oddlyalive 0.2.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (86) hide show
  1. package/CHANGELOG.md +45 -0
  2. package/CONTRIBUTING.md +62 -0
  3. package/LICENSE +21 -0
  4. package/README.md +158 -0
  5. package/SECURITY.md +29 -0
  6. package/assets/photoreal/PROVENANCE.md +19 -0
  7. package/assets/photoreal/baseball.png +0 -0
  8. package/assets/photoreal/basketball.png +0 -0
  9. package/assets/photoreal/crystal.png +0 -0
  10. package/assets/photoreal/kicking-cleat.png +0 -0
  11. package/assets/photoreal/letter-charm-square.png +0 -0
  12. package/assets/photoreal/letter-charm.png +0 -0
  13. package/assets/photoreal/sneaker.png +0 -0
  14. package/assets/photoreal/soccer-ball.png +0 -0
  15. package/bin/oddlyalive.js +283 -0
  16. package/docs/ARCHITECTURE.md +55 -0
  17. package/docs/DEMO-VIDEOS.md +122 -0
  18. package/docs/QUICKSTART.md +115 -0
  19. package/docs/ROADMAP.md +33 -0
  20. package/examples/ball-lab/PROVENANCE.md +4 -0
  21. package/examples/ball-lab/app.js +33 -0
  22. package/examples/ball-lab/index.html +56 -0
  23. package/examples/ball-lab/scene.json +68 -0
  24. package/examples/crystal-mobile/PROVENANCE.md +4 -0
  25. package/examples/crystal-mobile/app.js +26 -0
  26. package/examples/crystal-mobile/index.html +56 -0
  27. package/examples/crystal-mobile/scene.json +69 -0
  28. package/examples/football-kick/PROVENANCE.md +4 -0
  29. package/examples/football-kick/app.js +33 -0
  30. package/examples/football-kick/index.html +56 -0
  31. package/examples/football-kick/scene.json +44 -0
  32. package/examples/gallery.css +379 -0
  33. package/examples/index.html +109 -0
  34. package/examples/shared/example.css +320 -0
  35. package/examples/shared/player.js +85 -0
  36. package/examples/shoe-splash/PROVENANCE.md +4 -0
  37. package/examples/shoe-splash/app.js +26 -0
  38. package/examples/shoe-splash/index.html +56 -0
  39. package/examples/shoe-splash/scene.json +38 -0
  40. package/examples/string-touch/PROVENANCE.md +11 -0
  41. package/examples/string-touch/app.js +79 -0
  42. package/examples/string-touch/index.html +70 -0
  43. package/examples/string-touch/scene.json +73 -0
  44. package/examples/string-touch/styles.css +273 -0
  45. package/package.json +82 -0
  46. package/schemas/scene.schema.json +336 -0
  47. package/scripts/render-demo-videos.sh +77 -0
  48. package/scripts/serve.js +88 -0
  49. package/scripts/update-visual-fixtures.mjs +60 -0
  50. package/scripts/verify-demo-videos.mjs +138 -0
  51. package/skills/oddlyalive/SKILL.md +68 -0
  52. package/skills/oddlyalive/agents/openai.yaml +4 -0
  53. package/skills/oddlyalive/references/object-models.md +25 -0
  54. package/skills/oddlyalive/references/recipes.md +27 -0
  55. package/skills/oddlyalive/references/scene-schema.md +84 -0
  56. package/src/crystal-renderer.js +338 -0
  57. package/src/gesture.js +58 -0
  58. package/src/index.js +44 -0
  59. package/src/rigid-balls.js +304 -0
  60. package/src/rigid-renderer.js +760 -0
  61. package/src/rigid-scene.js +223 -0
  62. package/src/scene-registry.js +17 -0
  63. package/src/scene.js +206 -0
  64. package/src/state-hash.js +17 -0
  65. package/src/strands.js +773 -0
  66. package/src/surface-wave.js +209 -0
  67. package/src/svg-renderer.js +348 -0
  68. package/src/wave-renderer.js +463 -0
  69. package/src/wave-scene.js +163 -0
  70. package/tests/cli.test.js +101 -0
  71. package/tests/determinism.test.js +57 -0
  72. package/tests/fixtures/visual-baselines.json +27 -0
  73. package/tests/rigid-balls.test.js +77 -0
  74. package/tests/scene.test.js +78 -0
  75. package/tests/surface-wave.test.js +39 -0
  76. package/tests/visual-fixtures.test.js +43 -0
