partycles 0.2.0 → 0.3.0

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Files changed (39) hide show
  1. package/README.md +62 -2
  2. package/dist/animations/animations/aurora.d.ts +8 -0
  3. package/dist/animations/animations/aurora.d.ts.map +1 -0
  4. package/dist/animations/animations/balloons.d.ts +8 -0
  5. package/dist/animations/animations/balloons.d.ts.map +1 -0
  6. package/dist/animations/animations/fireflies.d.ts +8 -0
  7. package/dist/animations/animations/fireflies.d.ts.map +1 -0
  8. package/dist/animations/animations/galaxy.d.ts +8 -0
  9. package/dist/animations/animations/galaxy.d.ts.map +1 -0
  10. package/dist/animations/animations/index.d.ts.map +1 -1
  11. package/dist/animations/animations/music.d.ts +8 -0
  12. package/dist/animations/animations/music.d.ts.map +1 -0
  13. package/dist/animations/animations/paint.d.ts +8 -0
  14. package/dist/animations/animations/paint.d.ts.map +1 -0
  15. package/dist/animations/aurora.d.ts +8 -0
  16. package/dist/animations/aurora.d.ts.map +1 -0
  17. package/dist/animations/balloons.d.ts +8 -0
  18. package/dist/animations/balloons.d.ts.map +1 -0
  19. package/dist/animations/bubbles.esm.js +2 -2
  20. package/dist/animations/bubbles.esm.js.map +1 -1
  21. package/dist/animations/bubbles.js +2 -2
  22. package/dist/animations/bubbles.js.map +1 -1
  23. package/dist/animations/fireflies.d.ts +8 -0
  24. package/dist/animations/fireflies.d.ts.map +1 -0
  25. package/dist/animations/galaxy.d.ts +8 -0
  26. package/dist/animations/galaxy.d.ts.map +1 -0
  27. package/dist/animations/music.d.ts +8 -0
  28. package/dist/animations/music.d.ts.map +1 -0
  29. package/dist/animations/paint.d.ts +8 -0
  30. package/dist/animations/paint.d.ts.map +1 -0
  31. package/dist/animations/types.d.ts +1 -1
  32. package/dist/animations/types.d.ts.map +1 -1
  33. package/dist/index.esm.js +488 -2
  34. package/dist/index.esm.js.map +1 -1
  35. package/dist/index.js +488 -2
  36. package/dist/index.js.map +1 -1
  37. package/dist/types.d.ts +1 -1
  38. package/dist/types.d.ts.map +1 -1
  39. package/package.json +1 -1
package/dist/index.esm.js CHANGED
@@ -166,8 +166,8 @@ const createBubbleParticles = (origin, config) => {
166
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  id: generateId(),
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  x: origin.x + randomInRange(-spread, spread),
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  y: origin.y,
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- vx: randomInRange(-3, 3),
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- vy: -randomInRange(startVelocity * 0.7, startVelocity * 1.2),
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+ vx: randomInRange(-2, 2),
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+ vy: -randomInRange(startVelocity * 0.3, startVelocity * 0.6),
171
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  life: config.lifetime || 160,
172
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  opacity: 0.7,
173
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  size: randomInRange(elementSize * 0.4, elementSize * 1.2),
@@ -472,6 +472,468 @@ const renderPetalParticle = (particle) => {
472
472
  } })));
473
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  };
474
474
 
475
+ const auroraColors = ['#00ff88', '#00ffaa', '#00ddff', '#0099ff', '#0066ff', '#9933ff', '#ff00ff'];
476
+ const createAuroraParticles = (origin, config) => {
