net.dreditor.minigames.nsd 0.1.6 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (101) hide show
  1. package/.attestation.p7m +0 -0
  2. package/DREditor.Minigames.NSD.asmdef +37 -37
  3. package/DREditor.Minigames.NSD.asmdef.meta +7 -7
  4. package/Editor/DREditor.Minigames.NSD.Editor.asmdef +23 -23
  5. package/Editor/DREditor.Minigames.NSD.Editor.asmdef.meta +7 -7
  6. package/Editor/MenuItemNSDUtility.cs +127 -127
  7. package/Editor/MenuItemNSDUtility.cs.meta +11 -11
  8. package/Editor/NSDBuilderEditor.cs +184 -184
  9. package/Editor/NSDBuilderEditor.cs.meta +11 -11
  10. package/Editor.meta +8 -8
  11. package/Managers/ManuallyRenderCamera.cs +39 -39
  12. package/Managers/ManuallyRenderCamera.cs.meta +11 -11
  13. package/Managers/NSDBuilder.cs +56 -56
  14. package/Managers/NSDBuilder.cs.meta +11 -11
  15. package/Managers/NSDBulletLoadAnimation.cs +339 -339
  16. package/Managers/NSDBulletLoadAnimation.cs.meta +11 -11
  17. package/Managers/NSDIntro.cs +257 -257
  18. package/Managers/NSDIntro.cs.meta +11 -11
  19. package/Managers/NSDManager.cs +121 -121
  20. package/Managers/NSDManager.cs.meta +11 -11
  21. package/Managers/NSDReticle.cs +233 -233
  22. package/Managers/NSDReticle.cs.meta +11 -11
  23. package/Managers/OverlayBlend.shader +55 -55
  24. package/Managers/OverlayBlend.shader.meta +10 -10
  25. package/Managers.meta +8 -8
  26. package/{Samples → Samples~}/Absorb_Bullet_Mode_Mechanic_Template.prefab +939 -939
  27. package/{Samples → Samples~}/Absorb_Bullet_Mode_Mechanic_Template.prefab.meta +7 -7
  28. package/{Samples → Samples~}/Animations/NSD_Reticle/NSDReticleHover.anim +179 -179
  29. package/{Samples → Samples~}/Animations/NSD_Reticle/NSDReticleHover.anim.meta +8 -8
  30. package/{Samples → Samples~}/Animations/NSD_Reticle/NSDReticleShow.anim +116 -116
  31. package/{Samples → Samples~}/Animations/NSD_Reticle/NSDReticleShow.anim.meta +8 -8
  32. package/{Samples → Samples~}/Animations/NSD_Reticle/NSDReticleSpin.anim +199 -199
  33. package/{Samples → Samples~}/Animations/NSD_Reticle/NSDReticleSpin.anim.meta +8 -8
  34. package/{Samples → Samples~}/Animations/NSD_Reticle/NSDUIRingLoop.anim +345 -345
  35. package/{Samples → Samples~}/Animations/NSD_Reticle/NSDUIRingLoop.anim.meta +8 -8
  36. package/{Samples → Samples~}/Animations/NSD_Reticle/Reticle.controller +835 -835
  37. package/{Samples → Samples~}/Animations/NSD_Reticle/Reticle.controller.meta +8 -8
  38. package/{Samples → Samples~}/Animations/NSD_Reticle.meta +8 -8
  39. package/{Samples → Samples~}/Animations/NSD_Selection/NSDSelectionPieces.anim +791 -791
  40. package/{Samples → Samples~}/Animations/NSD_Selection/NSDSelectionPieces.anim.meta +8 -8
  41. package/{Samples → Samples~}/Animations/NSD_Selection/Selection UI.controller +130 -130
  42. package/{Samples → Samples~}/Animations/NSD_Selection/Selection UI.controller.meta +8 -8
  43. package/{Samples → Samples~}/Animations/NSD_Selection.meta +8 -8
  44. package/{Samples → Samples~}/Animations.meta +8 -8
  45. package/{Samples → Samples~}/Bullet_Canvas_Shell.prefab +193 -193
