partycles 0.1.0

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Files changed (73) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +295 -0
  3. package/dist/animations/animations/bubbles.d.ts +8 -0
  4. package/dist/animations/animations/bubbles.d.ts.map +1 -0
  5. package/dist/animations/animations/confetti.d.ts +8 -0
  6. package/dist/animations/animations/confetti.d.ts.map +1 -0
  7. package/dist/animations/animations/fireworks.d.ts +8 -0
  8. package/dist/animations/animations/fireworks.d.ts.map +1 -0
  9. package/dist/animations/animations/hearts.d.ts +8 -0
  10. package/dist/animations/animations/hearts.d.ts.map +1 -0
  11. package/dist/animations/animations/index.d.ts +13 -0
  12. package/dist/animations/animations/index.d.ts.map +1 -0
  13. package/dist/animations/animations/sparkles.d.ts +8 -0
  14. package/dist/animations/animations/sparkles.d.ts.map +1 -0
  15. package/dist/animations/animations/stars.d.ts +8 -0
  16. package/dist/animations/animations/stars.d.ts.map +1 -0
  17. package/dist/animations/bubbles.d.ts +8 -0
  18. package/dist/animations/bubbles.d.ts.map +1 -0
  19. package/dist/animations/bubbles.esm.js +46 -0
  20. package/dist/animations/bubbles.esm.js.map +1 -0
  21. package/dist/animations/bubbles.js +49 -0
  22. package/dist/animations/bubbles.js.map +1 -0
  23. package/dist/animations/confetti.d.ts +8 -0
  24. package/dist/animations/confetti.d.ts.map +1 -0
  25. package/dist/animations/confetti.esm.js +50 -0
  26. package/dist/animations/confetti.esm.js.map +1 -0
  27. package/dist/animations/confetti.js +53 -0
  28. package/dist/animations/confetti.js.map +1 -0
  29. package/dist/animations/fireworks.d.ts +8 -0
  30. package/dist/animations/fireworks.d.ts.map +1 -0
  31. package/dist/animations/fireworks.esm.js +56 -0
  32. package/dist/animations/fireworks.esm.js.map +1 -0
  33. package/dist/animations/fireworks.js +59 -0
  34. package/dist/animations/fireworks.js.map +1 -0
  35. package/dist/animations/hearts.d.ts +8 -0
  36. package/dist/animations/hearts.d.ts.map +1 -0
  37. package/dist/animations/hearts.esm.js +44 -0
  38. package/dist/animations/hearts.esm.js.map +1 -0
  39. package/dist/animations/hearts.js +47 -0
  40. package/dist/animations/hearts.js.map +1 -0
  41. package/dist/animations/index.d.ts +3 -0
  42. package/dist/animations/index.d.ts.map +1 -0
  43. package/dist/animations/sparkles.d.ts +8 -0
  44. package/dist/animations/sparkles.d.ts.map +1 -0
  45. package/dist/animations/sparkles.esm.js +40 -0
  46. package/dist/animations/sparkles.esm.js.map +1 -0
  47. package/dist/animations/sparkles.js +43 -0
  48. package/dist/animations/sparkles.js.map +1 -0
  49. package/dist/animations/stars.d.ts +8 -0
  50. package/dist/animations/stars.d.ts.map +1 -0
  51. package/dist/animations/stars.esm.js +40 -0
  52. package/dist/animations/stars.esm.js.map +1 -0
  53. package/dist/animations/stars.js +43 -0
  54. package/dist/animations/stars.js.map +1 -0
  55. package/dist/animations/types.d.ts +33 -0
  56. package/dist/animations/types.d.ts.map +1 -0
  57. package/dist/animations/useReward.d.ts +8 -0
  58. package/dist/animations/useReward.d.ts.map +1 -0
  59. package/dist/animations/utils.d.ts +7 -0
  60. package/dist/animations/utils.d.ts.map +1 -0
  61. package/dist/index.d.ts +3 -0
  62. package/dist/index.d.ts.map +1 -0
  63. package/dist/index.esm.js +374 -0
  64. package/dist/index.esm.js.map +1 -0
  65. package/dist/index.js +376 -0
  66. package/dist/index.js.map +1 -0
  67. package/dist/types.d.ts +33 -0
  68. package/dist/types.d.ts.map +1 -0
  69. package/dist/useReward.d.ts +8 -0
  70. package/dist/useReward.d.ts.map +1 -0
  71. package/dist/utils.d.ts +7 -0
  72. package/dist/utils.d.ts.map +1 -0
  73. package/package.json +76 -0
@@ -0,0 +1,53 @@
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+ 'use strict';
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+
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+ var React = require('react');
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+
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+ const randomInRange = (min, max) => {
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+ return Math.random() * (max - min) + min;
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+ };
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+ const degreesToRadians = (degrees) => {
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+ return (degrees * Math.PI) / 180;
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+ };
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+ const generateId = () => {
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+ return Math.random().toString(36).substring(2, 9);
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+ };
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+ const getRandomColor = (colors) => {
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+ return colors[Math.floor(Math.random() * colors.length)] || colors[0];
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+ };
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+
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+ const defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];
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+ const createConfettiParticles = (origin, config) => {
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+ const { particleCount = 50, startVelocity = 55, colors = defaultColors, elementSize = 20 } = config;
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+ const particles = [];
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+ for (let i = 0; i < particleCount; i++) {
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+ const angle = randomInRange(0, 360);
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+ const velocity = randomInRange(startVelocity * 0.5, startVelocity);
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+ const color = getRandomColor(colors);
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+ particles.push({
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+ id: generateId(),
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+ x: origin.x,
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+ y: origin.y,
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+ vx: Math.cos(degreesToRadians(angle)) * velocity,
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+ vy: Math.sin(degreesToRadians(angle)) * velocity - 30,
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+ life: config.lifetime || 150,
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+ opacity: 1,
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+ size: randomInRange(elementSize * 0.7, elementSize * 1.5),
