pingthings 0.3.0 → 0.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (119) hide show
  1. package/README.md +24 -0
  2. package/bin/pingthings.js +12 -0
  3. package/package.json +1 -1
  4. package/packs/0ad-civilizations/manifest.json +1 -0
  5. package/packs/7kaa-soldiers/manifest.json +1 -0
  6. package/packs/fighting-announcer/manifest.json +62 -0
  7. package/packs/fighting-announcer/sounds/begin.wav +0 -0
  8. package/packs/fighting-announcer/sounds/complete.wav +0 -0
  9. package/packs/fighting-announcer/sounds/congratulations.wav +0 -0
  10. package/packs/fighting-announcer/sounds/defeat.wav +0 -0
  11. package/packs/fighting-announcer/sounds/failure.wav +0 -0
  12. package/packs/fighting-announcer/sounds/fight.wav +0 -0
  13. package/packs/fighting-announcer/sounds/final-round.wav +0 -0
  14. package/packs/fighting-announcer/sounds/finish.wav +0 -0
  15. package/packs/fighting-announcer/sounds/game-over.wav +0 -0
  16. package/packs/fighting-announcer/sounds/get-set.wav +0 -0
  17. package/packs/fighting-announcer/sounds/go.wav +0 -0
  18. package/packs/fighting-announcer/sounds/great.wav +0 -0
  19. package/packs/fighting-announcer/sounds/high-score.wav +0 -0
  20. package/packs/fighting-announcer/sounds/new-record.wav +0 -0
  21. package/packs/fighting-announcer/sounds/no-contest.wav +0 -0
  22. package/packs/fighting-announcer/sounds/ready.wav +0 -0
  23. package/packs/fighting-announcer/sounds/sudden-death.wav +0 -0
  24. package/packs/fighting-announcer/sounds/victory.wav +0 -0
  25. package/packs/fighting-announcer/sounds/you-lose.wav +0 -0
  26. package/packs/fighting-announcer/sounds/you-win.wav +0 -0
  27. package/packs/freedoom-arsenal/manifest.json +1 -0
  28. package/packs/kenney-interface/manifest.json +58 -0
  29. package/packs/kenney-interface/sounds/back-1.wav +0 -0
  30. package/packs/kenney-interface/sounds/bong.wav +0 -0
  31. package/packs/kenney-interface/sounds/click-1.wav +0 -0
  32. package/packs/kenney-interface/sounds/close-1.wav +0 -0
  33. package/packs/kenney-interface/sounds/confirmation-1.wav +0 -0
  34. package/packs/kenney-interface/sounds/confirmation-2.wav +0 -0
  35. package/packs/kenney-interface/sounds/confirmation-3.wav +0 -0
  36. package/packs/kenney-interface/sounds/error-1.wav +0 -0
  37. package/packs/kenney-interface/sounds/error-2.wav +0 -0
  38. package/packs/kenney-interface/sounds/error-3.wav +0 -0
  39. package/packs/kenney-interface/sounds/glitch-1.wav +0 -0
  40. package/packs/kenney-interface/sounds/maximize-1.wav +0 -0
  41. package/packs/kenney-interface/sounds/maximize-2.wav +0 -0
  42. package/packs/kenney-interface/sounds/open-1.wav +0 -0
  43. package/packs/kenney-interface/sounds/pluck-1.wav +0 -0
  44. package/packs/kenney-interface/sounds/question-1.wav +0 -0
  45. package/packs/kenney-interface/sounds/question-2.wav +0 -0
  46. package/packs/kenney-interface/sounds/question-3.wav +0 -0
  47. package/packs/kenney-scifi/manifest.json +58 -0
  48. package/packs/kenney-scifi/sounds/computer-1.wav +0 -0
  49. package/packs/kenney-scifi/sounds/computer-2.wav +0 -0
  50. package/packs/kenney-scifi/sounds/computer-3.wav +0 -0
  51. package/packs/kenney-scifi/sounds/door-close.wav +0 -0
  52. package/packs/kenney-scifi/sounds/door-open.wav +0 -0
  53. package/packs/kenney-scifi/sounds/engine-1.wav +0 -0
  54. package/packs/kenney-scifi/sounds/explosion-1.wav +0 -0
