opencode-skills-collection 1.0.210 → 2.0.0-beta.2

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Files changed (38) hide show
  1. package/README.md +89 -41
  2. package/bundled-skills/.antigravity-install-manifest.json +1 -12
  3. package/bundled-skills/docs/integrations/jetski-cortex.md +3 -3
  4. package/bundled-skills/docs/integrations/jetski-gemini-loader/README.md +1 -1
  5. package/bundled-skills/docs/maintainers/repo-growth-seo.md +3 -3
  6. package/bundled-skills/docs/maintainers/skills-update-guide.md +1 -1
  7. package/bundled-skills/docs/users/bundles.md +1 -1
  8. package/bundled-skills/docs/users/claude-code-skills.md +1 -1
  9. package/bundled-skills/docs/users/gemini-cli-skills.md +1 -1
  10. package/bundled-skills/docs/users/getting-started.md +1 -1
  11. package/bundled-skills/docs/users/kiro-integration.md +1 -1
  12. package/bundled-skills/docs/users/usage.md +4 -4
  13. package/bundled-skills/docs/users/visual-guide.md +4 -4
  14. package/dist/constants/constants.d.ts +14 -0
  15. package/dist/constants/constants.js +14 -0
  16. package/dist/index.d.ts +10 -0
  17. package/dist/index.js +24 -60
  18. package/dist/skill-pointer/index.d.ts +23 -0
  19. package/dist/skill-pointer/index.js +28 -0
  20. package/dist/skill-pointer/pointer-generator.d.ts +10 -0
  21. package/dist/skill-pointer/pointer-generator.js +69 -0
  22. package/dist/skill-pointer/vault-installer.d.ts +17 -0
  23. package/dist/skill-pointer/vault-installer.js +86 -0
  24. package/dist/utils/fs.utils.d.ts +8 -0
  25. package/dist/utils/fs.utils.js +21 -0
  26. package/package.json +9 -7
  27. package/skills_index.json +30359 -0
  28. package/bundled-skills/ui-a11y/SKILL.md +0 -77
  29. package/bundled-skills/ui-component/SKILL.md +0 -100
  30. package/bundled-skills/ui-page/SKILL.md +0 -96
  31. package/bundled-skills/ui-pattern/SKILL.md +0 -88
  32. package/bundled-skills/ui-review/SKILL.md +0 -86
  33. package/bundled-skills/ui-setup/SKILL.md +0 -100
  34. package/bundled-skills/ui-tokens/SKILL.md +0 -69
  35. package/bundled-skills/ux-audit/SKILL.md +0 -62
  36. package/bundled-skills/ux-copy/SKILL.md +0 -79
  37. package/bundled-skills/ux-feedback/SKILL.md +0 -64
  38. package/bundled-skills/ux-flow/SKILL.md +0 -68
@@ -1,77 +0,0 @@
1
- ---
2
- name: ui-a11y
3
- description: "Audit a StyleSeed-based component or page for WCAG 2.2 AA issues and apply practical accessibility fixes where the code makes them safe."
4
- category: design
5
- risk: safe
6
- source: community
7
- source_repo: bitjaru/styleseed
8
- source_type: community
9
- date_added: "2026-04-08"
10
- author: bitjaru
11
- tags: [ui, accessibility, wcag, audit, styleseed]
12
- tools: [claude, cursor, codex, gemini]
13
- ---
14
-
15
- # UI Accessibility Audit
16
-
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- ## Overview
18
-
19
- Part of [StyleSeed](https://github.com/bitjaru/styleseed), this skill audits components and pages for accessibility issues with an emphasis on the Toss seed's mobile UI patterns. It combines WCAG 2.2 AA checks with practical code fixes for touch targets, focus states, contrast, labels, and reduced motion.