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+ rotation: randomInRange(0, 360),
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+ color,
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+ });
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+ }
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+ return particles;
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+ };
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+ const renderConfettiParticle = (particle) => {
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+ return (React.createElement("div", { key: particle.id, style: {
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+ width: `${particle.size}px`,
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+ height: `${particle.size * 0.6}px`,
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+ backgroundColor: particle.color,
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+ borderRadius: '3px',
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+ boxShadow: '0 2px 4px rgba(0,0,0,0.2)',
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+ } }));
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+ };
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+
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+ exports.createConfettiParticles = createConfettiParticles;
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+ exports.renderConfettiParticle = renderConfettiParticle;
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+ //# sourceMappingURL=confetti.js.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"confetti.js","sources":["../../src/utils.ts","../../src/animations/confetti.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst defaultColors = ['#f44336', '#e91e63', '#9c27b0', '#673ab7', '#3f51b5', '#2196f3', '#03a9f4', '#00bcd4', '#009688', '#4caf50', '#8bc34a', '#cddc39', '#ffeb3b', '#ffc107', '#ff9800', '#ff5722'];\n\nexport const createConfettiParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 50,\n startVelocity = 55,\n colors = defaultColors,\n elementSize = 20\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(0, 360);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 30,\n life: config.lifetime || 150,\n opacity: 1,\n size: randomInRange(elementSize * 0.7, elementSize * 1.5),\n rotation: randomInRange(0, 360),\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderConfettiParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size * 0.6}px`,\n backgroundColor: particle.color,\n borderRadius: '3px',\n boxShadow: '0 2px 4px rgba(0,0,0,0.2)',\n }}\n />\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACvE,CAAC;;ACZD,MAAM,aAAa,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAEzL,uBAAuB,GAAG,CACrC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,aAAa,EACtB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;QACnC,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,CAAC;AAClE,QAAA,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;QAEpC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;YAC/B,KAAK;AACN,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,sBAAsB,GAAG,CAAC,QAAkB,KAAqB;IAC5E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAG,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAI,EAAA,CAAA;YAClC,eAAe,EAAE,QAAQ,CAAC,KAAK;AAC/B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,SAAS,EAAE,2BAA2B;AACvC,SAAA,EAAA,CACD;AAEN;;;;;"}
@@ -0,0 +1,8 @@
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+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
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+ export declare const createFireworkParticles: (origin: {
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+ x: number;
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+ y: number;
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+ }, config: AnimationConfig) => Particle[];
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+ export declare const renderFireworkParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=fireworks.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fireworks.d.ts","sourceRoot":"","sources":["../../src/animations/fireworks.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,uBAAuB,GAClC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,sBAAsB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAmBjE,CAAC"}
@@ -0,0 +1,56 @@
1
+ import React from 'react';
2
+
3
+ const randomInRange = (min, max) => {
4
+ return Math.random() * (max - min) + min;
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+ };
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+ const degreesToRadians = (degrees) => {
7
+ return (degrees * Math.PI) / 180;
8
+ };
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+ const generateId = () => {
10
+ return Math.random().toString(36).substring(2, 9);
11
+ };
12
+ const getRandomColor = (colors) => {
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+ return colors[Math.floor(Math.random() * colors.length)] || colors[0];
14
+ };
15
+
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+ const fireworkColors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff', '#00ffff', '#ffffff'];
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+ const createFireworkParticles = (origin, config) => {
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+ const { particleCount = 60, startVelocity = 50, colors = fireworkColors, elementSize = 8 } = config;
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+ const particles = [];
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+ for (let i = 0; i < particleCount; i++) {
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+ const angle = (360 / particleCount) * i + randomInRange(-5, 5);
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+ const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);
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+ const color = getRandomColor(colors);
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+ particles.push({
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+ id: generateId(),
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+ x: origin.x,
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+ y: origin.y,
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+ vx: Math.cos(degreesToRadians(angle)) * velocity,
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+ vy: Math.sin(degreesToRadians(angle)) * velocity - 10,
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+ life: config.lifetime || 140,
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+ opacity: 1,
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+ size: randomInRange(elementSize * 0.6, elementSize * 1.4),
