net.dreditor.chapterselection 0.0.0-stage → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/.attestation.p7m +0 -0
  2. package/ChapterSceneByLatestObjective.cs +189 -0
  3. package/ChapterSceneByLatestObjective.cs.meta +2 -0
  4. package/ChapterSceneHandler.cs +152 -0
  5. package/ChapterSceneHandler.cs.meta +11 -0
  6. package/ChapterSectionBase.cs +140 -0
  7. package/ChapterSectionBase.cs.meta +11 -0
  8. package/ChapterSelectCollection.cs +49 -0
  9. package/ChapterSelectCollection.cs.meta +2 -0
  10. package/ChapterSelectCollectionBase.cs +72 -0
  11. package/ChapterSelectCollectionBase.cs.meta +2 -0
  12. package/ChapterSelectData.cs +56 -0
  13. package/ChapterSelectData.cs.meta +11 -0
  14. package/ChapterSelectDatabase.cs +29 -0
  15. package/ChapterSelectDatabase.cs.meta +11 -0
  16. package/ChapterSelectFallbackEvaluator.cs +25 -0
  17. package/ChapterSelectFallbackEvaluator.cs.meta +2 -0
  18. package/ChapterSelectHandler.cs +61 -0
  19. package/ChapterSelectHandler.cs.meta +11 -0
  20. package/ChapterSelectHistoryManager.cs +16 -0
  21. package/ChapterSelectHistoryManager.cs.meta +2 -0
  22. package/ChapterSelectManager.cs +197 -0
  23. package/ChapterSelectManager.cs.meta +11 -0
  24. package/ChapterSelectSaveData.cs +54 -0
  25. package/ChapterSelectSaveData.cs.meta +2 -0
  26. package/ChapterSelectUIHandler.cs +137 -0
  27. package/ChapterSelectUIHandler.cs.meta +11 -0
  28. package/ChapterSubSectionBase.cs +78 -0
  29. package/ChapterSubSectionBase.cs.meta +2 -0
  30. package/DREditor.ChapterSelection.asmdef +20 -0
  31. package/DREditor.ChapterSelection.asmdef.meta +7 -0
  32. package/IChapterSelectData.cs +15 -0
  33. package/IChapterSelectData.cs.meta +2 -0
  34. package/Samples~/Animations/ChapSelect.controller +191 -0
  35. package/Samples~/Animations/ChapSelect.controller.meta +8 -0
  36. package/Samples~/Animations/HideChapterSelect.anim +232 -0
  37. package/Samples~/Animations/HideChapterSelect.anim.meta +8 -0
  38. package/Samples~/Animations.meta +8 -0
  39. package/Samples~/CS_Select_Button_DRE.prefab +305 -0
  40. package/Samples~/CS_Select_Button_DRE.prefab.meta +7 -0
  41. package/Samples~/Chapter_Scene_UI_Canvas_Shell.prefab +393 -0
  42. package/Samples~/Chapter_Scene_UI_Canvas_Shell.prefab.meta +7 -0
  43. package/Samples~/Chapter_Scene_UI_Canvas_Template.prefab +771 -0
  44. package/Samples~/Chapter_Scene_UI_Canvas_Template.prefab.meta +7 -0
  45. package/Samples~/Chapter_Select_Difficulty_UI_Canvas_Template.prefab +226 -0
  46. package/Samples~/Chapter_Select_Difficulty_UI_Canvas_Template.prefab.meta +7 -0
  47. package/Samples~/Chapter_Select_History_Manager.prefab +98 -0
  48. package/Samples~/Chapter_Select_History_Manager.prefab.meta +7 -0
  49. package/Samples~/Chapter_Select_System_Shell.prefab +61 -0
