onejs-core 3.0.3 → 3.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (110) hide show
  1. package/.gitattributes +2 -2
  2. package/.prettierrc +5 -5
  3. package/.vscode/settings.json +5 -5
  4. package/LICENSE +20 -20
  5. package/README.md +102 -102
  6. package/definitions/Assemblies/OneJS.Runtime.Ext.d.ts +6 -6
  7. package/definitions/Assemblies/OneJS.Runtime.d.ts +826 -826
  8. package/definitions/Assemblies/OneJS.Samples.d.ts +20 -20
  9. package/definitions/Assemblies/Unity.Mathematics.d.ts +9221 -9221
  10. package/definitions/Assemblies/UnityEditor.CoreModule.d.ts +32614 -32614
  11. package/definitions/Assemblies/UnityEngine.AIModule.d.ts +998 -998
  12. package/definitions/Assemblies/UnityEngine.AnimationModule.d.ts +3308 -3308
  13. package/definitions/Assemblies/UnityEngine.AssetBundleModule.d.ts +337 -337
  14. package/definitions/Assemblies/UnityEngine.AudioModule.d.ts +1154 -1154
  15. package/definitions/Assemblies/UnityEngine.CoreModule.d.ts +29587 -29587
  16. package/definitions/Assemblies/UnityEngine.PhysicsModule.d.ts +3137 -3137
  17. package/definitions/Assemblies/UnityEngine.TerrainModule.d.ts +1270 -1270
  18. package/definitions/Assemblies/UnityEngine.UIElementsModule.d.ts +32718 -32718
  19. package/definitions/Assemblies/UnityEngine.UnityAnalyticsCommonModule.d.ts +274 -274
  20. package/definitions/Assemblies/index.d.ts +16 -16
  21. package/definitions/Assemblies/mscorlib.d.ts +19416 -19416
  22. package/definitions/augments.d.ts +66 -66
  23. package/definitions/globals.d.ts +53 -53
  24. package/definitions/index.d.ts +11 -11
  25. package/definitions/jsx.d.ts +570 -570
  26. package/definitions/modules.d.ts +32 -32
  27. package/definitions/onejs.d.ts +171 -171
  28. package/definitions/preact.jsx.d.ts +6 -6
  29. package/definitions/proto-overrides.d.ts +41 -41
  30. package/definitions/puerts.d.ts +30 -30
  31. package/definitions/unity-engine.d.ts +22 -22
  32. package/dist/csharp/index.d.ts +3 -0
  33. package/dist/csharp/index.js +3 -0
  34. package/dist/dom/document.d.ts +30 -0
  35. package/dist/dom/document.js +89 -0
  36. package/dist/dom/dom-style.d.ts +9 -0
  37. package/dist/dom/dom-style.js +27 -0
  38. package/dist/dom/dom.d.ts +83 -0
  39. package/dist/dom/dom.js +313 -0
  40. package/dist/dom/index.d.ts +4 -0
  41. package/dist/dom/index.js +4 -0
  42. package/dist/dom/selector.d.ts +0 -0
  43. package/dist/dom/selector.js +0 -0
  44. package/dist/index.d.ts +25 -0
  45. package/dist/index.js +45 -0
  46. package/dist/math/index.d.ts +86 -0
  47. package/dist/math/index.js +361 -0
  48. package/dist/preloads/inject.d.ts +3 -0
  49. package/dist/preloads/inject.js +36 -0
  50. package/dist/styling/index.d.ts +10 -0
  51. package/dist/styling/index.js +28 -0
  52. package/dist/styling/utils/generateAlphabeticName.d.ts +1 -0
  53. package/dist/styling/utils/generateAlphabeticName.js +16 -0
  54. package/dist/styling/utils/generateComponentId.d.ts +1 -0
  55. package/dist/styling/utils/generateComponentId.js +5 -0
  56. package/dist/styling/utils/hash.d.ts +5 -0
  57. package/dist/styling/utils/hash.js +34 -0
  58. package/dist/utils/arrays.d.ts +1 -0
  59. package/dist/utils/arrays.js +10 -0
  60. package/dist/utils/color-palettes.d.ts +2 -0
  61. package/dist/utils/color-palettes.js +2 -0
  62. package/dist/utils/color-parser.d.ts +161 -0
  63. package/dist/utils/color-parser.js +241 -0
  64. package/dist/utils/float-parser.d.ts +7 -0
  65. package/dist/utils/float-parser.js +23 -0
  66. package/dist/utils/index.d.ts +12 -0
  67. package/dist/utils/index.js +15 -0
  68. package/dist/utils/responsive.d.ts +4 -0
  69. package/dist/utils/responsive.js +23 -0
  70. package/dist/utils/subscribe.d.ts +4 -0
  71. package/dist/utils/subscribe.js +10 -0
  72. package/dist/utils/system.d.ts +1 -0
  73. package/dist/utils/system.js +16 -0
  74. package/dist/utils/toJsArray.d.ts +1 -0
  75. package/dist/utils/toJsArray.js +10 -0
  76. package/dom/document.ts +115 -115
  77. package/dom/dom-style.ts +36 -36
  78. package/dom/dom.ts +376 -376
  79. package/dom/index.ts +3 -3
  80. package/index.ts +59 -59
  81. package/jsr.json +9 -9
  82. package/math/README.md +212 -212
  83. package/math/index.ts +487 -487
  84. package/package.json +33 -33
  85. package/preloads/inject.ts +43 -43
  86. package/scripts/esbuild/copy-assets.mjs +94 -94
  87. package/scripts/esbuild/decorator-fix.mjs +17 -17
  88. package/scripts/esbuild/import-transform.mjs +100 -100
