pingthings 0.3.0 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +24 -0
- package/bin/pingthings.js +12 -0
- package/package.json +1 -1
- package/packs/0ad-civilizations/manifest.json +1 -0
- package/packs/7kaa-soldiers/manifest.json +1 -0
- package/packs/fighting-announcer/manifest.json +62 -0
- package/packs/fighting-announcer/sounds/begin.wav +0 -0
- package/packs/fighting-announcer/sounds/complete.wav +0 -0
- package/packs/fighting-announcer/sounds/congratulations.wav +0 -0
- package/packs/fighting-announcer/sounds/defeat.wav +0 -0
- package/packs/fighting-announcer/sounds/failure.wav +0 -0
- package/packs/fighting-announcer/sounds/fight.wav +0 -0
- package/packs/fighting-announcer/sounds/final-round.wav +0 -0
- package/packs/fighting-announcer/sounds/finish.wav +0 -0
- package/packs/fighting-announcer/sounds/game-over.wav +0 -0
- package/packs/fighting-announcer/sounds/get-set.wav +0 -0
- package/packs/fighting-announcer/sounds/go.wav +0 -0
- package/packs/fighting-announcer/sounds/great.wav +0 -0
- package/packs/fighting-announcer/sounds/high-score.wav +0 -0
- package/packs/fighting-announcer/sounds/new-record.wav +0 -0
- package/packs/fighting-announcer/sounds/no-contest.wav +0 -0
- package/packs/fighting-announcer/sounds/ready.wav +0 -0
- package/packs/fighting-announcer/sounds/sudden-death.wav +0 -0
- package/packs/fighting-announcer/sounds/victory.wav +0 -0
- package/packs/fighting-announcer/sounds/you-lose.wav +0 -0
- package/packs/fighting-announcer/sounds/you-win.wav +0 -0
- package/packs/freedoom-arsenal/manifest.json +1 -0
- package/packs/kenney-interface/manifest.json +58 -0
- package/packs/kenney-interface/sounds/back-1.wav +0 -0
- package/packs/kenney-interface/sounds/bong.wav +0 -0
- package/packs/kenney-interface/sounds/click-1.wav +0 -0
- package/packs/kenney-interface/sounds/close-1.wav +0 -0
- package/packs/kenney-interface/sounds/confirmation-1.wav +0 -0
- package/packs/kenney-interface/sounds/confirmation-2.wav +0 -0
- package/packs/kenney-interface/sounds/confirmation-3.wav +0 -0
- package/packs/kenney-interface/sounds/error-1.wav +0 -0
- package/packs/kenney-interface/sounds/error-2.wav +0 -0
- package/packs/kenney-interface/sounds/error-3.wav +0 -0
- package/packs/kenney-interface/sounds/glitch-1.wav +0 -0
- package/packs/kenney-interface/sounds/maximize-1.wav +0 -0
- package/packs/kenney-interface/sounds/maximize-2.wav +0 -0
- package/packs/kenney-interface/sounds/open-1.wav +0 -0
- package/packs/kenney-interface/sounds/pluck-1.wav +0 -0
- package/packs/kenney-interface/sounds/question-1.wav +0 -0
- package/packs/kenney-interface/sounds/question-2.wav +0 -0
- package/packs/kenney-interface/sounds/question-3.wav +0 -0
- package/packs/kenney-scifi/manifest.json +58 -0
- package/packs/kenney-scifi/sounds/computer-1.wav +0 -0
- package/packs/kenney-scifi/sounds/computer-2.wav +0 -0
- package/packs/kenney-scifi/sounds/computer-3.wav +0 -0
- package/packs/kenney-scifi/sounds/door-close.wav +0 -0
- package/packs/kenney-scifi/sounds/door-open.wav +0 -0
- package/packs/kenney-scifi/sounds/engine-1.wav +0 -0
- package/packs/kenney-scifi/sounds/explosion-1.wav +0 -0
- package/packs/kenney-scifi/sounds/explosion-2.wav +0 -0
- package/packs/kenney-scifi/sounds/forcefield-1.wav +0 -0
- package/packs/kenney-scifi/sounds/forcefield-2.wav +0 -0
- package/packs/kenney-scifi/sounds/impact-1.wav +0 -0
- package/packs/kenney-scifi/sounds/impact-2.wav +0 -0
- package/packs/kenney-scifi/sounds/laser-large.wav +0 -0
- package/packs/kenney-scifi/sounds/laser-retro.wav +0 -0
- package/packs/kenney-scifi/sounds/low-explosion.wav +0 -0
- package/packs/kenney-scifi/sounds/slime.wav +0 -0
- package/packs/kenney-scifi/sounds/thruster-1.wav +0 -0
- package/packs/kenney-scifi/sounds/thruster-2.wav +0 -0
- package/packs/openarena-announcer/manifest.json +1 -0
- package/packs/retro-8bit/manifest.json +58 -0
- package/packs/retro-8bit/sounds/button-1.wav +0 -0
- package/packs/retro-8bit/sounds/button-2.wav +0 -0
- package/packs/retro-8bit/sounds/button-3.wav +0 -0
- package/packs/retro-8bit/sounds/coin-1.wav +0 -0
- package/packs/retro-8bit/sounds/coin-2.wav +0 -0
- package/packs/retro-8bit/sounds/coin-cluster.wav +0 -0
- package/packs/retro-8bit/sounds/coin-double.wav +0 -0
