ohzi-core 10.6.7 → 11.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +9 -11
- package/src/BaseApplication.js +3 -0
- package/src/Browser.js +4 -4
- package/src/Graphics.js +17 -19
- package/src/Initializer.js +1 -7
- package/src/OS.js +2 -2
- package/src/RenderLoop.js +16 -13
- package/src/action_sequencer/ActionEvent.js +1 -2
- package/src/action_sequencer/ActionSequencer.js +3 -7
- package/src/gpu_particles/ParticleAttribute.js +2 -7
- package/src/index.js +41 -141
- package/src/render_mode/NormalAORender.js +7 -8
- package/src/resource_loader/AsyncTextureLoader.js +5 -3
- package/src/resource_loader/BasisLoader.js +0 -4
- package/src/view_components/ApplicationView.js +2 -29
- package/src/view_components/ApplicationViewController.js +95 -0
- package/src/view_components/TransitionManager.js +60 -0
- package/src/view_components/VCManager.js +9 -0
- package/src/view_components/ViewComponent.js +9 -36
- package/src/view_components/ViewComponentController.js +73 -0
- package/src/view_components/ViewComponentControllerManager.js +59 -0
- package/src/view_components/ViewComponentManager.js +3 -13
- package/src/view_components/ViewControllerManager.js +91 -0
- package/src/view_components/ViewManager.js +11 -104
- package/src/view_components/ViewState.js +0 -7
- package/src/view_components/WorkerToMain.js +25 -0
- package/src/view_components/transition/ActionSequencerBuilder.js +3 -3
- package/src/view_components/transition/TransitionTable.js +9 -2
- package/types/BaseApplication.d.ts +1 -0
- package/types/Browser.d.ts +1 -1
- package/types/CameraManager.d.ts +2 -4
- package/types/Graphics.d.ts +8 -3
- package/types/Initializer.d.ts +1 -1
- package/types/RenderLoop.d.ts +1 -2
- package/types/SceneManager.d.ts +1 -3
- package/types/action_sequencer/ActionSequencer.d.ts +2 -2
- package/types/blitter_index.d.ts +6 -0
- package/types/index.d.ts +75 -73
- package/types/render_mode/NormalAORender.d.ts +1 -0
- package/types/resource_loader/AsyncTextureLoader.d.ts +1 -0
- package/types/utilities/FrustumPointFitter.d.ts +1 -3
- package/types/utilities/OMath.d.ts +9 -9
- package/types/view_components/ApplicationView.d.ts +1 -3
- package/types/view_components/ApplicationViewController.d.ts +11 -0
- package/types/view_components/TransitionManager.d.ts +17 -0
- package/types/view_components/VCManager.d.ts +5 -0
- package/types/view_components/ViewComponent.d.ts +1 -5
- package/types/view_components/ViewComponentController.d.ts +14 -0
- package/types/view_components/ViewComponentControllerManager.d.ts +12 -0
- package/types/view_components/ViewComponentManager.d.ts +0 -1
- package/types/view_components/ViewControllerManager.d.ts +12 -0
- package/types/view_components/ViewManager.d.ts +4 -22
- package/types/view_components/ViewState.d.ts +0 -1
- package/types/view_components/WorkerToMain.d.ts +8 -0
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +1 -1
- package/types/view_components/transition/TransitionTable.d.ts +2 -0
- package/src/Configuration.js +0 -23
- package/src/Screen.js +0 -55
- package/src/render_mode/TransparencyMixRender.js +0 -147
- package/src/view_components/ViewContext.js +0 -15
- package/types/Configuration.d.ts +0 -8
- package/types/view_components/ViewContext.d.ts +0 -6
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "ohzi-core",
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"version": "
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"version": "11.0.0",
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"description": "OHZI Core Library",
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"source": "src/index.js",
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"module": "build/index.module.js",
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@@ -16,8 +16,8 @@
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"preinstall": "yarn config-hooks",
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"config-hooks": "git config core.hooksPath git_hooks",
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"build": "rollup -c",
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"create-tag": "
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"update-version": "
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"create-tag": "git tag -a \"v$npm_package_version\" -m \"Release Version $npm_package_version\" && git push origin \"v$npm_package_version\"",
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"update-version": "echo \"v$npm_package_version\" > .version",
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"fix-syntax": "standardx --fix",
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"generate-types": "npx -p typescript tsc src/* --declaration --allowJs --emitDeclarationOnly --outDir types",
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"upload": "yarn build && npm publish && yarn create-tag",
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"registry": "https://registry.npmjs.org/"
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},
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"dependencies": {
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-
"three": "0.
