ohzi-core 11.2.4 → 12.0.0

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Files changed (101) hide show
  1. package/build/index.mjs +2 -0
  2. package/build/index.mjs.map +1 -0
  3. package/package.json +10 -8
  4. package/src/BaseApplication.js +0 -3
  5. package/src/Browser.js +4 -4
  6. package/src/Initializer.js +5 -1
  7. package/src/OS.js +2 -2
  8. package/src/RenderLoop.js +9 -9
  9. package/src/ResourceContainer.js +0 -1
  10. package/src/Screen.js +55 -0
  11. package/src/Time.js +2 -14
  12. package/src/action_sequencer/ActionSequencer.js +7 -3
  13. package/src/gpu_particles/ParticleAttribute.js +2 -2
  14. package/src/index.js +18 -12
  15. package/src/loaders/AsyncAbstractLoader.js +144 -0
  16. package/src/loaders/AsyncAudiosLoader.js +34 -0
  17. package/src/loaders/AsyncObjectsLoader.js +38 -0
  18. package/src/loaders/AsyncTexturesLoader.js +70 -0
  19. package/src/loaders/assets_loader/AbstractLoader.js +129 -0
  20. package/src/loaders/assets_loader/AssetLoader.js +24 -0
  21. package/src/loaders/assets_loader/AsyncAssetsLoaderWorker.js +69 -0
  22. package/src/loaders/assets_loader/ResourceBatch.js +86 -0
  23. package/src/loaders/assets_loader/ResourceContainer.js +37 -0
  24. package/src/loaders/assets_loader/ResourceLoaderChecker.js +39 -0
  25. package/src/render_mode/NormalAORender.js +2 -2
  26. package/src/resource_loader/AsyncTextureLoader.js +1 -3
  27. package/src/resource_loader/BasisLoader.js +4 -0
  28. package/src/scenes/AbstractScene.js +166 -0
  29. package/src/scenes/loading_states/CompilatorManager.js +41 -0
  30. package/src/scenes/loading_states/HighQualityLoadingState.js +28 -0
  31. package/src/scenes/loading_states/LoadingState.js +106 -0
  32. package/src/scenes/loading_states/RegularLoadingState.js +41 -0
  33. package/src/utilities/OMath.js +2 -0
  34. package/src/view_components/ApplicationView.js +26 -3
  35. package/src/view_components/TransitionManager.js +15 -0
  36. package/src/view_components/ViewComponent.js +26 -12
  37. package/src/view_components/ViewComponentManager.js +10 -0
  38. package/src/view_components/ViewManager.js +52 -14
  39. package/src/view_components/ViewState.js +7 -7
  40. package/src/view_components/transition/ActionSequencerBuilder.js +3 -3
  41. package/src/view_components/transition/TransitionTable.js +2 -9
  42. package/types/BaseApplication.d.ts +0 -1
  43. package/types/Browser.d.ts +1 -1
  44. package/types/CameraManager.d.ts +4 -2
  45. package/types/Graphics.d.ts +3 -8
  46. package/types/Initializer.d.ts +1 -1
  47. package/types/RenderLoop.d.ts +2 -1
  48. package/types/SceneManager.d.ts +3 -1
  49. package/types/Time.d.ts +0 -5
  50. package/types/action_sequencer/ActionSequencer.d.ts +2 -2
  51. package/types/canvas_drawer/SimpleTextDrawer.d.ts +1 -0
  52. package/types/index.d.ts +122 -105
  53. package/types/loaders/AsyncAbstractLoader.d.ts +27 -0
  54. package/types/loaders/AsyncAudiosLoader.d.ts +5 -0
  55. package/types/loaders/AsyncObjectsLoader.d.ts +6 -0
  56. package/types/loaders/AsyncTexturesLoader.d.ts +8 -0
  57. package/types/render_mode/NormalAORender.d.ts +0 -1
  58. package/types/resource_loader/AsyncTextureLoader.d.ts +1 -1
  59. package/types/resource_loader/AudioLoader.d.ts +1 -0
  60. package/types/resource_loader/BasisLoader.d.ts +1 -0
  61. package/types/resource_loader/CubemapLoader.d.ts +1 -0
  62. package/types/resource_loader/DAELoader.d.ts +1 -0
  63. package/types/resource_loader/FileLoader.d.ts +1 -0
  64. package/types/resource_loader/FontLoader.d.ts +1 -0
  65. package/types/resource_loader/GLTFDRACOLoader.d.ts +1 -0
  66. package/types/resource_loader/GLTFLoader.d.ts +1 -0
  67. package/types/resource_loader/HDRCubeTextureLoader.d.ts +1 -0
  68. package/types/resource_loader/OBJLoader.d.ts +1 -0
  69. package/types/resource_loader/PointArrayLoader.d.ts +1 -0
  70. package/types/resource_loader/RGBETextureLoader.d.ts +1 -0
  71. package/types/resource_loader/TextLoader.d.ts +1 -0
  72. package/types/scenes/AbstractScene.d.ts +31 -0
  73. package/types/scenes/loading_states/CompilatorManager.d.ts +8 -0
  74. package/types/scenes/loading_states/HighQualityLoadingState.d.ts +3 -0
  75. package/types/scenes/loading_states/LoadingState.d.ts +28 -0
  76. package/types/scenes/loading_states/RegularLoadingState.d.ts +5 -0
  77. package/types/utilities/FrustumPointFitter.d.ts +3 -1
  78. package/types/utilities/OMath.d.ts +9 -9
  79. package/types/view_components/ApplicationView.d.ts +3 -1
  80. package/types/view_components/ViewComponent.d.ts +5 -1
  81. package/types/view_components/ViewComponentManager.d.ts +1 -0
  82. package/types/view_components/ViewManager.d.ts +22 -4
  83. package/types/view_components/ViewState.d.ts +3 -0
  84. package/types/view_components/transition/ActionSequencerBuilder.d.ts +1 -1
  85. package/types/view_components/transition/TransitionTable.d.ts +0 -2
  86. package/build/index.module.js +0 -2
  87. package/build/index.module.js.map +0 -1
  88. package/src/view_components/ApplicationViewController.js +0 -85
  89. package/src/view_components/VCManager.js +0 -9
  90. package/src/view_components/ViewComponentController.js +0 -73
  91. package/src/view_components/ViewComponentControllerManager.js +0 -59
  92. package/src/view_components/ViewControllerManager.js +0 -91
  93. package/src/view_components/WorkerToMain.js +0 -25
  94. package/types/blitter_index.d.ts +0 -6
  95. package/types/render_mode/TransparencyMixRender.d.ts +0 -21
  96. package/types/view_components/ApplicationViewController.d.ts +0 -11
  97. package/types/view_components/VCManager.d.ts +0 -5
  98. package/types/view_components/ViewComponentController.d.ts +0 -14
  99. package/types/view_components/ViewComponentControllerManager.d.ts +0 -12
  100. package/types/view_components/ViewControllerManager.d.ts +0 -12
  101. package/types/view_components/WorkerToMain.d.ts +0 -8
@@ -0,0 +1,2 @@
1
+ import{ShaderMaterial as e,Vector2 as t,NoBlending as s,AlwaysDepth as i,Color as r,PositionalAudio as n,Audio as o,AudioContext as a,Texture as _,SRGBColorSpace as l,NoColorSpace as h,CubeTextureLoader as c,Scene as u,Clock as d,CanvasTexture as p,UVMapping as m,ClampToEdgeWrapping as g,NearestFilter as f,Object3D as v,Vector3 as x,LineBasicMaterial as w,BufferGeometry as b,Line as y,Mesh as T,BoxGeometry as S,MeshBasicMaterial as M,SphereGeometry as z,CylinderGeometry as F,ConeGeometry as A,PerspectiveCamera as R,PlaneGeometry as C,Vector4 as P,Box3 as k,Box3Helper as D,CatmullRomCurve3 as L,OrthographicCamera as U,WebGLRenderTarget as j,WebGLRenderer as O,RGBAFormat as I,LinearSRGBColorSpace as N,FloatType as B,DataTexture as V,BufferAttribute as q,Sphere as Y,Plane as G,Line3 as E,Quaternion as W,Matrix4 as X,Ray as Q,RepeatWrapping as H,LinearFilter as $,Skeleton as Z,DoubleSide as J,LinearMipMapLinearFilter as K,Box2 as ee,InstancedBufferGeometry as te,Float32BufferAttribute as se,InstancedBufferAttribute as ie,DynamicDrawUsage as re,HalfFloatType as ne,Points as oe,FileLoader as ae}from"three";import{ResourceContainer as _e}from"ohzi-core";import{GLTFLoader as le}from"three/examples/jsm/loaders/GLTFLoader.js";import{RGBELoader as he}from"three/examples/jsm/loaders/RGBELoader.js";import*as ce from"three/examples/jsm/utils/BufferGeometryUtils.js";export{ce as BufferGeometryUtils};import{ColladaLoader as ue}from"three/examples/jsm/loaders/ColladaLoader.js";import{FontLoader as de}from"three/examples/jsm/loaders/FontLoader.js";import{HDRCubeTextureLoader as pe}from"three/examples/jsm/loaders/HDRCubeTextureLoader.js";import{OBJLoader as me}from"three/examples/jsm/loaders/OBJLoader.js";class ge{on_post_start(){}on_enter(){}on_exit(){}before_update(){}update(){}fixed_update(){}on_post_render(){}on_pre_render(){}on_frame_end(){}}class fe extends e{constructor(e,r,n){super({uniforms:{_MainTex:{value:null},_Resolution:{value:new t(0,0)},_TargetResolution:{value:new t(0,0)}},defines:n||{},vertexShader:r||"#define GLSLIFY 1\nvarying vec2 vUv;void main(){gl_Position=vec4(uv*2.0-1.0,1.0,1.0);vUv=uv;}",fragmentShader:e||"#define GLSLIFY 1\nuniform sampler2D _MainTex;varying vec2 vUv;void main(){gl_FragColor=texture2D(_MainTex,vUv);}",depthWrite:!1,blending:s,depthTest:!1,depthFunc:i})}}class ve extends fe{constructor(e){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform sampler2D _SecondTex;varying vec2 vUv;void main(){gl_FragColor=texture2D(_MainTex,vUv);gl_FragColor+=texture2D(_SecondTex,vUv);}"),this.uniforms._SecondTex={value:void 0}}set_add_texture(e){this.uniforms._SecondTex.value=e}}var xe="#define GLSLIFY 1\nvarying vec2 vUv;void main(){vec3 pos=position;mat4 MVP=projectionMatrix*modelViewMatrix;gl_Position=MVP*vec4(pos,1.0);vUv=uv;}",we="#define GLSLIFY 1\nuniform vec3 _Color;void main(){gl_FragColor=vec4(_Color,1.0);}";class be extends e{constructor(e,t,s){super({vertexShader:e||xe,fragmentShader:t||we,uniforms:s||{_Color:{value:new r("#FF0000")}}})}}class ye extends fe{constructor(e){super("#define GLSLIFY 1\nvarying vec2 vUv;uniform sampler2D blurTexture1;uniform sampler2D blurTexture2;uniform sampler2D blurTexture3;uniform sampler2D blurTexture4;uniform sampler2D blurTexture5;uniform float bloomStrength;uniform float bloomRadius;uniform float bloomFactors[NUM_MIPS];uniform vec3 bloomTintColors[NUM_MIPS];float lerpBloomFactor(const in float factor){float mirrorFactor=1.2-factor;return mix(factor,mirrorFactor,bloomRadius);}void main(){gl_FragColor=bloomStrength*(lerpBloomFactor(bloomFactors[0])*vec4(bloomTintColors[0],1.0)*texture2D(blurTexture1,vUv)+lerpBloomFactor(bloomFactors[1])*vec4(bloomTintColors[1],1.0)*texture2D(blurTexture2,vUv)+lerpBloomFactor(bloomFactors[2])*vec4(bloomTintColors[2],1.0)*texture2D(blurTexture3,vUv)+lerpBloomFactor(bloomFactors[3])*vec4(bloomTintColors[3],1.0)*texture2D(blurTexture4,vUv)+lerpBloomFactor(bloomFactors[4])*vec4(bloomTintColors[4],1.0)*texture2D(blurTexture5,vUv));}",void 0,{NUM_MIPS:e}),this.uniforms._MainTex={value:void 0},this.uniforms._BlurredTex={value:void 0},this.uniforms._BloomStrength={value:1},this.uniforms.blurTexture1={value:null},this.uniforms.blurTexture2={value:null},this.uniforms.blurTexture3={value:null},this.uniforms.blurTexture4={value:null},this.uniforms.blurTexture5={value:null},this.uniforms.bloomStrength={value:1},this.uniforms.bloomFactors={value:[1,.8,.6,.4,.2]},this.uniforms.bloomRadius={value:0};const t=[new r("#FFFFFF"),new r("#FFFFFF"),new r("#FFFFFF"),new r("#FFFFFF"),new r("#FFFFFF")];this.uniforms.bloomTintColors={value:t}}set_RT_0(e){this.uniforms.blurTexture1.value=e}set_RT_1(e){this.uniforms.blurTexture2.value=e}set_RT_2(e){this.uniforms.blurTexture3.value=e}set_RT_3(e){this.uniforms.blurTexture4.value=e}set_RT_4(e){this.uniforms.blurTexture5.value=e}set_bloom_strength(e){this.uniforms.bloomStrength.value=e}set_bloom_radius(e){this.uniforms.bloomRadius.value=e}set_tint_color_0(e){this.uniforms.bloomTintColors.value[0].set(e)}set_tint_color_1(e){this.uniforms.bloomTintColors.value[1].set(e)}set_tint_color_2(e){this.uniforms.bloomTintColors.value[2].set(e)}set_tint_color_3(e){this.uniforms.bloomTintColors.value[3].set(e)}set_tint_color_4(e){this.uniforms.bloomTintColors.value[4].set(e)}}class Te{constructor(){}render(){}on_enter(e,t){}on_exit(e,t){}resize(){}dispose(){}}const Se=new class{async init(){switch(this.browser_name="",this.agent=window.navigator.userAgent.toLowerCase(),this.has_web_xr_support="xr"in navigator,this.is_vr=this.has_web_xr_support&&await navigator.xr.isSessionSupported("immersive-vr"),!0){case this.agent.indexOf("edge")>-1:this.browser_name="edge_ie";break;case this.agent.indexOf("edg")>-1:this.browser_name="edge_chromium";break;case this.agent.indexOf("opr")>-1&&!!window.opr:this.browser_name="opera";break;case this.agent.indexOf("chrome")>-1&&!!window.chrome:this.browser_name="chrome";break;case this.agent.indexOf("trident")>-1:this.browser_name="iexplorer";break;case this.agent.indexOf("firefox")>-1:this.browser_name="firefox";break;case this.agent.indexOf("safari")>-1:this.browser_name="safari";break;default:this.browser_name="other"}this.version=this.get_version()}get name(){return this.browser_name}get is_safari(){return"safari"===this.browser_name}get is_chrome(){return"chrome"===this.browser_name}get is_edge(){return"edge_ie"===this.browser_name}get is_edge_chromium(){return"edge_chromium"===this.browser_name}get has_webm(){return!!(this.is_chrome||this.is_firefox||this.is_edge_chromium)}get has_hvec(){return this.is_safari}get preferred_video_extension(){return this.has_webm?"webm":this.has_hvec?"hvec.mp4":"mp4"}get_version(){const e=navigator.userAgent;let t="",s=0,i=e.match(/(opera|chrome|safari|firefox|msie|trident(?=\/))\/?\s*(\d+)/i)||[];return/trident/i.test(i[1])&&(t=/\brv[ :]+(\d+)/g.exec(e)||[],s="IE "+(t[1]||"")),"Chrome"===i[1]&&(t=e.match(/\b(OPR|Edge)\/(\d+)/),null!=t&&(s=t.slice(1).join(" ").replace("OPR","Opera"))),i=i[2]?[i[1],i[2]]:[navigator.appName,navigator.appVersion,"-?"],null!=(t=e.match(/version\/(\d+(\.\d+)?)/i))&&i.splice(1,1,t[1]),s=i.join(" "),Number(s.split(" ")[1])}};class Me{constructor(){}static is_int(e){return Number(e)===e&&e%1==0}static is_float(e){return Number(e)===e&&e%1!=0}static is_number(e){return this.is_int(e)||this.is_float(e)}static is_json(e){try{JSON.parse(e)}catch(e){return!1}return!0}}class ze{constructor(e,t,s=1){this.resource_id=e,this.url=t,this.loaded_bytes=0,this.total_bytes=s,this.has_finished=!1,this.has_error=!1,this.error_message="none"}__update_downloaded_bytes(e,t){e=Me.is_number(e)?e:1,t=Me.is_number(t)?t:1,this.loaded_bytes=e,t>0&&(this.total_bytes=t),this.loaded_bytes>this.total_bytes&&console.warn("Total bytes is smaller than loaded ones. Please set total bytes by hand to:",this.url)}__loading_ended(){this.has_finished=!0}__set_error(e){this.has_error=!0,this.error_message=e}print_error(){console.error("Error while loading "+this.resource_id+"\n\t path: "+this.url+"\n\t\t"+this.error_message)}load(e){if(void 0===e.resources_by_url[this.url]){const t=Se.is_safari?"no-cache":"default";fetch(this.url,{method:"GET",mode:"cors",cache:t,credentials:"same-origin",redirect:"follow"}).then(this.on_progress.bind(this,e)).catch(this.__on_error.bind(this))}else e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended()}async on_progress(e,t){const s=t.clone(),i=t.body.getReader(),r=+t.headers.get("Content-Length");let n=0;for(;;){const{done:e,value:t}=await i.read();if(e)break;n+=t.length,this.__update_downloaded_bytes(n,r)}this.on_preloaded_finished(e,s)}on_preloaded_finished(e,t){}__on_error(e){console.error(e)}}class Fe{constructor(e,t=!0,s=1,i=!1){this.buffer=e,this.loop=t,this.volume=s,this.positional=i,this.audio=void 0}init(e){this.positional?this.audio=new n(e):this.audio=new o(e),this.audio.setBuffer(this.buffer),this.audio.setLoop(this.loop),this.audio.gain.gain.value=0,this.audio.setVolume(this.loop?0:this.volume)}play(){this.audio.play()}pause(){this.audio.pause()}stop(){this.audio.stop()}get is_playing(){return this.audio.isPlaying}}class Ae extends ze{constructor(e,t,s=!0,i=0,r,n=!1){super(e,t,r),this.loop=s,this.volume=i,this.positional=n}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.instantiate_audio(e):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}instantiate_audio(e){const t=a.getContext(),s=t.createBuffer(2,22050,44100);fetch(this.url).then((e=>e.blob())).then((i=>{i.arrayBuffer?i.arrayBuffer().then((s=>{t.decodeAudioData(s,(t=>{e.set_resource(this.resource_id,this.url,new Fe(t,this.loop,this.volume,this.positional)),this.__update_downloaded_bytes(1,1),this.__loading_ended()}))})):(e.set_resource(this.resource_id,this.url,new Fe(s,this.loop,this.volume,this.positional)),this.__update_downloaded_bytes(1,1),this.__loading_ended())}))}}const Re=new class{init(){this.resources={},this.resources_by_url={}}set_resource(e,t,s){Object.keys(this.resources_by_url).includes(t)?this.resources[e]=this.resources_by_url[t]:(this.resources[e]=s,this.resources_by_url[t]=s)}get_resource(e){return this.resources[e]}get(e){return this.resources[e]}};class Ce{constructor(e,t,s){this.resource_container=Re,this.assets=t,this.name=e,this.worker=s,this.bound_on_message=this.on_message.bind(this),this.__setup_worker(),this.assets_loaders=this.__setup_loaders()}load(){this.worker.postMessage({type:"load",loader_name:this.name})}is_loaded(){for(let e=0;e<this.assets_loaders.length;e++){const t=this.assets_loaders[e];if(!t.has_finished)return!1;t.has_error&&t.print_error()}return!0}get_progress(){return this.__get_loaded_bytes()/this.__get_total_bytes()}__get_loaded_bytes(){let e=1;for(let t=0;t<this.assets_loaders.length;t++)e+=this.assets_loaders[t].loaded_bytes;return e}__get_total_bytes(){let e=1;for(let t=0;t<this.assets_loaders.length;t++)e+=this.assets_loaders[t].total_bytes;return e}get_assets_names(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];e.push(s.name)}return e}static create_worker(){return new Worker(new URL("./assets_loader/AsyncAssetsLoaderWorker.js",import.meta.url),{name:"OHZI - AssetLoader",type:"module"})}__setup_worker(){this.worker.addEventListener("message",this.bound_on_message),this.worker.postMessage({type:"assets",loader_name:this.name,data:this.assets})}on_message(e){const t=e.data;if(t.type===`asset_loaded_${this.name}`)this.