  55. package/packs/kenney-scifi/sounds/explosion-2.wav +0 -0
  56. package/packs/kenney-scifi/sounds/forcefield-1.wav +0 -0
  57. package/packs/kenney-scifi/sounds/forcefield-2.wav +0 -0
  58. package/packs/kenney-scifi/sounds/impact-1.wav +0 -0
  59. package/packs/kenney-scifi/sounds/impact-2.wav +0 -0
  60. package/packs/kenney-scifi/sounds/laser-large.wav +0 -0
  61. package/packs/kenney-scifi/sounds/laser-retro.wav +0 -0
  62. package/packs/kenney-scifi/sounds/low-explosion.wav +0 -0
  63. package/packs/kenney-scifi/sounds/slime.wav +0 -0
  64. package/packs/kenney-scifi/sounds/thruster-1.wav +0 -0
  65. package/packs/kenney-scifi/sounds/thruster-2.wav +0 -0
  66. package/packs/openarena-announcer/manifest.json +1 -0
  67. package/packs/retro-8bit/manifest.json +58 -0
  68. package/packs/retro-8bit/sounds/button-1.wav +0 -0
  69. package/packs/retro-8bit/sounds/button-2.wav +0 -0
  70. package/packs/retro-8bit/sounds/button-3.wav +0 -0
  71. package/packs/retro-8bit/sounds/coin-1.wav +0 -0
  72. package/packs/retro-8bit/sounds/coin-2.wav +0 -0
  73. package/packs/retro-8bit/sounds/coin-cluster.wav +0 -0
  74. package/packs/retro-8bit/sounds/coin-double.wav +0 -0
  75. package/packs/retro-8bit/sounds/damage-1.wav +0 -0
  76. package/packs/retro-8bit/sounds/error-1.wav +0 -0
  77. package/packs/retro-8bit/sounds/error-2.wav +0 -0
  78. package/packs/retro-8bit/sounds/error-3.wav +0 -0
  79. package/packs/retro-8bit/sounds/fanfare-1.wav +0 -0
  80. package/packs/retro-8bit/sounds/fanfare-2.wav +0 -0
  81. package/packs/retro-8bit/sounds/fanfare-3.wav +0 -0
  82. package/packs/retro-8bit/sounds/negative-1.wav +0 -0
  83. package/packs/retro-8bit/sounds/negative-2.wav +0 -0
  84. package/packs/retro-8bit/sounds/powerup-1.wav +0 -0
  85. package/packs/retro-8bit/sounds/powerup-2.wav +0 -0
  86. package/packs/warzone2100-command/manifest.json +1 -0
  87. package/packs/wesnoth-combat/manifest.json +2 -1
  88. package/packs/xonotic-announcer/manifest.json +52 -0
  89. package/packs/xonotic-announcer/sounds/1fragleft.wav +0 -0
  90. package/packs/xonotic-announcer/sounds/airshot.wav +0 -0
  91. package/packs/xonotic-announcer/sounds/amazing.wav +0 -0
  92. package/packs/xonotic-announcer/sounds/awesome.wav +0 -0
  93. package/packs/xonotic-announcer/sounds/begin.wav +0 -0
  94. package/packs/xonotic-announcer/sounds/botlike.wav +0 -0
  95. package/packs/xonotic-announcer/sounds/electrobitch.wav +0 -0
  96. package/packs/xonotic-announcer/sounds/headshot.wav +0 -0
  97. package/packs/xonotic-announcer/sounds/impressive.wav +0 -0
  98. package/packs/xonotic-announcer/sounds/lastsecond.wav +0 -0
  99. package/packs/xonotic-announcer/sounds/leadgained.wav +0 -0
  100. package/packs/xonotic-announcer/sounds/narrowly.wav +0 -0
  101. package/packs/xonotic-announcer/sounds/prepareforbattle.wav +0 -0
  102. package/packs/xonotic-announcer/sounds/terminated.wav +0 -0
  103. package/packs/xonotic-announcer/sounds/yoda.wav +0 -0
  104. package/src/cli/browse.js +75 -0
  105. package/src/cli/completions.js +182 -0
  106. package/src/cli/config.js +32 -3
  107. package/src/cli/create.js +1 -1
  108. package/src/cli/doctor.js +134 -0
  109. package/src/cli/init.js +11 -8
  110. package/src/cli/play.js +22 -1
  111. package/src/cli/random-pack.js +44 -0
  112. package/src/cli/search.js +81 -0
  113. package/src/cli/select.js +36 -32
