pixi-effects 0.5.0 → 0.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +15 -0
- package/README.md +7 -6
- package/ai/reference/cheatsheet.md +3 -1
- package/ai/reference/pitfalls.md +1 -0
- package/ai/reference/recipes.md +36 -1
- package/ai/template.html +3 -3
- package/dist/{Base-DnRAxroQ.d.cts → Base-4vNLl4tH.d.cts} +1 -1
- package/dist/{Base-CPSFBkPm.d.ts → Base-CD4AoT5-.d.ts} +1 -1
- package/dist/Composition-7SO5WYHU.js +4 -0
- package/dist/{Composition-TUCRSMJU.js.map → Composition-7SO5WYHU.js.map} +1 -1
- package/dist/Composition-Y5VZSDDP.cjs +13 -0
- package/dist/{Composition-63EXHNJJ.cjs.map → Composition-Y5VZSDDP.cjs.map} +1 -1
- package/dist/Controller.cjs +10 -2
- package/dist/Controller.cjs.map +1 -1
- package/dist/Controller.d.cts +3 -2
- package/dist/Controller.d.ts +3 -2
- package/dist/Controller.js +10 -2
- package/dist/Controller.js.map +1 -1
- package/dist/{Movie-VyDiUYOj.d.ts → Movie-CADDBfpl.d.cts} +3 -1
- package/dist/{Movie-CuU_aaCm.d.cts → Movie-Ch2SUI1h.d.ts} +3 -1
- package/dist/{chunk-23M5QTWW.cjs → chunk-4AGJF5RK.cjs} +21 -21
- package/dist/{chunk-23M5QTWW.cjs.map → chunk-4AGJF5RK.cjs.map} +1 -1
- package/dist/{chunk-UBPZLGLU.js → chunk-7IJHJXDI.js} +241 -37
- package/dist/chunk-7IJHJXDI.js.map +1 -0
- package/dist/{chunk-5Q5XZG7Z.js → chunk-B2FTJLNB.js} +3 -3
- package/dist/{chunk-5Q5XZG7Z.js.map → chunk-B2FTJLNB.js.map} +1 -1
- package/dist/{chunk-2RR43OIN.cjs → chunk-KQM2ZZMK.cjs} +241 -37
- package/dist/chunk-KQM2ZZMK.cjs.map +1 -0
- package/dist/index.cjs +58 -19
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +4 -4
- package/dist/index.d.ts +4 -4
- package/dist/index.js +49 -10
- package/dist/index.js.map +1 -1
- package/dist/three.cjs +5 -5
- package/dist/three.d.cts +2 -2
- package/dist/three.d.ts +2 -2
- package/dist/three.js +1 -1
- package/dist/{types-7VtTEKUW.d.cts → types-DrW9QeKU.d.cts} +22 -6
- package/dist/{types-7VtTEKUW.d.ts → types-DrW9QeKU.d.ts} +22 -6
- package/docs/api.md +1 -0
- package/docs/dsl.md +26 -7
- package/llms-full.txt +67 -9
- package/package.json +1 -1
- package/dist/Composition-63EXHNJJ.cjs +0 -13
- package/dist/Composition-TUCRSMJU.js +0 -4
- package/dist/chunk-2RR43OIN.cjs.map +0 -1
- package/dist/chunk-UBPZLGLU.js.map +0 -1
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Windows are [start, end), except that a camera running\n * to the end of its composition also covers the final instant `t === compEnd`.\n */\nexport function pickActiveCamera<T extends CameraWindow>(\n cams: readonly T[],\n t: number,\n compEnd: number,\n): T | null {\n for (let i = cams.length - 1; i >= 0; i--) {\n const c = cams[i]!;\n const inside = t >= c.start && (t < c.end || (c.end >= compEnd && t <= compEnd));\n if (inside) return c;\n }\n return null;\n}\n\n/** First pair of camera indices whose lifespans strictly overlap, or null. */\nexport function findOverlap(cams: readonly CameraWindow[]): [number, number] | null {\n for (let i = 0; i < cams.length; i++) {\n for (let j = i + 1; j < cams.length; j++) {\n const a = cams[i]!;\n const b = cams[j]!;\n if (a.start < b.end && b.start < a.end) return [i, j];\n }\n }\n return null;\n}\n","export interface DepthItem {\n /** Position in the composition's stack (monotonic; gaps allowed). */\n stackIndex: number;\n threeD: boolean;\n /** Camera-space depth (larger = farther). 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Math.ceil(pad) : 0;\n}\n\nexport function readLayerTransform(target: Container): LayerTransform {\n const c = target as Carrier;\n return {\n x: c.x, y: c.y, z: c.z ?? 0,\n rotationX: (c.rotationX ?? 0) * DEG,\n rotationY: (c.rotationY ?? 0) * DEG,\n rotationZ: c.rotation,\n scaleX: c.scale.x, scaleY: c.scale.y,\n pivotX: c.pivot.x, pivotY: c.pivot.y,\n };\n}\n\n/**\n * Draws one `threeD` sequence: its display object is rendered into a\n * RenderTexture (with its own 2D transform replaced, so layer-local content\n * lands at the texture origin) and shown on a PerspectiveMesh whose four\n * corners come from projecting the layer through the active camera.\n *\n * The sequence's `target` is never in the scene graph; the composition adds\n * `display` instead. `z`, `rotationX`, `rotationY` live on `target` as plain\n * numeric props so GSAP tweens them like any other prop.\n */\nexport class Layer3D {\n readonly display: PerspectiveMesh;\n /** Camera-space depth from the last update (larger = farther). */\n depth = 0;\n private rt: RenderTexture | null = null;\n /**\n * Textures replaced by a bigger / smaller one. 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Tilt it less (rotationX / rotationY), make it smaller, or keep the camera further away from it ` +\n `(the default camera sits at z = (height/2)/tan(fov/2), about 989 for 720p at fov 40).`,\n );\n } else {\n console.warn(\n `pixi-effects: ${describeLayer(this.seq.spec)} is at or behind the camera plane (z = ${(target.z ?? 0).toFixed(0)}) and is hidden. ` +\n `If that is unintended, lower its z or move the camera back (the default camera sits at z = (height/2)/tan(fov/2), about 989 for 720p at fov 40).`,\n );\n }\n }\n return this.hide();\n }\n\n this.ensureTexture(size);\n // `transform` replaces the container's own local transform for this render\n // (Pixi RenderGroupSystem), while `container.alpha` still applies — so the\n // texture carries the layer's alpha and the mesh alpha stays at 1.\n host.render({\n container: target,\n target: this.rt!,\n transform: new Matrix().translate(-frame.x, -frame.y),\n clear: true,\n clearColor: [0, 0, 0, 0],\n });\n this.display.geometry.setCorners(...projected.corners);\n this.display.visible = true;\n }\n\n destroy(): void {\n this.display.destroy();\n this.rt?.destroy(true);\n this.rt = null;\n this.flushRetired();\n }\n\n private flushRetired(): void {\n for (const t of this.retired) t.destroy(true);\n this.retired = [];\n }\n\n private hide(): void {\n this.display.visible = false;\n }\n\n /**\n * Texture size for content of w×h. An existing texture is kept while it is at\n * least that big and at most 2x too big, so content whose bounds change every\n * frame (typewriter text, growing shapes) does not reallocate each frame.\n */\n private sizeFor(w: number, h: number): TextureSize {\n const cur = this.size;\n if (cur && cur.w >= w && cur.h >= h && cur.w <= 2 * w && cur.h <= 2 * h) return cur;\n const resolution = Math.min(\n SUPERSAMPLE,\n MAX_TEXTURE_SIZE / Math.max(w, h),\n Math.sqrt(MAX_TEXTURE_PIXELS / (w * h)),\n );\n const antialias = w * h * resolution * resolution <= ANTIALIAS_MAX_PIXELS;\n return { w, h, resolution, antialias };\n }\n\n private ensureTexture(size: TextureSize): void {\n if (this.rt && this.size === size) return;\n // Same sampling: resize the texture where it is. Replacing it makes Pixi warn that the old one was\n // destroyed while still bound, because the mesh keeps pointing at it until the next render.\n if (this.rt && this.size && this.size.antialias === size.antialias) {\n this.rt.resize(size.w, size.h, size.resolution);\n this.size = size;\n return;\n }\n const next = RenderTexture.create({\n width: size.w, height: size.h, resolution: size.resolution, antialias: size.antialias,\n });\n this.display.texture = next;\n if (this.rt) this.retired.push(this.rt);\n this.rt = next;\n this.size = size;\n }\n}\n","import { collectPropKeys } from './specKeys';\nimport { describeLayer } from '../core/lint';\nimport type { SequenceSpec } from '../types';\n\ntype Warn = (message: string) => void;\nconst defaultWarn: Warn = m => console.warn(m);\n\nconst FOV_HINT = 'perspective is the camera\\'s \"fov\" — add a { type: \"camera\" } layer and set fov in its initial / keyframes';\n\n/** Keys that are never valid for any layer, with a hint at what the author probably meant. */\nconst LAYER_ALIASES: Record<string, string> = {\n rotateX: 'did you mean \"rotationX\"?',\n rotateY: 'did you mean \"rotationY\"?',\n rotateZ: 'did you mean \"rotation\"?',\n rotationZ: 'did you mean \"rotation\" (it is the Z rotation)?',\n translateZ: 'did you mean \"z\"?',\n depth: 'did you mean \"z\"?',\n posZ: 'did you mean \"z\"?',\n perspective: FOV_HINT,\n zoom: FOV_HINT,\n};\n\n/** Camera-only mistakes. */\nconst CAMERA_ALIASES: Record<string, string> = {\n pointOfInterest: 'did you mean \"lookAtX / lookAtY / lookAtZ\"?',\n lookAt: 'did you mean \"lookAtX / lookAtY / lookAtZ\"?',\n};\n\nconst CAMERA_PROPS = ['x', 'y', 'z', 'fov', 'lookAtX', 'lookAtY', 'lookAtZ'];\nconst NEEDS_THREE_D = ['z', 'rotationX', 'rotationY'];\nconst SKEW_KEYS = ['skew', 'skewX', 'skewY'];\n\n/**\n * Warn (never throw) about the inputs an AI author is most likely to get wrong,\n * with a message that says what to change. One call per layer, at build time.