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"three": "0.157.0"
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},
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"standardx": {
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"ignore": [
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"rollup.config.
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"rollup.config.mjs"
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]
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},
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"devDependencies": {
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"
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"rollup": "
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"rollup-plugin-glslify": "^1.
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"rollup-plugin-sourcemaps": "^0.6.3",
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"rollup-plugin-terser": "^7.0.2",
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"@rollup/plugin-terser": "^0.4.4",
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"rollup": "4.1.4",
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"rollup-plugin-glslify": "^1.3.1",
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"standardx": "^7.0.0",
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"typescript": "
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"typescript": "4.4.4"
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}
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}
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package/src/BaseApplication.js
CHANGED
package/src/Browser.js
CHANGED
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class Browser
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{
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init()
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init(opr, chrome)
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{
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this.browser_name = '';
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this.agent =
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this.agent = navigator.userAgent.toLowerCase();
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// vr specific
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this.vr_browser_keywords = ['oculusbrowser', 'oculus', 'vive', 'rift', 'windowsmr', 'cardboard', 'daydream', 'wolvic'];
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case this.agent.indexOf('edg') > -1:
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this.browser_name = 'edge_chromium';
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break;
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case this.agent.indexOf('opr') > -1 && !!
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case this.agent.indexOf('opr') > -1 && !!opr:
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this.browser_name = 'opera';
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break;
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case this.agent.indexOf('chrome') > -1 && !!
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case this.agent.indexOf('chrome') > -1 && !!chrome:
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this.browser_name = 'chrome';
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break;
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case this.agent.indexOf('trident') > -1:
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package/src/Graphics.js
CHANGED
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import { Configuration } from './Configuration';
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import { BaseRender } from './render_mode/BaseRender';
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import { OScreen } from './OScreen';
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import { CameraManager } from './CameraManager';
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import { SceneManager } from './SceneManager';
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import { Capabilities } from './Capabilities';
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import {
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import { OScreen } from './OScreen';
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import { SceneManager } from './SceneManager';
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import { BaseRender } from './render_mode/BaseRender';
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import { Blitter } from './render_utilities/Blitter';
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import { DepthAndNormalsRenderer } from './render_utilities/DepthAndNormalsRenderer';
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import {
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AlwaysDepth,
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FloatType,
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LinearSRGBColorSpace,
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NearestFilter,
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NoBlending,
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RGBAFormat,
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LinearEncoding,
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FloatType,
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WebGLRenderTarget,
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ShaderMaterial,
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-
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AlwaysDepth
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WebGLRenderTarget
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} from 'three';
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import { WebGLRenderer } from 'three';
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class Graphics
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{