  50. package/Samples~/Chapter_Select_System_Shell.prefab.meta +7 -0
  51. package/Samples~/Chapter_Select_System_Template.prefab +549 -0
  52. package/Samples~/Chapter_Select_System_Template.prefab.meta +7 -0
  53. package/Samples~/Chapter_Select_UI_Canvas_Shell.prefab +543 -0
  54. package/Samples~/Chapter_Select_UI_Canvas_Shell.prefab.meta +7 -0
  55. package/Samples~/Chapter_Select_UI_Canvas_Template.prefab +1001 -0
  56. package/Samples~/Chapter_Select_UI_Canvas_Template.prefab.meta +7 -0
  57. package/Samples~/StartChapterSelectGame.asset +15 -0
  58. package/Samples~/StartChapterSelectGame.asset.meta +8 -0
  59. package/SceneDataProvider.cs +26 -0
  60. package/SceneDataProvider.cs.meta +11 -0
  61. package/SceneDataProviderBase.cs +37 -0
  62. package/SceneDataProviderBase.cs.meta +11 -0
  63. package/UnlockChapterSelectScene.cs +49 -0
  64. package/UnlockChapterSelectScene.cs.meta +2 -0
  65. package/package.json +40 -4
  66. package/package.json.meta +7 -0
  67. package/README.md +0 -3
@@ -0,0 +1,543 @@
1
+ %YAML 1.1
2
+ %TAG !u! tag:unity3d.com,2011:
3
+ --- !u!1 &7642196350506537997
4
+ GameObject:
5
+ m_ObjectHideFlags: 0
6
+ m_CorrespondingSourceObject: {fileID: 0}
7
+ m_PrefabInstance: {fileID: 0}
8
+ m_PrefabAsset: {fileID: 0}
9
+ serializedVersion: 6
10
+ m_Component:
11
+ - component: {fileID: 7642196350506537993}
12
+ - component: {fileID: 7642196350506537998}
13
+ - component: {fileID: 7642196350506537999}
14
+ - component: {fileID: 7642196350506538004}
15
+ - component: {fileID: 7642196350506538005}
16
+ - component: {fileID: 7642196350506537994}
17
+ - component: {fileID: 7642196350506537992}
18
+ m_Layer: 5
19
+ m_Name: Chapter_Select_UI_Canvas_Shell
20
+ m_TagString: Untagged
21
+ m_Icon: {fileID: 0}
22
+ m_NavMeshLayer: 0
23
+ m_StaticEditorFlags: 0
24
+ m_IsActive: 1
25
+ --- !u!224 &7642196350506537993
26
+ RectTransform:
27
+ m_ObjectHideFlags: 0
28
+ m_CorrespondingSourceObject: {fileID: 0}
29
+ m_PrefabInstance: {fileID: 0}
30
+ m_PrefabAsset: {fileID: 0}
31
+ m_GameObject: {fileID: 7642196350506537997}
32
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
33
+ m_LocalPosition: {x: 0, y: 0, z: 0}
34
+ m_LocalScale: {x: 0, y: 0, z: 0}
35
+ m_ConstrainProportionsScale: 0
36
+ m_Children:
37
+ - {fileID: 7642196350965092375}
38
+ - {fileID: 7642196351290806235}
39
+ m_Father: {fileID: 0}
40
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
41
+ m_AnchorMin: {x: 0, y: 0}
42
+ m_AnchorMax: {x: 0, y: 0}
43
+ m_AnchoredPosition: {x: 0, y: 0}
44
+ m_SizeDelta: {x: 0, y: 0}
45
+ m_Pivot: {x: 0, y: 0}
46
+ --- !u!223 &7642196350506537998
47
+ Canvas:
48
+ m_ObjectHideFlags: 0
49
+ m_CorrespondingSourceObject: {fileID: 0}
50
+ m_PrefabInstance: {fileID: 0}
51
+ m_PrefabAsset: {fileID: 0}
52
+ m_GameObject: {fileID: 7642196350506537997}
53
+ m_Enabled: 0
54