  46. package/{Samples → Samples~}/Bullet_Canvas_Shell.prefab.meta +7 -7
  47. package/{Samples → Samples~}/Bullet_Canvas_Template.prefab +348 -348
  48. package/{Samples → Samples~}/Bullet_Canvas_Template.prefab.meta +7 -7
  49. package/{Samples → Samples~}/Bullet_Chamber_Shell.prefab +178 -178
  50. package/{Samples → Samples~}/Bullet_Chamber_Shell.prefab.meta +7 -7
  51. package/{Samples → Samples~}/Bullet_Chamber_Template.prefab +280 -280
  52. package/{Samples → Samples~}/Bullet_Chamber_Template.prefab.meta +7 -7
  53. package/{Samples → Samples~}/Bullet_UI_Parent_Shell.prefab +38 -38
  54. package/{Samples → Samples~}/Bullet_UI_Parent_Shell.prefab.meta +7 -7
  55. package/{Samples → Samples~}/Bullet_UI_Parent_Template.prefab +510 -510
  56. package/{Samples → Samples~}/Bullet_UI_Parent_Template.prefab.meta +7 -7
  57. package/{Samples → Samples~}/Can_Absorb_Condition.prefab +61 -61
  58. package/{Samples → Samples~}/Can_Absorb_Condition.prefab.meta +7 -7
  59. package/{Samples → Samples~}/Debate_Controls_UI_Condition.prefab +56 -56
  60. package/{Samples → Samples~}/Debate_Controls_UI_Condition.prefab.meta +7 -7
  61. package/{Samples → Samples~}/Debate_Text_Camera.prefab +125 -125
  62. package/{Samples → Samples~}/Debate_Text_Camera.prefab.meta +7 -7
  63. package/{Samples → Samples~}/Debate_Text_Texture.prefab +119 -119
  64. package/{Samples → Samples~}/Debate_Text_Texture.prefab.meta +7 -7
  65. package/{Samples → Samples~}/Firing_Bullet_Texture.prefab +75 -75
  66. package/{Samples → Samples~}/Firing_Bullet_Texture.prefab.meta +7 -7
  67. package/{Samples → Samples~}/Load_Bullet_ETemplate.prefab +343 -343
  68. package/{Samples → Samples~}/Load_Bullet_ETemplate.prefab.meta +7 -7
  69. package/{Samples → Samples~}/Loading_Bullet_Canvas_ETemplate.prefab +405 -405
  70. package/{Samples → Samples~}/Loading_Bullet_Canvas_ETemplate.prefab.meta +7 -7
  71. package/{Samples → Samples~}/NSDUICameraEnabled.asset +21 -21
  72. package/{Samples → Samples~}/NSDUICameraEnabled.asset.meta +8 -8
  73. package/{Samples → Samples~}/NSD_Controls_UI_Handler.prefab +168 -168
  74. package/{Samples → Samples~}/NSD_Controls_UI_Handler.prefab.meta +7 -7
  75. package/{Samples → Samples~}/NSD_Intro_Canvas_ETemplate.prefab +272 -272
  76. package/{Samples → Samples~}/NSD_Intro_Canvas_ETemplate.prefab.meta +7 -7
  77. package/{Samples → Samples~}/NSD_Intro_Shell.prefab +60 -60
  78. package/{Samples → Samples~}/NSD_Intro_Shell.prefab.meta +7 -7
  79. package/{Samples → Samples~}/NSD_Intro_Template.prefab +248 -248
  80. package/{Samples → Samples~}/NSD_Intro_Template.prefab.meta +7 -7
  81. package/{Samples → Samples~}/NSD_Line_Manager.prefab +271 -271
  82. package/{Samples → Samples~}/NSD_Line_Manager.prefab.meta +7 -7
  83. package/{Samples → Samples~}/NSD_Manager_Shell.prefab +313 -313
  84. package/{Samples → Samples~}/NSD_Manager_Shell.prefab.meta +7 -7
  85. package/{Samples → Samples~}/NSD_Manager_Template.prefab +2078 -2078
  86. package/{Samples → Samples~}/NSD_Manager_Template.prefab.meta +7 -7
  87. package/{Samples → Samples~}/NSD_Reticle_ETemplate.prefab +314 -314