  89. package/scripts/esbuild/index.mjs +3 -3
  90. package/scripts/esbuild/watch-output.mjs +38 -38
  91. package/scripts/postcss/cleanup-plugin.cjs +89 -89
  92. package/scripts/postcss/onejs-tw-config.cjs +252 -252
  93. package/scripts/postcss/optional-import-plugin.cjs +26 -26
  94. package/scripts/postcss/tailwind-logging-plugin.cjs +11 -11
  95. package/scripts/postcss/unwrap-is-plugin.cjs +16 -16
  96. package/scripts/postcss/uss-transform-plugin.cjs +92 -92
  97. package/scripts/switch.cjs +290 -290
  98. package/styling/index.tsx +32 -32
  99. package/styling/utils/generateAlphabeticName.ts +20 -20
  100. package/styling/utils/generateComponentId.ts +5 -5
  101. package/styling/utils/hash.ts +46 -46
  102. package/tsconfig.json +24 -24
  103. package/typings.d.ts +5 -5
  104. package/utils/arrays.ts +10 -10
  105. package/utils/color-palettes.ts +2 -2
  106. package/utils/color-parser.ts +248 -248
  107. package/utils/float-parser.ts +30 -30
  108. package/utils/index.ts +15 -15
  109. package/utils/subscribe.ts +16 -16
  110. package/utils/system.ts +16 -16
@@ -1,33 +1,33 @@
1
- declare module "OneJS" {
2
- export = CS.OneJS
3
- }
4
-
5
- declare module "OneJS/Utils" {
6
- export = CS.OneJS.Utils
7
- }
8
-
9
- declare module "OneJS/Dom" {
10
- export = CS.OneJS.Dom
11
- }
12
-
13
- declare module "System" {
14
- export = CS.System;
15
- }
16
-
17
- declare module "UnityEngine" {
18
- export = CS.UnityEngine;
19
- }
20
-
21
- declare module "UnityEngine/UIElements" {
22
- export = CS.UnityEngine.UIElements;
23
- }
24
-
25
- declare module "Unity/Mathematics" {
26
- export = CS.Unity.Mathematics;
27
- }
28
-
29
- import puerts = puer;
30
-
31
- declare module "puerts" {
32
- export = puerts;
1
+ declare module "OneJS" {
2
+ export = CS.OneJS
3
+ }
4
+
5
+ declare module "OneJS/Utils" {
6
+ export = CS.OneJS.Utils
7
+ }
8
+
9
+ declare module "OneJS/Dom" {
10
+ export = CS.OneJS.Dom
11
+ }
12
+
13
+ declare module "System" {
14
+ export = CS.System;
15
+ }
16
+
17
+ declare module "UnityEngine" {
18
+ export = CS.UnityEngine;
19
+ }
20
+
21
+ declare module "UnityEngine/UIElements" {
22
+ export = CS.UnityEngine.UIElements;
23
+ }
24
+
25
+ declare module "Unity/Mathematics" {
26
+ export = CS.Unity.Mathematics;
27
+ }
28
+
29
+ import puerts = puer;
30
+
31
+ declare module "puerts" {
32
+ export = puerts;
33
33
  }
@@ -1,172 +1,172 @@
1
- /**
2
- * If this throws tsc error, you need to remove some lines from .d.ts that's
3
- * generated by puerts. The lines are:
4
- *
5
- * public get alignContent(): any;
6
- * public set alignContent(value: any);
7
- * public get alignItems(): any;
8
- * public set alignItems(value: any);
9
- * ...
10
- * public get wordSpacing(): any;
11
- * public set wordSpacing(value: any);
12
- */
13
-
14
- // Don't do any import here, just declare the types
15
-
16
- type VisualElement = CS.UnityEngine.UIElements.VisualElement;
17
- type Vector2 = CS.UnityEngine.Vector2;
18
- type Vector3 = CS.UnityEngine.Vector3;
19
- type float2 = CS.Unity.Mathematics.float2;
20
- type float3 = CS.Unity.Mathematics.float3;
21
- type float4 = CS.Unity.Mathematics.float4;
22
- type Sprite = CS.UnityEngine.Sprite;
23
- type Texture = CS.UnityEngine.Texture;
24
-
25
- type StyleEnum<T> = CS.UnityEngine.UIElements.StyleEnum$1<T>;
26
- type Align = CS.UnityEngine.UIElements.Align;
27
- type StyleColor = CS.UnityEngine.UIElements.StyleColor;
28
- type Color = CS.UnityEngine.Color;
29
- type StyleBackground = CS.UnityEngine.UIElements.StyleBackground;
30
- type Background = CS.UnityEngine.UIElements.Background;
31
- type StyleBackgroundSize = CS.UnityEngine.UIElements.StyleBackgroundSize;
32
- type BackgroundSize = CS.UnityEngine.UIElements.BackgroundSize;
33
- type StyleBackgroundRepeat = CS.UnityEngine.UIElements.StyleBackgroundRepeat;
34
- type BackgroundRepeat = CS.UnityEngine.UIElements.BackgroundRepeat;
35
- type StyleBackgroundPosition = CS.UnityEngine.UIElements.StyleBackgroundPosition;
36
- type BackgroundPosition = CS.UnityEngine.UIElements.BackgroundPosition;
37
- type StyleFloat = CS.UnityEngine.UIElements.StyleFloat;
38
- type StyleLength = CS.UnityEngine.UIElements.StyleLength;
39
- type Length = CS.UnityEngine.UIElements.Length;
40
- type StyleCursor = CS.UnityEngine.UIElements.StyleCursor;
41
- type StyleFont = CS.UnityEngine.UIElements.StyleFont;
42
- type StyleFontDefinition = CS.UnityEngine.UIElements.StyleFontDefinition;
43
- type StyleTextShadow = CS.UnityEngine.UIElements.StyleTextShadow;
44