__on_assets_loaded(t.data)}__on_assets_loaded(e){this.worker.removeEventListener("message",this.bound_on_message);for(let t=0;t<this.assets_loaders.length;t++){const s=this.assets_loaders[t];s.original_url=s.url,s.url=e[s.resource_id],s.on_preloaded_finished(this.resource_container)}}__setup_loaders(){console.warn("Not implemented")}}class Pe extends Ce{constructor(e,t,s){super(e,t,s)}__setup_loaders(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];e.push(new Ae(s.name,s.url,s.loop,s.volume,s.size,s.positional))}return e}}class ke extends ze{constructor(e,t,s,i){super(e,t,i),this.loader=new le,this.loader.setDRACOLoader(s)}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class De extends ze{constructor(e,t,s){super(e,t,s),this.loader=new le}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class Le extends Ce{constructor(e,t,s){super(e,t,s)}__setup_loaders(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];if(s.draco){const t=Re.get("draco_loader");e.push(new ke(s.name,s.url,t,s.size))}else e.push(new De(s.name,s.url,s.size))}return e}}class Ue extends ze{constructor(e,t,s,i=!0,r=!1,n=!0){super(e,t,s),this.original_url="",this.colorSpaceConversion=n,this.premultiplyAlpha=r,this.flipY=i}on_preloaded_finished(e){Se.is_safari?this.load_with_old_method(e):this.load_with_new_method(e)}load_with_old_method(e){if(void 0===e.resources_by_url[this.url]){const t=new _,s=new Image;s.src=this.url,s.onload=()=>{t.image=s,t.flipY=this.flipY,t.premultiplyAlpha=this.premultiplyAlpha,t.colorSpace=this.colorSpaceConversion?l:h,t.needsUpdate=!0,e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()},s.onerror=()=>{console.error("The source image could not be decoded.",this.original_url)}}else e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended()}load_with_new_method(e){if(void 0===e.resources_by_url[this.url]){const t={credentials:"same-origin"};fetch(this.url,t).then((e=>e.blob())).then((e=>createImageBitmap(e,{colorSpaceConversion:this.colorSpaceConversion?"default":"none",imageOrientation:this.flipY?"flipY":"none",premultiplyAlpha:this.premultiplyAlpha?"premultiply":"none"}))).then((t=>{const s=new _(t);s.flipY=this.flipY,s.premultiplyAlpha=this.premultiplyAlpha,s.colorSpace=this.colorSpaceConversion?l:h,s.needsUpdate=!0,e.set_resource(this.resource_id,this.url,s),this.__update_downloaded_bytes(1,1),this.__loading_ended()})).catch((e=>{console.error(e,this.original_url)}))}else e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended()}}class je extends ze{constructor(e,t,s,i){super(e,t,i),this.loader=s}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class Oe extends ze{constructor(e,t,s,i){super(e,t,i),this.loader=new c,this.loader.setPath(t+"/"),this.urls=[`px.${s}`,`nx.${s}`,`py.${s}`,`ny.${s}`,`pz.${s}`,`nz.${s}`]}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.urls,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error("Image could not be loaded. Maybe wrong name or path, I don't know¯\\_(ツ)_/¯",e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class Ie extends ze{constructor(e,t,s){super(e,t,s),this.loader=new he}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class Ne extends Ce{constructor(e,t,s){super(e,t,s)}__setup_loaders(){const e=[];for(let t=0;t<this.assets.length;t++){const s=this.assets[t];switch(s.kind){case"regular":e.push(new Ue(s.name,s.url,s.size));break;case"basis":e.push(new je(s.name,s.url,Re.get("basis_loader"),s.size));break;case"hdr":e.push(new Ie(s.name,s.url,s.size));break;case"cubemap":e.push(new Oe(s.name,s.url,s.extension,s.size))}}return e}}class Be{constructor(e){this.compilators=e,this.first_update=!0,this.index=0}update(){this.is_finished()||(this.compilators[this.index].finished?(this.index++,this.first_update=!0):this.first_update?(this.compilators[this.index].start(),this.first_update=!1):this.compilators[this.index].update())}is_finished(){return this.index===this.compilators.length}}class Ve{constructor(e,{SceneCompilator:t,TexturesCompilator:s,AudiosCompilator:i}){this.scene=e,this.SceneCompilator=t,this.TexturesCompilator=s,this.AudiosCompilator=i,this.loaders=[],this.compilators=[],this.callback_called=!1}set_assets(e,t,s){this.scene_objects=e,this.scene_textures=t,this.scene_sounds=s}get loading_progress(){let e=0;for(let t=0;t<this.loaders.length;t++){e+=this.loaders[t].get_progress()}return e/this.loaders.length}load(){this.setup_loader(),this.loaders[0].load()}on_enter(){}on_exit(){}update(){}setup_loader(){const e=[],t=_e.get("assets_worker");t.postMessage({type:"reset",loader_name:this.scene.name});const s=new Le(this.scene.name,this.scene_objects,t);this.loaders.push(s),e.push(new this.SceneCompilator(this.scene));const i=new Ne(this.scene.name,this.scene_textures,t);this.loaders.push(i),e.push(new this.TexturesCompilator(i.get_assets_names()));const r=new Pe(this.scene.name,this.scene_sounds,t);this.loaders.push(r),e.push(new this.AudiosCompilator(r.get_assets_names())),this.compilator_manager=new Be(e)}is_loaded(){let e=!0;for(let t=0;t<this.loaders.length;t++){const s=this.loaders[t];e=e&&s.is_loaded()}return e}is_compiled(){return this.compilator_manager.update(),this.compilator_manager.is_finished()}}class qe extends Ve{on_enter(){super.on_enter()}on_exit(){super.on_exit()}update(){super.update(),this.is_loaded()&&this.scene.on_high_quality_assets_ready()}}class Ye extends Ve{constructor(e,t){super(e,t),this.on_assets_ready_called=!1}on_enter(){super.on_enter()}on_exit(){super.on_exit()}update(){super.update(),this.is_loaded()&&(this.on_assets_ready_called||(this.scene.on_assets_ready(),this.on_assets_ready_called=!0),this.is_compiled()&&this.scene.on_assets_compiled())}}class Ge extends u{constructor({name:e,compilators:t}){super(),this.name=e,this.is_loaded=!1,this.is_high_loaded=!1,this.loading_states={regular:new Ye(this,t),high:new qe(this,t)},this.current_loading_state=new Ve(this,t)}get loading_progress(){return this.current_loading_state.loading_progress}init(){}load(){this.init(),this.set_loading_state(this.loading_states.regular),this.current_loading_state.load()}get_objects(){const e=[];return this.traverse((t=>{t.geometry&&e.push(t)})),e}dispose_cpu(){this.traverse((e=>{if(e.geometry&&(e.geometry.attributes.position.array=new Float32Array(3),e.geometry.attributes.normal&&(e.geometry.attributes.normal.array=new Float32Array(3)),e.geometry.attributes.uv&&(e.geometry.attributes.uv.array=new Float32Array(2)),e.material.map))for(let t=0;t<e.material.map.mipmaps.length;t++)e.material.map.mipmaps[t]=new Uint8Array(4)}))}dispose(){this.traverse((e=>{e.material&&(e.material.map&&e.material.map.dispose(),e.material.dispose(),e.geometry.dispose())}))}set_assets(e,t,s){this.loading_states.regular.set_assets(e,t,s)}set_high_assets(e,t,s){this.loading_states.high.set_assets(e,t,s)}set_loading_state(e){this.current_loading_state.on_exit(),this.current_loading_state=e,this.current_loading_state.on_enter()}update_loading_state(){this.is_high_loaded||this.current_loading_state.update()}update(){this.update_loading_state()}on_assets_ready(){}on_assets_compiled(){this.is_loaded=!0,this.set_loading_state(this.loading_states.high),this.current_loading_state.load()}on_high_quality_assets_ready(){this.is_high_loaded=!0}}class Ee{constructor(){}static linear_map(e,t,s,i,r){return(e-t)/(s-t)*(r-i)+i}static between(e,t,s){return e>=t&&e<=s}static mod(e,t){return(e%t+t)%t}static rgb_to_hex(e){return e.r=Math.round(255*e.r).toString(16),e.g=Math.round(255*e.g).toString(16),e.b=Math.round(255*e.b).toString(16),1===e.r.length&&(e.r="0"+e.r),1===e.g.length&&(e.g="0"+e.g),1===e.b.length&&(e.b="0"+e.b),"#"+e.r+e.g+e.b}static project_points_on_plane(e,t){const s=e[0].clone();s.set(0,0,0);const i=[];for(let r=0;r<e.length;r++)t.projectPoint(e[r],s),i.push(s.clone());return i}static matrix4_lerp(e,t,s,i){for(let r=0;r<16;r++)s.elements[r]=this.lerp(e.elements[r],t.elements[r],i)}static equals(e,t){return Math.abs(e-t)<1e-6}static lerp(e,t,s){return(1-s)*e+s*t}static clamp(e,t,s){return Math.max(t,Math.min(s,e))}static euclideanModulo(e,t){return(e%t+t)%t}static pingpong(e,t=1){return t-Math.abs(Ee.euclideanModulo(e,2*t)-t)}static degToRad(e){return e*(Math.PI/180)}static radToDeg(e){return e*(180/Math.PI)}static deg_to_rad(e){return e*(Math.PI/180)}static rad_to_deg(e){return e*(180/Math.PI)}static perspective_divide(e){return e.x/=e.w,e.y/=e.w,e.z/=e.w,e}static points_average(e){const t=e[0].clone();for(let s=1;s<e.length;s++)t.add(e[s]);return t.multiplyScalar(1/e.length),t}static get_random_color(){const e=[0,1,2,3,4,5,6,7,8,9,"a","b","c","d","e","f"];let t="#";return t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t+=e[Math.floor(16*Math.random())],t}static saturate(e){return Ee.clamp(e,0,1)}}class We{constructor(e={}){this.previous_elapsed_time=-1e-5,this.elapsed_time=-1e-5,this.playback_speed=this.__get_playback_speed(),this.playing=!0,this.action_events=[],this.context=e,this.initial_context=JSON.parse(JSON.stringify(e)),this.tmp_t=0,this.channels={};const t=Object.keys(e);for(let e=0;e<t.length;e++)this.channels[t[e]]=[];this.duration=0}play(){this.playing=!0}stop(){this.playing=!1}reset(){this.elapsed_time=-1e-5}skip(){const e=this.get_duration();this.__play_clips(this.elapsed_time,e+1e-4),this.elapsed_time=e}update(e){this.playing&&(this.previous_elapsed_time=this.elapsed_time,this.elapsed_time+=e*this.playback_speed,this.__play_clips(this.previous_elapsed_time,this.elapsed_time))}set_progress(e){this.previous_elapsed_time=this.elapsed_time,this.elapsed_time=Ee.clamp(e,0,this.duration),this.__play_clips(this.elapsed_time,this.elapsed_time)}set_normalized_progress(e){this.previous_elapsed_time=this.elapsed_time,this.elapsed_time=Ee.clamp(e,0,1)*this.duration,this.__play_clips(this.elapsed_time,this.elapsed_time)}get_progress(){return Ee.clamp(this.elapsed_time/this.get_duration(),0,1)}is_finished(){return this.elapsed_time>this.get_duration()}add_action_event(e,t){this.action_events.push({trigger_time:e,action:t}),this.duration=Math.max(this.duration,e)}add_action_interpolator(e,t,s,i=!1){if(i){const e=this.channels[s.attribute_name];void 0===e&&console.error(`${s.attribute_name} missing in initial state data.`),0===e.length?s.from=this.initial_context[s.attribute_name]:s.from=e[e.length-1].interpolator.to}const r={from:e,to:t,interpolator:s};this.duration=Math.max(this.duration,t),this.channels[s.attribute_name].push(r)}get_current_target_value(e){const t=this.__get_current_keyframe(e,this.elapsed_time);return this.elapsed_time<t.from?t.interpolator.evaluate(0):t.interpolator.evaluate(1)}get_current_starting_value(e){return this.__get_current_keyframe(e,this.elapsed_time).interpolator.evaluate(0)}get_current_progress(e){const t=this.__get_current_keyframe(e,this.elapsed_time),s=this.__linear_map_01(this.elapsed_time,t.from,t.to);return t.interpolator.easing_function(s)}get_duration(){return this.duration}__play_clips(e,t){this.elapsed_time>this.previous_elapsed_time&&this.__play_events(this.previous_elapsed_time,this.elapsed_time);const s=Object.keys(this.initial_context);for(let t=0;t<s.length;t++){const i=s[t],r=this.__get_current_keyframe(i,e);this.context[i]=this.evaluate_keyframe(r,e)}}__play_events(e,t){for(let s=0;s<this.action_events.length;s++){const i=this.action_events[s].trigger_time;Ee.between(i,e,t)&&(console.log("Play event: "+this.action_events[s].action.constructor.name+" at "+this.action_events[s].trigger_time),this.action_events[s].action.trigger())}}evaluate_keyframe(e,t){return this.tmp_t=this.__linear_map_01(t,e.from,e.to),e.interpolator.evaluate(Ee.clamp(this.tmp_t,0,1))}get_keyframes(e){return this.channels[e]}is_channel_redefined(e){for(let t=0;t<this.channels[e].length;t++){if(this.channels[e][t].interpolator.initial)return!1}return!0}__linear_map_01(e,t,s){return Ee.saturate((e-t)/(s-t)*1+0)}__get_current_keyframe(e,t){let s;const i=this.channels[e];for(let e=0;e<i.length;e++){const r=i[e];if(t>=r.from&&t<=r.to)return s=r,s}let r=1/0;for(let e=0;e<i.length;e++){const n=i[e],o=Math.abs(n.to-t);o<r&&(s=n,r=o)}return s}__get_playback_speed(){const e=new URLSearchParams(window.location.search).get("transitions_velocity");return e?Number(e):1}}class Xe{constructor(){}static linear(e){return e}static triangular(e){return 1-Math.abs(2*e%2-1)}static ease_in_sine(e){return 1-Math.cos(3.1415926*e/2)}static ease_out_sine(e){return Math.sin(3.1415926*e/2)}static ease_in_out_sine(e){return-(Math.cos(3.1415926*e)-1)/2}static ease_in_cubic(e){return e*e*e}static ease_out_cubic(e){return 1-Math.pow(1-e,3)}static ease_in_out_cubic(e){return e<.5?4*e*e*e:1-Math.pow(-2*e+2,3)/2}static ease_in_quad(e){return e*e}static ease_out_quad(e){return 1-(1-e)*(1-e)}static ease_in_out_quad(e){return e<.5?2*e*e:1-Math.pow(-2*e+2,2)/2}static ease_in_quart(e){return e*e*e*e}static ease_out_quart(e){return 1-Math.pow(1-e,4)}static ease_in_out_quart(e){return e<.5?8*e*e*e*e:1-Math.pow(-2*e+2,4)/2}static ease_in_quint(e){return e*e*e*e*e}static ease_out_quint(e){return 1-Math.pow(1-e,5)}static ease_in_out_quint(e){return e<.5?16*e*e*e*e*e:1-Math.pow(-2*e+2,5)/2}static ease_in_expo(e){return 0===e?0:Math.pow(2,10*e-10)}static ease_out_expo(e){return 1===e?1:1-Math.pow(2,-10*e)}static ease_in_out_expo(e){return 0===e?0:1===e?1:e<.5?Math.pow(2,20*e-10)/2:(2-Math.pow(2,-20*e+10))/2}static ease_in_circ(e){return 1-Math.sqrt(1-Math.pow(e,2))}static ease_out_circ(e){return Math.sqrt(1-Math.pow(e-1,2))}static ease_in_out_circ(e){return e<.5?(1-Math.sqrt(1-Math.pow(2*e,2)))/2:(Math.sqrt(1-Math.pow(-2*e+2,2))+1)/2}static ease_in_back(e){return 2.7015*e*e*e-1.7015*e*e}static ease_out_back(e){return 1+2.7015*Math.pow(e-1,3)+1.7015*Math.pow(e-1,2)}static ease_in_out_back(e){return e<.5?Math.pow(2*e,2)*(7.189819*e-2.5949095)/2:(Math.pow(2*e-2,2)*(3.5949095*(2*e-2)+2.5949095)+2)/2}static ease_in_elastic(e){const t=2*Math.PI/3;return 0===e?0:1===e?1:-Math.pow(2,10*e-10)*Math.sin((10*e-10.75)*t)}static ease_out_elastic(e){return 0===e?0:1===e?1:Math.pow(2,-10*e)*Math.sin(2.094395*(10*e-.75))+1}static ease_in_out_elastic(e){return 0===e?0:1===e?1:e<.5?-Math.pow(2,20*e-10)*Math.sin(1.3962633*(20*e-11.125))/2:Math.pow(2,-20*e+10)*Math.sin(1.3962633*(20*e-11.125))/2+1}static ease_in_bounce(e){return 1-this.ease_out_bounce(1-e)}static ease_out_bounce(e){const t=7.5625,s=2.75;return e<1/s?t*e*e:e<2/s?t*(e-=1.5/s)*e+.75:e<2.5/s?t*(e-=2.25/s)*e+.9375:t*(e-=2.625/s)*e+.984375}static ease_in_out_bounce(e){return e<.5?(1-this.ease_out_bounce(1-2*e))/2:(1+this.ease_out_bounce(2*e-1))/2}static heartbeat(e){return 1-Math.pow(Math.abs(Math.sin(e+1)),63)*Math.sign(Math.sin(e))*Math.sin(e+1.5+1)*.8}}class Qe{constructor(e="linear"){this.easing_function=void 0,this.easing_function="string"==typeof e?Xe[e]:e}update(e,t){}}class He extends Qe{constructor(e,t=0,s=1,i=!1,r="linear"){super(r),this.attribute_name=e,this.from=t,this.to=s,this.initial=i}update(e,t){e[this.attribute_name]=Ee.lerp(this.from,this.to,this.easing_function(t))}evaluate(e){return Ee.lerp(this.from,this.to,this.easing_function(e))}}class $e{constructor(e,t,s){this.name=e,this.method=t,this.args=s}trigger(){ViewApi.application[this.name][this.method](...this.args.split(","))}}class Ze{constructor(){}parse(e){const t=(new DOMParser).parseFromString(e,"text/xml").querySelectorAll("mxGeometry"),s=[],i=[];for(let e=0;e<t.length;e++){const r=t[e],n=r.parentElement,o=n.getAttribute("value"),a=this.get_node_x_position(r)/100,_=parseFloat(r.getAttribute("width"))/100;if(n.getAttribute("style").includes("rhombus;")){const e=o.split("."),t=e[0],s=e[1];i.push({name:t,method:s,at_time:a+.5*_})}if(n.getAttribute("style").includes("rounded=0;")&&!n.getAttribute("style").includes("text;")&&""!==o&&!o.includes(" ")){const e=o.split("="),t=e[0],i=e[1].split("--"),r=parseFloat(i[0]),n=i[1];2!==e.length&&console.error("DrawIO data is malformed:",o),2!==i.length&&console.error("DrawIO data is malformed:",o),s.push({attribute_name:t,from_time:a,to_time:a+_,to_value:r,easing_function:n})}}return s.sort(((e,t)=>e.from_time-t.from_time)),{animation_tracks:s,triggers:i}}get_node_x_position(e){const t=e.getAttribute("x");return null===t?0:parseFloat(t)}}class Je{constructor(e){this.default_state_data=e}from_animation_sheet(e,t,s){s=s||this.default_state_data;const i=e.animation_tracks,r=e.triggers,n=this.state_to_tracks(this.default_state_data,this.get_longest_time(e.animation_tracks));for(let e=0;e<n.length;e++)void 0===i.find((t=>t.attribute_name===n[e].attribute_name))&&i.push(n[e]);const o=new We(t);for(let e=0;e<i.length;e++){const s=i[e],r=new He(s.attribute_name,t[s.attribute_name],s.to_value,s.initial,s.easing_function);o.add_action_interpolator(s.from_time,s.to_time,r,!0)}for(let e=0;e<r.length;e++){const t=r[e],s=new $e(t.name,t.method,t.args);o.add_action_event(t.at_time,s)}return o}state_to_tracks(e,t){const s=[],i=Object.keys(e);for(let r=0;r<i.length;r++)s.push({attribute_name:i[r],from_time:0,to_time:t<1?t:1,to_value:e[i[r]],initial:!0,easing_function:"ease_in_out_cubic"});return s}from_draw_io(e,t){const s=(new Ze).parse(e),i=s.animation_tracks,r=s.triggers,n=new We(t);for(let e=0;e<i.length;e++){const s=i[e],r=new He(s.attribute_name,t[s.attribute_name],s.to_value,s.initial,s.easing_function);n.add_action_interpolator(s.from_time,s.to_time,r,!0)}for(let e=0;e<r.length;e++){const t=r[e],s=new $e(t.name,t.method);n.add_action_event(t.at_time,s)}return n}get_longest_time(e){let t=-1;for(let s=0;s<e.length;s++){const i=e[s].to_time;t=i>t?i:t}return t}}class Ke{constructor(){this.transitions=[],this.default_state_data={}}get(e,t,s){for(let i=0;i<this.transitions.length;i++)if(this.transitions[i].from===e&&this.transitions[i].to===t){return new Je(this.default_state_data).from_animation_sheet(this.transitions[i].data,s)}for(let e=0;e<this.transitions.length;e++)if(this.transitions[e].to===t&&void 0===this.transitions[e].from){return new Je(this.default_state_data).from_animation_sheet(this.transitions[e].data,s)}console.error("TransitionTable.get no data found for: ",e,t)}add_transitions(e){for(let t=0;t<e.length;t++)this.transitions.push(e[t])}set_transitions(e){this.transitions=e}set_default_state_data(e){this.default_state_data=e}}const et=new class{constructor(){this.__delta_buffer=[.016,.016,.016,.016,.016,.016,.016,.016,.016,.016]}init(){this.___time=new d,this.__delta_time=0,this.__smooth_delta_time=0,this.__elapsed_time=0,this.__allocated_time=new t(0,0),this.__frame_interpolation_t=0,this.fixed_delta_time=1/30}get elapsed_time(){return this.__elapsed_time}get delta_time(){return this.__delta_time}get smooth_delta_time(){return this.