ohzi-core 10.6.7 → 11.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +9 -11
- package/src/BaseApplication.js +3 -0
- package/src/Browser.js +4 -4
- package/src/Graphics.js +17 -19
- package/src/Initializer.js +1 -7
- package/src/OS.js +2 -2
- package/src/RenderLoop.js +16 -13
- package/src/action_sequencer/ActionEvent.js +1 -2
- package/src/action_sequencer/ActionSequencer.js +3 -7
- package/src/data_textures/RGBDataTexture.js +2 -2
- package/src/data_textures/RGBFloatDataTexture.js +2 -3
- package/src/gpu_particles/ParticleAttribute.js +2 -7
- package/src/index.js +41 -141
- package/src/materials/SSAOMaterial.js +2 -6
- package/src/primitives/Arrow.js +3 -6
- package/src/primitives/Sphere.js +2 -4
- package/src/render_mode/DeferredRender.js +5 -9
- package/src/render_mode/NormalAORender.js +7 -8
- package/src/resource_loader/AsyncTextureLoader.js +5 -3
- package/src/resource_loader/BasisLoader.js +0 -4
- package/src/static_batcher/GeometryBatch.js +2 -8
- package/src/view_components/ApplicationView.js +2 -29
- package/src/view_components/ApplicationViewController.js +95 -0
- package/src/view_components/TransitionManager.js +60 -0
- package/src/view_components/VCManager.js +9 -0
- package/src/view_components/ViewComponent.js +9 -36
- package/src/view_components/ViewComponentController.js +73 -0
- package/src/view_components/ViewComponentControllerManager.js +59 -0
- package/src/view_components/ViewComponentManager.js +3 -13
- package/src/view_components/ViewControllerManager.js +91 -0
- package/src/view_components/ViewManager.js +11 -104
- package/src/view_components/ViewState.js +0 -7
- package/src/view_components/WorkerToMain.js +25 -0
- package/src/view_components/transition/ActionSequencerBuilder.js +3 -3
- package/src/view_components/transition/TransitionTable.js +9 -2
- package/types/BaseApplication.d.ts +1 -0
- package/types/Browser.d.ts +1 -1
- package/types/CameraManager.d.ts +2 -4
- package/types/Graphics.d.ts +8 -3
- package/types/Initializer.d.ts +1 -1
- package/types/RenderLoop.d.ts +1 -2
- package/types/SceneManager.d.ts +1 -3
- package/types/action_sequencer/ActionSequencer.d.ts +2 -2
- package/types/blitter_index.d.ts +6 -0
- package/types/index.d.ts +75 -73
- package/types/render_mode/NormalAORender.d.ts +1 -0
- package/types/resource_loader/AsyncTextureLoader.d.ts +1 -0
- package/types/utilities/FrustumPointFitter.d.ts +1 -3
- package/types/utilities/OMath.d.ts +9 -9
- package/types/view_components/ApplicationView.d.ts +1 -3
- package/types/view_components/ApplicationViewController.d.ts +11 -0
- package/types/view_components/TransitionManager.d.ts +17 -0
- package/types/view_components/VCManager.d.ts +5 -0
- package/types/view_components/ViewComponent.d.ts +1 -5
- package/types/view_components/ViewComponentController.d.ts +14 -0
- package/types/view_components/ViewComponentControllerManager.d.ts +12 -0
- package/types/view_components/ViewComponentManager.d.ts +0 -1
- package/types/view_components/ViewControllerManager.d.ts +12 -0
- package/types/view_components/ViewManager.d.ts +4 -22
- package/types/view_components/ViewState.d.ts +0 -1
- package/types/view_components/WorkerToMain.d.ts +8 -0
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +1 -1
- package/types/view_components/transition/TransitionTable.d.ts +2 -0
- package/src/Configuration.js +0 -23
- package/src/Screen.js +0 -55
- package/src/render_mode/TransparencyMixRender.js +0 -147
- package/src/view_components/ViewContext.js +0 -15
- package/types/Configuration.d.ts +0 -8
- package/types/view_components/ViewContext.d.ts +0 -6
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@@ -0,0 +1,91 @@
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import { TransitionManager } from './TransitionManager';
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class ViewControllerManager
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{
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constructor()
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{
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this.view_controllers = [];
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}
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go_to_view_controller(view_controller_name, skip = false)
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{
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const v = this.get(view_controller_name);
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TransitionManager.transition_handler.go_to_state(v, skip);
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}
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update()
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{
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this.__set_view_controllers_opacities();
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}
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register_view_controller(view_controller)
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{
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this.view_controllers.push(view_controller);
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}
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set_view_controller(view_controller_name)
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{
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const view_controller = this.get(view_controller_name);
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TransitionManager.transition_handler.set_state(view_controller);
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}
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get_current_view_controller()
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{
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return TransitionManager.transition_handler.current_state;
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}
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get(view_controller_name)
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{
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for (let i = 0; i < this.view_controllers.length; i++)
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{
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if (this.view_controllers[i].name === view_controller_name)
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{
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return this.view_controllers[i];