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+ rotation: 0,
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+ color,
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+ });
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+ }
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+ return particles;
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+ };
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+ const renderFireworkParticle = (particle) => {
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+ return (React.createElement("div", { key: particle.id, style: {
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+ width: `${particle.size}px`,
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+ height: `${particle.size}px`,
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+ backgroundColor: '#ffffff',
44
+ borderRadius: '50%',
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+ boxShadow: `
46
+ 0 0 ${particle.size}px ${particle.color},
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+ 0 0 ${particle.size * 2}px ${particle.color},
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+ 0 0 ${particle.size * 3}px ${particle.color},
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+ 0 0 ${particle.size * 4}px ${particle.color}
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+ `,
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+ background: `radial-gradient(circle, #ffffff 0%, ${particle.color} 40%, transparent 70%)`,
52
+ } }));
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+ };
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+
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+ export { createFireworkParticles, renderFireworkParticle };
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+ //# sourceMappingURL=fireworks.esm.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fireworks.esm.js","sources":["../../src/utils.ts","../../src/animations/fireworks.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst fireworkColors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff', '#00ffff', '#ffffff'];\n\nexport const createFireworkParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 60,\n startVelocity = 50,\n colors = fireworkColors,\n elementSize = 8\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = (360 / particleCount) * i + randomInRange(-5, 5);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 10,\n life: config.lifetime || 140,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.4),\n rotation: 0,\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderFireworkParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size}px`,\n backgroundColor: '#ffffff',\n borderRadius: '50%',\n boxShadow: `\n 0 0 ${particle.size}px ${particle.color},\n 0 0 ${particle.size * 2}px ${particle.color},\n 0 0 ${particle.size * 3}px ${particle.color},\n 0 0 ${particle.size * 4}px ${particle.color}\n `,\n background: `radial-gradient(circle, #ffffff 0%, ${particle.color} 40%, transparent 70%)`,\n }}\n />\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACvE,CAAC;;ACZD,MAAM,cAAc,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAEvF,uBAAuB,GAAG,CACrC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,cAAc,EACvB,WAAW,GAAG,CAAC,EAChB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;AACtC,QAAA,MAAM,KAAK,GAAG,CAAC,GAAG,GAAG,aAAa,IAAI,CAAC,GAAG,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;AAC9D,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;AACxE,QAAA,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;QAEpC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,CAAC;YACX,KAAK;AACN,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,sBAAsB,GAAG,CAAC,QAAkB,KAAqB;IAC5E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC5B,YAAA,eAAe,EAAE,SAAS;AAC1B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,SAAS,EAAE;AACH,cAAA,EAAA,QAAQ,CAAC,IAAI,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACjC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACrC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACrC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK;AAC5C,QAAA,CAAA;AACD,YAAA,UAAU,EAAE,CAAA,oCAAA,EAAuC,QAAQ,CAAC,KAAK,CAAwB,sBAAA,CAAA;AAC1F,SAAA,EAAA,CACD;AAEN;;;;"}
@@ -0,0 +1,59 @@
1
+ 'use strict';
2
+
3
+ var React = require('react');
4
+
5
+ const randomInRange = (min, max) => {
6
+ return Math.random() * (max - min) + min;
7
+ };
8
+ const degreesToRadians = (degrees) => {
9
+ return (degrees * Math.PI) / 180;
10
+ };
11
+ const generateId = () => {
12
+ return Math.random().toString(36).substring(2, 9);
13
+ };
14
+ const getRandomColor = (colors) => {
15
+ return colors[Math.floor(Math.random() * colors.length)] || colors[0];
16
+ };
17
+
18
+ const fireworkColors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff', '#00ffff', '#ffffff'];
19
+ const createFireworkParticles = (origin, config) => {
20
+ const { particleCount = 60, startVelocity = 50, colors = fireworkColors, elementSize = 8 } = config;
21
+ const particles = [];
22
+ for (let i = 0; i < particleCount; i++) {
23
+ const angle = (360 / particleCount) * i + randomInRange(-5, 5);
24
+ const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);
25
+ const color = getRandomColor(colors);
26
+ particles.push({
27
+ id: generateId(),
28
+ x: origin.x,
29
+ y: origin.y,
30
+ vx: Math.cos(degreesToRadians(angle)) * velocity,
31
+ vy: Math.sin(degreesToRadians(angle)) * velocity - 10,
32
+ life: config.lifetime || 140,
33
+ opacity: 1,
34
+ size: randomInRange(elementSize * 0.6, elementSize * 1.4),
35
+ rotation: 0,
36
+ color,
37
+ });
38
+ }
39
+ return particles;
40
+ };
41
+ const renderFireworkParticle = (particle) => {
42
+ return (React.createElement("div", { key: particle.id, style: {
43
+ width: `${particle.size}px`,
44
+ height: `${particle.size}px`,
45
+ backgroundColor: '#ffffff',
46
+ borderRadius: '50%',
47
+ boxShadow: `
48
+ 0 0 ${particle.size}px ${particle.color},
49
+ 0 0 ${particle.size * 2}px ${particle.color},
50
+ 0 0 ${particle.size * 3}px ${particle.color},
51
+ 0 0 ${particle.size * 4}px ${particle.color}
52
+ `,
53
+ background: `radial-gradient(circle, #ffffff 0%, ${particle.color} 40%, transparent 70%)`,
54
+ } }));
55
+ };
56
+
57
+ exports.createFireworkParticles = createFireworkParticles;
58
+ exports.renderFireworkParticle = renderFireworkParticle;
59
