pi-extensions 0.1.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.ralph/import-cc-codex.md +31 -0
- package/.ralph/import-cc-codex.state.json +14 -0
- package/.ralph/mario-not-impl.md +69 -0
- package/.ralph/mario-not-impl.state.json +14 -0
- package/.ralph/mario-not-spec.md +163 -0
- package/.ralph/mario-not-spec.state.json +14 -0
- package/LICENSE +21 -0
- package/README.md +65 -0
- package/RELEASING.md +34 -0
- package/agent-guidance/CHANGELOG.md +4 -0
- package/agent-guidance/README.md +102 -0
- package/agent-guidance/agent-guidance.ts +147 -0
- package/agent-guidance/package.json +22 -0
- package/agent-guidance/setup.sh +75 -0
- package/agent-guidance/templates/CLAUDE.md +5 -0
- package/agent-guidance/templates/CODEX.md +92 -0
- package/agent-guidance/templates/GEMINI.md +5 -0
- package/arcade/CHANGELOG.md +4 -0
- package/arcade/README.md +85 -0
- package/arcade/assets/picman.png +0 -0
- package/arcade/assets/ping.png +0 -0
- package/arcade/assets/spice-invaders.png +0 -0
- package/arcade/assets/tetris.png +0 -0
- package/arcade/mario-not/README.md +30 -0
- package/arcade/mario-not/boss.js +103 -0
- package/arcade/mario-not/camera.js +59 -0
- package/arcade/mario-not/collision.js +91 -0
- package/arcade/mario-not/colors.js +36 -0
- package/arcade/mario-not/constants.js +97 -0
- package/arcade/mario-not/core.js +39 -0
- package/arcade/mario-not/death.js +77 -0
- package/arcade/mario-not/effects.js +84 -0
- package/arcade/mario-not/enemies.js +31 -0
- package/arcade/mario-not/engine.js +171 -0
- package/arcade/mario-not/fireballs.js +98 -0
- package/arcade/mario-not/items.js +24 -0
- package/arcade/mario-not/levels.js +403 -0
- package/arcade/mario-not/logic.js +104 -0
- package/arcade/mario-not/mario-not.ts +297 -0
- package/arcade/mario-not/player.js +244 -0
- package/arcade/mario-not/render.js +257 -0
- package/arcade/mario-not/spec.md +548 -0
- package/arcade/mario-not/state.js +246 -0
- package/arcade/mario-not/tests/e2e.test.js +855 -0
- package/arcade/mario-not/tests/engine.test.js +888 -0
- package/arcade/mario-not/tests/fixtures/story0-frame.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story1-camera.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story1-glyphs.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story10-item.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story11-hazards.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story12-used-block.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story13-pipes.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story14-goal.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story15-hud-narrow.txt +2 -0
- package/arcade/mario-not/tests/fixtures/story16-unknown-tile.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story17-mix.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story18-hud-score.txt +2 -0
- package/arcade/mario-not/tests/fixtures/story19-cue.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story2-enemy.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story20-camera-offset.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story21-hud-zero.txt +2 -0
- package/arcade/mario-not/tests/fixtures/story22-big-viewport.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story23-camera-negative.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story24-camera-width.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story25-camera-positive.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story26-hud-lives.txt +2 -0
- package/arcade/mario-not/tests/fixtures/story27-hud-coins.txt +2 -0
- package/arcade/mario-not/tests/fixtures/story28-item-viewport.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story29-enemy-viewport.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story3-hud.txt +2 -0
- package/arcade/mario-not/tests/fixtures/story30-hud-score.txt +2 -0
- package/arcade/mario-not/tests/fixtures/story31-particles-viewport.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story32-paused-frame.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story4-big.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story5-resume-hud.txt +2 -0
- package/arcade/mario-not/tests/fixtures/story6-particles.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story6-paused.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story7-powerup.txt +4 -0
- package/arcade/mario-not/tests/fixtures/story8-hud-time.txt +2 -0
- package/arcade/mario-not/tests/fixtures/story9-hud-level.txt +2 -0
- package/arcade/mario-not/tiles.js +79 -0
- package/arcade/mario-not/tsconfig.json +14 -0
- package/arcade/mario-not/types.js +225 -0
- package/arcade/package.json +26 -0
- package/arcade/picman.ts +328 -0
- package/arcade/ping.ts +594 -0
- package/arcade/spice-invaders.ts +1104 -0
- package/arcade/tetris.ts +662 -0
- package/code-actions/CHANGELOG.md +4 -0
- package/code-actions/README.md +65 -0
- package/code-actions/actions.ts +107 -0
- package/code-actions/index.ts +148 -0
- package/code-actions/package.json +22 -0
- package/code-actions/search.ts +79 -0
- package/code-actions/snippets.ts +179 -0
- package/code-actions/ui.ts +120 -0
- package/files-widget/CHANGELOG.md +90 -0
- package/files-widget/DESIGN.md +452 -0
- package/files-widget/README.md +122 -0
- package/files-widget/TODO.md +141 -0
- package/files-widget/browser.ts +922 -0
- package/files-widget/comment.ts +5 -0
- package/files-widget/constants.ts +18 -0
- package/files-widget/demo.svg +1 -0
- package/files-widget/file-tree.ts +224 -0
- package/files-widget/file-viewer.ts +93 -0