  88. package/{Samples → Samples~}/NSD_Reticle_ETemplate.prefab.meta +7 -7
  89. package/{Samples → Samples~}/NSD_UI_Camera.prefab +158 -158
  90. package/{Samples → Samples~}/NSD_UI_Camera.prefab.meta +7 -7
  91. package/{Samples → Samples~}/NSD_UI_Canvas_Shell.prefab +481 -481
  92. package/{Samples → Samples~}/NSD_UI_Canvas_Shell.prefab.meta +7 -7
  93. package/{Samples → Samples~}/NSD_UI_Canvas_Template.prefab +603 -603
  94. package/{Samples → Samples~}/NSD_UI_Canvas_Template.prefab.meta +7 -7
  95. package/{Samples → Samples~}/NSD_UI_Texture.prefab +75 -75
  96. package/{Samples → Samples~}/NSD_UI_Texture.prefab.meta +7 -7
  97. package/{Samples → Samples~}/White Noise Triangle Shatter.asset +31 -31
  98. package/{Samples → Samples~}/White Noise Triangle Shatter.asset.meta +8 -8
  99. package/package.json +57 -52
  100. package/package.json.meta +7 -7
  101. package/Samples.meta +0 -8
Binary file
@@ -1,38 +1,38 @@
1
- {
2
- "name": "DREditor.Minigames.NSD",
3
- "rootNamespace": "",
4
- "references": [
5
- "Unity.RenderPipelines.Core.Runtime",
6
- "DG.Tweening",
7
- "CharTween",
8
- "Cinemachine",
9
- "Unity.InputSystem",
10
- "Unity.TextMeshPro",
11
- "FMODUnity",
12
- "DREditor.Editor",
13
- "DREditor",
14
- "DREditor.Controls",
15
- "DREditor.Input",
16
- "DREditor.Fading",
17
- "DREditor.Audio",
18
- "DREditor.UIHandling",
19
- "DREditor.LocalDialogues",
20
- "DREditor.RoomLoading",
21
- "DREditor.UI",
22
- "DREditor.UI.Menus",
23
- "DREditor.Progressing.Handling",
24
- "DREditor.EventObjectServices",
25
- "DREditor.Minigames",
26
- "DREditor.Minigames.Debates",
27
- "DREditor.Investigations"
28
- ],
29
- "includePlatforms": [],
30
- "excludePlatforms": [],
31
- "allowUnsafeCode": false,
32
- "overrideReferences": false,
33
- "precompiledReferences": [],
34
- "autoReferenced": true,
35
- "defineConstraints": [],
36
- "versionDefines": [],
37
- "noEngineReferences": false
1
+ {
2
+ "name": "DREditor.Minigames.NSD",
3
+ "rootNamespace": "",
4
+ "references": [
5
+ "Unity.RenderPipelines.Core.Runtime",
6
+ "DG.Tweening",
7
+ "CharTween",
8
+ "Cinemachine",
9
+ "Unity.InputSystem",
10
+ "Unity.TextMeshPro",
11
+ "FMODUnity",
12
+ "DREditor.Editor",
13
+ "DREditor",
14
+ "DREditor.Controls",
15
+ "DREditor.Input",
16
+ "DREditor.Fading",
17
+ "DREditor.Audio",
18
+ "DREditor.UIHandling",
19
+ "DREditor.LocalDialogues",
20
+ "DREditor.RoomLoading",
21
+ "DREditor.UI",
22
+ "DREditor.UI.Menus",
23
+ "DREditor.Progressing.Handling",
24
+ "DREditor.EventObjectServices",
25
+ "DREditor.Minigames",
26
+ "DREditor.Minigames.Debates",
27
+ "DREditor.Investigations"
28
+ ],
29
+ "includePlatforms": [],
30
+ "excludePlatforms": [],
31
+ "allowUnsafeCode": false,
32
+ "overrideReferences": false,
33
+ "precompiledReferences": [],
34
+ "autoReferenced": true,
35
+ "defineConstraints": [],
36
+ "versionDefines": [],
37
+ "noEngineReferences": false
38
38
  }
@@ -1,7 +1,7 @@
1
- fileFormatVersion: 2
2
- guid: dafc91f6c50074a4d820cd426e554cb8
3
- AssemblyDefinitionImporter:
4
- externalObjects: {}
5
- userData:
6
- assetBundleName:
7
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: dafc91f6c50074a4d820cd426e554cb8