  77. package/videos/oddlyalive-demos/BRIEF.md +40 -0
  78. package/videos/oddlyalive-demos/DEMO-PLAN.md +13 -0
  79. package/videos/oddlyalive-demos/README.md +45 -0
  80. package/videos/oddlyalive-demos/app.js +212 -0
  81. package/videos/oddlyalive-demos/hyperframes.json +9 -0
  82. package/videos/oddlyalive-demos/index.html +246 -0
  83. package/videos/oddlyalive-demos/meta.json +5 -0
  84. package/videos/oddlyalive-demos/package-lock.json +506 -0
  85. package/videos/oddlyalive-demos/package.json +19 -0
  86. package/videos/oddlyalive-demos/prepare-assets.mjs +16 -0
@@ -0,0 +1,760 @@
1
+ const SVG_NS = "http://www.w3.org/2000/svg";
2
+
3
+ function svgNode(name, attributes = {}) {
4
+ const node = document.createElementNS(SVG_NS, name);
5
+ for (const [key, value] of Object.entries(attributes)) {
6
+ node.setAttribute(key, String(value));
7
+ }
8
+ return node;
9
+ }
10
+
11
+ function clamp(value, minimum, maximum) {
12
+ return Math.max(minimum, Math.min(maximum, value));
13
+ }
14
+
15
+ function smoothStep(value) {
16
+ const t = clamp(value, 0, 1);
17
+ return t * t * (3 - 2 * t);
18
+ }
19
+
20
+ function polygonPoints(radius, sides, rotation = -Math.PI / 2) {
21
+ const points = [];
22
+ for (let index = 0; index < sides; index += 1) {
23
+ const angle = rotation + (index / sides) * Math.PI * 2;
24
+ points.push(
25
+ `${(Math.cos(angle) * radius).toFixed(2)},${(Math.sin(angle) * radius).toFixed(2)}`
26
+ );
27
+ }
28
+ return points.join(" ");
29
+ }
30
+
31
+ function addRadialGradient(defs, id, stops) {
32
+ const gradient = svgNode("radialGradient", {
33
+ id,
34
+ cx: "31%",
35
+ cy: "24%",
36
+ r: "76%"
37
+ });
38
+ for (const stop of stops) gradient.appendChild(svgNode("stop", stop));
39
+ defs.appendChild(gradient);
40
+ }
41
+
42
+ function createBallShell(body, defs, idBase, stops) {
43
+ const group = svgNode("g", {
44
+ class: `oa-ball oa-ball-${body.kind}`,
45
+ "data-body-id": body.id
46
+ });
47
+ const clipId = `${idBase}-clip`;
48
+ const fillId = `${idBase}-fill`;
49
+ const clip = svgNode("clipPath", { id: clipId });
50
+ clip.appendChild(svgNode("circle", { r: body.radius }));
51
+ defs.appendChild(clip);
52
+ addRadialGradient(defs, fillId, stops);
53
+
54
+ group.appendChild(
55
+ svgNode("circle", {
56
+ r: body.radius,
57
+ fill: `url(#${fillId})`
58
+ })
59
+ );
60
+ const details = svgNode("g", {
61
+ class: "oa-ball-surface",
62
+ "clip-path": `url(#${clipId})`
63
+ });
64
+ group.appendChild(details);
65
+ return { group, details };
66
+ }
67
+
68
+ function finishBall(group, body) {
69
+ group.append(
70
+ svgNode("circle", {
71
+ r: body.radius,
72
+ fill: "none",
73
+ stroke: "#20201d",
74
+ "stroke-width": Math.max(1.8, body.radius * 0.05)
75
+ }),
76
+ svgNode("ellipse", {
77
+ cx: -body.radius * 0.27,
78
+ cy: -body.radius * 0.35,
79
+ rx: body.radius * 0.22,
80
+ ry: body.radius * 0.11,
81
+ transform: "rotate(-28)",
82
+ fill: "rgba(255,255,255,0.28)"
83
+ }),
84
+ svgNode("path", {
85
+ d: `M ${body.radius * 0.55} ${body.radius * 0.22} Q ${body.radius * 0.48} ${body.radius * 0.58} ${body.radius * 0.18} ${body.radius * 0.72}`,
86
+ fill: "none",
87
+ stroke: "rgba(28,25,21,0.16)",
88
+ "stroke-width": Math.max(1, body.radius * 0.045),
89
+ "stroke-linecap": "round"
90
+ })
91
+ );
92
+ return group;
93
+ }
94
+
95
+ function createBaseball(body, defs, idBase) {
96
+ const { group, details } = createBallShell(body, defs, idBase, [
97
+ { offset: "0%", "stop-color": "#fffdf5" },
98
+ { offset: "58%", "stop-color": "#eee7d8" },
99
+ { offset: "100%", "stop-color": "#c4b7a2" }
100
+ ]);
101
+ const r = body.radius;
102
+
103
+ for (let index = 0; index < 24; index += 1) {
104
