ogamejs 2.1.6 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (132) hide show
  1. package/README.md +485 -228
  2. package/package.json +71 -33
  3. package/src/buildings/buildTime.js +25 -0
  4. package/src/buildings/crystal.js +35 -0
  5. package/src/buildings/deut.js +31 -0
  6. package/src/buildings/fusion-reactor.js +35 -0
  7. package/src/buildings/index.js +28 -0
  8. package/src/buildings/info.js +42 -0
  9. package/src/buildings/infocompte.js +150 -0
  10. package/src/buildings/metal.js +26 -0
  11. package/src/buildings/production.js +150 -0
  12. package/src/buildings/solar-plant.js +25 -0
  13. package/src/buildings/storage.js +59 -0
  14. package/src/cost.js +70 -0
  15. package/src/fleets/combat.js +291 -0
  16. package/src/fleets/distance.js +39 -0
  17. package/src/fleets/flight.js +105 -0
  18. package/src/fleets/getDebris.js +21 -0
  19. package/src/fleets/index.js +19 -0
  20. package/src/fleets/speed.js +108 -0
  21. package/src/i18n.js +43 -0
  22. package/src/index.js +28 -0
  23. package/src/models/buildings.js +319 -0
  24. package/src/models/destroyable.js +929 -0
  25. package/src/models/research.js +169 -0
  26. package/src/research/index.js +9 -0
  27. package/src/research/researchTime.js +25 -0
  28. package/src/trades/crystal.js +16 -0
  29. package/src/trades/deut.js +16 -0
  30. package/src/trades/index.js +13 -0
  31. package/src/trades/metal.js +16 -0
  32. package/src/trades/parseRate.js +49 -0
  33. package/src/trades/utils.js +9 -0
  34. package/src/types.js +146 -0
  35. package/types/buildings/buildTime.d.ts +16 -0
  36. package/types/buildings/buildTime.d.ts.map +1 -0
  37. package/types/buildings/crystal.d.ts +12 -0
  38. package/types/buildings/crystal.d.ts.map +1 -0
  39. package/types/buildings/deut.d.ts +12 -0
  40. package/types/buildings/deut.d.ts.map +1 -0
  41. package/types/buildings/fusion-reactor.d.ts +15 -0
  42. package/types/buildings/fusion-reactor.d.ts.map +1 -0
  43. package/types/buildings/index.d.ts +27 -0
  44. package/types/buildings/index.d.ts.map +1 -0
  45. package/types/buildings/info.d.ts +17 -0
  46. package/types/buildings/info.d.ts.map +1 -0
  47. package/types/buildings/infocompte.d.ts +41 -0
  48. package/types/buildings/infocompte.d.ts.map +1 -0
  49. package/types/buildings/metal.d.ts +11 -0
  50. package/types/buildings/metal.d.ts.map +1 -0
  51. package/types/buildings/production.d.ts +78 -0
  52. package/types/buildings/production.d.ts.map +1 -0
  53. package/types/buildings/solar-plant.d.ts +10 -0
  54. package/types/buildings/solar-plant.d.ts.map +1 -0
  55. package/types/buildings/storage.d.ts +29 -0
  56. package/types/buildings/storage.d.ts.map +1 -0
  57. package/types/cost.d.ts +25 -0
  58. package/types/cost.d.ts.map +1 -0
  59. package/types/fleets/combat.d.ts +57 -0
  60. package/types/fleets/combat.d.ts.map +1 -0
  61. package/types/fleets/distance.d.ts +13 -0
  62. package/types/fleets/distance.d.ts.map +1 -0
  63. package/types/fleets/flight.d.ts +57 -0
  64. package/types/fleets/flight.d.ts.map +1 -0
  65. package/types/fleets/getDebris.d.ts +12 -0
  66. package/types/fleets/getDebris.d.ts.map +1 -0
  67. package/types/fleets/index.d.ts +18 -0
  68. package/types/fleets/index.d.ts.map +1 -0
  69. package/types/fleets/speed.d.ts +54 -0
  70. package/types/fleets/speed.d.ts.map +1 -0
  71. package/types/i18n.d.ts +23 -0
  72. package/types/i18n.d.ts.map +1 -0
  73. package/types/index.d.ts +1316 -0
  74. package/types/index.d.ts.map +1 -0
  75. package/types/models/buildings.d.ts +373 -0
  76. package/types/models/buildings.d.ts.map +1 -0
  77. package/types/models/destroyable.d.ts +695 -0
  78. package/types/models/destroyable.d.ts.map +1 -0
  79. package/types/models/research.d.ts +262 -0
  80. package/types/models/research.d.ts.map +1 -0
  81. package/types/research/index.d.ts +8 -0
  82. package/types/research/index.d.ts.map +1 -0
  83. package/types/research/researchTime.d.ts +16 -0
  84. package/types/research/researchTime.d.ts.map +1 -0
  85. package/types/trades/crystal.d.ts +6 -0
  86. package/types/trades/crystal.d.ts.map +1 -0
  87. package/types/trades/deut.d.ts +6 -0
  88. package/types/trades/deut.d.ts.map +1 -0
  89. package/types/trades/index.d.ts +12 -0
  90. package/types/trades/index.d.ts.map +1 -0
  91. package/types/trades/metal.d.ts +6 -0
  92. package/types/trades/metal.d.ts.map +1 -0
  93. package/types/trades/parseRate.d.ts +2 -0
  94. package/types/trades/parseRate.d.ts.map +1 -0
  95. package/types/trades/utils.d.ts +2 -0
  96. package/types/trades/utils.d.ts.map +1 -0
  97. package/types/types.d.ts +449 -0
  98. package/types/types.d.ts.map +1 -0
  99. package/CHANGELOG.md +0 -50
  100. package/build/buildings/crystal.js +0 -61
  101. package/build/buildings/crystal.test.js +0 -32
  102. package/build/buildings/deut.js +0 -56
  103. package/build/buildings/deut.test.js +0 -32
  104. package/build/buildings/fusion-reactor.js +0 -60
  105. package/build/buildings/fusion-reactor.test.js +0 -22
  106. package/build/buildings/index.js +0 -31
  107. package/build/buildings/infocompte.js +0 -150
  108. package/build/buildings/infocompte.test.js +0 -107
  109. package/build/buildings/metal.js +0 -50
  110. package/build/buildings/metal.test.js +0 -32
  111. package/build/buildings/solar-plant.js +0 -42
  112. package/build/buildings/solar-plant.test.js +0 -21
  113. package/build/fleets/getDebris.js +0 -27
  114. package/build/fleets/getDebris.test.js +0 -26
  115. package/build/fleets/index.js +0 -16
  116. package/build/index.js +0 -30
  117. package/build/models/buildings.js +0 -65
  118. package/build/models/destroyable.js +0 -730
  119. package/build/trades/crystal.js +0 -33
  120. package/build/trades/crystal.test.js +0 -16
  121. package/build/trades/deut.js +0 -33
  122. package/build/trades/deut.test.js +0 -16
  123. package/build/trades/index.js +0 -25
  124. package/build/trades/metal.js +0 -33
  125. package/build/trades/metal.test.js +0 -16
  126. package/build/trades/parseRate.js +0 -60
  127. package/build/trades/parseRate.test.js +0 -40
  128. package/build/trades/trades.js +0 -119
  129. package/build/trades/trades.test.js +0 -65
  130. package/build/trades/utils.js +0 -17
  131. package/build/trades/utils.test.js +0 -16
  132. package/build/winston.js +0 -16