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}
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}
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console.error('[ViewControllerManager.get] no view controller found for: ', view_controller_name);
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return undefined;
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}
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// get_by_url(url)
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// {
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// for (let i = 0; i < this.view_controllers.length; i++)
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// {
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// if (this.view_controllers[i].url === url)
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// {
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// return this.view_controllers[i];
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// }
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// }
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// console.error('[ViewControllerManager.get_by_url] no view controller found for: ', url);
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// return undefined;
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// }
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__set_view_controllers_opacities()
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{
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for (let i = 0; i < this.view_controllers.length; i++)
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{
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this.view_controllers[i].set_opacity(TransitionManager.transition_handler.current_state_data);
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}
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}
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__capitalize(string)
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{
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let aux_string = string.toUpperCase().replace('/', '');
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aux_string = this.__snake_to_whitespace(aux_string);
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return aux_string;
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}
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__snake_to_whitespace(string)
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{
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return string.replace(
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/([-_][A-Z])/g,
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(group) => group
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.replace('-', ' ')
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.replace('_', ' ')
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);
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}
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}
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export { ViewControllerManager };
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import { TransitionTable } from './transition/TransitionTable';
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import { ViewStateTransitionHandler } from './transition/ViewStateTransitionHandler';
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class ViewManager
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{
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constructor()
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{
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this.views = [];
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this.transition_table = new TransitionTable();
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this.transition_handler = new ViewStateTransitionHandler(this.transition_table);
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this.view_change_subscribers = [];
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this.main_to_worker = undefined;
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this.browser_title_suffix = '';
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}
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before_update()
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{
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this.transition_handler.before_update();
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}
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update()
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{
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this.transition_handler.update();
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this.__set_views_opacities();
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}
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fixed_update()
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{
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this.transition_handler.fixed_update();
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}
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go_to_view(view_name, change_url = true, skip = false)
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{
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const v = this.get(view_name);
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this.transition_handler.go_to_state(v, skip);
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if (change_url)
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{
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this.__change_browser_title(v.url);
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}
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this.
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this.main_to_worker.post('go_to_view_controller', { view_controller_name: view_name, skip });
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}
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go_to_scene(scene_name, change_url = false, skip = false)
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{
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const next_view = this.get(scene_name);
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const transition_view = this.get('transition');
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transition_view.