__smooth_delta_time}get shader_time(){return this.__allocated_time.x=this.delta_time,this.__allocated_time.y=this.elapsed_time,this.__allocated_time}get frame_interpolation(){return this.__frame_interpolation_t}get fdt(){return this.fixed_delta_time}get dt(){return this.delta_time}get sdt(){return this.smooth_delta_time}__set_frame_interpolation(e){this.__frame_interpolation_t=e}__update(){this.__delta_time=this.___time.getDelta(),this.__elapsed_time=this.___time.getElapsedTime(),this.__delta_buffer.shift(),this.__delta_buffer.push(this.delta_time<.32?this.delta_time:.032),this.__calculate_smooth_delta_time()}__calculate_smooth_delta_time(){this.__smooth_delta_time=0;for(let e=0;e<this.__delta_buffer.length;e++)this.__smooth_delta_time+=this.__delta_buffer[e];this.__smooth_delta_time=this.__smooth_delta_time/this.__delta_buffer.length}};class tt{constructor(e){this.name=e}start(){}before_enter(){}on_enter(){}before_exit(){}on_exit(){}before_update(){}update(){}fixed_update(){}update_enter_transition(e,t,s){}update_exit_transition(e,t,s){}}class st{constructor(e){this.last_state=new tt,this.current_state=new tt,this.default_state_data={},this.current_state_data={},this.transition_table=e,this.transitioning=!1}go_to_state(e,t=!1){this.transitioning&&this.__exit_last_state(),this.last_state=this.current_state,this.current_state=e,this.last_state.before_exit(),this.current_state.before_enter(),this.action_sequencer=this.transition_table.get(this.last_state.name,this.current_state.name,this.current_state_data),this.action_sequencer.play(),this.transitioning=!0,t&&(this.action_sequencer.skip(),this.update())}update(){this.transitioning?(this.__update_transitions(),this.action_sequencer.is_finished()&&(this.transitioning=!1,this.__update_transitions(),this.__exit_last_state(),this.current_state.on_enter())):this.current_state.update()}before_update(){this.current_state.before_update()}fixed_update(){this.current_state.fixed_update()}set_state(e){this.current_state=e}set_default_state_data(e){Object.assign(this.default_state_data,e),Object.assign(this.current_state_data,e)}__update_transitions(){this.action_sequencer.update(et.delta_time),this.last_state.update_exit_transition(this.current_state_data,this.action_sequencer.get_progress(),this.action_sequencer),this.current_state.update_enter_transition(this.current_state_data,this.action_sequencer.get_progress(),this.action_sequencer)}__exit_last_state(){this.last_state.on_exit()}}const it=new class{constructor(){this.transition_table=new Ke,this.transition_handler=new st(this.transition_table)}get action_sequencer(){return this.transition_handler.action_sequencer}get current_state_data(){return this.transition_handler.current_state_data}get_current_state(){return this.transition_handler.current_state}go_to_state(e,t=!1){this.transition_handler.go_to_state(e,t)}before_update(){this.transition_handler.before_update()}update(){this.transition_handler.update()}fixed_update(){this.transition_handler.fixed_update()}add_transitions(e){this.transition_table.add_transitions(e)}set_transitions(e){this.transition_table.set_transitions(e)}set_state(e){this.transition_handler.set_state(e)}set_default_state_data(e){this.transition_table.set_default_state_data(e),this.transition_handler.set_default_state_data(e)}set_transitions_velocity(e){this.transition_table.set_transitions_velocity(e)}};const rt=new class{constructor(){this.views=[],this.browser_title_suffix=""}update(){this.__set_views_opacities()}go_to_view(e,t=!0,s=!1){const i=this.get(e);t&&(this.__change_browser_url(i.url),this.__change_browser_title(i.url)),it.go_to_state(i,s)}go_to_scene(e,t=!1,s=!1){const i=this.get(e),r=this.get("transition");r.set_next_view(i),this.go_to_view(r.name,t,s)}register_view(e){this.views.push(e)}has_view(e){for(let t=0;t<this.views.length;t++)if(this.views[t].name===e)return!0;return!1}set_view(e){const t=this.get(e);it.set_state(t)}set_browser_title_suffix(e){this.browser_title_suffix=e}get_current_view(){return it.get_current_state()}get_view_by_name(e){console.warn("DEPRECATED. Use ViewManager.get instead"),this.get(e)}get(e){for(let t=0;t<this.views.length;t++)if(this.views[t].name===e)return this.views[t];console.error("[ViewManager.get] no view found for: ",e)}get_by_url(e){for(let t=0;t<this.views.length;t++)if(this.views[t].url===e)return this.views[t];console.error("[ViewManager.get_by_url] no view found for: ",e)}__change_browser_url(e){window.history.pushState("","",e)}__change_browser_title(e){const t=this.__capitalize(e);document.title=t?`${t} | ${this.browser_title_suffix}`:this.browser_title_suffix}__set_views_opacities(){for(let e=0;e<this.views.length;e++)this.views[e].set_opacity(it.current_state_data)}__capitalize(e){let t=e.toUpperCase().replace("/","");return t=this.__snake_to_whitespace(t),t}__snake_to_whitespace(e){return e.replace(/([-_][A-Z])/g,(e=>e.replace("-"," ").replace("_"," ")))}};class nt extends tt{constructor({name:e,url:t,container:s,transition_data:i}){super(e),this.container=s,this.url=t,this.current_opacity=0;const r=[{to:e,data:i=i||{animation_tracks:[],triggers:[]}}];rt.register_view(this),it.add_transitions(r)}before_enter(){this.container.classList.add("before_enter"),this.container.classList.remove("before_exit"),this.container.classList.remove("hidden")}on_enter(){this.container.classList.remove("before_enter"),this.container.classList.remove("before_exit"),this.container.classList.remove("hidden")}before_exit(){this.container.classList.add("before_exit"),this.container.classList.remove("before_enter"),this.container.classList.remove("hidden")}on_exit(){this.container.classList.add("hidden"),this.container.classList.remove("before_enter"),this.container.classList.remove("before_exit")}set_opacity(e){const t=e[`${this.name}_opacity`];(this.current_opacity>t||this.current_opacity<t)&&(this.current_opacity=t,this.container.style.opacity=this.current_opacity)}}const ot=new class{init(){this._current=void 0,this._spectator=void 0}set current(e){this._current=e}get current(){return this._current}set spectator(e){this._spectator=e}get spectator(){return this._spectator}};class at{constructor(e){this.uses_dynamic_font=e,this.__textHeight=null,this.canvas=document.createElement("canvas"),this.ctx=this.canvas.getContext("2d")}getFontHeight(e="Arial"){if(null==this.__textHeight||this.uses_dynamic_font){const t=document.getElementsByTagName("body")[0],s=document.createElement("div"),i=document.createTextNode("MÉqgOLAKTAL");s.appendChild(i),s.setAttribute("style",`font:${e};position:absolute;top:0;left:0`),t.appendChild(s),this.__textHeight=s.offsetHeight,t.removeChild(s)}return this.__textHeight}get_text_size(e,s="24px Arial"){const i=new t;return this.ctx.font=s,i.x=Math.ceil(this.ctx.measureText(e).width),i.y=Math.ceil(this.getFontHeight(s)),i}draw_canvas(e,t={}){return t.font=t.font||"24px Arial",t.font_color=t.font_color||"#000000",this.__draw(e,t,this.canvas,this.ctx),this.canvas}draw_on_texture(e,t){const s=this.draw_canvas(e,t),i=new p(s,m,g,g,f,f);return i.generateMipMaps=!1,i.needsUpdate=!0,i}__draw(e,t){}roundRect(e,t,s,i,r,n,o,a){if(void 0===a&&(a=!0),void 0===n&&(n=5),"number"==typeof n)n={tl:n,tr:n,br:n,bl:n};else{const e={tl:0,tr:0,br:0,bl:0};for(const t in e)n[t]=n[t]||e[t]}e.beginPath(),e.moveTo(t+n.tl,s),e.lineTo(t+i-n.tr,s),e.quadraticCurveTo(t+i,s,t+i,s+n.tr),e.lineTo(t+i,s+r-n.br),e.quadraticCurveTo(t+i,s+r,t+i-n.br,s+r),e.lineTo(t+n.bl,s+r),e.quadraticCurveTo(t,s+r,t,s+r-n.bl),e.lineTo(t,s+n.tl),e.quadraticCurveTo(t,s,t+n.tl,s),e.closePath(),o&&e.fill(),a&&e.stroke()}}class _t extends at{constructor(){super(),this.text_margin=new t(2,0)}__draw(e,t,s,i){i.font=t.font;const r=this.get_text_size(e,t.font);s.width=Math.ceil(r.x+2*this.text_margin.x),s.height=Math.ceil(r.y+2*this.text_margin.y),i.clearRect(0,0,s.width,s.height),i.globalAlpha=0,i.fillStyle=t.font_color||"#000000",i.fillRect(0,0,s.width,s.height),i.globalAlpha=1,i.globalAlpha=1,i.font=t.font,i.fillStyle=t.font_color||"#000000",i.textBaseline="middle",i.textAlign=t.textAlign||"center","center"===i.textAlign?i.fillText(e,s.width/2,s.height/2):i.fillText(e,0,s.height/2)}}const lt=new class{init(){this.max_anisotropy=0,this.vertex_texture_sampler_available=!1,this.fp_textures_available=!1}};class ht extends v{constructor(e=1){super();const t=[];t.push(new x(0,0,0)),t.push(new x(0,0,1e3));const s=new w({color:4474111,depthFunc:i}),r=(new b).setFromPoints(t),n=new y(r,s);n.renderOrder=5e4;const o=[];o.push(new x(0,0,0)),o.push(new x(0,1e3,0));const a=new w({color:4521796,depthFunc:i}),_=(new b).setFromPoints(o),l=new y(_,a);l.renderOrder=5e4;const h=[];h.push(new x(0,0,0)),h.push(new x(1e3,0,0));const c=new w({color:16729156,depthFunc:i}),u=(new b).setFromPoints(h),d=new y(u,c);d.renderOrder=5e4,this.renderOrder=1e5,this.add(n),this.add(l),this.add(d),this.scale.set(e,e,e)}update(){}dispose(){}}const ct=new class{init(){this._current=new u,this._current.name="default_scene"}add_scene(e){}get current(){return this._current}set current(e){this._current=e}dispose(){for(this.current.traverse((e=>{e.geometry&&(e.geometry.dispose(),e.material.dispose())}));this.current.children.length>0;)this.current.remove(this.current.children[0])}};class ut extends T{constructor(e,t,s){e=e||new x(1,1,1),t=t||new x(1,1,1),s=s||16711680;super(new S(e.x,e.y,e.z,t.x,t.y,t.z),new M({color:s}))}}class dt extends T{constructor(e,t){t=t||"#FF0000";super(new z(e=e||1,64,64),new M({color:t}))}}class pt extends T{constructor(e,t,s){e=e||"#FF0000";const i=(t=t||1)-.4,r=new F(.01,.01,i,32);r.translate(0,i/2,0);const n=new A(.1,.4,32);n.translate(0,i+.2,0);const o=ce.mergeGeometries([r,n]);o.rotateX(1.57);super(o,new M({color:e})),s&&this.quaternion.setFromUnitVectors(new x(0,0,1),s),this._dir=s}set dir(e){this.quaternion.setFromUnitVectors(new x(0,0,1),e),this._dir=e}get dir(){return this._dir}set length(e){this.scale.z=e}get length(){return this.scale.z}}const mt=new class{init(){this.width=1,this.height=1,this.position=new t,this.render_width=1,this.render_height=1,this.width_height=new t(this.width,this.height),this.dpr=1,this.pixel_size=new t(1/this.width,1/this.height)}update_position(e,t){this.position.set(e,t)}update(){this.size_changed=!1}update_size(e,s){this.width=e,this.height=s,this.pixel_size=new t(1/this.width,1/this.height),this.width_height.x=e,this.width_height.y=s,this.render_width=e*this.dpr,this.render_height=s*this.dpr,this.size_changed=!0}apply_pixel_density_v2(e){return e.multiplyScalar(1/this.dpr),e}apply_pixel_density(e){return e*(1/this.dpr)}get_pixel_size(){return this.pixel_size}get aspect_ratio(){return this.width/this.height}get portrait(){return this.width<this.height}};class gt extends be{constructor(e,s,i,r){super("\n uniform vec2 _ScreenSpacePosition;\n uniform vec2 _ScreenSize;\n uniform vec2 _TextureSize;\n varying vec2 vUv;\n void main()\n {\n vec2 pos = uv * vec2(_TextureSize.x / _ScreenSize.x, _TextureSize.y / _ScreenSize.y);\n pos += vec2(_ScreenSpacePosition.x / _ScreenSize.x, _ScreenSpacePosition.y / _ScreenSize.y);\n\n pos.x = pos.x * 2.0 - 1.0;\n pos.y = pos.y * 2.0 - 1.0;\n\n gl_Position = vec4(pos, 0.0, 1.0);\n vUv = uv;\n }\n ","\n uniform sampler2D _MainTex;\n varying vec2 vUv;\n\n void main()\n {\n gl_FragColor = texture2D(_MainTex, vUv);\n }\n ",{_MainTex:{value:void 0},_ScreenSpacePosition:{value:new t},_ScreenSize:{value:new t},_TextureSize:{value:new t}})}set_position(e,t){this.uniforms._ScreenSpacePosition.value.set(e,t)}set_texture(e,t,s){this.uniforms._MainTex.value=e,this.uniforms._TextureSize.value.set(e.image.width,e.image.height),void 0!==t&&(this.uniforms._TextureSize.value.x=t),void 0!==s&&(this.uniforms._TextureSize.value.y=s)}set_screen_size(e,t){this.uniforms._ScreenSize.value.set(e,t)}}class ft extends R{constructor(e,t,s,i){super(e,t,s,i),this.clear_color=new r("#000000"),this.clear_alpha=1}copy(e){return super.copy(e),this.clear_color.copy(e.clear_color),this.clear_alpha=e.clear_alpha,this}}const vt=new class{init(){this.Vector3_one=new x(1,1,1),this.Vector3_zero=new x(0,0,0),this.canvas_renderer=void 0,this.display_texture_meshes=[],this.ctx=void 0,this.scene=new u,this.camera=new ft(60,mt.aspect_ratio,.1,1e3),this.camera.clear_alpha=0}draw_arrow(e,t,s=16711680){const i=new pt(s,t.length(),t.clone().normalize());return i.position.copy(e),this.scene.add(i),i}draw_axis(){const e=new ht;return this.scene.add(e),e}set_debug_RT(e){this.rt_debug=e}draw_rectangle(e,t,s,i){t=t||100,s=s||100,this.ctx.fillStyle=i||"rgba(255, 0, 0, 1)",this.ctx.fillRect(e.x-t/2,this.ctx.canvas.height-e.y-s/2,t,s)}clear(){this.ctx&&this.ctx.clearRect(0,0,this.ctx.canvas.width,this.ctx.canvas.height)}draw_line_2D(e,t,s){this.ctx.strokeStyle=s||"rgba(255, 0, 0, 1)",this.ctx.beginPath(),this.ctx.moveTo(e.x,e.y),this.ctx.lineTo(t.x,t.y),this.ctx.closePath(),this.ctx.stroke()}draw_line(e,t=16711680){const s=new w({color:t}),i=(new b).setFromPoints(e),r=new y(i,s);return r.frustumCulled=!1,this.scene.add(r),r}draw_cube(e,t,s){t=t||1,s=s||16711680,e=e||new x;const i=new ut(new x(t,t,t),void 0,s);return i.position.copy(e),this.scene.add(i),i}draw_oriented_cube(e,t,s=1,i="#FF0000",r=.1){const n=e.distanceTo(t),o=new ut(new x(r,s,n),void 0,i),a=t.clone().sub(e).multiplyScalar(.5),_=a.clone().normalize();return a.add(e),o.position.copy(a),o.quaternion.setFromUnitVectors(new x(0,0,-1),_),this.scene.add(o),o}draw_plane(t,s,i){const r=new C(t,s),n=new e({uniforms:{_Color:{value:new P(0,1,0,.2)}},vertexShader:xe,fragmentShader:we,transparent:!0,depthWrite:!1}),o=new T(r,n);return o.renderOrder=-1e4,this.scene.add(o),o}draw_empty_cube(e,t,s){t=t||1,s=s||16711680;const i=(new k).setFromCenterAndSize(new x,new x(t,t,t)),r=new D(i,s);return r.position.copy(e||new x),r}draw_sphere(e,t,s){t=t||1,s=s||16711680,e=e||new x;const i=new dt(t,s);return i.position.copy(e),this.scene.add(i),i}draw_point_array(e,t=!1,s=16711680){const i=new L(e,t);i.updateArcLengths();const r=i.getSpacedPoints(200);return this.draw_line(r,65280)}draw_sphere_helper(e,t){t=t||16711680;const s=new z(e.radius,32,32),i=new M({color:t}),r=new T(s,i);return r.position.copy(e.center),ct.current.add(r),r}draw_math_sphere(t){const s=new z(t.radius,32,32),i=new e({uniforms:{_Color:{value:new P(1,0,0,.2)}},vertexShader:xe,fragmentShader:we,transparent:!0}),r=new T(s,i);r.position.copy(t.center),ct.current.add(r)}draw_bounding_box(e){const t=new D(e,16776960);ct.current.add(t)}draw_curve(e,t){const s=new x(0,0,0);t&&(s.y=t.offset||0);for(let t=0;t<e.length-1;t++)this.draw_line(e[t].clone().add(s),e[t+1].clone().add(s))}draw_texture(e,t,s){const i=new T(new C(1,1),new gt);return this.display_texture_meshes.push(i),this.scene.add(i),i.material.set_texture(e,t,s),i}render(e){for(let e=0;e<this.display_texture_meshes.length;e++)this.display_texture_meshes[e].material.set_screen_size(mt.width,mt.height);this.scene.children.length>0&&e.render(this.scene,ot.current)}};class xt{constructor(e){this.renderer=e,this._blit_scene=new u,this._blit_material=new fe,this._blit_quad=new T(new C(1,1),this._blit_material),this._blit_scene.add(this._blit_quad),this._blit_camera=new U(-1,1,1,-1,-1e4,1e4)}blit(e,t){this._blit_quad.material=this._blit_material;const s=!0===e.isWebGLRenderTarget?e.texture:e,i=!0===e.isWebGLRenderTarget?e.width:e.image.width,r=!0===e.isWebGLRenderTarget?e.height:e.image.height;this._blit_quad.material.uniforms._MainTex.value=s,this._blit_quad.material.uniforms._Resolution.value.set(i,r),t?this._blit_quad.material.uniforms._TargetResolution.value.set(t.width,t.height):this.renderer.getSize(this._blit_quad.material.uniforms._TargetResolution.value),this.__render(t)}material_pass(e,t){this._blit_quad.material=e,this.__render(t)}blit_with_material(e,t,s){const i=!0===e.isWebGLRenderTarget?e.texture:e,r=!0===e.isWebGLRenderTarget?e.width:e.image.width,n=!0===e.isWebGLRenderTarget?e.height:e.image.height;this._blit_quad.material=s,this._blit_quad.material.uniforms._MainTex.value=i,this._blit_quad.material.uniforms._Resolution.value.set(r,n),t?this._blit_quad.material.uniforms._TargetResolution.value.set(t.width,t.height):this.renderer.getSize(this._blit_quad.material.uniforms._TargetResolution.value),this.__render(t)}blit_clear_with_material(e,t){this._blit_quad.material=t,this.__render(e)}dispose(){this._blit_quad.geometry.dispose(),this._blit_quad.material.dispose()}__render(e){e=void 0===e?null:e;const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(void 0===e?null:e),this.renderer.render(this._blit_scene,this._blit_camera),this.renderer.setRenderTarget(t)}}class wt extends fe{constructor(e,t){super("#define GLSLIFY 1\nuniform vec4 _DepthNormal;vec2 EncodeFloatRG(float v){vec2 kEncodeMul=vec2(1.0,255.0);float kEncodeBit=1.0/255.0;vec2 enc=kEncodeMul*v;enc=fract(enc);enc.x-=enc.y*kEncodeBit;return enc;}vec2 EncodeNormal(vec3 n){float scale=1.7777;vec2 enc=n.xy/(n.z+1.0);enc/=scale;enc=enc*0.5+0.5;return enc;}void main(){gl_FragColor=vec4(EncodeFloatRG(_DepthNormal.x),EncodeNormal(normalize(_DepthNormal.yzw)));}"),this.uniforms._DepthNormal={value:new P(e,t.x,t.y,t.z)}}}class bt extends e{constructor(){super({uniforms:{_FarPlane:{value:1}},vertexShader:"#define GLSLIFY 1\nvarying vec3 v_normal;varying vec3 v_pos;void main(){vec3 pos=position;mat4 MVP=projectionMatrix*modelViewMatrix;v_normal=(modelViewMatrix*vec4(normal,0.0)).xyz;v_pos=(modelViewMatrix*vec4(pos,1.0)).xyz;gl_Position=MVP*vec4(pos,1.0);}",fragmentShader:"#define GLSLIFY 1\nvarying vec3 v_normal;varying vec3 v_pos;uniform float _FarPlane;vec2 EncodeFloatRG(float v){vec2 kEncodeMul=vec2(1.0,255.0);float kEncodeBit=1.0/255.0;vec2 enc=kEncodeMul*v;enc=fract(enc);enc.x-=enc.y*kEncodeBit;return enc;}vec2 EncodeNormal(vec3 n){float scale=1.7777;vec2 enc=n.xy/(n.z+1.0);enc/=scale;enc=enc*0.5+0.5;return enc;}void main(){gl_FragColor=vec4(EncodeFloatRG(length(v_pos.z)/_FarPlane),EncodeNormal(normalize(v_normal)));}"})}set far_plane(e){this.uniforms._FarPlane.value=e}get far_plane(){return this.uniforms._FarPlane.value}}class yt{constructor(){this.RT=new j(mt.width,mt.height),this.clear_depth_normal_mat=new wt(1,new x(0,0,1)),this.depth_normal_material=new bt}render(e){this.