nucleation 0.10.21 → 0.10.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (314) hide show
  1. package/BlockPos.mjs +1 -0
  2. package/Dimensions.mjs +1 -0
  3. package/FieldRange.mjs +1 -0
  4. package/ItemScale.mjs +1 -0
  5. package/MeshBounds.mjs +1 -0
  6. package/MeshProgress.mjs +1 -0
  7. package/README.md +12 -0
  8. package/RegionBounds.mjs +1 -0
  9. package/Schematic.d.mts +32 -0
  10. package/Schematic.d.ts +32 -0
  11. package/Schematic.mjs +100 -0
  12. package/SdfBounds.mjs +1 -0
  13. package/SdfNormal.mjs +1 -0
  14. package/TextureInfo.mjs +1 -0
  15. package/diplomat-runtime.mjs +19 -14
  16. package/nucleation.wasm +0 -0
  17. package/package.json +7 -2
  18. package/renderer/AnimationEffect.d.mts +44 -0
  19. package/renderer/AnimationEffect.d.ts +44 -0
  20. package/renderer/AnimationEffect.mjs +204 -0
  21. package/renderer/Autostack.d.mts +43 -0
  22. package/renderer/Autostack.d.ts +43 -0
  23. package/renderer/Autostack.mjs +134 -0
  24. package/renderer/BlockPos.d.mts +28 -0
  25. package/renderer/BlockPos.d.ts +28 -0
  26. package/renderer/BlockPos.mjs +130 -0
  27. package/renderer/BlockState.d.mts +39 -0
  28. package/renderer/BlockState.d.ts +39 -0
  29. package/renderer/BlockState.mjs +134 -0
  30. package/renderer/Blocks.d.mts +91 -0
  31. package/renderer/Blocks.d.ts +91 -0
  32. package/renderer/Blocks.mjs +308 -0
  33. package/renderer/Brush.d.mts +99 -0
  34. package/renderer/Brush.d.ts +99 -0
  35. package/renderer/Brush.mjs +335 -0
  36. package/renderer/BuildAnimation.d.mts +179 -0
  37. package/renderer/BuildAnimation.d.ts +179 -0
  38. package/renderer/BuildAnimation.mjs +1148 -0
  39. package/renderer/BuildingTool.d.mts +46 -0
  40. package/renderer/BuildingTool.d.ts +46 -0
  41. package/renderer/BuildingTool.mjs +121 -0
  42. package/renderer/CellExecutor.d.mts +51 -0
  43. package/renderer/CellExecutor.d.ts +51 -0
  44. package/renderer/CellExecutor.mjs +171 -0
  45. package/renderer/CellularSdfConfig.d.mts +22 -0
  46. package/renderer/CellularSdfConfig.d.ts +22 -0
  47. package/renderer/CellularSdfConfig.mjs +69 -0
  48. package/renderer/ChunkMeshResult.d.mts +75 -0
  49. package/renderer/ChunkMeshResult.d.ts +75 -0
  50. package/renderer/ChunkMeshResult.mjs +253 -0
  51. package/renderer/CircuitBuilder.d.mts +118 -0
  52. package/renderer/CircuitBuilder.d.ts +118 -0
  53. package/renderer/CircuitBuilder.mjs +516 -0
  54. package/renderer/Curve3D.d.mts +27 -0
  55. package/renderer/Curve3D.d.ts +27 -0
  56. package/renderer/Curve3D.mjs +101 -0
  57. package/renderer/DefinitionRegion.d.mts +274 -0
  58. package/renderer/DefinitionRegion.d.ts +274 -0
  59. package/renderer/DefinitionRegion.mjs +973 -0
  60. package/renderer/Design.d.mts +348 -0
  61. package/renderer/Design.d.ts +348 -0
  62. package/renderer/Design.mjs +1334 -0
  63. package/renderer/Diff.d.mts +88 -0
  64. package/renderer/Diff.d.ts +88 -0
  65. package/renderer/Diff.mjs +316 -0
  66. package/renderer/Dimensions.d.mts +28 -0
  67. package/renderer/Dimensions.d.ts +28 -0
  68. package/renderer/Dimensions.mjs +130 -0