477
+ const { particleCount = 15, spread = 200, startVelocity = 3, colors = auroraColors, elementSize = 100 } = config;
478
+ const particles = [];
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+ for (let i = 0; i < particleCount; i++) {
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+ const angle = (i / particleCount) * spread - spread / 2;
481
+ const offset = randomInRange(-30, 30);
482
+ particles.push({
483
+ id: generateId(),
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+ x: origin.x + angle + offset,
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+ y: origin.y,
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+ vx: randomInRange(-1, 1),
487
+ vy: -startVelocity,
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+ life: config.lifetime || 250,
489
+ opacity: 0,
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+ size: randomInRange(elementSize * 0.8, elementSize * 1.2),
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+ rotation: randomInRange(-15, 15),
492
+ color: colors[Math.floor(Math.random() * colors.length)] || colors[0],
493
+ });
494
+ }
495
+ return particles;
496
+ };
497
+ const renderAuroraParticle = (particle) => {
498
+ // Create flowing wave motion
499
+ const wave = Math.sin(particle.life * 0.05) * 20;
500
+ const fadeIn = Math.min(1, (250 - particle.life) / 50);
501
+ const fadeOut = particle.life / 250;
502
+ const opacity = Math.min(fadeIn, fadeOut) * 0.4;
503
+ return (React.createElement("div", { key: particle.id, style: {
504
+ width: `${particle.size}px`,
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+ height: `${particle.size * 0.3}px`,
506
+ position: 'relative',
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+ transform: `translateX(${wave}px) rotate(${particle.rotation}deg)`,
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+ filter: 'blur(2px)',
509
+ } },
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+ React.createElement("div", { style: {
511
+ width: '100%',
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+ height: '100%',
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+ background: `linear-gradient(90deg, transparent, ${particle.color}, transparent)`,
514
+ borderRadius: '50%',
515
+ opacity,
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+ boxShadow: `0 0 ${particle.size * 0.5}px ${particle.color}`,
517
+ animation: 'shimmer 2s infinite',
518
+ } }),
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+ React.createElement("div", { style: {
520
+ position: 'absolute',
521
+ top: '20%',
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+ left: '10%',
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+ width: '80%',
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+ height: '60%',
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+ background: `radial-gradient(ellipse at center, ${particle.color}44, transparent)`,
526
+ borderRadius: '50%',
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+ opacity: opacity * 0.5,
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+ filter: 'blur(4px)',
529
+ } })));
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+ };
531
+
532
+ const fireflyColors = ['#FFFF99', '#FFFFCC', '#FFFF66', '#FFFFAA'];
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+ const createFireflyParticles = (origin, config) => {
534
+ const { particleCount = 20, spread = 150, startVelocity = 2, colors = fireflyColors, elementSize = 8 } = config;