- type StyleTransformOrigin = CS.UnityEngine.UIElements.StyleTransformOrigin;
45
- type StyleList<T> = CS.UnityEngine.UIElements.StyleList$1<T>;
46
- type StylePropertyName = CS.UnityEngine.UIElements.StylePropertyName;
47
- type EasingFunction = CS.UnityEngine.UIElements.EasingFunction;
48
- type StyleTranslate = CS.UnityEngine.UIElements.StyleTranslate;
49
- type StyleScale = CS.UnityEngine.UIElements.StyleScale;
50
- type StyleInt = CS.UnityEngine.UIElements.StyleInt;
51
- type Cursor = CS.UnityEngine.UIElements.Cursor;
52
- type DisplayStyle = CS.UnityEngine.UIElements.DisplayStyle;
53
- type Overflow = CS.UnityEngine.UIElements.Overflow;
54
- type Position = CS.UnityEngine.UIElements.Position;
55
- type Rotate = CS.UnityEngine.UIElements.Rotate;
56
- type Scale = CS.UnityEngine.UIElements.Scale;
57
- type TimeValue = CS.UnityEngine.UIElements.TimeValue;
58
- type StyleRotate = CS.UnityEngine.UIElements.StyleRotate;
59
- type Wrap = CS.UnityEngine.UIElements.Wrap;
60
- type Justify = CS.UnityEngine.UIElements.Justify;
61
- type FlexDirection = CS.UnityEngine.UIElements.FlexDirection;
62
- type TextOverflow = CS.UnityEngine.UIElements.TextOverflow;
63
- type TextShadow = CS.UnityEngine.UIElements.TextShadow;
64
- type TransformOrigin = CS.UnityEngine.UIElements.TransformOrigin;
65
- type Time = CS.UnityEngine.Time;
66
- type StyleFontStyle = CS.UnityEngine.FontStyle;
67
- type Translate = CS.UnityEngine.UIElements.Translate;
68
- type FontDefinition = CS.UnityEngine.UIElements.FontDefinition;
69
- type ScaleMode = CS.UnityEngine.ScaleMode;
70
- type OverflowClipBox = CS.UnityEngine.UIElements.OverflowClipBox;
71
- type Visibility = CS.UnityEngine.UIElements.Visibility;
72
- type WhiteSpace = CS.UnityEngine.UIElements.WhiteSpace;
73
- type TextOverflowPosition = CS.UnityEngine.UIElements.TextOverflowPosition;
74
- type FilterFunction = CS.UnityEngine.UIElements.FilterFunction;
75
-
76
- declare namespace CS.OneJS.Dom {
77
-
78
- interface DomStyle {
79
- alignContent: StyleEnum<Align> | Align | string | null | number;
80
- alignItems: StyleEnum<Align> | Align | string | null | number;
81
- alignSelf: StyleEnum<Align> | Align | string | null | number;
82
- backgroundColor: StyleColor | Color | string | null | number[] | float4;
83
- backgroundImage: StyleBackground | Background | string | null | Sprite | Texture;
84
- backgroundSize: StyleBackgroundSize | BackgroundSize | string | null;
85
- backgroundRepeat: StyleBackgroundRepeat | BackgroundRepeat | string | null;
86
- backgroundPosition: StyleBackgroundPosition | BackgroundPosition | string | null;
87
- backgroundPositionX: StyleBackgroundPosition | BackgroundPosition | string | null;
88
- backgroundPositionY: StyleBackgroundPosition | BackgroundPosition | string | null;
89
- borderColor: StyleColor | Color | string | null | Color[] | number[] | float4;
90
- borderWidth: StyleFloat | number | string | null | number[];
91
- borderRadius: StyleLength | Length | string | null | number | number[];
92
- borderBottomColor: StyleColor | Color | string | null | number[] | float4;
93
- borderTopColor: StyleColor | Color | string | null | number[] | float4;
94
- borderLeftColor: StyleColor | Color | string | null | number[] | float4;
95
- borderRightColor: StyleColor | Color | string | null | number[] | float4;
96
- borderBottomWidth: StyleFloat | number | string | null;
97
- borderTopWidth: StyleFloat | number | string | null;
98
- borderLeftWidth: StyleFloat | number | string | null;
99
- borderRightWidth: StyleFloat | number | string | null;
100
- borderTopLeftRadius: StyleLength | Length | string | null | number;
101
- borderTopRightRadius: StyleLength | Length | string | null | number;
102
- borderBottomRightRadius: StyleLength | Length | string | null | number;
103
- borderBottomLeftRadius: StyleLength | Length | string | null | number;
104
- bottom: StyleLength | Length | string | null | number;
105
- color: StyleColor | Color | string | null | number[] | float4;
106
- cursor: StyleCursor | Cursor | null;
107
- display: StyleEnum<DisplayStyle> | DisplayStyle | string | null | number;
108
- filter: StyleList<FilterFunction> | FilterFunction | string | null;
109
- flexBasis: StyleLength | Length | string | null | number;
110
- flexDirection: StyleEnum<FlexDirection> | FlexDirection | string | null | number;
111
- flexGrow: StyleFloat | number | string | null;
112
- flexShrink: StyleFloat | number | string | null;
113
- flexWrap: StyleEnum<Wrap> | Wrap | string | null | number;
