noobs 0.0.115 → 0.0.131

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/dist/data/obs-plugins/obs-filters/LUTs/black_and_white.png +0 -0
  2. package/dist/data/obs-plugins/obs-filters/LUTs/grayscale.cube +32769 -0
  3. package/dist/data/obs-plugins/obs-filters/LUTs/grayscale.png +0 -0
  4. package/dist/data/obs-plugins/obs-filters/LUTs/invert.png +0 -0
  5. package/dist/data/obs-plugins/obs-filters/LUTs/original.cube +33 -0
  6. package/dist/data/obs-plugins/obs-filters/LUTs/original.png +0 -0
  7. package/dist/data/obs-plugins/obs-filters/LUTs/posterize.png +0 -0
  8. package/dist/data/obs-plugins/obs-filters/LUTs/red_isolated.png +0 -0
  9. package/dist/data/obs-plugins/obs-filters/LUTs/teal_lows_orange_highs.png +0 -0
  10. package/dist/data/obs-plugins/obs-filters/blend_add_filter.effect +54 -0
  11. package/dist/data/obs-plugins/obs-filters/blend_mul_filter.effect +54 -0
  12. package/dist/data/obs-plugins/obs-filters/blend_sub_filter.effect +54 -0
  13. package/dist/data/obs-plugins/obs-filters/chroma_key_filter.effect +99 -0
  14. package/dist/data/obs-plugins/obs-filters/chroma_key_filter_v2.effect +111 -0
  15. package/dist/data/obs-plugins/obs-filters/color.effect +95 -0
  16. package/dist/data/obs-plugins/obs-filters/color_correction_filter.effect +74 -0
  17. package/dist/data/obs-plugins/obs-filters/color_grade_filter.effect +177 -0
  18. package/dist/data/obs-plugins/obs-filters/color_key_filter.effect +65 -0
  19. package/dist/data/obs-plugins/obs-filters/color_key_filter_v2.effect +77 -0
  20. package/dist/data/obs-plugins/obs-filters/crop_filter.effect +95 -0
  21. package/dist/data/obs-plugins/obs-filters/hdr_tonemap_filter.effect +97 -0
  22. package/dist/data/obs-plugins/obs-filters/locale/af-ZA.ini +89 -0
  23. package/dist/data/obs-plugins/obs-filters/locale/ar-SA.ini +133 -0
  24. package/dist/data/obs-plugins/obs-filters/locale/az-AZ.ini +1 -0
  25. package/dist/data/obs-plugins/obs-filters/locale/ba-RU.ini +19 -0
  26. package/dist/data/obs-plugins/obs-filters/locale/be-BY.ini +134 -0
  27. package/dist/data/obs-plugins/obs-filters/locale/bg-BG.ini +71 -0
  28. package/dist/data/obs-plugins/obs-filters/locale/bn-BD.ini +106 -0
  29. package/dist/data/obs-plugins/obs-filters/locale/ca-ES.ini +128 -0
  30. package/dist/data/obs-plugins/obs-filters/locale/cs-CZ.ini +130 -0
  31. package/dist/data/obs-plugins/obs-filters/locale/da-DK.ini +119 -0
  32. package/dist/data/obs-plugins/obs-filters/locale/de-DE.ini +113 -0
  33. package/dist/data/obs-plugins/obs-filters/locale/el-GR.ini +128 -0
  34. package/dist/data/obs-plugins/obs-filters/locale/en-GB.ini +12 -0
  35. package/dist/data/obs-plugins/obs-filters/locale/en-US.ini +138 -0
  36. package/dist/data/obs-plugins/obs-filters/locale/eo-UY.ini +1 -0
  37. package/dist/data/obs-plugins/obs-filters/locale/es-ES.ini +129 -0
  38. package/dist/data/obs-plugins/obs-filters/locale/et-EE.ini +132 -0
  39. package/dist/data/obs-plugins/obs-filters/locale/eu-ES.ini +127 -0
  40. package/dist/data/obs-plugins/obs-filters/locale/fa-IR.ini +137 -0
  41. package/dist/data/obs-plugins/obs-filters/locale/fi-FI.ini +127 -0
  42. package/dist/data/obs-plugins/obs-filters/locale/fil-PH.ini +111 -0
  43. package/dist/data/obs-plugins/obs-filters/locale/fr-FR.ini +124 -0
  44. package/dist/data/obs-plugins/obs-filters/locale/gd-GB.ini +94 -0
  45. package/dist/data/obs-plugins/obs-filters/locale/gl-ES.ini +132 -0
  46. package/dist/data/obs-plugins/obs-filters/locale/he-IL.ini +135 -0
  47. package/dist/data/obs-plugins/obs-filters/locale/hi-IN.ini +134 -0
  48. package/dist/data/obs-plugins/obs-filters/locale/hr-HR.ini +80 -0
  49. package/dist/data/obs-plugins/obs-filters/locale/hu-HU.ini +131 -0
  50. package/dist/data/obs-plugins/obs-filters/locale/hy-AM.ini +130 -0
  51. package/dist/data/obs-plugins/obs-filters/locale/id-ID.ini +112 -0
  52. package/dist/data/obs-plugins/obs-filters/locale/it-IT.ini +130 -0
  53. package/dist/data/obs-plugins/obs-filters/locale/ja-JP.ini +134 -0
  54. package/dist/data/obs-plugins/obs-filters/locale/ka-GE.ini +133 -0
  55. package/dist/data/obs-plugins/obs-filters/locale/kaa.ini +41 -0
  56. package/dist/data/obs-plugins/obs-filters/locale/kab-KAB.ini +56 -0
  57. package/dist/data/obs-plugins/obs-filters/locale/kmr-TR.ini +126 -0
  58. package/dist/data/obs-plugins/obs-filters/locale/ko-KR.ini +134 -0
  59. package/dist/data/obs-plugins/obs-filters/locale/ms-MY.ini +131 -0
  60. package/dist/data/obs-plugins/obs-filters/locale/nb-NO.ini +115 -0
  61. package/dist/data/obs-plugins/obs-filters/locale/nl-NL.ini +111 -0
  62. package/dist/data/obs-plugins/obs-filters/locale/nn-NO.ini +19 -0
  63. package/dist/data/obs-plugins/obs-filters/locale/pl-PL.ini +127 -0
  64. package/dist/data/obs-plugins/obs-filters/locale/pt-BR.ini +128 -0
  65. package/dist/data/obs-plugins/obs-filters/locale/pt-PT.ini +130 -0
  66. package/dist/data/obs-plugins/obs-filters/locale/ro-RO.ini +125 -0
  67. package/dist/data/obs-plugins/obs-filters/locale/ru-RU.ini +135 -0
  68. package/dist/data/obs-plugins/obs-filters/locale/si-LK.ini +44 -0
  69. package/dist/data/obs-plugins/obs-filters/locale/sk-SK.ini +131 -0
  70. package/dist/data/obs-plugins/obs-filters/locale/sl-SI.ini +133 -0
