orynacode-ai 1.16.2

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Files changed (938) hide show
  1. package/AGENTS.md +131 -0
  2. package/BUN_SHELL_MIGRATION_PLAN.md +136 -0
  3. package/Dockerfile +18 -0
  4. package/README.md +15 -0
  5. package/bin/orynacode +199 -0
  6. package/bunfig.toml +7 -0
  7. package/git +0 -0
  8. package/migration/20260511173437_session-metadata/migration.sql +1 -0
  9. package/migration/20260511173437_session-metadata/snapshot.json +1500 -0
  10. package/package.json +155 -0
  11. package/parsers-config.ts +386 -0
  12. package/script/bench-search.ts +115 -0
  13. package/script/bench-test-suite.ts +52 -0
  14. package/script/build.ts +244 -0
  15. package/script/generate.ts +14 -0
  16. package/script/httpapi-exercise.ts +1 -0
  17. package/script/postinstall.mjs +189 -0
  18. package/script/profile-test-files.ts +42 -0
  19. package/script/publish.ts +213 -0
  20. package/script/run-workspace-server +106 -0
  21. package/script/schema.ts +77 -0
  22. package/script/time.ts +6 -0
  23. package/script/trace-imports.ts +153 -0
  24. package/specs/effect/error-boundaries-plan.md +235 -0
  25. package/specs/effect/errors.md +207 -0
  26. package/specs/effect/facades.md +218 -0
  27. package/specs/effect/guide.md +247 -0
  28. package/specs/effect/instance-context.md +13 -0
  29. package/specs/effect/loose-ends.md +30 -0
  30. package/specs/effect/migration.md +62 -0
  31. package/specs/effect/routes.md +61 -0
  32. package/specs/effect/schema.md +88 -0
  33. package/specs/effect/server-package.md +58 -0
  34. package/specs/effect/todo.md +241 -0
  35. package/specs/effect/tools.md +88 -0
  36. package/specs/openapi-translation-cleanup.md +204 -0
  37. package/specs/tui-plugins.md +544 -0
  38. package/specs/v2/api.ts +67 -0
  39. package/specs/v2/message-shape.md +136 -0
  40. package/specs/v2/notifications.md +13 -0
  41. package/specs/v2/tui-command-shim.md +67 -0
  42. package/src/account/account.ts +459 -0
  43. package/src/account/repo.ts +170 -0
  44. package/src/account/schema.ts +99 -0
  45. package/src/account/url.ts +8 -0
  46. package/src/acp/agent.ts +95 -0
  47. package/src/acp/config-option.ts +203 -0
  48. package/src/acp/content.ts +250 -0
  49. package/src/acp/directory.ts +210 -0
  50. package/src/acp/error.ts +90 -0
  51. package/src/acp/event.ts +344 -0
  52. package/src/acp/permission.ts +145 -0
  53. package/src/acp/profile.ts +42 -0
  54. package/src/acp/service.ts +1062 -0
  55. package/src/acp/session.ts +231 -0
  56. package/src/acp/tool.ts +317 -0
  57. package/src/acp/usage.ts +239 -0
  58. package/src/agent/agent.ts +433 -0
  59. package/src/agent/generate.txt +75 -0
  60. package/src/agent/prompt/compaction.txt +9 -0
  61. package/src/agent/prompt/explore.txt +18 -0
  62. package/src/agent/prompt/summary.txt +11 -0
  63. package/src/agent/prompt/title.txt +44 -0
  64. package/src/agent/subagent-permissions.ts +35 -0
  65. package/src/audio.d.ts +14 -0
  66. package/src/auth/index.ts +96 -0
  67. package/src/background/job.ts +36 -0
  68. package/src/bus/global.ts +22 -0
  69. package/src/cli/bootstrap.ts +11 -0
  70. package/src/cli/cmd/account.ts +264 -0
  71. package/src/cli/cmd/acp.ts +76 -0
  72. package/src/cli/cmd/agent.ts +259 -0
  73. package/src/cli/cmd/cmd.ts +7 -0
  74. package/src/cli/cmd/db.ts +62 -0
  75. package/src/cli/cmd/debug/agent.handler.ts +193 -0
  76. package/src/cli/cmd/debug/agent.ts +27 -0
  77. package/src/cli/cmd/debug/config.ts +14 -0
  78. package/src/cli/cmd/debug/file.ts +87 -0
  79. package/src/cli/cmd/debug/index.ts +87 -0
  80. package/src/cli/cmd/debug/lsp.ts +51 -0
  81. package/src/cli/cmd/debug/ripgrep.ts +99 -0
  82. package/src/cli/cmd/debug/scrap.ts +18 -0
  83. package/src/cli/cmd/debug/skill.ts +15 -0
  84. package/src/cli/cmd/debug/snapshot.ts +50 -0
  85. package/src/cli/cmd/debug/startup.ts +11 -0
  86. package/src/cli/cmd/debug/v2.ts +46 -0
  87. package/src/cli/cmd/export.ts +292 -0
  88. package/src/cli/cmd/generate.ts +54 -0
  89. package/src/cli/cmd/github.handler.ts +1593 -0
  90. package/src/cli/cmd/github.shared.ts +30 -0
  91. package/src/cli/cmd/github.ts +42 -0
  92. package/src/cli/cmd/import.ts +224 -0
  93. package/src/cli/cmd/mcp.ts +846 -0
  94. package/src/cli/cmd/models.ts +66 -0
  95. package/src/cli/cmd/plug.ts +230 -0
  96. package/src/cli/cmd/pr.ts +115 -0
  97. package/src/cli/cmd/prompt-display.ts +48 -0
  98. package/src/cli/cmd/providers.ts +506 -0
  99. package/src/cli/cmd/run/demo.ts +1274 -0
  100. package/src/cli/cmd/run/entry.body.ts +194 -0
  101. package/src/cli/cmd/run/footer.command.tsx +899 -0
  102. package/src/cli/cmd/run/footer.menu.tsx +306 -0
  103. package/src/cli/cmd/run/footer.permission.tsx +475 -0
  104. package/src/cli/cmd/run/footer.prompt.tsx +1207 -0
  105. package/src/cli/cmd/run/footer.question.tsx +579 -0
  106. package/src/cli/cmd/run/footer.subagent.tsx +171 -0
  107. package/src/cli/cmd/run/footer.ts +1092 -0
  108. package/src/cli/cmd/run/footer.view.tsx +935 -0
