optolith-database-schema 0.10.0 → 0.10.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (220) hide show
  1. package/CHANGELOG.md +2 -0
  2. package/lib/config.d.ts +1 -1
  3. package/lib/main.d.ts +3 -3
  4. package/lib/types/Advantage.d.ts +2 -2
  5. package/lib/types/AnimalDisease.d.ts +1 -1
  6. package/lib/types/AnimalType.d.ts +2 -2
  7. package/lib/types/ArcaneBardTradition.d.ts +1 -1
  8. package/lib/types/ArcaneDancerTradition.d.ts +1 -1
  9. package/lib/types/Aspect.d.ts +2 -2
  10. package/lib/types/Attribute.d.ts +2 -2
  11. package/lib/types/Blessing.d.ts +8 -8
  12. package/lib/types/Cantrip.d.ts +14 -14
  13. package/lib/types/Ceremony.d.ts +2 -2
  14. package/lib/types/CombatTechnique_Close.d.ts +3 -3
  15. package/lib/types/CombatTechnique_Ranged.d.ts +3 -3
  16. package/lib/types/Condition.d.ts +2 -2
  17. package/lib/types/Continent.d.ts +2 -2
  18. package/lib/types/Culture.d.ts +21 -21
  19. package/lib/types/DerivedCharacteristic.d.ts +3 -3
  20. package/lib/types/Disadvantage.d.ts +2 -2
  21. package/lib/types/Disease.d.ts +1 -1
  22. package/lib/types/Element.d.ts +2 -2
  23. package/lib/types/ExperienceLevel.d.ts +2 -2
  24. package/lib/types/EyeColor.d.ts +2 -2
  25. package/lib/types/FamiliarsTrick.d.ts +22 -22
  26. package/lib/types/HairColor.d.ts +2 -2
  27. package/lib/types/Kirchenpraegung.d.ts +1 -1
  28. package/lib/types/Lessons_Curriculum.d.ts +18 -18
  29. package/lib/types/Lessons_Guideline.d.ts +2 -2
  30. package/lib/types/LiturgicalChant.d.ts +2 -2
  31. package/lib/types/Locale.d.ts +2 -2
  32. package/lib/types/MetaCondition.d.ts +2 -2
  33. package/lib/types/PactCategory.d.ts +6 -6
  34. package/lib/types/Patron.d.ts +13 -13
  35. package/lib/types/PatronCategory.d.ts +2 -2
  36. package/lib/types/PersonalityTrait.d.ts +3 -3
  37. package/lib/types/Profession.d.ts +41 -41
  38. package/lib/types/Property.d.ts +2 -2
  39. package/lib/types/Race.d.ts +14 -14
  40. package/lib/types/Region.d.ts +2 -2
  41. package/lib/types/Ritual.d.ts +2 -2
  42. package/lib/types/Service.d.ts +2 -2
  43. package/lib/types/SexPractice.d.ts +2 -2
  44. package/lib/types/Skill.d.ts +6 -6
  45. package/lib/types/SkillGroup.d.ts +2 -2
  46. package/lib/types/SkillModificationLevel.d.ts +6 -6
  47. package/lib/types/SocialStatus.d.ts +2 -2
  48. package/lib/types/Spell.d.ts +2 -2
  49. package/lib/types/State.d.ts +2 -2
  50. package/lib/types/Talisman.d.ts +3 -3
  51. package/lib/types/TargetCategory.d.ts +3 -3
  52. package/lib/types/UI.d.ts +1 -1
  53. package/lib/types/_Activatable.d.ts +109 -109
  54. package/lib/types/_ActivatableSelectOptionCategory.d.ts +27 -27
  55. package/lib/types/_ActivatableSkill.d.ts +8 -8
  56. package/lib/types/_ActivatableSkillCastingTime.d.ts +8 -8
  57. package/lib/types/_ActivatableSkillCheckResultBased.d.ts +2 -2
  58. package/lib/types/_ActivatableSkillCost.d.ts +20 -20
  59. package/lib/types/_ActivatableSkillDuration.d.ts +13 -13
  60. package/lib/types/_ActivatableSkillEffect.d.ts +4 -4
  61. package/lib/types/_ActivatableSkillRange.d.ts +6 -6
  62. package/lib/types/_ActivatableSkillTargetCategory.d.ts +4 -4
  63. package/lib/types/_AlternativeNames.d.ts +1 -1
  64. package/lib/types/_ArcaneTradition.d.ts +2 -2
  65. package/lib/types/_Blessed.d.ts +2 -2
  66. package/lib/types/_CommonnessRatedAdvantageDisadvantage.d.ts +1 -1
  67. package/lib/types/_Dice.d.ts +1 -1
  68. package/lib/types/_DiseasePoison.d.ts +4 -4
  69. package/lib/types/_Enhancements.d.ts +3 -3
  70. package/lib/types/_I18n.d.ts +1 -1
  71. package/lib/types/_Identifier.d.ts +132 -132
  72. package/lib/types/_IdentifierGroup.d.ts +20 -20
  73. package/lib/types/_Influence.d.ts +3 -3
  74. package/lib/types/_LocaleMap.d.ts +1 -1
  75. package/lib/types/_NonEmptyString.d.ts +2 -2
  76. package/lib/types/_Prerequisite.d.ts +21 -21
  77. package/lib/types/_ResponsiveText.d.ts +3 -3
  78. package/lib/types/_SimpleReferences.d.ts +44 -44
  79. package/lib/types/_SkillCheck.d.ts +1 -1
  80. package/lib/types/_Spellwork.d.ts +2 -2
  81. package/lib/types/equipment/EquipmentPackage.d.ts +3 -3
  82. package/lib/types/equipment/item/Alchemicum.d.ts +1 -1
  83. package/lib/types/equipment/item/Ammunition.d.ts +2 -2
  84. package/lib/types/equipment/item/Animal.d.ts +1 -1
  85. package/lib/types/equipment/item/AnimalCare.d.ts +5 -5
  86. package/lib/types/equipment/item/Armor.d.ts +11 -11
  87. package/lib/types/equipment/item/BandageOrRemedy.d.ts +1 -1
  88. package/lib/types/equipment/item/Book.d.ts +2 -2
  89. package/lib/types/equipment/item/CeremonialItem.d.ts +1 -1
  90. package/lib/types/equipment/item/Clothes.d.ts +1 -1
  91. package/lib/types/equipment/item/Container.d.ts +1 -1
  92. package/lib/types/equipment/item/Elixir.d.ts +2 -2
  93. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +1 -1
  94. package/lib/types/equipment/item/GemOrPreciousStone.d.ts +2 -2
  95. package/lib/types/equipment/item/IlluminationLightSource.d.ts +3 -3
  96. package/lib/types/equipment/item/IlluminationRefillsOrSupplies.d.ts +1 -1
  97. package/lib/types/equipment/item/Jewelry.d.ts +3 -3