\n */\nexport function lintSequence(spec: SequenceSpec, warn: Warn = defaultWarn): void {\n const who = describeLayer(spec);\n const keys = collectPropKeys(spec);\n const explained = new Set<string>();\n\n for (const k of keys) {\n const hint = LAYER_ALIASES[k] ?? (spec.type === 'camera' ? CAMERA_ALIASES[k] : undefined);\n if (hint) {\n explained.add(k);\n warn(`pixi-effects: ${who}: \"${k}\" is not a property — ${hint}`);\n }\n }\n\n if (spec.type === 'camera') {\n const raw = spec as unknown as Record<string, unknown>;\n for (const p of CAMERA_PROPS) {\n if (p in raw) warn(`pixi-effects: ${who}: \"${p}\" must go inside initial / keyframes, not on the camera itself`);\n }\n for (const k of Object.keys(raw)) {\n const hint = CAMERA_ALIASES[k] ?? LAYER_ALIASES[k];\n if (hint) warn(`pixi-effects: ${who}: \"${k}\" is not a property — ${hint} (inside initial)`);\n }\n for (const k of keys) {\n if (!explained.has(k) && !CAMERA_PROPS.includes(k)) {\n warn(`pixi-effects: ${who}: \"${k}\" has no effect on a camera (use ${CAMERA_PROPS.join(', ')})`);\n }\n }\n return;\n }\n\n if (spec.type === 'audio') {\n if (spec.threeD) warn(`pixi-effects: ${who}: threeD has no effect on audio`);\n return;\n }\n\n if (!spec.threeD) {\n for (const k of NEEDS_THREE_D) {\n if (keys.has(k)) warn(`pixi-effects: ${who}: \"${k}\" needs threeD: true (it is ignored otherwise)`);\n }\n } else {\n for (const k of SKEW_KEYS) {\n if (keys.has(k)) warn(`pixi-effects: ${who}: \"${k}\" is ignored on threeD layers`);\n }\n }\n}\n","import { describeLayer } from './lint';\n\nconst MODES = ['normal', 'add', 'screen', 'multiply'];\n\n/** Apply a layer's `blendMode` to its display object; an unknown mode warns and is ignored. */\nexport function applyBlendMode(spec: { blendMode?: string; name?: string; type: string }, display: { blendMode?: unknown; filters?: unknown }): void {\n const mode = spec.blendMode;\n if (mode === undefined) return;\n if (!MODES.includes(mode)) {\n console.warn(`pixi-effects: ${describeLayer(spec)}: blendMode \"${mode}\" is not supported (use ${MODES.join(', ')})`);\n return;\n }\n // A container's blend mode applies INSIDE a filter's offscreen pass (against transparent black: multiply gave\n // solid black) and not to the filtered result. With filters, the pass that draws onto the backdrop is the last\n // filter's, so the mode goes there; the container stays normal.\n const filters = display.filters;\n if (Array.isArray(filters) && filters.length > 0) {\n (filters[filters.length - 1] as { blendMode?: unknown }).blendMode = mode;\n return;\n }\n display.blendMode = mode;\n}\n","import { Container, Rectangle } from 'pixi.js';\nimport { Sequence } from './Base';\nimport { buildSequenceTree } from '../core/Composition';\nimport { CameraSequence } from '../space/CameraSequence';\nimport { findOverlap, pickActiveCamera } from '../space/camera';\nimport { assignDepthOrder } from '../space/depth';\nimport { Layer3D, type SpaceHost } from '../space/Layer3D';\nimport { lintSequence } from '../space/lint';\nimport { describeLayer, lintText, lintTiming, summarizeWarnings } from '../core/lint';\nimport { applyBlendMode } from '../core/blend';\nimport { cameraBasis, homeCamera } from '../space/math';\nimport type { CompositionSequenceSpec, AudioDescriptor, CompositionShape, SequenceSpec } from '../types';\n\nimport type { gsap } from 'gsap';\ntype Timeline = ReturnType<typeof gsap.timeline>;\n\nexport class CompositionSequence extends Sequence {\n declare spec: CompositionSequenceSpec;\n private _innerContainer: Container | null = null;\n private _compositionShape: CompositionShape | null = null;\n _children: Sequence[] = [];\n private _cameras: CameraSequence[] = [];\n private _layers3d: Layer3D[] = [];\n /** Drawn children in stack order (cameras and target-less sequences excluded). */\n private _visual: Array<{ seq: Sequence; layer: Layer3D | null }> = [];\n\n async build(): Promise<void> {\n const width = this.spec.width ?? this.parent?.width ?? this.root.width;\n const height = this.spec.height ?? this.parent?.height ?? this.root.height;\n if (this.duration === undefined) {\n this.duration = this.spec.duration ?? this.parent?.duration ?? this.root.duration;\n }\n const wrapper = new Container();\n wrapper.cullable = true;\n wrapper.cullableChildren = true;\n wrapper.cullArea = new Rectangle(0, 0, width, height);\n\n const inner = new Container();\n inner.cullable = true;\n inner.cullableChildren = true;\n wrapper.addChild(inner);\n\n this.target = wrapper;\n this.intrinsicWidth = width;\n this.intrinsicHeight = height;\n this._innerContainer = inner;\n this._compositionShape = { width, height, duration: this.duration };\n\n const lateKeyframes: string[] = [];\n for (const s of this.spec.sequences ?? []) {\n lintSequence(s);\n lintTiming(s, this.duration, (message, kind) => (kind === 'late-keyframe' ? lateKeyframes.push(message) : console.warn(message)));\n lintText(s);\n }\n for (const message of summarizeWarnings(lateKeyframes)) console.warn(message);\n\n this._children = await buildSequenceTree(\n this.spec.sequences ?? [],\n this._compositionShape,\n this.root,\n );\n for (const child of this._children) {\n // Cameras are display-less: they only feed the projection pass.\n if (child instanceof CameraSequence) {\n this._cameras.push(child);\n continue;\n }\n if (!child.target) continue;\n\n const maskSpec = (child.spec as { mask?: SequenceSpec }).mask;\n\n // threeD layers never enter the scene graph themselves: their display\n // object is rendered into a texture and a perspective mesh stands in.\n if (child.spec.threeD) {\n const layer = new Layer3D(child, frameOf(child));\n inner.addChild(layer.display);\n this._layers3d.push(layer);\n this._visual.push({ seq: child, layer });\n applyBlendMode(child.spec, layer.display);\n if (maskSpec) {\n console.warn(`pixi-effects: ${describeLayer(child.spec)}: mask is not supported on threeD layers yet; ignored`);\n }\n continue;\n }\n\n inner.addChild(child.target);\n this._visual.push({ seq: child, layer: null });\n applyBlendMode(child.spec, child.target);\n // If this child has a `mask` spec, build the mask sequence in the same\n // composition shape, add its target to the same parent (so its\n // transforms resolve in the same coord space), and wire PIXI's\n // mask channel. PIXI v8 renders mask containers into the stencil /\n // alpha buffer; they don't render as normal children.\n if (maskSpec) {\n // The mask lives and animates with the layer it masks: with no `at` of its own its `at` and\n // `duration` are the layer's, so its keyframes are measured from the layer's start too. An\n // explicit `at` is composition time, exactly like a layer's.\n const lifetime = maskSpec.at === undefined\n ? { at: child.at, duration: maskSpec.duration ?? child.duration }\n : {};\n const built = await buildSequenceTree([{ ...maskSpec, ...lifetime } as SequenceSpec], this._compositionShape, this.root);\n const maskSeq = built[0];\n if (maskSeq?.target) {\n inner.addChild(maskSeq.target);\n // PIXI v8 `setMask` accepts an `inverse` flag — that's how we\n // expose `maskInverted` from the spec. Falls back to plain\n // `target.mask = …` for runtimes that don't have setMask\n // (older PIXI builds).