- package/packs/retro-8bit/sounds/damage-1.wav +0 -0
- package/packs/retro-8bit/sounds/error-1.wav +0 -0
- package/packs/retro-8bit/sounds/error-2.wav +0 -0
- package/packs/retro-8bit/sounds/error-3.wav +0 -0
- package/packs/retro-8bit/sounds/fanfare-1.wav +0 -0
- package/packs/retro-8bit/sounds/fanfare-2.wav +0 -0
- package/packs/retro-8bit/sounds/fanfare-3.wav +0 -0
- package/packs/retro-8bit/sounds/negative-1.wav +0 -0
- package/packs/retro-8bit/sounds/negative-2.wav +0 -0
- package/packs/retro-8bit/sounds/powerup-1.wav +0 -0
- package/packs/retro-8bit/sounds/powerup-2.wav +0 -0
- package/packs/warzone2100-command/manifest.json +1 -0
- package/packs/wesnoth-combat/manifest.json +2 -1
- package/packs/xonotic-announcer/manifest.json +52 -0
- package/packs/xonotic-announcer/sounds/1fragleft.wav +0 -0
- package/packs/xonotic-announcer/sounds/airshot.wav +0 -0
- package/packs/xonotic-announcer/sounds/amazing.wav +0 -0
- package/packs/xonotic-announcer/sounds/awesome.wav +0 -0
- package/packs/xonotic-announcer/sounds/begin.wav +0 -0
- package/packs/xonotic-announcer/sounds/botlike.wav +0 -0
- package/packs/xonotic-announcer/sounds/electrobitch.wav +0 -0
- package/packs/xonotic-announcer/sounds/headshot.wav +0 -0
- package/packs/xonotic-announcer/sounds/impressive.wav +0 -0
- package/packs/xonotic-announcer/sounds/lastsecond.wav +0 -0
- package/packs/xonotic-announcer/sounds/leadgained.wav +0 -0
- package/packs/xonotic-announcer/sounds/narrowly.wav +0 -0
- package/packs/xonotic-announcer/sounds/prepareforbattle.wav +0 -0
- package/packs/xonotic-announcer/sounds/terminated.wav +0 -0
- package/packs/xonotic-announcer/sounds/yoda.wav +0 -0
- package/src/cli/browse.js +75 -0
- package/src/cli/completions.js +182 -0
- package/src/cli/config.js +32 -3
- package/src/cli/create.js +1 -1
- package/src/cli/doctor.js +134 -0
- package/src/cli/init.js +11 -8
- package/src/cli/play.js +22 -1
- package/src/cli/random-pack.js +44 -0
- package/src/cli/search.js +81 -0
- package/src/cli/select.js +36 -32
- package/src/cli/sounds.js +76 -0
- package/src/cli/theme.js +34 -1
- package/src/cli/uninstall.js +5 -0
- package/src/config.js +30 -0
- package/src/packs.js +1 -0
- package/src/player.js +17 -12
package/README.md
CHANGED
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@@ -134,8 +134,14 @@ For different sounds based on what Claude is doing, set up multiple hooks:
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| `pingthings config [key] [val]` | Show or update configuration |
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| `pingthings init` | Set up Claude Code hooks automatically |
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| `pingthings create <dir>` | Create a pack from audio files |
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| `pingthings browse [category]` | Browse packs by category |
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| `pingthings search <term>` | Search packs and sounds |
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| `pingthings sounds [pack]` | List individual sounds in a pack |
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| `pingthings random-pack` | Switch to a random pack |
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| `pingthings install <source>` | Install a pack from GitHub or local path |
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| `pingthings uninstall <pack>` | Remove a user-installed pack |
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| `pingthings doctor` | Diagnose audio setup and configuration |
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| `pingthings completions <shell>` | Generate shell completions (bash/zsh/fish) |
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## Configuration
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@@ -219,6 +225,21 @@ Sci-fi military commander voice lines from **Warzone 2100** — 21 sounds includ
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### 0ad-civilizations
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Ancient civilization voice lines and alerts from **0 A.D.** — 28 sounds with Greek, Latin, and Persian voice acknowledgements ("my lord", "as you wish", "by your order") plus alarm sounds (victory, defeat, attack). License: CC-BY-SA 3.0.
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### retro-8bit
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Classic 8-bit chiptune notification sounds — 18 sounds including coins, fanfares, power-ups, error buzzes, and button clicks. Perfect for that retro gaming feel. License: CC0.
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### kenney-interface
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Clean modern UI notification sounds by **Kenney** — 18 sounds including confirmations, questions, errors, glitches, and bongs. Professional and minimal. License: CC0.
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### kenney-scifi
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Futuristic sci-fi notification sounds by **Kenney** — 18 sounds including computer noises, force fields, lasers, explosions, and thrusters. License: CC0.
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### xonotic-announcer
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Arena FPS announcer voice lines from **Xonotic** — 15 sounds including "awesome!", "amazing!", "impressive!", "prepare for battle!", "terminated!". License: GPL v2+.
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### fighting-announcer
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Fighting game announcer voice lines — 20 sounds including "Fight!", "Victory!", "K.O!", "Game Over!", "Ready?", "You Win!". License: CC-BY 4.0.
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## Custom packs
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Place packs in `~/.config/pingthings/packs/<pack-name>/`:
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@@ -279,6 +300,9 @@ pingthings theme reset # back to defaults
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| `arena` | Arena announcer with FPS weapons for errors |
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| `fantasy` | Medieval fantasy — Wesnoth + 0 A.D. civilizations |
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| `ancient` | Ancient world — 7kaa soldiers + 0 A.D. voices |
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| `professional` | Clean and minimal — Kenney UI sounds for everything |
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| `8bit` | Pure retro — 8-bit chiptune for everything |
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| `space` | Space station — Warzone 2100 + Kenney sci-fi |
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| `chaos` | Different pack for every event — maximum variety |
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## Tools
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package/bin/pingthings.js
CHANGED
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list: () => import('../src/cli/list.js'),
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use: () => import('../src/cli/use.js'),
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select: () => import('../src/cli/select.js'),
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browse: () => import('../src/cli/browse.js'),
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search: () => import('../src/cli/search.js'),
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sounds: () => import('../src/cli/sounds.js'),
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preview: () => import('../src/cli/preview.js'),
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config: () => import('../src/cli/config.js'),
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install: () => import('../src/cli/install.js'),
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create: () => import('../src/cli/create.js'),
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theme: () => import('../src/cli/theme.js'),
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'test-events': () => import('../src/cli/test-events.js'),
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'random-pack': () => import('../src/cli/random-pack.js'),
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doctor: () => import('../src/cli/doctor.js'),
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completions: () => import('../src/cli/completions.js'),
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};
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function showHelp() {
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play [sound] Play a sound from the active pack (random by default)
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list Show available sound packs
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select Interactive pack selector
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browse [category] Browse packs by category
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search <term> Search packs and sounds
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sounds [pack] List individual sounds in a pack
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use <pack> Set the active sound pack
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preview <pack> Preview a random sound from a pack
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test-events [pack] Play all event sounds to hear what each one sounds like
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theme [name] Apply a sound theme (maps events across packs)
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config [key] [val] Show or update configuration
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init Set up Claude Code hooks automatically
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random-pack Switch to a random pack
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create <dir> Create a new pack from a folder of audio files
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install <source> Install a pack from GitHub or URL
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uninstall <pack> Remove a user-installed pack
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doctor Diagnose audio setup and configuration
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completions <shell> Generate shell completions (bash/zsh/fish)
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Options:
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--help, -h Show this help message
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package/package.json
CHANGED
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{
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"name": "fighting-announcer",
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"description": "Fighting game announcer voice lines",
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"version": "1.0.0",
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"license": "CC-BY-4.0",
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"credits": "Alba MacKenna (https://opengameart.org/content/voice-pack%E2%94%82fighting-game-announcer)",
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"category": "arena",
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"sounds": [
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"sounds/begin.wav",
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"sounds/complete.wav",
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"sounds/congratulations.wav",
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"sounds/defeat.wav",
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"sounds/failure.wav",