@@ -1,730 +0,0 @@
1
- "use strict";
2
-
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- Object.defineProperty(exports, "__esModule", {
4
- value: true
5
- });
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- exports["default"] = void 0;
7
- var ATTRIBUTES = Object.freeze({
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- TYPES: {
9
- ATTACK: 'attack',
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- CIVIL: 'civil',
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- DEFENSE: 'defense'
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- },
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- CATEGORIES: {
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- SHIPS: 'ships',
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- DEFENSES: 'defenses',
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- MISSILE: 'missiles'
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- }
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- });
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- var DESTROYABLE = Object.freeze({
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- 1: {
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- name: 'chasseur léger',
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- structure: 4000,
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- shield: 10,
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- attack: 50,
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- speed: 12500,
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- fret: 50,
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- deutCost: 10,
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- type: ATTRIBUTES.TYPES.ATTACK,
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- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
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- target: 15,
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- fire: 5
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- }, {
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- target: 16,
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- fire: 5
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- }, {
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- target: 17,
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- fire: 5
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- }],
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- cost: {
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- metal: 3000,
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- crystal: 1000,
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- deut: 0
44
- }
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- },
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- 2: {
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- name: 'chasseur lourd',
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- structure: 10000,
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- shield: 25,
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- attack: 150,
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- speed: 10000,
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- fret: 100,
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- deutCost: 37.5,
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- type: ATTRIBUTES.TYPES.ATTACK,
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- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
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- target: 11,
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- fire: 3
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- }, {
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- target: 15,
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- fire: 5
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- }, {
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- target: 16,
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- fire: 5
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- }, {
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- target: 17,
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- fire: 5
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- }],
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- cost: {
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- metal: 6000,
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- crystal: 4000,
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- deut: 0
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- }
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- },
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- 3: {
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- name: 'Croiseurs',
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- structure: 27000,
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- shield: 50,
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- attack: 400,
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- speed: 15000,
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- fret: 800,
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- deutCost: 150,
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- type: ATTRIBUTES.TYPES.ATTACK,
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- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
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- target: 1,
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- fire: 6
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- }, {
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- target: 15,
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- fire: 5
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- }, {
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- target: 16,
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- fire: 5
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- }, {
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- target: 17,
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- fire: 5
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- }, {
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- target: 201,
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- fire: 10
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- }],