- package/files-widget/git.ts +107 -0
- package/files-widget/index.ts +140 -0
- package/files-widget/input-utils.ts +3 -0
- package/files-widget/package.json +22 -0
- package/files-widget/types.ts +28 -0
- package/files-widget/utils.ts +26 -0
- package/files-widget/viewer.ts +424 -0
- package/import-cc-codex/research/import-chats-from-other-agents.md +135 -0
- package/import-cc-codex/spec.md +79 -0
- package/package.json +29 -0
- package/ralph-wiggum/CHANGELOG.md +7 -0
- package/ralph-wiggum/README.md +96 -0
- package/ralph-wiggum/SKILL.md +73 -0
- package/ralph-wiggum/index.ts +792 -0
- package/ralph-wiggum/package.json +25 -0
- package/raw-paste/CHANGELOG.md +7 -0
- package/raw-paste/README.md +52 -0
- package/raw-paste/index.ts +112 -0
- package/raw-paste/package.json +22 -0
- package/tab-status/CHANGELOG.md +4 -0
- package/tab-status/README.md +61 -0
- package/tab-status/assets/tab-status.png +0 -0
- package/tab-status/package.json +22 -0
- package/tab-status/tab-status.ts +179 -0
- package/usage-extension/CHANGELOG.md +17 -0
- package/usage-extension/README.md +120 -0
- package/usage-extension/index.ts +628 -0
- package/usage-extension/package.json +22 -0
- package/usage-extension/screenshot.png +0 -0
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// @ts-check
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"use strict";
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const { COLORS: C } = require("./colors.js");
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/**
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* @typedef {Object} Level
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* @property {number} width
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* @property {number} height
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* @property {string[][]} tiles
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*/
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/** @type {Set<string>} */
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const SOLID_TILES = new Set(["#", "B", "?", "U", "T", "P", "C"]);
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/** @type {Set<string>} */
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const HAZARD_TILES = new Set(["^", "~", "L"]);
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/** @type {Record<string, string>} */
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const TILE_GLYPHS = {
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"#": `${C.brown}##${C.reset}`,
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"B": `${C.brown}[]${C.reset}`,
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"?": `${C.brightYellow}??${C.reset}`,
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"U": `${C.gray}..${C.reset}`,
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"o": `${C.brightYellow}o ${C.reset}`,
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"T": `${C.green}||${C.reset}`,
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"P": `${C.green}||${C.reset}`,
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"G": `${C.red}|>${C.reset}`,
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"F": `${C.white}||${C.reset}`,
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"^": `${C.gray}/\\${C.reset}`,
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"~": `${C.blue}~~${C.reset}`,
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"L": `${C.orange}}{${C.reset}`,
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"C": `${C.gray}[]${C.reset}`,
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"A": `${C.white}/\\${C.reset}`,
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};
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/** @param {string} tile @returns {string} */
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function tileGlyph(tile) {
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return TILE_GLYPHS[tile] || " ";
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}
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/** @param {Level} level @param {number} x @param {number} y @returns {string} */
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function getTile(level, x, y) {
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const tx = Math.floor(x);
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const ty = Math.floor(y);
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if (tx < 0 || tx >= level.width || ty < 0 || ty >= level.height) return " ";
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return level.tiles[ty][tx];
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}
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/** @param {Level} level @param {number} x @param {number} y @param {string} tile */
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function setTile(level, x, y, tile) {
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const tx = Math.floor(x);
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const ty = Math.floor(y);
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if (tx < 0 || tx >= level.width || ty < 0 || ty >= level.height) return;
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level.tiles[ty][tx] = tile;
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}
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/** @param {Level} level @param {number} x @param {number} y @returns {boolean} */
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function isSolidAt(level, x, y) {
