 5e skills
10
+ *
11
+ * Each skill includes:
12
+ * - id: Unique identifier (lowercase_with_underscores)
13
+ * - name: Display name
14
+ * - ability: Associated ability score
15
+ * - armorPenalty: Whether armor disadvantage applies
16
+ * - categories: Optional groupings for filtering
17
+ * - source: 'default' for core D&D 5e skills
18
+ * - description: What the skill covers
19
+ */
20
+ export declare const DEFAULT_SKILLS: CustomSkill[];
21
+ /**
22
+ * All categories used by default skills
23
+ * Useful for filtering and UI display
24
+ */
25
+ export declare const DEFAULT_SKILL_CATEGORIES: string[];
26
+ //# sourceMappingURL=DefaultSkills.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DefaultSkills.d.ts","sourceRoot":"","sources":["../../src/constants/DefaultSkills.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAEH,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAGhE;;;;;;;;;;;GAWG;AACH,eAAO,MAAM,cAAc,EAAE,WAAW,EA4KvC,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,wBAAwB,UAapC,CAAC"}
@@ -0,0 +1,41 @@
1
+ /**
2
+ * D&D 5e Spells Data
3
+ *
4
+ * Contains the spell database, class spell lists, and spell slot progressions.
5
+ * Moved from src/utils/constants.ts for better file organization.
6
+ */
7
+ import type { Spell } from '../core/spells/SpellTypes.js';
8
+ /**
9
+ * D&D 5e spell database - comprehensive list of spells organized by level and school
10
+ *
11
+ * Spell and SpellPrerequisite types are imported from ../core/spells/SpellTypes.ts
12
+ * for better module organization consistency with SkillPrerequisite and FeaturePrerequisite.
13
+ */
14
+ export declare const SPELL_DATABASE: Record<string, Spell>;
15
+ /**
16
+ * Spell lists by class - defines which spells each spellcasting class has access to
17
+ */
18
+ export declare const CLASS_SPELL_LISTS: Record<string, {
19
+ cantrips: string[];
20
+ spells_by_level: Record<number, string[]>;
21
+ }>;
22
+ /**
23
+ * Interface for class spell list data (used for extensibility)
24
+ *
25
+ * Defines the structure for spell lists associated with a class.
26
+ * Used by ExtensionManager to support custom spell lists for custom classes.
27
+ */
28
+ export interface ClassSpellListData {
29
+ /** The class this spell list belongs to */
30
+ class: string;
31
+ /** Cantrips available to this class */
32
+ cantrips: string[];
33
+ /** Spells available at each spell level (1-9) */
34
+ spells_by_level: Record<number, string[]>;
35
+ }
36
+ /**
37
+ * Spell slots by class and level - D&D 5e standard progression
38
+ * Key: "ClassName", Value: Record mapping character level (1-20) to spell slots per level (1-9)
39
+ */
40
+ export declare const SPELL_SLOTS_BY_CLASS: Record<string, Record<number, Record<number, number>>>;
41
+ //# sourceMappingURL=DefaultSpells.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DefaultSpells.d.ts","sourceRoot":"","sources":["../../src/constants/DefaultSpells.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAEH,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,8BAA8B,CAAC;AAE1D;;;;;GAKG;AACH,eAAO,MAAM,cAAc,EAAE,MAAM,CAAC,MAAM,EAAE,KAAK,CAiEhD,CAAC;AAEF;;GAEG;AACH,eAAO,MAAM,iBAAiB,EAAE,MAAM,CAAC,MAAM,EAAE;IAC3C,QAAQ,EAAE,MAAM,EAAE,CAAC;IACnB,eAAe,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,CAAC;CAC7C,CAiFA,CAAC;AAEF;;;;;GAKG;AACH,MAAM,WAAW,kBAAkB;IAC/B,2CAA2C;IAC3C,KAAK,EAAE,MAAM,CAAC;IACd,uCAAuC;IACvC,QAAQ,EAAE,MAAM,EAAE,CAAC;IACnB,iDAAiD;IACjD,eAAe,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,CAAC;CAC7C;AAED;;;GAGG;AACH,eAAO,MAAM,oBAAoB,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAiLvF,CAAC"}