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- cost: {
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- metal: 20000,
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- crystal: 7000,
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- deut: 2000
105
- }
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- },
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- 4: {
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- name: 'Vaisseau de bataille',
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- structure: 60000,
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- shield: 200,
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- attack: 1000,
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- speed: 10000,
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- fret: 1500,
114
- deutCost: 250,
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- type: ATTRIBUTES.TYPES.ATTACK,
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- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
118
- target: 15,
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- fire: 5
120
- }, {
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- target: 16,
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- fire: 5
123
- }, {
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- target: 17,
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- fire: 5
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- }],
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- cost: {
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- metal: 45000,
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- crystal: 15000,
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- deut: 0
131
- }
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- },
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- 5: {
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- name: 'Traqueur',
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- structure: 70000,
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- shield: 400,
137
- attack: 700,
138
- speed: 10000,
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- fret: 750,
140
- deutCost: 125,
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- type: ATTRIBUTES.TYPES.ATTACK,
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- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
144
- target: 2,
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- fire: 4
146
- }, {
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- target: 3,
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- fire: 4
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- }, {
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- target: 4,
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- fire: 7
152
- }, {
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- target: 11,
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- fire: 3
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- }, {
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- target: 12,
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- fire: 3
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- }, {
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- target: 15,
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- fire: 5
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- }, {
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- target: 16,
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- fire: 5
164
- }, {
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- target: 17,
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- fire: 5
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- }],
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- cost: {
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- metal: 30000,
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- crystal: 40000,
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- deut: 15000
172
- }
173
- },
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- 6: {
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- name: 'Bombardier',
176
- structure: 75000,
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- shield: 500,
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- attack: 1000,
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- speed: 4000,
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- fret: 500,
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- deutCost: 350,
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- type: ATTRIBUTES.TYPES.ATTACK,
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- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
185
- target: 15,
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- fire: 5
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- }, {
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- target: 16,
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- fire: 5
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- }, {
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- target: 17,
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- fire: 5
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- }, {
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- target: 201,
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- fire: 20
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- }, {
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- target: 202,
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- fire: 20
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- }, {
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- target: 203,
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- fire: 10
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- }, {
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- target: 204,
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- fire: 5
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- }, {
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- target: 205,
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- fire: 10
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- }, {
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- target: 206,
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- fire: 5
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- }],
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- cost: {
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- metal: 50000,
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- crystal: 25000,
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- deut: 15000
216
- }
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- },
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- 7: {
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- name: 'Destructeur',
220
- structure: 110000,
221
- shield: 500,
222
- attack: 2000,
223
- speed: 5000,
224
- fret: 2000,
225
- deutCost: 500,
226
- type: ATTRIBUTES.TYPES.ATTACK,
227
- category: ATTRIBUTES.CATEGORIES.SHIPS,
228
- rapidFire: [{
229
- target: 15,
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- fire: 5
231
- }, {
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- target: 16,
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- fire: 5
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- }, {
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- target: 17,
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- fire: 5
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- }, {
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- target: 5,
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- fire: 2
240
- }, {
241
- target: 202,
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- fire: 10
243
- }],
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- cost: {
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- metal: 60000,
246
- crystal: 50000,
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- deut: 15000
248
- }
249
- },
250
- 8: {
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- name: 'Étoile de la mort',
252
- structure: 9000000,
253
- shield: 50000,
254
- attack: 200000,
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- speed: 100,
256
- fret: 1000000,
257
- deutCost: 0.5,
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- type: ATTRIBUTES.TYPES.ATTACK,
259
- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
261
- target: 1,
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- fire: 200
263
- }, {
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- target: 2,
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- fire: 100
266
- }, {
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- target: 3,
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- fire: 33
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- }, {
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- target: 4,
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- fire: 30
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- }, {
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- target: 5,
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- fire: 15
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- }, {
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- target: 6,
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- fire: 25
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- }, {
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- target: 7,
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- fire: 5
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- }, {
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- target: 9,
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- fire: 10
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- }, {
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- target: 10,
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- fire: 30
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- }, {
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- target: 11,
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- fire: 250
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- }, {
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- target: 12,
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- fire: 250
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- }, {
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- target: 13,
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- fire: 250
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- }, {
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- target: 14,
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- fire: 250
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- }, {
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- target: 15,
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- fire: 1250
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- }, {
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- target: 16,
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- fire: 1250
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- }, {
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- target: 17,
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- fire: 1250
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- }, {
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- target: 201,
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- fire: 200
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- }, {
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- target: 202,
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- fire: 200
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- }, {
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- target: 203,
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- fire: 100
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- }, {
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- target: 204,
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- fire: 50
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- }, {
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- target: 205,
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- fire: 100
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- }],
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- cost: {
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- metal: 5000000,
326
- crystal: 4000000,
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- deut: 1000000
328
- }
329
- },
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- 9: {
331
- name: 'Faucheur',
332
- structure: 140000,
333
- shield: 700,
334
- attack: 2800,
335
- speed: 7000,
336
- fret: 10000,
337
- deutCost: 550,
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- type: ATTRIBUTES.TYPES.ATTACK,
339
- category: ATTRIBUTES.CATEGORIES.SHIPS,
340
- rapidFire: [{
341
- target: 15,
342
- fire: 5
343
- }, {
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- target: 16,
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- fire: 5
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- }, {
347
- target: 17,
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- fire: 5
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- }, {
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- target: 4,
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- fire: 7
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- }, {
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- target: 6,
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- fire: 4
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- }, {
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- target: 7,
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- fire: 3
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- }],
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- cost: {
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- metal: 85000,
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- crystal: 55000,
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- deut: 20000
363
- }
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- },
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- 10: {
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- name: 'Éclaireur',
367
- structure: 23000,
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- shield: 100,
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- attack: 200,
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- speed: 12000,
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- fret: 10000,
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- deutCost: 150,
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- type: ATTRIBUTES.TYPES.ATTACK,
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- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
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- target: 1,
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- fire: 3
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- }, {
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- target: 2,
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- fire: 2
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- }, {
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- target: 3,
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- fire: 3
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- }, {
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- target: 15,
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- fire: 5
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- }, {
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- target: 16,
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- fire: 5
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- }, {
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- target: 17,
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- fire: 5
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- }],
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- cost: {
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- metal: 8000,
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- crystal: 15000,
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- deut: 8000
398
- }
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- },
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- 11: {
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- name: 'Petit transporteur',
402
- structure: 4000,
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- shield: 10,
404
- attack: 5,
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- speed: 5000,
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- fret: 5000,
407
- deutCost: 5,
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- type: ATTRIBUTES.TYPES.CIVIL,
409
- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
411
- target: 15,
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- fire: 5
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- }, {
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- target: 16,
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- fire: 5
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- }, {
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- target: 17,
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- fire: 5
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- }],
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- cost: {
421
- metal: 2000,
422
- crystal: 2000,
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- deut: 0
424
- }
425
- },
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- 12: {
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- name: 'Grand transporteur',
428
- structure: 12000,
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- shield: 25,
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- attack: 5,
431
- speed: 7500,
432
- fret: 25000,
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- deutCost: 25,
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- type: ATTRIBUTES.TYPES.CIVIL,
435
- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
437
- target: 15,
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- fire: 5
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- }, {
440
- target: 16,
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- fire: 5
442
- }, {
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- target: 17,
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- fire: 5
445
- }],
446
- cost: {
447
- metal: 6000,
448
- crystal: 6000,
449
- deut: 0
450
- }
451
- },
452
- 13: {
453
- name: 'Vaisseaux de colonisation',
454
- structure: 30000,
455
- shield: 100,
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- attack: 50,
457
- speed: 2500,
458
- fret: 7500,
459
- deutCost: 500,
460
- type: ATTRIBUTES.TYPES.CIVIL,
461
- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
463
- target: 15,
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- fire: 5
465
- }, {
466
- target: 16,
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- fire: 5
468
- }, {
469
- target: 17,
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- fire: 5
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- }],
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- cost: {
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- metal: 10000,
474
- crystal: 20000,
475
- deut: 10000
476
- }
477
- },
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- 14: {
479
- name: 'Recycleur',
480
- structure: 16000,
481
- shield: 10,
482
- attack: 1,
483
- speed: 2000,
484
- fret: 20000,
485
- deutCost: 150,
486
- type: ATTRIBUTES.TYPES.CIVIL,
487
- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [{
489
- target: 15,
490
- fire: 5
491
- }, {
492
- target: 16,
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- fire: 5
494
- }, {
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- target: 17,
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- fire: 5
497
- }],
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- cost: {
499
- metal: 10000,
500
- crystal: 6000,
501
- deut: 2000
502
- }
503
- },
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- 15: {
505
- name: 'Sonde espionnage',
506
- structure: 1000,
507
- shield: 0,
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- attack: 0,
509
- speed: 100000000,
510
- fret: 5,
511
- deutCost: 0.5,
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- type: ATTRIBUTES.TYPES.CIVIL,
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- category: ATTRIBUTES.CATEGORIES.SHIPS,
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- rapidFire: [],
515
- cost: {
516
- metal: 0,
517
- crystal: 1000,
518
- deut: 0
519
- }
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- },
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- 16: {
522
- name: 'Satellite solaire',
523
- structure: 2000,
524
- shield: 1,
525
- attack: 1,
526
- speed: 0,
527
- fret: 0,
528
- deutCost: 0,
529
- type: ATTRIBUTES.TYPES.CIVIL,
530
- category: ATTRIBUTES.CATEGORIES.SHIPS,
531
- rapidFire: [],
532
- cost: {
533
- metal: 0,
534
- crystal: 2000,
535
- deut: 500
536
- }
537
- },
538
- 17: {
539
- name: 'Foreuse',
540
- structure: 4000,
541
- shield: 1,
542
- attack: 1,
543
- speed: 0,
544
- fret: 0,
545
- deutCost: 0,
546
- type: ATTRIBUTES.TYPES.CIVIL,
547
- category: ATTRIBUTES.CATEGORIES.SHIPS,
548
- rapidFire: [],
549
- cost: {
550
- metal: 2000,
551
- crystal: 2000,
552
- deut: 1000
553
- }
554
- },
555
- 201: {
556
- name: 'Lanceur missile',
557
- structure: 2000,
558
- shield: 20,
559
- attack: 80,
560
- speed: 0,
561
- fret: 0,
562
- deutCost: 0,
563
- type: ATTRIBUTES.TYPES.DEFENSE,
564
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
565
- rapidFire: [],
566
- cost: {
567
- metal: 2000,
568
- crystal: 0,
569
- deut: 0
570
- }
571
- },
572
- 202: {
573
- name: 'Artillerie laser légère',
574
- structure: 2000,
575
- shield: 25,
576
- attack: 100,
577
- speed: 0,
578
- fret: 0,
579
- deutCost: 0,
580
- type: ATTRIBUTES.TYPES.DEFENSE,
581
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
582
- rapidFire: [],
583
- cost: {
584
- metal: 1500,
585
- crystal: 500,
586
- deut: 0
587
- }
588
- },
589
- 203: {
590
- name: 'Artillerie laser lourde',
591
- structure: 8000,
592
- shield: 100,
593
- attack: 250,
594
- speed: 0,
595
- fret: 0,
596
- deutCost: 0,
597
- type: ATTRIBUTES.TYPES.DEFENSE,
598
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
599
- rapidFire: [],
600
- cost: {
601
- metal: 6000,
602
- crystal: 2000,
603
- deut: 0
604
- }
605
- },
606
- 204: {
607
- name: 'Canon de gauss',
608
- structure: 35000,
609
- shield: 200,
610
- attack: 1100,
611
- speed: 0,
612
- fret: 0,
613
- deutCost: 0,
614
- type: ATTRIBUTES.TYPES.DEFENSE,
615
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
616
- rapidFire: [],
617
- cost: {
618
- metal: 20000,
619
- crystal: 15000,
620
- deut: 2000
621
- }
622
- },
623
- 205: {
624
- name: 'Artillerie à ion',
625
- structure: 8000,
626
- shield: 500,
627
- attack: 150,
628
- speed: 0,
629
- fret: 0,
630
- deutCost: 0,
631
- type: ATTRIBUTES.TYPES.DEFENSE,
632
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
633
- rapidFire: [{
634
- target: 9,
635
- fire: 2
636
- }],
637
- cost: {
638
- metal: 5000,
639
- crystal: 3000,
640
- deut: 0
641
- }
642
- },
643
- 206: {
644
- name: 'Lanceur plasma',
645
- structure: 100000,
646
- shield: 300,
647
- attack: 3000,
648
- speed: 0,
649
- fret: 0,
650
- deutCost: 0,
651
- type: ATTRIBUTES.TYPES.DEFENSE,
652
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
653
- rapidFire: [],
654
- cost: {
655
- metal: 50000,
656
- crystal: 50000,
657
- deut: 30000
658
- }
659
- },
660
- 207: {
661
- name: 'Petit bouclier',
662
- structure: 20000,
663
- shield: 2000,
664
- attack: 1,
665
- speed: 0,
666
- fret: 0,
667
- deutCost: 0,
668
- type: ATTRIBUTES.TYPES.DEFENSE,
669
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
670
- rapidFire: [],
671
- cost: {
672
- metal: 10000,
673
- crystal: 10000,
674
- deut: 0
675
- }
676
- },
677
- 208: {
678
- name: 'Grand bouclier',
679
- structure: 100000,
680
- shield: 10000,
681
- attack: 1,
682
- speed: 0,
683
- fret: 0,
684
- deutCost: 0,
685
- type: ATTRIBUTES.TYPES.DEFENSE,
686
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
687
- rapidFire: [],
688
- cost: {
689
- metal: 50000,
690
- crystal: 50000,
691
- deut: 0
692
- }
693
- },
694
- 301: {
695
- name: "Missile d'interception",
696
- structure: 8000,
697
- shield: 1,
698
- attack: 1,
699
- speed: 0,
700
- fret: 0,
701
- deutCost: 0,
702
- type: ATTRIBUTES.TYPES.DEFENSE,
703
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
704
- rapidFire: [],
705
- cost: {
706
- metal: 8000,
707
- crystal: 0,
708
- deut: 2000
709
- }
710
- },
711
- 302: {
712
- name: 'Missile interplanétaire',
713
- structure: 15000,
714
- shield: 1,
715
- attack: 12000,
716
- speed: 0,
717
- fret: 0,
718
- deutCost: 0,
719
- type: ATTRIBUTES.TYPES.DEFENSE,
720
- category: ATTRIBUTES.CATEGORIES.DEFENSES,
721
- rapidFire: [],
722
- cost: {
723
- metal: 12500,
724
- crystal: 2500,
725
- deut: 10000
726
- }
727
- }
728
- });
729
- var _default = DESTROYABLE;
730
- exports["default"] = _default;