114
- fontSize: StyleLength | Length | string | null | number;
115
- height: StyleLength | Length | string | null | number;
116
- justifyContent: StyleEnum<Justify> | Justify | string | null | number;
117
- left: StyleLength | Length | string | null | number;
118
- letterSpacing: StyleLength | Length | string | null | number;
119
- margin: StyleLength | Length | string | null | number[] | number;
120
- marginBottom: StyleLength | Length | string | null | number;
121
- marginLeft: StyleLength | Length | string | null | number;
122
- marginRight: StyleLength | Length | string | null | number;
123
- marginTop: StyleLength | Length | string | null | number;
124
- maxHeight: StyleLength | Length | string | null | number;
125
- maxWidth: StyleLength | Length | string | null | number;
126
- minHeight: StyleLength | Length | string | null | number;
127
- minWidth: StyleLength | Length | string | null | number;
128
- opacity: StyleFloat | number | string | null | number;
129
- overflow: StyleEnum<Overflow> | Overflow | string | null | number;
130
- padding: StyleLength | Length | string | null | number[] | number;
131
- paddingBottom: StyleLength | Length | string | null | number;
132
- paddingLeft: StyleLength | Length | string | null | number;
133
- paddingRight: StyleLength | Length | string | null | number;
134
- paddingTop: StyleLength | Length | string | null | number;
135
- position: StyleEnum<Position> | Position | string | null | number;
136
- right: StyleLength | Length | string | null | number;
137
- rotate: StyleRotate | Rotate | string | null | number;
138
- scale: StyleScale | Scale | string | null | number | number[] | float2;
139
- textOverflow: StyleEnum<TextOverflow> | TextOverflow | string | null | number;
140
- textShadow: StyleTextShadow | TextShadow | string | null;
141
- top: StyleLength | Length | string | null | number;
142
- transformOrigin: StyleTransformOrigin | TransformOrigin | string | string[] | null | number[] | float2;
143
- transitionDelay: StyleList<TimeValue> | TimeValue | string | null | string[] | number | number[];
144
- transitionDuration: StyleList<TimeValue> | TimeValue | string | null | string[] | number | number[];
145
- transitionProperty: StyleList<StylePropertyName> | StylePropertyName | string | null | string[];
146
- transitionTimingFunction: StyleList<EasingFunction> | EasingFunction | string | null | string[];
147
- translate: StyleTranslate | Translate | string | null | Vector2 | Vector3 | number[];
148
- unityBackgroundImageTintColor: StyleColor | Color | string | null | number[] | float4;
149
- unityBackgroundScaleMode: StyleEnum<ScaleMode> | ScaleMode | string | null | number;
150
- unityFont: StyleFont | UnityEngine.Font | string | null;
151
- unityFontDefinition: StyleFontDefinition | FontDefinition | string | null;
152
- unityFontStyleAndWeight: StyleEnum<UnityEngine.FontStyle> | UnityEngine.FontStyle | string | null | number;
153
- unityOverflowClipBox: StyleEnum<OverflowClipBox> | OverflowClipBox | string | null | number;
154
- unityParagraphSpacing: StyleLength | Length | string | null | number;
155
- unitySliceBottom: StyleInt | number | string | null;
156
- unitySliceLeft: StyleInt | number | string | null;
157
- unitySliceRight: StyleInt | number | string | null;
158
- unitySliceTop: StyleInt | number | string | null;
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- unitySliceScale: StyleFloat | number | string | null;
160
- unityTextAlign: StyleEnum<UnityEngine.TextAnchor> | UnityEngine.TextAnchor | string | null | number;
161
- unityTextOutlineColor: StyleColor | Color | string | null | number[] | float4;
162
- unityTextOutlineWidth: StyleFloat | number | string | null;
163
- unityTextOverflowPosition: StyleEnum<TextOverflowPosition> | TextOverflowPosition | string | null | number;
164
- visibility: StyleEnum<Visibility> | Visibility | string | null | number;
165
- whiteSpace: StyleEnum<WhiteSpace> | WhiteSpace | string | null | number;
166
- width: StyleLength | Length | string | null | number;
167
- wordSpacing: StyleLength | Length | string | null | number;
168
-
169
- transform: string | null;
170
- transition: string | null;
171
- }
1
+ /**
2
+ * If this throws tsc error, you need to remove some lines from .d.ts that's
3
+ * generated by puerts. The lines are:
4
+ *
5
+ * public get alignContent(): any;
6
+ * public set alignContent(value: any);
7
+ * public get alignItems(): any;
8
+ * public set alignItems(value: any);
9
+ * ...