535
+ const particles = [];
536
+ for (let i = 0; i < particleCount; i++) {
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+ const angle = randomInRange(0, 360) * (Math.PI / 180);
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+ const velocity = randomInRange(startVelocity * 0.3, startVelocity);
539
+ particles.push({
540
+ id: generateId(),
541
+ x: origin.x + randomInRange(-spread / 2, spread / 2),
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+ y: origin.y + randomInRange(-20, 20),
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+ vx: Math.cos(angle) * velocity,
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+ vy: Math.sin(angle) * velocity * 0.5, // More horizontal movement
545
+ life: config.lifetime || 300,
546
+ opacity: 0,
547
+ size: randomInRange(elementSize * 0.6, elementSize),
548
+ rotation: randomInRange(0, 360), // Used for blink timing
549
+ color: colors[Math.floor(Math.random() * colors.length)] || colors[0],
550
+ });
551
+ }
552
+ return particles;
553
+ };
554
+ const renderFireflyParticle = (particle) => {
555
+ // Create organic floating motion
556
+ const floatX = Math.sin(particle.life * 0.02 + particle.rotation) * 15;
557
+ const floatY = Math.cos(particle.life * 0.03 + particle.rotation) * 10;
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+ // Blinking effect - each firefly has its own rhythm based on rotation
559
+ const blinkCycle = Math.sin(particle.life * 0.1 + particle.rotation * 0.1);
560
+ const isBlinking = blinkCycle > 0.3;
561
+ const glowIntensity = isBlinking ? 1 : 0.1;
562
+ // Fade in/out
563
+ const fadeIn = Math.min(1, (300 - particle.life) / 30);
564
+ const fadeOut = particle.life / 300;
565
+ const baseFade = Math.min(fadeIn, fadeOut);
566
+ return (React.createElement("div", { key: particle.id, style: {
567
+ width: `${particle.size}px`,
568
+ height: `${particle.size}px`,
569
+ position: 'relative',
570
+ transform: `translate(${floatX}px, ${floatY}px)`,
571
+ } },
572
+ React.createElement("div", { style: {
573
+ width: '100%',
574
+ height: '100%',
575
+ background: particle.color,
576
+ borderRadius: '50%',
577
+ opacity: baseFade * glowIntensity,
578
+ boxShadow: `
579
+ 0 0 ${particle.size}px ${particle.color},
580
+ 0 0 ${particle.size * 2}px ${particle.color},
581
+ 0 0 ${particle.size * 3}px ${particle.color}88
582
+ `,
583
+ transition: 'opacity 0.3s ease',
584
+ } }),
585
+ React.createElement("div", { style: {
586
+ position: 'absolute',
587
+ top: '50%',
588
+ left: '50%',
589
+ width: `${particle.size * 4}px`,
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+ height: `${particle.size * 4}px`,
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+ background: `radial-gradient(circle, ${particle.color}44 0%, transparent 70%)`,
592
+ borderRadius: '50%',
593
+ transform: 'translate(-50%, -50%)',
594
+ opacity: baseFade * glowIntensity * 0.5,
595
+ transition: 'opacity 0.3s ease',
596
+ } })));
597
+ };
598
+
599
+ const paintColors = ['#FF006E', '#FB5607', '#FFBE0B', '#8338EC', '#3A86FF', '#06FFB4'];
600
+ const createPaintParticles = (origin, config) => {
601
+ const { particleCount = 25, spread = 120, startVelocity = 35, colors = paintColors, elementSize = 30 } = config;
602
+ const particles = [];
603
+ for (let i = 0; i < particleCount; i++) {
604
+ const angle = randomInRange(-spread / 2, spread / 2) * (Math.PI / 180);
605
