net.dreditor.endevents 0.1.6 → 0.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/CustomCallEndEventHandler.cs +57 -57
- package/CustomCallEndEventHandler.cs.meta +11 -11
- package/DREditor.EndEvents.asmdef +19 -19
- package/DREditor.EndEvents.asmdef.meta +7 -7
- package/DirectToEndEventHandler.cs +131 -131
- package/DirectToEndEventHandler.cs.meta +11 -11
- package/DirectToTransitionalEndEventHandler.cs +30 -30
- package/DirectToTransitionalEndEventHandler.cs.meta +11 -11
- package/MainMenuTransitionEndEventHandler.cs +48 -48
- package/MainMenuTransitionEndEventHandler.cs.meta +11 -11
- package/PauseOptionEndEventHandler.cs +46 -46
- package/PauseOptionEndEventHandler.cs.meta +11 -11
- package/PhaseChangeEndEventHandler.cs +55 -55
- package/PhaseChangeEndEventHandler.cs.meta +11 -11
- package/{Samples → Samples~}/Custom_Call_End_Event_Handler.prefab +47 -47
- package/{Samples → Samples~}/Custom_Call_End_Event_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/Direct_To_Transitional_End_Event_Handler.prefab +139 -139
- package/{Samples → Samples~}/Direct_To_Transitional_End_Event_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/Main_Menu_Transition_End_Event_Handler.prefab +63 -63
- package/{Samples → Samples~}/Main_Menu_Transition_End_Event_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/Pause_Option_End_Event_Handler.prefab +48 -48
- package/{Samples → Samples~}/Pause_Option_End_Event_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/PhaseChangeEndEventHandler.prefab +48 -48
- package/{Samples → Samples~}/PhaseChangeEndEventHandler.prefab.meta +7 -7
- package/{Samples → Samples~}/Scene_Transition_End_Event_Handler.prefab +54 -54
- package/{Samples → Samples~}/Scene_Transition_End_Event_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/SkipTrialSequences.asset +21 -21
- package/{Samples → Samples~}/SkipTrialSequences.asset.meta +8 -8
- package/{Samples → Samples~}/Skip_Sequence_End_Event_Handler.prefab +47 -47
- package/{Samples → Samples~}/Skip_Sequence_End_Event_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/Trigger_Flag_End_Event_Handler.prefab +46 -46
- package/{Samples → Samples~}/Trigger_Flag_End_Event_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/UpdateDirectTo.asset +15 -15
- package/{Samples → Samples~}/UpdateDirectTo.asset.meta +8 -8
- package/{Samples → Samples~}/Variable_End_Event_Handler.prefab +49 -49
- package/{Samples → Samples~}/Variable_End_Event_Handler.prefab.meta +7 -7
- package/SceneTransitionEndEventHandler.cs +169 -169
- package/SceneTransitionEndEventHandler.cs.meta +11 -11
- package/SkipSequenceEndEventHandler.cs +35 -35
- package/SkipSequenceEndEventHandler.cs.meta +11 -11
- package/TriggerFlagEndEventHandler.cs +41 -41
- package/TriggerFlagEndEventHandler.cs.meta +11 -11
- package/VariableEndEventHandler.cs +111 -111
- package/VariableEndEventHandler.cs.meta +11 -11
- package/package.json +43 -38
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Dialogues;
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using DREditor.Dialogues.Ending;
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using DREditor.EventObjects;
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using DREditor.Progressing.Handling;
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using DREditor.Saving;
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using DREditor.Services;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace DREditor.EndEvents
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader(nameof(DialogueComponent) + ", " + nameof(IDialogueEndEvent) + ", " +
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nameof(IClearDialogueSaveData) + ", " + nameof(IDRESaveable) + ", " + nameof(IDRELoadable) +
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"\n\n")]
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public class VariableEndEventHandler : DialogueComponent, IDialogueEndEvent, IClearDialogueSaveData, IDRESaveable, IDRELoadable
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{
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent fastForwardModeWasEnabled = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected string conditionalNumSaveKey = "Conditional";
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/// <summary>
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///
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/// </summary>
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protected List<bool> saveConditions = new();
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/// <inheritdoc/>
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public virtual bool EvaluateEndEvent<T>(DialogueBase<T> currentDialogue, Action<DialogueCore[]> interruptDialogue)
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where T : Line
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{
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if (currentDialogue.Variable.Enabled)
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return EvaluateVarable(currentDialogue, interruptDialogue);
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else
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return false;
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}
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/// <summary>
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///
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="currentDialogue"></param>
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/// <param name="interruptDialogue"></param>
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/// <returns></returns>
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protected virtual bool EvaluateVarable<T>(DialogueBase<T> currentDialogue, Action<DialogueCore[]> interruptDialogue)
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where T : Line
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{
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DialogueCore[] dialogues = new DialogueCore[1];
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var variable = currentDialogue.Variable;
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bool boolVariableEvaluation = variable.BoolVariable != null && variable.BoolVariable.Resolve();
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bool flagShouldBeTriggered = ServiceLocator.GetService<FlagTriggerHandlerBase>().
