net.dreditor.minigames.ca 0.1.6 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (193) hide show
  1. package/.attestation.p7m +0 -0
  2. package/ArgumentBuilder.cs +80 -80
  3. package/ArgumentBuilder.cs.meta +11 -11
  4. package/ArgumentPage.cs +36 -36
  5. package/ArgumentPage.cs.meta +11 -11
  6. package/ArgumentQuestionPanel.cs +136 -136
  7. package/ArgumentQuestionPanel.cs.meta +11 -11
  8. package/ClosingArgumentSettings.cs +23 -23
  9. package/ClosingArgumentSettings.cs.meta +11 -11
  10. package/ClosingArgumentStockBase.cs +250 -250
  11. package/ClosingArgumentStockBase.cs.meta +11 -11
  12. package/DREditor.Minigames.CA.asmdef +24 -24
  13. package/DREditor.Minigames.CA.asmdef.meta +7 -7
  14. package/Editor/ArgumentBuilderEditor.cs +139 -139
  15. package/Editor/ArgumentBuilderEditor.cs.meta +12 -12
  16. package/Editor/ArgumentPageEditor.cs +283 -283
  17. package/Editor/ArgumentPageEditor.cs.meta +11 -11
  18. package/Editor/ArgumentPanelEditor.cs +141 -141
  19. package/Editor/ArgumentPanelEditor.cs.meta +11 -11
  20. package/Editor/ArgumentStockEditor.cs +167 -167
  21. package/Editor/ArgumentStockEditor.cs.meta +11 -11
  22. package/Editor/CAHandyFields.cs +32 -32
  23. package/Editor/CAHandyFields.cs.meta +1 -1
  24. package/Editor/DREditor.Minigames.CA.Editor.asmdef +20 -20
  25. package/Editor/DREditor.Minigames.CA.Editor.asmdef.meta +7 -7
  26. package/Editor/PreviewableArgumentBuilderEditor.cs +286 -286
  27. package/Editor/PreviewableArgumentBuilderEditor.cs.meta +12 -12
  28. package/Editor.meta +8 -8
  29. package/IActiveStockPanel.cs +36 -36
  30. package/IActiveStockPanel.cs.meta +11 -11
  31. package/IArgumentPreviewInitializer.cs +19 -19
  32. package/IArgumentPreviewInitializer.cs.meta +11 -11
  33. package/IClosingArgumentListener.cs +17 -17
  34. package/IClosingArgumentListener.cs.meta +11 -11
  35. package/IClosingArgumentPagePreviewer.cs +16 -16
  36. package/IClosingArgumentPagePreviewer.cs.meta +11 -11
  37. package/IClosingArgumentResetable.cs +15 -15
  38. package/IClosingArgumentResetable.cs.meta +11 -11
  39. package/ILockPreview.cs +16 -16
  40. package/ILockPreview.cs.meta +11 -11
  41. package/IPageListener.cs +17 -17
  42. package/IPageListener.cs.meta +11 -11
  43. package/IPagesInitializer.cs +17 -17
  44. package/IPagesInitializer.cs.meta +11 -11
  45. package/ITotalStockListener.cs +16 -16
  46. package/ITotalStockListener.cs.meta +11 -11
  47. package/Managers/ArgumentInitializerBase.cs +17 -17
  48. package/Managers/ArgumentInitializerBase.cs.meta +11 -11
  49. package/Managers/ClosingArgumentInitializer.cs +128 -128
  50. package/Managers/ClosingArgumentInitializer.cs.meta +10 -10
  51. package/Managers/ClosingArgumentManager.cs +269 -269
  52. package/Managers/ClosingArgumentManager.cs.meta +10 -10
  53. package/Managers/ClosingArgumentManagerBase.cs +146 -146
  54. package/Managers/ClosingArgumentManagerBase.cs.meta +11 -11
  55. package/Managers/ClosingArgumentPreviewInitializer.cs +80 -80
  56. package/Managers/ClosingArgumentPreviewInitializer.cs.meta +17 -17
  57. package/Managers.meta +8 -8
  58. package/Pages/IPageInitializer.cs +23 -23
  59. package/Pages/IPageInitializer.cs.meta +11 -11
  60. package/Pages/MainPagePreviewer.cs +66 -66
  61. package/Pages/MainPagePreviewer.cs.meta +11 -11
  62. package/Pages/MiniPageInitializer.cs +144 -144
  63. package/Pages/MiniPageInitializer.cs.meta +11 -11
  64. package/Pages/MoveMainPagesComponent.cs +163 -163
  65. package/Pages/MoveMainPagesComponent.cs.meta +11 -11
  66. package/Pages/MovePageComponent.cs +104 -104
  67. package/Pages/MovePageComponent.cs.meta +11 -11
  68. package/Pages/MovePageHandler.cs +215 -215
  69. package/Pages/MovePageHandler.cs.meta +11 -11
  70. package/Pages/PageArrows.cs +124 -124