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if (tx < 0 || tx >= level.width || ty < 0 || ty >= level.height) return true;
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return SOLID_TILES.has(level.tiles[ty][tx]);
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}
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/** @param {Level} level @param {number} x @param {number} y @returns {boolean} */
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function isHazardAt(level, x, y) {
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return HAZARD_TILES.has(getTile(level, x, y));
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}
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module.exports = {
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SOLID_TILES,
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HAZARD_TILES,
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TILE_GLYPHS,
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tileGlyph,
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getTile,
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setTile,
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isSolidAt,
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isHazardAt,
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};
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{
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"compilerOptions": {
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"target": "ES2020",
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"module": "commonjs",
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"allowJs": true,
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"checkJs": true,
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"noEmit": true,
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"strict": true,
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"skipLibCheck": true,
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"forceConsistentCasingInFileNames": true
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},
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"include": ["./**/*.js"],
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"exclude": ["./tests/**"]
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}
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"use strict";
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/**
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* @typedef {Object} Config
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* @property {number} dt
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* @property {number} gravity
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* @property {number} maxFall
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* @property {number} jumpVel
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* @property {number} walkSpeed
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* @property {number} runSpeed
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* @property {number} groundAccel
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* @property {number} groundDecel
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* @property {number} airAccel
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* @property {number} enemySpeed
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* @property {number} mushroomScore
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* @property {number} viewportWidth
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*/
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/**
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* @typedef {Object} Level
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*/
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/**
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* @property {"small" | "big"} size
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*/
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/**
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/**
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*/
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*/
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*/
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* @property {PlayerState} player
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* @property {number} cameraX
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* @property {number} score
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* @property {number} coins
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* @property {number} lives
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* @property {number} time
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* @property {number} levelIndex
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* @property {boolean} mushroomSpawned
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* @property {"playing" | "paused" | "dead" | "level_clear" | "game_over" | "level_intro"} mode
|
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* @property {number} spawnX
|
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128
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+
* @property {number} spawnY
|
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* @property {number} deathTimer
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* @property {boolean} deathJumped
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* @property {FireballState[]} fireballs