+ const velocity = randomInRange(startVelocity * 0.5, startVelocity);
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+ const isMainSplat = i < 5; // First few particles are bigger splats
607
+ particles.push({
608
+ id: generateId(),
609
+ x: origin.x,
610
+ y: origin.y,
611
+ vx: Math.sin(angle) * velocity * (isMainSplat ? 0.3 : 1),
612
+ vy: -Math.cos(angle) * velocity * 0.7 + (isMainSplat ? 5 : 0),
613
+ life: config.lifetime || 150,
614
+ opacity: 1,
615
+ size: isMainSplat
616
+ ? randomInRange(elementSize * 1.5, elementSize * 2.5)
617
+ : randomInRange(elementSize * 0.3, elementSize),
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+ rotation: randomInRange(0, 360),
619
+ color: colors[Math.floor(Math.random() * colors.length)] || colors[0],
620
+ });
621
+ }
622
+ return particles;
623
+ };
624
+ const renderPaintParticle = (particle) => {
625
+ // Paint splatter gets more stretched as it flies
626
+ const stretch = 1 + (Math.abs(particle.vx) + Math.abs(particle.vy)) * 0.01;
627
+ const squish = 1 / stretch;
628
+ // Drip effect for some particles
629
+ const isDripping = particle.size > 15 && particle.rotation > 180;
630
+ const dripLength = isDripping ? particle.size * 0.5 : 0;
631
+ return (React.createElement("div", { key: particle.id, style: {
632
+ width: `${particle.size}px`,
633
+ height: `${particle.size}px`,
634
+ position: 'relative',
635
+ transform: `
636
+ scaleX(${stretch})
637
+ scaleY(${squish})
638
+ rotate(${Math.atan2(particle.vy, particle.vx) * 180 / Math.PI}deg)
639
+ `,
640
+ } },
641
+ React.createElement("div", { style: {
642
+ width: '100%',
643
+ height: '100%',
644
+ background: particle.color,
645
+ borderRadius: '50%',
646
+ position: 'relative',
647
+ boxShadow: `inset -2px -2px 4px rgba(0,0,0,0.2)`,
648
+ } },
649
+ React.createElement("div", { style: {
650
+ position: 'absolute',
651
+ top: '20%',
652
+ left: '20%',
653
+ width: '30%',
654
+ height: '30%',
655
+ background: particle.color,
656
+ borderRadius: '50%',
657
+ opacity: 0.8,
658
+ transform: `translate(${randomInRange(-5, 5)}px, ${randomInRange(-5, 5)}px)`,
659
+ } }),
660
+ React.createElement("div", { style: {
661
+ position: 'absolute',
662
+ bottom: '15%',
663
+ right: '15%',
664
+ width: '25%',
665
+ height: '25%',
666
+ background: particle.color,
667
+ borderRadius: '50%',
668
+ opacity: 0.7,
669
+ } })),
670
+ isDripping && (React.createElement("div", { style: {
671
+ position: 'absolute',
672
+ bottom: `-${dripLength}px`,
673
+ left: '40%',
674
+ width: '20%',
675
+ height: `${dripLength}px`,
676
+ background: particle.color,
677
+ borderRadius: '0 0 50% 50%',
678
+ opacity: 0.9,
679
+ } }))));
680
+ };
681
+
682
+ const musicColors = ['#FF006E', '#8338EC', '#3A86FF', '#FB5607', '#FFBE0B'];
683
+ const createMusicParticles = (origin, config) => {
684
+ const { particleCount = 20, spread = 100, startVelocity = 8, colors = musicColors, elementSize = 25 } = config;
685
+ const particles = [];
686
+ const notes = ['♪', '♫', '♬', '♩', '♭', '♯'];
687
+ for (let i = 0; i < particleCount; i++) {
688
+ const angle = randomInRange(-spread / 2, spread / 2) * (Math.PI / 180);
689
+ const velocity = randomInRange(startVelocity * 0.5, startVelocity);
690
+ particles.push({
691
+ id: generateId(),
692
+ x: origin.x + randomInRange(-20, 20),
693
+ y: origin.y,
694
+ vx: Math.sin(angle) * velocity * 0.3,
695
+ vy: -Math.abs(Math.cos(angle)) * velocity * 0.5, // Always go up slowly