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EvaluateVariable(variable.Chapter, variable.Objective, variable.Flags, variable.FalseFlags);
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if (boolVariableEvaluation || flagShouldBeTriggered)
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{
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dialogues[0] = currentDialogue.Variable.NextDialogueTrue;
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saveConditions.Add(true);
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}
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else if (variable.NextDialogueFalse != null)
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{
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dialogues[0] = currentDialogue.Variable.NextDialogueFalse;
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saveConditions.Add(false);
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}
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if (dialogues[0] != null)
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{
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fastForwardModeWasEnabled.SetValue(true);
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interruptDialogue(dialogues);
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return true;
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}
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return false;
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}
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/// <inheritdoc/>
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public virtual void Save(Dictionary<string, object> saveData)
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{
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if (!ServiceLocator.GetService<IDialogueManager>().GetComponentsInChildren<DialogueComponent>().Contains(this))
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return;
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saveData.Set(conditionalNumSaveKey, new List<bool>(saveConditions));
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}
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/// <inheritdoc/>
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public virtual void ClearSaveData() => saveConditions.Clear();
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/// <inheritdoc/>
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public virtual void Load(Dictionary<string, object> saveDatas) => saveConditions = new(saveDatas.Get<List<bool>>(conditionalNumSaveKey));
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}
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Dialogues;
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using DREditor.Dialogues.Ending;
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using DREditor.EventObjects;
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using DREditor.Progressing.Handling;
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using DREditor.Saving;
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using DREditor.Services;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace DREditor.EndEvents
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader(nameof(DialogueComponent) + ", " + nameof(IDialogueEndEvent) + ", " +
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nameof(IClearDialogueSaveData) + ", " + nameof(IDRESaveable) + ", " + nameof(IDRELoadable) +
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"\n\n")]
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public class VariableEndEventHandler : DialogueComponent, IDialogueEndEvent, IClearDialogueSaveData, IDRESaveable, IDRELoadable
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{
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent fastForwardModeWasEnabled = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected string conditionalNumSaveKey = "Conditional";
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/// <summary>
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///
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/// </summary>
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protected List<bool> saveConditions = new();
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/// <inheritdoc/>
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public virtual bool EvaluateEndEvent<T>(DialogueBase<T> currentDialogue, Action<DialogueCore[]> interruptDialogue)
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where T : Line
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{
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if (currentDialogue.Variable.Enabled)
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return EvaluateVarable(currentDialogue, interruptDialogue);
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else
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return false;
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}
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/// <summary>
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///
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="currentDialogue"></param>
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/// <param name="interruptDialogue"></param>
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/// <returns></returns>
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protected virtual bool EvaluateVarable<T>(DialogueBase<T> currentDialogue, Action<DialogueCore[]> interruptDialogue)
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where T : Line
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{
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DialogueCore[] dialogues = new DialogueCore[1];
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var variable = currentDialogue.Variable;
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bool boolVariableEvaluation = variable.BoolVariable != null && variable.BoolVariable.Resolve();
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bool flagShouldBeTriggered = ServiceLocator.GetService<FlagTriggerHandlerBase>().