20
-
21
- ## When to Use
22
-
23
- - Use when reviewing a page or component for accessibility regressions
24
- - Use when a StyleSeed UI looks polished but has uncertain keyboard or contrast behavior
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- - Use when adding new interactive controls to a mobile-first screen
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- - Use when you want a prioritized list of issues and fixable items
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-
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- ## Audit Areas
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-
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- ### Perceivable
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-
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- - text contrast
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- - non-text contrast for controls and graphics
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- - alt text for images
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- - labels for meaningful icons
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- - no information conveyed by color alone
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-
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- ### Operable
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-
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- - touch targets at least 44x44px
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- - keyboard reachability for all interactive controls
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- - logical tab order
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- - visible focus indicators
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- - reduced-motion support for nonessential animation
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-
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- ### Understandable
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-
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- - visible labels or `aria-label` on inputs
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- - error text associated with the correct field
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- - clear wording for errors and validation
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- - document language set appropriately
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-
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- ### Robust
54
-
55
- - semantic HTML where possible
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- - correct use of ARIA when semantics alone are insufficient
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- - no faux buttons or links without the right roles and behavior
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-
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- ## Output
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-
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- Return:
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- 1. Issues found, grouped by severity
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- 2. Safe autofixes that can be applied directly
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- 3. Items that need manual review or product judgment
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- 4. A short summary of the accessibility risk level
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-
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- ## Best Practices
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-
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- - Fix semantics before layering on ARIA
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- - Use the design system tokens only if they still meet contrast requirements
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- - Treat touch target failures as real usability defects, not polish issues
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- - Prefer partial, verified fixes over speculative accessibility changes
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-
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- ## Additional Resources
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-
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- - [StyleSeed repository](https://github.com/bitjaru/styleseed)
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- - [Source skill](https://github.com/bitjaru/styleseed/blob/main/seeds/toss/.claude/skills/ui-a11y/SKILL.md)
@@ -1,100 +0,0 @@
1
- ---
2
- name: ui-component
3
- description: "Generate a new UI component that follows StyleSeed Toss conventions for structure, tokens, accessibility, and component ergonomics."
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- category: design
5
- risk: safe
6
- source: community
7
- source_repo: bitjaru/styleseed
8
- source_type: community
9
- date_added: "2026-04-08"
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- author: bitjaru
11
- tags: [ui, components, design-system, frontend, styleseed]
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- tools: [claude, cursor, codex, gemini]
13
- ---
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-
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- # UI Component
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-
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- ## Overview
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-
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- Part of [StyleSeed](https://github.com/bitjaru/styleseed), this skill generates components that respect the Toss seed's design language instead of improvising ad hoc markup and styling. It emphasizes semantic tokens, predictable typing, reusable variants, and mobile-friendly accessibility defaults.
20
-
21
- ## When to Use
22
-
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- - Use when you need a new UI primitive or composed component inside a StyleSeed-based project
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- - Use when you want a component to match the existing Toss seed conventions
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- - Use when a component should be reusable, typed, and design-token driven
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- - Use when the AI might otherwise invent spacing, colors, or interaction patterns
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-
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- ## How It Works
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-
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- ### Step 1: Read the Local Design Context
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-
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- Before generating code, inspect the seed's source of truth:
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- - `CLAUDE.md` for conventions
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- - `css/theme.css` for semantic tokens
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- - at least one representative component from `components/ui/`
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-
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- If the user already has a better local example, follow the local codebase over a generic template.
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-
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- ### Step 2: Choose the Correct Home
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-
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- Place the output where it belongs:
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- - `src/components/ui/` for primitives and low-level building blocks
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- - `src/components/patterns/` for composed sections or multi-part patterns
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-
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- Do not create a new primitive if an existing one can be extended safely.
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-
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- ### Step 3: Follow the Structural Rules
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-
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- Use these defaults unless the host project strongly disagrees:
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- - function declaration instead of a `const` component
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- - `React.ComponentProps<>` or equivalent native prop typing
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- - `className` passthrough support
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- - `cn()` or the project's standard class merger
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- - `data-slot` for component identification
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- - CVA or equivalent only when variants are genuinely needed
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-
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- ### Step 4: Use Semantic Tokens Only
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-
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- Do not hardcode visual values if the design system has a token for them.