__resize_RT_if_necessary(),e.clear(this.RT,void 0,!0,!0),e.blit_clear_with_material(this.RT,this.clear_depth_normal_mat),this.depth_normal_material.far_plane=ot.current.far,e.render(void 0,void 0,this.RT,this.depth_normal_material)}__resize_RT_if_necessary(){this.RT.width===mt.width&&this.RT.height===mt.height||this.RT.setSize(mt.width,mt.height)}get render_target(){return this.RT}}const Tt=new class{init({canvas:e,core_attributes:t,context_attributes:s,threejs_attributes:i,dpr:r}){this._renderer=void 0,this.blitter=void 0,this.canvas=void 0,this.no_render=void 0,this.current_render_mode=void 0,this.generateDepthNormalTexture=!1,this.depth_and_normals_renderer=void 0,this.is_webgl2=!1,this.canvas_context=void 0,this.context_attributes=void 0,this.core_attributes={force_webgl2:!0,xr_enabled:!1},this.context_attributes={alpha:!0,antialias:!1,depth:!0,desynchronized:!1,failIfMajorPerformanceCaveat:!1,powerPreference:"high-performance",premultipliedAlpha:!0,preserveDrawingBuffer:!0,stencil:!1},this.threejs_attributes={logarithmicDepthBuffer:!1},Object.assign(this.core_attributes,t),Object.assign(this.context_attributes,s),Object.assign(this.threejs_attributes,this.context_attributes),Object.assign(this.threejs_attributes,i),this.core_attributes.force_webgl2?this.canvas_context=e.getContext("webgl2",this.context_attributes)||e.getContext("webgl",this.context_attributes)||e.getContext("experimental-webgl",this.context_attributes):this.canvas_context=e.getContext("webgl",this.context_attributes)||e.getContext("experimental-webgl",this.context_attributes),this.is_webgl2="WebGL2RenderingContext"===this.canvas_context.constructor.name,this.threejs_attributes.canvas=e,this.threejs_attributes.context=this.canvas_context,this._renderer=new O(this.threejs_attributes),this.core_attributes.xr_enabled?this._renderer.xr.enabled=!0:this._renderer.autoClear=!1,mt.dpr=r,this._renderer.setPixelRatio(1),this.is_webgl2||this._renderer.extensions.get("ANGLE_instanced_arrays"),this.blitter=new xt(this._renderer),this.canvas=this._renderer.domElement,this.no_render=new Te,this.current_render_mode=this.no_render,lt.max_anisotropy=this._renderer.capabilities.getMaxAnisotropy(),lt.vertex_texture_sampler_available=this._renderer.capabilities.maxVertexTextures>0,lt.fp_textures_available=this.is_floating_point_texture_available(),this.generateDepthNormalTexture=!1,this.depth_and_normals_renderer=new yt}get dom_element(){return this._renderer.domElement}get depth_normals_RT(){return this.depth_and_normals_renderer.render_target}set_state(e){this.current_render_mode.on_exit(this,this._renderer),this.current_render_mode=e,this.current_render_mode.on_enter(this,this._renderer)}update(){this.generateDepthNormalTexture&&this.depth_and_normals_renderer.render(this),this.__update_current_camera(),ot.current&&this.current_render_mode.render(),mt.update()}__update_current_camera(){ot.current&&(ot.current.aspect=mt.aspect_ratio,ot.current.updateProjectionMatrix(),ot.current.updateMatrix(),ot.current.updateMatrixWorld(!0))}render(e,t,s,i){this.__apply_override_material(e,i),this._renderer.setRenderTarget(void 0===s?null:s),this._renderer.render(e||ct.current,t||ot.current),this.__apply_override_material(e,void 0)}compile(e,t,s,i){this.__apply_override_material(e,i),this._renderer.setRenderTarget(void 0===s?null:s),this._renderer.compile(e||ct.current,t||ot.current),this.__apply_override_material(e,void 0)}async compile_async(e,t,s,i,r){this.__apply_override_material(e,i),this._renderer.setRenderTarget(void 0===s?null:s);const n=this._renderer.compileAsync(e||ct.current,t||ot.current,r);return this.__apply_override_material(e,void 0),n}render_scene(e){e.on_pre_render&&e.on_pre_render(),e.render?e.render():this.render(e,void 0),e.on_post_render&&e.on_post_render()}__apply_override_material(e,t){t=void 0===t?null:t,e?e.overrideMaterial=t:ct.current.overrideMaterial=t}readback_RT(e,t){this._renderer.readRenderTargetPixels(e,0,0,e.width,e.height,t)}clear(e,t,s,i){this._renderer.setRenderTarget(void 0===e?null:e),t&&this._renderer.setClearColor(t.clear_color,t.clear_alpha),this._renderer.clear(!!t,!!s,!!i)}on_resize(e,t){for(const s of e)mt.dpr=t,mt.update_position(s.contentRect.x,s.contentRect.y),mt.update_size(s.contentRect.width,s.contentRect.height),this.canvas.width=mt.render_width,this.canvas.height=mt.render_height,this._renderer.setViewport(0,0,mt.render_width,mt.render_height),this.__update_current_camera()}material_pass(e,t){this.blitter.material_pass(e,t)}blit(e,t,s){s?this.blitter.blit_with_material(e,t,s):this.blitter.blit(e,t)}blit_clear_with_material(e,t){this.blitter.blit_clear_with_material(e,t)}take_screenshot(e,t=mt.width,s=mt.height){const i=mt.width,r=mt.height,n=t,o=s,a=1024,_=1024,l=parseInt(Math.ceil(n/a)),h=parseInt(Math.ceil(o/_));mt.update_size(a,_);const c=this._renderer.getPixelRatio();this._renderer.setPixelRatio(1),this._renderer.setSize(a,_,!1);const u=document.createElement("canvas").getContext("2d");u.canvas.width=n,u.canvas.height=o,ot.current.aspect=mt.aspect_ratio,ot.current.updateMatrix(),ot.current.updateMatrixWorld(!0);for(let e=0;e<l;e++)for(let t=0;t<h;t++)ot.current.setViewOffset(n,o,mt.width*e,mt.height*t,mt.width,mt.height),this.current_render_mode.render(),u.drawImage(this._renderer.domElement,mt.width*e,mt.height*t);u.canvas.toBlob(e,"image/png;base64;"),ot.current.clearViewOffset(),mt.update_size(i,r),this._renderer.setPixelRatio(c),this._renderer.setSize(i,r,!1),ot.current.aspect=mt.aspect_ratio,ot.current.updateMatrix(),ot.current.updateMatrixWorld(!0)}download_screenshot(e){const t=document.createElement("a");t.download="Snapshot.png",t.href=URL.createObjectURL(e),t.click(),t.onclick=function(){requestAnimationFrame((function(){URL.revokeObjectURL(t.href)})),t.removeAttribute("href")}}dispose(){this._renderer.dispose(),this.current_render_mode.dispose(),this.blitter.dispose()}is_floating_point_texture_available(){const t=new j(1,1,{minFilter:f,magFilter:f,format:I,colorSpace:N,type:B,stencilBuffer:!1,depthBuffer:!1}),r=new e({vertexShader:"\n void main()\n {\n gl_Position = vec4(uv * 2.0 - 1.0, 1.0, 1.0);\n }\n ",fragmentShader:"\n void main()\n {\n gl_FragColor = vec4(0.0, 4865.35, 0.0, 1.0);\n }\n ",depthWrite:!1,blending:s,depthTest:!1,depthFunc:i});this.material_pass(r,t);const n=new Float32Array(4);return this._renderer.readRenderTargetPixels(t,0,0,1,1,n),Math.abs(n[1]-4865.35)<.001}};class St{constructor(){}get is_animating(){return!1}on_enter(e){}update(e){}on_exit(e){}}class Mt{constructor(){this.t=0,this.easing_function_t=0}get is_animating(){return!0}on_enter(e){}update(e){this.t+=et.delta_time/e.duration,this.easing_function_t=e.easing_function(this.t),this.easing_function_t=Ee.clamp(this.easing_function_t,0,1),e.set_property_value(Ee.lerp(e.from,e.to,this.easing_function_t)),this.easing_function_t>=.9999&&(e.set_property_value(e.to),e.set_current_state(new St),e.finished_callback(e))}on_exit(e){}}class zt{constructor({element:e,css_property:t,from:s=0,to:i=1,duration:r=1,value_prefix:n="",value_suffix:o="",easing_function:a=Xe.ease_in_out_cubic,finished_callback:_=()=>{}}){this.element=e,this.css_property=t,this.from=s,this.to=i,this.value_prefix=n,this.value_suffix=o,this.duration=r,this.easing_function=a,this.finished_callback=_,this.current_state=new St}animate(){this.set_current_state(new Mt)}stop(){this.set_current_state(new St)}set_property_value(e){this.element.style[this.css_property]=`${this.value_prefix}${e}${this.value_suffix}`}update(){this.current_state.update(this)}get is_animating(){return this.current_state.is_animating}set_current_state(e){this.current_state.on_exit(this),this.current_state=e,this.current_state.on_enter(this)}}const Ft=new class{init(){this.operating_systems={ANDROID:"android",IOS:"ios",LINUX:"linux",MAC:"mac",WINDOWS:"windows"},this.is_mobile=!!navigator.userAgent.match(/(iPhone|iPod|iPad|Android|playbook|silk|BlackBerry|BB10|Windows Phone|Tizen|Bada|webOS|IEMobile|Opera Mini)/),this.is_ipad=!!(navigator.userAgent.match(/Mac/)&&navigator.maxTouchPoints&&navigator.maxTouchPoints>2),this.is_ios=!!navigator.userAgent.match(/(iPhone|iPod|iPad)/)||this.is_ipad,this.is_android=this.get_os()===this.operating_systems.ANDROID,this.is_linux=this.get_os()===this.operating_systems.LINUX,this.is_mac=this.get_os()===this.operating_systems.MAC,this.is_windows=this.get_os()===this.operating_systems.WINDOWS}get_os(){const e=window.navigator.userAgent,t=window.navigator.platform;let s=null;return-1!==["Macintosh","MacIntel","MacPPC","Mac68K"].indexOf(t)?s=this.operating_systems.MAC:-1!==["iPhone","iPad","iPod"].indexOf(t)?s=this.operating_systems.IOS:-1!==["Win32","Win64","Windows","WinCE"].indexOf(t)?s=this.operating_systems.WINDOWS:/Android/.test(e)?s=this.operating_systems.ANDROID:!s&&/Linux/.test(t)&&(s=this.operating_systems.LINUX),s}};const At=new class{init(){this.target_geometry=void 0,this.target_position=new x}set_target_geometry(e){this.target_geometry=e}};class Rt{constructor(e,s){this.geometry=e,this.material=void 0,this.uniforms={},this.batch_width=s,this.data_textures=[],this.object_names=void 0,this.zero_offset=new t,this.write_offset=new t,this.uniform_dirty_count=0,this.tmp_uploaded_data_count=0}init(t,s,i){this.material=new e({uniforms:this.uniforms,vertexShader:s,fragmentShader:i}),this.object_names=t}add_global_uniform(e,t){this.uniforms[e]={value:t},this.material.needsUpdate=!0}set_global_uniform(e,t){this.uniforms[e].value=t}add_object_uniform_v3(e,t){const s=this.__create_rgb_texture(this.batch_width),i=this.__create_rgb_texture(this.batch_width),r=this.__create_rgb_texture(1),n=this.__add_data_texture(e,s,i,r);t&&this.__flood_data_texture_rgb(n,t)}add_object_uniform_v4(e,t){const s=this.__create_rgba_texture(this.batch_width),i=this.__create_rgba_texture(this.batch_width),r=this.__create_rgba_texture(1),n=this.__add_data_texture(e,s,i,r);t&&this.__flood_data_texture_rgba(n,t)}add_object_uniform_v4_float(e,t){const s=this.__create_rgba_float_texture(this.batch_width),i=this.__create_rgba_float_texture(this.batch_width),r=this.__create_rgba_float_texture(1),n=this.__add_data_texture(e,s,i,r);t&&this.__flood_data_texture_rgba(n,t)}set_object_uniform_v3(e,t,s,i,r,n){const o=this.__get_object_index(e),a=this.__get_data_texture(t);this.__set_pixel_rgb(a.src,o,s,i,r,n),this.__set_pixel_rgb(a.one_pixel,0,s,i,r,n),a.last_accessed_index=o,a.dirty_count++}set_object_uniform_v4(e,t,s,i,r,n,o){const a=this.__get_object_index(e),_=this.__get_data_texture(t);this.__set_pixel_rgba(_.src,a,s,i,r,n,o),this.__set_pixel_rgba(_.one_pixel,0,s,i,r,n,o),_.last_accessed_index=a,_.dirty_count++}upload_texture_data(e,t){for(let s=0;s<this.data_textures.length;s++)t>0&&this.data_textures[s].dirty_count>0&&(1===this.data_textures[s].dirty_count&&this.__partial_texture_data_upload(e,this.data_textures[s]),this.data_textures[s].dirty_count>1&&this.__full_texture_data_upload(e,this.data_textures[s]),this.data_textures[s].dirty_count=0,t--)}get_uniform_dirty_count(){this.uniform_dirty_count=0;for(let e=0;e<this.data_textures.length;e++)this.data_textures[e].dirty_count>0&&this.uniform_dirty_count++;return this.uniform_dirty_count}__full_texture_data_upload(e,t){t.dst.needsUpdate=!0,e.copyTextureToTexture(this.zero_offset,t.src,t.dst)}__partial_texture_data_upload(e,t){const s=t.last_accessed_index;-1!==s&&(this.write_offset.y=Math.floor(s/this.batch_width),this.write_offset.x=s-this.batch_width*this.write_offset.y,e.copyTextureToTexture(this.write_offset,t.one_pixel,t.dst))}get_mesh(){return new T(this.geometry,this.material)}__set_pixel_rgb(e,t,s,i,r,n){i&&(e.image.data[3*t+0]=s.x),r&&(e.image.data[3*t+1]=s.y),n&&(e.image.data[3*t+2]=s.z)}__set_pixel_rgba(e,t,s,i,r,n,o){i&&(e.image.data[4*t+0]=s.x),r&&(e.image.data[4*t+1]=s.y),n&&(e.image.data[4*t+2]=s.z),o&&(e.image.data[4*t+3]=s.w)}__flood_data_texture_rgb(e,t){for(let s=0;s<this.batch_width*this.batch_width;s++)this.__set_pixel_rgb(e.src,s,t,!0,!0,!0),e.dirty_count++}__flood_data_texture_rgba(e,t){for(let s=0;s<this.batch_width*this.batch_width;s++)this.__set_pixel_rgba(e.src,s,t,!0,!0,!0,!0),e.dirty_count++}__create_rgb_texture(e){const t=new Uint8Array(3*e*e);return new V(t,e,e,I)}__create_rgba_texture(e){const t=new Uint8Array(4*e*e);return new V(t,e,e,I)}__create_rgba_float_texture(e){const t=new Float32Array(4*e*e);return new V(t,e,e,I,B)}__get_data_texture(e){for(let t=0;t<this.data_textures.length;t++)if(this.data_textures[t].name===e)return this.data_textures[t];console.error("Data texture "+e+" does not exist")}__get_object_index(e){for(let t=0;t<this.object_names.length;t++)if(this.object_names[t]===e)return t;console.error("the name "+e+" is not contained in this batch")}__add_data_texture(e,t,s,i){return s.needsUpdate=!0,this.data_textures.push({name:e,src:t,dst:s,one_pixel:i,last_accessed_index:-1,dirty_count:0}),this.uniforms[e]={value:s},this.data_textures[this.data_textures.length-1]}dispose(){for(let e=0;e<this.data_textures.length;e++)this.data_textures[e].src.dispose(),this.data_textures[e].dst.dispose(),this.data_textures[e].one_pixel.dispose()}}const Ct=new class{init(){this.batches=[]}batch(e){const t=[],s=Ee.ceilPowerOfTwo(Math.sqrt(e.length));this.__init_uv_array(t,s);let i=0;for(let r=0;r<e.length;r++){const n=e[r].getAttribute("position").count,o=Math.floor(r/s),a=r-s*o;for(let e=0;e<n;e++)t[i]=a/s+.5/s,t[i+1]=o/s+.5/s,i+=2}const r=new q(new Float32Array(t),2),n=ce.mergeGeometries(e);return n.setAttribute("attr_accessor_uv",r),this.batches.push(new Rt(n,s)),this.batches[this.batches.length-1]}upload_texture_data(e){for(let t=0;t<this.batches.length;t++)this.batches[t].upload_texture_data(e,1)}__init_uv_array(e,t){for(let s=0;s<t*t*2;s++)e.push(0)}};const Pt=new class{init(e){this.input=e,this.ui_elements=[],this._tmp_normalized_pos=new t,this.ss_scene=new u,this.ss_scene.matrixWorldAutoUpdate=!1,this.ss_scene.frustumCulled=!1,this.ws_scene=new u,this.ws_scene.matrixWorldAutoUpdate=!1,this.ws_scene.frustumCulled=!1,this.ss_camera=new U(-1,1,1,-1,-100,100)}delete_element(e){const t=this.ui_elements.indexOf(e);t>-1&&this.ui_elements.splice(t,1),this.ss_scene.remove(e),this.ws_scene.remove(e),e.dispose()}add_screen_space_element(e){this.ui_elements.push(e),this.ss_scene.add(e),e.set_screen_space_coordinate_system()}add_world_space_element(e){this.ui_elements.push(e),this.ws_scene.add(e),e.set_world_space_coordinate_system()}update(){this.ss_camera.updateProjectionMatrix(),this._tmp_normalized_pos.copy(this.input.NDC);for(let e=0;e<this.ui_elements.length;e++)this.ui_elements[e].update_state(this._tmp_normalized_pos)}render(e){this.ss_scene.children.length>0&&Tt.render(this.ss_scene,this.ss_camera),this.ws_scene.children.length>0&&Tt.render(this.ws_scene,ot.current)}clear(){this.current_clicked_element=void 0}};class kt{constructor(){this.sphere=new Y}fit_points(e,t,s,i){this.sphere.setFromPoints(e);const r=Ee.degToRad(s/2),n=2*Math.atan(Math.tan(r)*i)/2,o=this.get_up_plane_normal(t,r),a=this.get_down_plane_normal(t,r),_=this.get_left_plane_normal(t,n),l=this.get_right_plane_normal(t,n),h=new x(0,0,-1).applyQuaternion(t),c=this.sphere.center.clone(),u=this.get_distance_to_fit_rect(2*this.sphere.radius,2*this.sphere.radius,s,i),d=c.clone().add(h.clone().multiplyScalar(-1*u)),p=(new G).setFromNormalAndCoplanarPoint(o,d),m=(new G).setFromNormalAndCoplanarPoint(a,d),g=(new G).setFromNormalAndCoplanarPoint(_,d),f=(new G).setFromNormalAndCoplanarPoint(l,d);this.apply_center_correction_to_pos(d,e,t,p,m,g,f),p.setFromNormalAndCoplanarPoint(o,d),m.setFromNormalAndCoplanarPoint(a,d),g.setFromNormalAndCoplanarPoint(_,d),f.setFromNormalAndCoplanarPoint(l,d);let v=1/0;const w=h.clone().multiplyScalar(-2*u);for(let t=0;t<e.length;t++){const s=new E(e[t].clone(),e[t].clone().add(w)),i=new x,r=new x,n=new x,o=new x;p.intersectLine(s,i),m.intersectLine(s,r),g.intersectLine(s,n),f.intersectLine(s,o),i.length()<1e-4&&console.log("up intersection not found",t),r.length()<1e-4&&console.log("down intersection not found",t),n.length()<1e-4&&console.log("left intersection not found",t),o.length()<1e-4&&console.log("right intersection not found",t);const a=e[t].clone().sub(i).length(),_=e[t].clone().sub(r).length(),l=e[t].clone().sub(n).length(),h=e[t].clone().sub(o).length(),c=Math.min(a,_),u=Math.min(l,h),d=Math.min(c,u);d<v&&(v=d)}const b=h.clone().multiplyScalar(v);return d.clone().add(b)}apply_center_correction_to_pos(e,t,s,i,r,n,o){const a=this.get_vertical_correction(t,r,i,s),_=this.get_horizontal_correction(t,n,o,s);e.add(a),e.add(_)}get_vertical_correction(e,t,s,i){let r=1/0,n=1/0;const o=new x(0,1,0).applyQuaternion(i);for(let i=0;i<e.length;i++){const a=new E(e[i].clone(),e[i].clone().add(o.clone().multiplyScalar(-5e6))),_=new E(e[i].clone(),e[i].clone().add(o.clone().multiplyScalar(5e6))),l=new x,h=new x;t.intersectLine(a,l),s.intersectLine(_,h);const c=l.distanceTo(e[i]),u=h.distanceTo(e[i]);h.length()<1e-4&&console.log("vertical up intersection not found",i),l.length()<1e-4&&console.log("vertical down intersection not found",i),c<n&&(n=c),u<r&&(r=u)}const a=(r-n)/2;return o.clone().multiplyScalar(-a)}get_horizontal_correction(e,t,s,i){let r=1/0,n=1/0;const o=new x(1,0,0).applyQuaternion(i);for(let i=0;i<e.length;i++){const a=new E(e[i].clone(),e[i].clone().add(o.clone().multiplyScalar(-5e6))),_=new E(e[i].clone(),e[i].clone().add(o.clone().multiplyScalar(5e6))),l=new x,h=new x;t.intersectLine(a,l),s.intersectLine(_,h);const c=l.distanceTo(e[i]),u=h.distanceTo(e[i]);l.length()<1e-4&&console.log("left intersection not found",i),h.length()<1e-4&&console.log("right intersection not found",i),c<n&&(n=c),u<r&&(r=u)}const a=(r-n)/2;return o.clone().multiplyScalar(-a)}get_up_plane_normal(e,t){const