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EvaluateVariable(variable.Chapter, variable.Objective, variable.Flags, variable.FalseFlags);
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if (boolVariableEvaluation || flagShouldBeTriggered)
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{
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dialogues[0] = currentDialogue.Variable.NextDialogueTrue;
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saveConditions.Add(true);
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}
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else if (variable.NextDialogueFalse != null)
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{
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dialogues[0] = currentDialogue.Variable.NextDialogueFalse;
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saveConditions.Add(false);
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}
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if (dialogues[0] != null)
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{
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fastForwardModeWasEnabled.SetValue(true);
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interruptDialogue(dialogues);
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return true;
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}
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return false;
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}
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/// <inheritdoc/>
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public virtual void Save(Dictionary<string, object> saveData)
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{
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if (!ServiceLocator.GetService<IDialogueManager>().GetComponentsInChildren<DialogueComponent>().Contains(this))
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return;
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saveData.Set(conditionalNumSaveKey, new List<bool>(saveConditions));
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}
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/// <inheritdoc/>
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public virtual void ClearSaveData() => saveConditions.Clear();
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/// <inheritdoc/>
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public virtual void Load(Dictionary<string, object> saveDatas) => saveConditions = new(saveDatas.Get<List<bool>>(conditionalNumSaveKey));
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}
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}
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fileFormatVersion: 2
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guid: 952c6aa834e1f1b489045bce729ef1d1
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: 952c6aa834e1f1b489045bce729ef1d1
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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package/package.json
CHANGED
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{
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"name": "net.dreditor.endevents",
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"version": "0.1.
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"displayName": "DREditor End Events",
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"description": "The beta for DREditor. A tool to create death game style projects without having to code.",
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"unity": "6000.4",
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"dependencies": {
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"net.dreditor.core": "0.1.
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"net.dreditor.fading": "0.1.
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"net.dreditor.progressing.handling": "0.1.
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"net.dreditor.roomloading": "0.1.
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"net.dreditor.ui.menus": "0.1.
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},
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"publishConfig": {
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"access": "public"
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},
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"author": {
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"name": "Benjamin \"Sweden\" Jillson",
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"email": "dreditortool@gmail.com",
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"url": "https://dreditor.net"
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},
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"keywords": [
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"editor",
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"tool",
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"dreditor"
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],
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"samples": [
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{
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"displayName": "Samples",
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"description": "",
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"path": "Samples~"
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}
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],
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"documentationUrl": "https://dreditor.net",
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"license": "Apache-2.0",
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"licensesUrl": "https://dreditor.net/docs/LICENSE.html",
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"changelogUrl": "https://dreditor.net/docs/CHANGELOG.html"
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{
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"name": "net.dreditor.endevents",
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"version": "0.1.8",
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"displayName": "DREditor End Events",
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"description": "The beta for DREditor. A tool to create death game style projects without having to code.",
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"unity": "6000.4",
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"dependencies": {
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"net.dreditor.core": "0.1.8",
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"net.dreditor.fading": "0.1.8",
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|
10
|
+
"net.dreditor.progressing.handling": "0.1.8",
|
|
11
|
+
"net.dreditor.roomloading": "0.1.8",
|
|
12
|
+
"net.dreditor.ui.menus": "0.1.8"
|
|
13
|
+
},
|
|
14
|
+
"publishConfig": {
|
|
15
|
+
"access": "public"
|
|
16
|
+
},
|
|
17
|
+
"author": {
|
|
18
|
+
"name": "Benjamin \"Sweden\" Jillson",
|
|
19
|
+
"email": "dreditortool@gmail.com",
|
|
20
|
+
"url": "https://dreditor.net"
|
|
21
|
+
},
|
|
22
|
+
"keywords": [
|
|
23
|
+
"editor",
|
|
24
|
+
"tool",
|
|
25
|
+
"dreditor"
|
|
26
|
+
],
|
|
27
|
+
"samples": [
|
|
28
|
+
{
|
|
29
|
+
"displayName": "Samples",
|
|
30
|
+
"description": "",
|
|
31
|
+
"path": "Samples~"
|
|
32
|
+
}
|
|
33
|
+
],
|
|
34
|
+
"documentationUrl": "https://dreditor.net",
|
|
35
|
+
"license": "Apache-2.0",
|
|
36
|
+
"licensesUrl": "https://dreditor.net/docs/LICENSE.html",
|
|
37
|
+
"changelogUrl": "https://dreditor.net/docs/CHANGELOG.html",
|
|
38
|
+
"repository": {
|
|
39
|
+
"url": "https://github.com/CertifiedSharp/DREditor",
|
|
40
|
+
"type": "git",
|
|
41
|
+
"revision": "416b18f937fb917bf3f595362a1082ed97457744"
|
|
42
|
+
}
|
|
43
|
+
}
|
package/package.json.meta
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 05f05685bf5920c43b9a537acd4767d3
|
|
3
|
-
TextScriptImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
userData:
|
|
6
|
-
assetBundleName:
|
|
7
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 05f05685bf5920c43b9a537acd4767d3
|
|
3
|
+
TextScriptImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
userData:
|
|
6
|
+
assetBundleName:
|
|
7
|
+
assetBundleVariant:
|