3
+ AssemblyDefinitionImporter:
4
+ externalObjects: {}
5
+ userData:
6
+ assetBundleName:
7
+ assetBundleVariant:
@@ -1,24 +1,24 @@
1
- {
2
- "name": "DREditor.Minigames.NSD.Editor",
3
- "rootNamespace": "",
4
- "references": [
5
- "DREditor",
6
- "DREditor.Editor",
7
- "DREditor.Minigames",
8
- "DREditor.Minigames.Debates",
9
- "DREditor.Minigames.Debates.Editor",
10
- "DREditor.Minigames.NSD",
11
- "DREditor.Investigations"
12
- ],
13
- "includePlatforms": [
14
- "Editor"
15
- ],
16
- "excludePlatforms": [],
17
- "allowUnsafeCode": false,
18
- "overrideReferences": false,
19
- "precompiledReferences": [],
20
- "autoReferenced": true,
21
- "defineConstraints": [],
22
- "versionDefines": [],
23
- "noEngineReferences": false
1
+ {
2
+ "name": "DREditor.Minigames.NSD.Editor",
3
+ "rootNamespace": "",
4
+ "references": [
5
+ "DREditor",
6
+ "DREditor.Editor",
7
+ "DREditor.Minigames",
8
+ "DREditor.Minigames.Debates",
9
+ "DREditor.Minigames.Debates.Editor",
10
+ "DREditor.Minigames.NSD",
11
+ "DREditor.Investigations"
12
+ ],
13
+ "includePlatforms": [
14
+ "Editor"
15
+ ],
16
+ "excludePlatforms": [],
17
+ "allowUnsafeCode": false,
18
+ "overrideReferences": false,
19
+ "precompiledReferences": [],
20
+ "autoReferenced": true,
21
+ "defineConstraints": [],
22
+ "versionDefines": [],
23
+ "noEngineReferences": false
24
24
  }
@@ -1,7 +1,7 @@
1
- fileFormatVersion: 2
2
- guid: 354148c932948024d866c25e088f27a4
3
- AssemblyDefinitionImporter:
4
- externalObjects: {}
5
- userData:
6
- assetBundleName:
7
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 354148c932948024d866c25e088f27a4
3
+ AssemblyDefinitionImporter:
4
+ externalObjects: {}
5
+ userData:
6
+ assetBundleName:
7
+ assetBundleVariant:
@@ -1,128 +1,128 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- #if UNITY_EDITOR
3
- using DREditor.Dialogues;
4
- using DREditor.Minigames.Debates;
5
- using System.Collections.Generic;
6
- using UnityEditor;
7
-
8
- namespace DREditor.Minigames.NSD.Editor
9
- {
10
- /// <summary>
11
- ///
12
- /// </summary>
13
- /// <remarks></remarks>
14
- public static class MenuItemNSDUtility
15
- {
16
- /// <summary>
17
- ///
18
- /// </summary>
19
- [MenuItem("DREditor/Import/Dialogues/Fuck Up Dialogue")]
20
- public static void ImportFUDialogue()
21
- {
22
- DebateBuilder<Panel> builder = null;
23
-
24
- List<DialogueCore> fuckUpDialogues = new();
25
-
26
- foreach (var selection in Selection.objects)
27
- if (selection is DebateBuilder<Panel> debate)
28
- builder = debate;
29
- else if (selection is DialogueCore dialogue)
30
- fuckUpDialogues.Add(dialogue);
31
-
32
- UnityEngine.Debug.Log("Count: " + fuckUpDialogues.Count);
33
-
34
- if (builder != null)
35
- {
36
- ImportFUDialogueToAsset(builder, fuckUpDialogues);
37
-
38
- EditorUtility.SetDirty(builder);
39
-
40
- UnityEngine.Debug.Log("Import Complete");
41
- }
42
- else
43
- UnityEngine.Debug.LogWarning("Couldn't find builder to import to.");
44
- }
45
-
46
- /// <summary>
47
- ///
48
- /// </summary>
49
- /// <param name="builder"></param>
50
- /// <param name="fuckUpDialogues"></param>