  109. package/src/cli/cmd/run/otel.ts +117 -0
  110. package/src/cli/cmd/run/permission.shared.ts +256 -0
  111. package/src/cli/cmd/run/prompt.shared.ts +147 -0
  112. package/src/cli/cmd/run/question.shared.ts +340 -0
  113. package/src/cli/cmd/run/runtime.boot.ts +210 -0
  114. package/src/cli/cmd/run/runtime.lifecycle.ts +369 -0
  115. package/src/cli/cmd/run/runtime.queue.ts +347 -0
  116. package/src/cli/cmd/run/runtime.shared.ts +17 -0
  117. package/src/cli/cmd/run/runtime.stdin.ts +37 -0
  118. package/src/cli/cmd/run/runtime.ts +879 -0
  119. package/src/cli/cmd/run/scrollback.shared.ts +92 -0
  120. package/src/cli/cmd/run/scrollback.surface.ts +435 -0
  121. package/src/cli/cmd/run/scrollback.writer.tsx +335 -0
  122. package/src/cli/cmd/run/session-data.ts +1113 -0
  123. package/src/cli/cmd/run/session-replay.ts +301 -0
  124. package/src/cli/cmd/run/session.shared.ts +196 -0
  125. package/src/cli/cmd/run/splash.ts +310 -0
  126. package/src/cli/cmd/run/stream.transport.ts +1465 -0
  127. package/src/cli/cmd/run/stream.ts +175 -0
  128. package/src/cli/cmd/run/subagent-data.ts +844 -0
  129. package/src/cli/cmd/run/theme.ts +603 -0
  130. package/src/cli/cmd/run/tool.ts +1489 -0
  131. package/src/cli/cmd/run/trace.ts +94 -0
  132. package/src/cli/cmd/run/types.ts +342 -0
  133. package/src/cli/cmd/run/variant.shared.ts +215 -0
  134. package/src/cli/cmd/run.ts +879 -0
  135. package/src/cli/cmd/serve.ts +24 -0
  136. package/src/cli/cmd/session.ts +147 -0
  137. package/src/cli/cmd/stats.ts +393 -0
  138. package/src/cli/cmd/tui/app.tsx +1113 -0
  139. package/src/cli/cmd/tui/attach.ts +103 -0
  140. package/src/cli/cmd/tui/attention.ts +262 -0
  141. package/src/cli/cmd/tui/component/bg-pulse-render.ts +436 -0
  142. package/src/cli/cmd/tui/component/bg-pulse.tsx +99 -0
  143. package/src/cli/cmd/tui/component/border.tsx +21 -0
  144. package/src/cli/cmd/tui/component/command-palette.tsx +79 -0
  145. package/src/cli/cmd/tui/component/dialog-agent.tsx +31 -0
  146. package/src/cli/cmd/tui/component/dialog-console-org.tsx +103 -0
  147. package/src/cli/cmd/tui/component/dialog-mcp.tsx +85 -0
  148. package/src/cli/cmd/tui/component/dialog-model.tsx +185 -0
  149. package/src/cli/cmd/tui/component/dialog-move-session.tsx +240 -0
  150. package/src/cli/cmd/tui/component/dialog-provider.tsx +687 -0
  151. package/src/cli/cmd/tui/component/dialog-retry-action.tsx +160 -0
  152. package/src/cli/cmd/tui/component/dialog-session-delete-failed.tsx +99 -0
  153. package/src/cli/cmd/tui/component/dialog-session-list.tsx +318 -0
  154. package/src/cli/cmd/tui/component/dialog-session-rename.tsx +31 -0
  155. package/src/cli/cmd/tui/component/dialog-skill.tsx +36 -0
  156. package/src/cli/cmd/tui/component/dialog-stash.tsx +87 -0
  157. package/src/cli/cmd/tui/component/dialog-status.tsx +168 -0
  158. package/src/cli/cmd/tui/component/dialog-tag.tsx +47 -0
  159. package/src/cli/cmd/tui/component/dialog-theme-list.tsx +50 -0
  160. package/src/cli/cmd/tui/component/dialog-variant.tsx +39 -0
  161. package/src/cli/cmd/tui/component/dialog-workspace-create.tsx +313 -0
  162. package/src/cli/cmd/tui/component/dialog-workspace-file-changes.tsx +144 -0
  163. package/src/cli/cmd/tui/component/dialog-workspace-list.tsx +112 -0
  164. package/src/cli/cmd/tui/component/dialog-workspace-unavailable.tsx +69 -0
  165. package/src/cli/cmd/tui/component/error-component.tsx +81 -0
  166. package/src/cli/cmd/tui/component/logo.tsx +885 -0
  167. package/src/cli/cmd/tui/component/plugin-route-missing.tsx +14 -0
  168. package/src/cli/cmd/tui/component/prompt/autocomplete.tsx +799 -0
  169. package/src/cli/cmd/tui/component/prompt/cwd.ts +0 -0
  170. package/src/cli/cmd/tui/component/prompt/frecency.tsx +90 -0
  171. package/src/cli/cmd/tui/component/prompt/history.tsx +117 -0
  172. package/src/cli/cmd/tui/component/prompt/index.tsx +1725 -0
  173. package/src/cli/cmd/tui/component/prompt/move.tsx +192 -0
  174. package/src/cli/cmd/tui/component/prompt/part.ts +31 -0
  175. package/src/cli/cmd/tui/component/prompt/stash.tsx +101 -0
  176. package/src/cli/cmd/tui/component/prompt/traits.ts +35 -0
  177. package/src/cli/cmd/tui/component/prompt/workspace.tsx +137 -0
  178. package/src/cli/cmd/tui/component/spinner.tsx +24 -0
  179. package/src/cli/cmd/tui/component/startup-loading.tsx +63 -0
  180. package/src/cli/cmd/tui/component/todo-item.tsx +32 -0
  181. package/src/cli/cmd/tui/component/use-connected.tsx +9 -0
  182. package/src/cli/cmd/tui/component/workspace-label.tsx +19 -0
  183. package/src/cli/cmd/tui/config/cwd.ts +5 -0
  184. package/src/cli/cmd/tui/config/keybind.ts +467 -0
  185. package/src/cli/cmd/tui/config/tui-migrate.ts +154 -0
  186. package/src/cli/cmd/tui/config/tui-schema.ts +88 -0
  187. package/src/cli/cmd/tui/config/tui.ts +308 -0
  188. package/src/cli/cmd/tui/context/agent.tsx +11 -0
  189. package/src/cli/cmd/tui/context/aggregate-failures.ts +51 -0
  190. package/src/cli/cmd/tui/context/args.tsx +15 -0