  71. package/Pages/PageArrows.cs.meta +11 -11
  72. package/Pages/PageCounter.cs +65 -65
  73. package/Pages/PageCounter.cs.meta +11 -11
  74. package/Pages/PageHandlerBase.cs +30 -30
  75. package/Pages/PageHandlerBase.cs.meta +11 -11
  76. package/Pages/PageInitializer.cs +195 -195
  77. package/Pages/PageInitializer.cs.meta +11 -11
  78. package/Pages/PageInitializerBase.cs +65 -65
  79. package/Pages/PageInitializerBase.cs.meta +11 -11
  80. package/Pages/PagePreviewer.cs +57 -57
  81. package/Pages/PagePreviewer.cs.meta +11 -11
  82. package/Pages.meta +8 -8
  83. package/PanelInitializerBase.cs +147 -147
  84. package/PanelInitializerBase.cs.meta +11 -11
  85. package/Panels/ClosingArgumentReticle.cs +169 -169
  86. package/Panels/ClosingArgumentReticle.cs.meta +11 -11
  87. package/Panels/ClosingArgumentShooter.cs +153 -153
  88. package/Panels/ClosingArgumentShooter.cs.meta +11 -11
  89. package/Panels/CorrectMiniPanelUpdater.cs +45 -45
  90. package/Panels/CorrectMiniPanelUpdater.cs.meta +11 -11
  91. package/Panels/CorrectPanelUpdater.cs +24 -24
  92. package/Panels/CorrectPanelUpdater.cs.meta +11 -11
  93. package/Panels/PanelInitializer.cs +51 -51
  94. package/Panels/PanelInitializer.cs.meta +11 -11
  95. package/Panels/PreviewPanelInitializer.cs +58 -58
  96. package/Panels/PreviewPanelInitializer.cs.meta +11 -11
  97. package/Panels/QuestionPanel.cs +143 -143
  98. package/Panels/QuestionPanel.cs.meta +11 -11
  99. package/Panels/QuestionPanelBase.cs +68 -68
  100. package/Panels/QuestionPanelBase.cs.meta +11 -11
  101. package/Panels.meta +8 -8
  102. package/{Samples → Samples~}/CACameraEnabled.asset +21 -21
  103. package/{Samples → Samples~}/CACameraEnabled.asset.meta +8 -8
  104. package/{Samples → Samples~}/CAPanelTarget.asset +25 -25
  105. package/{Samples → Samples~}/CAPanelTarget.asset.meta +8 -8
  106. package/{Samples → Samples~}/CAResult.asset +21 -21
  107. package/{Samples → Samples~}/CAResult.asset.meta +8 -8
  108. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim +600 -600
  109. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim.meta +8 -8
  110. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim +600 -600
  111. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim.meta +8 -8
  112. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim +600 -600
  113. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim.meta +8 -8
  114. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim +582 -582
  115. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim.meta +8 -8
  116. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller +188 -188
  117. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller.meta +8 -8
  118. package/{Samples → Samples~}/CA_Animations/CA_Page_Square.meta +8 -8
  119. package/{Samples → Samples~}/CA_Animations.meta +8 -8
  120. package/{Samples → Samples~}/Managers/CA_Camera.prefab +159 -159
  121. package/{Samples → Samples~}/Managers/CA_Camera.prefab.meta +7 -7
  122. package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab +195 -195
  123. package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab.meta +7 -7
  124. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab +267 -267
  125. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab.meta +7 -7
  126. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab +613 -613
  127. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab.meta +7 -7
  128. package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab +443 -443
  129. package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab.meta +7 -7
  130. package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab +709 -709
  131. package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab.meta +7 -7