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* @property {FireballSpawner[]} fireballSpawners
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* @property {BossState | null} boss
|
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+
*/
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135
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+
|
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136
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+
/**
|
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137
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+
* @typedef {Object} InputState
|
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+
* @property {boolean} [left]
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+
* @property {boolean} [right]
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* @property {boolean} [jump]
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* @property {boolean} [run]
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+
*/
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|
+
|
|
144
|
+
/**
|
|
145
|
+
* @typedef {Object} GameOptions
|
|
146
|
+
* @property {Level} level
|
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|
+
* @property {Partial<Config>} [config]
|
|
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|
+
* @property {number} [seed]
|
|
149
|
+
* @property {number} [startX]
|
|
150
|
+
* @property {number} [startY]
|
|
151
|
+
* @property {number} [levelIndex]
|
|
152
|
+
*/
|
|
153
|
+
|
|
154
|
+
/** @typedef {"playing" | "paused" | "dead" | "level_clear" | "game_over" | "level_intro"} GameMode */
|
|
155
|
+
|
|
156
|
+
/**
|
|
157
|
+
* @typedef {Object} SnapshotPlayerState
|
|
158
|
+
* @property {number} x
|
|
159
|
+
* @property {number} y
|
|
160
|
+
* @property {number} vx
|
|
161
|
+
* @property {number} vy
|
|
162
|
+
* @property {boolean} onGround
|
|
163
|
+
* @property {number} facing
|
|
164
|
+
* @property {"small" | "big"} size
|
|
165
|
+
* @property {number} invuln
|
|
166
|
+
*/
|
|
167
|
+
|
|
168
|
+
/**
|
|
169
|
+
* @typedef {Object} SnapshotEnemyState
|
|
170
|
+
* @property {number} x
|
|
171
|
+
* @property {number} y
|
|
172
|
+
* @property {number} vx
|
|
173
|
+
* @property {number} vy
|
|
174
|
+
* @property {boolean} alive
|
|
175
|
+
*/
|
|
176
|
+
|
|
177
|
+
/**
|
|
178
|
+
* @typedef {Object} SnapshotItemState
|
|
179
|
+
* @property {number} x
|
|
180
|
+
* @property {number} y
|
|
181
|
+
* @property {number} vx
|
|
182
|
+
* @property {number} vy
|
|
183
|
+
* @property {boolean} alive
|
|
184
|
+
* @property {boolean} onGround
|
|
185
|
+
*/
|
|
186
|
+
|
|
187
|
+
/**
|
|
188
|
+
* @typedef {Object} SnapshotState
|
|
189
|
+
* @property {number} tick
|
|
190
|
+
* @property {number} score
|
|
191
|
+
* @property {number} coins
|
|
192
|
+
* @property {number} lives
|
|
193
|
+
* @property {number} time
|
|
194
|
+
* @property {number} levelIndex
|
|
195
|
+
* @property {boolean} mushroomSpawned
|
|
196
|
+
* @property {GameMode} mode
|
|
197
|
+
* @property {SnapshotPlayerState} player
|
|
198
|
+
* @property {SnapshotEnemyState[]} enemies
|
|
199
|
+
* @property {SnapshotItemState[]} items
|
|
200
|
+
*/
|
|
201
|
+
|
|
202
|
+
/**
|
|
203
|
+
* @typedef {Object} SaveState
|
|
204
|
+
* @property {number} version
|
|
205
|
+
* @property {{ lines: string[] }} level
|
|
206
|
+
* @property {{ x: number, y: number, vx: number, vy: number, facing: number, size: "small" | "big", invuln: number, dead?: boolean }} player
|
|
207
|
+
* @property {{ x: number, y: number, vx: number, vy: number, alive: boolean }[]} enemies
|
|
208
|
+
* @property {{ x: number, y: number, vx: number, vy: number, alive: boolean }[]} items
|
|
209
|
+
* @property {number} score
|
|
210
|
+
* @property {number} coins
|
|
211
|
+
* @property {number} lives
|
|
212
|
+
* @property {number} time
|
|
213
|
+
* @property {number} levelIndex
|
|
214
|
+
* @property {boolean} mushroomSpawned
|
|
215
|
+
* @property {number} [spawnX]
|
|
216
|
+
* @property {number} [spawnY]
|
|
217
|
+
* @property {GameMode} [mode]
|
|
218
|
+
* @property {boolean} [paused]
|
|
219
|
+
* @property {boolean} [gameOver]
|
|
220
|
+
* @property {{ x: number, y: number, vx: number, vy: number, alive: boolean, pattern: "linear" | "wave", startY: number }[]} [fireballs]
|
|
221
|
+
* @property {{ x: number, y: number, timer: number, interval: number, direction: number }[]} [fireballSpawners]
|
|
222
|
+
* @property {{ x: number, y: number, vx: number, vy: number, alive: boolean, health: number, maxHealth: number, invuln: number, onGround: boolean } | null} [boss]
|
|
223
|
+
*/
|
|
224
|
+
|
|
225
|
+
module.exports = {};
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@tmustier/pi-arcade",
|
|
3
|
+
"version": "0.1.1",
|
|
4
|
+
"description": "Arcade minigames for the Pi coding agent.",
|
|
5
|
+
"license": "MIT",
|
|
6
|
+
"author": "Thomas Mustier",
|
|
7
|
+
"keywords": [
|
|
8
|
+
"pi-package"
|
|
9
|
+
],
|
|
10
|
+
"repository": {
|
|
11
|
+
"type": "git",
|
|
12
|
+
"url": "git+https://github.com/tmustier/pi-extensions.git",
|
|
13
|
+
"directory": "arcade"
|
|
14
|
+
},
|
|
15
|
+
"bugs": "https://github.com/tmustier/pi-extensions/issues",
|
|
16
|
+
"homepage": "https://github.com/tmustier/pi-extensions/tree/main/arcade",
|
|
17
|
+
"pi": {
|
|
18
|
+
"extensions": [
|
|
19
|
+
"spice-invaders.ts",
|
|
20
|
+
"picman.ts",
|
|
21
|
+
"ping.ts",
|
|
22
|
+
"tetris.ts",
|
|
23
|
+
"mario-not/mario-not.ts"
|
|
24
|
+
]
|
|
25
|
+
}
|
|
26
|
+
}
|