+ //# sourceMappingURL=fireworks.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fireworks.js","sources":["../../src/utils.ts","../../src/animations/fireworks.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, degreesToRadians, generateId, getRandomColor } from '../utils';\n\nconst fireworkColors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff', '#00ffff', '#ffffff'];\n\nexport const createFireworkParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 60,\n startVelocity = 50,\n colors = fireworkColors,\n elementSize = 8\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = (360 / particleCount) * i + randomInRange(-5, 5);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity * 1.2);\n const color = getRandomColor(colors);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos(degreesToRadians(angle)) * velocity,\n vy: Math.sin(degreesToRadians(angle)) * velocity - 10,\n life: config.lifetime || 140,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.4),\n rotation: 0,\n color,\n });\n }\n\n return particles;\n};\n\nexport const renderFireworkParticle = (particle: Particle): React.ReactNode => {\n return (\n <div\n key={particle.id}\n style={{\n width: `${particle.size}px`,\n height: `${particle.size}px`,\n backgroundColor: '#ffffff',\n borderRadius: '50%',\n boxShadow: `\n 0 0 ${particle.size}px ${particle.color},\n 0 0 ${particle.size * 2}px ${particle.color},\n 0 0 ${particle.size * 3}px ${particle.color},\n 0 0 ${particle.size * 4}px ${particle.color}\n `,\n background: `radial-gradient(circle, #ffffff 0%, ${particle.color} 40%, transparent 70%)`,\n }}\n />\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAEM,MAAM,gBAAgB,GAAG,CAAC,OAAe,KAAY;IAC1D,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG;AAClC,CAAC;AAEM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACvE,CAAC;;ACZD,MAAM,cAAc,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAEvF,uBAAuB,GAAG,CACrC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,cAAc,EACvB,WAAW,GAAG,CAAC,EAChB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;AACtC,QAAA,MAAM,KAAK,GAAG,CAAC,GAAG,GAAG,aAAa,IAAI,CAAC,GAAG,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;AAC9D,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;AACxE,QAAA,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;QAEpC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,CAAC;YACX,KAAK;AACN,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,sBAAsB,GAAG,CAAC,QAAkB,KAAqB;IAC5E,QACE,6BACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE;AACL,YAAA,KAAK,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC3B,YAAA,MAAM,EAAE,CAAA,EAAG,QAAQ,CAAC,IAAI,CAAI,EAAA,CAAA;AAC5B,YAAA,eAAe,EAAE,SAAS;AAC1B,YAAA,YAAY,EAAE,KAAK;AACnB,YAAA,SAAS,EAAE;AACH,cAAA,EAAA,QAAQ,CAAC,IAAI,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACjC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACrC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAA;AACrC,cAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,CAAC,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK;AAC5C,QAAA,CAAA;AACD,YAAA,UAAU,EAAE,CAAA,oCAAA,EAAuC,QAAQ,CAAC,KAAK,CAAwB,sBAAA,CAAA;AAC1F,SAAA,EAAA,CACD;AAEN;;;;;"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createHeartParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderHeartParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=hearts.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"hearts.d.ts","sourceRoot":"","sources":["../../src/animations/hearts.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,oBAAoB,GAC/B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA8BV,CAAC;AAEF,eAAO,MAAM,mBAAmB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAe9D,CAAC"}
@@ -0,0 +1,44 @@
1
+ import React from 'react';
2
+
3
+ const randomInRange = (min, max) => {
4
+ return Math.random() * (max - min) + min;
5
+ };
6
+ const generateId = () => {
7
+ return Math.random().toString(36).substring(2, 9);
8
+ };
9
+ const getRandomColor = (colors) => {
10
+ return colors[Math.floor(Math.random() * colors.length)] || colors[0];
11
+ };
12
+
13
+ const heartColors = ['#ff1744', '#e91e63', '#ff4569', '#ff6b6b', '#ee5a70'];
14
+ const createHeartParticles = (origin, config) => {
15
+ const { particleCount = 25, startVelocity = 30, colors = heartColors, elementSize = 30 } = config;
16
+ const particles = [];
17
+ for (let i = 0; i < particleCount; i++) {
18
+ const angle = randomInRange(-45, -135);
19
+ const velocity = randomInRange(startVelocity * 0.7, startVelocity * 1.3);
20
+ const horizontalDrift = randomInRange(-2, 2);
21
+ particles.push({
22
+ id: generateId(),
23
+ x: origin.x + randomInRange(-10, 10),
24
+ y: origin.y,
25
+ vx: Math.cos((angle * Math.PI) / 180) * velocity + horizontalDrift,
26
+ vy: Math.sin((angle * Math.PI) / 180) * velocity,
27
+ life: config.lifetime || 180,
28
+ opacity: 1,
29
+ size: randomInRange(elementSize * 0.6, elementSize * 1.2),
30
+ rotation: randomInRange(-20, 20),
31
+ color: getRandomColor(colors),
32
+ });
33
+ }
34
+ return particles;
35
+ };
36
+ const renderHeartParticle = (particle) => {
37
+ return (React.createElement("svg", { key: particle.id, width: particle.size, height: particle.size, viewBox: "0 0 24 24", fill: particle.color, style: {
38
+ filter: `drop-shadow(0 0 ${particle.size * 0.15}px ${particle.color})`,
39
+ } },
40
+ React.createElement("path", { d: "M12 21.35l-1.45-1.32C5.4 15.36 2 12.28 2 8.5 2 5.42 4.42 3 7.5 3c1.74 0 3.41.81 4.5 2.09C13.09 3.81 14.76 3 16.5 3 19.58 3 22 5.42 22 8.5c0 3.78-3.4 6.86-8.55 11.54L12 21.35z" })));
41
+ };
42
+
43
+ export { createHeartParticles, renderHeartParticle };
44
+ //# sourceMappingURL=hearts.esm.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"hearts.esm.js","sources":["../../src/utils.ts","../../src/animations/hearts.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId, getRandomColor } from '../utils';\n\nconst heartColors = ['#ff1744', '#e91e63', '#ff4569', '#ff6b6b', '#ee5a70'];\n\nexport const createHeartParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 25,\n startVelocity = 30,\n colors = heartColors,\n elementSize = 30\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(-45, -135);\n const velocity = randomInRange(startVelocity * 0.7, startVelocity * 1.3);\n const horizontalDrift = randomInRange(-2, 2);\n\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-10, 10),\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity + horizontalDrift,\n vy: Math.sin((angle * Math.PI) / 180) * velocity,\n life: config.lifetime || 180,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.2),\n rotation: randomInRange(-20, 20),\n color: getRandomColor(colors),\n });\n }\n\n return particles;\n};\n\nexport const renderHeartParticle = (particle: Particle): React.ReactNode => {\n return (\n <svg\n key={particle.id}\n width={particle.size}\n height={particle.size}\n viewBox=\"0 0 24 24\"\n fill={particle.color}\n style={{\n filter: `drop-shadow(0 0 ${particle.size * 0.15}px ${particle.color})`,\n }}\n >\n <path d=\"M12 21.35l-1.45-1.32C5.4 15.36 2 12.28 2 8.5 2 5.42 4.42 3 7.5 3c1.74 0 3.41.81 