ohzi-core 6.16.0 → 7.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (437) hide show
  1. package/README.md +9 -9
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +51 -51
  5. package/src/.vscode/settings.json +2 -2
  6. package/src/BaseApplication.js +23 -23
  7. package/src/Browser.js +79 -79
  8. package/src/CameraManager.js +19 -19
  9. package/src/Capabilities.js +11 -11
  10. package/src/Configuration.js +22 -22
  11. package/src/CustomBezierCurve.js +44 -44
  12. package/src/Debug.js +260 -260
  13. package/src/EventManager.js +150 -150
  14. package/src/Graphics.js +337 -337
  15. package/src/Initializer.js +57 -57
  16. package/src/Input.js +66 -66
  17. package/src/KeyboardInput.js +135 -135
  18. package/src/OS.js +58 -58
  19. package/src/OScreen.js +74 -74
  20. package/src/OrthographicCamera.js +21 -13
  21. package/src/PerspectiveCamera.js +21 -13
  22. package/src/ReflectionPlaneContext.js +17 -17
  23. package/src/RenderLayers.js +28 -28
  24. package/src/RenderLoop.js +97 -97
  25. package/src/RenderOrder.js +38 -38
  26. package/src/ResourceContainer.js +39 -39
  27. package/src/SceneManager.js +44 -44
  28. package/src/Screen.js +54 -54
  29. package/src/Time.js +57 -57
  30. package/src/UI.js +90 -90
  31. package/src/action_sequencer/ActionEvent.js +15 -15
  32. package/src/action_sequencer/ActionInterpolator.js +23 -23
  33. package/src/action_sequencer/ActionSequencer.js +245 -246
  34. package/src/action_sequencer/NumberInterpolator.js +25 -25
  35. package/src/action_sequencer/VectorInterpolator.js +20 -20
  36. package/src/blitter_index.js +13 -13
  37. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  38. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  39. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  40. package/src/components/AudioClip.js +55 -55
  41. package/src/components/AxisHelper.js +58 -58
  42. package/src/components/BaseObject.js +45 -45
  43. package/src/components/EdgeMesh.js +151 -151
  44. package/src/components/GeometryEdgeVisualizer.js +45 -45
  45. package/src/components/Grid.js +33 -33
  46. package/src/components/Line.js +199 -199
  47. package/src/components/MultiLinePath.js +19 -19
  48. package/src/components/MultiLineText2D.js +62 -62
  49. package/src/components/ObjectAxis.js +20 -20
  50. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  51. package/src/components/PlaneHelper.js +36 -36
  52. package/src/components/Shape2D.js +42 -42
  53. package/src/components/Shape3D.js +38 -38
  54. package/src/components/Text2D.js +39 -39
  55. package/src/components/UIElement.js +208 -208
  56. package/src/components/UpdatableMaterialMesh.js +16 -16
  57. package/src/components/WorldImage.js +91 -91
  58. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  59. package/src/components/sdf_text/SDFText.js +154 -154
  60. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  61. package/src/components/sdf_text/TextGlyph.js +15 -15
  62. package/src/data_textures/CustomDataTexture.js +51 -51
  63. package/src/data_textures/RGBADataTexture.js +12 -12
  64. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  65. package/src/data_textures/RGBDataTexture.js +12 -12
  66. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  67. package/src/editor/ManipulatorHandle.js +70 -70
  68. package/src/editor/ObjectEditor.js +66 -66
  69. package/src/editor/ObjectManipulator.js +118 -118
  70. package/src/editor/ObjectPicker.js +75 -75
  71. package/src/editor/shaders/object_picker.frag +5 -5
  72. package/src/editor/shaders/object_picker.vert +7 -7
  73. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  74. package/src/gpu_particles/ParticleAttribute.js +83 -83
  75. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  76. package/src/html_utilities/CSSAnimator.js +64 -64
  77. package/src/html_utilities/css_animator_states/Animating.js +44 -45
  78. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  79. package/src/index.js +217 -217
  80. package/src/materials/AddMaterial.js +17 -17
  81. package/src/materials/AlphaFilterMaterial.js +20 -20
  82. package/src/materials/BaseShaderMaterial.js +19 -19
  83. package/src/materials/BlitMaterial.js +28 -28
  84. package/src/materials/BloomComposeMaterial.js +22 -22
  85. package/src/materials/BoxBlurMaterial.js +13 -13
  86. package/src/materials/ClearAlphaMaterial.js +13 -13
  87. package/src/materials/ClearColorMaterial.js +31 -31
  88. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  89. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  90. package/src/materials/DepthNormalMaterial.js +28 -28
  91. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  92. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  93. package/src/materials/FXAAMaterial.js +10 -10
  94. package/src/materials/GaussianBlurMaterial.js +28 -28
  95. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  96. package/src/materials/MedianFilterMaterial.js +42 -42
  97. package/src/materials/NormalMaterial.js +17 -17
  98. package/src/materials/SDFScreenTextMaterial.js +31 -31