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-
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- Preferred examples:
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- - `bg-card`
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- - `text-foreground`
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- - `text-muted-foreground`
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- - `border-border`
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- - `shadow-[var(--shadow-card)]`
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-
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- ### Step 5: Preserve StyleSeed Typography and Spacing
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-
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- - Use the scale already defined by the seed
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- - Prefer multiples of 6px
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- - Use logical spacing utilities where supported
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- - Keep display and heading text tight, body text readable, captions restrained
74
-
75
- ### Step 6: Bake in Accessibility
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-
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- - Touch targets should be at least 44x44px for interactive elements
78
- - Keyboard focus must be visible
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- - Pass through `aria-*` attributes where appropriate
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- - Respect reduced-motion preferences for nonessential motion
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-
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- ## Output
83
-
84
- Provide:
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- 1. The generated component
86
- 2. The target path
87
- 3. Any required imports or dependencies
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- 4. Notes on variants, tokens, or follow-up integration work
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-
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- ## Best Practices
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-
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- - Compose from existing primitives before inventing new ones
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- - Keep the component API small and predictable
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- - Prefer semantic layout classes over arbitrary values
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- - Export named components unless the host project uses another standard consistently
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-
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- ## Additional Resources
98
-
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- - [StyleSeed repository](https://github.com/bitjaru/styleseed)
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- - [Source skill](https://github.com/bitjaru/styleseed/blob/main/seeds/toss/.claude/skills/ui-component/SKILL.md)
@@ -1,96 +0,0 @@
1
- ---
2
- name: ui-page
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- description: "Scaffold a new mobile-first page using StyleSeed Toss layout patterns, section rhythm, and existing shell components."
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- category: design
5
- risk: safe
6
- source: community
7
- source_repo: bitjaru/styleseed
8
- source_type: community
9
- date_added: "2026-04-08"
10
- author: bitjaru
11
- tags: [ui, page-design, mobile, layout, styleseed]
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- tools: [claude, cursor, codex, gemini]
13
- ---
14
-
15
- # UI Page
16
-
17
- ## Overview
18
-
19
- Part of [StyleSeed](https://github.com/bitjaru/styleseed), this skill scaffolds a complete page or screen using the Toss seed's mobile-first composition rules. It keeps page structure consistent by building on the existing shell, top bar, bottom navigation, and card rhythm instead of producing disconnected sections.
20
-
21
- ## When to Use
22
-
23
- - Use when you need a new page in a Toss-seed app
24
- - Use when you want a consistent page shell, spacing, and navigation structure
25
- - Use when you are adding a new product flow and need a solid starting layout
26
- - Use when you want to stay mobile-first even if the project later expands to larger breakpoints
27
-
28
- ## How It Works
29
-
30
- ### Step 1: Inspect the Existing Shell
31
-
32
- Read the current page scaffolding patterns first, especially:
33
- - page shell
34
- - top bar
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- - bottom navigation
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- - representative pages using the same route family
37
-
38
- ### Step 2: Define the Page Purpose
39
-
40
- Clarify:
41
- - the page name
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- - the primary user question the screen answers
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- - the top one or two actions the user should take
44
-
45
- Every screen should have one dominant purpose.
46
-
47
- ### Step 3: Use the Information Pyramid
48
-
49
- Lay out the page from highest importance to lowest:
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- 1. Hero or top summary
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- 2. KPI or key actions
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- 3. detail cards or supporting modules
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- 4. lists, history, or secondary content
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-
55
- Avoid repeating the same section type mechanically from top to bottom.
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-
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- ### Step 4: Apply the Toss Layout Rules
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-
59
- Default layout choices:
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- - mobile viewport width around `max-w-[430px]`
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- - page background on `bg-background`
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- - horizontal padding around `px-6`
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- - section rhythm with `space-y-6`
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- - generous bottom padding if a bottom nav is present
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- - cards using semantic surface tokens, rounded corners, and light shadows
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-
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- ### Step 5: Compose Instead of Rebuilding
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-
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- Use existing `ui/` and `patterns/` components wherever possible. New pages should primarily orchestrate existing building blocks, not recreate them.