  132. package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab +433 -433
  133. package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab.meta +7 -7
  134. package/{Samples → Samples~}/Managers.meta +8 -8
  135. package/{Samples → Samples~}/Pages/CA_Colliders.prefab +305 -305
  136. package/{Samples → Samples~}/Pages/CA_Colliders.prefab.meta +7 -7
  137. package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab +221 -221
  138. package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab.meta +7 -7
  139. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab +435 -435
  140. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab.meta +7 -7
  141. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab +220 -220
  142. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab.meta +7 -7
  143. package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab +337 -337
  144. package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab.meta +7 -7
  145. package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab +148 -148
  146. package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab.meta +7 -7
  147. package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab +857 -857
  148. package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab.meta +7 -7
  149. package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab +203 -203
  150. package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab.meta +7 -7
  151. package/{Samples → Samples~}/Pages/Page_ETemplate.prefab +256 -256
  152. package/{Samples → Samples~}/Pages/Page_ETemplate.prefab.meta +7 -7
  153. package/{Samples → Samples~}/Pages.meta +8 -8
  154. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab +110 -110
  155. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab.meta +7 -7
  156. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab +731 -731
  157. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab.meta +7 -7
  158. package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab +427 -427
  159. package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab.meta +7 -7
  160. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab +61 -61
  161. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab.meta +7 -7
  162. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab +1017 -1017
  163. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab.meta +7 -7
  164. package/{Samples → Samples~}/Stocks.meta +8 -8
  165. package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab +229 -229
  166. package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab.meta +7 -7
  167. package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab +86 -86
  168. package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab.meta +7 -7
  169. package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab +109 -109
  170. package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab.meta +7 -7
  171. package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab +464 -464
  172. package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab.meta +7 -7
  173. package/{Samples → Samples~}/UI/CA_UI_Template.prefab +261 -261
  174. package/{Samples → Samples~}/UI/CA_UI_Template.prefab.meta +7 -7
  175. package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab +831 -831
  176. package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab.meta +7 -7
  177. package/{Samples → Samples~}/UI.meta +8 -8
  178. package/Stocks/ActiveStockPanel.cs +177 -177
  179. package/Stocks/ActiveStockPanel.cs.meta +11 -11
  180. package/Stocks/ActiveStockPanelBase.cs +80 -80
  181. package/Stocks/ActiveStockPanelBase.cs.meta +11 -11
  182. package/Stocks/ActiveStockPanelStateable.cs +142 -142
  183. package/Stocks/ActiveStockPanelStateable.cs.meta +11 -11