  99. package/src/materials/SDFTextMaterial.js +38 -37
  100. package/src/materials/SSAOComposeMaterial.js +11 -11
  101. package/src/materials/SSAOMaterial.js +65 -66
  102. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  103. package/src/materials/UIElementMaterial.js +27 -27
  104. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  105. package/src/materials/UnrealBlurMaterial.js +17 -17
  106. package/src/materials/UnrealComposeMaterial.js +24 -24
  107. package/src/materials/ViewPositionMaterial.js +17 -17
  108. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  109. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  110. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  111. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  112. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  113. package/src/object_pool/Pool.js +73 -73
  114. package/src/primitives/Arrow.js +57 -57
  115. package/src/primitives/Cube.js +17 -17
  116. package/src/primitives/HorizontalPlane.js +18 -18
  117. package/src/primitives/Sphere.js +15 -15
  118. package/src/primitives/VerticalPlane.js +17 -17
  119. package/src/raycast/GroupRaycaster.js +41 -41
  120. package/src/raycast/PlaneDragResolver.js +89 -89
  121. package/src/raycast/PlaneRaycastResolver.js +22 -22
  122. package/src/raycast/PlaneRaycaster.js +23 -23
  123. package/src/raycast/RaycastResolver.js +22 -22
  124. package/src/raycast/SurfaceDragResolver.js +77 -77
  125. package/src/raycast/states/BaseState.js +16 -16
  126. package/src/raycast/states/IdleState.js +17 -17
  127. package/src/raycast/states/OnRaycastEnter.js +15 -15
  128. package/src/raycast/states/OnRaycastExit.js +16 -16
  129. package/src/raycast/states/OnRaycastHover.js +25 -25
  130. package/src/render_mode/BaseRender.js +32 -32
  131. package/src/render_mode/BloomRender.js +61 -61
  132. package/src/render_mode/DebugNormalsRender.js +20 -20
  133. package/src/render_mode/DeferredRender.js +112 -112
  134. package/src/render_mode/NormalAORender.js +71 -71
  135. package/src/render_mode/NormalRender.js +36 -36
  136. package/src/render_mode/OutlineRender.js +154 -154
  137. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  138. package/src/render_mode/TransparencyMixRender.js +143 -143
  139. package/src/render_mode/UnrealBloomRender.js +109 -109
  140. package/src/render_utilities/Blitter.js +99 -99
  141. package/src/render_utilities/Blurrer.js +29 -29
  142. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  143. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  144. package/src/render_utilities/GaussianBlurrer.js +146 -146
  145. package/src/render_utilities/MedianFilter.js +66 -66
  146. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  147. package/src/resource_loader/BasisLoader.js +49 -49
  148. package/src/resource_loader/FontLoader.js +46 -46
  149. package/src/resource_loader/JSONLoader.js +30 -30
  150. package/src/resource_loader/OBJLoader.js +46 -46
  151. package/src/resource_loader/PointArrayLoader.js +70 -70
  152. package/src/resource_loader/RGBETextureLoader.js +46 -46
  153. package/src/resource_loader/VideoLoader.js +30 -30
  154. package/src/shaders/add/add.frag +8 -8
  155. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  156. package/src/shaders/basic_color/basic_color.frag +5 -5
  157. package/src/shaders/basic_color/basic_color.vert +9 -9
  158. package/src/shaders/basic_line/basic_line.frag +36 -36
  159. package/src/shaders/basic_line/basic_line.vert +36 -36
  160. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  161. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  162. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  163. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  164. package/src/shaders/box_blur/box_blur.frag +24 -24
  165. package/src/shaders/box_blur/compose.frag +31 -31
  166. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  167. package/src/shaders/copy/copy.frag +6 -6
  168. package/src/shaders/copy/copy.vert +5 -5
  169. package/src/shaders/deferred/blit_copy.vert +11 -11
  170. package/src/shaders/deferred/deferred_compose.frag +59 -59
  171. package/src/shaders/deferred/point_light.frag +66 -66
  172. package/src/shaders/deferred/point_light.vert +13 -13
  173. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  174. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  175. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  176. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  177. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  178. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  179. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  180. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  181. package/src/shaders/edges/corners.frag +10 -10
  182. package/src/shaders/edges/corners.vert +30 -30
  183. package/src/shaders/edges/edges.frag +6 -6
  184. package/src/shaders/edges/edges.vert +27 -27