70
-
71
- ### Step 6: Account for Real Device Constraints
72
-
73
- - handle safe-area insets
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- - avoid horizontal overflow
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- - keep interactive clusters thumb-friendly
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- - ensure long content scrolls cleanly without clipping the bottom navigation
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-
78
- ## Output
79
-
80
- Return:
81
- 1. The page scaffold
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- 2. The chosen section structure
83
- 3. Reused components and any newly required components
84
- 4. Empty, loading, and error states that the page will need next
85
-
86
- ## Best Practices
87
-
88
- - Keep the first version structurally correct before adding decoration
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- - Use one strong hero instead of multiple competing highlights
90
- - Preserve navigation consistency across sibling screens
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- - Prefer reusable section components when the page will likely repeat
92
-
93
- ## Additional Resources
94
-
95
- - [StyleSeed repository](https://github.com/bitjaru/styleseed)
96
- - [Source skill](https://github.com/bitjaru/styleseed/blob/main/seeds/toss/.claude/skills/ui-page/SKILL.md)
@@ -1,88 +0,0 @@
1
- ---
2
- name: ui-pattern
3
- description: "Generate reusable UI patterns such as card sections, grids, lists, forms, and chart wrappers using StyleSeed Toss primitives."
4
- category: design
5
- risk: safe
6
- source: community
7
- source_repo: bitjaru/styleseed
8
- source_type: community
9
- date_added: "2026-04-08"
10
- author: bitjaru
11
- tags: [ui, patterns, design-system, reuse, styleseed]
12
- tools: [claude, cursor, codex, gemini]
13
- ---
14
-
15
- # UI Pattern
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-
17
- ## Overview
18
-
19
- Part of [StyleSeed](https://github.com/bitjaru/styleseed), this skill builds reusable composed patterns from the seed's primitives. It is intended for sections like card lists, grids, form blocks, ranking lists, and chart wrappers that appear across multiple pages and need to look deliberate rather than ad hoc.
20
-
21
- ## When to Use
22
-
23
- - Use when you need a reusable layout pattern rather than a one-off page section
24
- - Use when a page repeats the same arrangement of cards, rows, filters, or data blocks
25
- - Use when you want to build from existing StyleSeed primitives instead of copying markup
26
- - Use when you want a pattern component with props for dynamic content
27
-
28
- ## How It Works
29
-
30
- ### Step 1: Identify the Pattern Type
31
-
32
- Common pattern families include:
33
- - card section
34
- - two-column grid
35
- - horizontal scroller
36
- - list section
37
- - form section
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- - stat grid
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- - data table
40
- - detail card
41
- - chart card
42
- - filter bar
43
- - action sheet
44
-
45
- ### Step 2: Read the Available Building Blocks
46
-
47
- Inspect both:
48
- - `components/ui/` for primitives
49
- - `components/patterns/` for neighboring patterns that can be extended
50
-
51
- The goal is composition, not duplication.
52
-
53
- ### Step 3: Apply StyleSeed Layout Rules
54
-
55
- Keep the Toss seed defaults intact:
56
- - card surfaces on semantic tokens
57
- - rounded corners from the system scale
58
- - shadow tokens instead of improvised shadow values
59
- - consistent internal padding
60
- - section wrappers that align with the page margin system
61
-
62
- ### Step 4: Make the Pattern Dynamic
63
-
64
- Expose data through props instead of hardcoding content. If a pattern has multiple variants, keep the API explicit and small.
65
-
66
- ### Step 5: Keep the Pattern Reusable Across Pages
67
-
68
- Avoid page-specific assumptions unless the user explicitly wants a one-off section. If the markup only works on one route, it probably belongs in a page component, not a shared pattern.
69
-
70
- ## Output
71
-
72
- Provide:
73
- 1. The generated pattern component
74
- 2. The target location
75
- 3. Expected props and usage example
76
- 4. Notes on which existing primitives were reused
77
-
78
- ## Best Practices
79
-
80
- - Start from the smallest existing building block that solves the problem
81
- - Keep container, section, and item responsibilities separate
82
- - Use tokens and spacing rules consistently
83
- - Prefer extending a pattern over adding a near-duplicate sibling
84
-
85
- ## Additional Resources
86
-
87
- - [StyleSeed repository](https://github.com/bitjaru/styleseed)
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- - [Source skill](https://github.com/bitjaru/styleseed/blob/main/seeds/toss/.claude/skills/ui-pattern/SKILL.md)
@@ -1,86 +0,0 @@
1
- ---
2
- name: ui-review
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- description: "Review UI code for StyleSeed design-system compliance, accessibility, mobile ergonomics, spacing discipline, and implementation quality."