  184. package/Stocks/ClosingArgumentStock.cs +120 -120
  185. package/Stocks/ClosingArgumentStock.cs.meta +11 -11
  186. package/Stocks/ShootCAStockVisibility.cs +133 -133
  187. package/Stocks/ShootCAStockVisibility.cs.meta +1 -1
  188. package/Stocks/StockParent.cs +127 -127
  189. package/Stocks/StockParent.cs.meta +11 -11
  190. package/Stocks.meta +8 -8
  191. package/package.json +46 -41
  192. package/package.json.meta +7 -7
  193. package/Samples.meta +0 -8
@@ -1,216 +1,216 @@
1
- // Original Author: Henry (Meowpixel)
2
- // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
- using DREditor.EventObjects;
4
- using System.Collections;
5
- using System.Collections.Generic;
6
- using System.Linq;
7
- using UnityEngine;
8
- using UnityEngine.Events;
9
- using UnityEngine.InputSystem;
10
-
11
- namespace DREditor.Minigames.CA.Pages
12
- {
13
- /// <summary>
14
- ///
15
- /// </summary>
16
- [ClassHeader(nameof(PageHandlerBase) + ", " + nameof(IClosingArgumentResetable) +
17
- "\n\n")]
18
- public class MovePageHandler : ControlledComponent, IClosingArgumentResetable
19
- {
20
- /// <summary>
21
- ///
22
- /// </summary>
23
- [Tooltip("")]
24
- [SerializeField] protected InputActionReference shuffleLeft = null;
25
-
26
- /// <summary>
27
- ///
28
- /// </summary>
29
- [Tooltip("")]
30
- [SerializeField] protected InputActionReference shuffleRight = null;
31
-
32
- /// <summary>
33
- ///
34
- /// </summary>
35
- [Tooltip("")]
36
- [SerializeField] protected BoolWithEvent playerHasDied = null;
37
-
38
- /// <summary>
39
- ///
40
- /// </summary>
41
- [Tooltip("")]
42
- [SerializeField] protected BoolWithEvent trialTimeUp = null;
43
-
44
- /// <summary>
45
- ///
46
- /// </summary>
47
- [Tooltip("")]
48
- [SerializeField] protected GameObject pages;
49
-
50
-
51
- [Header("")]
52
- [SerializeField] protected UnityEvent OnPageTurn = null;
53
-
54
-
55
- /// <summary>
56
- ///
57
- /// </summary>
58
- protected int currentIndex = 0;
59
-
60
- /// <summary>
61
- ///
62
- /// </summary>
63
- protected int pageDiffCounter;
64
-
65
- /// <summary>
66
- ///
67
- /// </summary>
68
- protected Coroutine activeCoroutine;
69
-
70
- /// <summary>
71
- ///
72
- /// </summary>
73
- protected List<MovePageComponent> moveableComponents = new();
74
-
75
-
76
- /// <inheritdoc/>
77
- protected override void Awake()
78
- {
79
- base.Awake();
80
-
81
- moveableComponents = FindObjectsByType<MovePageComponent>().ToList();
82
- }
83
-
84
- /// <inheritdoc/>
85
- protected override void Start()
86
- {
87
- base.Start();
88
-
89
- moveableComponents.ForEach(component => component.Initialize());
90
- }
91
-
92
- /// <inheritdoc/>
93
- public override void ActivateControls()
94
- {
95
- shuffleLeft.action.performed += MovePagesLeft;
96
-
97
- shuffleRight.action.performed += MovePagesRight;
98
- }
99
-
100
- /// <inheritdoc/>
101
- public override void DeactivateControls()
102
- {
103
- shuffleLeft.action.performed -= MovePagesLeft;
104
-
105
- shuffleRight.action.performed -= MovePagesRight;
106
- }
107
-
108
- /// <summary>
109
- ///
110
- /// </summary>
111
- /// <param name="context"></param>
112
- protected void MovePagesLeft(InputAction.CallbackContext context)
113
- {
114
- if (currentIndex + pageDiffCounter == 0)
115
- return;
116
-
117
- MovePages(-1);
118
- }
119
-
120
- /// <summary>
121
- ///
122
- /// </summary>
123
- /// <param name="context"></param>
124
- protected void MovePagesRight(InputAction.CallbackContext context)
125
- {
126
- if (currentIndex + pageDiffCounter + 1 == pages.transform.childCount)
127
- return;
128
-
129
- MovePages(1);
130
- }
131
-
132
- /// <summary>
133
- ///
134
- /// </summary>
135
- /// <param name="direction"></param>
136
- protected virtual void MovePages(int direction)
137
- {
138
- OnPageTurn?.Invoke();
139
-
140