  114. package/src/cli/sounds.js +76 -0
  115. package/src/cli/theme.js +34 -1
  116. package/src/cli/uninstall.js +5 -0
  117. package/src/config.js +30 -0
  118. package/src/packs.js +1 -0
  119. package/src/player.js +17 -12
package/README.md CHANGED
@@ -134,8 +134,14 @@ For different sounds based on what Claude is doing, set up multiple hooks:
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  | `pingthings config [key] [val]` | Show or update configuration |
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135
  | `pingthings init` | Set up Claude Code hooks automatically |
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  | `pingthings create <dir>` | Create a pack from audio files |
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+ | `pingthings browse [category]` | Browse packs by category |
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+ | `pingthings search <term>` | Search packs and sounds |
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+ | `pingthings sounds [pack]` | List individual sounds in a pack |
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+ | `pingthings random-pack` | Switch to a random pack |
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  | `pingthings install <source>` | Install a pack from GitHub or local path |
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  | `pingthings uninstall <pack>` | Remove a user-installed pack |
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+ | `pingthings doctor` | Diagnose audio setup and configuration |
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+ | `pingthings completions <shell>` | Generate shell completions (bash/zsh/fish) |
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145
 
140
146
  ## Configuration
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147
 
@@ -219,6 +225,21 @@ Sci-fi military commander voice lines from **Warzone 2100** — 21 sounds includ
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225
  ### 0ad-civilizations
220
226
  Ancient civilization voice lines and alerts from **0 A.D.** — 28 sounds with Greek, Latin, and Persian voice acknowledgements ("my lord", "as you wish", "by your order") plus alarm sounds (victory, defeat, attack). License: CC-BY-SA 3.0.
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227
 
228
+ ### retro-8bit
229
+ Classic 8-bit chiptune notification sounds — 18 sounds including coins, fanfares, power-ups, error buzzes, and button clicks. Perfect for that retro gaming feel. License: CC0.
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+
231
+ ### kenney-interface
232
+ Clean modern UI notification sounds by **Kenney** — 18 sounds including confirmations, questions, errors, glitches, and bongs. Professional and minimal. License: CC0.
233
+
234
+ ### kenney-scifi
235
+ Futuristic sci-fi notification sounds by **Kenney** — 18 sounds including computer noises, force fields, lasers, explosions, and thrusters. License: CC0.
236
+
237
+ ### xonotic-announcer
238
+ Arena FPS announcer voice lines from **Xonotic** — 15 sounds including "awesome!", "amazing!", "impressive!", "prepare for battle!", "terminated!". License: GPL v2+.
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+
240
+ ### fighting-announcer
241
+ Fighting game announcer voice lines — 20 sounds including "Fight!", "Victory!", "K.O!", "Game Over!", "Ready?", "You Win!". License: CC-BY 4.0.