\n const inverse = (child.spec as { maskInverted?: boolean }).maskInverted ?? false;\n const t = child.target as Container & {\n setMask?: (opts: { mask: Container | null; inverse?: boolean }) => void;\n mask: Container | null;\n };\n if (typeof t.setMask === 'function') {\n t.setMask({ mask: maskSeq.target, inverse });\n } else {\n t.mask = maskSeq.target;\n }\n child.maskSequence = maskSeq;\n maskSeq.keepHidden = maskSpec.type === 'image' || maskSpec.type === 'video'; // PIXI: a Sprite mask is hidden by renderable = false\n }\n }\n }\n\n if (this._layers3d.length > 0) {\n // Stack order becomes explicit zIndex so threeD layers can be re-sorted\n // by depth each frame without reparenting.\n inner.sortableChildren = true;\n this._visual.forEach((v, i) => {\n (v.layer?.display ?? v.seq.target!).zIndex = i;\n });\n } else if (this._cameras.length > 0) {\n console.warn('pixi-effects: camera has no effect: this composition has no threeD layers');\n }\n\n this.buildFilters();\n }\n\n override bindTimeline(timeline: Timeline, offset = 0): void {\n super.bindTimeline(timeline, offset);\n // Children's `at` is relative to this composition's start, so push them\n // forward by our absolute start time on the global timeline.\n const childOffset = offset + this.at;\n for (const child of this._children) {\n child.bindTimeline(timeline, childOffset);\n // The mask shares the maskee's offset — its `at` is interpreted\n // relative to the composition's start, just like the child itself,\n // so a reveal-from-zero animation lines up naturally.\n child.maskSequence?.bindTimeline(timeline, childOffset);\n }\n const overlap = findOverlap(this._cameras.map(c => c.window()));\n if (overlap) {\n console.warn(`pixi-effects: cameras #${overlap[0] + 1} and #${overlap[1] + 1} overlap in time; the top-most one wins`);\n }\n }\n\n /** Drawn children in stack order, with the display object that stands in for each (the mesh for a threeD layer). */\n layers(): Array<{ seq: Sequence; display: Container; threeD: boolean }> {\n return this._visual.map(v => ({\n seq: v.seq,\n display: (v.layer?.display ?? v.seq.target!) as unknown as Container,\n threeD: v.layer !== null,\n }));\n }\n\n override syncFrame(): void {\n super.syncFrame();\n for (const child of this._children) child.syncFrame();\n }\n\n override updateSpace(t: number, host: SpaceHost): void {\n // Inner compositions first: a threeD composition is rendered into its own\n // texture by this level, so its content must already be projected.\n for (const child of this._children) child.updateSpace(t, host);\n if (this._layers3d.length === 0 || !this._compositionShape) return;\n\n const { width, height } = this._compositionShape;\n const compEnd = (this.absoluteStart ?? 0) + (this.duration ?? 0);\n const active = pickActiveCamera(\n this._cameras.map(cam => ({ cam, ...cam.window() })),\n t,\n compEnd,\n );\n const basis = cameraBasis(active ? active.cam.state() : homeCamera(width, height), width, height);\n\n for (const layer of this._layers3d) layer.update(host, basis);\n\n const order = assignDepthOrder(\n this._visual.map((v, i) => ({ stackIndex: i, threeD: v.layer !== null, depth: v.layer?.depth ?? 0 })),\n );\n this._visual.forEach((v, i) => {\n if (v.layer) v.layer.display.zIndex = order[i]!;\n });\n }\n\n override collectAudio(out: AudioDescriptor[], baseTime: number): void {\n super.collectAudio(out, baseTime);\n const childBase = baseTime + this.at;\n for (const child of this._children) child.collectAudio(out, childBase);\n }\n\n override destroy(): void {\n for (const l of this._layers3d) l.destroy();\n this._layers3d = [];\n for (const c of this._children) c.destroy();\n super.destroy();\n }\n}\n\n/** Layer-space rectangle a threeD child projects: a composition's frame, otherwise its content bounds. */\nfunction frameOf(child: Sequence): () => { x: number; y: number; width: number; height: number } {\n if (child instanceof CompositionSequence) {\n return () => ({ x: 0, y: 0, width: child.intrinsicWidth, height: child.intrinsicHeight });\n }\n return () => child.target!.getLocalBounds();\n}\n"]}
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+
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Math.ceil(pad) : 0;\n}\n\nexport function readLayerTransform(target: Container): LayerTransform {\n const c = target as Carrier;\n return {\n x: c.x, y: c.y, z: c.z ?? 0,\n rotationX: (c.rotationX ?? 0) * DEG,\n rotationY: (c.rotationY ?? 0) * DEG,\n rotationZ: c.rotation,\n scaleX: c.scale.x, scaleY: c.scale.y,\n pivotX: c.pivot.x, pivotY: c.pivot.y,\n };\n}\n\n/**\n * Draws one `threeD` sequence: its display object is rendered into a\n * RenderTexture (with its own 2D transform replaced, so layer-local content\n * lands at the texture origin) and shown on a PerspectiveMesh whose four\n * corners come from projecting the layer through the active camera.\n *\n * The sequence's `target` is never in the scene graph; the composition adds\n * `display` instead. `z`, `rotationX`, `rotationY` live on `target` as plain\n * numeric props so GSAP tweens them like any other prop.\n */\nexport class Layer3D {\n readonly display: PerspectiveMesh;\n /** Camera-space depth from the last update (larger = farther). */\n depth = 0;\n private rt: RenderTexture | null = null;\n /**\n * Textures replaced by a bigger / smaller one. 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Tilt it less (rotationX / rotationY), make it smaller, or keep the camera further away from it ` +\n `(the default camera sits at z = (height/2)/tan(fov/2), about 989 for 720p at fov 40).`,\n );\n } else {\n console.warn(\n `pixi-effects: ${describeLayer(this.seq.spec)} is at or behind the camera plane (z = ${(target.z ?? 0).toFixed(0)}) and is hidden. ` +\n `If that is unintended, lower its z or move the camera back (the default camera sits at z = (height/2)/tan(fov/2), about 989 for 720p at fov 40).`,\n );\n }\n }\n return this.hide();\n }\n\n this.ensureTexture(size);\n // `transform` replaces the container's own local transform for this render\n // (Pixi RenderGroupSystem), while `container.alpha` still applies — so the\n // texture carries the layer's alpha and the mesh alpha stays at 1.\n host.render({\n container: target,\n target: this.rt!,\n transform: new Matrix().translate(-frame.x, -frame.y),\n clear: true,\n clearColor: [0, 0, 0, 0],\n });\n this.display.geometry.setCorners(...projected.corners);\n this.display.visible = true;\n }\n\n destroy(): void {\n this.display.destroy();\n this.rt?.destroy(true);\n this.rt = null;\n this.flushRetired();\n }\n\n private flushRetired(): void {\n for (const t of this.retired) t.destroy(true);\n this.retired = [];\n }\n\n private hide(): void {\n this.display.visible = false;\n }\n\n /**\n * Texture size for content of w×h. An existing texture is kept while it is at\n * least that big and at most 2x too big, so content whose bounds change every\n * frame (typewriter text, growing shapes) does not reallocate each frame.\n */\n private sizeFor(w: number, h: number): TextureSize {\n const cur = this.size;\n if (cur && cur.w >= w && cur.h >= h && cur.w <= 2 * w && cur.h <= 2 * h) return cur;\n const resolution = Math.min(\n SUPERSAMPLE,\n MAX_TEXTURE_SIZE / Math.max(w, h),\n Math.sqrt(MAX_TEXTURE_PIXELS / (w * h)),\n );\n const antialias = w * h * resolution * resolution <= ANTIALIAS_MAX_PIXELS;\n return { w, h, resolution, antialias };\n }\n\n private ensureTexture(size: TextureSize): void {\n if (this.rt && this.size === size) return;\n // Same sampling: resize the texture where it is. Replacing it makes Pixi warn that the old one was\n // destroyed while still bound, because the mesh keeps pointing at it until the next render.