  98. package/lib/types/equipment/item/Liebesspielzeug.d.ts +1 -1
  99. package/lib/types/equipment/item/LuxuryGood.d.ts +1 -1
  100. package/lib/types/equipment/item/MagicalArtifact.d.ts +2 -2
  101. package/lib/types/equipment/item/MusicalInstrument.d.ts +1 -1
  102. package/lib/types/equipment/item/OrienteeringAid.d.ts +1 -1
  103. package/lib/types/equipment/item/Poison.d.ts +26 -26
  104. package/lib/types/equipment/item/RopeOrChain.d.ts +1 -1
  105. package/lib/types/equipment/item/Stationary.d.ts +1 -1
  106. package/lib/types/equipment/item/ThievesTool.d.ts +1 -1
  107. package/lib/types/equipment/item/ToolOfTheTrade.d.ts +3 -3
  108. package/lib/types/equipment/item/TravelGearOrTool.d.ts +1 -1
  109. package/lib/types/equipment/item/Vehicle.d.ts +1 -1
  110. package/lib/types/equipment/item/Weapon.d.ts +9 -9
  111. package/lib/types/equipment/item/WeaponAccessory.d.ts +1 -1
  112. package/lib/types/equipment/item/_Herbary.d.ts +1 -1
  113. package/lib/types/equipment/item/_Item.d.ts +12 -12
  114. package/lib/types/equipment/item/_MeleeWeapon.d.ts +7 -7
  115. package/lib/types/equipment/item/_RangedWeapon.d.ts +6 -6
  116. package/lib/types/equipment/item/_Weapon.d.ts +5 -5
  117. package/lib/types/equipment/item/sub/ArmorType.d.ts +2 -2
  118. package/lib/types/equipment/item/sub/Reach.d.ts +2 -2
  119. package/lib/types/magicalActions/AnimistPower.d.ts +16 -16
  120. package/lib/types/magicalActions/AnimistPower_Tribe.d.ts +2 -2
  121. package/lib/types/magicalActions/Curse.d.ts +10 -10
  122. package/lib/types/magicalActions/DominationRitual.d.ts +9 -9
  123. package/lib/types/magicalActions/ElvenMagicalSong.d.ts +7 -7
  124. package/lib/types/magicalActions/GeodeRitual.d.ts +10 -10
  125. package/lib/types/magicalActions/JesterTrick.d.ts +9 -9
  126. package/lib/types/magicalActions/MagicalDance.d.ts +6 -6
  127. package/lib/types/magicalActions/MagicalMelody.d.ts +6 -6
  128. package/lib/types/magicalActions/MagicalRune.d.ts +22 -22
  129. package/lib/types/magicalActions/ZibiljaRitual.d.ts +3 -3
  130. package/lib/types/magicalActions/_MusicTradition.d.ts +3 -3
  131. package/lib/types/magicalActions/_SkillReference.d.ts +1 -1
  132. package/lib/types/prerequisites/ConditionalPrerequisites.d.ts +1 -1
  133. package/lib/types/prerequisites/DisplayOption.d.ts +2 -2
  134. package/lib/types/prerequisites/PrerequisiteGroups.d.ts +15 -15
  135. package/lib/types/prerequisites/single/ActivatablePrerequisite.d.ts +1 -1
  136. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.d.ts +1 -1
  137. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.d.ts +1 -1
  138. package/lib/types/prerequisites/single/CulturePrerequisite.d.ts +1 -1
  139. package/lib/types/prerequisites/single/EnhancementPrerequisite.d.ts +4 -4
  140. package/lib/types/prerequisites/single/InfluencePrerequisite.d.ts +1 -1
  141. package/lib/types/prerequisites/single/PactPrerequisite.d.ts +1 -1
  142. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.d.ts +1 -1
  143. package/lib/types/prerequisites/single/PublicationPrerequisite.d.ts +1 -1
  144. package/lib/types/prerequisites/single/RacePrerequisite.d.ts +1 -1
  145. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.d.ts +6 -6
  146. package/lib/types/prerequisites/single/RatedPrerequisite.d.ts +1 -1
  147. package/lib/types/prerequisites/single/RatedSumPrerequisite.d.ts +1 -1
  148. package/lib/types/prerequisites/single/RulePrerequisite.d.ts +1 -1
  149. package/lib/types/prerequisites/single/SexPrerequisite.d.ts +1 -1
  150. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.d.ts +1 -1
  151. package/lib/types/prerequisites/single/SocialStatusPrerequisite.d.ts +1 -1
  152. package/lib/types/prerequisites/single/StatePrerequisite.d.ts +1 -1
  153. package/lib/types/prerequisites/single/TextPrerequisite.d.ts +2 -2
  154. package/lib/types/prerequisites/single/TraditionPrerequisite.d.ts +2 -2
  155. package/lib/types/rule/CoreRule.d.ts +11 -11
  156. package/lib/types/rule/FocusRule.d.ts +2 -2
  157. package/lib/types/rule/FocusRule_Subject.d.ts +2 -2
  158. package/lib/types/rule/OptionalRule.d.ts +2 -2
  159. package/lib/types/source/Publication.d.ts +2 -2
  160. package/lib/types/source/_Erratum.d.ts +2 -2
  161. package/lib/types/source/_PublicationRef.d.ts +13 -13
  162. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +2 -2
  163. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +2 -2
  164. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +2 -2
  165. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +2 -2
  166. package/lib/types/specialAbility/AncestorGlyph.d.ts +2 -2
  167. package/lib/types/specialAbility/BlessedTradition.d.ts +8 -8
  168. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +2 -2
  169. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +2 -2
  170. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +2 -2
  171. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +2 -2
  172. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +1 -1
  173. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +2 -2
  174. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +2 -2
  175. package/lib/types/specialAbility/FatePointSpecialAbility.d.ts +2 -2
  176. package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +2 -2
  177. package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +2 -2
  178. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +2 -2
  179. package/lib/types/specialAbility/LycantropicGift.d.ts +2 -2
  180. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +2 -2
  181. package/lib/types/specialAbility/MagicalSign.d.ts +2 -2
  182. package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +2 -2
  183. package/lib/types/specialAbility/MagicalTradition.d.ts +3 -3
  184. package/lib/types/specialAbility/PactGift.d.ts +9 -9
  185. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +2 -2
  186. package/lib/types/specialAbility/Sermon.d.ts +2 -2
  187. package/lib/types/specialAbility/SexSpecialAbility.d.ts +2 -2
  188. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +2 -2
  189. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +2 -2
  190. package/lib/types/specialAbility/VampiricGift.d.ts +2 -2
  191. package/lib/types/specialAbility/Vision.d.ts +2 -2
  192. package/lib/types/specialAbility/_Tradition.d.ts +1 -1
  193. package/lib/types/specialAbility/sub/Language.d.ts +8 -8
  194. package/lib/types/specialAbility/sub/Script.d.ts +2 -2
  195. package/lib/types/specialAbility/sub/TradeSecret.d.ts +2 -2
  196. package/lib/types/specialAbility/sub/_LanguageScript.d.ts +1 -1
  197. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +2 -2
  198. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +2 -2
  199. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +2 -2
  200. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +3 -3
  201. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +2 -2
  202. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +6 -6
  203. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +2 -2
  204. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +2 -2
  205. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +2 -2
  206. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +2 -2
  207. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +2 -2
  208. package/lib/types/traditionArtifacts/SickleRitual.d.ts +2 -2
  209. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +2 -2
  210. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +2 -2
  211. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +2 -2
  212. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +2 -2
  213. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +2 -2
  214. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +2 -2
  215. package/lib/types/traditionArtifacts/sub/AnimalShape.d.ts +4 -4
  216. package/lib/types/traditionArtifacts/sub/AnimalShapePath.d.ts +2 -2
  217. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.d.ts +2 -2
  218. package/lib/types/traditionArtifacts/sub/Brew.d.ts +2 -2
  219. package/lib/validation/schema.d.ts +5 -5
  220. package/package.json +5 -5
@@ -13,7 +13,7 @@ import { PublicationRefs } from "./source/_PublicationRef.js";
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  /**
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  * @title Profession
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  */
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- export declare type Profession = {
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+ export type Profession = {
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  /**
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  * The profession's identifier. An unique, increasing integer.
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  * @integer
@@ -40,7 +40,7 @@ export declare type Profession = {
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  */
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  versions: ProfessionVersion[];
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  };
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- export declare type ProfessionGroup = {
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+ export type ProfessionGroup = {
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  tag: "Mundane";
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  mundane: MundaneProfessionGroup;
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  } | {
@@ -55,20 +55,20 @@ export declare enum MundaneProfessionGroup {
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  Fighter = "Fighter",
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  Religious = "Religious"
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  }
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- export declare type MagicalProfessionGroup = {
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+ export type MagicalProfessionGroup = {
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  /**
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  * The curriculum/academy associated with this magical profession, if any.
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  */
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  curriculum?: CurriculumReference;
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  };
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- export declare type ProfessionVersion = {
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+ export type ProfessionVersion = {
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  tag: "Experienced";
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  experienced: ExperiencedProfessionPackage;
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  } | {
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  tag: "ByExperienceLevel";
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  by_experience_level: ProfessionPackagesForDifferentExperienceLevels;
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  };
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- export declare type ExperiencedProfessionPackage = {
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+ export type ExperiencedProfessionPackage = {
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  /**
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  * The profession representation variant's identifier. An unique, increasing
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  * integer.
@@ -83,7 +83,7 @@ export declare type ExperiencedProfessionPackage = {
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  */
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  translations: LocaleMap<ProfessionTranslation>;
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  };
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- export declare type ProfessionPackagesForDifferentExperienceLevels = {
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+ export type ProfessionPackagesForDifferentExperienceLevels = {
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  /**
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  * The profession representation variant's identifier. An unique, increasing
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  * integer.
@@ -98,7 +98,7 @@ export declare type ProfessionPackagesForDifferentExperienceLevels = {
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  */
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  translations: LocaleMap<ProfessionTranslation>;
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  };
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- export declare type ExperienceLevelDynamicProfessionPackage = {
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+ export type ExperienceLevelDynamicProfessionPackage = {
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  /**
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  * The experience level this profession targets. The experience level
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  * must be unique for this representation.
@@ -113,7 +113,7 @@ export declare type ExperienceLevelDynamicProfessionPackage = {
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  /**
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  * @title Profession Representation Variant
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  */
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- export declare type ProfessionPackage = {
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+ export type ProfessionPackage = {
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  /**
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  * What does the professional package cost in adventure points?
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  * @integer
@@ -186,7 +186,7 @@ export declare type ProfessionPackage = {
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  */
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  variants?: ProfessionVariants;
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  };
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- export declare type ProfessionTranslation = {
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+ export type ProfessionTranslation = {
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  /**
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  * Name of the basic profession.
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  */
@@ -224,7 +224,7 @@ export declare type ProfessionTranslation = {
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  * variant is optional, but there are some rare exceptions where picking a
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  * variant is required.
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  */
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- export declare type ProfessionVariants = {
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+ export type ProfessionVariants = {
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  /**
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  * If the selection of a profession variant is required.
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  */
@@ -238,7 +238,7 @@ export declare type ProfessionVariants = {
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  /**
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  * @title Profession Variant
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  */
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- export declare type ProfessionVariant = {
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+ export type ProfessionVariant = {
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  /**
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  * The profession variant's identifier. An unique, increasing integer.
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  * @integer
@@ -289,7 +289,7 @@ export declare type ProfessionVariant = {
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  */
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  translations: LocaleMap<ProfessionVariantTranslation>;
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  };
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- export declare type ProfessionVariantTranslation = {
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+ export type ProfessionVariantTranslation = {
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  /**
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  * Name of the profession variant.
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  */
@@ -305,21 +305,21 @@ export declare type ProfessionVariantTranslation = {
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  */
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  concluding_text?: NonEmptyString;
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  };
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- export declare type SpecialAbility = {
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+ export type SpecialAbility = {
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  tag: "Fixed";
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  fixed: FixedSpecialAbility;
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  } | {
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  tag: "Selection";
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  selection: SpecialAbilitySelection;
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  };
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- export declare type FixedSpecialAbility = SpecialAbilityDefinition;
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- export declare type SpecialAbilitySelection = {
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+ export type FixedSpecialAbility = SpecialAbilityDefinition;
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+ export type SpecialAbilitySelection = {
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  /**
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  * @minItems 2
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  */
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  options: SpecialAbilityDefinition[];
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  };
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- export declare type SpecialAbilityDefinition = {
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+ export type SpecialAbilityDefinition = {
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  /**
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  * The identifier of the combat technique to provide the rating for.
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  */
@@ -337,21 +337,21 @@ export declare type SpecialAbilityDefinition = {
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  */
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  options?: RequirableSelectOptionIdentifier[];
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  };
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- export declare type VariantSpecialAbility = {
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+ export type VariantSpecialAbility = {
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  tag: "Fixed";
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  fixed: FixedVariantSpecialAbility;
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  } | {
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  tag: "Selection";
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  selection: VariantSpecialAbilitySelection;
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  };
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- export declare type FixedVariantSpecialAbility = SpecialAbilityDefinition & {
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+ export type FixedVariantSpecialAbility = SpecialAbilityDefinition & {
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  /**
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  * if set to `false`, if the selection is granted by the basic package, it
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  * is removed.
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  */
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  active?: false;
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  };
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- export declare type VariantSpecialAbilitySelection = {
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+ export type VariantSpecialAbilitySelection = {
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  /**
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  * if set to `false`, if the selection is granted by the basic package, it
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  * is removed.
@@ -362,7 +362,7 @@ export declare type VariantSpecialAbilitySelection = {
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  */
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  options: SpecialAbilityDefinition[];
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  };
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- export declare type CombatTechniqueRating = {
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+ export type CombatTechniqueRating = {
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  /**
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  * The identifier of the combat technique to provide the rating for.
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  */
@@ -379,7 +379,7 @@ export declare type CombatTechniqueRating = {
379
379
  */
380
380
  rating: number;
381
381
  };
382
- export declare type SkillRating = {
382
+ export type SkillRating = {
383
383
  /**
384
384
  * The identifier of the skill to provide the rating for.
385
385
  * @integer
@@ -396,7 +396,7 @@ export declare type SkillRating = {
396
396
  */
397
397
  rating: number;
398
398
  };
399
- export declare type SpellRating = {
399
+ export type SpellRating = {
400
400
  /**
401
401
  * The identifier(s) of the spell(s) to choose from to provide the rating for.
402
402
  * If multiple spells are provided, they must all have the same improvement
@@ -413,14 +413,14 @@ export declare type SpellRating = {
413
413
  */
414
414
  rating: number;
415
415
  };
416
- export declare type SpellIdentifier = {
416
+ export type SpellIdentifier = {
417
417
  tag: "Spellwork";
418
418
  spellwork: ProfessionSpellworkIdentifier;
419
419
  } | {
420
420
  tag: "MagicalAction";
421
421
  magical_action: ProfessionMagicalActionIdentifier;
422
422
  };
423
- export declare type ProfessionSpellworkIdentifier = {
423
+ export type ProfessionSpellworkIdentifier = {
424
424
  /**
425
425
  * The identifier of the spell to provide the rating for.
426
426
  */
@@ -434,13 +434,13 @@ export declare type ProfessionSpellworkIdentifier = {
434
434
  */
435
435
  tradition?: MagicalTraditionReference;
436
436
  };
437
- export declare type ProfessionMagicalActionIdentifier = {
437
+ export type ProfessionMagicalActionIdentifier = {
438
438
  /**
439
439
  * The identifier of the magical action to provide the rating for.
440
440
  */
441
441
  id: MagicalActionIdentifier;
442
442
  };
443
- export declare type LiturgicalChantRating = {
443
+ export type LiturgicalChantRating = {
444
444
  /**
445
445
  * The identifier(s) of the liturgical chant(s) to choose from to provide
446
446
  * the rating for. If multiple liturgical chants are provided, they must all
@@ -463,7 +463,7 @@ export declare type LiturgicalChantRating = {
463
463
  * player must choose between different options for the profession package.
464
464
  * @minProperties 1
465
465
  */
466
- export declare type ProfessionPackageOptions = {
466
+ export type ProfessionPackageOptions = {
467
467
  skill_specialization?: SkillSpecializationOptions;
468
468
  languages_scripts?: LanguagesScriptsOptions;
469
469
  combat_techniques?: CombatTechniquesOptions;
@@ -478,7 +478,7 @@ export declare type ProfessionPackageOptions = {
478
478
  * variant may override or remove those options.
479
479
  * @minProperties 1
480
480
  */
481
- export declare type ProfessionVariantPackageOptions = {
481
+ export type ProfessionVariantPackageOptions = {
482
482
  skill_specialization?: VariantOptionAction<SkillSpecializationOptions>;
483
483
  languages_scripts?: VariantOptionAction<LanguagesScriptsOptions>;
484
484
  combat_techniques?: VariantOptionAction<CombatTechniquesOptions>;
@@ -487,7 +487,7 @@ export declare type ProfessionVariantPackageOptions = {
487
487
  terrain_knowledge?: VariantOptionAction<TerrainKnowledgeOptions>;
488
488
  skills?: VariantOptionAction<SkillsOptions>;
489
489
  };
490
- export declare type VariantOptionAction<T> = {
490
+ export type VariantOptionAction<T> = {
491
491
  tag: "Remove";
492
492
  remove: {};
493
493
  } | {
@@ -499,14 +499,14 @@ export declare type VariantOptionAction<T> = {
499
499
  * get a skill specialization for. You can also specify a skill groups from
500
500
  * which you can choose a skill.
501
501
  */
502
- export declare type SkillSpecializationOptions = {
502
+ export type SkillSpecializationOptions = {
503
503
  tag: "Single";
504
504
  single: SingleSkillSpecializationOption;
505
505
  } | {
506
506
  tag: "Group";
507
507
  group: SkillGroupSkillSpecializationOption;
508
508
  };
509
- export declare type SingleSkillSpecializationOption = {
509
+ export type SingleSkillSpecializationOption = {
510
510
  /**
511
511
  * Possible skills to get a skill specialization for.
512
512
  * @minItems 1
@@ -514,11 +514,11 @@ export declare type SingleSkillSpecializationOption = {
514
514
  */
515
515
  options: SkillReference[];
516
516
  };
517
- export declare type SkillGroupSkillSpecializationOption = SkillGroupReference;
517
+ export type SkillGroupSkillSpecializationOption = SkillGroupReference;
518
518
  /**
519
519
  * Buy languages and scripts for a specific amount of AP.
520
520
  */
521
- export declare type LanguagesScriptsOptions = {
521
+ export type LanguagesScriptsOptions = {
522
522
  /**
523
523
  * The AP value you can buy languages and scripts for.
524
524
  * @integer
@@ -530,7 +530,7 @@ export declare type LanguagesScriptsOptions = {
530
530
  /**
531
531
  * Select one or more combat techniques you get a CtR bonus for.
532
532
  */
533
- export declare type CombatTechniquesOptions = {
533
+ export type CombatTechniquesOptions = {
534
534
  /**
535
535
  * Specify the number of combat techniques that can be selected so that they
536
536
  * get increased to a specific CtR. There can be multiple selections with
@@ -552,7 +552,7 @@ export declare type CombatTechniquesOptions = {
552
552
  */
553
553
  options: CombatTechniqueReference[];
554
554
  };
555
- export declare type RatingForCombatTechniquesNumber = {
555
+ export type RatingForCombatTechniquesNumber = {
556
556
  /**
557
557
  * The number of selectable combat techniques.
558
558
  * @integer
@@ -573,7 +573,7 @@ export declare type RatingForCombatTechniquesNumber = {
573
573
  /**
574
574
  * Select one or more cantrips you receive.
575
575
  */
576
- export declare type CantripsOptions = {
576
+ export type CantripsOptions = {
577
577
  /**
578
578
  * The number of selectable cantrips.
579
579
  * @integer
@@ -589,7 +589,7 @@ export declare type CantripsOptions = {
589
589
  /**
590
590
  * Buy curses for a specific amount of AP.
591
591
  */
592
- export declare type CursesOptions = {
592
+ export type CursesOptions = {
593
593
  /**
594
594
  * The AP value you can buy curses for.
595
595
  * @integer
@@ -601,14 +601,14 @@ export declare type CursesOptions = {
601
601
  /**
602
602
  * Select one of a list of possible terrain knowledges
603
603
  */
604
- export declare type TerrainKnowledgeOptions = {
604
+ export type TerrainKnowledgeOptions = {
605
605
  /**
606
606
  * The list of possible terrain knowledges.
607
607
  * @minItems 2
608
608
  */
609
609
  options: TerrainKnowledgeOptionReference[];
610
610
  };
611
- export declare type TerrainKnowledgeOptionReference = {
611
+ export type TerrainKnowledgeOptionReference = {
612
612
  /**
613
613
  * The terrain knowledge option's identifier.
614
614
  * @integer
@@ -620,7 +620,7 @@ export declare type TerrainKnowledgeOptionReference = {
620
620
  /**
621
621
  * Buy skills for a specific amount of AP.
622
622
  */
623
- export declare type SkillsOptions = {
623
+ export type SkillsOptions = {
624
624
  /**
625
625
  * If specified, you may only choose from skills of the specified group.
626
626
  */
@@ -635,7 +635,7 @@ export declare type SkillsOptions = {
635
635
  /**
636
636
  * The name of the profession that may have sex-specific names.
637
637
  */
638
- export declare type ProfessionName = NonEmptyString | {
638
+ export type ProfessionName = NonEmptyString | {
639
639
  /**
640
640
  * The name from the source publication.
641
641
  */
@@ -7,7 +7,7 @@ import { SkillCheck } from "./_SkillCheck.js";
7
7
  /**
8
8
  * @title Property
9
9
  */
10
- export declare type Property = {
10
+ export type Property = {
11
11
  /**
12
12
  * The property's identifier. An unique, increasing integer.
13
13
  * @integer
@@ -24,7 +24,7 @@ export declare type Property = {
24
24
  */
25
25
  translations: LocaleMap<PropertyTranslation>;
26
26
  };
27
- export declare type PropertyTranslation = {
27
+ export type PropertyTranslation = {
28
28
  /**
29
29
  * The property's name.
30
30
  */
@@ -13,7 +13,7 @@ import { AdvantageReference, AttributeReference, CultureReference, EyeColorRefer
13
13
  * A playable race with stats and skills.
14
14
  * @title Race
15
15
  */
16
- export declare type Race = {
16
+ export type Race = {
17
17
  /**
18
18
  * The race's identifier. An unique, increasing integer.
19
19
  * @integer
@@ -108,7 +108,7 @@ export declare type Race = {
108
108
  /**
109
109
  * The race’s base values.
110
110
  */
111
- export declare type BaseValues = {
111
+ export type BaseValues = {
112
112
  /**
113
113
  * The race’s life point base value.
114
114
  * @integer
@@ -135,14 +135,14 @@ export declare type BaseValues = {
135
135
  * Describes how to raise or lower maximum attribute values during character
136
136
  * creation.
137
137
  */
138
- export declare type AttributeAdjustments = AttributeAdjustment[];
138
+ export type AttributeAdjustments = AttributeAdjustment[];
139
139
  /**
140
140
  * An array of attribute maximum modifiers. The value will be added to the
141
141
  * current maximum of the selected attribute that has been chosen from the
142
142
  * listed attributes (negative values will lower the maximum).
143
143
  * @minItems 1
144
144
  */
145
- export declare type AttributeAdjustment = {
145
+ export type AttributeAdjustment = {
146
146
  /**
147
147
  * The value by which the selected attribute's maximum is modified
148
148
  * (negative values will lower the maximum).
@@ -159,7 +159,7 @@ export declare type AttributeAdjustment = {
159
159
  /**
160
160
  * Configuration for random weight generation.
161
161
  */
162
- export declare type Weight = {
162
+ export type Weight = {
163
163
  /**
164
164
  * The base value used for random weight. The height subtrahend; in case of
165
165
  * `Height - 110 + 2D6` it is `110`.
@@ -173,7 +173,7 @@ export declare type Weight = {
173
173
  */
174
174
  random: WeightDice[];
175
175
  };
176
- export declare type WeightDice = Dice & {
176
+ export type WeightDice = Dice & {
177
177
  /**
178
178
  * The strategy how to offset the randomly generated values against the
179
179
  * base value. Either they are all added or subtracted or even results are
@@ -191,7 +191,7 @@ export declare enum WeightDiceOffsetStrategy {
191
191
  Subtract = "Subtract",
192
192
  AddEvenSubtractOdd = "AddEvenSubtractOdd"
193
193
  }
194
- export declare type StartingAgeConfigForExperienceLevel = {
194
+ export type StartingAgeConfigForExperienceLevel = {
195
195
  /**
196
196
  * The selected experience level's identifier.
197
197
  */
@@ -215,7 +215,7 @@ export declare type StartingAgeConfigForExperienceLevel = {
215
215
  * This excludes common and uncommon advantages and disadvantages, since they
216
216
  * may be defined for the whole race even if variants exist.
217
217
  */
218
- export declare type RaceVariantDependent = {
218
+ export type RaceVariantDependent = {
219
219
  tag: "HasVariants";
220
220
  has_variants: RaceVariants;
221
221
  } | {
@@ -226,8 +226,8 @@ export declare type RaceVariantDependent = {
226
226
  * A list of available race variants.
227
227
  * @minItems 1
228
228
  */
229
- export declare type RaceVariants = RaceVariant[];
230
- export declare type ValuesForRaceWithoutVariants = {
229
+ export type RaceVariants = RaceVariant[];
230
+ export type ValuesForRaceWithoutVariants = {
231
231
  /**
232
232
  * The list of common cultures.
233
233
  * @minItems 1
@@ -253,7 +253,7 @@ export declare type ValuesForRaceWithoutVariants = {
253
253
  /**
254
254
  * @title Race Variant
255
255
  */
256
- export declare type RaceVariant = {
256
+ export type RaceVariant = {
257
257
  /**
258
258
  * An unique, increasing integer.
259
259
  * @integer
@@ -309,7 +309,7 @@ export declare type RaceVariant = {
309
309
  /**
310
310
  * Configuration for random height generation.
311
311
  */
312
- export declare type Height = {
312
+ export type Height = {
313
313
  /**
314
314
  * The base value used for random height.
315
315
  * @integer
@@ -322,7 +322,7 @@ export declare type Height = {
322
322
  */
323
323
  random: Dice[];
324
324
  };
325
- export declare type RaceVariantTranslation = {
325
+ export type RaceVariantTranslation = {
326
326
  /**
327
327
  * The race variant's name.
328
328
  */
@@ -353,7 +353,7 @@ export declare type RaceVariantTranslation = {
353
353
  */
354
354
  uncommon_disadvantages?: NonEmptyString;
355
355
  };
356
- export declare type RaceTranslation = {
356
+ export type RaceTranslation = {
357
357
  /**
358
358
  * The race's name.
359
359
  */
@@ -6,7 +6,7 @@ import { NonEmptyString } from "./_NonEmptyString.js";
6
6
  /**
7
7
  * @title Region
8
8
  */
9
- export declare type Region = {
9
+ export type Region = {
10
10
  /**
11
11
  * The region's identifier. An unique, increasing integer.
12
12
  * @integer
@@ -18,7 +18,7 @@ export declare type Region = {
18
18
  */
19
19
  translations: LocaleMap<RegionTranslation>;
20
20
  };
21
- export declare type RegionTranslation = {
21
+ export type RegionTranslation = {
22
22
  /**
23
23
  * The region name.
24
24
  */
@@ -16,7 +16,7 @@ import { Traditions } from "./_Spellwork.js";
16
16
  /**
17
17
  * @title Ritual
18
18
  */
19
- export declare type Ritual = {
19
+ export type Ritual = {
20
20
  /**
21
21
  * The ritual's identifier. An unique, increasing integer.
22
22
  * @integer
@@ -61,7 +61,7 @@ export declare type Ritual = {
61
61
  translations: LocaleMap<RitualTranslation>;
62
62
  enhancements?: Enhancements;
63
63
  };
64
- export declare type RitualTranslation = {
64
+ export type RitualTranslation = {
65
65
  /**
66
66
  * The name of the ritual.
67
67
  * @minLength 1
@@ -8,7 +8,7 @@ import { NonEmptyMarkdown, NonEmptyString } from "./_NonEmptyString.js";
8
8
  /**
9
9
  * @title Service of Summoned Creatures and Monstrosities
10
10
  */
11
- export declare type Service = {
11
+ export type Service = {
12
12
  /**
13
13
  * The service's identifier. An unique, increasing integer.
14
14
  * @integer
@@ -31,7 +31,7 @@ export declare enum ServiceAvailability {
31
31
  SummonedCreatures = "SummonedCreatures",
32
32
  Monstrosities = "Monstrosities"
33
33
  }
34
- export declare type ServiceTranslation = {
34
+ export type ServiceTranslation = {
35
35
  /**
36
36
  * The name of the service.
37
37
  */
@@ -7,7 +7,7 @@ import { NonEmptyString } from "./_NonEmptyString.js";
7
7
  /**
8
8
  * @title Sex Practice
9
9
  */
10
- export declare type SexPractice = {
10
+ export type SexPractice = {
11
11
  /**
12
12
  * The sex practice's identifier. An unique, increasing integer.
13
13
  * @integer
@@ -20,7 +20,7 @@ export declare type SexPractice = {
20
20
  */
21
21
  translations: LocaleMap<SexPracticeTranslation>;
22
22
  };
23
- export declare type SexPracticeTranslation = {
23
+ export type SexPracticeTranslation = {
24
24
  /**
25
25
  * The sex practice's name.
26
26
  */
@@ -11,7 +11,7 @@ import { SkillCheck } from "./_SkillCheck.js";
11
11
  /**
12
12
  * @title Skill
13
13
  */
14
- export declare type Skill = {
14
+ export type Skill = {
15
15
  /**
16
16
  * The skill's identifier. An unique, increasing integer.
17
17
  * @integer
@@ -46,7 +46,7 @@ export declare type Skill = {
46
46
  */
47
47
  translations: LocaleMap<SkillTranslation>;
48
48
  };
49
- export declare type SkillTranslation = {
49
+ export type SkillTranslation = {
50
50
  /**
51
51
  * The name of the skill.
52
52
  */
@@ -98,7 +98,7 @@ export declare enum ApplicationCategory {
98
98
  /**
99
99
  * The skill's applications.
100
100
  */
101
- export declare type Applications = {
101
+ export type Applications = {
102
102
  tag: "Derived";
103
103
  derived: ApplicationCategory;
104
104
  } | {
@@ -108,11 +108,11 @@ export declare type Applications = {
108
108
  /**
109
109
  * A list of explicit applications.
110
110
  */
111
- export declare type SpecificApplications = Application[];
111
+ export type SpecificApplications = Application[];
112
112
  /**
113
113
  * An explicit skill application.
114
114
  */
115
- export declare type Application = {
115
+ export type Application = {
116
116
  /**
117
117
  * The skill application's identifier. An unique, increasing integer.
118
118
  * @integer
@@ -124,7 +124,7 @@ export declare type Application = {
124
124
  */
125
125
  translations: LocaleMap<ApplicationTranslation>;
126
126
  };
127
- export declare type ApplicationTranslation = {
127
+ export type ApplicationTranslation = {
128
128
  /**
129
129
  * The skill application's name.
130
130
  */
@@ -7,7 +7,7 @@ import { SkillCheck } from "./_SkillCheck.js";
7
7
  /**
8
8
  * @title Skill Group
9
9
  */
10
- export declare type SkillGroup = {
10
+ export type SkillGroup = {
11
11
  /**
12
12
  * The skill group's identifier. An unique, increasing integer.
13
13
  * @integer
@@ -23,7 +23,7 @@ export declare type SkillGroup = {
23
23
  */
24
24
  translations: LocaleMap<SkillGroupTranslation>;
25
25
  };
26
- export declare type SkillGroupTranslation = {
26
+ export type SkillGroupTranslation = {
27
27
  /**
28
28
  * The skill group's name.
29
29
  */
@@ -6,7 +6,7 @@ import { NonEmptyString } from "./_NonEmptyString.js";
6
6
  /**
7
7
  * @title Skill Modification Level
8
8
  */
9
- export declare type SkillModificationLevel = {
9
+ export type SkillModificationLevel = {
10
10
  /**
11
11
  * The skill modification level's identifier.
12
12
  * @integer
@@ -27,7 +27,7 @@ export declare type SkillModificationLevel = {
27
27
  */
28
28
  translations?: LocaleMap<SkillModificationLevelTranslation>;
29
29
  };
30
- export declare type FastSkillModificationLevelConfig = {
30
+ export type FastSkillModificationLevelConfig = {
31
31
  /**
32
32
  * The casting time in actions.
33
33
  * @integer
@@ -47,7 +47,7 @@ export declare type FastSkillModificationLevelConfig = {
47
47
  */
48
48
  cost: number;
49
49
  };
50
- export declare type SlowSkillModificationLevelConfig = {
50
+ export type SlowSkillModificationLevelConfig = {
51
51
  /**
52
52
  * The casting time.
53
53
  */
@@ -65,7 +65,7 @@ export declare type SlowSkillModificationLevelConfig = {
65
65
  */
66
66
  cost: number;
67
67
  };
68
- export declare type SlowSkillCastingTime = {
68
+ export type SlowSkillCastingTime = {
69
69
  /**
70
70
  * The (unitless) casting time.
71
71
  * @integer
@@ -84,7 +84,7 @@ export declare enum SlowSkillCastingTimeUnit {
84
84
  /**
85
85
  * @minProperties 1
86
86
  */
87
- export declare type SkillModificationLevelTranslation = {
87
+ export type SkillModificationLevelTranslation = {
88
88
  /**
89
89
  * Configuration for this level for fast skills (spells, liturgical chants).
90
90
  * Values set here override the default generated text.
@@ -100,7 +100,7 @@ export declare type SkillModificationLevelTranslation = {
100
100
  * Configuration translation of a type for a level. Values set here override the
101
101
  * default generated text.
102
102
  */
103
- export declare type LevelTypeConfigTranslation = {
103
+ export type LevelTypeConfigTranslation = {
104
104
  range: NonEmptyString;
105
105
  };
106
106
  export declare const validateSchema: import("../validation/schema.js").TypeValidator<SkillModificationLevel>;
@@ -6,7 +6,7 @@ import { NonEmptyString } from "./_NonEmptyString.js";
6
6
  /**
7
7
  * @title Social Status
8
8
  */
9
- export declare type SocialStatus = {
9
+ export type SocialStatus = {
10
10
  /**
11
11
  * The social status' identifier. An unique, increasing integer.
12
12
  * @integer
@@ -18,7 +18,7 @@ export declare type SocialStatus = {
18
18
  */
19
19
  translations: LocaleMap<SocialStatusTranslation>;
20
20
  };
21
- export declare type SocialStatusTranslation = {
21
+ export type SocialStatusTranslation = {
22
22
  /**
23
23
  * The social status name.
24
24
  */