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"sounds/fight.wav",
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"sounds/final-round.wav",
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"sounds/finish.wav",
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"sounds/game-over.wav",
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"sounds/get-set.wav",
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"sounds/go.wav",
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"sounds/great.wav",
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"sounds/high-score.wav",
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"sounds/new-record.wav",
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"sounds/no-contest.wav",
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"sounds/ready.wav",
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"sounds/sudden-death.wav",
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"sounds/victory.wav",
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"sounds/you-lose.wav",
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"sounds/you-win.wav"
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],
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"events": {
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"done": [
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"sounds/complete.wav",
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"sounds/great.wav",
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"sounds/finish.wav",
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"sounds/new-record.wav"
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],
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"permission": [
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"sounds/fight.wav",
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"sounds/ready.wav",
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"sounds/get-set.wav",
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"sounds/begin.wav",
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"sounds/go.wav"
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],
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"complete": [
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"sounds/victory.wav",
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"sounds/you-win.wav",
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"sounds/congratulations.wav",
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"sounds/high-score.wav"
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],
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"error": [
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"sounds/game-over.wav",
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"sounds/defeat.wav",
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"sounds/you-lose.wav",
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"sounds/failure.wav"
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],
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"blocked": [
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"sounds/sudden-death.wav",
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"sounds/final-round.wav",
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"sounds/no-contest.wav"
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]
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}
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}
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{
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"name": "kenney-interface",
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"description": "Clean modern UI notification sounds by Kenney",
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"version": "1.0.0",
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"license": "CC0-1.0",
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"credits": "Kenney (https://kenney.nl)",
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"category": "ui",
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"sounds": [
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"sounds/back-1.wav",
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"sounds/bong.wav",
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"sounds/click-1.wav",
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"sounds/close-1.wav",
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"sounds/confirmation-1.wav",
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"sounds/confirmation-2.wav",
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"sounds/confirmation-3.wav",
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"sounds/error-1.wav",
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"sounds/error-2.wav",
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"sounds/error-3.wav",
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"sounds/glitch-1.wav",
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"sounds/maximize-1.wav",
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"sounds/maximize-2.wav",
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"sounds/open-1.wav",
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{
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"name": "kenney-scifi",
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"description": "Futuristic sci-fi notification sounds by Kenney",
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"version": "1.0.0",
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"license": "CC0-1.0",
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"credits": "Kenney (https://kenney.nl)",
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"category": "sci-fi",
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{
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"name": "retro-8bit",
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"description": "Classic 8-bit chiptune notification sounds",
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"version": "1.0.0",
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"license": "CC0-1.0",
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"credits": "Juhani Junkala / SubspaceAudio (https://opengameart.org/content/512-sound-effects-8-bit-style)",
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"name": "wesnoth-combat",
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"description": "Fantasy combat and magic sounds from Battle for Wesnoth",
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"credits": "Battle for Wesnoth contributors (https://github.com/wesnoth/wesnoth) — licensed under GPL v2+",
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{
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"name": "xonotic-announcer",
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"description": "Arena FPS announcer voice lines from Xonotic",
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"version": "1.0.0",
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"license": "GPL-2.0-or-later",
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"credits": "Xonotic Project (https://github.com/xonotic/xonotic-data.pk3dir)",
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"category": "arena",
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],
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"error": [
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],
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