  185. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  186. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  187. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  188. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  189. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  190. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  191. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  192. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  193. package/src/shaders/grid/grid.frag +16 -16
  194. package/src/shaders/grid/grid.vert +9 -9
  195. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  196. package/src/shaders/median_filter/median_filter.frag +134 -134
  197. package/src/shaders/normal/normal.frag +6 -6
  198. package/src/shaders/normal/normal.vert +6 -6
  199. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  200. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  201. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  202. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  203. package/src/shaders/ssao/hbao.frag +264 -264
  204. package/src/shaders/ssao/ssao.frag +95 -95
  205. package/src/shaders/ssao/ssao.vert +10 -10
  206. package/src/shaders/ssao/ssao_compose.frag +14 -14
  207. package/src/shaders/transparent_mix/copy.frag +6 -6
  208. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  209. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  210. package/src/shaders/ui/ss_texture.frag +10 -10
  211. package/src/shaders/ui/ss_texture.vert +31 -31
  212. package/src/shaders/ui/ws_texture.vert +38 -38
  213. package/src/shaders/ui_element/ui_element.frag +11 -11
  214. package/src/shaders/ui_element/ui_element.vert +32 -32
  215. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  216. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  217. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  218. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  219. package/src/static_batcher/BatchedMesh.js +54 -54
  220. package/src/static_batcher/GeometryBatch.js +312 -312
  221. package/src/static_batcher/GeometryBatcher.js +63 -63
  222. package/src/static_batcher/MeshBatcher.js +56 -56
  223. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  224. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  225. package/src/ui/ui_element_state/OnIdle.js +17 -17
  226. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  227. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  228. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  229. package/src/ui/ui_element_state/UIElementState.js +18 -18
  230. package/src/utilities/ArrayUtilities.js +55 -55
  231. package/src/utilities/CameraUtilities.js +210 -210
  232. package/src/utilities/EasingFunctions.js +226 -226
  233. package/src/utilities/FrustumPointFitter.js +255 -255
  234. package/src/utilities/GeometryUtilities.js +74 -74
  235. package/src/utilities/HTMLUtilities.js +44 -44
  236. package/src/utilities/ImageUtilities.js +26 -26
  237. package/src/utilities/MeshSampler.js +205 -205
  238. package/src/utilities/ModelUtilities.js +161 -161
  239. package/src/utilities/OMath.js +154 -155
  240. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  241. package/src/utilities/PerspectiveFrustumPointFitter.js +251 -250
  242. package/src/utilities/StringUtilities.js +32 -32
  243. package/src/utilities/TimeUtilities.js +22 -22
  244. package/src/utilities/Validation.js +34 -34
  245. package/src/view_components/ApplicationView.js +75 -75
  246. package/src/view_components/ViewComponent.js +72 -72
  247. package/src/view_components/ViewComponentManager.js +68 -68
  248. package/src/view_components/ViewContext.js +14 -14
  249. package/src/view_components/ViewManager.js +189 -189
  250. package/src/view_components/ViewState.js +54 -54
  251. package/src/view_components/transition/ActionSequencerBuilder.js +106 -106
  252. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  253. package/src/view_components/transition/TransitionTable.js +54 -54
  254. package/src/view_components/transition/ViewStateTransitionHandler.js +96 -96
  255. package/types/BaseApplication.d.ts +8 -8
  256. package/types/Browser.d.ts +12 -12
  257. package/types/CameraManager.d.ts +8 -8
  258. package/types/Capabilities.d.ts +6 -6
  259. package/types/Configuration.d.ts +6 -6
  260. package/types/Debug.d.ts +38 -38
  261. package/types/EventManager.d.ts +42 -42
  262. package/types/Graphics.d.ts +35 -35
  263. package/types/Initializer.d.ts +4 -4
  264. package/types/Input.d.ts +170 -170
  265. package/types/OS.d.ts +18 -18
  266. package/types/OScreen.d.ts +18 -18
  267. package/types/OrthographicCamera.d.ts +5 -5
  268. package/types/PerspectiveCamera.d.ts +5 -5
  269. package/types/ReflectionPlaneContext.d.ts +6 -6
  270. package/types/RenderLayers.d.ts +6 -6
  271. package/types/RenderLoop.d.ts +12 -12
  272. package/types/ResourceContainer.d.ts +8 -8
  273. package/types/SceneManager.d.ts +10 -10
  274. package/types/Screen.d.ts +17 -17
  275. package/types/Time.d.ts +11 -11
  276. package/types/UI.d.ts +15 -15
  277. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  278. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  279. package/types/action_sequencer/ActionSequencer.d.ts +30 -30