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init(canvas, core_attributes, context_attributes, threejs_attributes)
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init({ canvas, core_attributes, context_attributes, threejs_attributes, dpr })
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{
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this._renderer = undefined;
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this.blitter = undefined;
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this._renderer.autoClear = false;
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}
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OScreen.dpr = dpr;
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this._renderer.setPixelRatio(1);
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OScreen.dpr = Configuration.dpr;
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if (!this.is_webgl2)
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{
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this._renderer.extensions.get('ANGLE_instanced_arrays');
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this.no_render = new BaseRender();
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this.current_render_mode = this.no_render;
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Capabilities.max_anisotropy = this._renderer.capabilities.getMaxAnisotropy();
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Capabilities.vertex_texture_sampler_available = this._renderer.capabilities.maxVertexTextures > 0;
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Capabilities.fp_textures_available = this.is_floating_point_texture_available();
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this.generateDepthNormalTexture = false;
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this.depth_and_normals_renderer = new DepthAndNormalsRenderer();
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this.resize_observer = new ResizeObserver(this.on_resize.bind(this));
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this.resize_observer.observe(this.canvas);
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}
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get dom_element()
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!!clear_stencil);
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}
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on_resize(entries)
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on_resize(entries, dpr)
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{
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for (const entry of entries)
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{
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OScreen.dpr =
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OScreen.dpr = dpr;
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// this._renderer.setPixelRatio(dpr);
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OScreen.update_position(entry.contentRect.x, entry.contentRect.y);
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OScreen.update_size(entry.contentRect.width, entry.contentRect.height);
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minFilter: NearestFilter,
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magFilter: NearestFilter,
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format: RGBAFormat,
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colorSpace: LinearSRGBColorSpace,
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type: FloatType,
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stencilBuffer: false,
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depthBuffer: false
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package/src/Initializer.js
CHANGED
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import { Browser } from './Browser';
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import { CameraManager } from './CameraManager';
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import { Capabilities } from './Capabilities';
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import { Configuration } from './Configuration';
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import { Debug } from './Debug';
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import { EventManager } from './EventManager';
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import { Graphics } from './Graphics';
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CameraManager.init();
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CameraUtilities.init(input);
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Capabilities.init();
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Configuration.init();
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EventManager.init();
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GeometryBatcher.init();
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OS.init();
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Browser.init();
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ReflectionPlaneContext.init();
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ResourceContainer.init();
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SceneManager.init();
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Debug.init();
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}
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dispose(
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dispose()
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{
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Graphics.dispose();
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SceneManager.dispose();
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render_loop.dispose();
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}
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}
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package/src/OS.js
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get_os()