  191. package/src/cli/cmd/tui/context/directory.ts +15 -0
  192. package/src/cli/cmd/tui/context/editor-zed.ts +287 -0
  193. package/src/cli/cmd/tui/context/editor.ts +469 -0
  194. package/src/cli/cmd/tui/context/event.ts +38 -0
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  201. package/src/cli/cmd/tui/context/prompt.tsx +18 -0
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  206. package/src/cli/cmd/tui/context/theme/aura.json +69 -0
  207. package/src/cli/cmd/tui/context/theme/ayu.json +80 -0
  208. package/src/cli/cmd/tui/context/theme/carbonfox.json +248 -0
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  214. package/src/cli/cmd/tui/context/theme/dracula.json +219 -0
  215. package/src/cli/cmd/tui/context/theme/everforest.json +241 -0
  216. package/src/cli/cmd/tui/context/theme/flexoki.json +237 -0
  217. package/src/cli/cmd/tui/context/theme/github.json +233 -0
  218. package/src/cli/cmd/tui/context/theme/gruvbox.json +242 -0
  219. package/src/cli/cmd/tui/context/theme/kanagawa.json +77 -0
  220. package/src/cli/cmd/tui/context/theme/lucent-orng.json +234 -0
  221. package/src/cli/cmd/tui/context/theme/material.json +235 -0
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  223. package/src/cli/cmd/tui/context/theme/mercury.json +252 -0
  224. package/src/cli/cmd/tui/context/theme/monokai.json +221 -0
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  227. package/src/cli/cmd/tui/context/theme/one-dark.json +84 -0
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@@ -0,0 +1,885 @@
1
+ import { BoxRenderable, MouseButton, MouseEvent, RGBA, TextAttributes } from "@opentui/core"
2
+ import { useRenderer } from "@opentui/solid"
3
+ import { For, createMemo, createSignal, onCleanup, onMount, type JSX } from "solid-js"
4
+ import { useTheme, tint } from "@tui/context/theme"
5
+ import { go, logo } from "@/cli/logo"
6
+
7
+ export type LogoShape = {
8
+ left: string[]
9
+ right: string[]
10
+ }
11
+
12
+ type ShimmerConfig = {
13
+ period: number
14
+ rings: number
15
+ sweepFraction: number
16
+ coreWidth: number
17
+ coreAmp: number
18
+ softWidth: number
19
+ softAmp: number
20
+ tail: number
21
+ tailAmp: number
22
+ haloWidth: number
23
+ haloOffset: number
24
+ haloAmp: number
25
+ breathBase: number
26
+ noise: number
27
+ ambientAmp: number
28
+ ambientCenter: number
29
+ ambientWidth: number
30
+ shadowMix: number
31
+ primaryMix: number
32
+ originX: number
33
+ originY: number
34
+ }
35
+
36
+ const shimmerConfig: ShimmerConfig = {
37
+ period: 4600,
38
+ rings: 2,
39
+ sweepFraction: 1,
40
+ coreWidth: 1.2,
41
+ coreAmp: 1.9,
42
+ softWidth: 10,
43
+ softAmp: 1.6,
44
+ tail: 5,
45
+ tailAmp: 0.64,
46
+ haloWidth: 4.3,
47
+ haloOffset: 0.6,
48
+ haloAmp: 0.16,
49
+ breathBase: 0.04,
50
+ noise: 0.1,
51
+ ambientAmp: 0.36,
52
+ ambientCenter: 0.5,
53
+ ambientWidth: 0.34,
54
+ shadowMix: 0.1,
55
+ primaryMix: 0.3,
56
+ originX: 4.5,
57
+ originY: 13.5,
58
+ }
59
+
60
+ // Shadow markers (rendered chars in parens):
61
+ // _ = full shadow cell (space with bg=shadow)
62
+ // ^ = letter top, shadow bottom (▀ with fg=letter, bg=shadow)
63
+ // ~ = shadow top only (▀ with fg=shadow)
64
+ const GAP = 1
65
+ const WIDTH = 0.76
66
+ const GAIN = 2.3
67
+ const FLASH = 2.15
68
+ const TRAIL = 0.28
69
+ const SWELL = 0.24
70
+ const WIDE = 1.85
71
+ const DRIFT = 1.45
72
+ const EXPAND = 1.62
73
+ const LIFE = 1020
74
+ const CHARGE = 3000
75
+ const HOLD = 90
76
+ const SINK = 40
77
+ const ARC = 2.2
78
+ const FORK = 1.2
79
+ const DIM = 1.04
80
+ const KICK = 0.86
81
+ const LAG = 60
82
+ const SUCK = 0.34
83
+ const SHIMMER_IN = 60
84
+ const SHIMMER_OUT = 2.8
85
+ const TRACE = 0.033
86
+ const TAIL = 1.8
87
+ const TRACE_IN = 200
88
+ const GLOW_OUT = 1600
89
+ const PEAK = RGBA.fromInts(255, 255, 255)
90
+
91
+ type Ring = {
92
+ x: number
93
+ y: number
94
+ at: number
95
+ force: number
96
+ kick: number
97
+ }
98
+
99
+ type Hold = {
100
+ x: number
101
+ y: number
102
+ at: number
103
+ glyph: number | undefined
104
+ }
105
+
106
+ type Release = {
107
+ x: number
108
+ y: number
109
+ at: number
110
+ glyph: number | undefined
111
+ level: number
112
+ rise: number
113
+ }
114
+
115
+ type Glow = {
116
+ glyph: number
117
+ at: number
118
+ force: number
119
+ }
120
+
121
+ type Frame = {
122
+ t: number
123
+ list: Ring[]
124
+ hold: Hold | undefined
125
+ release: Release | undefined
126
+ glow: Glow | undefined
127
+ spark: number
128
+ }
129
+
130
+ const NEAR = [
131
+ [1, 0],
132
+ [1, 1],
133
+ [0, 1],
134
+ [-1, 1],
135
+ [-1, 0],
136
+ [-1, -1],
137
+ [0, -1],
138
+ [1, -1],
139
+ ] as const
140
+
141
+ type Trace = {
142
+ glyph: number
143
+ i: number
144
+ l: number
145
+ }
146
+
147
+ function clamp(n: number) {
148
+ return Math.max(0, Math.min(1, n))
149
+ }
150
+
151
+ function lerp(a: number, b: number, t: number) {
152
+ return a + (b - a) * clamp(t)
153
+ }
154
+
155
+ function ease(t: number) {
156
+ const p = clamp(t)
157
+ return p * p * (3 - 2 * p)