s=new x(0,-1,0);return s.applyQuaternion((new W).setFromAxisAngle(new x(1,0,0),t)),s.applyQuaternion(e),s}get_down_plane_normal(e,t){const s=new x(0,1,0);return s.applyQuaternion((new W).setFromAxisAngle(new x(1,0,0),-t)),s.applyQuaternion(e),s}get_left_plane_normal(e,t){const s=new x(1,0,0);return s.applyQuaternion((new W).setFromAxisAngle(new x(0,1,0),t)),s.applyQuaternion(e),s}get_right_plane_normal(e,t){const s=new x(-1,0,0);return s.applyQuaternion((new W).setFromAxisAngle(new x(0,1,0),-t)),s.applyQuaternion(e),s}get_distance_to_fit_rect(e,t,s,i){const r=s/2*Math.PI/180,n=2*Math.atan(Math.tan(r)*i)/2,o=t/Math.tan(r),a=e/Math.tan(n);return Math.max(Math.abs(a),Math.abs(o))}}class Dt{constructor(){}fit_points(e,t,s,i){const r=t.clone().inverse(),n=[];for(let t=0;t<e.length;t++)n.push(e[t].clone().applyQuaternion(r));const o=(new k).setFromPoints(n),a=new x;o.getSize(a);const _=this.get_distance_to_fit_rect(a.x/2,a.y/2,s,i),l=new x;return o.getCenter(l),l.applyQuaternion(t),{center:l,distance_to_center:_}}get_distance_to_fit_rect(e,t,s,i){const r=s/2*Math.PI/180,n=2*Math.atan(Math.tan(r)*i)/2,o=t/Math.tan(r),a=e/Math.tan(n);return Math.max(Math.abs(a),Math.abs(o))}}const Lt=new class{init(e){this.tmp_mat=new X,this.plane=new G,this.ray=new Q,this.tmp_size=new x,this.tmp_unproj=new x,this.input=e}get_up_dir(e){e=e||ot.current;const t=new x;return t.set(0,1,0),t.applyQuaternion(e.quaternion),t}get_forward_dir(e){e=e||ot.current;const t=new x;return t.set(0,0,-1),t.applyQuaternion(e.quaternion),t}get_right_dir(e){e=e||ot.current;const t=new x;return t.set(1,0,0),t.applyQuaternion(e.quaternion),t}unproject_mouse_position(e,t){t=t||ot.current;const s=new x,i=t.fov/2*Math.PI/180,r=2*Math.atan(Math.tan(i)*t.aspect)/2,n=Math.tan(i)*t.far,o=Math.tan(r)*t.far;return s.set(o*e.x,n*e.y,-t.far).normalize(),s.applyQuaternion(t.quaternion)}get_plane_intersection(e,t,s,i){i=i||ot.current,s=s||this.input.NDC;const r=new x;return this.plane.setFromNormalAndCoplanarPoint(t||this.get_forward_dir(i),e),i.isPerspectiveCamera?this.ray.set(i.position,this.unproject_mouse_position(s,i)):(this.tmp_unproj.set(s.x,s.y,1).unproject(i),this.ray.set(i.position,this.tmp_unproj)),this.ray.intersectPlane(this.plane,r),r}fit_points_on_camera(e,t=1){const s=(new Y).setFromPoints(e).center,i=this.get_forward_dir(ot.current).clone(),r=(new G).setFromNormalAndCoplanarPoint(i,s),n=Ee.project_points_on_plane(e,r),o=new x;let a=(new k).setFromPoints(n);a.getCenter(o);const _=new x(0,1,0).applyQuaternion(ot.current.quaternion),l=_.clone().cross(i).normalize(),h=(new X).set(l.x,_.x,i.x,s.x,l.y,_.y,i.y,s.y,l.z,_.z,i.z,s.z,0,0,0,1),c=(new X).getInverse(h);for(let e=0;e<n.length;e++)n[e].applyMatrix4(c);const u=new x;a=(new k).setFromPoints(n),a.getSize(u),u.multiplyScalar(t);const d=new x;return a.getCenter(d),{position:o,zoom:this.get_zoom_to_fit_rect(u.x/2,u.y/2)}}get_zoom_to_fit_rect(e,t){const s=ot.current.fov/2*Math.PI/180,i=2*Math.atan(Math.tan(s)*ot.current.aspect)/2,r=t/Math.tan(s),n=e/Math.tan(i);return Math.max(Math.abs(n),Math.abs(r))}get_zoom_to_fit_box(e,t){if(t.isOrthographicCamera){e.getSize(this.tmp_size);const t=this.tmp_size.x,s=this.tmp_size.y,i=t/s;return mt.aspect_ratio/i>1?mt.height/s:mt.width/t}{const t=new x;return e.getSize(t),this.get_zoom_to_fit_rect(t.x,t.y)}}get_html_screen_pos(e,t){t=t||ot.current;const s=new x;return e.getWorldPosition(s),s.project(t),s.x=(.5*s.x+.5)*mt.width,s.y=(1-(.5*s.y+.5))*mt.height,s}world_pos_to_screen(e,t){t=t||ot.current;const s=new x;return s.copy(e),s.project(t),s.x=(.5*s.x+.5)*mt.width,s.y=(1-(.5*s.y+.5))*mt.height,s}update_projection(e){e.left=-mt.width/2,e.right=mt.width/2,e.top=mt.height/2,e.bottom=-mt.height/2,e.aspect=mt.aspect_ratio,e.updateProjectionMatrix(!0)}fit_bounding_box_points(e,t,s=1){const i=new x;i.copy(t.max).sub(t.min);const r=t.min.clone(),n=r.clone().add(new x(i.x,0,0)),o=r.clone().add(new x(0,i.y,0)),a=r.clone().add(new x(0,0,i.z)),_=r.clone().add(new x(i.x,0,i.z)),l=r.clone().add(new x(0,i.y,i.z)),h=t.max.clone(),c=r.clone().add(new x(i.x,i.y,0));return this.fit_points(e,[r,n,o,a,_,l,h,c],s)}fit_points(e,t,s=1){if(e.isPerspectiveCamera){const i=new x(0,0,-1).applyQuaternion(e.quaternion),r=i.clone().multiplyScalar(-1),n=new kt,o=mt.aspect_ratio,a=n.fit_points(t,e.quaternion,e.fov*s,o),_=(new k).setFromPoints(t),l=new x;_.getCenter(l);const h=(new G).setFromNormalAndCoplanarPoint(r,l),c=new Q(a,i),u=new x;c.intersectPlane(h,u);return{zoom:a.distanceTo(u),reference_position:u,camera_position:a}}{const i=(new Dt).fit_points(t,this.reference_rotation,e.fov*s,mt.aspect_ratio);this.reference_position.copy(i.center),this.reference_zoom=i.distance_to_center;const r=new x(0,0,1).applyQuaternion(e.quaternion);return{zoom:i.distance_to_center,reference_position:i.center,camera_position:r.multiplyScalar(i.distance_to_center)}}}};const Ut=new class{constructor(){}init(e){ot.init(),Lt.init(e),lt.init(),Ct.init(),Ft.init(),Se.init(),At.init(),Re.init(),ct.init(),mt.init(),et.init(),Pt.init(e),vt.init()}dispose(e){Tt.dispose(),ct.dispose(),e.dispose()}};class jt{init(e){this.ctrlz_pressed=!1,this.ctrlz_fired=!1,this.keys={},this.keys_keys=[],this.container=e,this.container.addEventListener("keydown",this.on_key_down.bind(this),!1),this.container.addEventListener("keyup",this.on_key_up.bind(this),!1)}on_key_down(e){90===e.keyCode&&e.ctrlKey&&!this.ctrlz_fired&&(this.ctrlz_pressed=!0,this.ctrlz_fired=!0),e.code&&this.press_key(e.code)}on_key_up(e){this.release_key(e.code)}clear(){this.ctrlz_pressed=!1;for(let e=0;e<this.keys_keys.length;e++)this.keys[this.keys_keys[e]].pressed=!1,this.keys[this.keys_keys[e]].released=!1}release_key(e){const t=this.keys[e];t&&(t.fired=!1,t.down=!1,t.released=!0)}release_keys(){this.ctrlz_fired=!1;for(let e=0;e<this.keys_keys.length;e++)this.keys[this.keys_keys[e]].fired=!1,this.keys[this.keys_keys[e]].down=!1}press_key(e){const t=this.keys[e];t&&(!1===t.down&&(t.pressed=!0),t.down=!0,t.fired=!0)}is_key_pressed(e){const t=this.keys[e];return!!t&&t.pressed}is_key_down(e){const t=this.keys[e];return!!t&&t.down}is_key_released(e){const t=this.keys[e];return!!t&&t.released}register_key(e){this.keys[e]={key_name:e,pressed:!1,down:!1,fired:!1},this.keys_keys=Object.keys(this.keys)}unregister_key(e){delete this.keys[e]}dispose(){this.container.removeEventListener("keydown",this.on_key_down.bind(this),!1),this.container.removeEventListener("keyup",this.on_key_up.bind(this),!1)}}class Ot extends U{constructor(e,t,s,i,n,o){super(e,t,s,i,n,o),this.clear_color=new r("#000000"),this.clear_alpha=1}copy(e){return super.copy(e),this.clear_color.copy(e.clear_color),this.clear_alpha=e.clear_alpha,this}}class It extends e{constructor(){super({uniforms:{},vertexShader:"#define GLSLIFY 1\nvarying vec3 v_normal;void main(){gl_Position=projectionMatrix*modelViewMatrix*vec4(position,1.0);v_normal=(modelMatrix*vec4(normal,0.0)).xyz;}",fragmentShader:"#define GLSLIFY 1\nvarying vec3 v_normal;void main(){gl_FragColor=vec4(v_normal*0.5+vec3(0.5),1.0);}"})}}class Nt extends Te{constructor(){super()}render(){Tt.clear(void 0,ot.current,!0,!0),Tt.render(ct.current,ot.current,void 0,new It)}}var Bt="#define GLSLIFY 1\nvarying vec2 vUv;varying vec4 vRay;uniform mat4 _InverseProjMatrix;void main(){gl_Position=vec4(uv*2.0-1.0,1.0,1.0);vRay=_InverseProjMatrix*vec4(uv*2.0-1.0,1.0,1.0);vUv=uv;}";class Vt extends fe{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;uniform float _FarPlane;varying vec2 vUv;varying vec4 vRay;vec3 decode_normal(vec4 enc){float scale=1.7777;vec3 nn=enc.xyz*vec3(2.0*scale,2.0*scale,0.0)+vec3(-scale,-scale,1.0);float g=2.0/dot(nn.xyz,nn.xyz);vec3 n;n.xy=g*nn.xy;n.z=g-1.0;return n;}float DecodeFloatRG(vec2 enc){vec2 kDecodeDot=vec2(1.0,1.0/255.0);return dot(enc,kDecodeDot);}vec3 DecodeNormal(vec2 uv){vec4 depthNormal=texture2D(_MainTex,uv);vec3 normalValue=normalize(decode_normal(vec4(depthNormal.zw,0.,0.)));return normalize(normalValue);}vec3 DecodeViewPos(vec2 uv){vec2 depth=texture2D(_MainTex,uv).xy;return DecodeFloatRG(depth)*(vRay.xyz/vRay.w);}void main(){vec3 viewPos=DecodeViewPos(vUv);vec3 normalValue=DecodeNormal(vUv);float vDepth=clamp(0.0,1.0,length(viewPos)/_FarPlane);vDepth=length(viewPos)/_FarPlane;gl_FragColor=vec4(vDepth,vDepth,vDepth,1.0);}",Bt),this.uniforms._FarPlane={value:1},this.uniforms._InverseProjMatrix={value:new X}}}class qt extends fe{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform sampler2D _AO;uniform vec2 _Resolution;uniform vec2 _SampleDir;varying vec2 vUv;void main(){gl_FragColor.rgb=texture2D(_MainTex,vUv).rgb*(1.0-texture2D(_AO,vUv).r);gl_FragColor.a=1.0;}"),this.uniforms._AO={value:void 0}}}class Yt extends fe{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform mat4 _InverseProjMatrix;uniform float _Bias;uniform float _Radius;uniform vec2 _Resolution;uniform float _FarPlane;varying vec2 vUv;varying vec4 vRay;uniform vec3 _SampleKernel[64];uniform sampler2D _RandomRotation;uniform mat4 _ProjectionMatrix;vec3 decode_normal(vec4 enc){float scale=1.7777;vec3 nn=enc.xyz*vec3(2.0*scale,2.0*scale,0.0)+vec3(-scale,-scale,1.0);float g=2.0/dot(nn.xyz,nn.xyz);vec3 n;n.xy=g*nn.xy;n.z=g-1.0;return n;}float DecodeFloatRG(vec2 enc){vec2 kDecodeDot=vec2(1.0,1.0/255.0);return dot(enc,kDecodeDot);}vec3 DecodeNormal(vec2 uv){vec2 encoded_normal=texture2D(_MainTex,uv).zw;vec3 normalValue=normalize(decode_normal(vec4(encoded_normal,0.,0.)));return normalize(normalValue);}vec3 DecodeViewPos(vec2 uv){vec2 depth=texture2D(_MainTex,uv).xy;vec4 inv_proj=_InverseProjMatrix*vec4(vUv*2.0-1.0,1.0,1.0);return DecodeFloatRG(depth)*(vRay.xyz/vRay.w);}void main(){vec2 noiseScale=vec2(_Resolution.x/4.0,_Resolution.y/4.0);vec3 fragPos=DecodeViewPos(vUv);vec3 normal=DecodeNormal(vUv);vec3 randomVec=texture2D(_RandomRotation,vUv*noiseScale).xyz;randomVec=vec3(randomVec.xy*2.0-1.0,0);randomVec=normalize(randomVec);vec3 tangent=normalize(randomVec-normal*dot(randomVec,normal));vec3 bitangent=normalize(cross(normal,tangent));mat3 TBN=mat3(tangent,bitangent,normal);float occlusion=0.0;const int kernelSize=64;for(int i=0;i<kernelSize;++i){vec3 sample=TBN*_SampleKernel[i];sample=fragPos+sample*_Radius;vec4 projPos=_ProjectionMatrix*vec4(sample,1.0);vec2 screenPos=projPos.xy/projPos.w;screenPos=screenPos*0.5+0.5;float sampled_depth=DecodeViewPos(screenPos).z;float rangeCheck=smoothstep(0.0,1.0,_Radius/abs(fragPos.z-sampled_depth));occlusion+=step(sample.z+_Bias,sampled_depth)*rangeCheck;}occlusion=(occlusion/float(kernelSize));gl_FragColor.rgb=vec3(occlusion,occlusion,occlusion);gl_FragColor.a=1.0;}",Bt),this.uniforms._InverseProjMatrix={value:new X},this.uniforms._ProjectionMatrix={value:new X},this.uniforms._Bias={value:.0125},this.uniforms._Radius={value:.3},this.uniforms._FarPlane={value:100},this.uniforms._SampleKernel={value:this.__get_sample_kernel()},this.uniforms._RandomRotation={value:this.__get_rotation_kernel()}}__get_sample_kernel(){const e=[];for(let t=0;t<64;t++){const s=new x(2*Math.random()-1,2*Math.random()-1,Math.random());s.normalize();let i=t/64;i=Ee.lerp(.1,1,i*i),s.multiplyScalar(i),e.push(s)}return e}__get_rotation_kernel(){const e=new Uint8Array(48);for(let t=0;t<16;t++)e[3*t+1]=Math.floor(255*Math.random()),e[3*t+2]=Math.floor(255*Math.random()),e[3*t+3]=0;const t=new V(e,4,4,I);return t.wrapS=H,t.wrapT=H,t.needsUpdate=!0,t}}class Gt extends fe{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;uniform vec2 _SampleDir;varying vec2 vUv;void main(){vec4 sum=vec4(0.,0.,0.,0.);vec2 dir=(0.5/_Resolution)*_SampleDir;float _Distance=2.0;sum+=texture2D(_MainTex,vUv+dir*-4.*_Distance)*0.0525;sum+=texture2D(_MainTex,vUv+dir*-3.*_Distance)*0.075;sum+=texture2D(_MainTex,vUv+dir*-2.*_Distance)*0.110;sum+=texture2D(_MainTex,vUv+dir*-1.*_Distance)*0.150;sum+=texture2D(_MainTex,vUv+dir*0.*_Distance)*0.225;sum+=texture2D(_MainTex,vUv+dir*1.*_Distance)*0.150;sum+=texture2D(_MainTex,vUv+dir*2.*_Distance)*0.110;sum+=texture2D(_MainTex,vUv+dir*3.*_Distance)*0.075;sum+=texture2D(_MainTex,vUv+dir*4.*_Distance)*0.0525;gl_FragColor=vec4(sum);}"),this.uniforms._SampleDir={value:new t}}}class Et{constructor(e){this.RT1=new j(1,1),this.RT2=new j(1,1),this.box_blur_mat=new Gt}blur(e){e.width===this.RT1.width&&e.height===this.RT1.height||(this.RT1.setSize(e.width,e.height),this.RT2.setSize(e.width,e.height)),this.box_blur_mat.uniforms._SampleDir.value.set(1,0),Tt.blit(e,this.RT1,this.box_blur_mat),this.box_blur_mat.uniforms._SampleDir.value.set(0,1),Tt.blit(this.RT1,e,this.box_blur_mat)}}class Wt extends Te{constructor(e=!1){super(),this.ssao_mat=new Yt,this.ssao_compose_mat=new qt,this.debug_normals=new Vt,this.ssaa=e?2:1,this.main_RT=new j(mt.width*this.ssaa,mt.height*this.ssaa),this.SSAO_RT=new j(mt.width,mt.height),this.blurrer=new Et,Tt.generateDepthNormalTexture=!0}render(){this.__check_RT_size(),Tt.clear(this.main_RT,ot.current,!0,!1),Tt.render(ct.current,ot.current,this.main_RT),this.__update_uniforms(),Tt.blit(Tt.depth_normals_RT,this.SSAO_RT,this.ssao_mat),this.blurrer.blur(this.SSAO_RT),Tt.blit(this.SSAO_RT,void 0),this.ssao_compose_mat.uniforms._AO.value=this.SSAO_RT.texture,Tt.blit(this.main_RT,void 0,this.ssao_compose_mat)}__update_uniforms(){this.ssao_mat.uniforms._InverseProjMatrix.value.getInverse(ot.current.projectionMatrix),this.ssao_mat.uniforms._ProjectionMatrix.value.copy(ot.current.projectionMatrix),this.ssao_mat.uniforms._FarPlane.value=ot.current.far}__check_RT_size(){this.main_RT.width===mt.width*this.ssaa&&this.main_RT.height===mt.height*this.ssaa||(this.main_RT.setSize(mt.width*this.ssaa,mt.height*this.ssaa),this.SSAO_RT.setSize(mt.width,mt.height))}}class Xt extends Te{constructor(){super()}render(){Tt.clear(void 0,ot.current,!0,!0),ct.current.on_pre_render&&ct.current.on_pre_render(),ct.current.render?ct.current.render():Tt.render(ct.current,ot.current),ct.current.on_post_render&&ct.current.on_post_render()}}class Qt extends fe{constructor(e){super("#define GLSLIFY 1\n#include <common>\nvarying vec2 vUv;uniform sampler2D _MainTex;uniform vec2 texSize;uniform vec2 direction;float gaussianPdf(in float x,in float sigma){return 0.39894*exp(-0.5*x*x/(sigma*sigma))/sigma;}void main(){vec2 invSize=1.0/texSize;float fSigma=float(SIGMA);float weightSum=gaussianPdf(0.0,fSigma);vec4 diffuseSum=texture2D(_MainTex,vUv)*weightSum;for(int i=1;i<KERNEL_RADIUS;i++){float x=float(i);float w=gaussianPdf(x,fSigma);vec2 uvOffset=direction*invSize*x;vec4 sample1=texture2D(_MainTex,vUv+uvOffset);vec4 sample2=texture2D(_MainTex,vUv-uvOffset);diffuseSum+=(sample1+sample2)*w;weightSum+=2.0*w;}gl_FragColor=vec4(diffuseSum/weightSum);}",void 0,{KERNEL_RADIUS:e,SIGMA:e}),this.uniforms.texSize={value:new t(.5,.5)},this.uniforms.direction={value:new t(.5,.5)}}set_size(e,t){this.uniforms.texSize.value.x=e,this.uniforms.texSize.value.y=t}set_direction(e,t){this.uniforms.direction.value.set(e,t)}}class Ht extends fe{constructor(e){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec3 defaultColor;uniform float defaultOpacity;uniform float luminosityThreshold;uniform float smoothWidth;varying vec2 vUv;void main(){vec4 texel=texture2D(_MainTex,vUv);vec3 luma=vec3(0.299,0.587,0.114);float v=dot(texel.xyz,luma);vec4 outputColor=vec4(defaultColor.rgb,defaultOpacity);float alpha=smoothstep(luminosityThreshold,luminosityThreshold+smoothWidth,v);gl_FragColor=mix(outputColor,texel,alpha);}"),this.uniforms.luminosityThreshold={value:.23},this.uniforms.smoothWidth={value:.01},this.uniforms.defaultColor={value:new r("#000000")},this.uniforms.defaultOpacity={value:0}}}class $t{constructor(e=5){this.current_width=1,this.current_height=1,this.separableBlurMaterials=[],this.renderTargetsHorizontal=[],this.renderTargetsVertical=[],this.nMips=e,this.kernelSizeArray=[3,5,7,9,11],this.rt_pars={minFilter:$,magFilter:$,format:I},this.renderTargetBright=new j(1,1,this.rt_pars),this.renderTargetBright.texture.generateMipmaps=!1,this.init_materials(),this.init_RT(),this.luminosity_high_pass_mat=new Ht}blur(e,t){this.resize_RT(e.width,e.height),t?Tt.blit(e,this.renderTargetBright,this.luminosity_high_pass_mat):Tt.blit(e,this.renderTargetBright);let s=this.renderTargetBright;for(let e=0;e<this.nMips;e++){const t=this.separableBlurMaterials[e];t.set_direction(1,0),Tt.blit(s,this.renderTargetsHorizontal[e],t),t.set_direction(0,1),Tt.blit(this.renderTargetsHorizontal[e],this.renderTargetsVertical[e],t),s=this.renderTargetsVertical[e]}}get_blurred_texture(){return this.renderTargetsHorizontal[0].texture}get_blurred_RT(){return this.renderTargetsHorizontal[0]}init_RT(){this.dispose_RT(),this.renderTargetBright.setSize(1,1);for(let e=0;e<this.nMips;e++){const e=new j(1,1,this.rt_pars),t=new j(1,1,this.rt_pars);e.texture.generateMipmaps=!1,t.texture.generateMipmaps=!1,this.renderTargetsHorizontal.push(e),this.renderTargetsVertical.push(t)}}resize_RT(e,t){if(this.current_width===e&&this.current_height===t)return;this.current_width=e,this.current_height=t;let s=Math.round(e/2),i=Math.round(t/2);this.renderTargetBright.setSize(s,i);for(let e=0;e<this.nMips;e++)this.renderTargetsVertical[e].setSize(s,i),this.renderTargetsHorizontal[e].setSize(s,i),this.separableBlurMaterials[e].set_size(s,i),s=Math.round(s/2),i=Math.round(i/2)}init_materials(e,t){this.dispose_materials();for(let e=0;e<this.nMips;e++)this.separableBlurMaterials.push(new Qt(this.kernelSizeArray[e]))}dispose_materials(){for(let e=0;e<this.separableBlurMaterials.length;e++)this.separableBlurMaterials[e].dispose();this.separableBlurMaterials.length=0}dispose_RT(){for(let e=0;e<this.renderTargetsVertical.length;e++)this.renderTargetsHorizontal[e].dispose(),this.renderTargetsVertical[e].dispose();this.renderTargetBright.dispose(),this.renderTargetsHorizontal.length=0,this.renderTargetsVertical.length=0}}class Zt extends Te{constructor(){super(),this.bloom_compose_mat=void 0,this.main_RT=void 0,this.blur_RT=void 0,this.blurrer=void 0,this.add_mat=new ve}on_enter(){this.blurrer=new $t,this.main_RT=new j(mt.width,mt.height),this.blur_RT=new j(mt.width,mt.height),this.bloom_compose_mat=new ye(5),this.blurrer=new $t(5),this.bloom_compose_mat.set_RT_0(this.blurrer.renderTargetsVertical[0].texture),this.bloom_compose_mat.set_RT_1(this.blurrer.renderTargetsVertical[1].texture),this.bloom_compose_mat.set_RT_2(this.blurrer.renderTargetsVertical[2].texture),this.bloom_compose_mat.set_RT_3(this.blurrer.renderTargetsVertical[3].texture),this.bloom_compose_mat.set_RT_4(this.blurrer.renderTargetsVertical[4].texture),this.bloom_compose_mat.set_bloom_strength(1),this.bloom_compose_mat.set_bloom_radius(1),this.add_mat.set_add_texture(this.blurrer.renderTargetsHorizontal[0].texture)}set_bloom_strength(e){this.bloom_compose_mat.set_bloom_strength(e)}set_bloom_radius(e){this.bloom_compose_mat.set_bloom_radius(e)}set_tint_color_0(e){this.bloom_compose_mat.set_tint_color_0(e)}set_tint_color_1(e){this.bloom_compose_mat.set_tint_color_1(e)}set_tint_color_2(e){this.bloom_compose_mat.set_tint_color_2(e)}set_tint_color_3(e){this.bloom_compose_mat.set_tint_color_3(e)}set_tint_color_4(e){this.bloom_compose_mat.set_tint_color_4(e)}render(){this.