  280. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  281. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  282. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  283. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  284. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  285. package/types/components/AudioClip.d.ts +12 -12
  286. package/types/components/AxisHelper.d.ts +6 -6
  287. package/types/components/BaseObject.d.ts +5 -5
  288. package/types/components/EdgeMesh.d.ts +13 -13
  289. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  290. package/types/components/Grid.d.ts +2 -2
  291. package/types/components/Line.d.ts +16 -16
  292. package/types/components/MultiLinePath.d.ts +4 -4
  293. package/types/components/MultiLineText2D.d.ts +10 -10
  294. package/types/components/ObjectAxis.d.ts +3 -3
  295. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  296. package/types/components/PlaneHelper.d.ts +6 -6
  297. package/types/components/Shape2D.d.ts +4 -4
  298. package/types/components/Shape3D.d.ts +3 -3
  299. package/types/components/Text2D.d.ts +13 -13
  300. package/types/components/UIElement.d.ts +52 -52
  301. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  302. package/types/components/WorldImage.d.ts +13 -13
  303. package/types/components/sdf_text/SDFText.d.ts +30 -30
  304. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  305. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  306. package/types/editor/ManipulatorHandle.d.ts +14 -14
  307. package/types/editor/ObjectEditor.d.ts +16 -16
  308. package/types/editor/ObjectManipulator.d.ts +19 -19
  309. package/types/editor/ObjectPicker.d.ts +16 -16
  310. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  311. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  312. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  313. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  314. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  315. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  316. package/types/index.d.ts +90 -90
  317. package/types/materials/AddMaterial.d.ts +5 -5
  318. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  319. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  320. package/types/materials/BlitMaterial.d.ts +3 -3
  321. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  322. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  323. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  324. package/types/materials/ClearColorMaterial.d.ts +7 -7
  325. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  326. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  327. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  328. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  329. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  330. package/types/materials/FXAAMaterial.d.ts +3 -3
  331. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  332. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  333. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  334. package/types/materials/NormalMaterial.d.ts +2 -2
  335. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  336. package/types/materials/SDFTextMaterial.d.ts +12 -12
  337. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  338. package/types/materials/SSAOMaterial.d.ts +6 -6
  339. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  340. package/types/materials/UIElementMaterial.d.ts +7 -7
  341. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  342. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  343. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  344. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  345. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  346. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  347. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  348. package/types/object_pool/Pool.d.ts +10 -10
  349. package/types/primitives/Arrow.d.ts +8 -8
  350. package/types/primitives/Cube.d.ts +3 -3
  351. package/types/primitives/HorizontalPlane.d.ts +3 -3
  352. package/types/primitives/Sphere.d.ts +3 -3
  353. package/types/primitives/VerticalPlane.d.ts +3 -3
  354. package/types/raycast/GroupRaycaster.d.ts +13 -13
  355. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  356. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  357. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  358. package/types/raycast/RaycastResolver.d.ts +5 -5
  359. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  360. package/types/raycast/states/BaseState.d.ts +5 -5
  361. package/types/raycast/states/IdleState.d.ts +5 -5
  362. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  363. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  364. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  365. package/types/render_mode/BaseRender.d.ts +7 -7
  366. package/types/render_mode/BloomRender.d.ts +10 -10
  367. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  368. package/types/render_mode/DeferredRender.d.ts +9 -9