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- category: design
5
- risk: safe
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- source: community
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- source_repo: bitjaru/styleseed
8
- source_type: community
9
- date_added: "2026-04-08"
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- author: bitjaru
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- tags: [ui, review, design-system, accessibility, styleseed]
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- tools: [claude, cursor, codex, gemini]
13
- ---
14
-
15
- # UI Review
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-
17
- ## Overview
18
-
19
- Part of [StyleSeed](https://github.com/bitjaru/styleseed), this skill audits UI code against the Toss seed's conventions instead of reviewing it as generic frontend work. It focuses on design-token discipline, component ergonomics, accessibility, mobile readiness, typography, and spacing consistency.
20
-
21
- ## When to Use
22
-
23
- - Use when a component or page should follow the StyleSeed Toss design language
24
- - Use when reviewing a UI-heavy PR for consistency and design-system violations
25
- - Use when the output looks "mostly fine" but feels off in subtle ways
26
- - Use when you need a structured review with concrete fixes
27
-
28
- ## Review Checklist
29
-
30
- ### Design Tokens
31
-
32
- - no hardcoded hex colors when semantic tokens exist
33
- - no improvised shadow values when tokenized shadows exist
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- - no arbitrary radius choices outside the system scale
35
- - no random spacing values that break the seed rhythm
36
-
37
- ### Component Conventions
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-
39
- - uses the project's class merge helper
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- - supports `className` extension when appropriate
41
- - uses the agreed typing pattern
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- - avoids wrapper components that only forward one class string
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- - reuses existing primitives before inventing new ones
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-
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- ### Accessibility
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-
47
- - touch targets large enough for mobile
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- - visible keyboard focus states
49
- - labels and `aria-*` attributes where needed
50
- - adequate color contrast
51
- - reduced-motion respect for animation
52
-
53
- ### Mobile UX
54
-
55
- - no horizontal overflow
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- - safe-area handling where relevant
57
- - readable text sizes
58
- - thumb-friendly interaction spacing
59
- - bottom nav or sticky actions do not obscure content
60
-
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- ### Typography and Spacing
62
-
63
- - uses the system type hierarchy
64
- - display and headings are not overly loose
65
- - body text remains readable
66
- - spacing follows the seed grid instead of arbitrary values
67
-
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- ## Output Format
69
-
70
- Return:
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- 1. A verdict: Pass, Needs Improvement, or Fail
72
- 2. A prioritized list of issues with file and line references when available
73
- 3. Concrete fixes for each issue
74
- 4. Any open questions where the design intent is ambiguous
75
-
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- ## Best Practices
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-
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- - Review against the seed, not against personal taste
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- - Separate stylistic drift from real usability or accessibility bugs
80
- - Prefer actionable diffs over abstract criticism
81
- - Call out duplication when an existing component already solves the problem
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-
83
- ## Additional Resources
84
-
85
- - [StyleSeed repository](https://github.com/bitjaru/styleseed)
86
- - [Source skill](https://github.com/bitjaru/styleseed/blob/main/seeds/toss/.claude/skills/ui-review/SKILL.md)
@@ -1,100 +0,0 @@
1
- ---
2
- name: ui-setup
3
- description: "Interactive StyleSeed setup wizard for choosing app type, brand color, visual style, typography, and the first screen scaffold."
4
- category: design
5
- risk: safe
6
- source: community
7
- source_repo: bitjaru/styleseed
8
- source_type: community
9
- date_added: "2026-04-08"
10
- author: bitjaru
11
- tags: [ui, design-system, setup, frontend, styleseed]
12
- tools: [claude, cursor, codex, gemini]
13
- ---
14
-
15
- # UI Setup
16
-
17
- ## Overview
18
-
19
- Part of [StyleSeed](https://github.com/bitjaru/styleseed), this setup wizard turns a raw project into a design-system-guided workspace. It collects the minimum brand and product context needed to configure tokens, pick a visual direction, and generate an initial page without drifting into generic UI.