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this.go_to_view(transition_view.name, change_url, skip);
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}
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subscribe_to_view_change(subscriber)
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{
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this.view_change_subscribers.push(subscriber);
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transition_view.set_next_view_name(scene_name);
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for (let i = 0; i < this.view_change_subscribers.length; i++)
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{
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const subscriber = this.view_change_subscribers[i];
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subscriber.on_view_change(view_name);
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register_view(view)
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this.views.push(view);
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has_view(view_name)
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{
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if (this.views[i].name === view_name)
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return true;
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return false;
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}
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add_transitions(transitions)
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{
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this.transition_table.add_transitions(transitions);
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}
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set_transitions(transitions)
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{
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this.transition_table.set_transitions(transitions);
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}
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set_view(view_name)
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{
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const view = this.get(view_name);
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this.transition_handler.set_state(view);
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this.go_to_view(transition_view.name, change_url, skip);
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set_browser_title_suffix(title_suffix)
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this.browser_title_suffix = title_suffix;
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}
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get_current_view()
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{
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return this.transition_handler.current_state;
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}
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get_view_by_name(view_name)
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{
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this.get(view_name);
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}
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get(view_name)
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get_view_by_url(url)
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{
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console.warn('DEPRECATED. Use ViewManager.get_by_url instead');
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this.get_by_url(url);
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}
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get_by_url(url)
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register_view(view)
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this.views.push(view);
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set_main_to_worker(main_to_worker)
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this.transition_handler.set_default_state_data(default_state_data);
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this.main_to_worker = main_to_worker;
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__change_browser_url(url)
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__set_views_opacities()
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__capitalize(string)