4.5 2.09C13.09 3.81 14.76 3 16.5 3 19.58 3 22 5.42 22 8.5c0 3.78-3.4 6.86-8.55 11.54L12 21.35z\" />\n </svg>\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACvE,CAAC;;ACZD,MAAM,WAAW,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAE9D,oBAAoB,GAAG,CAClC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,WAAW,EACpB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,GAAG,EAAE,IAAI,CAAC;AACtC,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;QACxE,MAAM,eAAe,GAAG,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;QAE5C,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;YACpC,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ,GAAG,eAAe;AAClE,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;AAChC,YAAA,KAAK,EAAE,cAAc,CAAC,MAAM,CAAC;AAC9B,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,mBAAmB,GAAG,CAAC,QAAkB,KAAqB;AACzE,IAAA,QACE,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA,EACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE,QAAQ,CAAC,IAAI,EACpB,MAAM,EAAE,QAAQ,CAAC,IAAI,EACrB,OAAO,EAAC,WAAW,EACnB,IAAI,EAAE,QAAQ,CAAC,KAAK,EACpB,KAAK,EAAE;YACL,MAAM,EAAE,CAAmB,gBAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,IAAI,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAG,CAAA,CAAA;AACvE,SAAA,EAAA;AAED,QAAA,KAAA,CAAA,aAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,gLAAgL,EAAG,CAAA,CACvL;AAEV;;;;"}
@@ -0,0 +1,47 @@
1
+ 'use strict';
2
+
3
+ var React = require('react');
4
+
5
+ const randomInRange = (min, max) => {
6
+ return Math.random() * (max - min) + min;
7
+ };
8
+ const generateId = () => {
9
+ return Math.random().toString(36).substring(2, 9);
10
+ };
11
+ const getRandomColor = (colors) => {
12
+ return colors[Math.floor(Math.random() * colors.length)] || colors[0];
13
+ };
14
+
15
+ const heartColors = ['#ff1744', '#e91e63', '#ff4569', '#ff6b6b', '#ee5a70'];
16
+ const createHeartParticles = (origin, config) => {
17
+ const { particleCount = 25, startVelocity = 30, colors = heartColors, elementSize = 30 } = config;
18
+ const particles = [];
19
+ for (let i = 0; i < particleCount; i++) {
20
+ const angle = randomInRange(-45, -135);
21
+ const velocity = randomInRange(startVelocity * 0.7, startVelocity * 1.3);
22
+ const horizontalDrift = randomInRange(-2, 2);
23
+ particles.push({
24
+ id: generateId(),
25
+ x: origin.x + randomInRange(-10, 10),
26
+ y: origin.y,
27
+ vx: Math.cos((angle * Math.PI) / 180) * velocity + horizontalDrift,
28
+ vy: Math.sin((angle * Math.PI) / 180) * velocity,
29
+ life: config.lifetime || 180,
30
+ opacity: 1,
31
+ size: randomInRange(elementSize * 0.6, elementSize * 1.2),
32
+ rotation: randomInRange(-20, 20),
33
+ color: getRandomColor(colors),
34
+ });
35
+ }
36
+ return particles;
37
+ };
38
+ const renderHeartParticle = (particle) => {
39
+ return (React.createElement("svg", { key: particle.id, width: particle.size, height: particle.size, viewBox: "0 0 24 24", fill: particle.color, style: {
40
+ filter: `drop-shadow(0 0 ${particle.size * 0.15}px ${particle.color})`,
41
+ } },
42
+ React.createElement("path", { d: "M12 21.35l-1.45-1.32C5.4 15.36 2 12.28 2 8.5 2 5.42 4.42 3 7.5 3c1.74 0 3.41.81 4.5 2.09C13.09 3.81 14.76 3 16.5 3 19.58 3 22 5.42 22 8.5c0 3.78-3.4 6.86-8.55 11.54L12 21.35z" })));
43
+ };
44
+
45
+ exports.createHeartParticles = createHeartParticles;
46
+ exports.renderHeartParticle = renderHeartParticle;
47
+ //# sourceMappingURL=hearts.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"hearts.js","sources":["../../src/utils.ts","../../src/animations/hearts.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId, getRandomColor } from '../utils';\n\nconst heartColors = ['#ff1744', '#e91e63', '#ff4569', '#ff6b6b', '#ee5a70'];\n\nexport const createHeartParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 25,\n startVelocity = 30,\n colors = heartColors,\n elementSize = 30\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(-45, -135);\n const velocity = randomInRange(startVelocity * 0.7, startVelocity * 1.3);\n const horizontalDrift = randomInRange(-2, 2);\n\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-10, 10),\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity + horizontalDrift,\n vy: Math.sin((angle * Math.PI) / 180) * velocity,\n life: config.lifetime || 180,\n opacity: 1,\n size: randomInRange(elementSize * 0.6, elementSize * 1.2),\n rotation: randomInRange(-20, 20),\n color: getRandomColor(colors),\n });\n }\n\n return particles;\n};\n\nexport const renderHeartParticle = (particle: Particle): React.ReactNode => {\n return (\n <svg\n key={particle.id}\n width={particle.size}\n height={particle.size}\n viewBox=\"0 0 24 24\"\n fill={particle.color}\n style={{\n filter: `drop-shadow(0 0 ${particle.size * 0.15}px ${particle.color})`,\n }}\n >\n <path d=\"M12 21.35l-1.45-1.32C5.4 15.36 2 12.28 2 8.5 2 5.42 4.42 3 7.5 3c1.74 0 3.41.81 4.5 2.09C13.09 3.81 14.76 3 16.5 3 19.58 3 22 5.42 22 8.5c0 3.78-3.4 6.86-8.55 11.54L12 21.35z\" />\n </svg>\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;AAEM,MAAM,cAAc,GAAG,CAAC,MAAgB,KAAY;IACzD,OAAO,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACvE,CAAC;;ACZD,MAAM,WAAW,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAE9D,oBAAoB,GAAG,CAClC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,WAAW,EACpB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,GAAG,EAAE,IAAI,CAAC;AACtC,QAAA,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,GAAG,GAAG,CAAC;QACxE,MAAM,eAAe,GAAG,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC;QAE5C,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;YACpC,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ,GAAG,eAAe;AAClE,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,GAAG,EAAE,EAAE,CAAC;AAChC,YAAA,KAAK,EAAE,cAAc,CAAC,MAAM,CAAC;AAC9B,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,mBAAmB,GAAG,CAAC,QAAkB,KAAqB;AACzE,IAAA,QACE,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA,EACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE,QAAQ,CAAC,IAAI,EACpB,MAAM,EAAE,QAAQ,CAAC,IAAI,EACrB,OAAO,EAAC,WAAW,EACnB,IAAI,EAAE,QAAQ,CAAC,KAAK,EACpB,KAAK,EAAE;YACL,MAAM,EAAE,CAAmB,gBAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,IAAI,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAG,CAAA,CAAA;AACvE,SAAA,EAAA;AAED,QAAA,KAAA,CAAA,aAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,gLAAgL,EAAG,CAAA,CACvL;AAEV;;;;;"}
@@ -0,0 +1,3 @@
1
+ export { useReward } from './useReward';
2
+ export type { AnimationType, AnimationConfig, UseRewardConfig } from './types';
3