20
-
21
- ## When to Use
22
-
23
- - Use when you are starting a new app with the StyleSeed Toss seed
24
- - Use when you copied the seed into an existing project and need to personalize it
25
- - Use when you want the AI to ask one design decision at a time instead of guessing
26
- - Use when you need a first page scaffold after selecting colors, font, and app type
27
-
28
- ## How It Works
29
-
30
- ### Step 1: Ask One Question at a Time
31
-
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- Do not front-load the full questionnaire. Ask a single question, wait for the answer, store it, then continue.
33
-
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- ### Step 2: Capture the App Type
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-
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- Identify the product shape before touching tokens or layout recipes.
37
-
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- Suggested buckets:
39
- - SaaS dashboard
40
- - E-commerce
41
- - Fintech
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- - Social or content
43
- - Productivity or internal tool
44
- - Other with a short freeform description
45
-
46
- Use the answer to choose the page composition pattern and the type of first screen to scaffold.
47
-
48
- ### Step 3: Choose the Brand Color
49
-
50
- Offer a few safe defaults plus a custom hex option. Once selected:
51
- - update the light theme brand token
52
- - update the dark theme brand token with a lighter accessible variant
53
- - keep all other colors semantic rather than hardcoding the brand everywhere
54
-
55
- If the project uses the StyleSeed Toss seed, the main target is `css/theme.css`.
56
-
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- ### Step 4: Offer an Optional Visual Reference
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-
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- Ask whether the user wants to borrow the feel of an established brand or design language. Good examples include Stripe, Linear, Vercel, Notion, Spotify, Supabase, and Airbnb.
60
-
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- Use the reference to influence density, tone, and composition, not to clone assets or trademarks.
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-
63
- ### Step 5: Pick Typography
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-
65
- Confirm the font direction:
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- - keep the default stack
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- - swap to a preferred font if already installed or available
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- - preserve hierarchy rules for display, heading, body, and caption text
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-
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- If the seed is present, update the font-related files rather than scattering overrides across components.
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-
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- ### Step 6: Generate the First Screen
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-
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- Ask for:
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- - app name
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- - first page or screen name
77
- - a one-sentence purpose for that page
78
-
79
- Then scaffold the page using the seed's page shell, top bar, navigation, spacing scale, and card structure.
80
-
81
- ## Output
82
-
83
- Return:
84
- 1. The captured setup decisions
85
- 2. The files or tokens updated
86
- 3. The first page or scaffold created
87
- 4. Any follow-up recommendations for components, patterns, accessibility, or copy
88
-
89
- ## Best Practices
90
-
91
- - Keep the interaction conversational, but deterministic
92
- - Make brand color changes through tokens, not component-by-component edits
93
- - Use an inspiration brand as a reference, not as a permission slip to copy
94
- - Prefer semantic tokens and reusable patterns over page-specific CSS
95
-
96
- ## Additional Resources
97
-
98
- - [StyleSeed repository](https://github.com/bitjaru/styleseed)
99
- - [StyleSeed Toss seed](https://github.com/bitjaru/styleseed/tree/main/seeds/toss)
100
- - [Source skill](https://github.com/bitjaru/styleseed/blob/main/seeds/toss/.claude/skills/ui-setup/SKILL.md)
@@ -1,69 +0,0 @@
1
- ---
2
- name: ui-tokens
3
- description: "List, add, and update StyleSeed design tokens while keeping JSON sources, CSS variables, and dark-mode values in sync."
4
- category: design
5
- risk: safe
6
- source: community
7
- source_repo: bitjaru/styleseed
8
- source_type: community
9
- date_added: "2026-04-08"
10
- author: bitjaru
11
- tags: [ui, tokens, design-system, theming, styleseed]
12
- tools: [claude, cursor, codex, gemini]
13
- ---
14
-
15
- # UI Tokens
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-
17
- ## Overview
18
-
19
- Part of [StyleSeed](https://github.com/bitjaru/styleseed), this skill manages design tokens without letting the source-of-truth files drift apart. It is meant for teams using the Toss seed's JSON token files and CSS implementation together.