__check_RT_size(),Tt.clear(this.main_RT,ot.current,!0,!1),Tt.render(ct.current,ot.current,this.main_RT),this.blurrer.blur(this.main_RT,!0),Tt.material_pass(this.bloom_compose_mat,this.blurrer.renderTargetsHorizontal[0]),Tt.blit(this.main_RT,void 0,this.add_mat)}__check_RT_size(){this.main_RT.width===mt.width&&this.main_RT.height===mt.height||(this.main_RT.setSize(mt.width,mt.height),this.blur_RT.setSize(mt.width,mt.height))}}class Jt extends Te{constructor(){super()}render(){ct.current.on_pre_render&&ct.current.on_pre_render(),ct.current.render?ct.current.render():Tt.render(ct.current,ot.current,Tt._renderer.getRenderTarget()),this.render_spectator_camera(),ct.current.on_post_render&&ct.current.on_post_render()}render_spectator_camera(){const e=ot.spectator;if(e&&Tt._renderer.xr.isPresenting){const t=Tt._renderer.xr.getCamera(ot.current);e.projectionMatrix.copy(ot.current.projectionMatrix),e.position.copy(t.position),e.quaternion.copy(t.quaternion);const s=Tt._renderer.getRenderTarget();Tt._renderer.xr.isPresenting=!1,Tt._renderer.setRenderTarget(null),Tt._renderer.render(ct.current,e),Tt._renderer.setRenderTarget(s),Tt._renderer.xr.isPresenting=!0}}}const Kt=new class{constructor(){this.components=[],this.enabled_components=new Set}update(){this.__set_components_opacities();for(const e of this.enabled_components)e.update(it.current_state_data)}register_component(e){this.components.push(e)}enable_component(e){this.enabled_components.add(e)}disable_component(e){this.enabled_components.delete(e)}get_component_by_name(e){console.warn("DEPRECATED. Use ViewComponentManager.get instead"),this.get(e)}get(e){for(let t=0;t<this.components.length;t++)if(this.components[t].name===e)return this.components[t];console.error("[ViewComponentManager.get] no component found for: ",e)}__set_components_opacities(){for(let e=0;e<this.components.length;e++)this.components[e].set_opacity(it.current_state_data)}};class es{constructor(e,t,s){e=e||new ge,this.target_application=e,this.graphics=t,this.input=s,this.is_running=!1,this.frames_passed=0,this.time_accumulator=0}update(){if(this.is_running){for(et.__update(),1===this.frames_passed&&this.target_application.on_post_start(),this.input.update(),this.time_accumulator+=et.delta_time,this.target_application.before_update(),it.before_update();this.time_accumulator>et.fixed_delta_time;)this.target_application.fixed_update(),it.fixed_update(),this.time_accumulator-=et.fixed_delta_time;et.__set_frame_interpolation(this.time_accumulator/et.fixed_delta_time),this.target_application.update(),it.update(),rt.update(),Kt.update(),this.target_application.on_pre_render(),this.graphics.update(),Pt.update(),Pt.render(this.graphics),this.target_application.on_post_render(),vt.render(this.graphics),this.target_application.on_frame_end(),this.frames_passed++,this.input.clear(),Pt.clear(),vt.clear()}}start(){this.is_running||(0===this.frames_passed&&this.target_application.on_enter(),this.is_running=!0,this.graphics._renderer.setAnimationLoop(this.update.bind(this)))}stop(){!1!==this.is_running&&(this.is_running=!1,this.target_application.on_exit(),this.graphics._renderer.setAnimationLoop(null))}set_state(e){this.target_application.on_exit(this),this.target_application=e,this.target_application.on_enter(this)}dispose(){this.stop(),this.frames_passed=0}}const ts=new class{init(){console.warn("Screen Singleton is deprecated. Please use OScreen."),mt.init()}update_position(e,t){console.warn("Screen Singleton is deprecated. Please use OScreen."),mt.update_position(e,t)}update(){console.warn("Screen Singleton is deprecated. Please use OScreen."),mt.update()}update_size(e,t){console.warn("Screen Singleton is deprecated. Please use OScreen."),mt.update_size(e,t)}apply_pixel_density_v2(e){return console.warn("Screen Singleton is deprecated. Please use OScreen."),mt.apply_pixel_density_v2(e)}apply_pixel_density(e){return console.warn("Screen Singleton is deprecated. Please use OScreen."),mt.apply_pixel_density(e)}get_pixel_size(){return console.warn("Screen Singleton is deprecated. Please use OScreen."),mt.get_pixel_size()}get aspect_ratio(){return console.warn("Screen Singleton is deprecated. Please use OScreen."),mt.aspect_ratio}};class ss{constructor({name:e,container:t}){this.name=e,this.container=t,this.hidden=!0,Kt.register_component(this)}start(){}on_enter(){this.container.classList.remove("hidden"),Kt.enable_component(this),this.hidden=!1}update(){}on_exit(){this.container.classList.add("hidden"),Kt.disable_component(this),this.hidden=!0}set_opacity(e){this.container.style.opacity=e[`${this.name}_opacity`],this.toggle_hidden()}toggle_hidden(){this.container.style.opacity>.001?this.hidden&&this.on_enter():this.hidden||this.on_exit()}}class is extends T{constructor(e,t,s,i){e=e||1,t=t||1,s=s||"#FF0000",i=i||new M({color:s});const r=new C(e,t);r.rotateX(-1.57),super(r,i)}}class rs extends T{constructor(e,t,s,i){e=e||1,t=t||1,s=s||"#FF0000",i=i||new M({color:s});super(new C(e,t),i)}}class ns{constructor(){}static merge_from_to(e,t){t.push.apply(t,e)}static expand_vec3_array(e,t){const s=t-e.length;for(let t=0;t<s;t++)e.push(e[t].clone())}static remove_elem(e,t){const s=e.indexOf(t);s>-1&&e.splice(s,1)}static get_closest_point(e,t){let s=e[0],i=s.distanceTo(t);for(let r=1;r<e.length;r++)e[r].distanceTo(t)<i&&(s=e[r],i=e[r].distanceTo(t));return s}static object_values_to_array(e){const t=Object.keys(e),s=[];for(let i=0;i<t.length;i++)s.push(e[t[i]]);return s}}class os{constructor(){this.sphere=new Y}fit_points(e,t,s,i){this.sphere.setFromPoints(e);const r=Math.degToRad(s/2),n=2*Math.atan(Math.tan(r)*i)/2,o=this.get_up_plane_normal(t,r),a=this.get_down_plane_normal(t,r),_=this.get_left_plane_normal(t,n),l=this.get_right_plane_normal(t,n),h=new x(0,0,-1).applyQuaternion(t),c=this.sphere.center.clone(),u=this.get_distance_to_fit_rect(2*this.sphere.radius,2*this.sphere.radius,s,i),d=c.clone().add(h.clone().multiplyScalar(-1*u)),p=(new G).setFromNormalAndCoplanarPoint(o,d),m=(new G).setFromNormalAndCoplanarPoint(a,d),g=(new G).setFromNormalAndCoplanarPoint(_,d),f=(new G).setFromNormalAndCoplanarPoint(l,d);this.apply_center_correction_to_pos(d,e,t,p,m,g,f),p.setFromNormalAndCoplanarPoint(o,d),m.setFromNormalAndCoplanarPoint(a,d),g.setFromNormalAndCoplanarPoint(_,d),f.setFromNormalAndCoplanarPoint(l,d);let v=1/0;const w=h.clone().multiplyScalar(-2*u);for(let t=0;t<e.length;t++){const s=new E(e[t].clone(),e[t].clone().add(w)),i=new x,r=new x,n=new x,o=new x;p.intersectLine(s,i),m.intersectLine(s,r),g.intersectLine(s,n),f.intersectLine(s,o),i.length()<1e-4&&console.log("up intersection not found",t),r.length()<1e-4&&console.log("down intersection not found",t),n.length()<1e-4&&console.log("left intersection not found",t),o.length()<1e-4&&console.log("right intersection not found",t);const a=e[t].clone().sub(i).length(),_=e[t].clone().sub(r).length(),l=e[t].clone().sub(n).length(),h=e[t].clone().sub(o).length(),c=Math.min(a,_),u=Math.min(l,h),d=Math.min(c,u);d<v&&(v=d)}const b=h.clone().multiplyScalar(v);return d.clone().add(b)}apply_center_correction_to_pos(e,t,s,i,r,n,o){const a=this.get_vertical_correction(t,r,i,s),_=this.get_hozirontal_correction(t,n,o,s);e.add(a),e.add(_)}get_vertical_correction(e,t,s,i){let r,n,o=1/0,a=1/0;const _=new x(0,1,0).applyQuaternion(i);for(let i=0;i<e.length;i++){const l=new E(e[i].clone(),e[i].clone().add(_.clone().multiplyScalar(-5e6))),h=new E(e[i].clone(),e[i].clone().add(_.clone().multiplyScalar(5e6))),c=new x,u=new x;t.intersectLine(l,c),s.intersectLine(h,u);const d=c.distanceTo(e[i]),p=u.distanceTo(e[i]);u.length()<1e-4&&console.log("vertical up intersection not found",i),c.length()<1e-4&&console.log("vertical down intersection not found",i),d<a&&(a=d,n=e[i]),p<o&&(o=p,r=e[i])}console.log(r,n);const l=(o-a)/2;return _.clone().multiplyScalar(-l)}get_hozirontal_correction(e,t,s,i){let r,n,o=1/0,a=1/0;const _=new x(1,0,0).applyQuaternion(i);for(let i=0;i<e.length;i++){const l=new E(e[i].clone(),e[i].clone().add(_.clone().multiplyScalar(-5e6))),h=new E(e[i].clone(),e[i].clone().add(_.clone().multiplyScalar(5e6))),c=new x,u=new x;t.intersectLine(l,c),s.intersectLine(h,u);const d=c.distanceTo(e[i]),p=u.distanceTo(e[i]);c.length()<1e-4&&console.log("left intersection not found",i),u.length()<1e-4&&console.log("right intersection not found",i),d<a&&(a=d,n=e[i]),p<o&&(o=p,r=e[i])}const l=(o-a)/2;return console.log(r,n),_.clone().multiplyScalar(-l)}get_up_plane_normal(e,t){const s=new x(0,-1,0);return s.applyQuaternion((new W).setFromAxisAngle(new x(1,0,0),t)),s.applyQuaternion(e),s}get_down_plane_normal(e,t){const s=new x(0,1,0);return s.applyQuaternion((new W).setFromAxisAngle(new x(1,0,0),-t)),s.applyQuaternion(e),s}get_left_plane_normal(e,t){const s=new x(1,0,0);return s.applyQuaternion((new W).setFromAxisAngle(new x(0,1,0),t)),s.applyQuaternion(e),s}get_right_plane_normal(e,t){const s=new x(-1,0,0);return s.applyQuaternion((new W).setFromAxisAngle(new x(0,1,0),-t)),s.applyQuaternion(e),s}get_distance_to_fit_rect(e,t,s,i){const r=s/2*Math.PI/180,n=2*Math.atan(Math.tan(r)*i)/2,o=t/Math.tan(r),a=e/Math.tan(n);return Math.max(Math.abs(a),Math.abs(o))}}class as{static convert_to_non_indexed_geometry(e){const t=e.index,s=e.getAttribute("position"),i=[];for(let e=0;e<t.count;e+=3)i.push(s.getX(t.array[e+0])),i.push(s.getY(t.array[e+0])),i.push(s.getZ(t.array[e+0])),i.push(s.getX(t.array[e+1])),i.push(s.getY(t.array[e+1])),i.push(s.getZ(t.array[e+1])),i.push(s.getX(t.array[e+2])),i.push(s.getY(t.array[e+2])),i.push(s.getZ(t.array[e+2]));const r=new b;return r.setAttribute("position",new q(new Float32Array(i),3)),as.add_barycentric_attribute(r),r}static add_barycentric_attribute(e){const t=[],s=e.getAttribute("position");for(let e=0;e<s.count;e+=3)t.push(1),t.push(0),t.push(0),t.push(0),t.push(1),t.push(0),t.push(0),t.push(0),t.push(1);e.setAttribute("barycentric",new q(new Float32Array(t),3))}}class _s{static load_images(e){const t=e.querySelectorAll("img");for(let e=0;e<t.length;e++){const s=t[e];s.dataset.src&&(s.src=s.dataset.src)}const s=e.querySelectorAll("object");for(let e=0;e<s.length;e++){const t=s[e];t.dataset.src&&(t.data=t.dataset.src)}}static load_videos(e){const t=e.querySelectorAll("video");for(let e=0;e<t.length;e++){const s=t[e];s.dataset.src&&(s.src=s.dataset.src)}}static load_iframes(e){const t=e.querySelectorAll("iframe");for(let e=0;e<t.length;e++){const s=t[e];s.dataset.src&&(s.src=s.dataset.src)}}static load_elements(e,t){const s=e.querySelectorAll(t);for(let e=0;e<s.length;e++){const t=s[e];t.dataset.src&&(t.src=t.dataset.src)}}}class ls{constructor(){}static get_image_data(e){const t=document.createElement("canvas");t.width=e.width,t.height=e.height;const s=t.getContext("2d");return s.drawImage(e,0,0),s.getImageData(0,0,e.width,e.height)}static get_pixel(e,t,s){const i=4*(t+e.width*s),r=e.data;return new P(r[i+0],r[i+1],r[i+2],r[i+3])}}const hs=new class{constructor(){}sample(e,s){const i=[];let r=99999999;const n=e.getAttribute("position"),o=e.getAttribute("normal"),a=e.getAttribute("tangent"),_=e.getAttribute("uv"),l=e.index,h=[];for(let e=0;e<l.count;e+=3){const s=l.array[e+0],c=l.array[e+1],u=l.array[e+2],d=new x;d.x=n.getX(s),d.y=n.getY(s),d.z=n.getZ(s);const p=new x;p.x=n.getX(c),p.y=n.getY(c),p.z=n.getZ(c);const m=new x;m.x=n.getX(u),m.y=n.getY(u),m.z=n.getZ(u);const g={a:d,b:p,c:m};if(o){const e=new x;e.x=o.getX(s),e.y=o.getY(s),e.z=o.getZ(s);const t=new x;t.x=o.getX(c),t.y=o.getY(c),t.z=o.getZ(c);const i=new x;i.x=o.getX(u),i.y=o.getY(u),i.z=o.getZ(u);const r=e.clone().add(t).add(i).normalize();g.normal=r}if(a){const e=new x;e.x=a.getX(s),e.y=a.getY(s),e.z=a.getZ(s);const t=new x;t.x=a.getX(c),t.y=a.getY(c),t.z=a.getZ(c);const i=new x;i.x=a.getX(u),i.y=a.getY(u),i.z=a.getZ(u);const r=e.clone().add(t).add(i).normalize();g.tangent=r}if(_){const e=new t;e.x=_.getX(s),e.y=_.getY(s);const i=new t;i.x=_.getX(c),i.y=_.getY(c);const r=new t;r.x=_.getX(u),r.y=_.getY(u),g.uv_a=e,g.uv_b=i,g.uv_c=r}h.push(g);const f=this.get_face_area(g);r=Math.min(f,r),i.push(f)}const c=this.get_uniform_face_distribution(i,r,h),u=this.select_random_faces(c,s);return this.sample_data_from_faces(u)}sample_data_from_faces(e){const t=[],s=[],i=[],r=[];for(let n=0;n<e.length;n++){const o=e[n],a=Math.random(),_=Math.random();t.push(this.sample_point_in_face(a,_,o.a,o.b,o.c).clone()),o.normal&&s.push(o.normal.clone()),o.tangent&&i.push(o.tangent.clone()),o.uv_a&&r.push(this.sample_point_in_face(a,_,o.uv_a,o.uv_b,o.uv_c).clone())}return{points:t,normals:s,tangents:i,uvs:r}}select_random_faces(e,t){const s=[];for(let i=0;i<t;i++){const t=e[Math.floor(Math.random()*e.length)];s.push(t)}return s}get_uniform_face_distribution(e,t,s){const i=[];for(let r=0;r<e.length;r++){e[r]/=t;const n=Math.floor(Math.round(e[r]));for(let e=0;e<n;e++)i.push(s[r])}return i}get_face_area(e){const t=e.b.clone().sub(e.a),s=e.c.clone().sub(e.a);return t.cross(s).length()/2}sample_point_in_face(e,t,s,i,r){e+t>1&&(e=1-e,t=1-t);const n=1-(e+t);return s.clone().multiplyScalar(e).add(i.clone().multiplyScalar(t)).add(r.clone().multiplyScalar(n))}};const cs=new class{get_mesh(e,t){e.traverse((e=>{e instanceof T&&(e.geometry&&(e.geometry=(new b).fromGeometry(e.geometry)),t(e))}))}get_geometries(e){const t=[];return this.get_mesh(e,(e=>{t.push(e.geometry)})),t}assign_material(e,t,s){e.traverse((e=>{e instanceof T&&(void 0===s||e.name===s)&&(e.material=t)}))}clone_animated_gltf(e){const t={animations:e.animations,scene:e.scene.clone(!0)},s={};e.scene.traverse((e=>{e.isSkinnedMesh&&(s[e.name]=e)}));const i={},r={};t.scene.traverse((e=>{e.isBone&&(i[e.name]=e),e.isSkinnedMesh&&(r[e.name]=e)}));for(const e in s){const t=s[e].skeleton,n=r[e],o=[];for(let e=0;e<t.bones.length;++e){const s=i[t.bones[e].name];o.push(s)}n.bind(new Z(o,t.boneInverses),n.matrixWorld)}return t}set_shadow_config(e,t,s){e.traverse((e=>{e instanceof T&&(e.castShadow=t,e.receiveShadow=s)}))}__find_object(e,t,s){e.traverse((e=>{e.name===t&&s(e)}))}get_object(e,t){let s;return e.traverse((e=>{e.name===t&&(s=e)})),s}get_object_by_type(e,t){let s;return e.traverse((e=>{e.constructor.name===t&&(s=e)})),s}};class us{static is_object(e){return e&&"object"==typeof e&&!Array.isArray(e)}static merge_deep(e,...t){if(!t.length)return e;const s=t.shift();if(us.is_object(e)&&us.is_object(s))for(const t in s)us.is_object(s[t])?(e[t]||Object.assign(e,{[t]:{}}),us.merge_deep(e[t],s[t])):Object.assign(e,{[t]:s[t]});return us.merge_deep(e,...t)}static xml_to_json(e){let t={};if(1===e.nodeType){if(e.attributes.length>0){t["@attributes"]={};for(let s=0;s<e.attributes.length;s++){const i=e.attributes.item(s);t["@attributes"][i.nodeName]=i.nodeValue}}}else 3===e.nodeType&&(t=e.nodeValue);if(e.hasChildNodes())for(let s=0;s<e.childNodes.length;s++){const i=e.childNodes.item(s),r=i.nodeName;if(void 0===t[r])t[r]=this.xml_to_json(i);else{if(void 0===t[r].push){const e=t[r];t[r]=[],t[r].push(e)}t[r].push(this.xml_to_json(i))}}return t}}class ds{constructor(){}static get_random_color(){const e=[0,1,2,3,4,5,6,7,8,9,"A","B","C","D","E","F"];let t="#";for(let s=0;s<6;s++){t+=e[Math.floor(Math.random()*e.length)]}return t}static capitalize(e){const t=e.split(" ");for(let e=0;e<t.length;e++)t[e]=t[e][0].toUpperCase()+t[e].substr(1);return t.join(" ")}static capitalize_first_letter(e){return e.charAt(0).toUpperCase()+e.slice(1)}static snake_to_camelcase(e){return e.toLowerCase().replace(/[-_][a-z0-9]/g,(e=>e.slice(-1).toUpperCase()))}}class ps{constructor(){}time_str_to_ms(e){e=e.split(":");let t=Number(e[0]);t=60*t*60*1e3;let s=Number(e[1]);s=60*s*1e3;let i=Number(e[2]);return i*=1e3,t+s+i}}class ms extends T{constructor(){const t=new e({uniforms:{_Color:{value:new r("#919191")}},vertexShader:"#define GLSLIFY 1\nattribute vec3 barycentric;varying vec3 vBarycentric;void main(){mat4 VP=projectionMatrix*viewMatrix;vec3 pos=(modelMatrix*vec4(position,1.0)).xyz;gl_Position=VP*vec4(pos,1.0);vBarycentric=barycentric;}",fragmentShader:"#define GLSLIFY 1\nuniform vec3 _Color;varying vec3 vBarycentric;float edgeFactor(vec3 baryc){vec3 d=fwidth(baryc);vec3 a3=smoothstep(vec3(0.0),d*1.5,baryc);return min(min(a3.x,a3.y),a3.z);}void main(){float alpha=edgeFactor(vBarycentric+vec3(1.,1.,0.));gl_FragColor.rgb=mix(_Color,vec3(0.),alpha);gl_FragColor.a=1.0-alpha;gl_FragColor.a*=0.2;}",extensions:{derivatives:!0},transparent:!0,depthWrite:!1}),s=new C(100,100,100,100);super(as.convert_to_non_indexed_geometry(s),t),this.rotation.x=-1.57}}class gs extends T{constructor(t){const s=new b;s.setAttribute("position",new q(new Float32Array([]),3)),s.setAttribute("next_position",new q(new Float32Array([]),3)),s.setAttribute("previous_position",new q(new Float32Array([]),3)),s.setAttribute("orientation",new q(new Float32Array([]),1)),s.setAttribute("coverage",new q(new Float32Array([]),1));super(s,new e({uniforms:{_Thickness:{value:.2},_Length:{value:0},_ElapsedTime:{value:0},_Color:{value:new r("#FF0000")}},vertexShader:"#define GLSLIFY 1\nuniform float _Thickness;attribute vec3 next_position;attribute vec3 previous_position;attribute float orientation;attribute float coverage;varying float line_coverage;varying float uv_u;vec3 w_space_normal(vec3 from,vec3 to){vec3 w_from=(modelMatrix*vec4(from,1.0)).xyz;vec3 w_to=(modelMatrix*vec4(to,1.0)).xyz;vec3 z=normalize(w_to-w_from);return normalize(cross(z,normalize(cameraPosition-w_from)));}void main(){mat4 VP=projectionMatrix*viewMatrix;vec3 pos=position;vec3 normal=w_space_normal(next_position,previous_position);pos=(modelMatrix*vec4(pos,1.0)).xyz;pos+=normal*(_Thickness*0.5)*orientation;gl_Position=VP*vec4(pos,1.0);line_coverage=coverage;uv_u=orientation*0.5+0.5;}",fragmentShader:"#define GLSLIFY 1\nuniform float _Length;uniform float _ElapsedTime;uniform float _Thickness;uniform vec3 _Color;varying float line_coverage;varying float uv_u;float aastep(float threshold,float value){\n#ifdef GL_OES_standard_derivatives\nfloat afwidth=length(vec2(dFdx(value),dFdy(value)))*0.70710678118654757;return smoothstep(threshold-afwidth,threshold+afwidth,value);\n#else\nreturn step(threshold,value);\n#endif\n}void main(){float u=(1.0-abs(uv_u*2.0-1.0));float diffuse=dot(vec2(u,u),vec2(0.0,1.0))*0.5+0.5;gl_FragColor=vec4(_Color*diffuse,1.0);}",transparent:!0,depthWrite:!1,extensions:{derivatives:!0}})),t&&this.setup(t)}setup(e){const t=[],s=[],i=[],r=[],n=[];let o=0;for(let a=0;a<e.length;a++){t.push(e[a].x),t.push(e[a].y),t.push(e[a].z),r.push(1),t.push(e[a].x),t.push(e[a].y),t.push(e[a].z),r.push(-1);const _=this.