+ const angle = index * 2.399963;
105
+ const distance = r * (0.16 + ((index * 37) % 71) / 100);
106
+ details.appendChild(
107
+ svgNode("circle", {
108
+ cx: (Math.cos(angle) * distance).toFixed(2),
109
+ cy: (Math.sin(angle) * distance).toFixed(2),
110
+ r: index % 4 === 0 ? 0.8 : 0.5,
111
+ fill: index % 5 === 0 ? "#a59378" : "#6b6254",
112
+ opacity: index % 4 === 0 ? "0.16" : "0.08"
113
+ })
114
+ );
115
+ }
116
+
117
+ const leftSeam = `M ${-r * 0.58} ${-r * 0.92} C ${-r * 0.16} ${-r * 0.54} ${-r * 0.16} ${r * 0.54} ${-r * 0.58} ${r * 0.92}`;
118
+ const rightSeam = `M ${r * 0.58} ${-r * 0.92} C ${r * 0.16} ${-r * 0.54} ${r * 0.16} ${r * 0.54} ${r * 0.58} ${r * 0.92}`;
119
+ details.append(
120
+ svgNode("path", {
121
+ d: leftSeam,
122
+ fill: "none",
123
+ stroke: "#c63f35",
124
+ "stroke-width": "1.45"
125
+ }),
126
+ svgNode("path", {
127
+ d: rightSeam,
128
+ fill: "none",
129
+ stroke: "#c63f35",
130
+ "stroke-width": "1.45"
131
+ })
132
+ );
133
+
134
+ for (const side of [-1, 1]) {
135
+ for (let index = 0; index < 9; index += 1) {
136
+ const normalizedY = -0.72 + index * 0.18;
137
+ const y = normalizedY * r;
138
+ const x = side * r * (0.27 + Math.abs(normalizedY) * 0.23);
139
+ const slant = side * (index < 4 ? -1 : 1);
140
+ details.appendChild(
141
+ svgNode("path", {
142
+ d: `M ${(x - side * r * 0.09).toFixed(2)} ${(y - slant * r * 0.055).toFixed(2)} L ${(x + side * r * 0.075).toFixed(2)} ${(y + slant * r * 0.055).toFixed(2)}`,
143
+ stroke: "#d64a3e",
144
+ "stroke-width": "1.5",
145
+ "stroke-linecap": "round"
146
+ })
147
+ );
148
+ }
149
+ }
150
+
151
+ details.appendChild(
152
+ svgNode("path", {
153
+ d: `M ${-r * 0.12} ${r * 0.42} q ${r * 0.2} ${r * 0.06} ${r * 0.31} ${-r * 0.04}`,
154
+ stroke: "rgba(92,76,56,0.18)",
155
+ "stroke-width": "1.2",
156
+ fill: "none"
157
+ })
158
+ );
159
+ return finishBall(group, body);
160
+ }
161
+
162
+ function createBasketball(body, defs, idBase) {
163
+ const { group, details } = createBallShell(body, defs, idBase, [
164
+ { offset: "0%", "stop-color": "#ff9a52" },
165
+ { offset: "48%", "stop-color": "#e66b2d" },
166
+ { offset: "100%", "stop-color": "#9d3519" }
167
+ ]);
168
+ const r = body.radius;
169
+ const dotSpacing = Math.max(4.6, r * 0.105);
170
+ for (let y = -r; y <= r; y += dotSpacing) {
171
+ for (let x = -r; x <= r; x += dotSpacing) {
172
+ const offsetX = (Math.round(y / dotSpacing) % 2) * dotSpacing * 0.48;
173
+ details.appendChild(
174
+ svgNode("circle", {
175
+ cx: (x + offsetX).toFixed(2),
176
+ cy: y.toFixed(2),
177
+ r: Math.max(0.48, r * 0.012),
178
+ fill: "#4d2115",
179
+ opacity: "0.28"
180
+ })
181
+ );
182
+ }
183
+ }
184
+ const seams = [
185
+ `M ${-r} 0 H ${r}`,
186
+ `M 0 ${-r} V ${r}`,
187
+ `M ${-r * 0.83} ${-r * 0.64} C ${-r * 0.24} ${-r * 0.3} ${-r * 0.24} ${r * 0.3} ${-r * 0.83} ${r * 0.64}`,
188
+ `M ${r * 0.83} ${-r * 0.64} C ${r * 0.24} ${-r * 0.3} ${r * 0.24} ${r * 0.3} ${r * 0.83} ${r * 0.64}`
189
+ ];
190
+ for (const d of seams) {
191
+ details.append(
192
+ svgNode("path", {
193
+ d,
194
+ fill: "none",
195
+ stroke: "#221d19",
196
+ "stroke-width": Math.max(2.2, r * 0.065),
197
+ "stroke-linecap": "round"
198
+ }),
199
+ svgNode("path", {
200
+ d,
201
+ fill: "none",
202
+ stroke: "rgba(255,165,95,0.22)",
203
+ "stroke-width": Math.max(0.55, r * 0.014),
204
+ transform: "translate(-0.7 -0.7)"
205
+ })
206
+ );
207
+ }
208
+ details.append(
209
+ svgNode("circle", {
210
+ cx: r * 0.23,
211
+ cy: r * 0.2,
212
+ r: r * 0.035,
213
+ fill: "#1f1b18"
214
+ }),
215
+ svgNode("circle", {
216
+ cx: r * 0.23,
217
+ cy: r * 0.2,
218
+ r: r * 0.014,
219
+ fill: "#9b5d3c"
220
+ })
221
+ );
222
+ return finishBall(group, body);