51
- static void ImportFUDialogueToAsset(DebateBuilder<Panel> builder, List<DialogueCore> fuckUpDialogues)
52
- {
53
- for (int i = 0; i < fuckUpDialogues.Count; i++)
54
- foreach (var panel in builder.Lines)
55
- if (ImportedFUDialogue(panel, fuckUpDialogues[i]))
56
- break;
57
- }
58
-
59
- /// <summary>
60
- ///
61
- /// </summary>
62
- /// <param name="panel"></param>
63
- /// <param name="fuckUpDialogue"></param>
64
- /// <returns></returns>
65
- static bool ImportedFUDialogue(Panel panel, DialogueCore fuckUpDialogue)
66
- {
67
- foreach (var basePhrase in panel.Phrases)
68
- {
69
- if (basePhrase is Phrase phrase && IsMissingFUDialogue(basePhrase))
70
- {
71
- phrase.SetFuckUpDialogue(fuckUpDialogue);
72
-
73
- UnityEngine.Debug.Log("Adding: " + fuckUpDialogue.name);
74
-
75
- return true;
76
- }
77
- }
78
-
79
- return false;
80
- }
81
-
82
- /// <summary>
83
- ///
84
- /// </summary>
85
- [MenuItem("DREditor/NSD/Clear Selected Debates all FU Dialogue")]
86
- public static void ClearFUDialogue()
87
- {
88
- foreach (var selection in Selection.objects)
89
- {
90
- if (selection is DebateBuilder<Panel> builder)
91
- {
92
- foreach (var panel in builder.Lines)
93
- foreach (var basePhrase in panel.Phrases)
94
- if (ContainsFUDialogue(basePhrase) && basePhrase is Phrase phrase)
95
- phrase.SetFuckUpDialogue(null);
96
-
97
- EditorUtility.SetDirty(builder);
98
- }
99
- }
100
-
101
- UnityEngine.Debug.Log("Clear Complete");
102
- }
103
-
104
- /// <summary>
105
- ///
106
- /// </summary>
107
- /// <param name="basePhrase"></param>
108
- /// <returns></returns>
109
- static bool ContainsFUDialogue(PhraseBase basePhrase)
110
- => basePhrase is Phrase phrase && phrase.fuckUpDialogue != null && IsPhraseHitable(phrase);
111
-
112
- /// <summary>
113
- ///
114
- /// </summary>
115
- /// <param name="basePhrase"></param>
116
- /// <returns></returns>
117
- static bool IsMissingFUDialogue(PhraseBase basePhrase)
118
- => basePhrase is Phrase phrase && phrase.fuckUpDialogue == null && IsPhraseHitable(phrase);
119
-
120
- /// <summary>
121
- ///
122
- /// </summary>
123
- /// <param name="phrase"></param>
124
- /// <returns></returns>
125
- public static bool IsPhraseHitable(PhraseBase phrase) => phrase.Has<PartlyHitModifier>() || phrase.Has<InputModifier>();
126
- }
127
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ #if UNITY_EDITOR
3
+ using DREditor.Dialogues;
4
+ using DREditor.Minigames.Debates;
5
+ using System.Collections.Generic;
6
+ using UnityEditor;
7
+
8
+ namespace DREditor.Minigames.NSD.Editor
9
+ {
10
+ /// <summary>
11
+ ///
12
+ /// </summary>
13
+ /// <remarks></remarks>
14
+ public static class MenuItemNSDUtility
15
+ {
16
+ /// <summary>
17
+ ///
18
+ /// </summary>
19
+ [MenuItem("DREditor/Import/Dialogues/Fuck Up Dialogue")]
20
+ public static void ImportFUDialogue()
21
+ {
22
+ DebateBuilder<Panel> builder = null;
23
+
24
+ List<DialogueCore> fuckUpDialogues = new();
25
+
26
+ foreach (var selection in Selection.objects)
27
+ if (selection is DebateBuilder<Panel> debate)
28
+ builder = debate;
29