158
+ }
159
+
160
+ function push(t: number) {
161
+ const p = clamp(t)
162
+ return ease(p * p)
163
+ }
164
+
165
+ function ramp(t: number, start: number, end: number) {
166
+ if (end <= start) return ease(t >= end ? 1 : 0)
167
+ return ease((t - start) / (end - start))
168
+ }
169
+
170
+ function glow(base: RGBA, theme: ReturnType<typeof useTheme>["theme"], n: number) {
171
+ const mid = tint(base, theme.primary, 0.84)
172
+ const top = tint(theme.primary, PEAK, 0.96)
173
+ if (n <= 1) return tint(base, mid, Math.min(1, Math.sqrt(Math.max(0, n)) * 1.14))
174
+ return tint(mid, top, Math.min(1, 1 - Math.exp(-2.4 * (n - 1))))
175
+ }
176
+
177
+ function shade(base: RGBA, theme: ReturnType<typeof useTheme>["theme"], n: number) {
178
+ if (n >= 0) return glow(base, theme, n)
179
+ return tint(base, theme.background, Math.min(0.82, -n * 0.64))
180
+ }
181
+
182
+ function ghost(n: number, scale: number) {
183
+ if (n < 0) return n
184
+ return n * scale
185
+ }
186
+
187
+ function noise(x: number, y: number, t: number) {
188
+ const n = Math.sin(x * 12.9898 + y * 78.233 + t * 0.043) * 43758.5453
189
+ return n - Math.floor(n)
190
+ }
191
+
192
+ function lit(char: string) {
193
+ return char !== " " && char !== "_" && char !== "~" && char !== ","
194
+ }
195
+
196
+ function key(x: number, y: number) {
197
+ return `${x},${y}`
198
+ }
199
+
200
+ function route(list: Array<{ x: number; y: number }>) {
201
+ const left = new Map(list.map((item) => [key(item.x, item.y), item]))
202
+ const path: Array<{ x: number; y: number }> = []
203
+ let cur = [...left.values()].sort((a, b) => a.y - b.y || a.x - b.x)[0]
204
+ let dir = { x: 1, y: 0 }
205
+
206
+ while (cur) {
207
+ path.push(cur)
208
+ left.delete(key(cur.x, cur.y))
209
+ if (!left.size) return path
210
+
211
+ const next = NEAR.map(([dx, dy]) => left.get(key(cur.x + dx, cur.y + dy)))
212
+ .filter((item): item is { x: number; y: number } => !!item)
213
+ .sort((a, b) => {
214
+ const ax = a.x - cur.x
215
+ const ay = a.y - cur.y
216
+ const bx = b.x - cur.x
217
+ const by = b.y - cur.y
218
+ const adot = ax * dir.x + ay * dir.y
219
+ const bdot = bx * dir.x + by * dir.y
220
+ if (adot !== bdot) return bdot - adot
221
+ return Math.abs(ax) + Math.abs(ay) - (Math.abs(bx) + Math.abs(by))
222
+ })[0]
223
+
224
+ if (!next) {
225
+ cur = [...left.values()].sort((a, b) => {
226
+ const da = (a.x - cur.x) ** 2 + (a.y - cur.y) ** 2
227
+ const db = (b.x - cur.x) ** 2 + (b.y - cur.y) ** 2
228
+ return da - db
229
+ })[0]
230
+ dir = { x: 1, y: 0 }
231
+ continue
232
+ }
233
+
234
+ dir = { x: next.x - cur.x, y: next.y - cur.y }
235
+ cur = next
236
+ }
237
+
238
+ return path
239
+ }
240
+
241
+ function mapGlyphs(full: string[]) {
242
+ const cells = [] as Array<{ x: number; y: number }>
243
+
244
+ for (let y = 0; y < full.length; y++) {
245
+ for (let x = 0; x < (full[y]?.length ?? 0); x++) {
246
+ if (lit(full[y]?.[x] ?? " ")) cells.push({ x, y })
247
+ }
248
+ }
249
+
250
+ const all = new Map(cells.map((item) => [key(item.x, item.y), item]))
251
+ const seen = new Set<string>()
252
+ const glyph = new Map<string, number>()
253
+ const trace = new Map<string, Trace>()
254
+ const center = new Map<number, { x: number; y: number }>()
255
+ let id = 0
256
+
257
+ for (const item of cells) {
258
+ const start = key(item.x, item.y)
259
+ if (seen.has(start)) continue
260
+ const stack = [item]
261
+ const part = [] as Array<{ x: number; y: number }>
262
+ seen.add(start)
263
+
264
+ while (stack.length) {
265
+ const cur = stack.pop()!
266
+ part.push(cur)
267
+ glyph.set(key(cur.x, cur.y), id)
268
+ for (const [dx, dy] of NEAR) {
269
+ const next = all.get(key(cur.x + dx, cur.y + dy))
270
+ if (!next) continue
271
+ const mark = key(next.x, next.y)
272
+ if (seen.has(mark)) continue
273
+ seen.add(mark)
274
+ stack.push(next)
275
+ }
276
+ }
277
+
278
+ const path = route(part)
279
+ path.forEach((cell, i) => trace.set(key(cell.x, cell.y), { glyph: id, i, l: path.length }))
280
+ center.set(id, {
281
+ x: part.reduce((sum, item) => sum + item.x, 0) / part.length + 0.5,
282
+ y: (part.reduce((sum, item) => sum + item.y, 0) / part.length) * 2 + 1,
283
+ })
284
+ id++
285
+ }
286
+
287
+ return { glyph, trace, center }
288
+ }
289
+
290
+ type LogoContext = {
291
+ LEFT: number
292
+ FULL: string[]
293
+ SPAN: number
294
+ MAP: ReturnType<typeof mapGlyphs>
295
+ shape: LogoShape
296
+ }
297
+
298
+ function build(shape: LogoShape): LogoContext {
299
+ const LEFT = shape.left[0]?.length ?? 0
300
+ const FULL = shape.left.map((line, i) => line + " ".repeat(GAP) + shape.right[i])
301
+ const SPAN = Math.hypot(FULL[0]?.length ?? 0, FULL.length * 2) * 0.94
302
+ return { LEFT, FULL, SPAN, MAP: mapGlyphs(FULL), shape }
303
+ }
304
+
305
+ const DEFAULT = build(logo)
306
+ const GO = build(go)
307
+
308
+ function shimmer(x: number, y: number, frame: Frame, ctx: LogoContext) {
309
+ return frame.list.reduce((best, item) => {
310
+ const age = frame.t - item.at
311