\n if (this.rt && this.size && this.size.antialias === size.antialias) {\n this.rt.resize(size.w, size.h, size.resolution);\n this.size = size;\n return;\n }\n const next = RenderTexture.create({\n width: size.w, height: size.h, resolution: size.resolution, antialias: size.antialias,\n });\n this.display.texture = next;\n if (this.rt) this.retired.push(this.rt);\n this.rt = next;\n this.size = size;\n }\n}\n","import { collectPropKeys } from './specKeys';\nimport { describeLayer } from '../core/lint';\nimport type { SequenceSpec } from '../types';\n\ntype Warn = (message: string) => void;\nconst defaultWarn: Warn = m => console.warn(m);\n\nconst FOV_HINT = 'perspective is the camera\\'s \"fov\" — add a { type: \"camera\" } layer and set fov in its initial / keyframes';\n\n/** Keys that are never valid for any layer, with a hint at what the author probably meant. */\nconst LAYER_ALIASES: Record<string, string> = {\n rotateX: 'did you mean \"rotationX\"?',\n rotateY: 'did you mean \"rotationY\"?',\n rotateZ: 'did you mean \"rotation\"?',\n rotationZ: 'did you mean \"rotation\" (it is the Z rotation)?',\n translateZ: 'did you mean \"z\"?',\n depth: 'did you mean \"z\"?',\n posZ: 'did you mean \"z\"?',\n perspective: FOV_HINT,\n zoom: FOV_HINT,\n};\n\n/** Camera-only mistakes. */\nconst CAMERA_ALIASES: Record<string, string> = {\n pointOfInterest: 'did you mean \"lookAtX / lookAtY / lookAtZ\"?',\n lookAt: 'did you mean \"lookAtX / lookAtY / lookAtZ\"?',\n};\n\nconst CAMERA_PROPS = ['x', 'y', 'z', 'fov', 'lookAtX', 'lookAtY', 'lookAtZ'];\nconst NEEDS_THREE_D = ['z', 'rotationX', 'rotationY'];\nconst SKEW_KEYS = ['skew', 'skewX', 'skewY'];\n\n/**\n * Warn (never throw) about the inputs an AI author is most likely to get wrong,\n * with a message that says what to change. One call per layer, at build time.\n */\nexport function lintSequence(spec: SequenceSpec, warn: Warn = defaultWarn): void {\n const who = describeLayer(spec);\n const keys = collectPropKeys(spec);\n const explained = new Set<string>();\n\n for (const k of keys) {\n const hint = LAYER_ALIASES[k] ?? (spec.type === 'camera' ? CAMERA_ALIASES[k] : undefined);\n if (hint) {\n explained.add(k);\n warn(`pixi-effects: ${who}: \"${k}\" is not a property — ${hint}`);\n }\n }\n\n if (spec.type === 'camera') {\n const raw = spec as unknown as Record<string, unknown>;\n for (const p of CAMERA_PROPS) {\n if (p in raw) warn(`pixi-effects: ${who}: \"${p}\" must go inside initial / keyframes, not on the camera itself`);\n }\n for (const k of Object.keys(raw)) {\n const hint = CAMERA_ALIASES[k] ?? LAYER_ALIASES[k];\n if (hint) warn(`pixi-effects: ${who}: \"${k}\" is not a property — ${hint} (inside initial)`);\n }\n for (const k of keys) {\n if (!explained.has(k) && !CAMERA_PROPS.includes(k)) {\n warn(`pixi-effects: ${who}: \"${k}\" has no effect on a camera (use ${CAMERA_PROPS.join(', ')})`);\n }\n }\n return;\n }\n\n if (spec.type === 'audio') {\n if (spec.threeD) warn(`pixi-effects: ${who}: threeD has no effect on audio`);\n return;\n }\n\n if (!spec.threeD) {\n for (const k of NEEDS_THREE_D) {\n if (keys.has(k)) warn(`pixi-effects: ${who}: \"${k}\" needs threeD: true (it is ignored otherwise)`);\n }\n } else {\n for (const k of SKEW_KEYS) {\n if (keys.has(k)) warn(`pixi-effects: ${who}: \"${k}\" is ignored on threeD layers`);\n }\n }\n}\n","import { describeLayer } from './lint';\n\nconst MODES = ['normal', 'add', 'screen', 'multiply'];\n\n/** Apply a layer's `blendMode` to its display object; an unknown mode warns and is ignored. */\nexport function applyBlendMode(spec: { blendMode?: string; name?: string; type: string }, display: { blendMode?: unknown; filters?: unknown }): void {\n const mode = spec.blendMode;\n if (mode === undefined) return;\n if (!MODES.includes(mode)) {\n console.warn(`pixi-effects: ${describeLayer(spec)}: blendMode \"${mode}\" is not supported (use ${MODES.join(', ')})`);\n return;\n }\n // A container's blend mode applies INSIDE a filter's offscreen pass (against transparent black: multiply gave\n // solid black) and not to the filtered result. With filters, the pass that draws onto the backdrop is the last\n // filter's, so the mode goes there; the container stays normal.\n const filters = display.filters;\n if (Array.isArray(filters) && filters.length > 0) {\n (filters[filters.length - 1] as { blendMode?: unknown }).blendMode = mode;\n return;\n }\n display.blendMode = mode;\n}\n","import { Container, Rectangle } from 'pixi.js';\nimport { Sequence } from './Base';\nimport { buildSequenceTree } from '../core/Composition';\nimport { CameraSequence } from '../space/CameraSequence';\nimport { findOverlap, pickActiveCamera } from '../space/camera';\nimport { assignDepthOrder } from '../space/depth';\nimport { Layer3D, type SpaceHost } from '../space/Layer3D';\nimport { lintSequence } from '../space/lint';\nimport { describeLayer, lintText, lintTiming, summarizeWarnings } from '../core/lint';\nimport { applyBlendMode } from '../core/blend';\nimport { cameraBasis, homeCamera } from '../space/math';\nimport type { CompositionSequenceSpec, AudioDescriptor, CompositionShape, SequenceSpec } from '../types';\n\nimport type { gsap } from 'gsap';\ntype Timeline = ReturnType<typeof gsap.timeline>;\n\nexport class CompositionSequence extends Sequence {\n declare spec: CompositionSequenceSpec;\n private _innerContainer: Container | null = null;\n private _compositionShape: CompositionShape | null = null;\n _children: Sequence[] = [];\n private _cameras: CameraSequence[] = [];\n private _layers3d: Layer3D[] = [];\n /** Drawn children in stack order (cameras and target-less sequences excluded). */\n private _visual: Array<{ seq: Sequence; layer: Layer3D | null }> = [];\n\n async build(): Promise<void> {\n const width = this.spec.width ?? this.parent?.width ?? this.root.width;\n const height = this.spec.height ?? this.parent?.height ?? this.root.height;\n if (this.duration === undefined) {\n this.duration = this.spec.duration ?? this.parent?.duration ?? this.root.duration;\n }\n const wrapper = new Container();\n wrapper.cullable = true;\n wrapper.cullableChildren = true;\n wrapper.cullArea = new Rectangle(0, 0, width, height);\n\n const inner = new Container();\n inner.cullable = true;\n inner.cullableChildren = true;\n wrapper.addChild(inner);\n\n this.target = wrapper;\n this.intrinsicWidth = width;\n this.intrinsicHeight = height;\n this._innerContainer = inner;\n this._compositionShape = { width, height, duration: this.duration };\n\n const lateKeyframes: string[] = [];\n for (const s of this.spec.sequences ?? []) {\n lintSequence(s);\n lintTiming(s, this.duration, (message, kind) => (kind === 'late-keyframe' ? lateKeyframes.push(message) : console.warn(message)));\n lintText(s);\n }\n for (const message of summarizeWarnings(lateKeyframes)) console.warn(message);\n\n this._children = await buildSequenceTree(\n this.spec.sequences ?? [],\n this._compositionShape,\n this.root,\n );\n for (const child of this._children) {\n // Cameras are display-less: they only feed the projection pass.\n if (child instanceof CameraSequence) {\n this._cameras.push(child);\n continue;\n }\n if (!child.target) continue;\n\n const maskSpec = (child.spec as { mask?: SequenceSpec }).mask;\n\n // threeD layers never enter the scene graph themselves: their display\n // object is rendered into a texture and a perspective mesh stands in.\n if (child.spec.threeD) {\n const layer = new Layer3D(child, frameOf(child));\n inner.addChild(layer.display);\n this._layers3d.push(layer);\n this._visual.push({ seq: child, layer });\n applyBlendMode(child.spec, layer.display);\n if (maskSpec) {\n console.warn(`pixi-effects: ${describeLayer(child.spec)}: mask is not supported on threeD layers yet; ignored`);\n }\n continue;\n }\n\n inner.addChild(child.target);\n this._visual.push({ seq: child, layer: null });\n applyBlendMode(child.spec, child.target);\n // If this child has a `mask` spec, build the mask sequence in the same\n // composition shape, add its target to the same parent (so its\n // transforms resolve in the same coord space), and wire PIXI's\n // mask channel. PIXI v8 renders mask containers into the stencil /\n // alpha buffer; they don't render as normal children.\n if (maskSpec) {\n // The mask lives and animates with the layer it masks: with no `at` of its own its `at` and\n // `duration` are the layer's, so its keyframes are measured from the layer's start too. An\n // explicit `at` is composition time, exactly like a layer's.