  69. package/renderer/DistanceField.d.mts +39 -0
  70. package/renderer/DistanceField.d.ts +39 -0
  71. package/renderer/DistanceField.mjs +114 -0
  72. package/renderer/ExecutionMode.d.mts +42 -0
  73. package/renderer/ExecutionMode.d.ts +42 -0
  74. package/renderer/ExecutionMode.mjs +127 -0
  75. package/renderer/Field3.d.mts +40 -0
  76. package/renderer/Field3.d.ts +40 -0
  77. package/renderer/Field3.mjs +160 -0
  78. package/renderer/FieldProgram.d.mts +40 -0
  79. package/renderer/FieldProgram.d.ts +40 -0
  80. package/renderer/FieldProgram.mjs +167 -0
  81. package/renderer/FieldProgramBinaryOp.d.mts +42 -0
  82. package/renderer/FieldProgramBinaryOp.d.ts +42 -0
  83. package/renderer/FieldProgramBinaryOp.mjs +118 -0
  84. package/renderer/FieldProgramBuilder.d.mts +104 -0
  85. package/renderer/FieldProgramBuilder.d.ts +104 -0
  86. package/renderer/FieldProgramBuilder.mjs +486 -0
  87. package/renderer/FieldProgramDistanceKind.d.mts +26 -0
  88. package/renderer/FieldProgramDistanceKind.d.ts +26 -0
  89. package/renderer/FieldProgramDistanceKind.mjs +78 -0
  90. package/renderer/FieldProgramUnaryOp.d.mts +34 -0
  91. package/renderer/FieldProgramUnaryOp.d.ts +34 -0
  92. package/renderer/FieldProgramUnaryOp.mjs +102 -0
  93. package/renderer/FieldProgramValueType.d.mts +25 -0
  94. package/renderer/FieldProgramValueType.d.ts +25 -0
  95. package/renderer/FieldProgramValueType.mjs +75 -0
  96. package/renderer/FieldRange.d.mts +15 -0
  97. package/renderer/FieldRange.d.ts +15 -0
  98. package/renderer/FieldRange.mjs +109 -0
  99. package/renderer/Fingerprint.d.mts +44 -0
  100. package/renderer/Fingerprint.d.ts +44 -0
  101. package/renderer/Fingerprint.mjs +197 -0
  102. package/renderer/GeneratedChunk.d.mts +35 -0
  103. package/renderer/GeneratedChunk.d.ts +35 -0
  104. package/renderer/GeneratedChunk.mjs +178 -0
  105. package/renderer/GeneratedChunkCoverage.d.mts +25 -0
  106. package/renderer/GeneratedChunkCoverage.d.ts +25 -0
  107. package/renderer/GeneratedChunkCoverage.mjs +75 -0
  108. package/renderer/GeneratedChunkOverlayMode.d.mts +24 -0
  109. package/renderer/GeneratedChunkOverlayMode.d.ts +24 -0
  110. package/renderer/GeneratedChunkOverlayMode.mjs +72 -0
  111. package/renderer/GeneratedWorldStream.d.mts +28 -0
  112. package/renderer/GeneratedWorldStream.d.ts +28 -0
  113. package/renderer/GeneratedWorldStream.mjs +86 -0
  114. package/renderer/Geo.d.mts +41 -0
  115. package/renderer/Geo.d.ts +41 -0
  116. package/renderer/Geo.mjs +121 -0
  117. package/renderer/Hdl.d.mts +56 -0
  118. package/renderer/Hdl.d.ts +56 -0
  119. package/renderer/Hdl.mjs +163 -0
  120. package/renderer/InterpolationSpace.d.mts +25 -0
  121. package/renderer/InterpolationSpace.d.ts +25 -0
  122. package/renderer/InterpolationSpace.mjs +73 -0
  123. package/renderer/IoLayout.d.mts +26 -0
  124. package/renderer/IoLayout.d.ts +26 -0
  125. package/renderer/IoLayout.mjs +81 -0
  126. package/renderer/IoLayoutBuilder.d.mts +73 -0
  127. package/renderer/IoLayoutBuilder.d.ts +73 -0
  128. package/renderer/IoLayoutBuilder.mjs +315 -0
  129. package/renderer/IoType.d.mts +41 -0