  369. package/types/render_mode/NormalAORender.d.ts +16 -16
  370. package/types/render_mode/NormalRender.d.ts +4 -4
  371. package/types/render_mode/OutlineRender.d.ts +20 -20
  372. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  373. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  374. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  375. package/types/render_utilities/Blitter.d.ts +16 -16
  376. package/types/render_utilities/Blurrer.d.ts +9 -9
  377. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  378. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  379. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  380. package/types/render_utilities/MedianFilter.d.ts +10 -10
  381. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  382. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  383. package/types/resource_loader/AsyncTextureLoader.ts +6 -6
  384. package/types/resource_loader/AudioLoader.d.ts +8 -8
  385. package/types/resource_loader/BasisLoader.d.ts +6 -6
  386. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  387. package/types/resource_loader/DAELoader.d.ts +6 -6
  388. package/types/resource_loader/DDSLoader.d.ts +6 -6
  389. package/types/resource_loader/FileLoader.d.ts +6 -6
  390. package/types/resource_loader/FontLoader.d.ts +6 -6
  391. package/types/resource_loader/GLTFDRACOLoader.d.ts +6 -6
  392. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  393. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  394. package/types/resource_loader/JSONLoader.d.ts +6 -6
  395. package/types/resource_loader/OBJLoader.d.ts +6 -6
  396. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  397. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  398. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  399. package/types/resource_loader/SVGLoader.d.ts +6 -6
  400. package/types/resource_loader/TextLoader.d.ts +6 -6
  401. package/types/resource_loader/TextureLoader.d.ts +6 -6
  402. package/types/resource_loader/VideoLoader.d.ts +6 -6
  403. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  404. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  405. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  406. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  407. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  408. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  409. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  410. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  411. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  412. package/types/utilities/ArrayUtilities.d.ts +7 -7
  413. package/types/utilities/CameraUtilities.d.ts +24 -24
  414. package/types/utilities/EasingFunctions.d.ts +35 -35
  415. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  416. package/types/utilities/GeometryUtilities.d.ts +4 -4
  417. package/types/utilities/HTMLUtilities.d.ts +10 -10
  418. package/types/utilities/ImageUtilities.d.ts +4 -4
  419. package/types/utilities/MeshSampler.d.ts +14 -14
  420. package/types/utilities/ModelUtilities.d.ts +13 -13
  421. package/types/utilities/OMath.d.ts +21 -21
  422. package/types/utilities/ObjectUtilities.d.ts +16 -16
  423. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  424. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  425. package/types/utilities/StringUtilities.d.ts +5 -5
  426. package/types/utilities/TimeUtilities.d.ts +3 -3
  427. package/types/utilities/Validation.d.ts +6 -6
  428. package/types/view_components/ApplicationView.d.ts +20 -20
  429. package/types/view_components/ViewComponent.d.ts +15 -15
  430. package/types/view_components/ViewComponentManager.d.ts +10 -10
  431. package/types/view_components/ViewContext.d.ts +6 -6
  432. package/types/view_components/ViewManager.d.ts +24 -24
  433. package/types/view_components/ViewState.d.ts +15 -15
  434. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  435. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  436. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  437. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,13 +1,13 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
2
- import frag from '../shaders/box_blur/box_blur.frag';
3
-
4
- import { Vector2 } from 'three';
5
-
6
- export default class BoxBlurMaterial extends BlitMaterial
7
- {
8
- constructor()
9
- {
10
- super(frag);
11
- this.uniforms._SampleDir = { value: new Vector2() };
12
- }
13
- }
1
+ import BlitMaterial from '../materials/BlitMaterial';
2
+ import frag from '../shaders/box_blur/box_blur.frag';
3
+
4
+ import { Vector2 } from 'three';
5
+
6
+ export default class BoxBlurMaterial extends BlitMaterial
7
+ {
8
+ constructor()
9
+ {
10
+ super(frag);
11
+ this.uniforms._SampleDir = { value: new Vector2() };
12
+ }
13
+ }
@@ -1,13 +1,13 @@
1
- import BlitMaterial from 'js/core/materials/BlitMaterial';
2
- import frag from 'js/core/shaders/clear/clear_alpha';
3
- import { SubtractiveBlending } from 'three';
4
-
5
- export default class ClearAlphaMaterial extends BlitMaterial