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+
222
243
  ## Custom packs
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244
 
224
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  Place packs in `~/.config/pingthings/packs/<pack-name>/`:
@@ -279,6 +300,9 @@ pingthings theme reset # back to defaults
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300
  | `arena` | Arena announcer with FPS weapons for errors |
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  | `fantasy` | Medieval fantasy — Wesnoth + 0 A.D. civilizations |
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302
  | `ancient` | Ancient world — 7kaa soldiers + 0 A.D. voices |
303
+ | `professional` | Clean and minimal — Kenney UI sounds for everything |
304
+ | `8bit` | Pure retro — 8-bit chiptune for everything |
305
+ | `space` | Space station — Warzone 2100 + Kenney sci-fi |
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306
  | `chaos` | Different pack for every event — maximum variety |
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307
 
284
308
  ## Tools
package/bin/pingthings.js CHANGED
@@ -15,6 +15,9 @@ const commands = {
15
15
  list: () => import('../src/cli/list.js'),
16
16
  use: () => import('../src/cli/use.js'),
17
17
  select: () => import('../src/cli/select.js'),
18
+ browse: () => import('../src/cli/browse.js'),
19
+ search: () => import('../src/cli/search.js'),
20
+ sounds: () => import('../src/cli/sounds.js'),
18
21
  preview: () => import('../src/cli/preview.js'),
19
22
  config: () => import('../src/cli/config.js'),
20
23
  install: () => import('../src/cli/install.js'),
@@ -23,6 +26,9 @@ const commands = {
23
26
  create: () => import('../src/cli/create.js'),
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27
  theme: () => import('../src/cli/theme.js'),
25
28
  'test-events': () => import('../src/cli/test-events.js'),
29
+ 'random-pack': () => import('../src/cli/random-pack.js'),
30
+ doctor: () => import('../src/cli/doctor.js'),
31
+ completions: () => import('../src/cli/completions.js'),
26
32
  };
27
33
 
28
34
  function showHelp() {
@@ -35,15 +41,21 @@ Commands:
35
41
  play [sound] Play a sound from the active pack (random by default)
36
42
  list Show available sound packs
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43
  select Interactive pack selector
44
+ browse [category] Browse packs by category
45
+ search <term> Search packs and sounds
46
+ sounds [pack] List individual sounds in a pack
38
47
  use <pack> Set the active sound pack
39
48
  preview <pack> Preview a random sound from a pack
40
49
  test-events [pack] Play all event sounds to hear what each one sounds like
41
50
  theme [name] Apply a sound theme (maps events across packs)
42
51
  config [key] [val] Show or update configuration
43
52
  init Set up Claude Code hooks automatically
53
+ random-pack Switch to a random pack
44
54
  create <dir> Create a new pack from a folder of audio files
45
55
  install <source> Install a pack from GitHub or URL
46
56
  uninstall <pack> Remove a user-installed pack
57
+ doctor Diagnose audio setup and configuration
58
+ completions <shell> Generate shell completions (bash/zsh/fish)
47
59
 
48