  71. package/dist/data/obs-plugins/obs-filters/locale/sr-CS.ini +90 -0
  72. package/dist/data/obs-plugins/obs-filters/locale/sr-SP.ini +97 -0
  73. package/dist/data/obs-plugins/obs-filters/locale/sv-SE.ini +129 -0
  74. package/dist/data/obs-plugins/obs-filters/locale/szl-PL.ini +94 -0
  75. package/dist/data/obs-plugins/obs-filters/locale/ta-IN.ini +28 -0
  76. package/dist/data/obs-plugins/obs-filters/locale/th-TH.ini +132 -0
  77. package/dist/data/obs-plugins/obs-filters/locale/tl-PH.ini +64 -0
  78. package/dist/data/obs-plugins/obs-filters/locale/tr-TR.ini +129 -0
  79. package/dist/data/obs-plugins/obs-filters/locale/tt-RU.ini +27 -0
  80. package/dist/data/obs-plugins/obs-filters/locale/ug-CN.ini +133 -0
  81. package/dist/data/obs-plugins/obs-filters/locale/uk-UA.ini +135 -0
  82. package/dist/data/obs-plugins/obs-filters/locale/vi-VN.ini +131 -0
  83. package/dist/data/obs-plugins/obs-filters/locale/zh-CN.ini +138 -0
  84. package/dist/data/obs-plugins/obs-filters/locale/zh-TW.ini +136 -0
  85. package/dist/data/obs-plugins/obs-filters/luma_key_filter.effect +52 -0
  86. package/dist/data/obs-plugins/obs-filters/luma_key_filter_v2.effect +54 -0
  87. package/dist/data/obs-plugins/obs-filters/mask_alpha_filter.effect +54 -0
  88. package/dist/data/obs-plugins/obs-filters/mask_color_filter.effect +55 -0
  89. package/dist/data/obs-plugins/obs-filters/rtx_greenscreen.effect +183 -0
  90. package/dist/data/obs-plugins/obs-filters/sharpness.effect +76 -0
  91. package/dist/data/obs-plugins/obs-nvenc/locale/ar-SA.ini +60 -0
  92. package/dist/data/obs-plugins/obs-nvenc/locale/be-BY.ini +59 -0
  93. package/dist/data/obs-plugins/obs-nvenc/locale/bg-BG.ini +2 -0
  94. package/dist/data/obs-plugins/obs-nvenc/locale/ca-ES.ini +59 -0
  95. package/dist/data/obs-plugins/obs-nvenc/locale/cs-CZ.ini +55 -0
  96. package/dist/data/obs-plugins/obs-nvenc/locale/da-DK.ini +54 -0
  97. package/dist/data/obs-plugins/obs-nvenc/locale/de-DE.ini +55 -0
  98. package/dist/data/obs-plugins/obs-nvenc/locale/en-GB.ini +9 -0
  99. package/dist/data/obs-plugins/obs-nvenc/locale/en-US.ini +75 -0
  100. package/dist/data/obs-plugins/obs-nvenc/locale/es-ES.ini +59 -0
  101. package/dist/data/obs-plugins/obs-nvenc/locale/et-EE.ini +36 -0
  102. package/dist/data/obs-plugins/obs-nvenc/locale/fa-IR.ini +60 -0
  103. package/dist/data/obs-plugins/obs-nvenc/locale/fi-FI.ini +59 -0
  104. package/dist/data/obs-plugins/obs-nvenc/locale/fr-FR.ini +59 -0
  105. package/dist/data/obs-plugins/obs-nvenc/locale/gl-ES.ini +60 -0
  106. package/dist/data/obs-plugins/obs-nvenc/locale/he-IL.ini +60 -0
  107. package/dist/data/obs-plugins/obs-nvenc/locale/hi-IN.ini +60 -0
  108. package/dist/data/obs-plugins/obs-nvenc/locale/hu-HU.ini +60 -0
  109. package/dist/data/obs-plugins/obs-nvenc/locale/id-ID.ini +55 -0
  110. package/dist/data/obs-plugins/obs-nvenc/locale/is-IS.ini +2 -0
  111. package/dist/data/obs-plugins/obs-nvenc/locale/it-IT.ini +60 -0
  112. package/dist/data/obs-plugins/obs-nvenc/locale/ja-JP.ini +59 -0
  113. package/dist/data/obs-plugins/obs-nvenc/locale/ka-GE.ini +60 -0
  114. package/dist/data/obs-plugins/obs-nvenc/locale/kaa.ini +13 -0
  115. package/dist/data/obs-plugins/obs-nvenc/locale/kmr-TR.ini +20 -0
  116. package/dist/data/obs-plugins/obs-nvenc/locale/ko-KR.ini +58 -0
  117. package/dist/data/obs-plugins/obs-nvenc/locale/ms-MY.ini +58 -0
  118. package/dist/data/obs-plugins/obs-nvenc/locale/nb-NO.ini +24 -0
  119. package/dist/data/obs-plugins/obs-nvenc/locale/nl-NL.ini +54 -0
  120. package/dist/data/obs-plugins/obs-nvenc/locale/nn-NO.ini +1 -0
  121. package/dist/data/obs-plugins/obs-nvenc/locale/pl-PL.ini +55 -0
  122. package/dist/data/obs-plugins/obs-nvenc/locale/pt-BR.ini +58 -0
  123. package/dist/data/obs-plugins/obs-nvenc/locale/pt-PT.ini +60 -0
  124. package/dist/data/obs-plugins/obs-nvenc/locale/ru-RU.ini +60 -0
  125. package/dist/data/obs-plugins/obs-nvenc/locale/sk-SK.ini +56 -0
  126. package/dist/data/obs-plugins/obs-nvenc/locale/sv-SE.ini +58 -0
  127. package/dist/data/obs-plugins/obs-nvenc/locale/th-TH.ini +59 -0
  128. package/dist/data/obs-plugins/obs-nvenc/locale/tr-TR.ini +60 -0
  129. package/dist/data/obs-plugins/obs-nvenc/locale/tt-RU.ini +2 -0
  130. package/dist/data/obs-plugins/obs-nvenc/locale/ug-CN.ini +60 -0
  131. package/dist/data/obs-plugins/obs-nvenc/locale/uk-UA.ini +60 -0
  132. package/dist/data/obs-plugins/obs-nvenc/locale/vi-VN.ini +60 -0
  133. package/dist/data/obs-plugins/obs-nvenc/locale/zh-CN.ini +60 -0
  134. package/dist/data/obs-plugins/obs-nvenc/locale/zh-TW.ini +60 -0
  135. package/dist/data/obs-plugins/obs-qsv11/locale/af-ZA.ini +19 -0
  136. package/dist/data/obs-plugins/obs-qsv11/locale/ar-SA.ini +20 -0
  137. package/dist/data/obs-plugins/obs-qsv11/locale/ba-RU.ini +2 -0
  138. package/dist/data/obs-plugins/obs-qsv11/locale/be-BY.ini +20 -0
  139. package/dist/data/obs-plugins/obs-qsv11/locale/bg-BG.ini +7 -0
  140. package/dist/data/obs-plugins/obs-qsv11/locale/bn-BD.ini +8 -0
  141. package/dist/data/obs-plugins/obs-qsv11/locale/ca-ES.ini +20 -0
  142. package/dist/data/obs-plugins/obs-qsv11/locale/cs-CZ.ini +19 -0
  143. package/dist/data/obs-plugins/obs-qsv11/locale/da-DK.ini +19 -0