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{
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const userAgent =
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const platform =
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const userAgent = navigator.userAgent;
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const platform = navigator.platform;
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const macosPlatforms = ['Macintosh', 'MacIntel', 'MacPPC', 'Mac68K'];
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const windowsPlatforms = ['Win32', 'Win64', 'Windows', 'WinCE'];
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const iosPlatforms = ['iPhone', 'iPad', 'iPod'];
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package/src/RenderLoop.js
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import { BaseApplication } from './BaseApplication';
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import { Debug } from './Debug';
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import { Time } from './Time';
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import { UI } from './UI';
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import {
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import {
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import {
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import { ViewComponentManager } from './view_components/ViewComponentManager';
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import { TransitionManager } from './view_components/TransitionManager';
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import { VCManager } from './view_components/VCManager';
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import { ViewComponentControllerManager } from './view_components/ViewComponentControllerManager';
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class RenderLoop
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{
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constructor(target_application, graphics
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constructor(target_application, graphics)
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{
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target_application = target_application || new BaseApplication();
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this.target_application = target_application;
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this.graphics = graphics;
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this.input = input;
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this.is_running = false;
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this.frames_passed = 0;
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{
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return;
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}
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Time.__update();
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// ###### START CYCLE ######
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this.target_application.on_post_start();
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}
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this.input.update();
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this.time_accumulator += Time.delta_time;
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this.target_application.before_update();
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TransitionManager.before_update();
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while (this.time_accumulator > Time.fixed_delta_time)
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{
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this.target_application.fixed_update();
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TransitionManager.fixed_update();
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this.time_accumulator -= Time.fixed_delta_time;
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}
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Time.__set_frame_interpolation(this.time_accumulator / Time.fixed_delta_time);
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this.target_application.update();
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TransitionManager.update();
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VCManager.update();
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ViewComponentControllerManager.update();
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this.target_application.on_pre_render();
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this.graphics.update(); // render scene
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UI.update(); // update after new camera matrix has been calculated
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UI.render(this.graphics); // render ui layer on top
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this.target_application.on_post_render();
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Debug.render(this.graphics); // render debug layer
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@@ -67,9 +70,9 @@ class RenderLoop
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// ###### END CYCLE #######
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this.target_application.on_frame_end();
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+
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this.frames_passed++;
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-
this.input.clear();
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UI.clear();
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Debug.clear();
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}
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@@ -1,4 +1,3 @@
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import { ViewContext } from '../view_components/ViewContext';