  130. package/renderer/IoType.d.ts +41 -0
  131. package/renderer/IoType.mjs +125 -0
  132. package/renderer/ItemModelConfig.d.mts +65 -0
  133. package/renderer/ItemModelConfig.d.ts +65 -0
  134. package/renderer/ItemModelConfig.mjs +223 -0
  135. package/renderer/ItemModelPackBuilder.d.mts +32 -0
  136. package/renderer/ItemModelPackBuilder.d.ts +32 -0
  137. package/renderer/ItemModelPackBuilder.mjs +104 -0
  138. package/renderer/ItemModelResult.d.mts +72 -0
  139. package/renderer/ItemModelResult.d.ts +72 -0
  140. package/renderer/ItemModelResult.mjs +268 -0
  141. package/renderer/ItemScale.d.mts +31 -0
  142. package/renderer/ItemScale.d.ts +31 -0
  143. package/renderer/ItemScale.mjs +133 -0
  144. package/renderer/LayoutFunction.d.mts +52 -0
  145. package/renderer/LayoutFunction.d.ts +52 -0
  146. package/renderer/LayoutFunction.mjs +159 -0
  147. package/renderer/MchprsWorld.d.mts +131 -0
  148. package/renderer/MchprsWorld.d.ts +131 -0
  149. package/renderer/MchprsWorld.mjs +423 -0
  150. package/renderer/MeshBounds.d.mts +40 -0
  151. package/renderer/MeshBounds.d.ts +40 -0
  152. package/renderer/MeshBounds.mjs +181 -0
  153. package/renderer/MeshConfig.d.mts +101 -0
  154. package/renderer/MeshConfig.d.ts +101 -0
  155. package/renderer/MeshConfig.mjs +306 -0
  156. package/renderer/MeshJob.d.mts +44 -0
  157. package/renderer/MeshJob.d.ts +44 -0
  158. package/renderer/MeshJob.mjs +116 -0
  159. package/renderer/MeshPhase.d.mts +38 -0
  160. package/renderer/MeshPhase.d.ts +38 -0
  161. package/renderer/MeshPhase.mjs +90 -0
  162. package/renderer/MeshProgress.d.mts +32 -0
  163. package/renderer/MeshProgress.d.ts +32 -0
  164. package/renderer/MeshProgress.mjs +134 -0
  165. package/renderer/MeshResult.d.mts +76 -0
  166. package/renderer/MeshResult.d.ts +76 -0
  167. package/renderer/MeshResult.mjs +269 -0
  168. package/renderer/MultiMeshResult.d.mts +50 -0
  169. package/renderer/MultiMeshResult.d.ts +50 -0
  170. package/renderer/MultiMeshResult.mjs +166 -0
  171. package/renderer/Nbt.d.mts +50 -0
  172. package/renderer/Nbt.d.ts +50 -0
  173. package/renderer/Nbt.mjs +161 -0
  174. package/renderer/NucleationError.d.mts +53 -0
  175. package/renderer/NucleationError.d.ts +53 -0
  176. package/renderer/NucleationError.mjs +136 -0
  177. package/renderer/OutputCondition.d.mts +45 -0
  178. package/renderer/OutputCondition.d.ts +45 -0
  179. package/renderer/OutputCondition.mjs +129 -0
  180. package/renderer/Palette.d.mts +157 -0
  181. package/renderer/Palette.d.ts +157 -0
  182. package/renderer/Palette.mjs +487 -0
  183. package/renderer/PaletteBuilder.d.mts +119 -0
  184. package/renderer/PaletteBuilder.d.ts +119 -0
  185. package/renderer/PaletteBuilder.mjs +457 -0
  186. package/renderer/README.md +67 -0
  187. package/renderer/RawMeshExport.d.mts +74 -0
  188. package/renderer/RawMeshExport.d.ts +74 -0
  189. package/renderer/RawMeshExport.mjs +243 -0
  190. package/renderer/RedstoneGraph.d.mts +58 -0
  191. package/renderer/RedstoneGraph.d.ts +58 -0
  192. package/renderer/RedstoneGraph.mjs +242 -0