  144. package/dist/data/obs-plugins/obs-qsv11/locale/de-DE.ini +19 -0
  145. package/dist/data/obs-plugins/obs-qsv11/locale/el-GR.ini +20 -0
  146. package/dist/data/obs-plugins/obs-qsv11/locale/en-GB.ini +1 -0
  147. package/dist/data/obs-plugins/obs-qsv11/locale/en-US.ini +21 -0
  148. package/dist/data/obs-plugins/obs-qsv11/locale/es-ES.ini +19 -0
  149. package/dist/data/obs-plugins/obs-qsv11/locale/et-EE.ini +20 -0
  150. package/dist/data/obs-plugins/obs-qsv11/locale/eu-ES.ini +11 -0
  151. package/dist/data/obs-plugins/obs-qsv11/locale/fa-IR.ini +20 -0
  152. package/dist/data/obs-plugins/obs-qsv11/locale/fi-FI.ini +20 -0
  153. package/dist/data/obs-plugins/obs-qsv11/locale/fil-PH.ini +11 -0
  154. package/dist/data/obs-plugins/obs-qsv11/locale/fr-FR.ini +20 -0
  155. package/dist/data/obs-plugins/obs-qsv11/locale/gd-GB.ini +8 -0
  156. package/dist/data/obs-plugins/obs-qsv11/locale/gl-ES.ini +20 -0
  157. package/dist/data/obs-plugins/obs-qsv11/locale/he-IL.ini +20 -0
  158. package/dist/data/obs-plugins/obs-qsv11/locale/hi-IN.ini +20 -0
  159. package/dist/data/obs-plugins/obs-qsv11/locale/hr-HR.ini +14 -0
  160. package/dist/data/obs-plugins/obs-qsv11/locale/hu-HU.ini +20 -0
  161. package/dist/data/obs-plugins/obs-qsv11/locale/hy-AM.ini +13 -0
  162. package/dist/data/obs-plugins/obs-qsv11/locale/id-ID.ini +18 -0
  163. package/dist/data/obs-plugins/obs-qsv11/locale/is-IS.ini +1 -0
  164. package/dist/data/obs-plugins/obs-qsv11/locale/it-IT.ini +20 -0
  165. package/dist/data/obs-plugins/obs-qsv11/locale/ja-JP.ini +16 -0
  166. package/dist/data/obs-plugins/obs-qsv11/locale/ka-GE.ini +20 -0
  167. package/dist/data/obs-plugins/obs-qsv11/locale/kaa.ini +10 -0
  168. package/dist/data/obs-plugins/obs-qsv11/locale/kab-KAB.ini +5 -0
  169. package/dist/data/obs-plugins/obs-qsv11/locale/kmr-TR.ini +12 -0
  170. package/dist/data/obs-plugins/obs-qsv11/locale/ko-KR.ini +20 -0
  171. package/dist/data/obs-plugins/obs-qsv11/locale/ms-MY.ini +20 -0
  172. package/dist/data/obs-plugins/obs-qsv11/locale/nb-NO.ini +16 -0
  173. package/dist/data/obs-plugins/obs-qsv11/locale/nl-NL.ini +18 -0
  174. package/dist/data/obs-plugins/obs-qsv11/locale/nn-NO.ini +2 -0
  175. package/dist/data/obs-plugins/obs-qsv11/locale/oc-FR.ini +1 -0
  176. package/dist/data/obs-plugins/obs-qsv11/locale/pl-PL.ini +16 -0
  177. package/dist/data/obs-plugins/obs-qsv11/locale/pt-BR.ini +20 -0
  178. package/dist/data/obs-plugins/obs-qsv11/locale/pt-PT.ini +20 -0
  179. package/dist/data/obs-plugins/obs-qsv11/locale/ro-RO.ini +20 -0
  180. package/dist/data/obs-plugins/obs-qsv11/locale/ru-RU.ini +20 -0
  181. package/dist/data/obs-plugins/obs-qsv11/locale/si-LK.ini +8 -0
  182. package/dist/data/obs-plugins/obs-qsv11/locale/sk-SK.ini +19 -0
  183. package/dist/data/obs-plugins/obs-qsv11/locale/sl-SI.ini +20 -0
  184. package/dist/data/obs-plugins/obs-qsv11/locale/sr-CS.ini +6 -0
  185. package/dist/data/obs-plugins/obs-qsv11/locale/sr-SP.ini +10 -0
  186. package/dist/data/obs-plugins/obs-qsv11/locale/sv-SE.ini +20 -0
  187. package/dist/data/obs-plugins/obs-qsv11/locale/ta-IN.ini +2 -0
  188. package/dist/data/obs-plugins/obs-qsv11/locale/th-TH.ini +20 -0
  189. package/dist/data/obs-plugins/obs-qsv11/locale/tl-PH.ini +5 -0
  190. package/dist/data/obs-plugins/obs-qsv11/locale/tr-TR.ini +20 -0
  191. package/dist/data/obs-plugins/obs-qsv11/locale/tt-RU.ini +3 -0
  192. package/dist/data/obs-plugins/obs-qsv11/locale/ug-CN.ini +20 -0
  193. package/dist/data/obs-plugins/obs-qsv11/locale/uk-UA.ini +20 -0
  194. package/dist/data/obs-plugins/obs-qsv11/locale/vi-VN.ini +20 -0
  195. package/dist/data/obs-plugins/obs-qsv11/locale/zh-CN.ini +20 -0
  196. package/dist/data/obs-plugins/obs-qsv11/locale/zh-TW.ini +20 -0
  197. package/dist/noobs.node +0 -0
  198. package/dist/obs-plugins/image-source.dll +0 -0
  199. package/dist/obs-plugins/obs-filters.dll +0 -0
  200. package/dist/obs-plugins/obs-nvenc.dll +0 -0
  201. package/dist/obs-plugins/obs-qsv11.dll +0 -0
  202. package/dist/obs-plugins/obs-x264.dll +0 -0
  203. package/dist/obs-plugins/win-capture.dll +0 -0
  204. package/dist/obs-plugins/win-wasapi.dll +0 -0
  205. package/index.d.ts +5 -8
  206. package/package.json +1 -1
  207. package/src/main.cpp +34 -65
  208. package/src/obs_interface.cpp +322 -215
  209. package/src/obs_interface.h +29 -27
@@ -0,0 +1,131 @@
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+ ColorFilter="Chỉnh sửa màu"
2
+ ColorGradeFilter="Áp dụng LUT"
3
+ MaskFilter="Che hình ảnh/Trộn"
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+ AsyncDelayFilter="Độ trễ Video (Async)"
5
+ CropFilter="Crop / Pad"
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+ HdrTonemapFilter="Lập bản đồ giai điệu HDR (Ghi đè)"
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+ ScrollFilter="Cuộn"
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+ ChromaKeyFilter="Khoá màu phông"
9
+ ColorKeyFilter="Khoá màu"
10
+ SharpnessFilter="Làm sắc nét"
11
+ Sharpness="Độ sắc nét"
12
+ ScaleFilter="Thu phóng / tỉ lệ khung hình"
13
+ GPUDelayFilter="Kết xuất trễ"
14
+ UndistortCenter="Không làm biến dạng trung tâm hình ảnh khi chia tỷ lệ từ góc siêu rộng"
15
+ NoiseGate="Cổng nhiễu"