6
- {
7
- constructor()
8
- {
9
- super(frag);
10
-
11
- this.blending = SubtractiveBlending;
12
- }
13
- }
1
+ import BlitMaterial from 'js/core/materials/BlitMaterial';
2
+ import frag from 'js/core/shaders/clear/clear_alpha';
3
+ import { SubtractiveBlending } from 'three';
4
+
5
+ export default class ClearAlphaMaterial extends BlitMaterial
6
+ {
7
+ constructor()
8
+ {
9
+ super(frag);
10
+
11
+ this.blending = SubtractiveBlending;
12
+ }
13
+ }
@@ -1,31 +1,31 @@
1
- import BlitMaterial from 'js/core/materials/BlitMaterial';
2
- import frag from 'js/core/shaders/clear/clear_color';
3
- import { LessEqualDepth, Color } from 'three';
4
-
5
- export default class ClearColorMaterial extends BlitMaterial
6
- {
7
- constructor()
8
- {
9
- super(frag);
10
- this.uniforms._Color = { value: new Color() };
11
- this.uniforms._Opacity = { value: 1 };
12
-
13
- this.depthTest = true;
14
- this.depthFunc = LessEqualDepth;
15
- }
16
-
17
- set_color(col)
18
- {
19
- this.uniforms._Color.value.set(col);
20
- }
21
-
22
- copy_color(col)
23
- {
24
- this.uniforms._Color.value.copy(col);
25
- }
26
-
27
- set_opacity(value)
28
- {
29
- this.uniforms._Opacity.value = value;
30
- }
31
- }
1
+ import BlitMaterial from 'js/core/materials/BlitMaterial';
2
+ import frag from 'js/core/shaders/clear/clear_color';
3
+ import { LessEqualDepth, Color } from 'three';
4
+
5
+ export default class ClearColorMaterial extends BlitMaterial
6
+ {
7
+ constructor()
8
+ {
9
+ super(frag);
10
+ this.uniforms._Color = { value: new Color() };
11
+ this.uniforms._Opacity = { value: 1 };
12
+
13
+ this.depthTest = true;
14
+ this.depthFunc = LessEqualDepth;
15
+ }
16
+
17
+ set_color(col)
18
+ {
19
+ this.uniforms._Color.value.set(col);
20
+ }
21
+
22
+ copy_color(col)
23
+ {
24
+ this.uniforms._Color.value.copy(col);
25
+ }
26
+
27
+ set_opacity(value)
28
+ {
29
+ this.uniforms._Opacity.value = value;
30
+ }
31
+ }
@@ -1,13 +1,13 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
2
- import frag from '../shaders/clear/clear_depth_normal.frag';
3
-
4
- import { Vector4 } from 'three';
5
-
6
- export default class ClearDepthNormalMaterial extends BlitMaterial
7
- {
8
- constructor(clear_depth, clear_normal)
9
- {
10
- super(frag);
11
- this.uniforms._DepthNormal = { value: new Vector4(clear_depth, clear_normal.x, clear_normal.y, clear_normal.z) };
12
- }
13
- }
1
+ import BlitMaterial from '../materials/BlitMaterial';
2
+ import frag from '../shaders/clear/clear_depth_normal.frag';
3
+
4
+ import { Vector4 } from 'three';
5
+
6
+ export default class ClearDepthNormalMaterial extends BlitMaterial
7
+ {
8
+ constructor(clear_depth, clear_normal)
9
+ {
10
+ super(frag);
11
+ this.uniforms._DepthNormal = { value: new Vector4(clear_depth, clear_normal.x, clear_normal.y, clear_normal.z) };
12
+ }
13
+ }
@@ -1,32 +1,32 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
2
- import frag from '../shaders/deferred/deferred_compose.frag';
3
- import vert from '../shaders/deferred/blit_copy.vert';
4
-
5
- import { Matrix4 } from 'three';
6
-
7
- export default class DeferredRendererComposeMaterial extends BlitMaterial
8
- {
9
- constructor()
10
- {
11
- super(frag, vert);
12
-
13
- this.uniforms._NormalDepthRT = { value: undefined };
14
- this.uniforms._AlbedoRT = { value: undefined };
15
- this.uniforms._InverseProjMatrix = { value: new Matrix4() };
16
- }
17
-
18
- set_normal_depth_rt(rt)
19
- {
20
- this.uniforms._NormalDepthRT.value = rt.texture;
21
- }
22
-
23
- set_albedo_rt(tex)
24
- {
25
- this.uniforms._AlbedoRT.value = tex;
26
- }
27
-
28
- set_proj_matrix(mat4)
29
- {
30
- this.uniforms._InverseProjMatrix.value.getInverse(mat4);
31
- }
32
- }
1
+ import BlitMaterial from '../materials/BlitMaterial';
2
+ import frag from '../shaders/deferred/deferred_compose.frag';
3
+ import vert from '../shaders/deferred/blit_copy.vert';
4
+
5
+ import { Matrix4 } from 'three';
6
+
7
+ export default class DeferredRendererComposeMaterial extends BlitMaterial
8
+ {
9
+ constructor()
10
+ {
11
+ super(frag, vert);
12
+
13
+ this.uniforms._NormalDepthRT = { value: undefined };
14
+ this.uniforms._AlbedoRT = { value: undefined };
15
+ this.uniforms._InverseProjMatrix = { value: new Matrix4() };
16
+ }
17
+
18
+ set_normal_depth_rt(rt)
19
+ {
20
+ this.uniforms._NormalDepthRT.value = rt.texture;
21
+ }
22
+
23
+ set_albedo_rt(tex)
24
+ {
25
+ this.uniforms._AlbedoRT.value = tex;
26
+ }
27
+
28
+ set_proj_matrix(mat4)
29
+ {
30
+ this.uniforms._InverseProjMatrix.value.getInverse(mat4);
31
+ }
32
+ }
@@ -1,28 +1,28 @@
1
- import vert from '../shaders/depth_normals/depth_normals.vert';
2
- import frag from '../shaders/depth_normals/depth_normals.frag';
3
-
4
- import { ShaderMaterial } from 'three';
5
-
6
- export default class DepthNormalMaterial extends ShaderMaterial
7
- {
8
- constructor()
9
- {
10
- super({
11
- uniforms: {
12
- _FarPlane: { value: 1 }
13
- },
14
- vertexShader: vert,
15
- fragmentShader: frag
16
- });
17
- }
18
-
19
- set far_plane(value)
20
- {
21
- this.uniforms._FarPlane.value = value;
22
- }
23
-
24
- get far_plane()