\n const lifetime = maskSpec.at === undefined\n ? { at: child.at, duration: maskSpec.duration ?? child.duration }\n : {};\n const built = await buildSequenceTree([{ ...maskSpec, ...lifetime } as SequenceSpec], this._compositionShape, this.root);\n const maskSeq = built[0];\n if (maskSeq?.target) {\n inner.addChild(maskSeq.target);\n // PIXI v8 `setMask` accepts an `inverse` flag — that's how we\n // expose `maskInverted` from the spec. Falls back to plain\n // `target.mask = …` for runtimes that don't have setMask\n // (older PIXI builds).\n const inverse = (child.spec as { maskInverted?: boolean }).maskInverted ?? false;\n const t = child.target as Container & {\n setMask?: (opts: { mask: Container | null; inverse?: boolean }) => void;\n mask: Container | null;\n };\n if (typeof t.setMask === 'function') {\n t.setMask({ mask: maskSeq.target, inverse });\n } else {\n t.mask = maskSeq.target;\n }\n child.maskSequence = maskSeq;\n maskSeq.keepHidden = maskSpec.type === 'image' || maskSpec.type === 'video'; // PIXI: a Sprite mask is hidden by renderable = false\n }\n }\n }\n\n if (this._layers3d.length > 0) {\n // Stack order becomes explicit zIndex so threeD layers can be re-sorted\n // by depth each frame without reparenting.\n inner.sortableChildren = true;\n this._visual.forEach((v, i) => {\n (v.layer?.display ?? v.seq.target!).zIndex = i;\n });\n } else if (this._cameras.length > 0) {\n console.warn('pixi-effects: camera has no effect: this composition has no threeD layers');\n }\n\n this.buildFilters();\n }\n\n override bindTimeline(timeline: Timeline, offset = 0): void {\n super.bindTimeline(timeline, offset);\n // Children's `at` is relative to this composition's start, so push them\n // forward by our absolute start time on the global timeline.\n const childOffset = offset + this.at;\n for (const child of this._children) {\n child.bindTimeline(timeline, childOffset);\n // The mask shares the maskee's offset — its `at` is interpreted\n // relative to the composition's start, just like the child itself,\n // so a reveal-from-zero animation lines up naturally.\n child.maskSequence?.bindTimeline(timeline, childOffset);\n }\n const overlap = findOverlap(this._cameras.map(c => c.window()));\n if (overlap) {\n console.warn(`pixi-effects: cameras #${overlap[0] + 1} and #${overlap[1] + 1} overlap in time; the top-most one wins`);\n }\n }\n\n /** Drawn children in stack order, with the display object that stands in for each (the mesh for a threeD layer). */\n layers(): Array<{ seq: Sequence; display: Container; threeD: boolean }> {\n return this._visual.map(v => ({\n seq: v.seq,\n display: (v.layer?.display ?? v.seq.target!) as unknown as Container,\n threeD: v.layer !== null,\n }));\n }\n\n override syncFrame(): void {\n super.syncFrame();\n for (const child of this._children) child.syncFrame();\n }\n\n override updateSpace(t: number, host: SpaceHost): void {\n // Inner compositions first: a threeD composition is rendered into its own\n // texture by this level, so its content must already be projected.\n for (const child of this._children) child.updateSpace(t, host);\n if (this._layers3d.length === 0 || !this._compositionShape) return;\n\n const { width, height } = this._compositionShape;\n const compEnd = (this.absoluteStart ?? 0) + (this.duration ?? 0);\n const active = pickActiveCamera(\n this._cameras.map(cam => ({ cam, ...cam.window() })),\n t,\n compEnd,\n );\n const basis = cameraBasis(active ? active.cam.state() : homeCamera(width, height), width, height);\n\n for (const layer of this._layers3d) layer.update(host, basis);\n\n const order = assignDepthOrder(\n this._visual.map((v, i) => ({ stackIndex: i, threeD: v.layer !== null, depth: v.layer?.depth ?? 0 })),\n );\n this._visual.forEach((v, i) => {\n if (v.layer) v.layer.display.zIndex = order[i]!;\n });\n }\n\n override collectAudio(out: AudioDescriptor[], baseTime: number): void {\n super.collectAudio(out, baseTime);\n const childBase = baseTime + this.at;\n for (const child of this._children) child.collectAudio(out, childBase);\n }\n\n override destroy(): void {\n for (const l of this._layers3d) l.destroy();\n this._layers3d = [];\n for (const c of this._children) c.destroy();\n super.destroy();\n }\n}\n\n/** Layer-space rectangle a threeD child projects: a composition's frame, otherwise its content bounds. */\nfunction frameOf(child: Sequence): () => { x: number; y: number; width: number; height: number } {\n if (child instanceof CompositionSequence) {\n return () => ({ x: 0, y: 0, width: child.intrinsicWidth, height: child.intrinsicHeight });\n }\n return () => child.target!.getLocalBounds();\n}\n"]}
|
|
@@ -861,10 +861,12 @@ function summarizeWarnings(messages, shown = 3) {
|
|
|
861
861
|
}
|
|
862
862
|
function lintText(spec, warn = defaultWarn) {
|
|
863
863
|
if (spec.type !== "text") return;
|
|
864
|
-
|
|
864
|
+
const strings = [spec.text ?? "", ...(spec.keyframes ?? []).map((kf) => String(kf.set?.text ?? ""))];
|
|
865
|
+
const hasPlaceholder = strings.some((t) => t.includes("{value}"));
|
|
866
|
+
if (hasPlaceholder && !collectPropKeys(spec).has("value")) {
|
|
865
867
|
warn(`pixi-effects: ${describeLayer(spec)}: the text has a {value} placeholder but nothing sets or animates \`value\`, so it prints 0. Set initial: { value: \u2026 } or animate it; {value} is reserved for counters (there is no way to print a literal "{value}").`);
|
|
866
868
|
}
|
|
867
|
-
if (collectPropKeys(spec).has("value") && !
|
|
869
|
+
if (collectPropKeys(spec).has("value") && !hasPlaceholder) {
|
|
868
870
|
warn(`pixi-effects: ${describeLayer(spec)}: \`value\` is set or animated but the text has no {value} placeholder, so nothing shows it. Use text: '{value}' (or e.g. '{value} users').`);
|
|
869
871
|
}
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870
872
|
}
|
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@@ -1333,14 +1335,21 @@ function formatValue(v, f) {
|
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1333
1335
|
return sign + int + (frac !== void 0 ? "." + frac : "");
|
|
1334
1336
|
}
|
|
1335
1337
|
var TextSequence = class extends Sequence {
|
|
1336
|
-
/**
|
|
1337
|
-
|
|
1338
|
+
/** `value`: the number for the `{value}` placeholder; `visibleChars`: how many characters show (typewriter). Both tweened by keyframes. */
|
|
1339
|
+
_counters = { value: 0, visibleChars: 0 };
|
|
1340
|
+
/** The string now on the layer (before `{value}` / `visibleChars`): `text`, or the last `set: { text }`. */
|
|
1341
|
+
_template = "";
|
|
1342
|
+
/** `visibleChars` is in play (initial or animated): otherwise the whole text shows. */
|
|
1343
|
+
_typed = false;
|
|
1338
1344
|
_lastText = "";
|
|
1339
|
-
/**
|
|
1345
|
+
/** A typewriter that has typed nothing yet: the layer is empty on purpose (inspect must not call that "no size"). */
|
|
1346
|
+
get showsNothingYet() {
|
|
1347
|
+
return this._typed && this._lastText === "" && this._template !== "";
|
|
1348
|
+
}
|
|
1349
|
+
/** Rewrite the displayed string from the template, the current `value` and `visibleChars`. */
|
|
1340
1350
|
_refreshText() {
|
|
1341
|
-
|
|
1342
|
-
if (
|
|
1343
|
-
const next = template.split("{value}").join(formatValue(this._value.value, this.spec.format));
|
|
1351
|
+
let next = this._template.includes("{value}") ? this._template.split("{value}").join(formatValue(this._counters.value, this.spec.format)) : this._template;
|
|
1352
|
+
if (this._typed) next = Array.from(next).slice(0, Math.max(0, Math.floor(this._counters.visibleChars))).join("");
|
|
1344
1353
|
if (next === this._lastText) return;
|
|
1345
1354
|
this._lastText = next;
|
|
1346
1355
|
this.target.text = next;
|
|
@@ -1352,8 +1361,10 @@ var TextSequence = class extends Sequence {
|
|
|
1352
1361
|
fill: "#ffffff",
|
|
1353
1362
|
align: "center"
|
|
1354
1363
|
};
|
|
1364
|
+
const initialProps = this.spec.initial ?? {};
|
|
1365
|
+
this._template = String(initialProps.text ?? this.spec.text ?? "");
|
|
1355
1366
|
const text = new pixi_js.Text({
|
|
1356
|
-
text: this.
|
|
1367
|
+
text: this._template,
|
|
1357
1368
|
style: baseStyle,
|
|
1358
1369
|
label: this.spec.name
|
|
1359
1370
|
});
|
|
@@ -1365,10 +1376,10 @@ var TextSequence = class extends Sequence {
|
|
|
1365
1376
|
this.duration = this.parent?.duration ?? this.root.duration;
|
|
1366
1377
|
}
|
|
1367
1378
|
if (this.spec.style) {
|
|
1368
|
-
const
|
|
1379
|
+
const scope2 = this.scope();
|
|
1369
1380
|
const resolved = normalizeProps(
|
|
1370
1381
|
this.spec.style,
|
|
1371
|
-
|
|
1382
|
+
scope2,
|
|
1372
1383
|
{ skipKeys: STYLE_OPAQUE_KEYS }
|
|
1373
1384
|
);
|
|
1374
1385
|
for (const k of Object.keys(resolved)) {
|
|
@@ -1377,22 +1388,36 @@ var TextSequence = class extends Sequence {
|
|
|
1377
1388
|
this.intrinsicWidth = text.width;
|
|
1378
1389
|
this.intrinsicHeight = text.height;
|
|
1379
1390
|
}
|
|
1380
|
-
const
|
|
1381
|
-
if (
|
|
1391
|
+
const scope = this.scope();
|
|
1392
|
+
if (initialProps.value !== void 0) this._counters.value = resolveNumber(initialProps.value, scope);
|
|
1393
|
+
this._typed = initialProps.visibleChars !== void 0 || animates(this.spec.keyframes, "visibleChars");
|
|
1394
|
+
if (initialProps.visibleChars !== void 0) this._counters.visibleChars = resolveNumber(initialProps.visibleChars, scope);
|
|
1395
|
+
const typed = this._typed;
|
|
1396
|
+
this._typed = false;
|
|
1382
1397
|
this._refreshText();
|
|
1383
1398
|
if (this._lastText !== "") {
|
|
1384
1399
|
this.intrinsicWidth = text.width;
|
|
1385
1400
|
this.intrinsicHeight = text.height;
|
|
1386
1401
|
}
|
|
1402
|
+
this._typed = typed;
|
|
1403
|
+
this._refreshText();
|
|
1387
1404
|
this.buildFilters();
|
|
1388
1405
|
}
|
|
1389
1406
|
bindTimeline(timeline, offset = 0) {
|
|
1390
1407
|
if (!this.target) return;
|
|
1391
1408
|
const colorSpace = this.spec.colorSpace ?? "rgb";
|
|
1392
|
-
const stripped = stripKeys2(this.spec, ["fill", "value"]);
|
|
1409
|
+
const stripped = stripKeys2(this.spec, ["fill", "value", "text", "visibleChars"]);
|
|
1393
1410
|
runSuperWithStrippedSpec(this, stripped, timeline, offset);
|
|
1394
|
-
|
|
1395
|
-
|
|
1411
|
+
const keyframes = this.spec.keyframes ?? [];
|
|
1412
|
+
const origin = offset + this.at;
|
|
1413
|
+
bindFillKeyframes(timeline, this.target, keyframes, this.duration, origin, colorSpace);
|
|
1414
|
+
const refresh = () => this._refreshText();
|
|
1415
|
+
bindCounterKeyframes(timeline, this._counters, "value", refresh, keyframes, this.duration, origin, this.scope());
|
|
1416
|
+
bindCounterKeyframes(timeline, this._counters, "visibleChars", refresh, keyframes, this.duration, origin, this.scope());
|
|
1417
|
+
bindTextKeyframes(timeline, keyframes, this.duration, origin, () => this._template, (t) => {
|
|
1418
|
+
this._template = t;
|
|
1419
|
+
refresh();
|
|
1420
|
+
}, describeLayer(this.spec));
|
|
1396
1421
|
}
|
|
1397
1422
|
};
|
|
1398
1423
|
function runSuperWithStrippedSpec(inst, strippedSpec, timeline, offset) {
|
|
@@ -1428,11 +1453,11 @@ function resolveNumber(v, scope) {
|
|
|
1428
1453
|
const out = normalizeProps({ v }, scope).v;
|
|
1429
1454
|
return typeof out === "number" ? out : Number(out) || 0;
|
|
1430
1455
|
}
|
|
1431
|
-
function
|
|
1456
|
+
function bindCounterKeyframes(timeline, state, key, refresh, keyframes, parentDuration, origin, scope) {
|
|
1432
1457
|
for (const kf of keyframes) {
|
|
1433
|
-
const setV = kf.set?.
|
|
1434
|
-
const fromV = kf.from?.
|
|
1435
|
-
const toV = kf.to?.
|
|
1458
|
+
const setV = kf.set?.[key];
|
|
1459
|
+
const fromV = kf.from?.[key];
|
|
1460
|
+
const toV = kf.to?.[key];
|
|
1436
1461
|
if (setV === void 0 && fromV === void 0 && toV === void 0) continue;
|
|
1437
1462
|
const at = origin + resolveAt(kf.at, parentDuration);
|
|
1438
1463
|
const duration = kf.duration ?? 0;
|
|
@@ -1440,25 +1465,40 @@ function bindValueKeyframes(timeline, state, refresh, keyframes, parentDuration,
|
|
|
1440
1465
|
const loop = loopVars(kf);
|
|
1441
1466
|
if (setV !== void 0) {
|
|
1442
1467
|
const v = resolveNumber(setV, scope);
|
|
1443
|
-
revertibleSet(timeline, at, () => state
|
|
1444
|
-
state
|
|
1468
|
+
revertibleSet(timeline, at, () => state[key], (n) => {
|
|
1469
|
+
state[key] = n;
|
|
1445
1470
|
refresh();
|
|
1446
1471
|
}, v);
|
|
1447
1472
|
}
|
|
1448
1473
|
if (toV !== void 0 && fromV !== void 0) {
|
|
1449
1474
|
timeline.fromTo(
|
|
1450
1475
|
state,
|
|
1451
|
-
{
|
|
1452
|
-
{
|
|
1476
|
+
{ [key]: resolveNumber(fromV, scope) },
|
|
1477
|
+
{ [key]: resolveNumber(toV, scope), duration, ease, ...loop, onUpdate: refresh },
|
|
1453
1478
|
at
|
|
1454
1479
|
);
|
|
1455
1480
|
} else if (toV !== void 0) {
|
|
1456
|
-
timeline.to(state, {
|
|
1481
|
+
timeline.to(state, { [key]: resolveNumber(toV, scope), duration, ease, ...loop, onUpdate: refresh }, at);
|
|
1457
1482
|
} else if (fromV !== void 0) {
|
|
1458
|
-
timeline.from(state, {
|
|
1483
|
+
timeline.from(state, { [key]: resolveNumber(fromV, scope), duration, ease, ...loop, onUpdate: refresh }, at);
|
|
1484
|
+
}
|
|
1485
|
+
}
|
|
1486
|
+
}
|
|
1487
|
+
function bindTextKeyframes(timeline, keyframes, parentDuration, origin, read, write, who) {
|
|
1488
|
+
for (const kf of keyframes) {
|
|
1489
|
+
for (const [what, props] of [["to", kf.to], ["from", kf.from]]) {
|
|
1490
|
+
if (props && props.text !== void 0) {
|
|
1491
|
+
console.warn(`pixi-effects: ${who}: a keyframe's ${what}: { text } cannot tween a string: use set: { text: '\u2026' } at the time it should change`);
|
|
1492
|
+
}
|
|
1459
1493
|
}
|
|
1494
|
+
const t = kf.set?.text;
|
|
1495
|
+
if (t === void 0) continue;
|
|
1496
|
+
revertibleSet(timeline, origin + resolveAt(kf.at, parentDuration), read, write, String(t));
|
|
1460
1497
|
}
|
|
1461
1498
|
}
|
|
1499
|
+
function animates(keyframes, key) {
|
|
1500
|
+
return (keyframes ?? []).some((kf) => [kf.set, kf.to, kf.from].some((p) => p && p[key] !== void 0));
|
|
1501
|
+
}
|
|
1462
1502
|
function bindFillKeyframes(timeline, text, keyframes, parentDuration, offset, colorSpace) {
|
|
1463
1503
|
const state = { fill: text.style.fill };
|
|
1464
1504
|
const writeFill = () => {
|
|
@@ -1822,18 +1862,105 @@ function makeGradientFill(g) {
|
|
|
1822
1862
|
}
|
|
1823
1863
|
return new pixi_js.FillGradient(gradientOptions(g));
|
|
1824
1864
|
}
|
|
1865
|
+
var CURVE_STEPS = 24;
|
|
1866
|
+
var ELLIPSE_STEPS = 128;
|
|
1867
|
+
function flattenSvgPath(d) {
|
|
1868
|
+
const prims = new pixi_js.GraphicsPath(d).shapePath.shapePrimitives;
|
|
1869
|
+
const out = [];
|
|
1870
|
+
for (const { shape } of prims) {
|
|
1871
|
+
const poly = shape;
|
|
1872
|
+
if (poly.points && poly.points.length >= 4) out.push({ pts: poly.points.slice(), closed: poly.closePath === true });
|
|
1873
|
+
}
|
|
1874
|
+
return out;
|
|
1875
|
+
}
|
|
1876
|
+
function rectOutline(x, y, w, h, radius) {
|
|
1877
|
+
const r = Math.max(0, Math.min(radius, Math.abs(w) / 2, Math.abs(h) / 2));
|
|
1878
|
+
if (r === 0) return { pts: [x, y, x + w, y, x + w, y + h, x, y + h], closed: true };
|
|
1879
|
+
const pts = [];
|
|
1880
|
+
const corner = (cx, cy, from) => {
|
|
1881
|
+
for (let i = 0; i <= CURVE_STEPS; i++) {
|
|
1882
|
+
const a = from + i / CURVE_STEPS * (Math.PI / 2);
|
|
1883
|
+
pts.push(cx + r * Math.cos(a), cy + r * Math.sin(a));
|
|
1884
|
+
}
|
|
1885
|
+
};
|
|
1886
|
+
corner(x + w - r, y + r, -Math.PI / 2);
|
|
1887
|
+
corner(x + w - r, y + h - r, 0);
|
|
1888
|
+
corner(x + r, y + h - r, Math.PI / 2);
|
|
1889
|
+
corner(x + r, y + r, Math.PI);
|
|
1890
|
+
const startAt = pts.length - 2;
|
|
1891
|
+
const rotated = pts.slice(startAt).concat(pts.slice(0, startAt));
|
|
1892
|
+
return { pts: rotated, closed: true };
|
|
1893
|
+
}
|
|
1894
|
+
function ellipseOutline(cx, cy, rx, ry) {
|
|
1895
|
+
const pts = [];
|
|
1896
|
+
for (let i = 0; i < ELLIPSE_STEPS; i++) {
|
|
1897
|
+
const a = -Math.PI / 2 + i / ELLIPSE_STEPS * Math.PI * 2;
|
|
1898
|
+
pts.push(cx + rx * Math.cos(a), cy + ry * Math.sin(a));
|
|
1899
|
+
}
|
|
1900
|
+
return { pts, closed: true };
|
|
1901
|
+
}
|
|
1902
|
+
function trimPolylines(lines, start, end) {
|
|
1903
|
+
const s = Math.max(0, Math.min(1, start)), e = Math.max(0, Math.min(1, end));
|
|
1904
|
+
if (!(e > s)) return [];
|
|
1905
|
+
const lengths = lines.map(polylineLength);
|
|
1906
|
+
const total = lengths.reduce((a, b) => a + b, 0);
|
|
1907
|
+
if (!(total > 0)) return [];
|
|
1908
|
+
const from = s * total, to = e * total;
|
|
1909
|
+
const out = [];
|
|
1910
|
+
let offset = 0;
|
|
1911
|
+
lines.forEach((line, i) => {
|
|
1912
|
+
const len = lengths[i];
|
|
1913
|
+
const a = Math.max(from - offset, 0), b = Math.min(to - offset, len);
|
|
1914
|
+
offset += len;
|
|
1915
|
+
if (!(b > a) || len === 0) return;
|
|
1916
|
+
if (line.closed && a <= 0 && b >= len) {
|
|
1917
|
+
out.push({ pts: line.pts.slice(), closed: true });
|
|
1918
|
+
return;
|
|
1919
|
+
}
|
|
1920
|
+
out.push({ pts: slice(line, a, b), closed: false });
|
|
1921
|
+
});
|
|
1922
|
+
return out;
|
|
1923
|
+
}
|
|
1924
|
+
function points(line) {
|
|
1925
|
+
return line.closed ? [...line.pts, line.pts[0], line.pts[1]] : line.pts;
|
|
1926
|
+
}
|
|
1927
|
+
function polylineLength(line) {
|
|
1928
|
+
const p = points(line);
|
|
1929
|
+
let len = 0;
|
|
1930
|
+
for (let i = 2; i < p.length; i += 2) len += Math.hypot(p[i] - p[i - 2], p[i + 1] - p[i - 1]);
|
|
1931
|
+
return len;
|
|
1932
|
+
}
|
|
1933
|
+
function slice(line, a, b) {
|
|
1934
|
+
const p = points(line);
|
|
1935
|
+
const out = [];
|
|
1936
|
+
let at = 0;
|
|
1937
|
+
for (let i = 2; i < p.length; i += 2) {
|
|
1938
|
+
const x0 = p[i - 2], y0 = p[i - 1], x1 = p[i], y1 = p[i + 1];
|
|
1939
|
+
const seg = Math.hypot(x1 - x0, y1 - y0);
|
|
1940
|
+
const segEnd = at + seg;
|
|
1941
|
+
if (segEnd > a && at < b && seg > 0) {
|
|
1942
|
+
const t0 = Math.max(a - at, 0) / seg, t1 = Math.min(b - at, seg) / seg;
|
|
1943
|
+
if (out.length === 0) out.push(x0 + (x1 - x0) * t0, y0 + (y1 - y0) * t0);
|
|
1944
|
+
out.push(x0 + (x1 - x0) * t1, y0 + (y1 - y0) * t1);
|
|
1945
|
+
}
|
|
1946
|
+
at = segEnd;
|
|
1947
|
+
if (at >= b) break;
|
|
1948
|
+
}
|
|
1949
|
+
return out;
|
|
1950
|
+
}
|
|
1825
1951
|
|
|
1826
1952
|
// src/sequences/Shape.ts
|
|
1827
1953
|
var STYLE_KEYS = ["fillColor", "fillAlpha", "strokeColor", "strokeAlpha", "strokeWidth"];
|
|
1828
1954
|
var COLOR_KEYS = /* @__PURE__ */ new Set(["fillColor", "strokeColor"]);
|
|
1955
|
+
var TRIM_KEYS = ["trimStart", "trimEnd"];
|
|
1829
1956
|
var GEOMETRY_KEYS_BY_SHAPE = {
|
|
1830
|
-
rect: ["width", "height", "cornerRadius", "anchorX", "anchorY"],
|
|
1831
|
-
circle: ["radius", "anchorX", "anchorY"],
|
|
1832
|
-
ellipse: ["radiusX", "radiusY", "anchorX", "anchorY"],
|
|
1957
|
+
rect: ["width", "height", "cornerRadius", "anchorX", "anchorY", ...TRIM_KEYS],
|
|
1958
|
+
circle: ["radius", "anchorX", "anchorY", ...TRIM_KEYS],
|
|
1959
|
+
ellipse: ["radiusX", "radiusY", "anchorX", "anchorY", ...TRIM_KEYS],
|
|
1833
1960
|
arc: ["radius", "innerRadius", "startAngle", "endAngle"],
|
|
1834
|
-
line: [],
|
|
1835
|
-
polygon: [],
|
|
1836
|
-
path: []
|
|
1961
|
+
line: [...TRIM_KEYS],
|
|
1962
|
+
polygon: [...TRIM_KEYS],
|
|
1963
|
+
path: [...TRIM_KEYS]
|
|
1837
1964
|
};
|
|
1838
1965
|
var ANCHORED_SHAPES = /* @__PURE__ */ new Set(["rect", "circle", "ellipse", "arc"]);
|
|
1839
1966
|
var ShapeSequence = class extends Sequence {
|
|
@@ -1866,13 +1993,26 @@ var ShapeSequence = class extends Sequence {
|
|
|
1866
1993
|
if (this.spec.shape === "arc") {
|
|
1867
1994
|
this._state.startAngle ??= 0;
|
|
1868
1995
|
this._state.endAngle ??= 360;
|
|
1996
|
+
const top = this.spec, ini = this.spec.initial ?? {};
|
|
1997
|
+
if ("trimStart" in top || "trimEnd" in top || "trimStart" in ini || "trimEnd" in ini) {
|
|
1998
|
+
console.warn(`pixi-effects: ${describeLayer(this.spec)}: trimStart / trimEnd do not apply to an arc: animate its endAngle (and startAngle) instead`);
|
|
1999
|
+
}
|
|
2000
|
+
} else {
|
|
2001
|
+
this._state.trimStart ??= 0;
|
|
2002
|
+
this._state.trimEnd ??= 1;