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class ActionEvent
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{
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@@ -11,7 +10,7 @@ class ActionEvent
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trigger()
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{
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-
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+
ViewApi.application[this.name][this.method](...this.args.split(','));
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}
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}
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@@ -3,11 +3,11 @@ import { OMath } from '../utilities/OMath';
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class ActionSequencer
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{
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-
constructor(context = {})
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6
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+
constructor(context = {}, transitions_velocity)
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{
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this.previous_elapsed_time = -0.00001;
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this.elapsed_time = -0.00001;
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-
this.playback_speed = this.__get_playback_speed();
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+
this.playback_speed = this.__get_playback_speed(transitions_velocity);
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this.playing = true;
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this.action_events = [];
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@@ -255,12 +255,8 @@ class ActionSequencer
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return current;
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}
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-
__get_playback_speed()
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+
__get_playback_speed(transitions_velocity)
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{
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-
const url_params = new URLSearchParams(window.location.search);
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-
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-
const transitions_velocity = url_params.get('transitions_velocity');
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-
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if (transitions_velocity)
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{
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return Number(transitions_velocity);
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@@ -1,11 +1,6 @@
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1
1
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import { Graphics } from '../Graphics';
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2
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3
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-
import { NearestFilter } from 'three';
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-
import { RGBAFormat } from 'three';
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5
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-
import { LinearEncoding } from 'three';
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-
import { HalfFloatType } from 'three';
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7
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-
import { FloatType } from 'three';
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8
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-
import { WebGLRenderTarget } from 'three';
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3
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+
import { FloatType, HalfFloatType, LinearSRGBColorSpace, NearestFilter, RGBAFormat, WebGLRenderTarget } from 'three';
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9
4
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import { Capabilities } from '../Capabilities';
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10
5
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11
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class ParticleAttribute
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@@ -37,7 +32,7 @@ class ParticleAttribute
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32
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minFilter: NearestFilter,
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magFilter: NearestFilter,
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format: RGBAFormat,
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-
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+
colorSpace: LinearSRGBColorSpace,
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type: Capabilities.fp_textures_available ? FloatType : HalfFloatType,
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stencilBuffer: false,
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depthBuffer: false
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package/src/index.js
CHANGED
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@@ -1,45 +1,47 @@
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1
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-
import { AbstractLoader } from './resource_loader/AbstractLoader';
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2
|
-
import { ActionSequencerBuilder } from './view_components/transition/ActionSequencerBuilder';
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3
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-
import { ApplicationView } from './view_components/ApplicationView';
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4
1
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import { BaseApplication } from './BaseApplication';
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5