60
  Options:
49
61
  --help, -h Show this help message
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "pingthings",
3
- "version": "0.3.0",
3
+ "version": "0.5.0",
4
4
  "description": "Notification sounds for Claude Code and other CLI tools",
5
5
  "type": "module",
6
6
  "license": "GPL-2.0",
@@ -4,6 +4,7 @@
4
4
  "version": "1.0.0",
5
5
  "license": "CC-BY-SA-3.0",
6
6
  "credits": "Wildfire Games / 0 A.D. (https://github.com/0ad/0ad) — audio licensed under CC-BY-SA 3.0",
7
+ "category": "military",
7
8
  "sounds": [
8
9
  "sounds/alarm-alert.wav",
9
10
  "sounds/alarm-attack.wav",
@@ -4,6 +4,7 @@
4
4
  "version": "1.0.0",
5
5
  "license": "GPL-2.0",
6
6
  "credits": "Enlight Software Ltd. / Seven Kingdoms: Ancient Adversaries (https://github.com/the3dfxdude/7kaa)",
7
+ "category": "military",
7
8
  "sounds": [
8
9
  "sounds/00001-CH_A2.wav",
9
10
  "sounds/00006-NO_V2.wav",
@@ -0,0 +1,62 @@
1
+ {
2
+ "name": "fighting-announcer",
3
+ "description": "Fighting game announcer voice lines",
4
+ "version": "1.0.0",
5
+ "license": "CC-BY-4.0",
6
+ "credits": "Alba MacKenna (https://opengameart.org/content/voice-pack%E2%94%82fighting-game-announcer)",
7
+ "category": "arena",
8
+ "sounds": [
9
+ "sounds/begin.wav",
10
+ "sounds/complete.wav",
11
+ "sounds/congratulations.wav",
12
+ "sounds/defeat.wav",
13
+ "sounds/failure.wav",
14
+ "sounds/fight.wav",
15
+ "sounds/final-round.wav",
16
+ "sounds/finish.wav",
17
+ "sounds/game-over.wav",
18
+ "sounds/get-set.wav",
19
+ "sounds/go.wav",
20
+ "sounds/great.wav",
21
+ "sounds/high-score.wav",
22
+ "sounds/new-record.wav",
23
+ "sounds/no-contest.wav",
24
+ "sounds/ready.wav",
25
+ "sounds/sudden-death.wav",
26
+ "sounds/victory.wav",
27
+ "sounds/you-lose.wav",
28
+ "sounds/you-win.wav"
29
+ ],
30
+ "events": {
31
+ "done": [
32
+ "sounds/complete.wav",
33
+ "sounds/great.wav",
34
+ "sounds/finish.wav",
35
+ "sounds/new-record.wav"
36
+ ],
37
+ "permission": [
38
+ "sounds/fight.wav",
39
+ "sounds/ready.wav",
40
+ "sounds/get-set.wav",
41
+ "sounds/begin.wav",
42
+ "sounds/go.wav"
43
+ ],
44
+ "complete": [
45
+ "sounds/victory.wav",
46
+ "sounds/you-win.wav",
47
+ "sounds/congratulations.wav",
48
+ "sounds/high-score.wav"
49
+ ],
50
+ "error": [
51
+ "sounds/game-over.wav",
52
+ "sounds/defeat.wav",
53
+ "sounds/you-lose.wav",
54
+ "sounds/failure.wav"
55
+ ],
56
+ "blocked": [
57
+ "sounds/sudden-death.wav",
58
+ "sounds/final-round.wav",
59
+ "sounds/no-contest.wav"
60
+ ]
61
+ }
62
+ }
@@ -4,6 +4,7 @@
4
4
  "version": "1.0.0",
5
5
  "license": "BSD-3-Clause",
6
6
  "credits": "Freedoom contributors (https://github.com/freedoom/freedoom)",
7
+ "category": "fps",
7
8
  "sounds": [
8
9
  "sounds/dsbarexp.wav",
9
10
  "sounds/dsbfg.wav",
@@ -0,0 +1,58 @@
1
+ {
2
+ "name": "kenney-interface",
3
+ "description": "Clean modern UI notification sounds by Kenney",
4
+ "version": "1.0.0",
5
+ "license": "CC0-1.0",
6
+ "credits": "Kenney (https://kenney.nl)",
7
+ "category": "ui",
8
+ "sounds": [
9
+ "sounds/back-1.wav",
10
+ "sounds/bong.wav",
11
+ "sounds/click-1.wav",
12
+ "sounds/close-1.wav",
13
+ "sounds/confirmation-1.wav",
14
+ "sounds/confirmation-2.wav",
15
+ "sounds/confirmation-3.wav",
16