25
- {
26
- return this.uniforms._FarPlane.value;
27
- }
28
- }
1
+ import vert from '../shaders/depth_normals/depth_normals.vert';
2
+ import frag from '../shaders/depth_normals/depth_normals.frag';
3
+
4
+ import { ShaderMaterial } from 'three';
5
+
6
+ export default class DepthNormalMaterial extends ShaderMaterial
7
+ {
8
+ constructor()
9
+ {
10
+ super({
11
+ uniforms: {
12
+ _FarPlane: { value: 1 }
13
+ },
14
+ vertexShader: vert,
15
+ fragmentShader: frag
16
+ });
17
+ }
18
+
19
+ set far_plane(value)
20
+ {
21
+ this.uniforms._FarPlane.value = value;
22
+ }
23
+
24
+ get far_plane()
25
+ {
26
+ return this.uniforms._FarPlane.value;
27
+ }
28
+ }
@@ -1,15 +1,15 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
2
- import frag from '../shaders/depth_normals/debug_normals.frag';
3
- import depth_normals_vert from '../shaders/ssao/ssao.vert';
4
-
5
- import { Matrix4 } from 'three';
6
-
7
- export default class DisplayNormalTextureMaterial extends BlitMaterial
8
- {
9
- constructor()
10
- {
11
- super(frag, depth_normals_vert);
12
- this.uniforms._FarPlane = { value: 1 };
13
- this.uniforms._InverseProjMatrix = { value: new Matrix4() };
14
- }
15
- }
1
+ import BlitMaterial from '../materials/BlitMaterial';
2
+ import frag from '../shaders/depth_normals/debug_normals.frag';
3
+ import depth_normals_vert from '../shaders/ssao/ssao.vert';
4
+
5
+ import { Matrix4 } from 'three';
6
+
7
+ export default class DisplayNormalTextureMaterial extends BlitMaterial
8
+ {
9
+ constructor()
10
+ {
11
+ super(frag, depth_normals_vert);
12
+ this.uniforms._FarPlane = { value: 1 };
13
+ this.uniforms._InverseProjMatrix = { value: new Matrix4() };
14
+ }
15
+ }
@@ -1,11 +1,11 @@
1
- import BlitMaterial from './BlitMaterial';
2
- import downsample_frag from '../shaders/dual_filter_blur/downsample.frag';
3
- import upsample_frag from '../shaders/dual_filter_blur/upsample.frag';
4
-
5
- export default class DualFilteringBlurMaterial extends BlitMaterial
6
- {
7
- constructor(upsample)
8
- {
9
- super(upsample ? upsample_frag : downsample_frag);
10
- }
11
- }
1
+ import BlitMaterial from './BlitMaterial';
2
+ import downsample_frag from '../shaders/dual_filter_blur/downsample.frag';
3
+ import upsample_frag from '../shaders/dual_filter_blur/upsample.frag';
4
+
5
+ export default class DualFilteringBlurMaterial extends BlitMaterial
6
+ {
7
+ constructor(upsample)
8
+ {
9
+ super(upsample ? upsample_frag : downsample_frag);
10
+ }
11
+ }
@@ -1,10 +1,10 @@
1
- import BlitMaterial from 'js/core/materials/BlitMaterial';
2
- import frag from 'js/core/shaders/anti_aliasing/fxaa_frag';
3
-
4
- export default class FXAAMaterial extends BlitMaterial
5
- {
6
- constructor(upsample)
7
- {
8
- super(frag);
9
- }
10
- }
1
+ import BlitMaterial from 'js/core/materials/BlitMaterial';
2
+ import frag from 'js/core/shaders/anti_aliasing/fxaa_frag';
3
+
4
+ export default class FXAAMaterial extends BlitMaterial
5
+ {
6
+ constructor(upsample)
7
+ {
8
+ super(frag);
9
+ }
10
+ }
@@ -1,28 +1,28 @@
1
- import BlitMaterial from './BlitMaterial';
2
- import frag from '../shaders/gaussian_blur/gaussian_blur.frag';
3
- import { Vector2 } from 'three';
4
-
5
- export default class GaussianBlurMaterial extends BlitMaterial
6
- {
7
- constructor(kernel_radius)
8
- {
9
- super(frag, undefined, {
10
- KERNEL_RADIUS: kernel_radius,
11
- SIGMA: kernel_radius
12
- });
13
-
14
- this.uniforms.texSize = { value: new Vector2(0.5, 0.5) };
15
- this.uniforms.direction = { value: new Vector2(0.5, 0.5) };
16
- }
17
-
18
- set_size(w, h)
19
- {
20
- this.uniforms.texSize.value.x = w;
21
- this.uniforms.texSize.value.y = h;
22
- }
23
-
24
- set_direction(x, y)
25
- {
26
- this.uniforms.direction.value.set(x, y);
27
- }
28
- }
1
+ import BlitMaterial from './BlitMaterial';
2
+ import frag from '../shaders/gaussian_blur/gaussian_blur.frag';
3
+ import { Vector2 } from 'three';
4
+
5
+ export default class GaussianBlurMaterial extends BlitMaterial
6
+ {
7
+ constructor(kernel_radius)
8
+ {
9
+ super(frag, undefined, {
10
+ KERNEL_RADIUS: kernel_radius,
11
+ SIGMA: kernel_radius
12
+ });
13
+
14
+ this.uniforms.texSize = { value: new Vector2(0.5, 0.5) };
15
+ this.uniforms.direction = { value: new Vector2(0.5, 0.5) };
16
+ }
17
+
18
+ set_size(w, h)
19
+ {
20
+ this.uniforms.texSize.value.x = w;
21
+ this.uniforms.texSize.value.y = h;
22
+ }
23
+
24
+ set_direction(x, y)
25
+ {
26
+ this.uniforms.direction.value.set(x, y);
27
+ }
28
+ }
@@ -1,15 +1,15 @@
1
- import BlitMaterial from './BlitMaterial';
2
- import frag from '../shaders/luminosity_high_pass/luminosity_high_pass.frag';
3
- import { Color } from 'three';
4
- export default class LuminosityHighPassMaterial extends BlitMaterial
5
- {
6
- constructor(kernel_radius)
7
- {
8
- super(frag);
9
-
10
- this.uniforms.luminosityThreshold = { value: 0.23 };
11
- this.uniforms.smoothWidth = { value: 0.01 };
12
- this.uniforms.defaultColor = { value: new Color('#000000') };
13
- this.uniforms.defaultOpacity = { value: 0.0 };
14
- }
15
- }
1
+ import BlitMaterial from './BlitMaterial';
2