696
+ life: config.lifetime || 200,
697
+ opacity: 1,
698
+ size: randomInRange(elementSize * 0.8, elementSize * 1.2),
699
+ rotation: i % notes.length, // Store which note to use
700
+ color: colors[Math.floor(Math.random() * colors.length)] || colors[0],
701
+ });
702
+ }
703
+ return particles;
704
+ };
705
+ const renderMusicParticle = (particle) => {
706
+ const notes = ['♪', '♫', '♬', '♩', '♭', '♯'];
707
+ const note = notes[Math.floor(particle.rotation)];
708
+ // Wave motion as notes float up
709
+ const waveX = Math.sin(particle.life * 0.05) * 20;
710
+ const wobble = Math.sin(particle.life * 0.1) * 10;
711
+ // Fade in/out
712
+ const maxLife = 300; // Use longer lifetime for proper fading
713
+ const fadeIn = particle.life > (maxLife - 20) ? (maxLife - particle.life) / 20 : 1;
714
+ const fadeOut = particle.life < 50 ? particle.life / 50 : 1;
715
+ const opacity = Math.min(fadeIn, fadeOut) * particle.opacity;
716
+ return (React.createElement("div", { key: particle.id, style: {
717
+ fontSize: `${particle.size}px`,
718
+ fontWeight: 'bold',
719
+ position: 'relative',
720
+ transform: `
721
+ translateX(${waveX}px)
722
+ rotate(${wobble}deg)
723
+ scale(${0.8 + opacity * 0.2})
724
+ `,
725
+ color: particle.color,
726
+ opacity,
727
+ textShadow: `
728
+ 0 0 10px ${particle.color}88,
729
+ 0 0 20px ${particle.color}44,
730
+ 2px 2px 3px rgba(0,0,0,0.3)
731
+ `,
732
+ transition: 'transform 0.3s ease',
733
+ userSelect: 'none',
734
+ } },
735
+ note,
736
+ React.createElement("div", { style: {
737
+ position: 'absolute',
738
+ top: '40%',
739
+ left: '-20%',
740
+ width: '140%',
741
+ height: '1px',
742
+ background: `linear-gradient(90deg, transparent, ${particle.color}33, transparent)`,
743
+ opacity: opacity * 0.5,
744
+ } }),
745
+ React.createElement("div", { style: {
746
+ position: 'absolute',
747
+ top: '60%',
748
+ left: '-20%',
749
+ width: '140%',
750
+ height: '1px',
751
+ background: `linear-gradient(90deg, transparent, ${particle.color}33, transparent)`,
752
+ opacity: opacity * 0.3,
753
+ } })));
754
+ };
755
+
756
+ const balloonColors = ['#FF006E', '#FB5607', '#FFBE0B', '#8338EC', '#3A86FF', '#06FFB4', '#FF4081'];
757
+ const createBalloonParticles = (origin, config) => {
758
+ const { particleCount = 15, spread = 80, startVelocity = 10, colors = balloonColors, elementSize = 35 } = config;
759
+ const particles = [];
760
+ for (let i = 0; i < particleCount; i++) {
761
+ const angle = randomInRange(-spread / 2, spread / 2) * (Math.PI / 180);
762
+ const velocity = randomInRange(startVelocity * 0.7, startVelocity);
763
+ particles.push({
764
+ id: generateId(),
765
+ x: origin.x + randomInRange(-30, 30),
766
+ y: origin.y + randomInRange(0, 20),
767
+ vx: Math.sin(angle) * velocity * 0.2,
768
+ vy: -velocity * 0.4, // Balloons float up slowly
769
+ life: config.lifetime || 250,
770
+ opacity: 0.9,
771
+ size: randomInRange(elementSize * 0.8, elementSize * 1.2),
772
+ rotation: randomInRange(-10, 10),
773
+ color: colors[Math.floor(Math.random() * colors.length)] || colors[0],
774
+ });
775
+ }
776
+ return particles;
777
+ };
778
+ const renderBalloonParticle = (particle) => {
779
+ // Gentle swaying motion
780
+ const sway = Math.sin(particle.life * 0.03) * 15;
781
+ const bob = Math.sin(particle.life * 0.05) * 5;
782
+ // Fade out near the end
783
+ const fadeOut = particle.life > 50 ? 1 : particle.life / 50;
784