+ else if (selection is DialogueCore dialogue)
30
+ fuckUpDialogues.Add(dialogue);
31
+
32
+ UnityEngine.Debug.Log("Count: " + fuckUpDialogues.Count);
33
+
34
+ if (builder != null)
35
+ {
36
+ ImportFUDialogueToAsset(builder, fuckUpDialogues);
37
+
38
+ EditorUtility.SetDirty(builder);
39
+
40
+ UnityEngine.Debug.Log("Import Complete");
41
+ }
42
+ else
43
+ UnityEngine.Debug.LogWarning("Couldn't find builder to import to.");
44
+ }
45
+
46
+ /// <summary>
47
+ ///
48
+ /// </summary>
49
+ /// <param name="builder"></param>
50
+ /// <param name="fuckUpDialogues"></param>
51
+ static void ImportFUDialogueToAsset(DebateBuilder<Panel> builder, List<DialogueCore> fuckUpDialogues)
52
+ {
53
+ for (int i = 0; i < fuckUpDialogues.Count; i++)
54
+ foreach (var panel in builder.Lines)
55
+ if (ImportedFUDialogue(panel, fuckUpDialogues[i]))
56
+ break;
57
+ }
58
+
59
+ /// <summary>
60
+ ///
61
+ /// </summary>
62
+ /// <param name="panel"></param>
63
+ /// <param name="fuckUpDialogue"></param>
64
+ /// <returns></returns>
65
+ static bool ImportedFUDialogue(Panel panel, DialogueCore fuckUpDialogue)
66
+ {
67
+ foreach (var basePhrase in panel.Phrases)
68
+ {
69
+ if (basePhrase is Phrase phrase && IsMissingFUDialogue(basePhrase))
70
+ {
71
+ phrase.SetFuckUpDialogue(fuckUpDialogue);
72
+
73
+ UnityEngine.Debug.Log("Adding: " + fuckUpDialogue.name);
74
+
75
+ return true;
76
+ }
77
+ }
78
+
79
+ return false;
80
+ }
81
+
82
+ /// <summary>
83
+ ///
84
+ /// </summary>
85
+ [MenuItem("DREditor/NSD/Clear Selected Debates all FU Dialogue")]
86
+ public static void ClearFUDialogue()
87
+ {
88
+ foreach (var selection in Selection.objects)
89
+ {
90
+ if (selection is DebateBuilder<Panel> builder)
91
+ {
92
+ foreach (var panel in builder.Lines)
93
+ foreach (var basePhrase in panel.Phrases)
94
+ if (ContainsFUDialogue(basePhrase) && basePhrase is Phrase phrase)
95
+ phrase.SetFuckUpDialogue(null);
96
+
97
+ EditorUtility.SetDirty(builder);
98
+ }
99
+ }
100
+
101
+ UnityEngine.Debug.Log("Clear Complete");
102
+ }
103
+
104
+ /// <summary>
105
+ ///
106
+ /// </summary>
107
+ /// <param name="basePhrase"></param>
108
+ /// <returns></returns>
109
+ static bool ContainsFUDialogue(PhraseBase basePhrase)
110
+ => basePhrase is Phrase phrase && phrase.fuckUpDialogue != null && IsPhraseHitable(phrase);
111
+
112
+ /// <summary>
113
+ ///
114
+ /// </summary>
115
+ /// <param name="basePhrase"></param>
116
+ /// <returns></returns>
117
+ static bool IsMissingFUDialogue(PhraseBase basePhrase)
118
+ => basePhrase is Phrase phrase && phrase.fuckUpDialogue == null && IsPhraseHitable(phrase);
119
+
120
+ /// <summary>
121
+ ///
122
+ /// </summary>
123
+ /// <param name="phrase"></param>
124
+ /// <returns></returns>
125
+ public static bool IsPhraseHitable(PhraseBase phrase) => phrase.Has<PartlyHitModifier>() || phrase.Has<InputModifier>();
126
+ }
127
+ }
128
128
  #endif
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: 56759aa06a7310f4081256fd8db3572e
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 56759aa06a7310f4081256fd8db3572e
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant: