phoria2 1.0.0 → 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (46) hide show
  1. package/README.md +6 -6
  2. package/dist/bloom.js +4 -4
  3. package/dist/bloom.js.map +1 -1
  4. package/dist/charts.js +377 -377
  5. package/dist/charts.js.map +1 -1
  6. package/dist/core.js +1052 -558
  7. package/dist/core.js.map +1 -1
  8. package/dist/edit.js +48 -48
  9. package/dist/edit.js.map +1 -1
  10. package/dist/explain.js +1 -1
  11. package/dist/gltf.js +207 -162
  12. package/dist/gltf.js.map +1 -1
  13. package/dist/motion.js +27 -27
  14. package/dist/motion.js.map +1 -1
  15. package/dist/particles.js +50 -50
  16. package/dist/particles.js.map +1 -1
  17. package/dist/passes.js +199 -97
  18. package/dist/passes.js.map +1 -1
  19. package/dist/phoria2.js +1 -1
  20. package/dist/picking.js +16 -21
  21. package/dist/picking.js.map +1 -1
  22. package/dist/snapshot.js +1 -1
  23. package/dist/tooltip.js +3 -3
  24. package/dist/tooltip.js.map +1 -1
  25. package/dist/types/View.d.ts +5 -0
  26. package/dist/types/geometry/Geometry.d.ts +6 -0
  27. package/dist/types/material/Material.d.ts +125 -0
  28. package/dist/types/material/Texture.d.ts +37 -5
  29. package/dist/types/webgl/WebGLRenderer.d.ts +6 -0
  30. package/dist/types/webgl/passes.d.ts +37 -13
  31. package/dist/types/webgl/resources.d.ts +24 -2
  32. package/dist/types/webgl/shaders.d.ts +4 -2
  33. package/llms-full.txt +96 -7
  34. package/package.json +1 -1
  35. package/schema/scene.schema.json +127 -0
  36. package/src/View.js +4 -2
  37. package/src/geometry/Geometry.js +8 -1
  38. package/src/gltf/load.js +50 -6
  39. package/src/material/Material.js +104 -19
  40. package/src/material/Texture.js +116 -11
  41. package/src/watch.js +19 -0
  42. package/src/webgl/WebGLRenderer.js +51 -12
  43. package/src/webgl/passes.js +190 -32
  44. package/src/webgl/picking.js +0 -1
  45. package/src/webgl/resources.js +89 -8
  46. package/src/webgl/shaders.js +350 -48
package/README.md CHANGED
@@ -56,12 +56,12 @@ own). Pin the version so a new release can't change your page:
56
56
  <script type="importmap">
57
57
  {
58
58
  "imports": {
59
- "phoria2": "https://cdn.jsdelivr.net/npm/phoria2@1.0.0/dist/phoria2.js",
60
- "phoria2/charts": "https://cdn.jsdelivr.net/npm/phoria2@1.0.0/dist/charts.js",
61
- "phoria2/particles": "https://cdn.jsdelivr.net/npm/phoria2@1.0.0/dist/particles.js",
62
- "phoria2/gltf": "https://cdn.jsdelivr.net/npm/phoria2@1.0.0/dist/gltf.js",
63
- "phoria2/motion": "https://cdn.jsdelivr.net/npm/phoria2@1.0.0/dist/motion.js",
64
- "phoria2/edit": "https://cdn.jsdelivr.net/npm/phoria2@1.0.0/dist/edit.js"
59
+ "phoria2": "https://cdn.jsdelivr.net/npm/phoria2@1.1.0/dist/phoria2.js",
60
+ "phoria2/charts": "https://cdn.jsdelivr.net/npm/phoria2@1.1.0/dist/charts.js",
61
+ "phoria2/particles": "https://cdn.jsdelivr.net/npm/phoria2@1.1.0/dist/particles.js",
62
+ "phoria2/gltf": "https://cdn.jsdelivr.net/npm/phoria2@1.1.0/dist/gltf.js",
63
+ "phoria2/motion": "https://cdn.jsdelivr.net/npm/phoria2@1.1.0/dist/motion.js",
64
+ "phoria2/edit": "https://cdn.jsdelivr.net/npm/phoria2@1.1.0/dist/edit.js"
65
65
  }
66
66
  }
67
67
  </script>
package/dist/bloom.js CHANGED
@@ -1,4 +1,4 @@
1
- import { j as e, k as t } from "./core.js";
1
+ import { A as e, M as t } from "./core.js";
2
2
  // src/webgl/bloom.js
3
3
  var n = `precision highp float;
4
4
  in vec2 vUv;
@@ -6,7 +6,7 @@ uniform sampler2D uSource;
6
6
  uniform vec2 uTexel;
7
7
  uniform float uThreshold;
8
8
  out vec4 fragColor;
9
- ${t}
9
+ ${e}
10
10
  vec3 tap(vec2 uv) {
11
11
  vec3 c = texture(uSource, uv).rgb;
12
12
  return uThreshold < 0.0 ? c : srgbToLinear(c);
@@ -29,7 +29,7 @@ uniform sampler2D uScene;
29
29
  uniform sampler2D uBloom;
30
30
  uniform float uStrength;
31
31
  out vec4 fragColor;
32
- ${t}
32
+ ${e}
33
33
  void main() {
34
34
  vec4 scene = texture(uScene, vUv);
35
35
  vec3 glow = texture(uBloom, vUv).rgb * uStrength;
@@ -37,7 +37,7 @@ vec3 c = srgbToLinear(scene.rgb) + glow;
37
37
  float a = clamp(scene.a + max(glow.r, max(glow.g, glow.b)), 0.0, 1.0);
38
38
  fragColor = vec4(linearToSrgb(c), a);
39
39
  }
40
- `, a = [e, n], o = [e, r], s = [e, i], c = 6, l = class {
40
+ `, a = [t, n], o = [t, r], s = [t, i], c = 6, l = class {
41
41
  #e = null;
42
42
  #t = !1;
43
43
  constructor(e, t) {
package/dist/bloom.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"bloom.js","names":["FULLSCREEN_VERTEX","COMMON","DOWN_FRAGMENT","UP_FRAGMENT","COMPOSITE_FRAGMENT","DOWN","UP","COMPOSITE","LEVELS","Bloom","gl","programs","#target","#float","#free","target","#targetFor","width","height","down","source","sw","sh","level","i","settings","up","weight","levels","from","to","composite","samples","multisampled","color","depth","texture","t","format","w","h","framebuffer","picture","b"],"sources":[],"mappings":""}
1
+ {"version":3,"file":"bloom.js","names":["COMMON","FULLSCREEN_VERTEX","DOWN_FRAGMENT","UP_FRAGMENT","COMPOSITE_FRAGMENT","DOWN","UP","COMPOSITE","LEVELS","Bloom","gl","programs","#target","#float","#free","target","#targetFor","width","height","down","source","sw","sh","level","i","settings","up","weight","levels","from","to","composite","samples","multisampled","color","depth","texture","t","format","w","h","framebuffer","picture","b"],"sources":[],"mappings":""}