+ return (React.createElement("div", { key: particle.id, style: {
785
+ width: `${particle.size}px`,
786
+ height: `${particle.size * 1.2}px`,
787
+ position: 'relative',
788
+ transform: `
789
+ translateX(${sway}px)
790
+ translateY(${bob}px)
791
+ rotate(${particle.rotation + sway * 0.2}deg)
792
+ `,
793
+ opacity: particle.opacity * fadeOut,
794
+ } },
795
+ React.createElement("div", { style: {
796
+ width: '100%',
797
+ height: '100%',
798
+ background: `radial-gradient(circle at 30% 30%, ${particle.color}ee, ${particle.color})`,
799
+ borderRadius: '50% 50% 50% 50% / 60% 60% 40% 40%',
800
+ position: 'relative',
801
+ boxShadow: `
802
+ inset -5px -5px 10px rgba(0,0,0,0.2),
803
+ 0 4px 8px rgba(0,0,0,0.2)
804
+ `,
805
+ } },
806
+ React.createElement("div", { style: {
807
+ position: 'absolute',
808
+ top: '15%',
809
+ left: '20%',
810
+ width: '25%',
811
+ height: '30%',
812
+ background: 'radial-gradient(circle, rgba(255,255,255,0.8) 0%, transparent 70%)',
813
+ borderRadius: '50%',
814
+ transform: 'rotate(-20deg)',
815
+ } }),
816
+ React.createElement("div", { style: {
817
+ position: 'absolute',
818
+ bottom: '-5px',
819
+ left: '50%',
820
+ transform: 'translateX(-50%)',
821
+ width: '0',
822
+ height: '0',
823
+ borderLeft: '4px solid transparent',
824
+ borderRight: '4px solid transparent',
825
+ borderTop: `8px solid ${particle.color}`,
826
+ } })),
827
+ React.createElement("svg", { style: {
828
+ position: 'absolute',
829
+ top: '100%',
830
+ left: '50%',
831
+ transform: 'translateX(-50%)',
832
+ width: '2px',
833
+ height: `${particle.size * 2}px`,
834
+ opacity: 0.6,
835
+ } },
836
+ React.createElement("path", { d: `M1 0 Q ${1 + Math.sin(particle.life * 0.1) * 3} ${particle.size} 1 ${particle.size * 2}`, stroke: particle.color, strokeWidth: "1.5", fill: "none", opacity: "0.4" }))));
837
+ };
838
+
839
+ const galaxyColors = ['#FFFFFF', '#FFF9C4', '#BBDEFB', '#C5CAE9', '#D1C4E9', '#FFE082', '#FFCCBC'];
840
+ const createGalaxyParticles = (origin, config) => {
841
+ const { particleCount = 60, spread = 200, startVelocity = 15, colors = galaxyColors, elementSize = 8 } = config;
842
+ const particles = [];
843
+ for (let i = 0; i < particleCount; i++) {
844
+ // Create spiral distribution
845
+ const progress = i / particleCount;
846
+ const spiralAngle = progress * Math.PI * 4; // 2 full rotations
847
+ const radius = progress * spread;
848
+ // Add some randomness to make it look natural
849
+ const angleOffset = randomInRange(-0.3, 0.3);
850
+ const radiusOffset = randomInRange(-10, 10);
851
+ const finalAngle = spiralAngle + angleOffset;
852
+ const finalRadius = radius + radiusOffset;
853
+ // Position based on spiral
854
+ const offsetX = Math.cos(finalAngle) * finalRadius;
855
+ const offsetY = Math.sin(finalAngle) * finalRadius;
856
+ // Velocity follows the spiral tangent
857
+ const tangentAngle = finalAngle + Math.PI / 2;
858
+ const speed = startVelocity * (1 - progress * 0.5); // Outer stars move slower
859
+ particles.push({
860
+ id: generateId(),
861
+ x: origin.x,
862
+ y: origin.y,
863
+ vx: Math.cos(tangentAngle) * speed * 0.3 + offsetX * 0.02,
864
+ vy: Math.sin(tangentAngle) * speed * 0.3 + offsetY * 0.02,
865
+ life: config.lifetime || 250,
866
+ opacity: 0,
867
+ size: randomInRange(elementSize * 0.3, elementSize) * (1 - progress * 0.5), // Smaller at edges
868
+ rotation: randomInRange(0, 360),
869
+ color: colors[Math.floor(Math.random() * colors.length)] || colors[0],