223
+ }
224
+
225
+ function createFootball(body, defs, idBase) {
226
+ const { group, details } = createBallShell(body, defs, idBase, [
227
+ { offset: "0%", "stop-color": "#fffef7" },
228
+ { offset: "63%", "stop-color": "#eeeade" },
229
+ { offset: "100%", "stop-color": "#a9a89f" }
230
+ ]);
231
+ const r = body.radius;
232
+ const centralRadius = r * 0.265;
233
+ const outerRadius = r * 0.175;
234
+
235
+ details.append(
236
+ svgNode("polygon", {
237
+ points: polygonPoints(centralRadius, 5, -Math.PI / 2),
238
+ fill: "#171816",
239
+ stroke: "#090a09",
240
+ "stroke-width": "0.8"
241
+ })
242
+ );
243
+ for (let index = 0; index < 5; index += 1) {
244
+ const angle = -Math.PI / 2 + (index / 5) * Math.PI * 2;
245
+ const x = Math.cos(angle) * r * 0.69;
246
+ const y = Math.sin(angle) * r * 0.69;
247
+ const innerX = Math.cos(angle) * centralRadius;
248
+ const innerY = Math.sin(angle) * centralRadius;
249
+ details.append(
250
+ svgNode("polygon", {
251
+ points: polygonPoints(outerRadius, 5, angle + Math.PI),
252
+ transform: `translate(${x.toFixed(2)} ${y.toFixed(2)})`,
253
+ fill: "#1b1c19",
254
+ stroke: "#090a09",
255
+ "stroke-width": "0.65"
256
+ }),
257
+ svgNode("path", {
258
+ d: `M ${innerX.toFixed(2)} ${innerY.toFixed(2)} L ${(x - Math.cos(angle) * outerRadius).toFixed(2)} ${(y - Math.sin(angle) * outerRadius).toFixed(2)}`,
259
+ stroke: "#62615b",
260
+ "stroke-width": "1.05",
261
+ fill: "none"
262
+ })
263
+ );
264
+ const nextAngle = -Math.PI / 2 + ((index + 1) / 5) * Math.PI * 2;
265
+ const midAngle = (angle + nextAngle) * 0.5;
266
+ details.appendChild(
267
+ svgNode("path", {
268
+ d: `M ${(Math.cos(angle + 0.46) * centralRadius).toFixed(2)} ${(Math.sin(angle + 0.46) * centralRadius).toFixed(2)} Q ${(Math.cos(midAngle) * r * 0.55).toFixed(2)} ${(Math.sin(midAngle) * r * 0.55).toFixed(2)} ${(Math.cos(nextAngle - 0.46) * centralRadius).toFixed(2)} ${(Math.sin(nextAngle - 0.46) * centralRadius).toFixed(2)}`,
269
+ fill: "none",
270
+ stroke: "#77766f",
271
+ "stroke-width": "0.8"
272
+ })
273
+ );
274
+ }
275
+ details.append(
276
+ svgNode("path", {
277
+ d: `M ${-r * 0.76} ${r * 0.35} q ${r * 0.16} ${r * 0.09} ${r * 0.3} ${r * 0.02}`,
278
+ stroke: "rgba(86,72,53,0.25)",
279
+ "stroke-width": "1.3",
280
+ fill: "none"
281
+ }),
282
+ svgNode("path", {
283
+ d: `M ${r * 0.24} ${-r * 0.79} q ${r * 0.12} ${r * 0.08} ${r * 0.23} ${r * 0.02}`,
284
+ stroke: "rgba(86,72,53,0.18)",
285
+ "stroke-width": "1.1",
286
+ fill: "none"
287
+ })
288
+ );
289
+ return finishBall(group, body);
290
+ }
291
+
292
+ function createGenericBall(body, defs, idBase) {
293
+ const { group } = createBallShell(body, defs, idBase, [
294
+ { offset: "0%", "stop-color": "#ffffff" },
295
+ { offset: "55%", "stop-color": body.color },
296
+ { offset: "100%", "stop-color": "#55534c" }
297
+ ]);
298
+ return finishBall(group, body);
299
+ }
300
+
301
+ function createPhotoBall(body, href) {
302
+ const scaleByKind = {
303
+ baseball: 2.78,
304
+ basketball: 2.45,
305
+ football: 2.46
306
+ };
307
+ const size = body.radius * (scaleByKind[body.kind] ?? 2.5);
308
+ const group = svgNode("g", {
309
+ class: `oa-ball oa-ball-${body.kind} oa-ball-photo`,
310
+ "data-body-id": body.id
311
+ });
312
+ group.appendChild(
313
+ svgNode("image", {
314
+ href,
315
+ x: (-size * 0.5).toFixed(2),
316
+ y: (-size * 0.5).toFixed(2),
317
+ width: size.toFixed(2),
318
+ height: size.toFixed(2),
319
+ preserveAspectRatio: "xMidYMid meet",
320
+ decoding: "sync"
321
+ })
322
+ );
323
+ return group;
324
+ }
325
+
326
+ function createBall(body, defs, idBase, photoHref) {
327
+ if (photoHref) return createPhotoBall(body, photoHref);
328