16
+ NoiseSuppress="Khử tiếng ồn"
17
+ InvertPolarity="Đảo ngược phân cực"
18
+ Gain="Mức âm"
19
+ Type="Loại"
20
+ MaskBlendType.MaskColor="Mặt nạ alpha (kênh màu)"
21
+ MaskBlendType.MaskAlpha="Mặt nạ alpha (kênh alpha)"
22
+ MaskBlendType.BlendMultiply="Pha trộn (Nhân)"
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+ MaskBlendType.BlendAddition="Pha trộn (Cộng)"
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+ MaskBlendType.BlendSubtraction="Pha trộn (Trừ)"
25
+ Path="Đường dẫn"
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+ Color="Màu"
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+ ColorMultiply="Nhân màu"
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+ ColorAdd="Cộng màu"
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+ Opacity="Độ trong suốt"
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+ Contrast="Độ tương phản"
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+ Brightness="Độ sáng"
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+ SdrOnlyInfo="Thông tin: Cài đặt chỉ áp dụng cho video SDR."
33
+ BrowsePath.Images="Tất cả tệp ảnh"
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+ BrowsePath.AllFiles="Tất cả tập tin"
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+ KeyColorType="Loại màu khóa"
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+ KeyColor="Màu khóa"
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+ Similarity="Độ giống nhau (1-1000)"
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+ Smoothness="Độ mượt (1-1000)"
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+ ColorSpillReduction="Giảm tràn màu chính (1-1000)"
40
+ Crop.Left="Trái"
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+ Crop.Right="Phải"
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+ Crop.Top="Trên"
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+ Crop.Bottom="Dưới"
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+ Crop.Width="Rộng"
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+ Crop.Height="Cao"
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+ Crop.Relative="Tương đối"
47
+ HdrTonemap.Description="OBS có thể tự động thực hiện vẽ bản đồ tông màu HDR sang SDR. Chỉ sử dụng bộ lọc này nếu bạn cần kiểm soát bổ sung cho một nguồn cụ thể.\nBộ lọc này không ảnh hưởng đến các nguồn SDR."
48
+ HdrTonemap.ToneTransform="Chuyển đổi giai điệu"
49
+ HdrTonemap.SdrWhiteLevel="Mức độ trắng SDR"
50
+ HdrTonemap.HdrInputMaximum="Đầu vào tối đa HDR"
51
+ HdrTonemap.HdrOutputMaximum="Đầu vào tối thiểu HDR"
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+ HdrTonemap.SdrInputMaximum="Đầu vào tối đa SDR"
53
+ HdrTonemap.SdrOutputMaximum="Đầu vào tối thiểu SDR"
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+ ScrollFilter.SpeedX="Tốc độ ngang"
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+ ScrollFilter.SpeedY="Tốc độ dọc"
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+ ScrollFilter.LimitWidth="Giới hạn chiều dài"
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+ ScrollFilter.LimitHeight="Giới hạn chiều cao"
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+ ScrollFilter.Loop="Lặp"
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+ CustomColor="Màu tùy chỉnh"
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+ Red="Đỏ"
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+ Green="Xanh"
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+ Blue="Xanh nước biển"
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+ Magenta="Đỏ tươi"
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+ NoiseGate.OpenThreshold="Ngưỡng mở"
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+ NoiseGate.CloseThreshold="Ngưỡng đóng"
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+ NoiseGate.AttackTime="Thời gian tấn công"
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+ NoiseGate.HoldTime="Thời gian giữ"
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+ NoiseGate.ReleaseTime="Thời gian giải phóng"
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+ Gain.GainDB="Nhận được"
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+ StretchImage="Kéo căng hình ảnh (loại bỏ tỷ lệ khung hình của hình ảnh)"
71
+ Resolution="Độ phân giải"
72
+ Base.Canvas="Độ phân giải cơ sở (bức vẽ)"
73
+ None="Không có"
74
+ ScaleFiltering="Lọc tỷ lệ"
75
+ ScaleFiltering.Point="Điểm"
76
+ ScaleFiltering.Bilinear="Song tuyến"
77
+ ScaleFiltering.Bicubic="Song lập phương"
78
+ ScaleFiltering.Area="Khu vực"
79
+ NoiseSuppress.SuppressLevel="Mức độ giảm áp"
80
+ NoiseSuppress.Intensity="Cường độ giảm áp"
81
+ NoiseSuppress.Method="Phương pháp"
82
+ NoiseSuppress.Method.Speex="Speex (sử dụng CPU thấp, chất lượng thấp)"
83
+ NoiseSuppress.Method.RNNoise="RNNoise (chất lượng tốt, sử dụng nhiều CPU hơn)"
84
+ NoiseSuppress.Method.Nvafx.Denoiser="Loại bỏ tiếng ồn NVIDIA"
85
+ NoiseSuppress.Method.Nvafx.Dereverb="Loại bỏ tiếng vang phòng NVIDIA"
86
+ NoiseSuppress.Method.Nvafx.DenoiserPlusDereverb="Loại bỏ tiếng ồn + Loại bỏ tiếng vang trong phòng NVIDIA"
87
+ NoiseSuppress.Method.Nvafx.Deprecation2="CẢNH BÁO: Hiệu ứng âm thanh NVIDIA sẽ tự động được di chuyển sang bộ lọc chuyên dụng mới 'Hiệu ứng âm thanh NVIDIA' sau khi nguồn được bật."
88
+ Saturation="Độ bão hoà"
89
+ HueShift="Đổi sắc"
90
+ Amount="Lượng"
91
+ PassthroughAlpha="Truyền thẳng Alpha"
92
+ Compressor="Bộ nén"
93
+ Compressor.Ratio="Tỷ lệ"
94
+ Compressor.Threshold="Ngưỡng"
95
+ Compressor.AttackTime="Tấn công"
96
+ Compressor.ReleaseTime="Giải phóng"
97
+ Compressor.OutputGain="Tăng đầu ra"
98
+ Compressor.SidechainSource="Nguồn Sidechain/Ducking"
99
+ Limiter="Bộ giới hạn"
100
+ Limiter.Threshold="Ngưỡng"
101
+ Limiter.ReleaseTime="Giải phóng"
102
+ Expander="Mở rộng"
103
+ Expander.Ratio="Tỷ lệ"
104
+ Expander.Threshold="Ngưỡng"
105
+ Expander.AttackTime="Tấn công"
106
+ Expander.ReleaseTime="Giải phóng"
107
+ Expander.OutputGain="Tăng đầu ra"
108
+ Expander.Detector="Phát hiện"
109
+ Expander.Peak="Đỉnh"
110
+ Expander.Presets="Mẫu thiết lập"
111
+ Expander.Presets.Expander="Mở rộng"
112
+ Expander.Presets.Gate="Cổng"
113
+ Expander.Knee.Width="Chiều rộng Knee"
114
+ LumaKeyFilter="Phím độ sáng"
115
+ Luma.LumaMax="Độ sáng tối đa"
116
+ Luma.LumaMin="Độ sáng tối thiểu"
117
+ Luma.LumaMaxSmooth="Độ sáng tối đa mượt mà"
118
+ Luma.LumaMinSmooth="Độ sáng tối thiểu mượt mà"
119
+ NvidiaGreenscreenFilter="Xóa nền NVIDIA"
120
+ Greenscreen.Mode="Chế độ"
121
+ Greenscreen.Quality="Chất lượng (sử dụng GPU cao hơn, chất lượng tốt hơn)"
122
+ Greenscreen.Performance="Hiệu suất (sử dụng GPU thấp hơn, chất lượng tốt)"
123
+ Greenscreen.Threshold="Ngưỡng"
124
+ Greenscreen.Deprecation="CẢNH BÁO: Hãy cập nhật SDK NVIDIA hình ảnh và âm thanh. Phiên bản hiện tại của SDK hình ảnh đã cũ."
125
+ Greenscreen.Processing="Tần suất làm mới Mặt-nạ trong Khung"
126
+ Greenscreen.Processing.Hint="Điều này làm giảm tải GPU bằng cách chỉ tạo Mặt-nạ cho mỗi N khung hình (mặc định là 2)."
127
+ Upward.Compressor="Máy nén trở lên"
128
+ 3BandEq="Bộ chỉnh âm 3 băng tầng"
129
+ 3BandEq.low="Thấp"
130
+ 3BandEq.mid="Vừa"
131
+ 3BandEq.high="Cao"
@@ -0,0 +1,138 @@
1
+ ColorFilter="色彩校正"
2
+ ColorGradeFilter="应用 LUT"
3
+ MaskFilter="图像蒙版/混合"
4
+ AsyncDelayFilter="视频延迟(异步)"
5
+ CropFilter="裁剪/填充"
6
+ HdrTonemapFilter="HDR 色调映射(覆盖)"
7
+ ScrollFilter="滚动"
8
+ ChromaKeyFilter="色度键"
9
+ ColorKeyFilter="色值"
10
+ SharpnessFilter="锐化"
11
+ Sharpness="锐度"
12
+ ScaleFilter="缩放/纵横比"
13
+ GPUDelayFilter="渲染延迟"
14
+ UndistortCenter="矫正超宽图片缩放时产生的图片中心失真"
15
+ NoiseGate="噪声门限"
16
+ NoiseSuppress="噪声抑制"
17
+ InvertPolarity="反转极性"
18
+ Gain="增益"
19
+ DelayMs="延迟"
20
+ Type="类型"
21
+ MaskBlendType.MaskColor="Alpha 蒙版(颜色通道)"
22
+ MaskBlendType.MaskAlpha="Alpha 蒙版(Alpha 通道)"
23
+ MaskBlendType.BlendMultiply="混合 (正片叠底)"
24
+ MaskBlendType.BlendAddition="混合 (线性减淡)"
25
+ MaskBlendType.BlendSubtraction="混合 (减去)"
26
+ Path="路径"
27
+ Color="色彩"
28
+ ColorMultiply="颜色叠加"
29
+ ColorAdd="添加颜色"
30
+ Opacity="不透明度"
31
+ Contrast="对比度"
32
+ Brightness="亮度"
33
+ Gamma="伽玛"
34
+ SdrOnlyInfo="信息:设置仅应用于 SDR 视频"
35
+ BrowsePath.Images="所有图像文件"
36
+ BrowsePath.AllFiles="所有文件"
37
+ KeyColorType="关键色类型"
38
+ KeyColor="关键色"
39
+ Similarity="相似度(1 - 1000)"
40
+ Smoothness="平滑 (1 - 1000)"
41
+ ColorSpillReduction="减少关键色溢出(1 - 1000)"
42
+ Crop.Left="左"
43
+ Crop.Right="右"
44
+ Crop.Top="顶部"
45
+ Crop.Bottom="底部"
46
+ Crop.Width="宽度"
47
+ Crop.Height="高度"
48
+ Crop.Relative="相对"
49
+ HdrTonemap.Description="OBS 会自动进行从 HDR 到 SDR 色调的映射。仅当您需要对特定的源进行额外控制时才应使用此滤镜。\n此滤镜对 SDR 的源没有效果。"
50
+ HdrTonemap.ToneTransform="色调转换"
51
+ HdrTonemap.SdrReinhard="SDR:Reinhard"
52
+ HdrTonemap.HdrMaxrgb="HDR:maxRGB"
53
+ HdrTonemap.SdrMaxrgb="SDR:maxRGB"
54
+ HdrTonemap.SdrWhiteLevel="SDR 白电平"
55
+ HdrTonemap.HdrInputMaximum="HDR 输入最大值"
56
+ HdrTonemap.HdrOutputMaximum="HDR 输出最大值"
57
+ HdrTonemap.SdrInputMaximum="SDR 输入最大值"
58
+ HdrTonemap.SdrOutputMaximum="SDR 输出最大值"
59
+ ScrollFilter.SpeedX="水平速度"
60
+ ScrollFilter.SpeedY="垂直速度"
61
+ ScrollFilter.LimitWidth="限制宽度"
62
+ ScrollFilter.LimitHeight="限制高度"
63
+ ScrollFilter.Loop="循环"
64
+ CustomColor="自定义颜色"
65
+ Red="红色"
66
+ Green="绿色"
67
+ Blue="蓝色"
68
+ Magenta="品红"
69
+ NoiseGate.OpenThreshold="打开阈值"
70
+ NoiseGate.CloseThreshold="关闭阈值"