20
-
21
- ## When to Use
22
-
23
- - Use when you need to inspect the current token set
24
- - Use when you want to add a new color, shadow, radius, spacing, or typography token
25
- - Use when you need to update a token and propagate the change safely
26
- - Use when the project has both JSON token files and CSS variables that must stay aligned
27
-
28
- ## How It Works
29
-
30
- ### Supported Actions
31
-
32
- - `list`: show the current tokens in a human-readable form
33
- - `add`: introduce a new token and wire it through the implementation
34
- - `update`: change an existing token value and audit the downstream usage
35
-
36
- ### Typical Source-of-Truth Split
37
-
38
- For the Toss seed:
39
- - JSON under `tokens/`
40
- - CSS variables and theme wiring under `css/theme.css`
41
- - typography support in the font and base CSS files
42
-
43
- ### Rules
44
-
45
- - keep JSON and CSS in sync
46
- - prefer semantic names over descriptive names
47
- - provide dark-mode support where relevant
48
- - update the token implementation, not just the source manifest
49
- - check for direct component usage that might now be stale
50
-
51
- ## Output
52
-
53
- Return:
54
- 1. The requested token inventory or change summary
55
- 2. Every file touched
56
- 3. Any affected components or utilities that should be reviewed
57
- 4. Follow-up actions if the new token requires broader adoption
58
-
59
- ## Best Practices
60
-
61
- - Add semantic intent, not one-off brand shades
62
- - Avoid token sprawl by extending existing scales first
63
- - Keep naming consistent with the rest of the system
64
- - Review contrast and accessibility when introducing new colors
65
-
66
- ## Additional Resources
67
-
68
- - [StyleSeed repository](https://github.com/bitjaru/styleseed)
69
- - [Source skill](https://github.com/bitjaru/styleseed/blob/main/seeds/toss/.claude/skills/ui-tokens/SKILL.md)
@@ -1,62 +0,0 @@
1
- ---
2
- name: ux-audit
3
- description: "Audit screens against Nielsen's heuristics and mobile UX best practices using the StyleSeed Toss design language as the implementation context."
4
- category: design
5
- risk: safe
6
- source: community
7
- source_repo: bitjaru/styleseed
8
- source_type: community
9
- date_added: "2026-04-08"
10
- author: bitjaru
11
- tags: [ux, audit, usability, mobile, styleseed]
12
- tools: [claude, cursor, codex, gemini]
13
- ---
14
-
15
- # UX Audit
16
-
17
- ## Overview
18
-
19
- Part of [StyleSeed](https://github.com/bitjaru/styleseed), this skill audits usability rather than just visuals. It uses Nielsen's 10 heuristics plus modern mobile UX expectations to find issues in navigation, feedback, recovery, hierarchy, and cognitive load.
20
-
21
- ## When to Use
22
-
23
- - Use when a screen feels awkward even though the code and styling seem correct
24
- - Use when evaluating a flow before or after implementation
25
- - Use when reviewing a mobile-first product for usability regressions
26
- - Use when you want findings framed as user experience problems with remediation
27
-
28
- ## Audit Framework
29
-
30
- Review the target against:
31
- - visibility of system status
32
- - match between system and real-world language
33
- - user control and freedom
34
- - consistency and standards
35
- - error prevention
36
- - recognition rather than recall
37
- - flexibility and efficiency
38
- - aesthetic and minimalist design
39
- - recovery from errors
40
- - help, onboarding, and empty-state guidance
41
-
42
- Add mobile-specific checks for reachability, touch ergonomics, input burden, and thumb-friendly action placement.
43
-
44
- ## Output
45
-
46
- Return:
47
- 1. A prioritized issue list
48
- 2. The heuristic violated by each issue
49
- 3. Why the issue matters to real users
50
- 4. Specific remediation suggestions for the page, component, or flow
51
-
52
- ## Best Practices
53
-
54
- - Judge the experience from the user's point of view, not the implementer's
55
- - Separate high-severity flow blockers from minor polish issues
56
- - Include recovery and state-management guidance, not only layout comments
57
- - Tie recommendations back to concrete UI changes
58
-
59
- ## Additional Resources
60
-
61
- - [StyleSeed repository](https://github.com/bitjaru/styleseed)
62
- - [Source skill](https://github.com/bitjaru/styleseed/blob/main/seeds/toss/.claude/skills/ux-audit/SKILL.md)