+ if (body.kind === "baseball") return createBaseball(body, defs, idBase);
329
+ if (body.kind === "basketball") return createBasketball(body, defs, idBase);
330
+ if (body.kind === "football") return createFootball(body, defs, idBase);
331
+ return createGenericBall(body, defs, idBase);
332
+ }
333
+
334
+ function createLabBackground(scene) {
335
+ const background = svgNode("g", { class: "oa-lab-background" });
336
+ background.append(
337
+ svgNode("rect", {
338
+ x: scene.world.left,
339
+ y: scene.world.floorY + 1,
340
+ width: scene.world.right - scene.world.left,
341
+ height: scene.canvas.height - scene.world.floorY,
342
+ fill: "#d8c39b",
343
+ opacity: "0.52"
344
+ }),
345
+ svgNode("path", {
346
+ d: `M ${scene.world.left} ${scene.world.floorY} H ${scene.world.right}`,
347
+ stroke: "#26241f",
348
+ "stroke-width": "4",
349
+ "stroke-linecap": "round"
350
+ }),
351
+ svgNode("path", {
352
+ d: `M ${scene.world.left} ${scene.world.floorY + 6} H ${scene.world.right}`,
353
+ stroke: "rgba(255,255,255,0.62)",
354
+ "stroke-width": "1.2"
355
+ })
356
+ );
357
+ for (let x = scene.world.left + 85; x < scene.world.right; x += 118) {
358
+ background.appendChild(
359
+ svgNode("path", {
360
+ d: `M ${x} ${scene.world.floorY + 2} l -24 ${scene.canvas.height - scene.world.floorY}`,
361
+ stroke: "rgba(95,67,34,0.16)",
362
+ "stroke-width": "1"
363
+ })
364
+ );
365
+ }
366
+ return background;
367
+ }
368
+
369
+ function createKickBackground(scene, defs) {
370
+ const sky = svgNode("linearGradient", {
371
+ id: "oa-kick-sky",
372
+ x1: "0%",
373
+ y1: "0%",
374
+ x2: "0%",
375
+ y2: "100%"
376
+ });
377
+ sky.append(
378
+ svgNode("stop", { offset: "0%", "stop-color": "#1f5550" }),
379
+ svgNode("stop", { offset: "62%", "stop-color": "#4d8275" }),
380
+ svgNode("stop", { offset: "100%", "stop-color": "#b9b58d" })
381
+ );
382
+ const grass = svgNode("linearGradient", {
383
+ id: "oa-kick-grass",
384
+ x1: "0%",
385
+ y1: "0%",
386
+ x2: "0%",
387
+ y2: "100%"
388
+ });
389
+ grass.append(
390
+ svgNode("stop", { offset: "0%", "stop-color": "#6f984d" }),
391
+ svgNode("stop", { offset: "100%", "stop-color": "#315e2e" })
392
+ );
393
+ defs.append(sky, grass);
394
+
395
+ const background = svgNode("g", { class: "oa-kick-background" });
396
+ background.append(
397
+ svgNode("rect", {
398
+ x: 0,
399
+ y: 0,
400
+ width: scene.canvas.width,
401
+ height: scene.world.floorY,
402
+ fill: "url(#oa-kick-sky)"
403
+ }),
404
+ svgNode("path", {
405
+ d: "M 0 296 Q 180 270 338 294 T 660 286 T 960 278 V 340 H 0 Z",
406
+ fill: "#173d38",
407
+ opacity: "0.62"
408
+ }),
409
+ svgNode("path", {
410
+ d: "M 0 318 Q 210 294 420 315 T 960 304 V 356 H 0 Z",
411
+ fill: "#142d2a",
412
+ opacity: "0.52"
413
+ }),
414
+ svgNode("rect", {
415
+ x: 0,
416
+ y: 330,
417
+ width: scene.canvas.width,
418
+ height: scene.canvas.height - 330,
419
+ fill: "url(#oa-kick-grass)"
420
+ })
421
+ );
422
+
423
+ for (let index = 0; index < 10; index += 1) {
424
+ const x0 = index * 96;
425
+ background.appendChild(
426
+ svgNode("path", {
427
+ d: `M ${x0} ${scene.canvas.height} L ${430 + (x0 - 480) * 0.28} 330 L ${526 + (x0 - 480) * 0.28} 330 L ${x0 + 96} ${scene.canvas.height} Z`,
428
+ fill: index % 2 === 0 ? "rgba(173,207,105,0.08)" : "rgba(15,58,25,0.08)"
429
+ })
430
+ );
431
+ }
432
+
433
+ background.append(
434
+ svgNode("path", {
435
+ d: `M 0 ${scene.world.floorY} H ${scene.canvas.width}`,
436
+ stroke: "#f1eedc",
437
+ "stroke-width": "4"
438
+ }),
439
+ svgNode("path", {
440
+ d: "M 78 540 L 265 330 M 884 540 L 704 330",
441
+ stroke: "rgba(241,238,220,0.58)",
442
+ "stroke-width": "2.3",
443
+ fill: "none"
444
+ }),
445
+ svgNode("ellipse", {