+ "sounds/error-1.wav",
17
+ "sounds/error-2.wav",
18
+ "sounds/error-3.wav",
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+ "sounds/glitch-1.wav",
20
+ "sounds/maximize-1.wav",
21
+ "sounds/maximize-2.wav",
22
+ "sounds/open-1.wav",
23
+ "sounds/pluck-1.wav",
24
+ "sounds/question-1.wav",
25
+ "sounds/question-2.wav",
26
+ "sounds/question-3.wav"
27
+ ],
28
+ "events": {
29
+ "done": [
30
+ "sounds/confirmation-1.wav",
31
+ "sounds/confirmation-2.wav",
32
+ "sounds/confirmation-3.wav",
33
+ "sounds/click-1.wav"
34
+ ],
35
+ "permission": [
36
+ "sounds/question-1.wav",
37
+ "sounds/question-2.wav",
38
+ "sounds/question-3.wav",
39
+ "sounds/pluck-1.wav"
40
+ ],
41
+ "complete": [
42
+ "sounds/maximize-1.wav",
43
+ "sounds/maximize-2.wav",
44
+ "sounds/bong.wav",
45
+ "sounds/open-1.wav"
46
+ ],
47
+ "error": [
48
+ "sounds/error-1.wav",
49
+ "sounds/error-2.wav",
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+ "sounds/error-3.wav",
51
+ "sounds/glitch-1.wav"
52
+ ],
53
+ "blocked": [
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+ "sounds/close-1.wav",
55
+ "sounds/back-1.wav"
56
+ ]
57
+ }
58
+ }
@@ -0,0 +1,58 @@
1
+ {
2
+ "name": "kenney-scifi",
3
+ "description": "Futuristic sci-fi notification sounds by Kenney",
4
+ "version": "1.0.0",
5
+ "license": "CC0-1.0",
6
+ "credits": "Kenney (https://kenney.nl)",
7
+ "category": "sci-fi",
8
+ "sounds": [
9
+ "sounds/computer-1.wav",
10
+ "sounds/computer-2.wav",
11
+ "sounds/computer-3.wav",
12
+ "sounds/door-close.wav",
13
+ "sounds/door-open.wav",
14
+ "sounds/engine-1.wav",
15
+ "sounds/explosion-1.wav",
16
+ "sounds/explosion-2.wav",
17
+ "sounds/forcefield-1.wav",
18
+ "sounds/forcefield-2.wav",
19
+ "sounds/impact-1.wav",
20
+ "sounds/impact-2.wav",
21
+ "sounds/laser-large.wav",
22
+ "sounds/laser-retro.wav",
23
+ "sounds/low-explosion.wav",
24
+ "sounds/slime.wav",
25
+ "sounds/thruster-1.wav",
26
+ "sounds/thruster-2.wav"
27
+ ],
28
+ "events": {
29
+ "done": [
30
+ "sounds/computer-1.wav",
31
+ "sounds/computer-2.wav",
32
+ "sounds/computer-3.wav",
33
+ "sounds/door-open.wav"
34
+ ],
35
+ "permission": [
36
+ "sounds/forcefield-1.wav",
37
+ "sounds/forcefield-2.wav",
38
+ "sounds/laser-retro.wav"
39
+ ],
40
+ "complete": [
41
+ "sounds/thruster-1.wav",
42
+ "sounds/thruster-2.wav",
43
+ "sounds/engine-1.wav"
44
+ ],
45
+ "error": [
46
+ "sounds/explosion-1.wav",
47
+ "sounds/explosion-2.wav",
48
+ "sounds/low-explosion.wav",
49
+ "sounds/impact-1.wav",
50
+ "sounds/impact-2.wav"
51
+ ],
52
+ "blocked": [
53
+ "sounds/door-close.wav",
54
+ "sounds/laser-large.wav",
55
+ "sounds/slime.wav"
56
+ ]
57
+ }
58
+ }
@@ -4,6 +4,7 @@
4
4
  "version": "1.0.0",
5
5
  "license": "GPL-2.0",
6
6
  "credits": "OpenArena contributors (http://openarena.ws)",
7
+ "category": "arena",
7
8
  "sounds": [
8
9
  "sounds/accuracy.wav",
9
10
  "sounds/assist.wav",
@@ -0,0 +1,58 @@
1
+ {
2
+ "name": "retro-8bit",
3
+ "description": "Classic 8-bit chiptune notification sounds",
4
+ "version": "1.0.0",
5
+ "license": "CC0-1.0",
6
+ "credits": "Juhani Junkala / SubspaceAudio (https://opengameart.org/content/512-sound-effects-8-bit-style)",
7
+ "category": "retro",
8
+ "sounds": [
9
+ "sounds/button-1.wav",