__get_next_position(e,a);s.push(_.x),s.push(_.y),s.push(_.z),s.push(_.x),s.push(_.y),s.push(_.z);const l=this.__get_previous_position(e,a);i.push(l.x),i.push(l.y),i.push(l.z),i.push(l.x),i.push(l.y),i.push(l.z),n.push(o),n.push(o),a<e.length-1&&(o+=e[a].distanceTo(_))}const a=new Float32Array(t),_=new Float32Array(s),l=new Float32Array(i),h=new Float32Array(r),c=new Float32Array(n),u=[];for(let e=0;e<(a.length/3-2)/2;e++){const t=2*e+1;u.push(t),u.push(t+1),u.push(t-1),u.push(t),u.push(t+2),u.push(t+1)}this.geometry.setIndex(u),this.geometry.getAttribute("position").copy(new q(a,3)),this.geometry.getAttribute("next_position").copy(new q(_,3)),this.geometry.getAttribute("previous_position").copy(new q(l,3)),this.geometry.getAttribute("orientation").copy(new q(h,1)),this.geometry.getAttribute("coverage").copy(new q(c,1)),this.geometry.getAttribute("position").needsUpdate=!0,this.geometry.getAttribute("next_position").needsUpdate=!0,this.geometry.getAttribute("previous_position").needsUpdate=!0,this.geometry.getAttribute("orientation").needsUpdate=!0,this.geometry.getAttribute("coverage").needsUpdate=!0,this.material.uniforms._Length.value=o,this._length=o}set thickness(e){this.material.uniforms._Thickness.value=e}get thickness(){return this.material.uniforms._Thickness.value}__get_previous_position(e,t){return 0===t?e[1].clone().sub(e[0]).multiplyScalar(-1).add(e[0]):e[t-1]}__get_next_position(e,t){return t===e.length-1?e[e.length-2].clone().sub(e[e.length-1]).multiplyScalar(-1).add(e[e.length-1]):e[t+1]}update(){}distance(){return this.accumulated_length}total_length(){return this.accumulated_length}dispose(){this.geometry.dispose(),this.material.dispose(),this.parent&&this.parent.remove(this)}set color(e){this.material.uniforms._Color.value.set(e)}get color(){return this.material.uniforms._Color.value}copy_color(e){this.material.uniforms._Color.value.copy(e)}}class fs extends T{constructor(s,i){i=i||new t(0,0);const r=new e({uniforms:{_MainTex:{value:s},_ScreenAligned:{value:0},_Scale:{value:1},_Opacity:{value:1}},vertexShader:"#define GLSLIFY 1\nvarying vec2 vUv;uniform float _ScreenAligned;uniform float _Scale;void main(){vec3 pos=position;mat4 local_to_camera=modelViewMatrix;float scale=_Scale;local_to_camera[0]=mix(modelViewMatrix[0],vec4(1.0*scale,0.0,0.0,0.0),_ScreenAligned);local_to_camera[1]=mix(modelViewMatrix[1],vec4(0.0,1.0*scale,0.0,0.0),_ScreenAligned);local_to_camera[2]=mix(modelViewMatrix[2],vec4(0.0,0.0,1.0*scale,0.0),_ScreenAligned);gl_Position=projectionMatrix*local_to_camera*vec4(pos,1.0);vUv=uv;}",fragmentShader:"#define GLSLIFY 1\nuniform sampler2D _MainTex;varying vec2 vUv;uniform float _Opacity;void main(){gl_FragColor=texture2D(_MainTex,vUv);gl_FragColor.a*=_Opacity;}",transparent:!0,depthWrite:!1,side:J}),n=new C(1,1,1);n.translate(-i.x/2,-i.y/2,0);const o=s.image.width/s.image.height;n.scale(o,1,1),super(n,r),this.current_scale=o,this.geometry.computeBoundingBox(),this.tmp_bb_size=new x,this.geometry.boundingBox.getSize(this.tmp_bb_size)}update_texture(){this.material.uniforms._MainTex.value.needsUpdate=!0;const e=this.material.uniforms._MainTex.value.image;this.geometry.scale(1/this.current_scale,1,1),this.current_scale=e.width/e.height,this.geometry.scale(this.current_scale,1,1),this.geometry.computeBoundingBox(),this.geometry.boundingBox.getSize(this.tmp_bb_size)}get size(){return this.tmp_bb_size.clone().multiplyScalar(this.scale.x)}set size(e){this.scale.set(e,e,e),this.material.uniforms._Scale.value=e}set screen_aligned(e){this.material.uniforms._ScreenAligned.value=!0===e?1:0}get screen_aligned(){return 1===this.material.uniforms._ScreenAligned.value}set opacity(e){this.material.uniforms._Opacity.value=e}get opacity(){return this.material.uniforms._Opacity.value}dispose(){this.geometry.dispose(),this.parent.remove(this),this.material.uniforms._MainTex.value.dispose(),this.material.dispose()}}class vs extends fs{constructor(e,t,s,i,r){const n=new _t(r),o={font:t,font_color:s||"#000000"},a=n.draw_on_texture(e,o);a.minFilter=K,a.minFilter=$,a.needsUpdate=!0,super(a,i),this.simple_text_drawer=n,this.canvas_texture=a,this.draw_settings=o}set text(e){this.simple_text_drawer.draw_canvas(e,this.draw_settings),this.update_texture()}get text(){return"not implemented"}}class xs extends be{constructor(e=1){super("#define GLSLIFY 1\nuniform vec2 _ScreenSize;uniform vec2 _TextureSize;uniform vec2 _PixelOffset;uniform vec3 _NDC;uniform vec2 _PivotPoint;uniform float _DepthOffset;varying vec2 vUv;vec2 add_pixel_offset(vec2 pos){pos=pos*0.5+0.5;pos*=_ScreenSize;pos=ceil(pos+_PixelOffset)+0.5;pos/=_ScreenSize;return pos*2.0-1.0;}void main(){vec4 projected_pos=projectionMatrix*viewMatrix*vec4(_NDC,1.0);projected_pos.zw+=_DepthOffset;projected_pos.xyz/=projected_pos.w;vec2 normalized_size=_TextureSize/_ScreenSize;vec2 dir=uv*2.0-1.0;dir-=_PivotPoint;vec2 pos=projected_pos.xy+dir*normalized_size;gl_Position=vec4(add_pixel_offset(pos),projected_pos.z,1.0);vUv=uv;}","#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _ScreenSize;uniform vec2 _TextureSize;varying vec2 vUv;void main(){gl_FragColor=texture2D(_MainTex,vUv+vec2(0.5,0.5)/_TextureSize);}",{_MainTex:{value:void 0},_ScreenSize:{value:new t(mt.width,mt.height)},_TextureSize:{value:new t},_PixelOffset:{value:new t(0,0)},_NDC:{value:new x},_PivotPoint:{value:new t},_DepthOffset:{value:0}}),this.transparent=!0,this.depthWrite=!1,this.depthTest=!1}}class ws{constructor(){this.tmp_vec=new t}get_pos_NDC(e){return this.tmp_vec.set(e.x,e.y)}}class bs{constructor(){this.tmp_vec3=new x,this.tmp_vec2=new t}get_pos_NDC(e){return this.tmp_vec3.copy(e),this.tmp_vec3.project(ot.current),this.tmp_vec2.set(this.tmp_vec3.x,this.tmp_vec3.y)}}class ys{constructor(){}update(e,t){}on_enter(e){}on_exit(e){}}class Ts extends ys{constructor(){super()}update(e,t){e.is_mouse_over(t)&&e.set_state(e._on_enter_state)}}class Ss extends ys{constructor(){super()}on_enter(e){e.on_mouse_enter()}update(e,t){e.is_mouse_over(t)?e.set_state(e._on_hover_state):e.set_state(e._on_exit_state)}}class Ms extends ys{constructor(){super()}on_enter(e){e.on_mouse_exit(),e.set_state(e._on_idle_state)}}class zs extends ys{constructor(){super()}on_enter(e){this.__trigger_on_hover(e)}update(e,t){e.is_mouse_over(t)?this.__trigger_on_hover(e):e.set_state(e._on_exit_state)}__trigger_on_hover(e){e.on_mouse_hover()}}class Fs extends T{constructor(e,s){super(new C(1,1),new xs),this.is_clickable=!1,this.position_strategy=new bs,this.current_state=new Ts,this._position=new x,this._on_idle_state=new Ts,this._on_enter_state=new Ss,this._on_exit_state=new Ms,this._on_hover_state=new zs,this.on_enter=void 0,this.on_exit=void 0,this.on_hover=void 0,this.mouse_pos_tmp=new t,this.cached_NDC_position=new t,this.screen_pos_tmp=new t,this.texture_size=new t(1,1),this.frustumCulled=!1,this.matrixAutoUpdate=!1,this.renderOrder=0,this.size=1,this.pixel_offset=new t}set_render_order(e){this.renderOrder=e}get pivot_point(){return this.material.uniforms._PivotPoint.value}set_pixel_offset(e){this.pixel_offset.copy(e),this.material.uniforms._PixelOffset.value.copy(e)}set_state(e){this.current_state.on_exit(this),this.current_state=e,this.current_state.on_enter(this)}get position(){return this._position}set use_depth(e){this.material.depthTest=e}get use_depth(){return this.material.depthTest}set depth_offset(e){this.material.uniforms._DepthOffset.value=e}get depth_offset(){return this.material.uniforms._DepthOffset.value}clear_state(){this.visible=!1}set_world_space_coordinate_system(){this.position_strategy=new bs}set_screen_space_coordinate_system(){this.position_strategy=new ws}set_texture(e){e.minFilter=f,e.magFilter=f,e.needsUpdate=!0,this.texture_size.set(e.image.width,e.image.height),this.material.uniforms._MainTex.value=e,this.get_size(this.material.uniforms._TextureSize.value),this.visible=!0}update_state(e){this.material.uniforms._ScreenSize.value.set(mt.width,mt.height),this.get_size(this.material.uniforms._TextureSize.value),this.cached_NDC_position.copy(this.position_strategy.get_pos_NDC(this.position)),this.material.uniforms._NDC.value.copy(this.position),this.current_state.update(this,e)}is_mouse_over(e){this.screen_pos_tmp.copy(this.cached_NDC_position),this.to_screen_position(this.screen_pos_tmp),this.screen_pos_tmp.x+=this.pixel_offset.x,this.screen_pos_tmp.y+=this.pixel_offset.y;const t=(new ee).setFromCenterAndSize(this.screen_pos_tmp,this.get_size());return this.mouse_pos_tmp.copy(e),this.to_screen_position(this.mouse_pos_tmp),t.containsPoint(this.mouse_pos_tmp)}to_screen_position(e){e.x=(.5*e.x+.5)*mt.width+this.pixel_offset.x,e.y=(.5*e.y+.5)*mt.height+this.pixel_offset.y}get_screen_space_position(){const e=this.cached_NDC_position.clone();return this.to_screen_position(e),e}set_screen_space_position(e){this.position.x=e.x/mt.width*2-1,this.position.y=e.y/mt.height*2-1}dispose(){this.material.uniforms._MainTex.value&&this.material.uniforms._MainTex.value.dispose(),this.geometry.dispose(),this.material.dispose()}get_size(e){return e?e.copy(this.texture_size).multiplyScalar(this.size/mt.dpr):(new t).copy(this.texture_size).multiplyScalar(this.size/mt.dpr)}on_mouse_enter(){}on_mouse_exit(){}on_mouse_hover(){}}class As extends T{constructor(e,t){super(e,t);const s=this;this.onBeforeRender=()=>{s.material.update()}}}class Rs{constructor(e,s,i){const r=s.right-s.left,n=s.top-s.bottom;this.scale=new t(r,n),this.position=new t(e+s.left,s.bottom),this.atlas_bounds=new P(i.left,i.right,i.top,i.bottom)}}class Cs{constructor(e,s=""){this.glyph_layout=e,this.glyphs=[],this.glyph_is_dirty=!0,this.matrix_is_dirty=!0,this.color_is_dirty=!0,this.position=new x,this.quaternion=new W,this.scale=new x(1,1,1),this.matrix=new X,this.color=new r("#FFFFFF"),this.pivot_point=new t,this.__opacity=1,this.__text=s,this.__generate_glyphs(s)}set text(e){this.__text=e,this.__generate_glyphs(e),this.matrix_is_dirty=!0}get text(){return this.__text}update_matrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrix_is_dirty=!1,this.glyph_is_dirty=!0}clear_glyph_dirty(){this.glyph_is_dirty=!1}clear_color_dirty(){this.color_is_dirty=!1}set_rotation(e=0,t=0){const s=(new W).setFromAxisAngle(new x(0,1,0),e/360*Math.PI*2),i=(new W).setFromAxisAngle(new x(1,0,0),-t/360*Math.PI*2);this.quaternion.copy(s.multiply(i)),this.matrix_is_dirty=!0}set_position(e){this.position.copy(e),this.matrix_is_dirty=!0}set_size(e){this.scale.set(e,e,e),this.matrix_is_dirty=!0}set_color(e){this.color.set(e),this.color_is_dirty=!0}set_pivot(e){this.pivot_point.copy(e),this.update_glyphs()}set opacity(e){this.__opacity=e,this.color_is_dirty=!0}get opacity(){return this.__opacity}update_glyphs(){this.__generate_glyphs(this.text)}__generate_glyphs(e){let s=0;this.glyphs.length=0;for(let t=0;t<e.length;t++){const i=e.charCodeAt(t),r=this.glyph_layout.find((e=>e.unicode===i));if(r){if(r.planeBounds){const e=new Rs(s,r.planeBounds,r.atlasBounds);this.glyphs.push(e)}s+=r.advance}}const i=new ee,r=this.glyphs[0];i.setFromCenterAndSize(r.position.clone().add(new t(r.scale.x/2,r.scale.y/2)),r.scale);for(let e=1;e<this.glyphs.length;e++){const s=this.glyphs[e],r=(new ee).setFromCenterAndSize(s.position.clone().add(new t(s.scale.x/2,s.scale.y/2)),s.scale);i.union(r)}const n=new t;i.getSize(n);for(let e=0;e<this.glyphs.length;e++)this.glyphs[e].position.x-=n.x/2,this.glyphs[e].position.y-=n.y/2,this.glyphs[e].position.x+=n.x/2*this.pivot_point.x,this.glyphs[e].position.y+=n.y/2*this.pivot_point.y;this.glyph_is_dirty=!0}}class Ps extends be{constructor(e){super("#define GLSLIFY 1\nattribute vec4 transformsCol0;attribute vec4 transformsCol1;attribute vec4 transformsCol2;attribute vec4 transformsCol3;attribute vec4 glyph_bounds;attribute vec4 plane_bounds;attribute vec4 color;varying vec2 vUv;varying vec4 v_glyph_bounds;varying vec4 v_color;void main(){vec4 pos=vec4(position,1.0);pos.x*=plane_bounds.z;pos.y*=plane_bounds.w;pos.x+=plane_bounds.x;pos.y+=plane_bounds.y;mat4 offset_matrix=mat4(transformsCol0,transformsCol1,transformsCol2,transformsCol3);gl_Position=projectionMatrix*viewMatrix*offset_matrix*pos;vUv=uv;v_glyph_bounds=glyph_bounds;v_color=color;}","#define GLSLIFY 1\nuniform sampler2D _Texture;uniform float _Boldness;varying vec2 vUv;uniform vec2 _AtlasSize;varying vec4 v_glyph_bounds;varying vec4 v_color;float median(float r,float g,float b){return max(min(r,g),min(max(r,g),b));}void main(){float left=v_glyph_bounds.x/_AtlasSize.x;float right=v_glyph_bounds.y/_AtlasSize.x;float top=v_glyph_bounds.z/_AtlasSize.y;float bottom=v_glyph_bounds.w/_AtlasSize.y;float width=abs(right-left);float height=abs(top-bottom);vec2 coord=vec2(vUv.x*width+left,vUv.y*height+top-height);vec4 col=texture2D(_Texture,coord);float sig_dist=median(col.r,col.g,col.b);float _Cutoff=_Boldness;float dist=(_Cutoff-sig_dist);vec2 ddist=vec2(dFdx(dist),dFdy(dist));float pixelDist=dist/length(ddist);float opacity=clamp(0.5-pixelDist,0.0,1.0);gl_FragColor=vec4(v_color.rgb,opacity*v_color.a);}",{_Texture:{value:e},_Boldness:{value:.5},_AtlasSize:{value:new t(1,1)}}),this.transparent=!0,this.extensions={derivatives:!0},this.depthWrite=!1,this.side=J,e.minFilter=$,e.magFilter=$,e.generateMipMaps=!1}set_atlas_size(e){this.uniforms._AtlasSize.value.copy(e)}set_boldness(e){this.uniforms._Boldness.value=Ee.lerp(.5,.2,e)}}class ks extends T{constructor(e,s){const i=new te;i.instanceCount=0;const r=new C(1,1);r.translate(.5,.5,0),i.setAttribute("position",new se(r.getAttribute("position").array,3)),i.setAttribute("uv",new se(r.getAttribute("uv").array,2)),i.index=r.index;const n=new ie(new Float32Array(8e3),4,!1),o=new ie(new Float32Array(8e3),4,!1),a=new ie(new Float32Array(8e3),4,!1),_=new ie(new Float32Array(8e3),4,!1),l=new ie(new Float32Array(8e3),4,!1),h=new ie(new Float32Array(8e3),4,!1),c=new ie(new Float32Array(8e3),4,!1);n.usage=re,o.usage=re,a.usage=re,_.usage=re,l.usage=re,h.usage=re,c.usage=re,i.setAttribute("transformsCol0",n),i.setAttribute("transformsCol1",o),i.setAttribute("transformsCol2",a),i.setAttribute("transformsCol3",_),i.setAttribute("glyph_bounds",l),i.setAttribute("plane_bounds",h),i.setAttribute("color",c),super(i,new Ps(s)),this.text_elements=[],this.font_layout=e,this.material.set_atlas_size(new t(e.atlas.width,e.atlas.height)),this.frustumCulled=!1}set_boldness(e){this.material.set_boldness(e)}add_text(e){const t=new Cs(this.font_layout.glyphs,e);return this.text_elements.push(t),t}remove_text(e){ns.remove_elem(this.text_elements,e),this.update(!0)}update(e){const t=this.geometry.getAttribute("glyph_bounds"),s=this.geometry.getAttribute("plane_bounds"),i=this.geometry.getAttribute("transformsCol0"),r=this.geometry.getAttribute("transformsCol1"),n=this.geometry.getAttribute("transformsCol2"),o=this.geometry.getAttribute("transformsCol3"),a=this.geometry.getAttribute("color");let _=!0===e,l=!0===e,h=!0===e,c=0;for(let e=0;e<this.text_elements.length;e++){const u=this.text_elements[e];u.matrix_is_dirty&&(_=!0,u.update_matrix()),u.glyph_is_dirty&&(l=!0,u.clear_glyph_dirty()),u.color_is_dirty&&(h=!0,u.clear_color_dirty());const d=u.matrix,p=u.color,m=u.opacity;for(let e=0;e<u.glyphs.length;e++){const _=u.glyphs[e],l=c;t.setXYZW(l,_.atlas_bounds.x,_.atlas_bounds.y,_.atlas_bounds.z,_.atlas_bounds.w),s.setXYZW(l,_.position.x,_.position.y,_.scale.x,_.scale.y),i.setXYZW(l,d.elements[0],d.elements[1],d.elements[2],d.elements[3]),r.setXYZW(l,d.elements[4],d.elements[5],d.elements[6],d.elements[7]),n.setXYZW(l,d.elements[8],d.elements[9],d.elements[10],d.elements[11]),o.setXYZW(l,d.elements[12],d.elements[13],d.elements[14],d.elements[15]),a.setXYZW(l,p.r,p.g,p.b,m),c++}}this.geometry.instanceCount=c,c>this.max_allocations&&console.error("SDFTextBatch exceeded maximum glyph allocations(max/current): ",this.max_allocations,c,this),_&&(i.needsUpdate=!0,r.needsUpdate=!0,n.needsUpdate=!0,o.needsUpdate=!0),l&&(t.needsUpdate=!0,s.needsUpdate=!0),h&&(a.needsUpdate=!0)}dispose(){this.geometry.dispose(),this.material.dispose()}}class Ds extends Qe{constructor(e,t=0,s=1,i="linear"){super(i),this.attribute_name=e,this.from=t,this.to=s}update(e,t){const s=this.from.clone();s.lerp(this.to,this.easing_function(t)),e[this.attribute_name].copy(s)}}class Ls extends fe{constructor(e){super(e?"