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,YAAY,EAAE,aAAa,EAAE,eAAe,EAAE,eAAe,EAAE,MAAM,SAAS,CAAC"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createSparkleParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderSparkleParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=sparkles.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sparkles.d.ts","sourceRoot":"","sources":["../../src/animations/sparkles.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAGrD,eAAO,MAAM,sBAAsB,GACjC,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA4BV,CAAC;AAEF,eAAO,MAAM,qBAAqB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAoBhE,CAAC"}
@@ -0,0 +1,40 @@
1
+ import React from 'react';
2
+
3
+ const randomInRange = (min, max) => {
4
+ return Math.random() * (max - min) + min;
5
+ };
6
+ const generateId = () => {
7
+ return Math.random().toString(36).substring(2, 9);
8
+ };
9
+
10
+ const createSparkleParticles = (origin, config) => {
11
+ const { particleCount = 35, spread = 120, startVelocity = 45, elementSize = 25, colors = ['#FFD700', '#FFFFFF'] } = config;
12
+ const particles = [];
13
+ for (let i = 0; i < particleCount; i++) {
14
+ const velocityScale = startVelocity / 45; // Scale based on default
15
+ particles.push({
16
+ id: generateId(),
17
+ x: origin.x + randomInRange(-spread, spread),
18
+ y: origin.y + randomInRange(-spread, spread),
19
+ vx: randomInRange(-3, 3) * velocityScale,
20
+ vy: randomInRange(-3, 3) * velocityScale,
21
+ life: config.lifetime || 120,
22
+ opacity: 0,
23
+ size: randomInRange(elementSize * 0.4, elementSize * 1.2),
24
+ rotation: randomInRange(0, 360),
25
+ color: colors[Math.floor(Math.random() * colors.length)] || colors[0],
26
+ });
27
+ }
28
+ return particles;
29
+ };
30
+ const renderSparkleParticle = (particle) => {
31
+ const scale = particle.opacity;
32
+ return (React.createElement("svg", { key: particle.id, width: particle.size, height: particle.size, viewBox: "0 0 24 24", style: {
33
+ transform: `scale(${scale}) rotate(${particle.rotation}deg)`,
34
+ filter: 'drop-shadow(0 0 6px rgba(255, 215, 0, 0.8))',
35
+ } },
36
+ React.createElement("path", { d: "M12 0L14.59 8.41L23 11L14.59 13.59L12 22L9.41 13.59L1 11L9.41 8.41L12 0Z", fill: particle.color })));
37
+ };
38
+
39
+ export { createSparkleParticles, renderSparkleParticle };
40
+ //# sourceMappingURL=sparkles.esm.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sparkles.esm.js","sources":["../../src/utils.ts","../../src/animations/sparkles.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\nexport const createSparkleParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 35,\n spread = 120,\n startVelocity = 45,\n elementSize = 25,\n colors = ['#FFD700', '#FFFFFF']\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const velocityScale = startVelocity / 45; // Scale based on default\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-spread, spread),\n y: origin.y + randomInRange(-spread, spread),\n vx: randomInRange(-3, 3) * velocityScale,\n vy: randomInRange(-3, 3) * velocityScale,\n life: config.lifetime || 120,\n opacity: 0,\n size: randomInRange(elementSize * 0.4, elementSize * 1.2),\n rotation: randomInRange(0, 360),\n color: colors[Math.floor(Math.random() * colors.length)] || colors[0],\n });\n }\n\n return particles;\n};\n\nexport const renderSparkleParticle = (particle: Particle): React.ReactNode => {\n const scale = particle.opacity;\n \n return (\n <svg\n key={particle.id}\n width={particle.size}\n height={particle.size}\n viewBox=\"0 0 24 24\"\n style={{\n transform: `scale(${scale}) rotate(${particle.rotation}deg)`,\n filter: 'drop-shadow(0 0 6px rgba(255, 215, 0, 0.8))',\n }}\n >\n <path\n d=\"M12 0L14.59 8.41L23 11L14.59 13.59L12 22L9.41 13.59L1 11L9.41 8.41L12 0Z\"\n fill={particle.color}\n />\n </svg>\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;MCRY,sBAAsB,GAAG,CACpC,MAAgC,EAChC,MAAuB,KACT;IACd,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,GAAG,EACZ,aAAa,GAAG,EAAE,EAClB,WAAW,GAAG,EAAE,EAChB,MAAM,GAAG,CAAC,SAAS,EAAE,SAAS,CAAC,EAChC,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;AACtC,QAAA,MAAM,aAAa,GAAG,aAAa,GAAG,EAAE,CAAC;QACzC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,EAAE,EAAE,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,aAAa;YACxC,EAAE,EAAE,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,aAAa;AACxC,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;YAC/B,KAAK,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACtE,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,qBAAqB,GAAG,CAAC,QAAkB,KAAqB;AAC3E,IAAA,MAAM,KAAK,GAAG,QAAQ,CAAC,OAAO;IAE9B,QACE,KACE,CAAA,aAAA,CAAA,KAAA,EAAA,EAAA,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE,QAAQ,CAAC,IAAI,EACpB,MAAM,EAAE,QAAQ,CAAC,IAAI,EACrB,OAAO,EAAC,WAAW,EACnB,KAAK,EAAE;AACL,YAAA,SAAS,EAAE,CAAS,MAAA,EAAA,KAAK,YAAY,QAAQ,CAAC,QAAQ,CAAM,IAAA,CAAA;AAC5D,YAAA,MAAM,EAAE,6CAA6C;AACtD,SAAA,EAAA;AAED,QAAA,KAAA,CAAA,aAAA,CAAA,MAAA,EAAA,EACE,CAAC,EAAC,0EAA0E,EAC5E,IAAI,EAAE,QAAQ,CAAC,KAAK,EAAA,CACpB,CACE;AAEV;;;;"}
@@ -0,0 +1,43 @@
1
+ 'use strict';
2
+
3
+ var React = require('react');
4
+
5
+ const randomInRange = (min, max) => {
6
+ return Math.random() * (max - min) + min;
7
+ };
8
+ const generateId = () => {
9
+ return Math.random().toString(36).substring(2, 9);
10
+ };
11
+
12
+ const createSparkleParticles = (origin, config) => {
13
+ const { particleCount = 35, spread = 120, startVelocity = 45, elementSize = 25, colors = ['#FFD700', '#FFFFFF'] } = config;
14
+ const particles = [];
15
+ for (let i = 0; i < particleCount; i++) {
16
+ const velocityScale = startVelocity / 45; // Scale based on default
17
+ particles.push({
18
+ id: generateId(),
19
+ x: origin.x + randomInRange(-spread, spread),
20
+ y: origin.y + randomInRange(-spread, spread),
21
+ vx: randomInRange(-3, 3) * velocityScale,
22
+ vy: randomInRange(-3, 3) * velocityScale,
23
+ life: config.lifetime || 120,
24
+ opacity: 0,
25
+ size: randomInRange(elementSize * 0.4, elementSize * 1.2),
26
+ rotation: randomInRange(0, 360),
27
+ color: colors[Math.floor(Math.random() * colors.length)] || colors[0],
28
+ });
29
+ }
30
+ return particles;
31
+ };
32
+ const renderSparkleParticle = (particle) => {
33
+ const scale = particle.opacity;
34
+ return (React.createElement("svg", { key: particle.id, width: particle.size, height: particle.size, viewBox: "0 0 24 24", style: {
35
+ transform: `scale(${scale}) rotate(${particle.rotation}deg)`,
36
+ filter: 'drop-shadow(0 0 6px rgba(255, 215, 0, 0.8))',
37
+ } },
38
+ React.createElement("path", { d: "M12 0L14.59 8.41L23 11L14.59 13.59L12 22L9.41 13.59L1 11L9.41 8.41L12 0Z", fill: particle.color })));
39
+ };
40
+
41
+ exports.createSparkleParticles = createSparkleParticles;
42
+ exports.renderSparkleParticle = renderSparkleParticle;
43