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-
import {
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2
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+
import { AddMaterial } from './materials/AddMaterial';
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6
3
|
import { BaseShaderMaterial } from './materials/BaseShaderMaterial';
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7
4
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import { BlitMaterial } from './materials/BlitMaterial';
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8
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-
import { AddMaterial } from './materials/AddMaterial';
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|
9
5
|
import { UnrealBloomComposeMaterial } from './materials/UnrealBloomComposeMaterial';
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|
6
|
+
import { BaseRender } from './render_mode/BaseRender';
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7
|
+
import { AbstractLoader } from './resource_loader/AbstractLoader';
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8
|
+
import { ApplicationView } from './view_components/ApplicationView';
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|
9
|
+
import { ApplicationViewController } from './view_components/ApplicationViewController';
|
|
10
|
+
import { ActionSequencerBuilder } from './view_components/transition/ActionSequencerBuilder';
|
|
11
|
+
import { WorkerToMain } from './view_components/WorkerToMain';
|
|
10
12
|
|
|
11
13
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import { Browser } from './Browser';
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|
12
14
|
import { CameraManager } from './CameraManager';
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|
13
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-
import { Capabilities } from './Capabilities';
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14
15
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import { CanvasDrawer } from './canvas_drawer/CanvasDrawer';
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|
15
|
-
import {
|
|
16
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-
import {
|
|
17
|
-
import { DrawIOAnimationSheet } from './view_components/transition/DrawIOAnimationSheet';
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|
16
|
+
import { SimpleTextDrawer } from './canvas_drawer/SimpleTextDrawer';
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|
17
|
+
import { Capabilities } from './Capabilities';
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|
18
18
|
import { Debug } from './Debug';
|
|
19
|
-
import { DebugNormalsRender } from './render_mode/DebugNormalsRender';
|
|
20
19
|
import { EventManager } from './EventManager';
|
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21
20
|
import { Graphics } from './Graphics';
|
|
22
|
-
import {
|
|
21
|
+
import { CSSAnimator } from './html_utilities/CSSAnimator';
|
|
23
22
|
import { Initializer } from './Initializer';
|
|
24
|
-
import {
|
|
25
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-
import { NormalRender } from './render_mode/NormalRender';
|
|
26
|
-
import { VRRender } from './render_mode/VRRender';
|
|
27
|
-
import { UnrealBloomRender } from './render_mode/UnrealBloomRender';
|
|
23
|
+
import { KeyboardInput } from './KeyboardInput';
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|
28
24
|
import { OrthographicCamera } from './OrthographicCamera';
|
|
29
25
|
import { OS } from './OS';
|
|
26
|
+
import { OScreen } from './OScreen';
|
|
30
27
|
import { PerspectiveCamera } from './PerspectiveCamera';
|
|
28
|
+
import { DebugNormalsRender } from './render_mode/DebugNormalsRender';
|
|
29
|
+
import { NormalAORender } from './render_mode/NormalAORender';
|
|
30
|
+
import { NormalRender } from './render_mode/NormalRender';
|
|
31
|
+
import { UnrealBloomRender } from './render_mode/UnrealBloomRender';
|
|
32
|
+
import { VRRender } from './render_mode/VRRender';
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31
33
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import { RenderLoop } from './RenderLoop';
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|
32
34
|
import { SceneManager } from './SceneManager';
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|
33
|
-
import { OScreen } from './OScreen';
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|
34
|
-
import { Screen } from './Screen';
|
|
35
|
-
import { SimpleTextDrawer } from './canvas_drawer/SimpleTextDrawer';
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|
36
35
|
import { Time } from './Time';
|
|
37
36
|
import { UI } from './UI';
|
|
37
|
+
import { DrawIOAnimationSheet } from './view_components/transition/DrawIOAnimationSheet';
|
|
38
|
+
import { TransitionTable } from './view_components/transition/TransitionTable';
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39
|
+
import { TransitionManager } from './view_components/TransitionManager';
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40
|
+
import { VCManager } from './view_components/VCManager';
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import { ViewComponent } from './view_components/ViewComponent';
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+
import { ViewComponentController } from './view_components/ViewComponentController';
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39
43
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import { ViewComponentManager } from './view_components/ViewComponentManager';
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40
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import { ViewManager } from './view_components/ViewManager';
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41
|
-
import { ViewContext } from './view_components/ViewContext';
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|
42
|
-
import { TransitionTable } from './view_components/transition/TransitionTable';
|
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43
45
|
|
|
44
46
|
import { Arrow } from './primitives/Arrow';
|
|
45
47
|
import { Cube } from './primitives/Cube';
|
|
@@ -54,34 +56,34 @@ import { FrustumPointFitter } from './utilities/FrustumPointFitter';
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|
|
54
56
|
import { GeometryUtilities } from './utilities/GeometryUtilities';
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|
55
57
|
import { HTMLUtilities } from './utilities/HTMLUtilities';
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|
56
58
|
import { ImageUtilities } from './utilities/ImageUtilities';
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|
57
|
-
import { OMath } from './utilities/OMath';
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|
58
59
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import { MeshSampler } from './utilities/MeshSampler';
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59
60
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import { ModelUtilities } from './utilities/ModelUtilities';
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60
61
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import { ObjectUtilities } from './utilities/ObjectUtilities';
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62
|
+
import { OMath } from './utilities/OMath';
|
|
63
|
+
import { OrthographicFrustumPointFitter } from './utilities/OrthographicFrustumPointFitter';
|
|
64
|
+
import { PerspectiveFrustumPointFitter } from './utilities/PerspectiveFrustumPointFitter';
|
|
61
65
|
import { StringUtilities } from './utilities/StringUtilities';
|
|
62
66
|
import { TimeUtilities } from './utilities/TimeUtilities';
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|
63
67
|
import { Validation } from './utilities/Validation';
|
|
64
|
-
import { PerspectiveFrustumPointFitter } from './utilities/PerspectiveFrustumPointFitter';
|
|
65
|
-
import { OrthographicFrustumPointFitter } from './utilities/OrthographicFrustumPointFitter';
|
|
66
68
|
|
|
67
69
|
import { Grid } from './components/Grid';
|
|
68
70
|
import { Line } from './components/Line';
|
|
69
71
|
import { Text2D } from './components/Text2D';
|
|
70
|
-
import { WorldImage } from './components/WorldImage';
|
|
71
72
|
import { UIElement } from './components/UIElement';
|
|
72
73
|
import { UpdatableMaterialMesh } from './components/UpdatableMaterialMesh';
|
|
74
|
+
import { WorldImage } from './components/WorldImage';
|
|
73
75
|
|
|
74
76
|
import { SDFTextBatch } from './components/sdf_text/SDFTextBatch';
|
|
75
77
|
|
|
76
|
-
import {
|
|
77
|
-
import { ActionEvent } from './action_sequencer/ActionEvent';
|
|
78
|
+
import { ActionEvent } from './action_sequencer/ActionEvent';
|
|
78
79
|
import { ActionInterpolator } from './action_sequencer/ActionInterpolator';
|
|
80
|
+
import { ActionSequencer } from './action_sequencer/ActionSequencer';
|
|
79
81
|
import { NumberInterpolator } from './action_sequencer/NumberInterpolator';
|
|
80
82
|
import { VectorInterpolator } from './action_sequencer/VectorInterpolator';
|
|
81
83
|
|
|
82
|
-
import { MedianFilter } from './render_utilities/MedianFilter';
|
|
83
|
-
import { GaussianBlurrer } from './render_utilities/GaussianBlurrer';
|
|
84
84
|
import { DualFilteringBlurrer } from './render_utilities/DualFilteringBlurrer';
|
|
85
|
+
import { GaussianBlurrer } from './render_utilities/GaussianBlurrer';
|
|
86
|
+
import { MedianFilter } from './render_utilities/MedianFilter';
|
|
85
87
|
|
|
86
88
|
import { Blurrer } from './render_utilities/Blurrer';
|
|
87
89
|
|
|
@@ -89,25 +91,25 @@ import { GPUParticleSystem } from './gpu_particles/GPUParticleSystem';
|
|
|
89
91
|
import { ParticleAttribute } from './gpu_particles/ParticleAttribute';
|
|
90
92
|
import { ParticlePositionAttribute } from './gpu_particles/ParticlePositionAttribute';
|
|
91
93
|
|
|
92
|
-
import { DualFilteringBlurMaterial } from './materials/DualFilteringBlurMaterial';
|
|
93
94
|
import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js';
|
|
95
|
+
import { DualFilteringBlurMaterial } from './materials/DualFilteringBlurMaterial';
|
|
94
96
|
import { MeshBatcher } from './static_batcher/MeshBatcher';
|
|
95
97
|
|
|
98
|
+
import { AsyncTextureLoader } from './resource_loader/AsyncTextureLoader';
|
|
96
99
|
import { AudioLoader } from './resource_loader/AudioLoader';
|
|
97
100
|
import { BasisLoader } from './resource_loader/BasisLoader';
|
|
98
101
|
import { CubemapLoader } from './resource_loader/CubemapLoader';
|
|
99
102
|
import { DAELoader } from './resource_loader/DAELoader';
|
|
100
103
|
import { FileLoader } from './resource_loader/FileLoader';
|
|
101
104
|
import { FontLoader } from './resource_loader/FontLoader';
|
|
102
|
-
import { GLTFLoader } from './resource_loader/GLTFLoader';
|
|
103
105
|
import { GLTFDRACOLoader } from './resource_loader/GLTFDRACOLoader';
|
|
106
|
+
import { GLTFLoader } from './resource_loader/GLTFLoader';
|
|
104
107
|
import { HDRCubeTextureLoader } from './resource_loader/HDRCubeTextureLoader';
|
|
105
108
|
import { JSONLoader } from './resource_loader/JSONLoader';
|
|
106
109
|
import { OBJLoader } from './resource_loader/OBJLoader';
|
|
107
110
|
import { PointArrayLoader } from './resource_loader/PointArrayLoader';
|
|
108
111
|
import { RGBETextureLoader } from './resource_loader/RGBETextureLoader';
|
|
109
112
|
import { TextLoader } from './resource_loader/TextLoader';
|
|
110
|
-
import { AsyncTextureLoader } from './resource_loader/AsyncTextureLoader';
|
|
111
113
|
import { TextureLoader } from './resource_loader/TextureLoader';
|
|
112
114
|
import { VideoLoader } from './resource_loader/VideoLoader';
|
|
113
115
|
|
|
@@ -115,114 +117,12 @@ import { ResourceBatch } from './resource_loader/ResourceBatch';
|
|
|
115
117
|
import { ResourceContainer } from './ResourceContainer';
|
|
116
118
|
|
|
117
119
|
export {
|
|
118
|
-
AbstractLoader,