#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;varying vec2 vUv;vec4 upsample(vec2 uv,vec2 halfpixel){vec4 sum=texture2D(_MainTex,uv+vec2(-halfpixel.x*2.0,0.0));sum+=texture2D(_MainTex,uv+vec2(-halfpixel.x,halfpixel.y))*2.0;sum+=texture2D(_MainTex,uv+vec2(0.0,halfpixel.y*2.0));sum+=texture2D(_MainTex,uv+vec2(halfpixel.x,halfpixel.y))*2.0;sum+=texture2D(_MainTex,uv+vec2(halfpixel.x*2.0,0.0));sum+=texture2D(_MainTex,uv+vec2(halfpixel.x,-halfpixel.y))*2.0;sum+=texture2D(_MainTex,uv+vec2(0.0,-halfpixel.y*2.0));sum+=texture2D(_MainTex,uv+vec2(-halfpixel.x,-halfpixel.y))*2.0;return sum/12.0;}void main(){vec2 half_pixel;half_pixel.x=0.5/_Resolution.x;half_pixel.y=0.5/_Resolution.y;gl_FragColor=upsample(vUv,half_pixel);}":"#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;varying vec2 vUv;vec4 downsample(vec2 uv,vec2 halfpixel){vec4 sum=texture2D(_MainTex,uv)*4.0;sum+=texture2D(_MainTex,uv-halfpixel);sum+=texture2D(_MainTex,uv+halfpixel);sum+=texture2D(_MainTex,uv+vec2(halfpixel.x,-halfpixel.y));sum+=texture2D(_MainTex,uv-vec2(halfpixel.x,-halfpixel.y));return sum/8.0;}void main(){vec2 half_pixel=vec2(0.5/_Resolution.x,0.5/_Resolution.y);gl_FragColor=downsample(vUv,half_pixel);}")}}class Us extends fe{constructor(e,t){super("#define GLSLIFY 1\nuniform sampler2D _MainTex;uniform vec2 _Resolution;varying vec2 vUv;void main(){vec4 col=texture2D(_MainTex,vUv);gl_FragColor=col;gl_FragColor.a=col.a;}")}set offset(e){this.uniforms._Offset.value=e}get offset(){return this.uniforms._Offset.value}}class js{constructor(e){this.current_width=1,this.current_height=1,this.RT0=new j(1,1),this.RT1=new j(1,1),this.RT2=new j(1,1),this.RT3=new j(1,1),this.RT4=new j(1,1),this.upscale_blur_mat=new Ls(!0),this.downscale_blur_mat=new Ls(!1),this.alpha_filter_mat=new Us}blur(e){this.check_RT_resize(e.width,e.height),Tt.blit(e,this.RT1,this.alpha_filter_mat),Tt.blit(this.RT1,this.RT2,this.downscale_blur_mat),Tt.blit(this.RT2,this.RT3,this.downscale_blur_mat),Tt.blit(this.RT3,this.RT4,this.downscale_blur_mat),Tt.blit(this.RT4,this.RT3,this.upscale_blur_mat),Tt.blit(this.RT3,this.RT2,this.upscale_blur_mat),Tt.blit(this.RT2,e,this.upscale_blur_mat)}check_RT_resize(e,t){this.current_width===e&&this.current_height===t||(this.current_width=e,this.current_height=t,this.RT0.setSize(this.current_width/2,this.current_height/2),this.RT1.setSize(this.current_width/2,this.current_height/2),this.RT2.setSize(this.current_width/4,this.current_height/4),this.RT3.setSize(this.current_width/8,this.current_height/8),this.RT4.setSize(this.current_width/16,this.current_height/16))}}class Os extends fe{constructor(){super("#define GLSLIFY 1\nuniform sampler2D _SourceTex;uniform vec2 _SourceTexSize;varying vec2 vUv;\n#define vec vec4\n#define toVec(x) x.rgba\n#define s2(a, b) temp = a; a = min(a, b); b = max(temp, b);\n#define t2(a, b) s2(v[a], v[b]);\n#define t24(a, b, c, d, e, f, g, h) t2(a, b); t2(c, d); t2(e, f); t2(g, h);\n#define t25(a, b, c, d, e, f, g, h, i, j) t24(a, b, c, d, e, f, g, h); t2(i, j);\n#define s2(a, b) temp = a; a = min(a, b); b = max(temp, b);\n#define mn3(a, b, c) s2(a, b); s2(a, c);\n#define mx3(a, b, c) s2(b, c); s2(a, c);\n#define mnmx3(a, b, c) mx3(a, b, c); s2(a, b);\n#define mnmx4(a, b, c, d) s2(a, b); s2(c, d); s2(a, c); s2(b, d);\n#define mnmx5(a, b, c, d, e) s2(a, b); s2(c, d); mn3(a, c, e); mx3(b, d, e);\n#define mnmx6(a, b, c, d, e, f) s2(a, d); s2(b, e); s2(c, f); mn3(a, b, c); mx3(d, e, f);\nvoid main(){vec2 inv_size=vec2(1.0/_SourceTexSize.x,1.0/_SourceTexSize.y);\n#ifdef kernel5x5\nvec v[25];for(int dX=-2;dX<=2;++dX){for(int dY=-2;dY<=2;++dY){vec2 offset=vec2(float(dX),float(dY));v[(dX+2)*5+(dY+2)]=toVec(texture2D(_SourceTex,vUv+offset*inv_size));}}vec temp;t25(0,1,3,4,2,4,2,3,6,7);t25(5,7,5,6,9,7,1,7,1,4);t25(12,13,11,13,11,12,15,16,14,16);t25(14,15,18,19,17,19,17,18,21,22);t25(20,22,20,21,23,24,2,5,3,6);t25(0,6,0,3,4,7,1,7,1,4);t25(11,14,8,14,8,11,12,15,9,15);t25(9,12,13,16,10,16,10,13,20,23);t25(17,23,17,20,21,24,18,24,18,21);t25(19,22,8,17,9,18,0,18,0,9);t25(10,19,1,19,1,10,11,20,2,20);t25(2,11,12,21,3,21,3,12,13,22);t25(4,22,4,13,14,23,5,23,5,14);t25(15,24,6,24,6,15,7,16,7,19);t25(3,11,5,17,11,17,9,17,4,10);t25(6,12,7,14,4,6,4,7,12,14);t25(10,14,6,7,10,12,6,10,6,17);t25(12,17,7,17,7,10,12,18,7,12);t24(10,18,12,20,10,20,10,12);gl_FragColor=v[12];\n#endif\n#ifdef kernel3x3\nvec v[9];for(int dX=-1;dX<=1;++dX){for(int dY=-1;dY<=1;++dY){vec2 offset=vec2(float(dX),float(dY));v[(dX+1)*3+(dY+1)]=toVec(texture2D(_SourceTex,vUv+offset*inv_size));}}vec temp;mnmx6(v[0],v[1],v[2],v[3],v[4],v[5]);mnmx5(v[1],v[2],v[3],v[4],v[6]);mnmx4(v[2],v[3],v[4],v[7]);mnmx3(v[3],v[4],v[8]);toVec(gl_FragColor)=v[4];\n#endif\n}",void 0,{kernel3x3:!0}),this.uniforms._SourceTex={value:void 0},this.uniforms._SourceTexSize={value:new t(1,1)}}set_texture(e){this.uniforms._SourceTex.value=e;const t=this.get_size(e);this.uniforms._SourceTexSize.value.copy(t)}get_size(e){return e.isVideoTexture?new t(Math.max(1,e.image.videoWidth),Math.max(1,e.image.videoHeight)):e.isWebGLRenderTarget?new t(e.width,e.height):e.isTexture?new t(e.image.width,e.image.height):new t(1,1)}}class Is{constructor(e){this.RT=new j(1,1,{type:B,format:I,minFilter:f,magFilter:f}),this.RT1=new j(1,1,{type:B,format:I,minFilter:f,magFilter:f}),this.median_filter_mat=new Os}filter(e){const t=this.get_size(e);t.x===this.RT.width&&t.y===this.RT.height||(this.RT.setSize(t.x,t.y),this.RT1.setSize(t.x,t.y)),this.median_filter_mat.set_texture(e),Tt.material_pass(this.median_filter_mat,this.RT);for(let e=0;e<0;e++)this.median_filter_mat.set_texture(this.RT.texture),Tt.material_pass(this.median_filter_mat,this.RT1),this.median_filter_mat.set_texture(this.RT1.texture),Tt.material_pass(this.median_filter_mat,this.RT);return this.RT}get_size(e){return e.isVideoTexture?new t(Math.max(1,e.image.videoWidth),Math.max(1,e.image.videoHeight)):e.isWebGLRenderTarget?new t(e.width,e.height):e.isTexture?new t(e.image.width,e.image.height):new t(1,1)}}class Ns{constructor(e,t){this.read=void 0,this.write=void 0,this.name=e,this.update_material=t}init_from_geometry(e){}init_from_attribute(e){}build_RT(e){const t=Ns.calculate_resolution(e),s={minFilter:f,magFilter:f,format:I,colorScape:h,type:lt.fp_textures_available?B:ne,stencilBuffer:!1,depthBuffer:!1};return new j(t.width,t.height,s)}static calculate_resolution(e){const t=Math.min(e,512);return{width:t,height:Math.max(1,Math.ceil(e/t))}}swap_RT(){const e=this.read;this.read=this.write,this.write=e}update(e){this.update_material&&(this.update_material.update(),e.children[0].material=this.update_material,this.update_material.uniforms._MainTex.value=this.read.texture,Tt.render(e,void 0,this.write),e.children[0].material=void 0,this.swap_RT())}store_geometry_attribute_in_RT(e,t,s,i){i.children[0].geometry.setAttribute("data",e),i.children[0].material=s,Tt.render(i,void 0,t),i.children[0].geometry.deleteAttribute("data"),i.children[0].material=void 0}get_texture(){return this.read.texture}}class Bs extends v{constructor(e,t){super(),this.attributes=[],this.mesh=this.build_point_mesh(e,t),this.add(this.mesh),this.attribute_writter_mesh=this.build_attribute_writter_mesh(e),this.attribute_writter_scene=new u,this.attribute_writter_scene.add(this.attribute_writter_mesh)}add_texture_attribute(e){this.attributes.push(e)}add_update_attribute_array(e,t,s){this.attribute_writter_mesh.geometry.setAttribute(e,new q(t,s,!1))}add_attribute_array(e,t,s){this.mesh.geometry.setAttribute(e,new ie(t,s,!1))}update(){this.mesh.material.update();for(let e=0;e<this.attributes.length;e++)this.attributes[e].update(this.attribute_writter_scene)}dispose(){this.mesh.geometry.dispose(),this.mesh.material.dispose()}build_point_mesh(e=1,t){const s=new C,i=new te;i.setAttribute("position",s.getAttribute("position")),i.index=s.index,i.setAttribute("storage_uv",this.build_uv_storage_attribute(e)),i.instanceCount=e;const r=new T(i,t);return r.frustumCulled=!1,r}build_attribute_writter_mesh(e){const{width:t,height:s}=Ns.calculate_resolution(e),i=new Float32Array(3*e);for(let r=0;r<e;r++){const e=r%t,n=Math.floor(r/t);i[3*r+0]=(e+.5)/t,i[3*r+1]=(n+.5)/s,i[3*r+2]=r}const r=new b;r.setAttribute("position",new q(i,3,!1));const n=new oe(r);return n.frustumCulled=!1,n}build_uv_storage_attribute(e){const{width:t,height:s}=Ns.calculate_resolution(e),i=new Float32Array(2*e);for(let r=0;r<e;r++){const e=r%t,n=Math.floor(r/t);i[2*r+0]=(e+.5)/t,i[2*r+1]=(n+.5)/s}return new ie(i,2,!1)}}class Vs extends e{constructor(){super({uniforms:{},vertexShader:"\n varying vec4 value;\n attribute vec4 data;\n\n void main()\n {\n gl_Position = vec4(position.xy * 2.0 - 1.0, 1.0,1.0);\n gl_PointSize = 1.0;\n\n value = data;\n }\n ",fragmentShader:"#define GLSLIFY 1\nvarying vec4 value;void main(){gl_FragColor=value;}",depthWrite:!1,blending:s,depthTest:!1,depthFunc:i})}}class qs extends Ns{constructor(e){super("_Position",e)}store_geometry(e,t){const s=e.getAttribute("position");this.read=this.build_RT(s.count),this.write=this.build_RT(s.count);const i=new Vs;this.store_geometry_attribute_in_RT(e.getAttribute("position"),this.read,i,t)}store_positions(e,t){this.read=this.build_RT(e.length),this.write=this.build_RT(e.length);const s=new Float32Array(4*e.length);for(let t=0;t<e.length;t++)s[4*t+0]=e[t].x,s[4*t+1]=e[t].y,s[4*t+2]=e[t].z,s[4*t+3]=10*(2*Math.random()-1);const i=new Vs;this.store_geometry_attribute_in_RT(new q(s,4),this.read,i,t)}}class Ys extends V{constructor(e,t,s,i,r){super(e,t,s,i,r),this.multiplier=1}set_rgba(e,t,s,i,r){this.data[3*e+0]=t*this.multiplier,this.data[3*e+1]=s*this.multiplier,this.data[3*e+2]=i*this.multiplier,this.data[3*e+3]=r*this.multiplier,this.needsUpdate=!0}set_rgb(e,t,s,i){this.data[3*e+0]=t*this.multiplier,this.data[3*e+1]=s*this.multiplier,this.data[3*e+2]=i*this.multiplier,this.needsUpdate=!0}set_r(e,t){this.data[3*e+0]=t*this.multiplier,this.needsUpdate=!0}set_g(e,t){this.data[3*e+1]=t*this.multiplier,this.needsUpdate=!0}set_b(e,t){this.data[3*e+2]=t*this.multiplier,this.needsUpdate=!0}set_a(e,t){this.data[3*e+2]=t*this.multiplier,this.needsUpdate=!0}}class Gs extends Ys{constructor(e,t){super(new Uint8Array(e*t*3),e,t,I),this.multiplier=255}}class Es extends Ys{constructor(e,t){super(new Uint8Array(e*t*4),e,t,I),this.multiplier=255}}class Ws extends Ys{constructor(e,t){super(new Float32Array(e*t*3),e,t,I,B)}}class Xs extends Ys{constructor(e,t){super(new Float32Array(e*t*4),e,t,I,B)}}class Qs extends T{constructor(e,t,s,i){super(t,s),this.id_table=e,this.batched_count=Object.keys(e).length,this.max_texture_width=i,this.batch_width=this.batched_count%i,this.batch_height=Math.ceil(this.batched_count/i)}attach_rgb_texture(e){this.material.uniforms[e].value=new Gs(this.batch_width,this.batch_height)}attach_rgba_texture(e){this.material.uniforms[e].value=new Es(this.batch_width,this.batch_height)}attach_rgb_float_texture(e){this.material.uniforms[e].value=new Ws(this.batch_width,this.batch_height)}attach_rgba_float_texture(e){this.material.uniforms[e].value=new Xs(this.batch_width,this.batch_height)}get_mesh_index(e){return this.id_table[e]}set_rgb_value(e,t,s,i,r){this.material.uniforms[e].set_rgb(this.get_mesh_index(t),s,i,r)}set_rgba_value(e,t,s,i,r,n){this.material.uniforms[e].set_rgba(this.get_mesh_index(t),s,i,r,n)}}class Hs{batch(e,t){const s=[],i={},r=[];for(let t=0;t<e.length;t++){const n=e[t],o=n.geometry.getAttribute("position").count;for(let e=0;e<o;e++)r.push(t);s.push(n.geometry),void 0===i[n.name]?i[n.name]=t:console.error("Mesh name is duplicated when trying to merge meshes. Non-unique id error.",n.name,i)}const n=ce.mergeGeometries(s),o=new q(new Float32Array(r),1);return n.setAttribute("mesh_id",o),this.create_batched_mesh(i,n,t,2048)}create_batched_mesh(e,t,s,i){return new Qs(e,t,s,i)}}class $s extends ze{constructor(e,t,s){super(e,t,s),this.loader=new ue}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class Zs extends ze{constructor(e,t,s){super(e,t,s),this.loader=new ae}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class Js extends ze{constructor(e,t,s){super(e,t,s),this.loader=new de}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class Ks extends ze{constructor(e,t,s,i){super(e,t,i),this.loader=new pe,this.loader.setPath(t+"/"),this.urls=[`px.${s}`,`nx.${s}`,`py.${s}`,`ny.${s}`,`pz.${s}`,`nz.${s}`]}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.urls,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then the probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ei extends ze{constructor(e,t,s){super(e,t,s)}on_preloaded_finished(e,t){void 0===e.resources_by_url[this.url]?t.json().then((t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ti extends ze{constructor(e,t,s){super(e,t,s),this.loader=new me}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e+"\n\n\t If the error says something about unexpected token < in JSON then probably the problem is related to the file not being found. Check the name and path of the resource"),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class si extends ze{constructor(e,t,s){super(e,t,s),this.loader=new ae}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,this.parse_path(t)),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}parse_path(e){const t=e.split("\n");""===t[t.length-1]&&t.pop();const s=[];for(let e=0;e<t.length;e+=3){const i=parseFloat(t[e+0]),r=parseFloat(t[e+1]),n=parseFloat(t[e+2]);s.push(new x(i,r,n))}return s}}class ii extends ze{constructor(e,t,s){super(e,t,s),this.loader=new ae}on_preloaded_finished(e){void 0===e.resources_by_url[this.url]?this.loader.load(this.url,(t=>{e.set_resource(this.resource_id,this.url,t),this.__update_downloaded_bytes(1,1),this.__loading_ended()}),(e=>{}),(e=>{this.__set_error(e),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ri extends ze{constructor(e,t,s){super(e,t,s)}on_preloaded_finished(e,t){void 0===e.resources_by_url[this.url]?t.blob().then((t=>{const s=new _,i=URL.createObjectURL(t),r=new Image;r.src=i,r.onload=()=>{s.image=r,s.needsUpdate=!0,e.set_resource(this.resource_id,this.url,s),this.__update_downloaded_bytes(1,1),this.__loading_ended()},r.onerror=()=>{console.error("Error loading texture. Maybe the resource is not an image?",this.url)}})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class ni extends ze{constructor(e,t,s){super(e,t,s)}on_preloaded_finished(e,t){void 0===e.resources_by_url[this.url]?t.blob().then((t=>{e.set_resource(this.resource_id,this.url,URL.createObjectURL(t)),this.__update_downloaded_bytes(1,1),this.__loading_ended()})):(e.set_resource(this.resource_id,this.url,e.resources_by_url[this.url]),this.__update_downloaded_bytes(1,1),this.__loading_ended())}}class oi{constructor(e){this.resource_loaders=[],this.batch_name=e||"unnamed batch"}add_loader(e){this.resource_loaders.push(e)}load(e){for(let t=0;t<this.resource_loaders.length;t++)this.resource_loaders[t].load(e||Re)}get loading_finished(){let e=!0;for(let t=0;t<this.resource_loaders.length;t++)e=e&&this.resource_loaders[t].has_finished;return e}get has_errors(){let e=!1;for(let t=0;t<this.resource_loaders.length;t++)e=e||this.resource_loaders[t].has_error;return e}print_errors(){console.error("Batch <"+this.batch_name+"> could not load successfully");for(let e=0;e<this.resource_loaders.length;e++)this.resource_loaders[e].has_error&&this.resource_loaders[e].print_error()}get_progress(){return this.get_loaded_bytes()/this.get_total_bytes()}get_loaded_bytes(){let e=1;for(let t=0;t<this.resource_loaders.length;t++)e+=this.resource_loaders[t].loaded_bytes;return e}get_total_bytes(){let e=1;for(let t=0;t<this.resource_loaders.length;t++)e+=this.resource_loaders[t].total_bytes;return e}}export{ze as AbstractLoader,Ge as AbstractScene,$e as ActionEvent,Qe as ActionInterpolator,We as ActionSequencer,Je as ActionSequencerBuilder,ve as AddMaterial,nt as ApplicationView,ns as ArrayUtilities,pt as Arrow,Ce as AsyncAbstractLoader,Pe as AsyncAudiosLoader,Le as AsyncObjectsLoader,Ue as AsyncTextureLoader,Ne as AsyncTexturesLoader,Ae as AudioLoader,ge as BaseApplication,Te as BaseRender,be as BaseShaderMaterial,je as BasisLoader,fe as BlitMaterial,Et as Blurrer,Se as Browser,zt as CSSAnimator,ot as CameraManager,Lt as CameraUtilities,at as CanvasDrawer,lt as Capabilities,ut as Cube,Oe as CubemapLoader,$s as DAELoader,vt as Debug,Nt as DebugNormalsRender,Ze as DrawIOAnimationSheet,Ls as DualFilteringBlurMaterial,js as DualFilteringBlurrer,Xe as EasingFunctions,Zs as FileLoader,Js as FontLoader,os as FrustumPointFitter,ke as GLTFDRACOLoader,De as GLTFLoader,Bs as GPUParticleSystem,$t as GaussianBlurrer,as as GeometryUtilities,Tt as Graphics,ms as Grid,Ks as HDRCubeTextureLoader,_s as HTMLUtilities,qe as HighQualityLoadingState,is as HorizontalPlane,ls as ImageUtilities,Ut as Initializer,ei as JSONLoader,jt as KeyboardInput,gs as Line,Ve as LoadingState,Is as MedianFilter,Hs as MeshBatcher,hs as MeshSampler,cs as ModelUtilities,Wt as NormalAORender,Xt as NormalRender,He as NumberInterpolator,ti as OBJLoader,Ee as OMath,Ft as OS,mt as OScreen,us as ObjectUtilities,Ot as OrthographicCamera,Dt as OrthographicFrustumPointFitter,Ns as ParticleAttribute,qs as ParticlePositionAttribute,ft as PerspectiveCamera,kt as PerspectiveFrustumPointFitter,si as PointArrayLoader,Ie as RGBETextureLoader,Ye as RegularLoadingState,es as RenderLoop,oi as ResourceBatch,Re as ResourceContainer,ks as SDFTextBatch,ct as SceneManager,ts as Screen,_t as SimpleTextDrawer,dt as Sphere,ds as StringUtilities,vs as Text2D,ii as TextLoader,ri as TextureLoader,et as Time,ps as TimeUtilities,it as TransitionManager,Ke as TransitionTable,Pt as UI,Fs as UIElement,ye as UnrealBloomComposeMaterial,Zt as UnrealBloomRender,As as UpdatableMaterialMesh,Jt as VRRender,Me as Validation,Ds as VectorInterpolator,rs as VerticalPlane,ni as VideoLoader,ss as ViewComponent,Kt as ViewComponentManager,rt as ViewManager,fs as WorldImage};
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