71
+ NoiseGate.AttackTime="起效时间"
72
+ NoiseGate.HoldTime="保持时间"
73
+ NoiseGate.ReleaseTime="释放时间"
74
+ Gain.GainDB="增益"
75
+ StretchImage="拉伸图像 (丢弃图像宽高比)"
76
+ Resolution="分辨率"
77
+ Base.Canvas="基础 (画布) 分辨率"
78
+ None="无"
79
+ ScaleFiltering="缩放算法"
80
+ ScaleFiltering.Point="最近邻插值"
81
+ ScaleFiltering.Bilinear="双线性插值"
82
+ ScaleFiltering.Bicubic="双三次插值"
83
+ ScaleFiltering.Lanczos="Lanczos插值"
84
+ ScaleFiltering.Area="区域"
85
+ NoiseSuppress.SuppressLevel="抑制水平"
86
+ NoiseSuppress.Intensity="抑制强度"
87
+ NoiseSuppress.Method="方式"
88
+ NoiseSuppress.Method.Speex="Speex (低CPU使用率,低质量)"
89
+ NoiseSuppress.Method.RNNoise="RNNoise(高质量,更多CPU使用率)"
90
+ NoiseSuppress.Method.Nvafx.Denoiser="英伟达噪声移除"
91
+ NoiseSuppress.Method.Nvafx.Dereverb="英伟达房间回音移除"
92
+ NoiseSuppress.Method.Nvafx.DenoiserPlusDereverb="英伟达噪声删除 + 房间回音移除"
93
+ NoiseSuppress.Method.Nvafx.Deprecation2="警告:一旦启用源,NVIDIA 音频效果将自动迁移到新的专用过滤器“NVIDIA 音频效果”。"
94
+ Saturation="饱和度"
95
+ HueShift="色调偏移"
96
+ Amount="量"
97
+ PassthroughAlpha="透明透传"
98
+ Compressor="压缩器"
99
+ Compressor.Ratio="比率"
100
+ Compressor.Threshold="阈值"
101
+ Compressor.AttackTime="起始时间"
102
+ Compressor.ReleaseTime="释放"
103
+ Compressor.OutputGain="输出增益"
104
+ Compressor.SidechainSource="闪避目标"
105
+ Limiter="限幅"
106
+ Limiter.Threshold="阈值"
107
+ Limiter.ReleaseTime="释放"
108
+ Expander="扩展效果"
109
+ Expander.Ratio="比率"
110
+ Expander.Threshold="阈值"
111
+ Expander.AttackTime="起效时间"
112
+ Expander.ReleaseTime="释放时间"
113
+ Expander.OutputGain="输出增益"
114
+ Expander.Detector="检测"
115
+ Expander.RMS="均方根"
116
+ Expander.Peak="峰值"
117
+ Expander.Presets="预设"
118
+ Expander.Presets.Expander="扩展效果"
119
+ Expander.Presets.Gate="门限"
120
+ Expander.Knee.Width="拐点宽度"
121
+ LumaKeyFilter="亮度键"
122
+ Luma.LumaMax="最大亮度"
123
+ Luma.LumaMin="最小亮度"
124
+ Luma.LumaMaxSmooth="最大亮度平滑"
125
+ Luma.LumaMinSmooth="最小亮度平滑"
126
+ NvidiaGreenscreenFilter="英伟达背景移除"
127
+ Greenscreen.Mode="模式"
128
+ Greenscreen.Quality="质量(GPU 使用率更高,更高质量)"
129
+ Greenscreen.Performance="性能(GPU 使用率更低,高质量)"
130
+ Greenscreen.Threshold="阈值"
131
+ Greenscreen.Deprecation="警告:请同时升级 NVIDIA 视频和音频 SDK。您当前的视频 SDK 的版本已过时。"
132
+ Greenscreen.Processing="蒙版刷新间隔 (帧数)"
133
+ Greenscreen.Processing.Hint="每过若干帧才生成蒙版,可以降低 GPU 负载,默认值为 2 帧"
134
+ Upward.Compressor="向上压缩器"
135
+ 3BandEq="3段式均衡器"
136
+ 3BandEq.low="低"
137
+ 3BandEq.mid="中"
138
+ 3BandEq.high="高"
@@ -0,0 +1,136 @@
1
+ ColorFilter="色彩校正"
2
+ ColorGradeFilter="使用色彩對照表"
3
+ MaskFilter="影像遮罩/混合"
4
+ AsyncDelayFilter="視訊延遲 (非同步)"
5
+ CropFilter="剪裁/填充"
6
+ HdrTonemapFilter="HDR 色調映射(覆蓋)"
7
+ ScrollFilter="捲動"
8
+ ChromaKeyFilter="色度鍵"
9
+ ColorKeyFilter="色彩鍵"
10
+ SharpnessFilter="銳化"
11
+ Sharpness="銳利度"
12
+ ScaleFilter="縮放/長寬比"
13
+ GPUDelayFilter="繪製延遲"
14
+ UndistortCenter="從超寬影像縮放時彌補影像中心的畸變"
15
+ NoiseGate="噪音閾"
16
+ NoiseSuppress="雜訊抑制"
17
+ InvertPolarity="反轉極性"
18
+ Gain="增益"
19
+ DelayMs="延遲"
20
+ Type="類型"
21
+ MaskBlendType.MaskColor="Alpha 遮罩 (顏色通道)"
22
+ MaskBlendType.MaskAlpha="Alpha 遮罩 (Alpha 通道)"
23
+ MaskBlendType.BlendMultiply="混合 (乘法)"
24
+ MaskBlendType.BlendAddition="混合 (加法)"
25
+ MaskBlendType.BlendSubtraction="混合 (減法)"
26
+ Path="檔案路徑"
27
+ Color="顏色"
28
+ ColorMultiply="色彩疊加"
29
+ ColorAdd="添加顏色"
30
+ Opacity="不透明度"
31
+ Contrast="對比"
32
+ Brightness="亮度"
33
+ Gamma="伽瑪"
34
+ SdrOnlyInfo="資訊:設定只能套用在 SDR 影片上。"
35
+ BrowsePath.Images="影像檔案"
36
+ BrowsePath.AllFiles="所有檔案"
37
+ KeyColorType="關鍵顏色類型"
38
+ KeyColor="關鍵顏色"
39
+ Similarity="相似性 (1-1000)"
40
+ Smoothness="平滑度 (1-1000)"
41
+ ColorSpillReduction="鍵色溢出減少 (1-1000)"
42
+ Crop.Left="左側"
43
+ Crop.Right="右側"
44
+ Crop.Top="上方"
45
+ Crop.Bottom="下方"
46
+ Crop.Width="寬度"
47
+ Crop.Height="高度"
48
+ Crop.Relative="相對"
49
+ HdrTonemap.Description="OBS 會自動進行 HDR 到 SDR 色調的映射。除非您需要額外控制特定來源,否則不建議使用本濾鏡。\n本濾鏡不影響 SDR 來源。"
50
+ HdrTonemap.ToneTransform="色調轉換"
51
+ HdrTonemap.SdrReinhard="SDR:Reinhard"
52
+ HdrTonemap.HdrMaxrgb="HDR:maxRGB"
53
+ HdrTonemap.SdrMaxrgb="SDR:maxRGB"
54
+ HdrTonemap.SdrWhiteLevel="SDR 白階"
55