|
|
1869
2003
|
}
|
|
1870
2004
|
const gradientSpec = this.spec.fillGradient ?? this.spec.initial?.fillGradient;
|
|
1871
2005
|
if (gradientSpec) this._state.fillStyle = makeGradientFill(gradientSpec);
|
|
1872
2006
|
this._drawGeometry = makeDrawGeometry(this.spec, scope, this._state);
|
|
2007
|
+
this._outline = makeOutline(this.spec, scope, this._state);
|
|
2008
|
+
const { trimStart, trimEnd } = this._state;
|
|
2009
|
+
this._state.trimStart = 0;
|
|
2010
|
+
this._state.trimEnd = 1;
|
|
1873
2011
|
this._drawGeometry(graphics);
|
|
1874
2012
|
applyState(graphics, this._state);
|
|
1875
2013
|
const bounds = graphics.getLocalBounds();
|
|
2014
|
+
this._state.trimStart = trimStart;
|
|
2015
|
+
this._state.trimEnd = trimEnd;
|
|
1876
2016
|
this.intrinsicWidth = bounds.width;
|
|
1877
2017
|
this.intrinsicHeight = bounds.height;
|
|
1878
2018
|
if (!ANCHORED_SHAPES.has(this.spec.shape)) {
|
|
@@ -1890,14 +2030,37 @@ var ShapeSequence = class extends Sequence {
|
|
|
1890
2030
|
}
|
|
1891
2031
|
this._redraw();
|
|
1892
2032
|
};
|
|
2033
|
+
this._redraw();
|
|
1893
2034
|
this.buildFilters();
|
|
1894
2035
|
}
|
|
1895
2036
|
_fresh = false;
|
|
2037
|
+
_outline = null;
|
|
1896
2038
|
_redraw() {
|
|
1897
2039
|
const graphics = this.target;
|
|
2040
|
+
const s = this._state;
|
|
1898
2041
|
graphics.clear();
|
|
1899
|
-
|
|
1900
|
-
|
|
2042
|
+
const trimmed = (s.trimStart ?? 0) > 0 || (s.trimEnd ?? 1) < 1;
|
|
2043
|
+
if (!trimmed || !this._outline || !(s.strokeColor !== void 0 && s.strokeWidth > 0)) {
|
|
2044
|
+
this._drawGeometry(graphics);
|
|
2045
|
+
applyState(graphics, s);
|
|
2046
|
+
return;
|
|
2047
|
+
}
|
|
2048
|
+
if (s.fillStyle || s.fillColor !== void 0) {
|
|
2049
|
+
this._drawGeometry(graphics);
|
|
2050
|
+
applyFill(graphics, s);
|
|
2051
|
+
graphics.beginPath();
|
|
2052
|
+
}
|
|
2053
|
+
const parts = trimPolylines(this._outline(), s.trimStart ?? 0, s.trimEnd ?? 1);
|
|
2054
|
+
if (parts.length === 0) return;
|
|
2055
|
+
for (const part of parts) {
|
|
2056
|
+
if (part.closed) {
|
|
2057
|
+
graphics.poly(part.pts, true);
|
|
2058
|
+
continue;
|
|
2059
|
+
}
|
|
2060
|
+
graphics.moveTo(part.pts[0], part.pts[1]);
|
|
2061
|
+
for (let i = 2; i < part.pts.length; i += 2) graphics.lineTo(part.pts[i], part.pts[i + 1]);
|
|
2062
|
+
}
|
|
2063
|
+
applyStroke(graphics, s);
|
|
1901
2064
|
}
|
|
1902
2065
|
/**
|
|
1903
2066
|
* Draw from the tweened `_state` before the culler runs. The culler measures the geometry as last
|
|
@@ -2000,11 +2163,17 @@ function resolveLiveValue(key, value, scope) {
|
|
|
2000
2163
|
return numOrZero(value, scope);
|
|
2001
2164
|
}
|
|
2002
2165
|
function applyState(g, s) {
|
|
2166
|
+
applyFill(g, s);
|
|
2167
|
+
applyStroke(g, s);
|
|
2168
|
+
}
|
|
2169
|
+
function applyFill(g, s) {
|
|
2003
2170
|
if (s.fillStyle) {
|
|
2004
2171
|
g.fill(s.fillStyle);
|
|
2005
2172
|
} else if (s.fillColor !== void 0) {
|
|
2006
2173
|
g.fill({ color: s.fillColor, alpha: s.fillAlpha });
|
|
2007
2174
|
}
|
|
2175
|
+
}
|
|
2176
|
+
function applyStroke(g, s) {
|
|
2008
2177
|
if (s.strokeColor !== void 0 && s.strokeWidth > 0) {
|
|
2009
2178
|
g.stroke({
|
|
2010
2179
|
color: s.strokeColor,
|
|
@@ -2112,6 +2281,41 @@ function makeDrawGeometry(spec, scope, state) {
|
|
|
2112
2281
|
return () => {
|
|
2113
2282
|
};
|
|
2114
2283
|
}
|
|
2284
|
+
function makeOutline(spec, scope, s) {
|
|
2285
|
+
switch (spec.shape) {
|
|
2286
|
+
case "rect":
|
|
2287
|
+
return () => {
|
|
2288
|
+
const w = s.width ?? 0, h = s.height ?? 0;
|
|
2289
|
+
return [rectOutline(0 - (s.anchorX ?? 0.5) * w, 0 - (s.anchorY ?? 0.5) * h, w, h, s.cornerRadius ?? 0)];
|
|
2290
|
+
};
|
|
2291
|
+
case "circle":
|
|
2292
|
+
return () => {
|
|
2293
|
+
const r = s.radius ?? 0;
|
|
2294
|
+
return [ellipseOutline((0.5 - (s.anchorX ?? 0.5)) * 2 * r, (0.5 - (s.anchorY ?? 0.5)) * 2 * r, r, r)];
|
|
2295
|
+
};
|
|
2296
|
+
case "ellipse":
|
|
2297
|
+
return () => {
|
|
2298
|
+
const rx = s.radiusX ?? 0, ry = s.radiusY ?? 0;
|
|
2299
|
+
return [ellipseOutline((0.5 - (s.anchorX ?? 0.5)) * 2 * rx, (0.5 - (s.anchorY ?? 0.5)) * 2 * ry, rx, ry)];
|
|
2300
|
+
};
|
|
2301
|
+
case "line": {
|
|
2302
|
+
const lines = [{ pts: [num(spec.from[0], scope), num(spec.from[1], scope), num(spec.to[0], scope), num(spec.to[1], scope)], closed: false }];
|
|
2303
|
+
return () => lines;
|
|
2304
|
+
}
|
|
2305
|
+
case "polygon": {
|
|
2306
|
+
const pts = [];
|
|
2307
|
+
for (const [x, y] of spec.points) pts.push(num(x, scope), num(y, scope));
|
|
2308
|
+
const lines = pts.length >= 4 ? [{ pts, closed: !spec.open }] : [];
|
|
2309
|
+
return () => lines;
|
|
2310
|
+
}
|
|
2311
|
+
case "path": {
|
|
2312
|
+
let lines = null;
|
|
2313
|
+
return () => lines ??= flattenSvgPath(spec.d);
|
|
2314
|
+
}
|
|
2315
|
+
default:
|
|
2316
|
+
return null;
|
|
2317
|
+
}
|
|
2318
|
+
}
|
|
2115
2319
|
function bindLiveKeyframes(timeline, state, liveKeys, keyframes, parentDuration, scope, offset, colorSpace) {
|
|
2116
2320
|
for (const kf of keyframes) {
|
|
2117
2321
|
const at = offset + resolveAt(kf.at, parentDuration);
|
|
@@ -2185,7 +2389,7 @@ function numOrZero(v, scope) {
|
|
|
2185
2389
|
var _CompositionSequence = null;
|
|
2186
2390
|
async function getCompositionSequence() {
|
|
2187
2391
|
if (!_CompositionSequence) {
|
|
2188
|
-
_CompositionSequence = (await import('./Composition-
|
|
2392
|
+
_CompositionSequence = (await import('./Composition-Y5VZSDDP.cjs')).CompositionSequence;
|
|
2189
2393
|
}
|
|
2190
2394
|
return _CompositionSequence;
|
|
2191
2395
|
}
|
|
@@ -2241,5 +2445,5 @@ exports.projectLayer = projectLayer;
|
|
|
2241
2445
|
exports.registerSequenceType = registerSequenceType;
|
|
2242
2446
|
exports.resolveAt = resolveAt;
|
|
2243
2447
|
exports.summarizeWarnings = summarizeWarnings;
|
|
2244
|
-
//# sourceMappingURL=chunk-
|
|
2245
|
-
//# sourceMappingURL=chunk-
|
|
2448
|
+
//# sourceMappingURL=chunk-KQM2ZZMK.cjs.map
|
|
2449
|
+
//# sourceMappingURL=chunk-KQM2ZZMK.cjs.map
|