+ //# sourceMappingURL=sparkles.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sparkles.js","sources":["../../src/utils.ts","../../src/animations/sparkles.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\nexport const createSparkleParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 35,\n spread = 120,\n startVelocity = 45,\n elementSize = 25,\n colors = ['#FFD700', '#FFFFFF']\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const velocityScale = startVelocity / 45; // Scale based on default\n particles.push({\n id: generateId(),\n x: origin.x + randomInRange(-spread, spread),\n y: origin.y + randomInRange(-spread, spread),\n vx: randomInRange(-3, 3) * velocityScale,\n vy: randomInRange(-3, 3) * velocityScale,\n life: config.lifetime || 120,\n opacity: 0,\n size: randomInRange(elementSize * 0.4, elementSize * 1.2),\n rotation: randomInRange(0, 360),\n color: colors[Math.floor(Math.random() * colors.length)] || colors[0],\n });\n }\n\n return particles;\n};\n\nexport const renderSparkleParticle = (particle: Particle): React.ReactNode => {\n const scale = particle.opacity;\n \n return (\n <svg\n key={particle.id}\n width={particle.size}\n height={particle.size}\n viewBox=\"0 0 24 24\"\n style={{\n transform: `scale(${scale}) rotate(${particle.rotation}deg)`,\n filter: 'drop-shadow(0 0 6px rgba(255, 215, 0, 0.8))',\n }}\n >\n <path\n d=\"M12 0L14.59 8.41L23 11L14.59 13.59L12 22L9.41 13.59L1 11L9.41 8.41L12 0Z\"\n fill={particle.color}\n />\n </svg>\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;MCRY,sBAAsB,GAAG,CACpC,MAAgC,EAChC,MAAuB,KACT;IACd,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,GAAG,EACZ,aAAa,GAAG,EAAE,EAClB,WAAW,GAAG,EAAE,EAChB,MAAM,GAAG,CAAC,SAAS,EAAE,SAAS,CAAC,EAChC,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;AACtC,QAAA,MAAM,aAAa,GAAG,aAAa,GAAG,EAAE,CAAC;QACzC,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC;YAC5C,EAAE,EAAE,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,aAAa;YACxC,EAAE,EAAE,aAAa,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,aAAa;AACxC,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;YAC/B,KAAK,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACtE,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,qBAAqB,GAAG,CAAC,QAAkB,KAAqB;AAC3E,IAAA,MAAM,KAAK,GAAG,QAAQ,CAAC,OAAO;IAE9B,QACE,KACE,CAAA,aAAA,CAAA,KAAA,EAAA,EAAA,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE,QAAQ,CAAC,IAAI,EACpB,MAAM,EAAE,QAAQ,CAAC,IAAI,EACrB,OAAO,EAAC,WAAW,EACnB,KAAK,EAAE;AACL,YAAA,SAAS,EAAE,CAAS,MAAA,EAAA,KAAK,YAAY,QAAQ,CAAC,QAAQ,CAAM,IAAA,CAAA;AAC5D,YAAA,MAAM,EAAE,6CAA6C;AACtD,SAAA,EAAA;AAED,QAAA,KAAA,CAAA,aAAA,CAAA,MAAA,EAAA,EACE,CAAC,EAAC,0EAA0E,EAC5E,IAAI,EAAE,QAAQ,CAAC,KAAK,EAAA,CACpB,CACE;AAEV;;;;;"}
@@ -0,0 +1,8 @@
1
+ import React from 'react';
2
+ import { AnimationConfig, Particle } from '../types';
3
+ export declare const createStarParticles: (origin: {
4
+ x: number;
5
+ y: number;
6
+ }, config: AnimationConfig) => Particle[];
7
+ export declare const renderStarParticle: (particle: Particle) => React.ReactNode;
8
+ //# sourceMappingURL=stars.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stars.d.ts","sourceRoot":"","sources":["../../src/animations/stars.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,UAAU,CAAC;AAKrD,eAAO,MAAM,mBAAmB,GAC9B,QAAQ;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EAChC,QAAQ,eAAe,KACtB,QAAQ,EA6BV,CAAC;AAEF,eAAO,MAAM,kBAAkB,GAAI,UAAU,QAAQ,KAAG,KAAK,CAAC,SAe7D,CAAC"}
@@ -0,0 +1,40 @@
1
+ import React from 'react';
2
+
3
+ const randomInRange = (min, max) => {
4
+ return Math.random() * (max - min) + min;
5
+ };
6
+ const generateId = () => {
7
+ return Math.random().toString(36).substring(2, 9);
8
+ };
9
+
10
+ const starColors = ['#FFD700', '#FFA500', '#FF6347', '#FFE4B5'];
11
+ const createStarParticles = (origin, config) => {
12
+ const { particleCount = 40, startVelocity = 35, colors = starColors, elementSize = 30 } = config;
13
+ const particles = [];
14
+ for (let i = 0; i < particleCount; i++) {
15
+ const angle = randomInRange(0, 360);
16
+ const velocity = randomInRange(startVelocity * 0.5, startVelocity);
17
+ particles.push({
18
+ id: generateId(),
19
+ x: origin.x,
20
+ y: origin.y,
21
+ vx: Math.cos((angle * Math.PI) / 180) * velocity,
22
+ vy: Math.sin((angle * Math.PI) / 180) * velocity - 15,
23
+ life: config.lifetime || 150,
24
+ opacity: 1,
25
+ size: randomInRange(elementSize * 0.5, elementSize * 1.3),
26
+ rotation: randomInRange(0, 360),
27
+ color: colors[Math.floor(Math.random() * colors.length)] || colors[0],
28
+ });
29
+ }
30
+ return particles;
31
+ };
32
+ const renderStarParticle = (particle) => {
33
+ return (React.createElement("svg", { key: particle.id, width: particle.size, height: particle.size, viewBox: "0 0 24 24", fill: particle.color, style: {
34
+ filter: `drop-shadow(0 0 ${particle.size * 0.2}px ${particle.color})`,
35
+ } },
36
+ React.createElement("path", { d: "M12,17.27L18.18,21L16.54,13.97L22,9.24L14.81,8.62L12,2L9.19,8.62L2,9.24L7.45,13.97L5.82,21L12,17.27Z" })));
37
+ };
38
+
39
+ export { createStarParticles, renderStarParticle };
40
+ //# sourceMappingURL=stars.esm.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stars.esm.js","sources":["../../src/utils.ts","../../src/animations/stars.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\nconst starColors = ['#FFD700', '#FFA500', '#FF6347', '#FFE4B5'];\n\nexport const createStarParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 40,\n startVelocity = 35,\n colors = starColors,\n elementSize = 30\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(0, 360);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity,\n vy: Math.sin((angle * Math.PI) / 180) * velocity - 15,\n life: config.lifetime || 150,\n opacity: 1,\n size: randomInRange(elementSize * 0.5, elementSize * 1.3),\n rotation: randomInRange(0, 360),\n color: colors[Math.floor(Math.random() * colors.length)] || colors[0],\n });\n }\n\n return particles;\n};\n\nexport const renderStarParticle = (particle: Particle): React.ReactNode => {\n return (\n <svg\n key={particle.id}\n width={particle.size}\n height={particle.size}\n viewBox=\"0 0 24 24\"\n fill={particle.color}\n style={{\n filter: `drop-shadow(0 0 ${particle.size * 0.2}px ${particle.color})`,\n }}\n >\n <path d=\"M12,17.27L18.18,21L16.54,13.97L22,9.24L14.81,8.62L12,2L9.19,8.62L2,9.24L7.45,13.97L5.82,21L12,17.27Z\" />\n </svg>\n );\n};"],"names":[],"mappings":";;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;ACRD,MAAM,UAAU,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAElD,mBAAmB,GAAG,CACjC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,UAAU,EACnB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;QACnC,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,CAAC;QAElE,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;YAC/B,KAAK,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACtE,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,kBAAkB,GAAG,CAAC,QAAkB,KAAqB;AACxE,IAAA,QACE,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA,EACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE,QAAQ,CAAC,IAAI,EACpB,MAAM,EAAE,QAAQ,CAAC,IAAI,EACrB,OAAO,EAAC,WAAW,EACnB,IAAI,EAAE,QAAQ,CAAC,KAAK,EACpB,KAAK,EAAE;YACL,MAAM,EAAE,CAAmB,gBAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAG,CAAA,CAAA;AACtE,SAAA,EAAA;AAED,QAAA,KAAA,CAAA,aAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,sGAAsG,EAAG,CAAA,CAC7G;AAEV;;;;"}
@@ -0,0 +1,43 @@
1
+ 'use strict';
2
+
3
+ var React = require('react');
4
+
5
+ const randomInRange = (min, max) => {
6
+ return Math.random() * (max - min) + min;
7
+ };
8
+ const generateId = () => {
9
+ return Math.random().toString(36).substring(2, 9);
10
+ };
11
+
12
+ const starColors = ['#FFD700', '#FFA500', '#FF6347', '#FFE4B5'];
13
+ const createStarParticles = (origin, config) => {
14
+ const { particleCount = 40, startVelocity = 35, colors = starColors, elementSize = 30 } = config;
15
+ const particles = [];
16
+ for (let i = 0; i < particleCount; i++) {
17
+ const angle = randomInRange(0, 360);
18
+ const velocity = randomInRange(startVelocity * 0.5, startVelocity);
19
+ particles.push({
20
+ id: generateId(),
21
+ x: origin.x,
22
+ y: origin.y,
23
+ vx: Math.cos((angle * Math.PI) / 180) * velocity,
24
+ vy: Math.sin((angle * Math.PI) / 180) * velocity - 15,
25
+ life: config.lifetime || 150,
26
+ opacity: 1,
27
+ size: randomInRange(elementSize * 0.5, elementSize * 1.3),
28
+ rotation: randomInRange(0, 360),
29
+ color: colors[Math.floor(Math.random() * colors.length)] || colors[0],
30
+ });
31
+ }
32
+ return particles;
33
+ };
34
+ const renderStarParticle = (particle) => {
35
+ return (React.createElement("svg", { key: particle.id, width: particle.size, height: particle.size, viewBox: "0 0 24 24", fill: particle.color, style: {
36
+ filter: `drop-shadow(0 0 ${particle.size * 0.2}px ${particle.color})`,
37
+ } },
38
+ React.createElement("path", { d: "M12,17.27L18.18,21L16.54,13.97L22,9.24L14.81,8.62L12,2L9.19,8.62L2,9.24L7.45,13.97L5.82,21L12,17.27Z" })));
39
+ };
40
+
41
+ exports.createStarParticles = createStarParticles;
42
+ exports.renderStarParticle = renderStarParticle;
43
+ //# sourceMappingURL=stars.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stars.js","sources":["../../src/utils.ts","../../src/animations/stars.tsx"],"sourcesContent":["import { Particle } from './types';\n\nexport const randomInRange = (min: number, max: number): number => {\n return Math.random() * (max - min) + min;\n};\n\nexport const degreesToRadians = (degrees: number): number => {\n return (degrees * Math.PI) / 180;\n};\n\nexport const generateId = (): string => {\n return Math.random().toString(36).substring(2, 9);\n};\n\nexport const getRandomColor = (colors: string[]): string => {\n return colors[Math.floor(Math.random() * colors.length)] || colors[0];\n};\n\nexport const createParticleStyle = (\n particle: Particle,\n containerRect: DOMRect\n): React.CSSProperties => {\n return {\n position: 'absolute',\n left: `${particle.x - containerRect.left}px`,\n top: `${particle.y - containerRect.top}px`,\n transform: `rotate(${particle.rotation}deg)`,\n opacity: particle.opacity,\n pointerEvents: 'none',\n transition: 'none',\n willChange: 'transform, opacity',\n };\n};","import React from 'react';\nimport { AnimationConfig, Particle } from '../types';\nimport { randomInRange, generateId } from '../utils';\n\nconst starColors = ['#FFD700', '#FFA500', '#FF6347', '#FFE4B5'];\n\nexport const createStarParticles = (\n origin: { x: number; y: number },\n config: AnimationConfig\n): Particle[] => {\n const {\n particleCount = 40,\n startVelocity = 35,\n colors = starColors,\n elementSize = 30\n } = config;\n\n const particles: Particle[] = [];\n\n for (let i = 0; i < particleCount; i++) {\n const angle = randomInRange(0, 360);\n const velocity = randomInRange(startVelocity * 0.5, startVelocity);\n\n particles.push({\n id: generateId(),\n x: origin.x,\n y: origin.y,\n vx: Math.cos((angle * Math.PI) / 180) * velocity,\n vy: Math.sin((angle * Math.PI) / 180) * velocity - 15,\n life: config.lifetime || 150,\n opacity: 1,\n size: randomInRange(elementSize * 0.5, elementSize * 1.3),\n rotation: randomInRange(0, 360),\n color: colors[Math.floor(Math.random() * colors.length)] || colors[0],\n });\n }\n\n return particles;\n};\n\nexport const renderStarParticle = (particle: Particle): React.ReactNode => {\n return (\n <svg\n key={particle.id}\n width={particle.size}\n height={particle.size}\n viewBox=\"0 0 24 24\"\n fill={particle.color}\n style={{\n filter: `drop-shadow(0 0 ${particle.size * 0.2}px ${particle.color})`,\n }}\n >\n <path d=\"M12,17.27L18.18,21L16.54,13.97L22,9.24L14.81,8.62L12,2L9.19,8.62L2,9.24L7.45,13.97L5.82,21L12,17.27Z\" />\n </svg>\n );\n};"],"names":[],"mappings":";;;;AAEO,MAAM,aAAa,GAAG,CAAC,GAAW,EAAE,GAAW,KAAY;AAChE,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,IAAI,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG;AAC1C,CAAC;AAMM,MAAM,UAAU,GAAG,MAAa;AACrC,IAAA,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;AACnD,CAAC;;ACRD,MAAM,UAAU,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC;MAElD,mBAAmB,GAAG,CACjC,MAAgC,EAChC,MAAuB,KACT;AACd,IAAA,MAAM,EACJ,aAAa,GAAG,EAAE,EAClB,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,UAAU,EACnB,WAAW,GAAG,EAAE,EACjB,GAAG,MAAM;IAEV,MAAM,SAAS,GAAe,EAAE;AAEhC,IAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;QACtC,MAAM,KAAK,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;QACnC,MAAM,QAAQ,GAAG,aAAa,CAAC,aAAa,GAAG,GAAG,EAAE,aAAa,CAAC;QAElE,SAAS,CAAC,IAAI,CAAC;YACb,EAAE,EAAE,UAAU,EAAE;YAChB,CAAC,EAAE,MAAM,CAAC,CAAC;YACX,CAAC,EAAE,MAAM,CAAC,CAAC;AACX,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ;AAChD,YAAA,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,IAAI,GAAG,CAAC,GAAG,QAAQ,GAAG,EAAE;AACrD,YAAA,IAAI,EAAE,MAAM,CAAC,QAAQ,IAAI,GAAG;AAC5B,YAAA,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,aAAa,CAAC,WAAW,GAAG,GAAG,EAAE,WAAW,GAAG,GAAG,CAAC;AACzD,YAAA,QAAQ,EAAE,aAAa,CAAC,CAAC,EAAE,GAAG,CAAC;YAC/B,KAAK,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC;AACtE,SAAA,CAAC;;AAGJ,IAAA,OAAO,SAAS;AAClB;AAEa,MAAA,kBAAkB,GAAG,CAAC,QAAkB,KAAqB;AACxE,IAAA,QACE,KAAA,CAAA,aAAA,CAAA,KAAA,EAAA,EACE,GAAG,EAAE,QAAQ,CAAC,EAAE,EAChB,KAAK,EAAE,QAAQ,CAAC,IAAI,EACpB,MAAM,EAAE,QAAQ,CAAC,IAAI,EACrB,OAAO,EAAC,WAAW,EACnB,IAAI,EAAE,QAAQ,CAAC,KAAK,EACpB,KAAK,EAAE;YACL,MAAM,EAAE,CAAmB,gBAAA,EAAA,QAAQ,CAAC,IAAI,GAAG,GAAG,CAAM,GAAA,EAAA,QAAQ,CAAC,KAAK,CAAG,CAAA,CAAA;AACtE,SAAA,EAAA;AAED,QAAA,KAAA,CAAA,aAAA,CAAA,MAAA,EAAA,EAAM,CAAC,EAAC,sGAAsG,EAAG,CAAA,CAC7G;AAEV;;;;;"}