446
+ cx: 480,
447
+ cy: 330,
448
+ rx: 88,
449
+ ry: 21,
450
+ fill: "none",
451
+ stroke: "rgba(241,238,220,0.38)",
452
+ "stroke-width": "2"
453
+ })
454
+ );
455
+
456
+ const net = svgNode("g", { class: "oa-goal-net" });
457
+ const netMesh = svgNode("g", { class: "oa-goal-mesh" });
458
+ const netLines = [];
459
+ net.append(
460
+ svgNode("path", {
461
+ d: "M 735 430 V 164 H 894 V 430 M 894 164 L 924 186 V 430 H 735",
462
+ stroke: "#f5f1dd",
463
+ "stroke-width": "6.5",
464
+ fill: "none",
465
+ "stroke-linejoin": "round"
466
+ }),
467
+ svgNode("path", {
468
+ d: "M 735 164 L 763 188 H 924",
469
+ stroke: "#ddd9c8",
470
+ "stroke-width": "2.2",
471
+ fill: "none"
472
+ })
473
+ );
474
+ for (let x = 754; x <= 914; x += 20) {
475
+ const topX = 735 + (x - 735) * 0.84;
476
+ const node = svgNode("path", {
477
+ d: `M ${topX.toFixed(1)} 166 L ${x} 430`,
478
+ stroke: "rgba(245,241,221,0.56)",
479
+ "stroke-width": "0.9",
480
+ fill: "none"
481
+ });
482
+ netMesh.appendChild(node);
483
+ netLines.push({ kind: "vertical", node, topX, bottomX: x });
484
+ }
485
+ for (let y = 190; y <= 416; y += 23) {
486
+ const leftX = 735 + (y - 164) * 0.015;
487
+ const rightX = 924 - (430 - y) * 0.035;
488
+ const node = svgNode("path", {
489
+ d: `M ${leftX.toFixed(1)} ${y} L ${rightX.toFixed(1)} ${y}`,
490
+ stroke: "rgba(245,241,221,0.56)",
491
+ "stroke-width": "0.9",
492
+ fill: "none"
493
+ });
494
+ netMesh.appendChild(node);
495
+ netLines.push({ kind: "horizontal", node, leftX, rightX, y });
496
+ }
497
+ net.appendChild(netMesh);
498
+ background.appendChild(net);
499
+ return { node: background, netLines };
500
+ }
501
+
502
+ function createKickActor(photoHref) {
503
+ const group = svgNode("g", {
504
+ class: "oa-kick-actor",
505
+ opacity: "0"
506
+ });
507
+ if (photoHref) {
508
+ group.appendChild(
509
+ svgNode("image", {
510
+ href: photoHref,
511
+ x: "-157",
512
+ y: "-75",
513
+ width: "220",
514
+ height: "147",
515
+ preserveAspectRatio: "xMidYMid meet",
516
+ decoding: "sync",
517
+ style: "filter:drop-shadow(2px 5px 3px rgba(10,24,14,0.35))"
518
+ })
519
+ );
520
+ return group;
521
+ }
522
+ group.append(
523
+ svgNode("path", {
524
+ d: "M -66 -102 L -25 -98 L -18 -18 Q -30 -7 -48 -12 Z",
525
+ fill: "#f2efdf",
526
+ stroke: "#20201d",
527
+ "stroke-width": "2.2"
528
+ }),
529
+ svgNode("path", {
530
+ d: "M -66 -28 L -20 -25 L -14 -12 L 18 -3 Q 42 4 50 18 Q 38 28 10 27 L -55 22 Q -76 14 -76 -4 Z",
531
+ fill: "#d9d1bc",
532
+ stroke: "#20201d",
533
+ "stroke-width": "2.4",
534
+ "stroke-linejoin": "round"
535
+ }),
536
+ svgNode("path", {
537
+ d: "M -68 7 Q -20 18 48 13 L 52 22 Q 7 36 -58 24 Z",
538
+ fill: "#252622",
539
+ stroke: "#11120f",
540
+ "stroke-width": "1.4"
541
+ }),
542
+ svgNode("path", {
543
+ d: "M -48 -11 L 8 7 M -36 -19 L 18 3 M -24 -23 L 28 0",
544
+ stroke: "#a34b32",
545
+ "stroke-width": "2",
546
+ fill: "none"
547
+ }),
548
+ svgNode("circle", { cx: -44, cy: -12, r: 2.1, fill: "#20201d" }),
549
+ svgNode("circle", { cx: -29, cy: -16, r: 2.1, fill: "#20201d" }),
550
+ svgNode("circle", { cx: -14, cy: -14, r: 2.1, fill: "#20201d" })
551
+ );
552
+ return group;
553
+ }
554
+
555
+ export function createRigidBallRenderer(svg, simulation, options = {}) {
556
+ const { scene, frames } = simulation;
557
+ if (!frames) {
558
+ throw new TypeError("The rigid renderer requires simulation frames.");
559
+ }
560
+ const mode = options.mode ?? "lab";
561
+ const root = svgNode("g", { class: `oa-rigid-scene oa-mode-${mode}` });
562
+ const defs = svgNode("defs");
563
+ const shadowFilter = svgNode("filter", {
564
+ id: `oa-rigid-shadow-${mode}`,
565
+ x: "-50%",
566
+ y: "-90%",
567