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update_enter_transition(global_view_data, transition_progress, action_sequencer)
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// Backward compatibility. It will be removed in future releases.
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this.update_transition(global_view_data, transition_progress, action_sequencer);
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update_exit_transition(global_view_data, transition_progress, action_sequencer)
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// Deprecated
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update_transition(global_view_data, transition_progress, action_sequencer)
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}
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before_exit()
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class WorkerToMain
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constructor()
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{
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// TODO: Use SharedArrayBuffer?
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this.methods = [];
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this.args = [];
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}
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{
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this.methods.push(method);
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this.args.push(args);
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}
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16
|
+
|
|
17
|
+
clear()
|
|
18
|
+
{
|
|
19
|
+
this.methods = [];
|
|
20
|
+
this.args = [];
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
const worker_to_main = new WorkerToMain();
|
|
25
|
+
export { worker_to_main as WorkerToMain };
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
+
import { ActionEvent } from '../../action_sequencer/ActionEvent';
|
|
1
2
|
import { ActionSequencer } from '../../action_sequencer/ActionSequencer';
|
|
2
3
|
import { NumberInterpolator } from '../../action_sequencer/NumberInterpolator';
|
|
3
|
-
import { ActionEvent } from '../../action_sequencer/ActionEvent';
|
|
4
4
|
import { DrawIOAnimationSheet } from './DrawIOAnimationSheet';
|
|
5
5
|
|
|
6
6
|
class ActionSequencerBuilder
|
|
@@ -10,7 +10,7 @@ class ActionSequencerBuilder
|
|
|
10
10
|
this.default_state_data = default_state_data;
|
|
11
11
|
}
|
|
12
12
|
|
|
13
|
-
from_animation_sheet(animation_data, current_context, initial_context)
|
|
13
|
+
from_animation_sheet(animation_data, current_context, initial_context, transitions_velocity)
|
|
14
14
|
{
|
|
15
15
|
initial_context = initial_context || this.default_state_data;
|
|
16
16
|
const tracks = animation_data.animation_tracks;
|
|
@@ -26,7 +26,7 @@ class ActionSequencerBuilder
|
|
|
26
26
|
}
|
|
27
27
|
}
|
|
28
28
|
|
|
29
|
-
const sequencer = new ActionSequencer(current_context);
|
|
29
|
+
const sequencer = new ActionSequencer(current_context, transitions_velocity);
|
|
30
30
|
|
|
31
31
|
for (let i = 0; i < tracks.length; i++)
|
|
32
32
|
{
|
|
@@ -6,6 +6,8 @@ class TransitionTable
|
|
|
6
6
|
{
|
|
7
7
|
this.transitions = [];
|
|
8
8
|
this.default_state_data = {};
|
|
9
|
+
|
|
10
|
+
this.transitions_velocity = 1;
|
|
9
11
|
}
|
|
10
12
|
|
|
11
13
|
get(from_state_name, to_state_name, current_context)
|
|
@@ -14,7 +16,7 @@ class TransitionTable
|
|
|
14
16
|
{
|
|
15
17
|
if (this.transitions[i].from === from_state_name && this.transitions[i].to === to_state_name)
|
|
16
18
|
{
|
|
17
|
-
const action_sequencer = new ActionSequencerBuilder(this.default_state_data).from_animation_sheet(this.transitions[i].data, current_context);
|
|
19
|
+
const action_sequencer = new ActionSequencerBuilder(this.default_state_data).from_animation_sheet(this.transitions[i].data, current_context, this.transitions_velocity);
|
|
18
20
|
return action_sequencer;
|
|
19
21
|
}
|
|
20
22
|
}
|
|
@@ -23,7 +25,7 @@ class TransitionTable
|
|
|
23
25
|
{
|
|
24
26
|
if (this.transitions[i].to === to_state_name && this.transitions[i].from === undefined)
|
|
25
27
|
{
|
|
26
|
-
const action_sequencer = new ActionSequencerBuilder(this.default_state_data).from_animation_sheet(this.transitions[i].data, current_context);
|
|
28
|
+
const action_sequencer = new ActionSequencerBuilder(this.default_state_data).from_animation_sheet(this.transitions[i].data, current_context, this.transitions_velocity);