10
+ "sounds/button-2.wav",
11
+ "sounds/button-3.wav",
12
+ "sounds/coin-1.wav",
13
+ "sounds/coin-2.wav",
14
+ "sounds/coin-cluster.wav",
15
+ "sounds/coin-double.wav",
16
+ "sounds/damage-1.wav",
17
+ "sounds/error-1.wav",
18
+ "sounds/error-2.wav",
19
+ "sounds/error-3.wav",
20
+ "sounds/fanfare-1.wav",
21
+ "sounds/fanfare-2.wav",
22
+ "sounds/fanfare-3.wav",
23
+ "sounds/negative-1.wav",
24
+ "sounds/negative-2.wav",
25
+ "sounds/powerup-1.wav",
26
+ "sounds/powerup-2.wav"
27
+ ],
28
+ "events": {
29
+ "done": [
30
+ "sounds/coin-1.wav",
31
+ "sounds/coin-2.wav",
32
+ "sounds/coin-double.wav",
33
+ "sounds/coin-cluster.wav"
34
+ ],
35
+ "permission": [
36
+ "sounds/button-1.wav",
37
+ "sounds/button-2.wav",
38
+ "sounds/button-3.wav"
39
+ ],
40
+ "complete": [
41
+ "sounds/fanfare-1.wav",
42
+ "sounds/fanfare-2.wav",
43
+ "sounds/fanfare-3.wav",
44
+ "sounds/powerup-1.wav",
45
+ "sounds/powerup-2.wav"
46
+ ],
47
+ "error": [
48
+ "sounds/error-1.wav",
49
+ "sounds/error-2.wav",
50
+ "sounds/error-3.wav",
51
+ "sounds/damage-1.wav"
52
+ ],
53
+ "blocked": [
54
+ "sounds/negative-1.wav",
55
+ "sounds/negative-2.wav"
56
+ ]
57
+ }
58
+ }
@@ -4,6 +4,7 @@
4
4
  "version": "1.0.0",
5
5
  "license": "GPL-2.0",
6
6
  "credits": "Warzone 2100 Project (https://github.com/Warzone2100/warzone2100)",
7
+ "category": "military",
7
8
  "sounds": [
8
9
  "sounds/construction-completed.wav",
9
10
  "sounds/design-completed.wav",
@@ -2,8 +2,9 @@
2
2
  "name": "wesnoth-combat",
3
3
  "description": "Fantasy combat and magic sounds from Battle for Wesnoth",
4
4
  "version": "1.0.0",
5
- "license": "GPL-2.0",
5
+ "license": "GPL-2.0-or-later",
6
6
  "credits": "Battle for Wesnoth contributors (https://github.com/wesnoth/wesnoth) — licensed under GPL v2+",
7
+ "category": "fantasy",
7
8
  "sounds": [
8
9
  "sounds/axe.wav",
9
10
  "sounds/bow.wav",
@@ -0,0 +1,52 @@
1
+ {
2
+ "name": "xonotic-announcer",
3
+ "description": "Arena FPS announcer voice lines from Xonotic",
4
+ "version": "1.0.0",
5
+ "license": "GPL-2.0-or-later",
6
+ "credits": "Xonotic Project (https://github.com/xonotic/xonotic-data.pk3dir)",
7
+ "category": "arena",
8
+ "sounds": [
9
+ "sounds/1fragleft.wav",
10
+ "sounds/airshot.wav",
11
+ "sounds/amazing.wav",
12
+ "sounds/awesome.wav",
13
+ "sounds/begin.wav",
14
+ "sounds/botlike.wav",
15
+ "sounds/electrobitch.wav",
16
+ "sounds/headshot.wav",
17
+ "sounds/impressive.wav",
18
+ "sounds/lastsecond.wav",
19
+ "sounds/leadgained.wav",
20
+ "sounds/narrowly.wav",
21
+ "sounds/prepareforbattle.wav",
22
+ "sounds/terminated.wav",
23
+ "sounds/yoda.wav"
24
+ ],
25
+ "events": {
26
+ "done": [
27
+ "sounds/awesome.wav",
28
+ "sounds/amazing.wav",
29
+ "sounds/impressive.wav",
30
+ "sounds/airshot.wav"
31
+ ],
32
+ "permission": [
33
+ "sounds/prepareforbattle.wav",
34
+ "sounds/begin.wav",
35
+ "sounds/1fragleft.wav"
36
+ ],
37
+ "complete": [
38
+ "sounds/yoda.wav",
39
+ "sounds/botlike.wav",
40
+ "sounds/leadgained.wav"
41
+ ],
42
+ "error": [
43
+ "sounds/terminated.wav",
44
+ "sounds/headshot.wav",
45
+ "sounds/electrobitch.wav"
46
+ ],
47
+ "blocked": [
48
+ "sounds/lastsecond.wav",
49
+ "sounds/narrowly.wav"
50
+ ]
51
+ }
52
+ }