- if (activeCoroutine != null)
141
- StopCoroutine(activeCoroutine);
142
-
143
- activeCoroutine = StartCoroutine(MovePagesRoutine(direction));
144
- }
145
-
146
- /// <summary>
147
- ///
148
- /// </summary>
149
- /// <param name="pageDifference"></param>
150
- protected IEnumerator MovePagesRoutine(int pageDifference) //moves the pages and pagebar when the current page is changed
151
- {
152
- DisableInput();
153
-
154
- // Makes sure the current page (the one that will be shown to the player) is always correct,
155
- // no matter the order keys are pressed
156
- pageDiffCounter += pageDifference;
157
-
158
- moveableComponents.ForEach(component => component.UpdateEndPosition(pageDifference, currentIndex + pageDiffCounter));
159
-
160
- while (MovementsUnfinished())
161
- {
162
- moveableComponents.ForEach(component => component.MovePageUpdate());
163
-
164
- yield return null;
165
- }
166
-
167
- moveableComponents.ForEach(component => component.Initialize());
168
-
169
- currentIndex += pageDiffCounter;
170
-
171
- pageDiffCounter = 0;
172
-
173
- UpdatePageListeners(currentIndex);
174
-
175
- if (!playerHasDied.Value && !trialTimeUp.Value)
176
- EnableInput();
177
- }
178
-
179
- /// <summary>
180
- ///
181
- /// </summary>
182
- /// <param name="currentPage"></param>
183
- protected virtual void UpdatePageListeners(int currentPage)
184
- {
185
- var pageListeners = transform.root.GetComponentsInChildren<IPageListener>();
186
-
187
- foreach (var listener in pageListeners)
188
- listener.OnPageUpdated(currentPage, pages.transform.childCount);
189
- }
190
-
191
- /// <summary>
192
- ///
193
- /// </summary>
194
- /// <returns></returns>
195
- protected virtual bool MovementsUnfinished()
196
- {
197
- foreach (var page in moveableComponents)
198
- if (page.MovementUnfinished())
199
- return true;
200
-
201
- return false;
202
- }
203
-
204
-
205
- /// <inheritdoc/>
206
- public virtual void CAReset()
207
- {
208
- pageDiffCounter = 0;
209
-
210
- currentIndex = 0;
211
-
212
- if (activeCoroutine != null)
213
- StopCoroutine(activeCoroutine);
214
- }
215
- }
1
+ // Original Author: Henry (Meowpixel)
2
+ // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
+ using DREditor.EventObjects;
4
+ using System.Collections;
5
+ using System.Collections.Generic;
6
+ using System.Linq;
7
+ using UnityEngine;
8
+ using UnityEngine.Events;
9
+ using UnityEngine.InputSystem;
10
+
11
+ namespace DREditor.Minigames.CA.Pages
12
+ {
13
+ /// <summary>
14
+ ///
15
+ /// </summary>
16
+ [ClassHeader(nameof(PageHandlerBase) + ", " + nameof(IClosingArgumentResetable) +
17
+ "\n\n")]
18
+ public class MovePageHandler : ControlledComponent, IClosingArgumentResetable
19
+ {
20
+ /// <summary>
21
+ ///
22
+ /// </summary>
23
+ [Tooltip("")]
24
+ [SerializeField] protected InputActionReference shuffleLeft = null;
25
+
26
+ /// <summary>
27
+ ///
28
+ /// </summary>
29
+ [Tooltip("")]
30
+ [SerializeField] protected InputActionReference shuffleRight = null;
31
+
32
+ /// <summary>
33
+ ///
34
+ /// </summary>
35
+ [Tooltip("")]
36
+ [SerializeField] protected BoolWithEvent playerHasDied = null;
37
+
38
+ /// <summary>
39
+ ///
40
+ /// </summary>
41
+ [Tooltip("")]
42
+ [SerializeField] protected BoolWithEvent trialTimeUp = null;
43
+
44
+ /// <summary>
45
+ ///
46
+ /// </summary>
47
+ [Tooltip("")]
48
+ [SerializeField] protected GameObject pages;
49
+
50
+
51
+ [Header("")]
52
+ [SerializeField] protected UnityEvent OnPageTurn = null;
53
+
54
+
55
+ /// <summary>
56
+ ///
57
+ /// </summary>
58
+ protected int currentIndex = 0;
59
+
60
+ /// <summary>
61
+ ///
62
+ /// </summary>
63
+ protected int pageDiffCounter;
64
+
65
+ /// <summary>
66
+ ///
67
+ /// </summary>
68
+ protected Coroutine activeCoroutine;
69
+
70
+ /// <summary>
71
+ ///