+ HdrTonemap.HdrInputMaximum="HDR 輸入最大值"
56
+ HdrTonemap.HdrOutputMaximum="HDR 輸出最大值"
57
+ HdrTonemap.SdrInputMaximum="SDR 輸入最大值"
58
+ HdrTonemap.SdrOutputMaximum="SDR 輸出最大值"
59
+ ScrollFilter.SpeedX="水平速度"
60
+ ScrollFilter.SpeedY="垂直速度"
61
+ ScrollFilter.LimitWidth="限制寬度"
62
+ ScrollFilter.LimitHeight="限制高度"
63
+ ScrollFilter.Loop="循環播放"
64
+ CustomColor="自訂色彩"
65
+ Red="红"
66
+ Green="綠"
67
+ Blue="藍"
68
+ Magenta="洋紅"
69
+ NoiseGate.OpenThreshold="開啟閾值"
70
+ NoiseGate.CloseThreshold="關閉閾值"
71
+ NoiseGate.AttackTime="起音時間"
72
+ NoiseGate.HoldTime="持續時間"
73
+ NoiseGate.ReleaseTime="釋音時間"
74
+ Gain.GainDB="增益"
75
+ StretchImage="伸展圖像 (無視圖像比例)"
76
+ Resolution="解析度"
77
+ Base.Canvas="來源(畫布)解析度"
78
+ None="無"
79
+ ScaleFiltering="縮放濾鏡"
80
+ ScaleFiltering.Point="點"
81
+ ScaleFiltering.Bilinear="雙線性插值"
82
+ ScaleFiltering.Bicubic="雙三次插值"
83
+ ScaleFiltering.Area="範圍"
84
+ NoiseSuppress.SuppressLevel="抑制標準"
85
+ NoiseSuppress.Intensity="抑制強度"
86
+ NoiseSuppress.Method="方法"
87
+ NoiseSuppress.Method.Speex="Speex(CPU 用量低,品質低)"
88
+ NoiseSuppress.Method.RNNoise="RNNoise(品質佳,CPU 用量高)"
89
+ NoiseSuppress.Method.Nvafx.Denoiser="NVIDIA 噪音去除"
90
+ NoiseSuppress.Method.Nvafx.Dereverb="NVIDIA 空間回音去除"
91
+ NoiseSuppress.Method.Nvafx.DenoiserPlusDereverb="NVIDIA 噪音去除 + 空間回音去除"
92
+ NoiseSuppress.Method.Nvafx.Deprecation2="警告:NVIDIA 音訊特效會在啟用來源時,自動轉移到新獨立的「NVIDIA 音訊特效」濾鏡。"
93
+ Saturation="飽合度"
94
+ HueShift="色調偏移"
95
+ Amount="影響總量"
96
+ PassthroughAlpha="直通 Alpha 通道"
97
+ Compressor="動態壓縮處理器"
98
+ Compressor.Ratio="比率"
99
+ Compressor.Threshold="閾值"
100
+ Compressor.AttackTime="起始時間"
101
+ Compressor.ReleaseTime="釋放時間"
102
+ Compressor.OutputGain="輸出增益"
103
+ Compressor.SidechainSource="側鏈/回避源"
104
+ Limiter="限制器"
105
+ Limiter.Threshold="臨界值"
106
+ Limiter.ReleaseTime="釋放時間"
107
+ Expander="展開特效"
108
+ Expander.Ratio="比例"
109
+ Expander.Threshold="閾值"
110
+ Expander.AttackTime="起始時間"
111
+ Expander.ReleaseTime="釋放時間"
112
+ Expander.OutputGain="輸出增益"
113
+ Expander.Detector="偵測"
114
+ Expander.RMS="方均根"
115
+ Expander.Peak="峰值"
116
+ Expander.Presets="預先設定"
117
+ Expander.Presets.Expander="展開特效"
118
+ Expander.Presets.Gate="開門特效"
119
+ LumaKeyFilter="亮度鍵"
120
+ Luma.LumaMax="亮度最大值"
121
+ Luma.LumaMin="亮度最小值"
122
+ Luma.LumaMaxSmooth="亮度最大平滑度"
123
+ Luma.LumaMinSmooth="亮度最小平滑度"
124
+ NvidiaGreenscreenFilter="NVIDIA 背景去除"
125
+ Greenscreen.Mode="模式"
126
+ Greenscreen.Quality="品質優先(GPU 用量較高,品質較好)"
127
+ Greenscreen.Performance="效能優先(GPU 用量較低,品質優良)"
128
+ Greenscreen.Threshold="閾值"
129
+ Greenscreen.Deprecation="警告:請同時升級 NVIDIA 視訊與音訊 SDK。目前您使用的視訊 SDK 版本已經過時。"
130
+ Greenscreen.Processing="影格中的遮罩重新整理速率"
131
+ Greenscreen.Processing.Hint="藉由限制每 N 個影格(預設值為 2)只產生一次遮罩,來降低 GPU 的負載。"
132
+ Upward.Compressor="向上壓縮器(Upward Compressor)"
133
+ 3BandEq="三頻段等化器"
134
+ 3BandEq.low="低"
135
+ 3BandEq.mid="中"
136
+ 3BandEq.high="高"
@@ -0,0 +1,52 @@
1
+ uniform float4x4 ViewProj;
2
+ uniform texture2d image;
3
+
4
+ uniform float lumaMax;
5
+ uniform float lumaMin;
6
+ uniform float lumaMaxSmooth;
7
+ uniform float lumaMinSmooth;
8
+
9
+ sampler_state textureSampler {
10
+ Filter = Linear;
11
+ AddressU = Clamp;
12
+ AddressV = Clamp;
13
+ };
14
+
15
+ struct VertData {
16
+ float4 pos : POSITION;
17
+ float2 uv : TEXCOORD0;
18
+ };
19
+
20
+ VertData VSDefault(VertData v_in)
21
+ {
22
+ VertData vert_out;
23
+ vert_out.pos = mul(float4(v_in.pos.xyz, 1.0), ViewProj);
24
+ vert_out.uv = v_in.uv;
25
+ return vert_out;
26
+ }
27
+
28
+ float4 PSALumaKeyRGBA(VertData v_in) : TARGET
29
+ {
30
+ float4 rgba = image.Sample(textureSampler, v_in.uv);
31
+ rgba.rgb *= (rgba.a > 0.) ? (1. / rgba.a) : 0.;
32
+
33
+ float4 lumaCoef = float4(0.2989, 0.5870, 0.1140, 0.0);
34
+
35
+ float luminance = dot(rgba, lumaCoef);
36
+
37
+ float clo = smoothstep(lumaMin, lumaMin + lumaMinSmooth, luminance);
38
+ float chi = 1. - smoothstep(lumaMax - lumaMaxSmooth, lumaMax, luminance);
39
+
40
+ float amask = clo * chi;
41
+
42
+ return float4(rgba.rgb, amask);
43
+ }
44
+
45
+ technique Draw
46