+ import frag from '../shaders/luminosity_high_pass/luminosity_high_pass.frag';
3
+ import { Color } from 'three';
4
+ export default class LuminosityHighPassMaterial extends BlitMaterial
5
+ {
6
+ constructor(kernel_radius)
7
+ {
8
+ super(frag);
9
+
10
+ this.uniforms.luminosityThreshold = { value: 0.23 };
11
+ this.uniforms.smoothWidth = { value: 0.01 };
12
+ this.uniforms.defaultColor = { value: new Color('#000000') };
13
+ this.uniforms.defaultOpacity = { value: 0.0 };
14
+ }
15
+ }
@@ -1,42 +1,42 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
2
- import frag from '../shaders/median_filter/median_filter.frag';
3
-
4
- import { Vector2 } from 'three';
5
-
6
- export default class MedianFilterMaterial extends BlitMaterial
7
- {
8
- constructor()
9
- {
10
- super(frag, undefined, {
11
- kernel3x3: true
12
- });
13
-
14
- this.uniforms._SourceTex = { value: undefined };
15
- this.uniforms._SourceTexSize = { value: new Vector2(1, 1) };
16
- }
17
-
18
- set_texture(tex)
19
- {
20
- this.uniforms._SourceTex.value = tex;
21
-
22
- const size = this.get_size(tex);
23
- this.uniforms._SourceTexSize.value.copy(size);
24
- }
25
-
26
- get_size(tex)
27
- {
28
- if (tex.isVideoTexture)
29
- {
30
- return new Vector2(Math.max(1, tex.image.videoWidth), Math.max(1, tex.image.videoHeight));
31
- }
32
- if (tex.isWebGLRenderTarget)
33
- {
34
- return new Vector2(tex.width, tex.height);
35
- }
36
- if (tex.isTexture)
37
- {
38
- return new Vector2(tex.image.width, tex.image.height);
39
- }
40
- return new Vector2(1, 1);
41
- }
42
- }
1
+ import BlitMaterial from '../materials/BlitMaterial';
2
+ import frag from '../shaders/median_filter/median_filter.frag';
3
+
4
+ import { Vector2 } from 'three';
5
+
6
+ export default class MedianFilterMaterial extends BlitMaterial
7
+ {
8
+ constructor()
9
+ {
10
+ super(frag, undefined, {
11
+ kernel3x3: true
12
+ });
13
+
14
+ this.uniforms._SourceTex = { value: undefined };
15
+ this.uniforms._SourceTexSize = { value: new Vector2(1, 1) };
16
+ }
17
+
18
+ set_texture(tex)
19
+ {
20
+ this.uniforms._SourceTex.value = tex;
21
+
22
+ const size = this.get_size(tex);
23
+ this.uniforms._SourceTexSize.value.copy(size);
24
+ }
25
+
26
+ get_size(tex)
27
+ {
28
+ if (tex.isVideoTexture)
29
+ {
30
+ return new Vector2(Math.max(1, tex.image.videoWidth), Math.max(1, tex.image.videoHeight));
31
+ }
32
+ if (tex.isWebGLRenderTarget)
33
+ {
34
+ return new Vector2(tex.width, tex.height);
35
+ }
36
+ if (tex.isTexture)
37
+ {
38
+ return new Vector2(tex.image.width, tex.image.height);
39
+ }
40
+ return new Vector2(1, 1);
41
+ }
42
+ }
@@ -1,17 +1,17 @@
1
- import frag from '../shaders/normal/normal.frag';
2
- import vert from '../shaders/normal/normal.vert';
3
-
4
- import { ShaderMaterial } from 'three';
5
-
6
- export default class NormalMaterial extends ShaderMaterial
7
- {
8
- constructor()
9
- {
10
- super({
11
- uniforms: {
12
- },
13
- vertexShader: vert,
14
- fragmentShader: frag
15
- });
16
- }
17
- }
1
+ import frag from '../shaders/normal/normal.frag';
2
+ import vert from '../shaders/normal/normal.vert';
3
+
4
+ import { ShaderMaterial } from 'three';
5
+
6
+ export default class NormalMaterial extends ShaderMaterial
7
+ {
8
+ constructor()
9
+ {
10
+ super({
11
+ uniforms: {
12
+ },
13
+ vertexShader: vert,
14
+ fragmentShader: frag
15
+ });
16
+ }
17
+ }
@@ -1,31 +1,31 @@
1
- import BaseShaderMaterial from './BaseShaderMaterial';
2
- import frag from '../shaders/sdf_text/sdf_screen_text.frag';
3
- import vert from '../shaders/sdf_text/sdf_screen_text.vert';
4
-
5
- import { Vector2, DoubleSide, LinearFilter } from 'three';
6
-
7
- export default class SDFScreenTextMaterial extends BaseShaderMaterial
8
- {
9
- constructor(texture)
10
- {
11
- super(vert, frag, {
12
- _Texture: { value: texture },
13
- _AtlasSize: { value: new Vector2(1, 1) }
14
- });
15
-
16
- this.transparent = true;
17
- this.extensions = {
18
- derivatives: true
19
- };
20
- this.depthWrite = false;
21
- this.side = DoubleSide;
22
- texture.minFilter = LinearFilter;
23
- texture.magFilter = LinearFilter;
24
- texture.generateMipMaps = false;
25
- }
26
-
27
- set_atlas_size(size)
28
- {
29
- this.uniforms._AtlasSize.value.copy(size);
30
- }
31
- }
1
+ import BaseShaderMaterial from './BaseShaderMaterial';
2
+ import frag from '../shaders/sdf_text/sdf_screen_text.frag';
3
+ import vert from '../shaders/sdf_text/sdf_screen_text.vert';
4
+
5
+ import { Vector2, DoubleSide, LinearFilter } from 'three';
6
+
7
+ export default class SDFScreenTextMaterial extends BaseShaderMaterial
8
+ {
9
+ constructor(texture)
10
+ {
11
+ super(vert, frag, {
12
+ _Texture: { value: texture },
13
+ _AtlasSize: { value: new Vector2(1, 1) }
14
+ });
15
+
16
+ this.transparent = true;
17
+ this.extensions = {
18
+ derivatives: true
19
+ };
20
+ this.depthWrite = false;
21
+ this.side = DoubleSide;
22
+ texture.minFilter = LinearFilter;
23
+ texture.magFilter = LinearFilter;
24
+ texture.generateMipMaps = false;
25
+ }
26
+
27
+ set_atlas_size(size)
28
+ {
29
+ this.uniforms._AtlasSize.value.copy(size);
30
+ }
31
+ }