  193. package/renderer/RegionBounds.d.mts +41 -0
  194. package/renderer/RegionBounds.d.ts +41 -0
  195. package/renderer/RegionBounds.mjs +182 -0
  196. package/renderer/RenderConfig.d.mts +101 -0
  197. package/renderer/RenderConfig.d.ts +101 -0
  198. package/renderer/RenderConfig.mjs +271 -0
  199. package/renderer/Renderer.d.mts +51 -0
  200. package/renderer/Renderer.d.ts +51 -0
  201. package/renderer/Renderer.mjs +219 -0
  202. package/renderer/ResourcePack.d.mts +105 -0
  203. package/renderer/ResourcePack.d.ts +105 -0
  204. package/renderer/ResourcePack.mjs +447 -0
  205. package/renderer/ResourcePackList.d.mts +32 -0
  206. package/renderer/ResourcePackList.d.ts +32 -0
  207. package/renderer/ResourcePackList.mjs +96 -0
  208. package/renderer/Routing.d.mts +66 -0
  209. package/renderer/Routing.d.ts +66 -0
  210. package/renderer/Routing.mjs +220 -0
  211. package/renderer/Schematic.d.mts +977 -0
  212. package/renderer/Schematic.d.ts +977 -0
  213. package/renderer/Schematic.mjs +3820 -0
  214. package/renderer/SchematicBuilder.d.mts +103 -0
  215. package/renderer/SchematicBuilder.d.ts +103 -0
  216. package/renderer/SchematicBuilder.mjs +401 -0
  217. package/renderer/SchematicRegions.d.mts +93 -0
  218. package/renderer/SchematicRegions.d.ts +93 -0
  219. package/renderer/SchematicRegions.mjs +411 -0
  220. package/renderer/SchematicSplitResult.d.mts +26 -0
  221. package/renderer/SchematicSplitResult.d.ts +26 -0
  222. package/renderer/SchematicSplitResult.mjs +84 -0
  223. package/renderer/Scripting.d.mts +40 -0
  224. package/renderer/Scripting.d.ts +40 -0
  225. package/renderer/Scripting.mjs +138 -0
  226. package/renderer/Sdf.d.mts +234 -0
  227. package/renderer/Sdf.d.ts +234 -0
  228. package/renderer/Sdf.mjs +1234 -0
  229. package/renderer/SdfAxis.d.mts +25 -0
  230. package/renderer/SdfAxis.d.ts +25 -0
  231. package/renderer/SdfAxis.mjs +75 -0
  232. package/renderer/SdfBounds.d.mts +19 -0
  233. package/renderer/SdfBounds.d.ts +19 -0
  234. package/renderer/SdfBounds.mjs +161 -0
  235. package/renderer/SdfCellMode.d.mts +26 -0
  236. package/renderer/SdfCellMode.d.ts +26 -0
  237. package/renderer/SdfCellMode.mjs +78 -0
  238. package/renderer/SdfNormal.d.mts +16 -0
  239. package/renderer/SdfNormal.d.ts +16 -0
  240. package/renderer/SdfNormal.mjs +122 -0
  241. package/renderer/Shape.d.mts +143 -0
  242. package/renderer/Shape.d.ts +143 -0
  243. package/renderer/Shape.mjs +458 -0
  244. package/renderer/SortStrategy.d.mts +86 -0
  245. package/renderer/SortStrategy.d.ts +86 -0
  246. package/renderer/SortStrategy.mjs +272 -0
  247. package/renderer/Store.d.mts +83 -0
  248. package/renderer/Store.d.ts +83 -0
  249. package/renderer/Store.mjs +369 -0
  250. package/renderer/StoreIo.d.mts +71 -0
  251. package/renderer/StoreIo.d.ts +71 -0
  252. package/renderer/StoreIo.mjs +292 -0
  253. package/renderer/TextureAtlas.d.mts +40 -0
  254. package/renderer/TextureAtlas.d.ts +40 -0
  255. package/renderer/TextureAtlas.mjs +122 -0
  256. package/renderer/TextureInfo.d.mts +34 -0
  257. package/renderer/TextureInfo.d.ts +34 -0