|
|
27
29
|
return action_sequencer;
|
|
28
30
|
}
|
|
29
31
|
}
|
|
@@ -49,6 +51,11 @@ class TransitionTable
|
|
|
49
51
|
{
|
|
50
52
|
this.default_state_data = default_state_data;
|
|
51
53
|
}
|
|
54
|
+
|
|
55
|
+
set_transitions_velocity(transitions_velocity)
|
|
56
|
+
{
|
|
57
|
+
this.transitions_velocity = transitions_velocity;
|
|
58
|
+
}
|
|
52
59
|
}
|
|
53
60
|
|
|
54
61
|
export { TransitionTable };
|
package/types/Browser.d.ts
CHANGED
package/types/CameraManager.d.ts
CHANGED
|
@@ -1,11 +1,9 @@
|
|
|
1
|
-
import { Camera } from "three";
|
|
2
|
-
|
|
3
1
|
export { camera_manager as CameraManager };
|
|
4
2
|
declare const camera_manager: CameraManager;
|
|
5
3
|
declare class CameraManager {
|
|
6
4
|
init(): void;
|
|
7
|
-
_current:
|
|
8
|
-
_spectator:
|
|
5
|
+
_current: any;
|
|
6
|
+
_spectator: any;
|
|
9
7
|
set current(arg: any);
|
|
10
8
|
get current(): any;
|
|
11
9
|
set spectator(arg: any);
|
package/types/Graphics.d.ts
CHANGED
|
@@ -1,7 +1,13 @@
|
|
|
1
1
|
export { graphics as Graphics };
|
|
2
2
|
declare const graphics: Graphics;
|
|
3
3
|
declare class Graphics {
|
|
4
|
-
init(canvas
|
|
4
|
+
init({ canvas, core_attributes, context_attributes, threejs_attributes, dpr }: {
|
|
5
|
+
canvas: any;
|
|
6
|
+
core_attributes: any;
|
|
7
|
+
context_attributes: any;
|
|
8
|
+
threejs_attributes: any;
|
|
9
|
+
dpr: any;
|
|
10
|
+
}): void;
|
|
5
11
|
_renderer: any;
|
|
6
12
|
blitter: Blitter;
|
|
7
13
|
canvas: any;
|
|
@@ -29,7 +35,6 @@ declare class Graphics {
|
|
|
29
35
|
threejs_attributes: {
|
|
30
36
|
logarithmicDepthBuffer: boolean;
|
|
31
37
|
};
|
|
32
|
-
resize_observer: ResizeObserver;
|
|
33
38
|
get dom_element(): any;
|
|
34
39
|
get depth_normals_RT(): any;
|
|
35
40
|
set_state(new_state: any): void;
|
|
@@ -40,7 +45,7 @@ declare class Graphics {
|
|
|
40
45
|
__apply_override_material(scene: any, mat: any): void;
|
|
41
46
|
readback_RT(RT: any, buffer: any): void;
|
|
42
47
|
clear(RT: any, camera: any, clear_depth: any, clear_stencil: any): void;
|
|
43
|
-
on_resize(entries: any): void;
|
|
48
|
+
on_resize(entries: any, dpr: any): void;
|
|
44
49
|
material_pass(mat: any, dst: any): void;
|
|
45
50
|
blit(src_RT: any, dst_RT: any, mat: any): void;
|
|
46
51
|
blit_clear_with_material(dst_RT: any, mat: any): void;
|
package/types/Initializer.d.ts
CHANGED
package/types/RenderLoop.d.ts
CHANGED
|
@@ -1,8 +1,7 @@
|
|
|
1
1
|
export class RenderLoop {
|
|
2
|
-
constructor(target_application: any, graphics: any
|
|
2
|
+
constructor(target_application: any, graphics: any);
|
|
3
3
|
target_application: any;
|
|
4
4
|
graphics: any;
|
|
5
|
-
input: any;
|
|
6
5
|
is_running: boolean;
|
|
7
6
|
frames_passed: number;
|
|
8
7
|
time_accumulator: number;
|
package/types/SceneManager.d.ts
CHANGED
|
@@ -2,11 +2,9 @@ export { scene_manager as SceneManager };
|
|
|
2
2
|
declare const scene_manager: SceneManager;
|
|
3
3
|
declare class SceneManager {
|
|
4
4
|
init(): void;
|
|
5
|
-
_current:
|
|
5
|
+
_current: any;
|
|
6
6
|
add_scene(name: any): void;
|
|
7
7
|
set current(arg: any);
|
|
8
8
|
get current(): any;
|
|
9
9
|
dispose(): void;
|
|
10
10
|
}
|
|
11
|
-
|
|
12
|
-
import { Scene } from "three";
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
export class ActionSequencer {
|
|
2
|
-
constructor(context
|
|
2
|
+
constructor(context: {}, transitions_velocity: any);
|
|
3
3
|
previous_elapsed_time: number;
|
|
4
4
|
elapsed_time: number;
|
|
5
5
|
playback_speed: number;
|
|
@@ -32,5 +32,5 @@ export class ActionSequencer {
|
|
|
32
32
|
is_channel_redefined(channel_name: any): boolean;
|
|
33
33
|
__linear_map_01(value: any, from_range_start_value: any, from_range_end_value: any): number;
|
|
34
34
|
__get_current_keyframe(channel_name: any, time: any): any;
|
|
35
|
-
__get_playback_speed(): number;
|
|
35
|
+
__get_playback_speed(transitions_velocity: any): number;
|
|
36
36
|
}
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
import { MedianFilter } from "./render_utilities/MedianFilter";
|
|
2
|
+
import { GaussianBlurrer } from "./render_utilities/GaussianBlurrer";
|
|
3
|
+
import { Blurrer } from "./render_utilities/Blurrer";
|
|
4
|
+
import { Blitter } from "./render_utilities/Blitter";
|
|
5
|
+
import { DualFilteringBlurMaterial } from "./materials/DualFilteringBlurMaterial";
|
|
6
|
+
export { MedianFilter, GaussianBlurrer, Blurrer, Blitter, DualFilteringBlurMaterial };
|