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
CanvasDrawer,
|
|
127
|
-
Configuration,
|
|
128
|
-
CSSAnimator,
|
|
129
|
-
DrawIOAnimationSheet,
|
|
130
|
-
Debug,
|
|
131
|
-
DebugNormalsRender,
|
|
132
|
-
EventManager,
|
|
133
|
-
Graphics,
|
|
134
|
-
KeyboardInput,
|
|
135
|
-
Initializer,
|
|
136
|
-
NormalAORender,
|
|
137
|
-
NormalRender,
|
|
138
|
-
VRRender,
|
|
139
|
-
UnrealBloomRender,
|
|
140
|
-
OrthographicCamera,
|
|
141
|
-
OS,
|
|
142
|
-
PerspectiveCamera,
|
|
143
|
-
RenderLoop,
|
|
144
|
-
SceneManager,
|
|
145
|
-
OScreen,
|
|
146
|
-
Screen,
|
|
147
|
-
SimpleTextDrawer,
|
|
148
|
-
Time,
|
|
149
|
-
UI,
|
|
150
|
-
BlitMaterial,
|
|
151
|
-
AddMaterial,
|
|
152
|
-
UnrealBloomComposeMaterial,
|
|
153
|
-
BaseRender,
|
|
154
|
-
ArrayUtilities,
|
|
155
|
-
CameraUtilities,
|
|
156
|
-
EasingFunctions,
|
|
157
|
-
FrustumPointFitter,
|
|
158
|
-
GeometryUtilities,
|
|
159
|
-
HTMLUtilities,
|
|
160
|
-
ImageUtilities,
|
|
161
|
-
OMath,
|
|
162
|
-
MeshSampler,
|
|
163
|
-
ModelUtilities,
|
|
164
|
-
ObjectUtilities,
|
|
165
|
-
StringUtilities,
|
|
166
|
-
TimeUtilities,
|
|
167
|
-
Validation,
|
|
168
|
-
ViewComponent,
|
|
169
|
-
ViewComponentManager,
|
|
170
|
-
ViewManager,
|
|
171
|
-
Grid,
|
|
172
|
-
Line,
|
|
173
|
-
Text2D,
|
|
174
|
-
TransitionTable,
|
|
175
|
-
UIElement,
|
|
176
|
-
SDFTextBatch,
|
|
177
|
-
UpdatableMaterialMesh,
|
|
178
|
-
WorldImage,
|
|
179
|
-
|
|
180
|
-
Arrow,
|
|
181
|
-
Cube,
|
|
182
|
-
HorizontalPlane,
|
|
183
|
-
Sphere,
|
|
184
|
-
VerticalPlane,
|
|
185
|
-
|
|
186
|
-
ActionSequencer,
|
|
187
|
-
ActionEvent,
|
|
188
|
-
ActionInterpolator,
|
|
189
|
-
NumberInterpolator,
|
|
190
|
-
VectorInterpolator,
|
|
191
|
-
ViewContext,
|
|
192
|
-
|
|
193
|
-
MedianFilter,
|
|
194
|
-
GaussianBlurrer,
|
|
195
|
-
Blurrer,
|
|
196
|
-
DualFilteringBlurrer,
|
|
197
|
-
|
|
198
|
-
GPUParticleSystem,
|
|
199
|
-
ParticleAttribute,
|
|
200
|
-
ParticlePositionAttribute,
|
|
201
|
-
PerspectiveFrustumPointFitter,
|
|
202
|
-
OrthographicFrustumPointFitter,
|
|
203
|
-
|
|
204
|
-
DualFilteringBlurMaterial,
|
|
205
|
-
BufferGeometryUtils,
|
|
206
|
-
MeshBatcher,
|
|
207
|
-
|
|
208
|
-
AudioLoader,
|
|
209
|
-
BasisLoader,
|
|
210
|
-
CubemapLoader,
|
|
211
|
-
DAELoader,
|
|
212
|
-
FileLoader,
|
|
213
|
-
FontLoader,
|
|
214
|
-
GLTFLoader,
|
|
215
|
-
GLTFDRACOLoader,
|
|
216
|
-
HDRCubeTextureLoader,
|
|
217
|
-
JSONLoader,
|
|
218
|
-
OBJLoader,
|
|
219
|
-
PointArrayLoader,
|
|
220
|
-
RGBETextureLoader,
|
|
221
|
-
TextLoader,
|
|
222
|
-
AsyncTextureLoader,
|
|
223
|
-
TextureLoader,
|
|
224
|
-
VideoLoader,
|
|
225
|
-
|
|
226
|
-
ResourceBatch,
|
|
227
|
-
ResourceContainer
|
|
120
|
+
AbstractLoader, ActionEvent, ActionInterpolator, ActionSequencer, ActionSequencerBuilder, AddMaterial, ApplicationView, ApplicationViewController, ArrayUtilities, Arrow, AsyncTextureLoader, AudioLoader, BaseApplication, BaseRender, BaseShaderMaterial, BasisLoader, BlitMaterial, Blurrer, Browser, BufferGeometryUtils, CameraManager, CameraUtilities, CanvasDrawer, Capabilities,
|
|
121
|
+
CSSAnimator, Cube, CubemapLoader, DAELoader, Debug, DebugNormalsRender, DrawIOAnimationSheet, DualFilteringBlurMaterial, DualFilteringBlurrer, EasingFunctions, EventManager, FileLoader,
|
|
122
|
+
FontLoader, FrustumPointFitter, GaussianBlurrer, GeometryUtilities, GLTFDRACOLoader, GLTFLoader, GPUParticleSystem, Graphics, Grid, HDRCubeTextureLoader, HorizontalPlane, HTMLUtilities,
|
|
123
|
+
ImageUtilities, Initializer, JSONLoader, KeyboardInput, Line, MedianFilter, MeshBatcher, MeshSampler,
|
|
124
|
+
ModelUtilities, NormalAORender, NormalRender, NumberInterpolator, ObjectUtilities, OBJLoader, OMath, OrthographicCamera, OrthographicFrustumPointFitter, OS, OScreen, ParticleAttribute,
|
|
125
|
+
ParticlePositionAttribute, PerspectiveCamera, PerspectiveFrustumPointFitter, PointArrayLoader, RenderLoop, ResourceBatch,
|
|
126
|
+
ResourceContainer, RGBETextureLoader, SceneManager, SDFTextBatch, SimpleTextDrawer, Sphere, StringUtilities, Text2D, TextLoader, TextureLoader, Time, TimeUtilities, TransitionManager, TransitionTable, UI, UIElement, UnrealBloomComposeMaterial, UnrealBloomRender, UpdatableMaterialMesh, Validation, VCManager, VectorInterpolator, VerticalPlane, VideoLoader, ViewComponent, ViewComponentController,
|
|
127
|
+
ViewComponentManager, ViewManager, VRRender, WorkerToMain, WorldImage
|
|
228
128
|
};
|
|
@@ -1,19 +1,18 @@
|
|
|
1
1
|
import { CameraManager } from '../CameraManager';
|
|
2
|
-
import {
|
|
2
|
+
import { Graphics } from '../Graphics';
|
|
3
3
|
import { OScreen } from '../OScreen';
|
|
4
|
-
import {
|
|
5
|
-
import { Configuration } from '../Configuration';
|
|
6
|
-
import { SSAOMaterial } from '../materials/SSAOMaterial';
|
|
7
|
-
import { SSAOComposeMaterial } from '../materials/SSAOComposeMaterial';
|
|
4
|
+
import { SceneManager } from '../SceneManager';
|
|
8
5
|
import { DisplayNormalTextureMaterial } from '../materials/DisplayNormalTextureMaterial';
|
|
6
|
+
import { SSAOComposeMaterial } from '../materials/SSAOComposeMaterial';
|
|
7
|
+
import { SSAOMaterial } from '../materials/SSAOMaterial';
|
|
8
|
+
import { BaseRender } from '../render_mode/BaseRender';
|
|
9
9
|
import { Blurrer } from '../render_utilities/Blurrer';
|
|
10
|
-
import { Graphics } from '../Graphics';
|
|
11
10
|
|
|
12
11
|
import { WebGLRenderTarget } from 'three';
|
|
13
12
|
|
|
14
13
|
class NormalAORender extends BaseRender
|
|
15
14
|
{
|
|
16
|
-
constructor()
|
|
15
|
+
constructor(use_ssaa = false)
|
|
17
16
|
{
|
|
18
17
|
super();
|
|
19
18
|
|
|
@@ -21,7 +20,7 @@ class NormalAORender extends BaseRender
|
|
|
21
20
|
this.ssao_compose_mat = new SSAOComposeMaterial();
|
|
22
21
|
this.debug_normals = new DisplayNormalTextureMaterial();
|
|
23
22
|
|
|
24
|
-
this.ssaa =
|
|
23
|
+
this.ssaa = use_ssaa ? 2 : 1;
|
|
25
24
|
|
|
26
25
|
this.main_RT = new WebGLRenderTarget(OScreen.width * this.ssaa, OScreen.height * this.ssaa);
|
|
27
26
|
|