+ width: "200%",
568
+ height: "280%"
569
+ });
570
+ shadowFilter.appendChild(svgNode("feGaussianBlur", { stdDeviation: "4.8" }));
571
+ defs.appendChild(shadowFilter);
572
+ root.appendChild(defs);
573
+
574
+ const kickBackground =
575
+ mode === "kick" ? createKickBackground(scene, defs) : null;
576
+ const background =
577
+ kickBackground?.node ?? createLabBackground(scene);
578
+ root.appendChild(background);
579
+
580
+ const shadowGroup = svgNode("g", {
581
+ class: "oa-rigid-shadows",
582
+ filter: `url(#oa-rigid-shadow-${mode})`
583
+ });
584
+ const kickActor =
585
+ mode === "kick" ? createKickActor(options.kickActorHref) : null;
586
+ const kickDebris = mode === "kick"
587
+ ? svgNode("g", { class: "oa-kick-debris", opacity: "0" })
588
+ : null;
589
+ if (kickDebris) {
590
+ for (let index = 0; index < 11; index += 1) {
591
+ kickDebris.appendChild(
592
+ svgNode(index % 3 === 0 ? "path" : "circle", index % 3 === 0
593
+ ? {
594
+ d: "M -2 3 L 0 -4 L 2 3 Z",
595
+ fill: index % 2 === 0 ? "#c5d78b" : "#466f38"
596
+ }
597
+ : {
598
+ r: index % 2 === 0 ? 1.8 : 1.2,
599
+ fill: index % 2 === 0 ? "#d6d0a2" : "#395f31"
600
+ })
601
+ );
602
+ }
603
+ }
604
+
605
+ const bodyGroup = svgNode("g", { class: "oa-rigid-bodies" });
606
+ const labelGroup = svgNode("g", {
607
+ class: "oa-rigid-labels",
608
+ "font-family": "ui-monospace, SFMono-Regular, Menlo, monospace",
609
+ "font-size": "10",
610
+ "font-weight": "700",
611
+ "letter-spacing": "1.5",
612
+ "text-anchor": "middle",
613
+ fill: mode === "kick" ? "#f3efdf" : "#514a3f"
614
+ });
615
+ root.appendChild(shadowGroup);
616
+ if (kickActor) root.appendChild(kickActor);
617
+ if (kickDebris) root.appendChild(kickDebris);
618
+ root.append(bodyGroup, labelGroup);
619
+ svg.appendChild(root);
620
+
621
+ const bodyNodes = [];
622
+ const shadows = [];
623
+ scene.bodies.forEach((body, index) => {
624
+ const shadow = svgNode("ellipse", {
625
+ cx: body.x,
626
+ cy: scene.world.floorY - 1,
627
+ rx: body.radius * 0.78,
628
+ ry: Math.max(4, body.radius * 0.13),
629
+ fill: mode === "kick" ? "rgba(8,24,12,0.48)" : "rgba(54,37,20,0.3)"
630
+ });
631
+ shadowGroup.appendChild(shadow);
632
+ shadows.push(shadow);
633
+
634
+ const bodyNode = createBall(
635
+ body,
636
+ defs,
637
+ `oa-${mode}-${index}`,
638
+ options.ballAssets?.[body.kind]
639
+ );
640
+ bodyGroup.appendChild(bodyNode);
641
+ bodyNodes.push(bodyNode);
642
+
643
+ if (options.labels !== false) {
644
+ const label = svgNode("text", {
645
+ x: body.x,
646
+ y: scene.world.floorY + 32
647
+ });
648
+ label.textContent = body.label ?? body.id.toUpperCase();
649
+ labelGroup.appendChild(label);
650
+ }
651
+ });
652
+
653
+ function renderKickDetails(frameIndex) {
654
+ if (!kickActor || !kickDebris) return;
655
+ const time = frameIndex / scene.timing.fps;
656
+ const contactTime = scene.impulses[0]?.time ?? 0.62;
657
+ if (time < 0.08 || time > 1.12) {
658
+ kickActor.setAttribute("opacity", "0");
659
+ } else {
660
+ const approach = smoothStep((time - 0.08) / Math.max(0.01, contactTime - 0.08));
661
+ const follow = clamp((time - contactTime) / 0.5, 0, 1);
662
+ const x = 5 + approach * 85 + follow * 24;
663
+ const y = 402 - Math.sin(approach * Math.PI) * 18 + follow * 5;
664
+ const rotation = -17 + approach * 14 + follow * 7;
665
+ const opacity = time <= contactTime + 0.24
666
+ ? 1
667
+ : 1 - (time - contactTime - 0.24) / 0.26;
668
+ kickActor.setAttribute("opacity", clamp(opacity, 0, 1).toFixed(2));
669
+ kickActor.setAttribute(
670
+ "transform",
671
+ `translate(${x.toFixed(2)} ${y.toFixed(2)}) rotate(${rotation.toFixed(2)})`
672
+ );
673
+ }
674
+
675
+ const debrisAge = time - contactTime;