870
+ });
871
+ }
872
+ return particles;
873
+ };
874
+ const renderGalaxyParticle = (particle) => {
875
+ // Particles slowly rotate around center while expanding
876
+ const age = (250 - particle.life) / 250;
877
+ const expansionRate = 1 + age * 0.5;
878
+ // Fade in quickly, fade out slowly
879
+ const fadeIn = Math.min(1, (250 - particle.life) / 30);
880
+ const fadeOut = particle.life / 250;
881
+ const opacity = Math.min(fadeIn, fadeOut);
882
+ // Twinkle effect
883
+ const twinkle = Math.sin(particle.life * 0.2 + particle.rotation) * 0.3 + 0.7;
884
+ return (React.createElement("div", { key: particle.id, style: {
885
+ width: `${particle.size}px`,
886
+ height: `${particle.size}px`,
887
+ position: 'relative',
888
+ transform: `scale(${expansionRate})`,
889
+ opacity: opacity * twinkle,
890
+ } },
891
+ React.createElement("div", { style: {
892
+ width: '100%',
893
+ height: '100%',
894
+ background: particle.color,
895
+ borderRadius: '50%',
896
+ boxShadow: `
897
+ 0 0 ${particle.size}px ${particle.color},
898
+ 0 0 ${particle.size * 2}px ${particle.color}88,
899
+ 0 0 ${particle.size * 3}px ${particle.color}44
900
+ `,
901
+ position: 'relative',
902
+ } },
903
+ React.createElement("div", { style: {
904
+ position: 'absolute',
905
+ top: '50%',
906
+ left: '50%',
907
+ width: `${particle.size * 3}px`,
908
+ height: '1px',
909
+ background: `linear-gradient(90deg, transparent, ${particle.color}, transparent)`,
910
+ transform: `translate(-50%, -50%) rotate(${particle.rotation}deg)`,
911
+ opacity: twinkle,
912
+ } }),
913
+ React.createElement("div", { style: {
914
+ position: 'absolute',
915
+ top: '50%',
916
+ left: '50%',
917
+ width: '1px',
918
+ height: `${particle.size * 3}px`,
919
+ background: `linear-gradient(180deg, transparent, ${particle.color}, transparent)`,
920
+ transform: `translate(-50%, -50%) rotate(${particle.rotation}deg)`,
921
+ opacity: twinkle,
922
+ } })),
923
+ particle.size > 5 && (React.createElement("div", { style: {
924
+ position: 'absolute',
925
+ top: '50%',
926
+ left: '50%',
927
+ width: `${particle.size * 6}px`,
928
+ height: `${particle.size * 6}px`,
929
+ background: `radial-gradient(circle, ${particle.color}22 0%, transparent 70%)`,
930
+ borderRadius: '50%',
931
+ transform: 'translate(-50%, -50%)',
932
+ opacity: opacity * 0.3,
933
+ filter: 'blur(3px)',
934
+ } }))));
935
+ };
936
+
475
937
  const animations = {
476
938
  confetti: {
477
939
  createParticles: createConfettiParticles,
@@ -517,6 +979,30 @@ const animations = {
517
979
  createParticles: createPetalParticles,
518
980
  renderParticle: renderPetalParticle,
519
981
  },
982
+ aurora: {
983
+ createParticles: createAuroraParticles,
984
+ renderParticle: renderAuroraParticle,
985
+ },
986
+ fireflies: {
987
+ createParticles: createFireflyParticles,
988
+ renderParticle: renderFireflyParticle,
989
+ },
990
+ paint: {
991
+ createParticles: createPaintParticles,
992
+ renderParticle: renderPaintParticle,
993
+ },
994
+ music: {
995
+ createParticles: createMusicParticles,
996
+ renderParticle: renderMusicParticle,
997
+ },
998
+ balloons: {
999
+ createParticles: createBalloonParticles,
1000
+ renderParticle: renderBalloonParticle,
1001
+ },
1002
+ galaxy: {
1003
+ createParticles: createGalaxyParticles,
1004
+ renderParticle: renderGalaxyParticle,
1005
+ },
520
1006
  };
521
1007
 
522
1008
  const useReward = (elementId, animationType, config) => {