+ if (age < SHIMMER_IN || age > LIFE) return best
312
+ const dx = x + 0.5 - item.x
313
+ const dy = y * 2 + 1 - item.y
314
+ const dist = Math.hypot(dx, dy)
315
+ const p = age / LIFE
316
+ const r = ctx.SPAN * (1 - (1 - p) ** EXPAND)
317
+ const lag = r - dist
318
+ if (lag < 0.18 || lag > SHIMMER_OUT) return best
319
+ const band = Math.exp(-(((lag - 1.05) / 0.68) ** 2))
320
+ const wobble = 0.5 + 0.5 * Math.sin(frame.t * 0.035 + x * 0.9 + y * 1.7)
321
+ const n = band * wobble * (1 - p) ** 1.45
322
+ if (n > best) return n
323
+ return best
324
+ }, 0)
325
+ }
326
+
327
+ function remain(x: number, y: number, item: Release, t: number, ctx: LogoContext) {
328
+ const age = t - item.at
329
+ if (age < 0 || age > LIFE) return 0
330
+ const p = age / LIFE
331
+ const dx = x + 0.5 - item.x - 0.5
332
+ const dy = y * 2 + 1 - item.y * 2 - 1
333
+ const dist = Math.hypot(dx, dy)
334
+ const r = ctx.SPAN * (1 - (1 - p) ** EXPAND)
335
+ if (dist > r) return 1
336
+ return clamp((r - dist) / 1.35 < 1 ? 1 - (r - dist) / 1.35 : 0)
337
+ }
338
+
339
+ function wave(x: number, y: number, frame: Frame, live: boolean, ctx: LogoContext) {
340
+ return frame.list.reduce((sum, item) => {
341
+ const age = frame.t - item.at
342
+ if (age < 0 || age > LIFE) return sum
343
+ const p = age / LIFE
344
+ const dx = x + 0.5 - item.x
345
+ const dy = y * 2 + 1 - item.y
346
+ const dist = Math.hypot(dx, dy)
347
+ const r = ctx.SPAN * (1 - (1 - p) ** EXPAND)
348
+ const fade = (1 - p) ** 1.32
349
+ const j = 1.02 + noise(x + item.x * 0.7, y + item.y * 0.7, item.at * 0.002 + age * 0.06) * 0.52
350
+ const edge = Math.exp(-(((dist - r) / WIDTH) ** 2)) * GAIN * fade * item.force * j
351
+ const swell = Math.exp(-(((dist - Math.max(0, r - DRIFT)) / WIDE) ** 2)) * SWELL * fade * item.force
352
+ const trail = dist < r ? Math.exp(-(r - dist) / 2.4) * TRAIL * fade * item.force * lerp(0.92, 1.22, j) : 0
353
+ const flash = Math.exp(-(dist * dist) / 3.2) * FLASH * item.force * Math.max(0, 1 - age / 140) * lerp(0.95, 1.18, j)
354
+ const kick = Math.exp(-(dist * dist) / 2) * item.kick * Math.max(0, 1 - age / 100)
355
+ const suck = Math.exp(-(((dist - 1.25) / 0.75) ** 2)) * item.kick * SUCK * Math.max(0, 1 - age / 110)
356
+ const wake = live && dist < r ? Math.exp(-(r - dist) / 1.25) * 0.32 * fade : 0
357
+ return sum + edge + swell + trail + flash + wake - kick - suck
358
+ }, 0)
359
+ }
360
+
361
+ function field(x: number, y: number, frame: Frame, ctx: LogoContext) {
362
+ const held = frame.hold
363
+ const rest = frame.release
364
+ const item = held ?? rest
365
+ if (!item) return 0
366
+ const rise = held ? ramp(frame.t - held.at, HOLD, CHARGE) : rest!.rise
367
+ const level = held ? push(rise) : rest!.level
368
+ const body = rise
369
+ const storm = level * level
370
+ const sink = held ? ramp(frame.t - held.at, SINK, CHARGE) : rest!.rise
371
+ const dx = x + 0.5 - item.x - 0.5
372
+ const dy = y * 2 + 1 - item.y * 2 - 1
373
+ const dist = Math.hypot(dx, dy)
374
+ const angle = Math.atan2(dy, dx)
375
+ const spin = frame.t * lerp(0.008, 0.018, storm)
376
+ const dim = lerp(0, DIM, sink) * lerp(0.99, 1.01, 0.5 + 0.5 * Math.sin(frame.t * 0.014))
377
+ const core = Math.exp(-(dist * dist) / Math.max(0.22, lerp(0.22, 3.2, body))) * lerp(0.42, 2.45, body)
378
+ const shell =
379
+ Math.exp(-(((dist - lerp(0.16, 2.05, body)) / Math.max(0.18, lerp(0.18, 0.82, body))) ** 2)) * lerp(0.1, 0.95, body)
380
+ const ember =
381
+ Math.exp(-(((dist - lerp(0.45, 2.65, body)) / Math.max(0.14, lerp(0.14, 0.62, body))) ** 2)) *
382
+ lerp(0.02, 0.78, body)
383
+ const arc = Math.max(0, Math.cos(angle * 3 - spin + frame.spark * 2.2)) ** 8
384
+ const seam = Math.max(0, Math.cos(angle * 5 + spin * 1.55)) ** 12
385
+ const ring = Math.exp(-(((dist - lerp(1.05, 3, level)) / 0.48) ** 2)) * arc * lerp(0.03, 0.5 + ARC, storm)
386
+ const fork = Math.exp(-(((dist - (1.55 + storm * 2.1)) / 0.36) ** 2)) * seam * storm * FORK
387
+ const spark = Math.max(0, noise(x, y, frame.t) - lerp(0.94, 0.66, storm)) * lerp(0, 5.4, storm)
388
+ const glitch = spark * Math.exp(-dist / Math.max(1.2, 3.1 - storm))
389
+ const crack = Math.max(0, Math.cos((dx - dy) * 1.6 + spin * 2.1)) ** 18
390
+ const lash = crack * Math.exp(-(((dist - (1.95 + storm * 2)) / 0.28) ** 2)) * storm * 1.1
391
+ const flicker =
392
+ Math.max(0, noise(item.x * 3.1, item.y * 2.7, frame.t * 1.7) - 0.72) *
393
+ Math.exp(-(dist * dist) / 0.15) *
394
+ lerp(0.08, 0.42, body)
395
+ const fade = frame.release && !frame.hold ? remain(x, y, frame.release, frame.t, ctx) : 1
396
+ return (core + shell + ember + ring + fork + glitch + lash + flicker - dim) * fade
397
+ }
398
+
399
+ function pick(x: number, y: number, frame: Frame, ctx: LogoContext) {
400
+ const held = frame.hold
401
+ const rest = frame.release
402
+ const item = held ?? rest
403
+ if (!item) return 0
404
+ const rise = held ? ramp(frame.t - held.at, HOLD, CHARGE) : rest!.rise
405
+ const dx = x + 0.5 - item.x - 0.5
406
+ const dy = y * 2 + 1 - item.y * 2 - 1
407
+ const dist = Math.hypot(dx, dy)
408
+ const fade = frame.release && !frame.hold ? remain(x, y, frame.release, frame.t, ctx) : 1
409
+ return Math.exp(-(dist * dist) / 1.7) * lerp(0.2, 0.96, rise) * fade
410
+ }
411
+
412
+ function select(x: number, y: number, ctx: LogoContext) {
413
+ const direct = ctx.MAP.glyph.get(key(x, y))
414
+ if (direct !== undefined) return direct
415
+
416
+ const near = NEAR.map(([dx, dy]) => ctx.MAP.glyph.get(key(x + dx, y + dy))).find(
417
+ (item): item is number => item !== undefined,
418
+ )
419
+ return near
420
+ }
421
+
422
+ function trace(x: number, y: number, frame: Frame, ctx: LogoContext) {
423
+ const held = frame.hold
424
+ const rest = frame.release
425
+ const item = held ?? rest
426
+ if (!item || item.glyph === undefined) return 0
427
+ const step = ctx.MAP.trace.get(key(x, y))
428
+ if (!step || step.glyph !== item.glyph || step.l < 2) return 0
429
+ const age = frame.t - item.at
430
+ const rise = held ? ramp(age, HOLD, CHARGE) : rest!.rise
431
+ const appear = held ? ramp(age, 0, TRACE_IN) : 1
432
+ const speed = lerp(TRACE * 0.48, TRACE * 0.88, rise)
433
+ const head = (age * speed) % step.l
434
+ const dist = Math.min(Math.abs(step.i - head), step.l - Math.abs(step.i - head))
435
+ const tail = (head - TAIL + step.l) % step.l
436
+ const lag = Math.min(Math.abs(step.i - tail), step.l - Math.abs(step.i - tail))
437
+ const fade = frame.release && !frame.hold ? remain(x, y, frame.release, frame.t, ctx) : 1
438
+ const core = Math.exp(-((dist / 1.05) ** 2)) * lerp(0.8, 2.35, rise)
439
+ const glow = Math.exp(-((dist / 1.85) ** 2)) * lerp(0.08, 0.34, rise)
440
+ const trail = Math.exp(-((lag / 1.45) ** 2)) * lerp(0.04, 0.42, rise)
441
+ return (core + glow + trail) * appear * fade
442
+ }
443
+
444
+ function idle(
445
+ x: number,
446
+ pixelY: number,
447
+ frame: Frame,
448
+ ctx: LogoContext,
449
+ state: IdleState,
450
+ ): { glow: number; peak: number; primary: number } {
451
+ const cfg = state.cfg
452
+ const dx = x + 0.5 - cfg.originX
453
+ const dy = pixelY - cfg.originY
454
+ const dist = Math.hypot(dx, dy)
455
+ const angle = Math.atan2(dy, dx)
456
+ const wob1 = noise(x * 0.32, pixelY * 0.25, frame.t * 0.0005) - 0.5
457
+ const wob2 = noise(x * 0.12, pixelY * 0.08, frame.t * 0.00022) - 0.5
458
+ const ripple = Math.sin(angle * 3 + frame.t * 0.0012) * 0.3
459
+ const jitter = (wob1 * 0.55 + wob2 * 0.32 + ripple * 0.18) * cfg.noise
460
+ const traveled = dist + jitter
461
+ let glow = 0
462
+ let peak = 0
463
+ let halo = 0
464
+ let primary = 0
465
+ let ambient = 0
466
+ for (const active of state.active) {
467
+ const head = active.head
468
+ const eased = active.eased
469
+ const delta = traveled - head
470
+ // Use shallower exponent (1.6 vs 2) for softer edges on the Gaussians
471
+ // so adjacent pixels have smaller brightness deltas
472
+ const core = Math.exp(-(Math.abs(delta / cfg.coreWidth) ** 1.8))
473
+ const soft = Math.exp(-(Math.abs(delta / cfg.softWidth) ** 1.6))
474
+ const tailRange = cfg.tail * 2.6
475
+ const tail = delta < 0 && delta > -tailRange ? (1 + delta / tailRange) ** 2.6 : 0
476
+ const haloDelta = delta + cfg.haloOffset
477
+ const haloBand = Math.exp(-(Math.abs(haloDelta / cfg.haloWidth) ** 1.6))
478
+ glow += (soft * cfg.softAmp + tail * cfg.tailAmp) * eased
479
+ peak += core * cfg.coreAmp * eased
480
+ halo += haloBand * cfg.haloAmp * eased
481
+ // Primary-tinted fringe follows the halo (which trails behind the core) and the tail
482
+ primary += (haloBand + tail * 0.6) * eased
483
+ ambient += active.ambient
484
+ }
485
+ ambient /= state.rings
486
+ return {
487
+ glow: glow / state.rings,
488
+ peak: cfg.breathBase + ambient + (peak + halo) / state.rings,
489
+ primary: (primary / state.rings) * cfg.primaryMix,
490
+ }
491
+ }
492
+
493
+ function bloom(x: number, y: number, frame: Frame, ctx: LogoContext) {
494
+ const item = frame.glow
495
+ if (!item) return 0
496
+ const glyph = ctx.MAP.glyph.get(key(x, y))
497
+ if (glyph !== item.glyph) return 0
498
+ const age = frame.t - item.at
499
+ if (age < 0 || age > GLOW_OUT) return 0
500
+ const p = age / GLOW_OUT
501
+ const flash = (1 - p) ** 2
502
+ const dx = x + 0.5 - ctx.MAP.center.get(item.glyph)!.x
503
+ const dy = y * 2 + 1 - ctx.MAP.center.get(item.glyph)!.y
504
+ const bias = Math.exp(-((Math.hypot(dx, dy) / 2.8) ** 2))
505
+ return lerp(item.force, item.force * 0.18, p) * lerp(0.72, 1.1, bias) * flash
506
+ }
507
+
508
+ type IdleState = {
509
+ cfg: ShimmerConfig
510
+ reach: number
511
+ rings: number
512
+ active: Array<{
513
+ head: number
514
+ eased: number
515
+ ambient: number
516
+ }>
517
+ }
518
+
519
+ function buildIdleState(t: number, ctx: LogoContext): IdleState {
520
+ const cfg = shimmerConfig
521
+ const w = ctx.FULL[0]?.length ?? 1
522
+ const h = ctx.FULL.length * 2
523
+ const corners: [number, number][] = [
524
+ [0, 0],
525
+ [w, 0],
526
+ [0, h],
527
+ [w, h],
528
+ ]
529
+ let maxCorner = 0
530
+ for (const [cx, cy] of corners) {
531
+ const d = Math.hypot(cx - cfg.originX, cy - cfg.originY)
532
+ if (d > maxCorner) maxCorner = d
533
+ }
534
+ const reach = maxCorner + cfg.tail * 2
535
+ const rings = Math.max(1, Math.floor(cfg.rings))
536
+ const active = [] as IdleState["active"]
537
+ for (let i = 0; i < rings; i++) {
538
+ const offset = i / rings
539
+ const cyclePhase = (t / cfg.period + offset) % 1
540
+ if (cyclePhase >= cfg.sweepFraction) continue
541
+ const phase = cyclePhase / cfg.sweepFraction
542
+ const envelope = Math.sin(phase * Math.PI)
543
+ const eased = envelope * envelope * (3 - 2 * envelope)
544
+ const d = (phase - cfg.ambientCenter) / cfg.ambientWidth
545
+ active.push({
546
+ head: phase * reach,
547
+ eased,
548
+ ambient: Math.abs(d) < 1 ? (1 - d * d) ** 2 * cfg.ambientAmp : 0,
549
+ })
550
+ }
551
+ return { cfg, reach, rings, active }
552
+ }
553
+
554
+ export function Logo(props: { shape?: LogoShape; ink?: RGBA; idle?: boolean } = {}) {
555
+ const ctx = props.shape ? build(props.shape) : DEFAULT
556
+ const { theme } = useTheme()
557
+ const renderer = useRenderer()
558
+ const [rings, setRings] = createSignal<Ring[]>([])
559
+ const [hold, setHold] = createSignal<Hold>()
560
+ const [release, setRelease] = createSignal<Release>()
561
+ const [glow, setGlow] = createSignal<Glow>()
562
+ const [now, setNow] = createSignal(0)
563
+ let box: BoxRenderable | undefined
564
+ let timer: ReturnType<typeof setInterval> | undefined
565
+
566
+ const stop = () => {
567
+ if (!timer) return
568
+ clearInterval(timer)
569
+ timer = undefined
570
+ }
571
+
572
+ const tick = () => {
573
+ const t = performance.now()
574
+ setNow(t)
575
+ const item = hold()
576
+ if (item && t - item.at >= CHARGE) {
577
+ burst(item.x, item.y)
578
+ }
579
+ let live = false
580
+ setRings((list) => {
581
+ const next = list.filter((item) => t - item.at < LIFE)
582
+ live = next.length > 0
583
+ return next
584
+ })
585
+ const flash = glow()
586
+ if (flash && t - flash.at >= GLOW_OUT) {
587
+ setGlow(undefined)
588
+ }
589
+ if (!live) setRelease(undefined)
590
+ if (live || hold() || release() || glow()) return
591
+ if (props.idle) return
592
+ stop()
593
+ }
594
+
595
+ const start = () => {
596
+ if (timer) return
597
+ timer = setInterval(tick, 16)
598
+ }
599
+
600
+ onCleanup(() => {
601
+ stop()
602
+ })
603
+
604
+ onMount(() => {
605
+ if (!props.idle) return
606
+ setNow(performance.now())
607
+ start()
608
+ })
609
+
610
+ const hit = (x: number, y: number) => {
611
+ const char = ctx.FULL[y]?.[x]
612
+ return char !== undefined && char !== " "
613
+ }
614
+
615
+ const press = (x: number, y: number, t: number) => {
616
+ const last = hold()
617
+ if (last) burst(last.x, last.y)
618
+ setNow(t)
619
+ if (!last) setRelease(undefined)
620
+ setHold({ x, y, at: t, glyph: select(x, y, ctx) })
621
+ start()
622
+ }
623
+
624
+ const burst = (x: number, y: number) => {
625
+ const item = hold()
626
+ if (!item) return
627
+ const t = performance.now()
628
+ const age = t - item.at
629
+ const rise = ramp(age, HOLD, CHARGE)
630
+ const level = push(rise)
631
+ setHold(undefined)
632
+ setRelease({ x, y, at: t, glyph: item.glyph, level, rise })
633
+ if (item.glyph !== undefined) {
634
+ setGlow({ glyph: item.glyph, at: t, force: lerp(0.18, 1.5, rise * level) })
635
+ }
636
+ setRings((list) => [
637
+ ...list,
638
+ {
639
+ x: x + 0.5,
640
+ y: y * 2 + 1,
641
+ at: t,
642
+ force: lerp(0.82, 2.55, level),
643
+ kick: lerp(0.32, 0.32 + KICK, level),
644
+ },
645
+ ])
646
+ setNow(t)
647
+ start()
648
+ }
649
+
650
+ const frame = createMemo(() => {
651
+ const t = now()
652
+ const item = hold()
653
+ return {
654
+ t,
655
+ list: rings(),
656
+ hold: item,
657
+ release: release(),
658
+ glow: glow(),
659
+ spark: item ? noise(item.x, item.y, t) : 0,
660
+ }
661
+ })
662
+
663
+ const dusk = createMemo(() => {
664
+ const base = frame()
665
+ const t = base.t - LAG
666
+ const item = base.hold
667
+ return {
668
+ t,
669
+ list: base.list,
670
+ hold: item,
671
+ release: base.release,
672
+ glow: base.glow,
673
+ spark: item ? noise(item.x, item.y, t) : 0,
674
+ }
675
+ })
676
+
677
+ const idleState = createMemo(() => (props.idle ? buildIdleState(frame().t, ctx) : undefined))
678
+ const useSubpixelBlocks = () => renderer.capabilities?.rgb === true
679
+
680
+ const renderLine = (
681
+ line: string,
682
+ y: number,
683
+ ink: RGBA,
684
+ bold: boolean,
685
+ off: number,
686
+ frame: Frame,
687
+ dusk: Frame,
688
+ state: IdleState | undefined,
689
+ ): JSX.Element[] => {
690
+ const shadow = tint(theme.background, ink, 0.25)
691
+ const attrs = bold ? TextAttributes.BOLD : undefined
692
+
693
+ return Array.from(line).map((char, i) => {
694
+ if (char === " ") {
695
+ return (
696
+ <text fg={ink} attributes={attrs} selectable={false}>
697
+ {char}
698
+ </text>
699
+ )
700
+ }
701
+
702
+ const h = field(off + i, y, frame, ctx)
703
+ const charLit = lit(char)
704
+ // Sub-pixel sampling: cells are 2 pixels tall. Sample at top (y*2) and bottom (y*2+1) pixel rows.
705
+ const pulseTop = state ? idle(off + i, y * 2, frame, ctx, state) : { glow: 0, peak: 0, primary: 0 }
706
+ const pulseBot = state ? idle(off + i, y * 2 + 1, frame, ctx, state) : { glow: 0, peak: 0, primary: 0 }
707
+ const peakMixTop = charLit ? Math.min(1, pulseTop.peak) : 0
708
+ const peakMixBot = charLit ? Math.min(1, pulseBot.peak) : 0
709
+ const primaryMixTop = charLit ? Math.min(1, pulseTop.primary) : 0
710
+ const primaryMixBot = charLit ? Math.min(1, pulseBot.primary) : 0
711
+ // Layer primary tint first, then white peak on top — so the halo/tail pulls toward primary,
712
+ // while the bright core stays pure white
713
+ const inkTopTint = primaryMixTop > 0 ? tint(ink, theme.primary, primaryMixTop) : ink
714
+ const inkBotTint = primaryMixBot > 0 ? tint(ink, theme.primary, primaryMixBot) : ink
715
+ const inkTop = peakMixTop > 0 ? tint(inkTopTint, PEAK, peakMixTop) : inkTopTint
716
+ const inkBot = peakMixBot > 0 ? tint(inkBotTint, PEAK, peakMixBot) : inkBotTint
717
+ // For the non-peak-aware brightness channels, use the average of top/bot
718
+ const pulse = {
719
+ glow: (pulseTop.glow + pulseBot.glow) / 2,
720
+ peak: (pulseTop.peak + pulseBot.peak) / 2,
721
+ primary: (pulseTop.primary + pulseBot.primary) / 2,
722
+ }
723
+ const peakMix = charLit ? Math.min(1, pulse.peak) : 0
724
+ const primaryMix = charLit ? Math.min(1, pulse.primary) : 0
725
+ const inkPrimary = primaryMix > 0 ? tint(ink, theme.primary, primaryMix) : ink
726
+ const inkTinted = peakMix > 0 ? tint(inkPrimary, PEAK, peakMix) : inkPrimary
727
+ const shadowMixCfg = state?.cfg.shadowMix ?? shimmerConfig.shadowMix
728
+ const shadowMixTop = Math.min(1, pulseTop.peak * shadowMixCfg)
729
+ const shadowMixBot = Math.min(1, pulseBot.peak * shadowMixCfg)
730
+ const shadowTop = shadowMixTop > 0 ? tint(shadow, PEAK, shadowMixTop) : shadow
731
+ const shadowBot = shadowMixBot > 0 ? tint(shadow, PEAK, shadowMixBot) : shadow
732
+ const shadowMix = Math.min(1, pulse.peak * shadowMixCfg)
733
+ const shadowTinted = shadowMix > 0 ? tint(shadow, PEAK, shadowMix) : shadow
734
+ const n = wave(off + i, y, frame, charLit, ctx) + h
735
+ const s = wave(off + i, y, dusk, false, ctx) + h
736
+ const p = charLit ? pick(off + i, y, frame, ctx) : 0
737
+ const e = charLit ? trace(off + i, y, frame, ctx) : 0
738
+ const b = charLit ? bloom(off + i, y, frame, ctx) : 0
739
+ const q = shimmer(off + i, y, frame, ctx)
740
+
741
+ if (char === "_") {
742
+ return (
743
+ <text
744
+ fg={shade(inkTinted, theme, s * 0.08)}
745
+ bg={shade(shadowTinted, theme, ghost(s, 0.24) + ghost(q, 0.06))}
746
+ attributes={attrs}
747
+ selectable={false}
748
+ >
749
+ {" "}
750
+ </text>
751
+ )
752
+ }
753
+
754
+ if (char === "^") {
755
+ return (
756
+ <text
757
+ fg={shade(inkTop, theme, n + p + e + b)}
758
+ bg={shade(shadowBot, theme, ghost(s, 0.18) + ghost(q, 0.05) + ghost(b, 0.08))}
759
+ attributes={attrs}
760
+ selectable={false}
761
+ >
762
+
763
+ </text>
764
+ )
765
+ }
766
+
767
+ if (char === "~") {
768
+ return (
769
+ <text fg={shade(shadowTop, theme, ghost(s, 0.22) + ghost(q, 0.05))} attributes={attrs} selectable={false}>
770
+
771
+ </text>
772
+ )
773
+ }
774
+
775
+ if (char === ",") {
776
+ return (
777
+ <text fg={shade(shadowBot, theme, ghost(s, 0.22) + ghost(q, 0.05))} attributes={attrs} selectable={false}>
778
+
779
+ </text>
780
+ )
781
+ }
782
+
783
+ // Solid █: render as ▀ so the top pixel (fg) and bottom pixel (bg) can carry independent shimmer values
784
+ if (char === "█" && useSubpixelBlocks()) {
785
+ return (
786
+ <text
787
+ fg={shade(inkTop, theme, n + p + e + b)}
788
+ bg={shade(inkBot, theme, n + p + e + b)}
789
+ attributes={attrs}
790
+ selectable={false}
791
+ >
792
+
793
+ </text>
794
+ )
795
+ }
796
+
797
+ // ▀ top-half-lit: fg uses top-pixel sample, bg stays transparent/panel
798
+ if (char === "▀") {
799
+ return (
800
+ <text fg={shade(inkTop, theme, n + p + e + b)} attributes={attrs} selectable={false}>
801
+
802
+ </text>
803
+ )
804
+ }
805
+
806
+ // ▄ bottom-half-lit: fg uses bottom-pixel sample
807
+ if (char === "▄") {
808
+ return (
809
+ <text fg={shade(inkBot, theme, n + p + e + b)} attributes={attrs} selectable={false}>
810
+
811
+ </text>
812
+ )
813
+ }
814
+
815
+ return (
816
+ <text fg={shade(inkTinted, theme, n + p + e + b)} attributes={attrs} selectable={false}>
817
+ {char}
818
+ </text>
819
+ )
820
+ })
821
+ }
822
+
823
+ const mouse = (evt: MouseEvent) => {
824
+ if (!box) return
825
+ if ((evt.type === "down" || evt.type === "drag") && evt.button === MouseButton.LEFT) {
826
+ const x = evt.x - box.x
827
+ const y = evt.y - box.y
828
+ if (!hit(x, y)) return
829
+ if (evt.type === "drag" && hold()) return
830
+ evt.preventDefault()
831
+ evt.stopPropagation()
832
+ const t = performance.now()
833
+ press(x, y, t)
834
+ return
835
+ }
836
+
837
+ if (!hold()) return
838
+ if (evt.type === "up") {
839
+ const item = hold()
840
+ if (!item) return
841
+ burst(item.x, item.y)
842
+ }
843
+ }
844
+
845
+ return (
846
+ <box ref={(item: BoxRenderable) => (box = item)}>
847
+ <box
848
+ position="absolute"
849
+ top={0}
850
+ left={0}
851
+ width={ctx.FULL[0]?.length ?? 0}
852
+ height={ctx.FULL.length}
853
+ zIndex={1}
854
+ onMouse={mouse}
855
+ />
856
+ <For each={ctx.shape.left}>
857
+ {(line, index) => (
858
+ <box flexDirection="row" gap={1}>
859
+ <box flexDirection="row">
860
+ {renderLine(line, index(), props.ink ?? theme.textMuted, !!props.ink, 0, frame(), dusk(), idleState())}
861
+ </box>
862
+ <box flexDirection="row">
863
+ {renderLine(
864
+ ctx.shape.right[index()],
865
+ index(),
866
+ props.ink ?? theme.text,
867
+ true,
868
+ ctx.LEFT + GAP,
869
+ frame(),
870
+ dusk(),
871
+ idleState(),
872
+ )}
873
+ </box>
874
+ </box>
875
+ )}
876
+ </For>
877
+ </box>
878
+ )
879
+ }
880
+
881
+ export function GoLogo() {
882
+ const { theme } = useTheme()
883
+ const base = tint(theme.background, theme.text, 0.62)
884
+ return <Logo shape={go} ink={base} idle />
885
+ }