+ {
47
+ pass
48
+ {
49
+ vertex_shader = VSDefault(v_in);
50
+ pixel_shader = PSALumaKeyRGBA(v_in);
51
+ }
52
+ }
@@ -0,0 +1,54 @@
1
+ uniform float4x4 ViewProj;
2
+ uniform texture2d image;
3
+
4
+ uniform float lumaMax;
5
+ uniform float lumaMin;
6
+ uniform float lumaMaxSmooth;
7
+ uniform float lumaMinSmooth;
8
+
9
+ sampler_state textureSampler {
10
+ Filter = Linear;
11
+ AddressU = Clamp;
12
+ AddressV = Clamp;
13
+ };
14
+
15
+ struct VertData {
16
+ float4 pos : POSITION;
17
+ float2 uv : TEXCOORD0;
18
+ };
19
+
20
+ VertData VSDefault(VertData v_in)
21
+ {
22
+ VertData vert_out;
23
+ vert_out.pos = mul(float4(v_in.pos.xyz, 1.0), ViewProj);
24
+ vert_out.uv = v_in.uv;
25
+ return vert_out;
26
+ }
27
+
28
+ float4 PSALumaKeyRGBA(VertData v_in) : TARGET
29
+ {
30
+ float4 rgba = image.Sample(textureSampler, v_in.uv);
31
+ rgba.rgb *= (rgba.a > 0.) ? (1. / rgba.a) : 0.;
32
+
33
+ float3 lumaCoef = float3(0.2126, 0.7152, 0.0722);
34
+
35
+ float luminance = dot(rgba.rgb, lumaCoef);
36
+
37
+ float clo = smoothstep(lumaMin, lumaMin + lumaMinSmooth, luminance);
38
+ float chi = 1. - smoothstep(lumaMax - lumaMaxSmooth, lumaMax, luminance);
39
+
40
+ float amask = clo * chi;
41
+ rgba.a *= amask;
42
+ rgba.rgb *= rgba.a;
43
+
44
+ return rgba;
45
+ }
46
+
47
+ technique Draw
48
+ {
49
+ pass
50
+ {
51
+ vertex_shader = VSDefault(v_in);
52
+ pixel_shader = PSALumaKeyRGBA(v_in);
53
+ }
54
+ }
@@ -0,0 +1,54 @@
1
+ uniform float4x4 ViewProj;
2
+ uniform texture2d image;
3
+
4
+ uniform texture2d target;
5
+ uniform float4 color;
6
+ uniform float2 mul_val;
7
+ uniform float2 add_val;
8
+
9
+ sampler_state textureSampler {
10
+ Filter = Linear;
11
+ AddressU = Clamp;
12
+ AddressV = Clamp;
13
+ };
14
+
15
+ struct VertDataIn {
16
+ float4 pos : POSITION;
17
+ float2 uv : TEXCOORD0;
18
+ };
19
+
20
+ struct VertDataOut {
21
+ float4 pos : POSITION;
22
+ float2 uv : TEXCOORD0;
23
+ float2 uv2 : TEXCOORD1;
24
+ };
25
+
26
+ VertDataOut VSDefault(VertDataIn v_in)
27
+ {
28
+ VertDataOut vert_out;
29
+ vert_out.pos = mul(float4(v_in.pos.xyz, 1.0), ViewProj);
30
+ vert_out.uv = v_in.uv;
31
+ vert_out.uv2 = v_in.uv * mul_val + add_val;
32
+ return vert_out;
33
+ }
34
+
35
+ float4 PSAlphaMaskRGBA(VertDataOut v_in) : TARGET
36
+ {
37
+ float4 rgba = image.Sample(textureSampler, v_in.uv);
38
+ rgba.rgb *= (rgba.a > 0.) ? (1. / rgba.a) : 0.;
39
+ rgba *= color;
40
+
41
+ float4 targetRGB = target.Sample(textureSampler, v_in.uv2);
42
+ rgba.a *= targetRGB.a;
43
+ rgba.rgb *= rgba.a;
44
+ return rgba;
45
+ }
46
+
47
+ technique Draw
48
+ {
49
+ pass
50
+ {
51
+ vertex_shader = VSDefault(v_in);
52
+ pixel_shader = PSAlphaMaskRGBA(v_in);
53
+ }
54
+ }
@@ -0,0 +1,55 @@
1
+ uniform float4x4 ViewProj;
2
+ uniform texture2d image;
3
+
4
+ uniform texture2d target;
5
+ uniform float4 color;
6
+ uniform float2 mul_val;
7
+ uniform float2 add_val;
8
+
9
+ sampler_state textureSampler {
10
+ Filter = Linear;
11
+ AddressU = Clamp;
12
+ AddressV = Clamp;
13
+ };
14
+
15
+ struct VertDataIn {
16
+ float4 pos : POSITION;
17
+ float2 uv : TEXCOORD0;
18
+ };
19
+
20
+ struct VertDataOut {
21
+ float4 pos : POSITION;
22
+ float2 uv : TEXCOORD0;
23
+ float2 uv2 : TEXCOORD1;
24
+ };
25
+
26
+ VertDataOut VSDefault(VertDataIn v_in)
27
+ {
28
+ VertDataOut vert_out;
29
+ vert_out.pos = mul(float4(v_in.pos.xyz, 1.0), ViewProj);
30
+ vert_out.uv = v_in.uv;
31
+ vert_out.uv2 = v_in.uv * mul_val + add_val;
32
+ return vert_out;
33
+ }
34
+
35
+ float4 PSColorMaskRGBA(VertDataOut v_in) : TARGET
36
+ {
37
+ float4 rgba = image.Sample(textureSampler, v_in.uv);
38
+ rgba.rgb *= (rgba.a > 0.) ? (1. / rgba.a) : 0.;
39
+ rgba *= color;
40
+
41
+ float4 targetRGB = target.Sample(textureSampler, v_in.uv2);
42
+ rgba.a *= (targetRGB.r + targetRGB.g + targetRGB.b) / 3.0;
43
+ rgba.rgb *= rgba.a;
44
+ return rgba;
45
+ }
46
+
47
+ technique Draw
48
+ {
49
+ pass
50
+ {
51
+ vertex_shader = VSDefault(v_in);
52
+ pixel_shader = PSColorMaskRGBA(v_in);
53
+ }
54
+ }
55
+