  258. package/renderer/TextureInfo.mjs +149 -0
  259. package/renderer/TickSettleMode.d.mts +34 -0
  260. package/renderer/TickSettleMode.d.ts +34 -0
  261. package/renderer/TickSettleMode.mjs +84 -0
  262. package/renderer/TickSimulation.d.mts +572 -0
  263. package/renderer/TickSimulation.d.ts +572 -0
  264. package/renderer/TickSimulation.mjs +1299 -0
  265. package/renderer/TypedCircuitExecutor.d.mts +101 -0
  266. package/renderer/TypedCircuitExecutor.d.ts +101 -0
  267. package/renderer/TypedCircuitExecutor.mjs +378 -0
  268. package/renderer/Value.d.mts +73 -0
  269. package/renderer/Value.d.ts +73 -0
  270. package/renderer/Value.mjs +275 -0
  271. package/renderer/VideoConfig.d.mts +15 -0
  272. package/renderer/VideoConfig.d.ts +15 -0
  273. package/renderer/VideoConfig.mjs +44 -0
  274. package/renderer/VoxelModel.d.mts +34 -0
  275. package/renderer/VoxelModel.d.ts +34 -0
  276. package/renderer/VoxelModel.mjs +113 -0
  277. package/renderer/Voxelizer.d.mts +80 -0
  278. package/renderer/Voxelizer.d.ts +80 -0
  279. package/renderer/Voxelizer.mjs +261 -0
  280. package/renderer/WorldChunkView.d.mts +75 -0
  281. package/renderer/WorldChunkView.d.ts +75 -0
  282. package/renderer/WorldChunkView.mjs +224 -0
  283. package/renderer/WorldGenerator.d.mts +75 -0
  284. package/renderer/WorldGenerator.d.ts +75 -0
  285. package/renderer/WorldGenerator.mjs +255 -0
  286. package/renderer/WorldSink.d.mts +50 -0
  287. package/renderer/WorldSink.d.ts +50 -0
  288. package/renderer/WorldSink.mjs +177 -0
  289. package/renderer/WorldStream.d.mts +45 -0
  290. package/renderer/WorldStream.d.ts +45 -0
  291. package/renderer/WorldStream.mjs +184 -0
  292. package/renderer/WsPartitionHints.d.mts +29 -0
  293. package/renderer/WsPartitionHints.d.ts +29 -0
  294. package/renderer/WsPartitionHints.mjs +102 -0
  295. package/renderer/WsProfile.d.mts +46 -0
  296. package/renderer/WsProfile.d.ts +46 -0
  297. package/renderer/WsProfile.mjs +152 -0
  298. package/renderer/WsRunResult.d.mts +83 -0
  299. package/renderer/WsRunResult.d.ts +83 -0
  300. package/renderer/WsRunResult.mjs +326 -0
  301. package/renderer/WsSegmentJob.d.mts +28 -0
  302. package/renderer/WsSegmentJob.d.ts +28 -0
  303. package/renderer/WsSegmentJob.mjs +81 -0
  304. package/renderer/diplomat-runtime.d.mts +15 -0
  305. package/renderer/diplomat-runtime.d.ts +15 -0
  306. package/renderer/diplomat-runtime.mjs +779 -0
  307. package/renderer/diplomat-wasm.mjs +52 -0
  308. package/renderer/diplomat.config.mjs +5 -0
  309. package/renderer/index.d.mts +193 -0
  310. package/renderer/index.d.ts +193 -0
  311. package/renderer/index.mjs +196 -0
  312. package/renderer/nucleation.wasm +0 -0
  313. package/renderer/veneer/design.d.ts +167 -0
  314. package/renderer/veneer/design.mjs +480 -0
@@ -0,0 +1,149 @@
1
+ // generated by diplomat-tool
2
+ import wasm from "./diplomat-wasm.mjs";
3
+ import * as diplomatRuntime from "./diplomat-runtime.mjs";
4
+
5
+
6
+
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+ /**
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+ * Texture size/animation metadata for one texture in a resource pack.
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+ */
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+ export class TextureInfo {
11
+ #width;
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+ get width() {
13
+ return this.#width;
14
+ }
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+ set width(value){
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+ this.#width = value;
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+ }
18
+ #height;
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+ get height() {
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+ return this.#height;
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+ }
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+ set height(value){
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+ this.#height = value;
24
+ }
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+ #animated;
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+ get animated() {
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+ return this.#animated;
28
+ }
29
+ set animated(value){
30
+ this.#animated = value;
31
+ }
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+ #frameCount;
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+ get frameCount() {
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+ return this.#frameCount;
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+ }
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+ set frameCount(value){
37
+ this.#frameCount = value;
38
+ }
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+ /** @internal */
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+ static fromFields(structObj) {
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+ return new TextureInfo(structObj);
42
+ }
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+
44
+ #internalConstructor(structObj) {
45
+ if (typeof structObj !== "object") {
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+ throw new Error("TextureInfo's constructor takes an object of TextureInfo's fields.");
47
+ }
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+
49
+ if ("width" in structObj) {
50
+ this.#width = structObj.width;
51
+ } else {
52
+ throw new Error("Missing required field width.");
53
+ }
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+
55
+ if ("height" in structObj) {
56
+ this.#height = structObj.height;
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+ } else {
58
+ throw new Error("Missing required field height.");
59
+ }
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+
61
+ if ("animated" in structObj) {
62
+ this.#animated = structObj.animated;
63
+ } else {
64
+ throw new Error("Missing required field animated.");
65
+ }
66
+
67
+ if ("frameCount" in structObj) {
68
+ this.#frameCount = structObj.frameCount;
69
+ } else {
70
+ throw new Error("Missing required field frameCount.");
71
+ }
72
+
73
+ return this;
74
+ }
75
+
76
+ // Return this struct in FFI function friendly format.
77
+ // Returns an array that can be expanded with spread syntax (...)
78
+ _intoFFI(
79
+ dst,
80
+ functionCleanupArena,
81
+ appendArrayMap
82
+ ) {
83
+
84
+ this._writeToArrayBuffer(wasm.memory.buffer, dst, functionCleanupArena, appendArrayMap);
85
+
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+ return dst;
87
+ }
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+
89
+ static get _sizeBytes() {
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+ return 16;
91
+ }
92
+
93
+ /// Currently unused, we may want to use later on though:
94
+ static get _sizeAlign() {
95
+ return 4;
96
+ }
97
+
98
+ static _fromSuppliedValue(internalConstructor, obj) {
99
+ if (internalConstructor !== diplomatRuntime.internalConstructor) {
100
+ throw new Error("_fromSuppliedValue cannot be called externally.");
101
+ }
102
+
103
+ if (obj instanceof TextureInfo) {
104
+ return obj;
105
+ }
106
+
107
+ return TextureInfo.fromFields(obj);
108
+ }
109
+
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+ _writeToArrayBuffer(
111
+ arrayBuffer,
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+ offset,
113
+ functionCleanupArena,
114
+ appendArrayMap
115
+ ) {
116
+ diplomatRuntime.writeToArrayBuffer(arrayBuffer, offset + 0, this.#width, Uint32Array);
117
+ diplomatRuntime.writeToArrayBuffer(arrayBuffer, offset + 4, this.#height, Uint32Array);
118
+ diplomatRuntime.writeToArrayBuffer(arrayBuffer, offset + 8, this.#animated, Uint8Array);
119
+ diplomatRuntime.writeToArrayBuffer(arrayBuffer, offset + 12, this.#frameCount, Uint32Array);
120
+ }
121
+
122
+ // This struct contains borrowed fields, so this takes in a list of
123
+ // "edges" corresponding to where each lifetime's data may have been borrowed from
124
+ // and passes it down to individual fields containing the borrow.
125
+ // This method does not attempt to handle any dependencies between lifetimes, the caller
126
+ // should handle this when constructing edge arrays.
127
+ static _fromFFI(internalConstructor, ptr) {
128
+ ptr >>>= 0; // unsigned wasm32 address; field values retain their signedness.
129
+ if (internalConstructor !== diplomatRuntime.internalConstructor) {
130
+ throw new Error("TextureInfo._fromFFI is not meant to be called externally. Please use the default constructor.");
131
+ }
132
+ let structObj = {};
133
+ const widthDeref = (new Uint32Array(wasm.memory.buffer, ptr, 1))[0];
134
+ structObj.width = widthDeref;
135
+ const heightDeref = (new Uint32Array(wasm.memory.buffer, ptr + 4, 1))[0];
136
+ structObj.height = heightDeref;
137
+ const animatedDeref = (new Uint8Array(wasm.memory.buffer, ptr + 8, 1))[0] === 1;
138
+ structObj.animated = animatedDeref;
139
+ const frameCountDeref = (new Uint32Array(wasm.memory.buffer, ptr + 12, 1))[0];
140
+ structObj.frameCount = frameCountDeref;
141
+
142
+ return new TextureInfo(structObj);
143
+ }
144
+
145
+
146
+ constructor(structObj) {
147
+ return this.#internalConstructor(...arguments)
148
+ }
149
+ }
@@ -0,0 +1,34 @@
1
+ // generated by diplomat-tool
2
+ import type { pointer, codepoint } from "./diplomat-runtime.d.ts";
3
+
4
+
5
+
6
+ /**
7
+ * How the loaded structure is settled before tick 0.
8
+ */
9
+ export class TickSettleMode {
10
+
11
+ /** @internal */
12
+ static fromValue(value: TickSettleMode | string): TickSettleMode;
13
+
14
+ get value(): string;
15
+
16
+ /** @internal */
17
+ get ffiValue(): number;
18
+
19
+ /**
20
+ * Vanilla placement pass + ordered settle — a build saved at rest.
21
+ */
22
+ static Placement : TickSettleMode;
23
+ /**
24
+ * `onPlace` only, no settle — a knownShape capture.
25
+ */
26
+ static Quiet : TickSettleMode;
27
+ /**
28
+ * Neither — a build recorded mid-state in the world it stood in.
29
+ */
30
+ static InWorld : TickSettleMode;
31
+
32
+
33
+ constructor(value: TickSettleMode | string );
34
+ }
@@ -0,0 +1,34 @@
1
+ // generated by diplomat-tool
2
+ import type { pointer, codepoint } from "./diplomat-runtime.d.ts";
3
+
4
+
5
+
6
+ /**
7
+ * How the loaded structure is settled before tick 0.
8
+ */
9
+ export class TickSettleMode {
10
+
11
+ /** @internal */
12
+ static fromValue(value: TickSettleMode | string): TickSettleMode;
13
+
14
+ get value(): string;
15
+
16
+ /** @internal */
17
+ get ffiValue(): number;
18
+
19
+ /**
20
+ * Vanilla placement pass + ordered settle — a build saved at rest.
21
+ */
22
+ static Placement : TickSettleMode;
23
+ /**
24
+ * `onPlace` only, no settle — a knownShape capture.
25
+ */
26
+ static Quiet : TickSettleMode;
27
+ /**
28
+ * Neither — a build recorded mid-state in the world it stood in.
29
+ */
30
+ static InWorld : TickSettleMode;
31
+
32
+
33
+ constructor(value: TickSettleMode | string );
34
+ }
@@ -0,0 +1,84 @@
1
+ // generated by diplomat-tool
2
+ import wasm from "./diplomat-wasm.mjs";
3
+ import * as diplomatRuntime from "./diplomat-runtime.mjs";
4
+
5
+
6
+
7
+ /**
8
+ * How the loaded structure is settled before tick 0.
9
+ */
10
+ export class TickSettleMode {
11
+ #value = undefined;
12
+
13
+ static #values = new Map([
14
+ ["Placement", 0],
15
+ ["Quiet", 1],
16
+ ["InWorld", 2]
17
+ ]);
18
+
19
+ static getAllEntries() {
20
+ return TickSettleMode.#values.entries();
21
+ }
22
+
23
+ #internalConstructor(value) {
24
+ if (arguments.length > 1 && arguments[0] === diplomatRuntime.internalConstructor) {
25
+ // We pass in two internalConstructor arguments to create *new*
26
+ // instances of this type, otherwise the enums are treated as singletons.
27
+ if (arguments[1] === diplomatRuntime.internalConstructor ) {
28
+ this.#value = arguments[2];
29
+ return this;
30
+ }
31
+ return TickSettleMode.#objectValues[arguments[1]];
32
+ }
33
+
34
+ if (value instanceof TickSettleMode) {
35
+ return value;
36
+ }
37
+
38
+ let intVal = TickSettleMode.#values.get(value);
39
+
40
+ // Nullish check, checks for null or undefined
41
+ if (intVal != null) {
42
+ return TickSettleMode.#objectValues[intVal];
43
+ }
44
+
45
+ throw TypeError(value + " is not a TickSettleMode and does not correspond to any of its enumerator values.");
46
+ }
47
+
48
+ /** @internal */
49
+ static fromValue(value) {
50
+ return new TickSettleMode(value);
51
+ }
52
+
53
+ get value(){
54
+ return [...TickSettleMode.#values.keys()][this.#value];
55
+ }
56
+
57
+ /** @internal */
58
+ get ffiValue(){
59
+ return this.#value;
60
+ }
61
+ static #objectValues = [
62
+ new TickSettleMode(diplomatRuntime.internalConstructor, diplomatRuntime.internalConstructor, 0),
63
+ new TickSettleMode(diplomatRuntime.internalConstructor, diplomatRuntime.internalConstructor, 1),
64
+ new TickSettleMode(diplomatRuntime.internalConstructor, diplomatRuntime.internalConstructor, 2),
65
+ ];
66
+
67
+ /**
68
+ * Vanilla placement pass + ordered settle — a build saved at rest.
69
+ */
70
+ static Placement = TickSettleMode.#objectValues[0];
71
+ /**
72
+ * `onPlace` only, no settle — a knownShape capture.
73
+ */
74
+ static Quiet = TickSettleMode.#objectValues[1];
75
+ /**
76
+ * Neither — a build recorded mid-state in the world it stood in.
77
+ */
78
+ static InWorld = TickSettleMode.#objectValues[2];
79
+
80
+
81
+ constructor(value) {
82
+ return this.#internalConstructor(...arguments)
83
+ }
84
+ }