676
+ const debrisOpacity = debrisAge >= 0 && debrisAge <= 0.82
677
+ ? Math.sin((debrisAge / 0.82) * Math.PI)
678
+ : 0;
679
+ kickDebris.setAttribute("opacity", debrisOpacity.toFixed(2));
680
+ [...kickDebris.children].forEach((node, index) => {
681
+ const spread = (index - 5) * 6.8;
682
+ const lift = 28 + (index % 4) * 11;
683
+ const x = 143 + spread * debrisAge * 2.2;
684
+ const y = scene.world.floorY - lift * debrisAge + 54 * debrisAge * debrisAge;
685
+ node.setAttribute(
686
+ "transform",
687
+ `translate(${x.toFixed(2)} ${y.toFixed(2)}) rotate(${(index * 31 + debrisAge * 180).toFixed(2)})`
688
+ );
689
+ });
690
+
691
+ const ballX = frames[frameIndex].x[0];
692
+ const ballY = frames[frameIndex].y[0];
693
+ const insideGoal =
694
+ clamp((ballX - 690) / 150, 0, 1) *
695
+ clamp((944 - ballX) / 42, 0, 1) *
696
+ clamp((ballY - 122) / 50, 0, 1) *
697
+ clamp((454 - ballY) / 42, 0, 1);
698
+ const pocket = smoothStep(insideGoal) * 31;
699
+ for (const line of kickBackground.netLines) {
700
+ if (line.kind === "vertical") {
701
+ const mix = clamp((ballY - 166) / (430 - 166), 0, 1);
702
+ const baseX = line.topX + (line.bottomX - line.topX) * mix;
703
+ const falloff = Math.exp(-Math.pow((baseX - ballX) / 74, 2));
704
+ const shift = pocket * falloff;
705
+ line.node.setAttribute(
706
+ "d",
707
+ `M ${line.topX.toFixed(1)} 166 C ${line.topX.toFixed(1)} ${(ballY - 68).toFixed(1)} ${(baseX + shift).toFixed(1)} ${(ballY - 25).toFixed(1)} ${(baseX + shift).toFixed(1)} ${ballY.toFixed(1)} C ${(baseX + shift).toFixed(1)} ${(ballY + 28).toFixed(1)} ${line.bottomX.toFixed(1)} ${(ballY + 72).toFixed(1)} ${line.bottomX.toFixed(1)} 430`
708
+ );
709
+ } else {
710
+ const falloff = Math.exp(-Math.pow((line.y - ballY) / 66, 2));
711
+ const direction = line.y < ballY ? -1 : 1;
712
+ const offsetY = direction * pocket * 0.22 * falloff;
713
+ const middleX = (line.leftX + line.rightX) * 0.5;
714
+ line.node.setAttribute(
715
+ "d",
716
+ `M ${line.leftX.toFixed(1)} ${line.y} Q ${(middleX + pocket * falloff).toFixed(1)} ${(line.y + offsetY).toFixed(1)} ${line.rightX.toFixed(1)} ${line.y}`
717
+ );
718
+ }
719
+ }
720
+ }
721
+
722
+ function renderFrame(frameIndex) {
723
+ const safeIndex = Math.max(0, Math.min(frames.length - 1, frameIndex));
724
+ const frame = frames[safeIndex];
725
+ const previous = frames[Math.max(0, safeIndex - 1)];
726
+ const next = frames[Math.min(frames.length - 1, safeIndex + 1)];
727
+
728
+ scene.bodies.forEach((body, index) => {
729
+ const altitude = Math.max(
730
+ 0,
731
+ scene.world.floorY - (frame.y[index] + body.radius)
732
+ );
733
+ const verticalTravel = Math.abs(next.y[index] - previous.y[index]);
734
+ const contact = clamp(1 - altitude / 3.2, 0, 1);
735
+ const squash = contact * clamp(verticalTravel * 0.012, 0, 0.085);
736
+ bodyNodes[index].setAttribute(
737
+ "transform",
738
+ `translate(${frame.x[index].toFixed(2)} ${(frame.y[index] + squash * body.radius * 0.55).toFixed(2)}) rotate(${frame.angle[index].toFixed(2)}) scale(${(1 + squash).toFixed(4)} ${(1 - squash).toFixed(4)})`
739
+ );
740
+
741
+ const proximity = Math.max(0.06, 1 - altitude / 280);
742
+ shadows[index].setAttribute("cx", frame.x[index].toFixed(2));
743
+ shadows[index].setAttribute(
744
+ "rx",
745
+ (body.radius * (0.38 + proximity * 0.48 + squash * 0.8)).toFixed(2)
746
+ );
747
+ shadows[index].setAttribute(
748
+ "ry",
749
+ (Math.max(3.5, body.radius * (0.07 + proximity * 0.065))).toFixed(2)
750
+ );
751
+ shadows[index].setAttribute(
752
+ "opacity",
753
+ (0.16 + proximity * 0.84).toFixed(2)
754
+ );
755
+ });
756
+ renderKickDetails(safeIndex);
757
+ }
758
+
759
+ return { renderFrame };
760
+ }