72
+ /// </summary>
73
+ protected List<MovePageComponent> moveableComponents = new();
74
+
75
+
76
+ /// <inheritdoc/>
77
+ protected override void Awake()
78
+ {
79
+ base.Awake();
80
+
81
+ moveableComponents = FindObjectsByType<MovePageComponent>().ToList();
82
+ }
83
+
84
+ /// <inheritdoc/>
85
+ protected override void Start()
86
+ {
87
+ base.Start();
88
+
89
+ moveableComponents.ForEach(component => component.Initialize());
90
+ }
91
+
92
+ /// <inheritdoc/>
93
+ public override void ActivateControls()
94
+ {
95
+ shuffleLeft.action.performed += MovePagesLeft;
96
+
97
+ shuffleRight.action.performed += MovePagesRight;
98
+ }
99
+
100
+ /// <inheritdoc/>
101
+ public override void DeactivateControls()
102
+ {
103
+ shuffleLeft.action.performed -= MovePagesLeft;
104
+
105
+ shuffleRight.action.performed -= MovePagesRight;
106
+ }
107
+
108
+ /// <summary>
109
+ ///
110
+ /// </summary>
111
+ /// <param name="context"></param>
112
+ protected void MovePagesLeft(InputAction.CallbackContext context)
113
+ {
114
+ if (currentIndex + pageDiffCounter == 0)
115
+ return;
116
+
117
+ MovePages(-1);
118
+ }
119
+
120
+ /// <summary>
121
+ ///
122
+ /// </summary>
123
+ /// <param name="context"></param>
124
+ protected void MovePagesRight(InputAction.CallbackContext context)
125
+ {
126
+ if (currentIndex + pageDiffCounter + 1 == pages.transform.childCount)
127
+ return;
128
+
129
+ MovePages(1);
130
+ }
131
+
132
+ /// <summary>
133
+ ///
134
+ /// </summary>
135
+ /// <param name="direction"></param>
136
+ protected virtual void MovePages(int direction)
137
+ {
138
+ OnPageTurn?.Invoke();
139
+
140
+ if (activeCoroutine != null)
141
+ StopCoroutine(activeCoroutine);
142
+
143
+ activeCoroutine = StartCoroutine(MovePagesRoutine(direction));
144
+ }
145
+
146
+ /// <summary>
147
+ ///
148
+ /// </summary>
149
+ /// <param name="pageDifference"></param>
150
+ protected IEnumerator MovePagesRoutine(int pageDifference) //moves the pages and pagebar when the current page is changed
151
+ {
152
+ DisableInput();
153
+
154
+ // Makes sure the current page (the one that will be shown to the player) is always correct,
155
+ // no matter the order keys are pressed
156
+ pageDiffCounter += pageDifference;
157
+
158
+ moveableComponents.ForEach(component => component.UpdateEndPosition(pageDifference, currentIndex + pageDiffCounter));
159
+
160
+ while (MovementsUnfinished())
161
+ {
162
+ moveableComponents.ForEach(component => component.MovePageUpdate());
163
+
164
+ yield return null;
165
+ }
166
+
167
+ moveableComponents.ForEach(component => component.Initialize());
168
+
169
+ currentIndex += pageDiffCounter;
170
+
171
+ pageDiffCounter = 0;
172
+
173
+ UpdatePageListeners(currentIndex);
174
+
175
+ if (!playerHasDied.Value && !trialTimeUp.Value)
176
+ EnableInput();
177
+ }
178
+
179
+ /// <summary>
180
+ ///
181
+ /// </summary>
182
+ /// <param name="currentPage"></param>
183
+ protected virtual void UpdatePageListeners(int currentPage)
184
+ {
185
+ var pageListeners = transform.root.GetComponentsInChildren<IPageListener>();
186
+
187
+ foreach (var listener in pageListeners)
188
+ listener.OnPageUpdated(currentPage, pages.transform.childCount);
189
+ }
190
+
191
+ /// <summary>
192
+ ///
193
+ /// </summary>
194
+ /// <returns></returns>
195
+ protected virtual bool MovementsUnfinished()
196
+ {
197
+ foreach (var page in moveableComponents)
198
+ if (page.MovementUnfinished())
199
+ return true;
200
+
201
+ return false;
202
+ }
203
+
204
+
205
+ /// <inheritdoc/>
206
+ public virtual void CAReset()
207
+ {
208
+ pageDiffCounter = 0;
209
+
210
+ currentIndex = 0;
211
+
212
+ if (activeCoroutine != null)
213
+ StopCoroutine(activeCoroutine);
214
+ }
215
+ }
216
216
  }
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