10
+ * public get wordSpacing(): any;
11
+ * public set wordSpacing(value: any);
12
+ */
13
+
14
+ // Don't do any import here, just declare the types
15
+
16
+ type VisualElement = CS.UnityEngine.UIElements.VisualElement;
17
+ type Vector2 = CS.UnityEngine.Vector2;
18
+ type Vector3 = CS.UnityEngine.Vector3;
19
+ type float2 = CS.Unity.Mathematics.float2;
20
+ type float3 = CS.Unity.Mathematics.float3;
21
+ type float4 = CS.Unity.Mathematics.float4;
22
+ type Sprite = CS.UnityEngine.Sprite;
23
+ type Texture = CS.UnityEngine.Texture;
24
+
25
+ type StyleEnum<T> = CS.UnityEngine.UIElements.StyleEnum$1<T>;
26
+ type Align = CS.UnityEngine.UIElements.Align;
27
+ type StyleColor = CS.UnityEngine.UIElements.StyleColor;
28
+ type Color = CS.UnityEngine.Color;
29
+ type StyleBackground = CS.UnityEngine.UIElements.StyleBackground;
30
+ type Background = CS.UnityEngine.UIElements.Background;
31
+ type StyleBackgroundSize = CS.UnityEngine.UIElements.StyleBackgroundSize;
32
+ type BackgroundSize = CS.UnityEngine.UIElements.BackgroundSize;
33
+ type StyleBackgroundRepeat = CS.UnityEngine.UIElements.StyleBackgroundRepeat;
34
+ type BackgroundRepeat = CS.UnityEngine.UIElements.BackgroundRepeat;
35
+ type StyleBackgroundPosition = CS.UnityEngine.UIElements.StyleBackgroundPosition;
36
+ type BackgroundPosition = CS.UnityEngine.UIElements.BackgroundPosition;
37
+ type StyleFloat = CS.UnityEngine.UIElements.StyleFloat;
38
+ type StyleLength = CS.UnityEngine.UIElements.StyleLength;
39
+ type Length = CS.UnityEngine.UIElements.Length;
40
+ type StyleCursor = CS.UnityEngine.UIElements.StyleCursor;
41
+ type StyleFont = CS.UnityEngine.UIElements.StyleFont;
42
+ type StyleFontDefinition = CS.UnityEngine.UIElements.StyleFontDefinition;
43
+ type StyleTextShadow = CS.UnityEngine.UIElements.StyleTextShadow;
44
+ type StyleTransformOrigin = CS.UnityEngine.UIElements.StyleTransformOrigin;
45
+ type StyleList<T> = CS.UnityEngine.UIElements.StyleList$1<T>;
46
+ type StylePropertyName = CS.UnityEngine.UIElements.StylePropertyName;
47
+ type EasingFunction = CS.UnityEngine.UIElements.EasingFunction;
48
+ type StyleTranslate = CS.UnityEngine.UIElements.StyleTranslate;
49
+ type StyleScale = CS.UnityEngine.UIElements.StyleScale;
50
+ type StyleInt = CS.UnityEngine.UIElements.StyleInt;
51
+ type Cursor = CS.UnityEngine.UIElements.Cursor;
52
+ type DisplayStyle = CS.UnityEngine.UIElements.DisplayStyle;
53
+ type Overflow = CS.UnityEngine.UIElements.Overflow;
54
+ type Position = CS.UnityEngine.UIElements.Position;
55
+ type Rotate = CS.UnityEngine.UIElements.Rotate;
56
+ type Scale = CS.UnityEngine.UIElements.Scale;
57
+ type TimeValue = CS.UnityEngine.UIElements.TimeValue;
58
+ type StyleRotate = CS.UnityEngine.UIElements.StyleRotate;
59
+ type Wrap = CS.UnityEngine.UIElements.Wrap;
60
+ type Justify = CS.UnityEngine.UIElements.Justify;
61
+ type FlexDirection = CS.UnityEngine.UIElements.FlexDirection;
62
+ type TextOverflow = CS.UnityEngine.UIElements.TextOverflow;
63
+ type TextShadow = CS.UnityEngine.UIElements.TextShadow;
64
+ type TransformOrigin = CS.UnityEngine.UIElements.TransformOrigin;
65
+ type Time = CS.UnityEngine.Time;
66
+ type StyleFontStyle = CS.UnityEngine.FontStyle;
67
+ type Translate = CS.UnityEngine.UIElements.Translate;
68
+ type FontDefinition = CS.UnityEngine.UIElements.FontDefinition;
69
+ type ScaleMode = CS.UnityEngine.ScaleMode;
70
+ type OverflowClipBox = CS.UnityEngine.UIElements.OverflowClipBox;
71
+ type Visibility = CS.UnityEngine.UIElements.Visibility;
72
+ type WhiteSpace = CS.UnityEngine.UIElements.WhiteSpace;
73
+ type TextOverflowPosition = CS.UnityEngine.UIElements.TextOverflowPosition;
74
+ type FilterFunction = CS.UnityEngine.UIElements.FilterFunction;
75
+
76
+ declare namespace CS.OneJS.Dom {
77
+
78
+ interface DomStyle {
79
+ alignContent: StyleEnum<Align> | Align | string | null | number;
80
+ alignItems: StyleEnum<Align> | Align | string | null | number;
81
+ alignSelf: StyleEnum<Align> | Align | string | null | number;
82
+ backgroundColor: StyleColor | Color | string | null | number[] | float4;
83
+ backgroundImage: StyleBackground | Background | string | null | Sprite | Texture;
84
+ backgroundSize: StyleBackgroundSize | BackgroundSize | string | null;
85
+ backgroundRepeat: StyleBackgroundRepeat | BackgroundRepeat | string | null;
86
+ backgroundPosition: StyleBackgroundPosition | BackgroundPosition | string | null;
87
+ backgroundPositionX: StyleBackgroundPosition | BackgroundPosition | string | null;
88
+ backgroundPositionY: StyleBackgroundPosition | BackgroundPosition | string | null;
89
+ borderColor: StyleColor | Color | string | null | Color[] | number[] | float4;
90
+ borderWidth: StyleFloat | number | string | null | number[];
91
+ borderRadius: StyleLength | Length | string | null | number | number[];
92
+ borderBottomColor: StyleColor | Color | string | null | number[] | float4;
93
+ borderTopColor: StyleColor | Color | string | null | number[] | float4;
94
+ borderLeftColor: StyleColor | Color | string | null | number[] | float4;
95
+ borderRightColor: StyleColor | Color | string | null | number[] | float4;
96
+ borderBottomWidth: StyleFloat | number | string | null;
97
+ borderTopWidth: StyleFloat | number | string | null;
98
+ borderLeftWidth: StyleFloat | number | string | null;
99
+ borderRightWidth: StyleFloat | number | string | null;
100
+ borderTopLeftRadius: StyleLength | Length | string | null | number;
101
+ borderTopRightRadius: StyleLength | Length | string | null | number;
102
+ borderBottomRightRadius: StyleLength | Length | string | null | number;
103
+ borderBottomLeftRadius: StyleLength | Length | string | null | number;
104
+ bottom: StyleLength | Length | string | null | number;
105
+ color: StyleColor | Color | string | null | number[] | float4;
106
+ cursor: StyleCursor | Cursor | null;
107
+ display: StyleEnum<DisplayStyle> | DisplayStyle | string | null | number;
108
+ filter: StyleList<FilterFunction> | FilterFunction | string | null;
109
+ flexBasis: StyleLength | Length | string | null | number;
110
+ flexDirection: StyleEnum<FlexDirection> | FlexDirection | string | null | number;
111
+ flexGrow: StyleFloat | number | string | null;
112
+ flexShrink: StyleFloat | number | string | null;
113
+ flexWrap: StyleEnum<Wrap> | Wrap | string | null | number;
114
+ fontSize: StyleLength | Length | string | null | number;
115
+ height: StyleLength | Length | string | null | number;
116
+ justifyContent: StyleEnum<Justify> | Justify | string | null | number;
117
+ left: StyleLength | Length | string | null | number;
118
+ letterSpacing: StyleLength | Length | string | null | number;
119
+ margin: StyleLength | Length | string | null | number[] | number;
120
+ marginBottom: StyleLength | Length | string | null | number;
121
+ marginLeft: StyleLength | Length | string | null | number;
122
+ marginRight: StyleLength | Length | string | null | number;
123
+ marginTop: StyleLength | Length | string | null | number;
124
+ maxHeight: StyleLength | Length | string | null | number;
125
+ maxWidth: StyleLength | Length | string | null | number;
126
+ minHeight: StyleLength | Length | string | null | number;
127
+ minWidth: StyleLength | Length | string | null | number;
128
+ opacity: StyleFloat | number | string | null | number;
129
+ overflow: StyleEnum<Overflow> | Overflow | string | null | number;
130
+ padding: StyleLength | Length | string | null | number[] | number;
131
+ paddingBottom: StyleLength | Length | string | null | number;
132
+ paddingLeft: StyleLength | Length | string | null | number;
133
+ paddingRight: StyleLength | Length | string | null | number;
134
+ paddingTop: StyleLength | Length | string | null | number;
135
+ position: StyleEnum<Position> | Position | string | null | number;
136
+ right: StyleLength | Length | string | null | number;
137
+ rotate: StyleRotate | Rotate | string | null | number;
138
+ scale: StyleScale | Scale | string | null | number | number[] | float2;
139
+ textOverflow: StyleEnum<TextOverflow> | TextOverflow | string | null | number;
140
+ textShadow: StyleTextShadow | TextShadow | string | null;
141
+ top: StyleLength | Length | string | null | number;
142
+ transformOrigin: StyleTransformOrigin | TransformOrigin | string | string[] | null | number[] | float2;
143
+ transitionDelay: StyleList<TimeValue> | TimeValue | string | null | string[] | number | number[];
144
+ transitionDuration: StyleList<TimeValue> | TimeValue | string | null | string[] | number | number[];
145
+ transitionProperty: StyleList<StylePropertyName> | StylePropertyName | string | null | string[];
146
+ transitionTimingFunction: StyleList<EasingFunction> | EasingFunction | string | null | string[];
147
+ translate: StyleTranslate | Translate | string | null | Vector2 | Vector3 | number[];
148
+ unityBackgroundImageTintColor: StyleColor | Color | string | null | number[] | float4;
149
+ unityBackgroundScaleMode: StyleEnum<ScaleMode> | ScaleMode | string | null | number;
150
+ unityFont: StyleFont | UnityEngine.Font | string | null;
151
+ unityFontDefinition: StyleFontDefinition | FontDefinition | string | null;
152
+ unityFontStyleAndWeight: StyleEnum<UnityEngine.FontStyle> | UnityEngine.FontStyle | string | null | number;
153
+ unityOverflowClipBox: StyleEnum<OverflowClipBox> | OverflowClipBox | string | null | number;
154
+ unityParagraphSpacing: StyleLength | Length | string | null | number;
155
+ unitySliceBottom: StyleInt | number | string | null;
156
+ unitySliceLeft: StyleInt | number | string | null;
157
+ unitySliceRight: StyleInt | number | string | null;
158
+ unitySliceTop: StyleInt | number | string | null;
159
+ unitySliceScale: StyleFloat | number | string | null;
160
+ unityTextAlign: StyleEnum<UnityEngine.TextAnchor> | UnityEngine.TextAnchor | string | null | number;
161
+ unityTextOutlineColor: StyleColor | Color | string | null | number[] | float4;
162
+ unityTextOutlineWidth: StyleFloat | number | string | null;
163
+ unityTextOverflowPosition: StyleEnum<TextOverflowPosition> | TextOverflowPosition | string | null | number;
164
+ visibility: StyleEnum<Visibility> | Visibility | string | null | number;
165
+ whiteSpace: StyleEnum<WhiteSpace> | WhiteSpace | string | null | number;
166
+ width: StyleLength | Length | string | null | number;
167
+ wordSpacing: StyleLength | Length | string | null | number;
168
+
169
+ transform: string | null;
170
+ transition: string | null;
171
+ }
172
172
  }
@@ -1,7 +1,7 @@
1
- // declare module "preact/jsx" {
2
- // namespace JSXInternal {
3
- // interface IntrinsicElements extends JSX.IntrinsicElements {
4
-
5
- // }
6
- // }
1
+ // declare module "preact/jsx" {
2
+ // namespace JSXInternal {
3
+ // interface IntrinsicElements extends JSX.IntrinsicElements {
4
+
5
+ // }
6
+ // }
7
7
  // }
@@ -1,42 +1,42 @@
1
-
2
- declare namespace CS.UnityEngine {
3
- interface GameObject {
4
- GetComp<T>(type: { new(): T }): T
5
- AddComp<T>(type: { new(): T }): T
6
- }
7
-
8
- interface Component {
9
- GetComp<T>(type: { new(): T }): T
10
- AddComp<T>(type: { new(): T }): T
11
- }
12
- }
13
-
14
- type CSArray = CS.System.Array
15
-
16
- declare namespace CS.System {
17
- interface Array {
18
- get<T>(index: number): T
19
- set<T>(index: number, value: T): void
20
- toJsArray<T>(): T[]
21
- at<T>(index: number): T
22
- forEach<T>(callbackfn: (value: T, index: number, array: CSArray) => void): void
23
- map<T, U>(type: { new(...args: any[]): U }, callbackfn: (value: T, index: number, array: CSArray) => U): CSArray
24
- filter<T>(callbackfn: (value: T, index: number, array: CSArray) => boolean): CSArray
25
- reduce<T>(callbackfn: (previousValue: T, currentValue: T, currentIndex: number, array: CSArray) => T): T
26
- reduceRight<T>(callbackfn: (previousValue: T, currentValue: T, currentIndex: number, array: CSArray) => T): T
27
- find<T>(predicate: (value: T, index: number, array: CSArray) => boolean): T
28
- findIndex<T>(predicate: (value: T, index: number, array: CSArray) => boolean): number
29
- indexOf<T>(searchElement: T, fromIndex?: number): number
30
- lastIndexOf<T>(searchElement: T, fromIndex?: number): number
31
- some<T>(callbackfn: (value: T, index: number, array: CSArray) => boolean): boolean
32
- every<T>(callbackfn: (value: T, index: number, array: CSArray) => boolean): boolean
33
- slice<T>(start?: number, end?: number): CSArray
34
- concat<T>(...items: CSArray[]): T[]
35
- join(separator?: string): string
36
- sort<T>(compareFn?: (a: T, b: T) => number): CSArray
37
- reverse(): CSArray
38
- includes<T>(searchElement: T, fromIndex?: number): boolean
39
- fill<T>(value: T, start?: number, end?: number): CSArray
40
- copyWithin<T>(target: number, start: number, end?: number): CSArray
41
- }
1
+
2
+ declare namespace CS.UnityEngine {
3
+ interface GameObject {
4
+ GetComp<T>(type: { new(): T }): T
5
+ AddComp<T>(type: { new(): T }): T
6
+ }
7
+
8
+ interface Component {
9
+ GetComp<T>(type: { new(): T }): T
10
+ AddComp<T>(type: { new(): T }): T
11
+ }
12
+ }
13
+
14
+ type CSArray = CS.System.Array
15
+
16
+ declare namespace CS.System {
17
+ interface Array {
18
+ get<T>(index: number): T
19
+ set<T>(index: number, value: T): void
20
+ toJsArray<T>(): T[]
21
+ at<T>(index: number): T
22
+ forEach<T>(callbackfn: (value: T, index: number, array: CSArray) => void): void
23
+ map<T, U>(type: { new(...args: any[]): U }, callbackfn: (value: T, index: number, array: CSArray) => U): CSArray
24
+ filter<T>(callbackfn: (value: T, index: number, array: CSArray) => boolean): CSArray
25
+ reduce<T>(callbackfn: (previousValue: T, currentValue: T, currentIndex: number, array: CSArray) => T): T
26
+ reduceRight<T>(callbackfn: (previousValue: T, currentValue: T, currentIndex: number, array: CSArray) => T): T
27
+ find<T>(predicate: (value: T, index: number, array: CSArray) => boolean): T
28
+ findIndex<T>(predicate: (value: T, index: number, array: CSArray) => boolean): number
29
+ indexOf<T>(searchElement: T, fromIndex?: number): number
30
+ lastIndexOf<T>(searchElement: T, fromIndex?: number): number
31
+ some<T>(callbackfn: (value: T, index: number, array: CSArray) => boolean): boolean
32
+ every<T>(callbackfn: (value: T, index: number, array: CSArray) => boolean): boolean
33
+ slice<T>(start?: number, end?: number): CSArray
34
+ concat<T>(...items: CSArray[]): T[]
35
+ join(separator?: string): string
36
+ sort<T>(compareFn?: (a: T, b: T) => number): CSArray
37
+ reverse(): CSArray
38
+ includes<T>(searchElement: T, fromIndex?: number): boolean
39
+ fill<T>(value: T, start?: number, end?: number): CSArray
40
+ copyWithin<T>(target: number, start: number, end?: number): CSArray
41
+ }
42
42
  }
@@ -1,31 +1,31 @@
1
- declare enum __Puerts_CSharpEnum { }
2
-
3
- declare namespace puer {
4
- function $ref<T>(x?: T): CS.$Ref<T>;
5
-
6
- function $unref<T>(x: CS.$Ref<T>): T;
7
-
8
- function $set<T>(x: CS.$Ref<T>, val: T): void;
9
-
10
- function $promise<T>(x: CS.$Task<T>): Promise<T>;
11
-
12
- function $generic<T extends new (...args: any[]) => any>(genericType: T, ...genericArguments: (typeof __Puerts_CSharpEnum | (new (...args: any[]) => any))[]): T;
13
-
14
- function $genericMethod(genericType: new (...args: any[]) => any, methodName: string, ...genericArguments: (typeof __Puerts_CSharpEnum | (new (...args: any[]) => any))[]): (...args: any[]) => any;
15
-
16
- function $typeof(x: new (...args: any[]) => any): CS.System.Type;
17
-
18
- function $extension(c: Function, e: Function): void;
19
-
20
- function on(eventType: string, listener: Function, prepend?: boolean): void;
21
-
22
- function off(eventType: string, listener: Function): void;
23
-
24
- function emit(eventType: string, ...args: any[]): boolean;
25
-
26
- function loadFile(name: string): { content: string, debugpath: string };
27
-
28
- function evalScript(name: string): void;
29
-
30
- function require(name: string): any;
1
+ declare enum __Puerts_CSharpEnum { }
2
+
3
+ declare namespace puer {
4
+ function $ref<T>(x?: T): CS.$Ref<T>;
5
+
6
+ function $unref<T>(x: CS.$Ref<T>): T;
7
+
8
+ function $set<T>(x: CS.$Ref<T>, val: T): void;
9
+
10
+ function $promise<T>(x: CS.$Task<T>): Promise<T>;
11
+
12
+ function $generic<T extends new (...args: any[]) => any>(genericType: T, ...genericArguments: (typeof __Puerts_CSharpEnum | (new (...args: any[]) => any))[]): T;
13
+
14
+ function $genericMethod(genericType: new (...args: any[]) => any, methodName: string, ...genericArguments: (typeof __Puerts_CSharpEnum | (new (...args: any[]) => any))[]): (...args: any[]) => any;
15
+
16
+ function $typeof(x: new (...args: any[]) => any): CS.System.Type;
17
+
18
+ function $extension(c: Function, e: Function): void;
19
+
20
+ function on(eventType: string, listener: Function, prepend?: boolean): void;
21
+
22
+ function off(eventType: string, listener: Function): void;
23
+
24
+ function emit(eventType: string, ...args: any[]): boolean;
25
+
26
+ function loadFile(name: string): { content: string, debugpath: string };
27
+
28
+ function evalScript(name: string): void;
29
+
30
+ function require(name: string): any;
31
31
  }
@@ -1,23 +1,23 @@
1
-
2
- interface TypeRef<T> {
3
- runtimeType: Function;
4
- }
5
-
6
- declare namespace CS {
7
- namespace UnityEngine {
8
-
9
- }
10
- namespace UnityEngine.UIElements {
11
- interface IChangeEvent {
12
- }
13
-
14
- class ChangeEvent<T> extends UnityEngine.UIElements.EventBase$1<T> implements IChangeEvent, System.IDisposable {
15
- static GetPooled<T>(): T
16
- static GetPooled<T>(previousValue: any, newValue: any): ChangeEvent<T>
17
- previousValue: T
18
- newValue: T
19
- constructor()
20
- Dispose(): void
21
- }
22
- }
1
+
2
+ interface TypeRef<T> {
3
+ runtimeType: Function;
4
+ }
5
+
6
+ declare namespace CS {
7
+ namespace UnityEngine {
8
+
9
+ }
10
+ namespace UnityEngine.UIElements {
11
+ interface IChangeEvent {
12
+ }
13
+
14
+ class ChangeEvent<T> extends UnityEngine.UIElements.EventBase$1<T> implements IChangeEvent, System.IDisposable {
15
+ static GetPooled<T>(): T
16
+ static GetPooled<T>(previousValue: any, newValue: any): ChangeEvent<T>
17
+ previousValue: T
18
+ newValue: T
19
+ constructor()
20
+ Dispose(): void
21
+ }
22
+ }
23
23
  }
@@ -0,0 +1,3 @@
1
+ export declare function newArray<T>(type: {
2
+ new (): T;
3
+ }, count: any): CS.System.Array;
@@ -0,0 +1,3 @@
1
+ export function newArray(type, count) {
2
+ return CS.System.Array.CreateInstance(puer.$typeof(type), count);
3
+ }