+ serializedVersion: 3
55
+ m_RenderMode: 0
56
+ m_Camera: {fileID: 0}
57
+ m_PlaneDistance: 100
58
+ m_PixelPerfect: 0
59
+ m_ReceivesEvents: 1
60
+ m_OverrideSorting: 0
61
+ m_OverridePixelPerfect: 0
62
+ m_SortingBucketNormalizedSize: 0
63
+ m_VertexColorAlwaysGammaSpace: 0
64
+ m_UseReflectionProbes: 0
65
+ m_AdditionalShaderChannelsFlag: 25
66
+ m_UpdateRectTransformForStandalone: 0
67
+ m_SortingLayerID: 0
68
+ m_SortingOrder: 2
69
+ m_TargetDisplay: 0
70
+ --- !u!114 &7642196350506537999
71
+ MonoBehaviour:
72
+ m_ObjectHideFlags: 0
73
+ m_CorrespondingSourceObject: {fileID: 0}
74
+ m_PrefabInstance: {fileID: 0}
75
+ m_PrefabAsset: {fileID: 0}
76
+ m_GameObject: {fileID: 7642196350506537997}
77
+ m_Enabled: 1
78
+ m_EditorHideFlags: 0
79
+ m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
80
+ m_Name:
81
+ m_EditorClassIdentifier:
82
+ m_UiScaleMode: 1
83
+ m_ReferencePixelsPerUnit: 100
84
+ m_ScaleFactor: 1
85
+ m_ReferenceResolution: {x: 1920, y: 1080}
86
+ m_ScreenMatchMode: 0
87
+ m_MatchWidthOrHeight: 0
88
+ m_PhysicalUnit: 3
89
+ m_FallbackScreenDPI: 96
90
+ m_DefaultSpriteDPI: 96
91
+ m_DynamicPixelsPerUnit: 1
92
+ m_PresetInfoIsWorld: 0
93
+ --- !u!114 &7642196350506538004
94
+ MonoBehaviour:
95
+ m_ObjectHideFlags: 0
96
+ m_CorrespondingSourceObject: {fileID: 0}
97
+ m_PrefabInstance: {fileID: 0}
98
+ m_PrefabAsset: {fileID: 0}
99
+ m_GameObject: {fileID: 7642196350506537997}
100
+ m_Enabled: 1
101
+ m_EditorHideFlags: 0
102
+ m_Script: {fileID: 11500000, guid: 4be033c20999ed448a947fba1571ac1b, type: 3}
103
+ m_Name:
104
+ m_EditorClassIdentifier:
105
+ chapterSelectDatabase: {fileID: 0}
106
+ chapterKey: chapter
107
+ defaultUnlockedSections: 1
108
+ sectionButtons: []
109
+ --- !u!114 &7642196350506538005
110
+ MonoBehaviour:
111
+ m_ObjectHideFlags: 0
112
+ m_CorrespondingSourceObject: {fileID: 0}
113
+ m_PrefabInstance: {fileID: 0}
114
+ m_PrefabAsset: {fileID: 0}
115
+ m_GameObject: {fileID: 7642196350506537997}
116
+ m_Enabled: 1
117
+ m_EditorHideFlags: 0
118
+ m_Script: {fileID: 11500000, guid: 4af7ab2389efc884eb0d95543a08caab, type: 3}
119
+ m_Name:
120
+ m_EditorClassIdentifier:
121
+ debug: 0
122
+ configureManually: 1
123
+ inputAllowed: {fileID: 0}
124
+ previousIndex: 0
125
+ selectedIndex: 0
126
+ selectionMaximum: 0
127
+ selectionRate: 1
128
+ inputDirection: 0
129
+ OnForward:
130
+ m_PersistentCalls:
131
+ m_Calls:
132
+ - m_Target: {fileID: 7642196351290806053}
133
+ m_TargetAssemblyTypeName: DREditor.UI.CarouselSelectTweening, DREditor.UI
134
+ m_MethodName: MoveRight
135
+ m_Mode: 1
136
+ m_Arguments:
137
+ m_ObjectArgument: {fileID: 0}
138
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
139
+ m_IntArgument: 0
140
+ m_FloatArgument: 0
141
+ m_StringArgument:
142
+ m_BoolArgument: 0
143
+ m_CallState: 2
144
+ OnBackward:
145
+ m_PersistentCalls:
146
+ m_Calls:
147
+ - m_Target: {fileID: 7642196351290806053}
148
+ m_TargetAssemblyTypeName: DREditor.UI.CarouselSelectTweening, DREditor.UI
149
+ m_MethodName: MoveLeft
150
+ m_Mode: 1
151
+ m_Arguments:
152
+ m_ObjectArgument: {fileID: 0}
153
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
154
+ m_IntArgument: 0
155
+ m_FloatArgument: 0
156
+ m_StringArgument:
157
+ m_BoolArgument: 0
158
+ m_CallState: 2
159
+ OnNavigated:
160
+ m_PersistentCalls:
161
+ m_Calls:
162
+ - m_Target: {fileID: 7642196350506537994}
163
+ m_TargetAssemblyTypeName: DREditor.UI.AnimatorMenuGroup, DREditor.UI
164
+ m_MethodName: RemoveBackInput
165
+ m_Mode: 1
166
+ m_Arguments:
167
+ m_ObjectArgument: {fileID: 0}
168
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
169
+ m_IntArgument: 0
170
+ m_FloatArgument: 0
171
+ m_StringArgument:
172
+ m_BoolArgument: 0
173
+ m_CallState: 2
174
+ - m_Target: {fileID: 7642196350506538005}
175
+ m_TargetAssemblyTypeName: DREditor.ChapterSelection.ChapterSelectUIHandler,
176
+ DREditor.ChapterSelection
177
+ m_MethodName: DeactivateControls
178
+ m_Mode: 1
179
+ m_Arguments:
180
+ m_ObjectArgument: {fileID: 0}
181
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
182
+ m_IntArgument: 0
183
+ m_FloatArgument: 0
184
+ m_StringArgument:
185
+ m_BoolArgument: 0
186
+ m_CallState: 2
187
+ OnReset:
188
+ m_PersistentCalls:
189
+ m_Calls:
190
+ - m_Target: {fileID: 7642196351290806053}
191
+ m_TargetAssemblyTypeName: DREditor.UI.CarouselSelectTweening, DREditor.UI
192
+ m_MethodName: OnReset
193
+ m_Mode: 1
194
+ m_Arguments:
195
+ m_ObjectArgument: {fileID: 0}
196
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
197
+ m_IntArgument: 0
198
+ m_FloatArgument: 0
199
+ m_StringArgument:
200
+ m_BoolArgument: 0
201
+ m_CallState: 2
202
+ submit: {fileID: 392368643174621059, guid: 5db4984853779e74db3e8e6c0ebb48c9, type: 3}
203
+ navigate: {fileID: -8784545083839296357, guid: 5db4984853779e74db3e8e6c0ebb48c9,
204
+ type: 3}
205
+ chapterSelectDatabase: {fileID: 0}
206
+ menuGroup: {fileID: 7642196350506537994}
207
+ modifyingSection: {fileID: 7642196350506538004}
208
+ chapterSections:
209
+ - {fileID: 7642196350506538004}
210
+ - {fileID: 0}
211
+ OnSubmit:
212
+ m_PersistentCalls:
213
+ m_Calls:
214
+ - m_Target: {fileID: 7642196350506537994}
215
+ m_TargetAssemblyTypeName: DREditor.UI.MenuGroup, DREditor.UI
216
+ m_MethodName: ChangeGroup
217
+ m_Mode: 2
218
+ m_Arguments:
219
+ m_ObjectArgument: {fileID: 0}
220
+ m_ObjectArgumentAssemblyTypeName: DREditor.UI.MenuGroupBase, DREditor.UI
221
+ m_IntArgument: 0
222
+ m_FloatArgument: 0
223
+ m_StringArgument:
224
+ m_BoolArgument: 0
225
+ m_CallState: 2
226
+ --- !u!114 &7642196350506537994
227
+ MonoBehaviour:
228
+ m_ObjectHideFlags: 0
229
+ m_CorrespondingSourceObject: {fileID: 0}
230
+ m_PrefabInstance: {fileID: 0}
231
+ m_PrefabAsset: {fileID: 0}
232
+ m_GameObject: {fileID: 7642196350506537997}
233
+ m_Enabled: 1
234
+ m_EditorHideFlags: 0
235
+ m_Script: {fileID: 11500000, guid: 9c15175c3e4625b49ba14fdea8241fbf, type: 3}
236
+ m_Name:
237
+ m_EditorClassIdentifier:
238
+ debugShow: 0
239
+ isActive: 0
240
+ BeforeStart:
241
+ m_PersistentCalls:
242
+ m_Calls:
243
+ - m_Target: {fileID: 7642196350506537998}
244
+ m_TargetAssemblyTypeName: UnityEngine.Behaviour, UnityEngine
245
+ m_MethodName: set_enabled
246
+ m_Mode: 6
247
+ m_Arguments:
248
+ m_ObjectArgument: {fileID: 0}
249
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
250
+ m_IntArgument: 0
251
+ m_FloatArgument: 0
252
+ m_StringArgument:
253
+ m_BoolArgument: 1
254
+ m_CallState: 2
255
+ StartEvents:
256
+ m_PersistentCalls:
257
+ m_Calls: []
258
+ EndEvents:
259
+ m_PersistentCalls:
260
+ m_Calls: []
261
+ backGroup: {fileID: 0}
262
+ hasBackInput: 0
263
+ OnBack:
264
+ m_PersistentCalls:
265
+ m_Calls:
266
+ - m_Target: {fileID: 7642196350506538005}
267
+ m_TargetAssemblyTypeName: DREditor.ChapterSelection.ChapterSelectUIHandler,
268
+ DREditor.ChapterSelection
269
+ m_MethodName: ResetIndexSelector
270
+ m_Mode: 1
271
+ m_Arguments:
272
+ m_ObjectArgument: {fileID: 0}
273
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
274
+ m_IntArgument: 0
275
+ m_FloatArgument: 0
276
+ m_StringArgument:
277
+ m_BoolArgument: 0
278
+ m_CallState: 2
279
+ selectables: []
280
+ first: {fileID: 0}
281
+ LastSelected: {fileID: 0}
282
+ dontUseLastSelected: 0
283
+ forceUseLastSelected: 0
284
+ useVerticalNavigation: 0
285
+ skipSelection: 1
286
+ keepLastSelectedOnReset: 0
287
+ keepCanvas: 0
288
+ leaveCanvasOnlyOnBack: 0
289
+ popUpBackInput: 0
290
+ skipBackInput: 0
291
+ animator: {fileID: 7642196350506537992}
292
+ animatorLayer: 0
293
+ animatorTriggerShowString: Reveal
294
+ animatorTriggerHideString: Hide
295
+ autoEnableAnimator: 0
296
+ waitForShowAnimationToFinish: 0
297
+ waitForHideAnimationToFinish: 0
298
+ leaveOnlyOnBack: 0
299
+ individualAnimate: 0
300
+ individualAnimateShowString: Show
301
+ individualAnimateHideString: Hide
302
+ asyncTime: 0
303
+ individualAnimateEndState: 1
304
+ individualAnimateLayer: 0
305
+ --- !u!95 &7642196350506537992
306
+ Animator:
307
+ serializedVersion: 7
308
+ m_ObjectHideFlags: 0
309
+ m_CorrespondingSourceObject: {fileID: 0}
310
+ m_PrefabInstance: {fileID: 0}
311
+ m_PrefabAsset: {fileID: 0}
312
+ m_GameObject: {fileID: 7642196350506537997}
313
+ m_Enabled: 1
314
+ m_Avatar: {fileID: 0}
315
+ m_Controller: {fileID: 9100000, guid: 1fcfe8769c4a1c345bfdaba03262ed42, type: 2}
316
+ m_CullingMode: 0
317
+ m_UpdateMode: 0
318
+ m_ApplyRootMotion: 0
319
+ m_LinearVelocityBlending: 0
320
+ m_StabilizeFeet: 0
321
+ m_AnimatePhysics: 0
322
+ m_WarningMessage:
323
+ m_HasTransformHierarchy: 1
324
+ m_AllowConstantClipSamplingOptimization: 1
325
+ m_KeepAnimatorStateOnDisable: 0
326
+ m_WriteDefaultValuesOnDisable: 0
327
+ --- !u!1 &7642196350965092372
328
+ GameObject:
329
+ m_ObjectHideFlags: 0
330
+ m_CorrespondingSourceObject: {fileID: 0}
331
+ m_PrefabInstance: {fileID: 0}
332
+ m_PrefabAsset: {fileID: 0}
333
+ serializedVersion: 6
334
+ m_Component:
335
+ - component: {fileID: 7642196350965092375}
336
+ m_Layer: 5
337
+ m_Name: Chapter_Select_Background
338
+ m_TagString: Untagged
339
+ m_Icon: {fileID: 0}
340
+ m_NavMeshLayer: 0
341
+ m_StaticEditorFlags: 0
342
+ m_IsActive: 1
343
+ --- !u!224 &7642196350965092375
344
+ RectTransform:
345
+ m_ObjectHideFlags: 0
346
+ m_CorrespondingSourceObject: {fileID: 0}
347
+ m_PrefabInstance: {fileID: 0}
348
+ m_PrefabAsset: {fileID: 0}
349
+ m_GameObject: {fileID: 7642196350965092372}
350
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
351
+ m_LocalPosition: {x: 0, y: 0, z: 0}
352
+ m_LocalScale: {x: 1, y: 1, z: 1}
353
+ m_ConstrainProportionsScale: 0
354
+ m_Children: []
355
+ m_Father: {fileID: 7642196350506537993}
356
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
357
+ m_AnchorMin: {x: 0.5, y: 0.5}
358
+ m_AnchorMax: {x: 0.5, y: 0.5}
359
+ m_AnchoredPosition: {x: 0, y: 0}
360
+ m_SizeDelta: {x: 100, y: 100}
361
+ m_Pivot: {x: 0.5, y: 0.5}
362
+ --- !u!1 &7642196351290806232
363
+ GameObject:
364
+ m_ObjectHideFlags: 0
365
+ m_CorrespondingSourceObject: {fileID: 0}
366
+ m_PrefabInstance: {fileID: 0}
367
+ m_PrefabAsset: {fileID: 0}
368
+ serializedVersion: 6
369
+ m_Component:
370
+ - component: {fileID: 7642196351290806235}
371
+ - component: {fileID: 7642196351290806234}
372
+ - component: {fileID: 7642196351290806053}
373
+ m_Layer: 5
374
+ m_Name: Chapter_Select_Options
375
+ m_TagString: Untagged
376
+ m_Icon: {fileID: 0}
377
+ m_NavMeshLayer: 0
378
+ m_StaticEditorFlags: 0
379
+ m_IsActive: 1
380
+ --- !u!224 &7642196351290806235
381
+ RectTransform:
382
+ m_ObjectHideFlags: 0
383
+ m_CorrespondingSourceObject: {fileID: 0}
384
+ m_PrefabInstance: {fileID: 0}
385
+ m_PrefabAsset: {fileID: 0}
386
+ m_GameObject: {fileID: 7642196351290806232}
387
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
388
+ m_LocalPosition: {x: 0, y: 0, z: 0}
389
+ m_LocalScale: {x: 1, y: 1, z: 1}
390
+ m_ConstrainProportionsScale: 0
391
+ m_Children:
392
+ - {fileID: 7642196351447761514}
393
+ m_Father: {fileID: 7642196350506537993}
394
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
395
+ m_AnchorMin: {x: 0.5, y: 0.5}
396
+ m_AnchorMax: {x: 0.5, y: 0.5}
397
+ m_AnchoredPosition: {x: 0, y: 0}
398
+ m_SizeDelta: {x: 1920, y: 1080}
399
+ m_Pivot: {x: 0.5, y: 0.5}
400
+ --- !u!225 &7642196351290806234
401
+ CanvasGroup:
402
+ m_ObjectHideFlags: 0
403
+ m_CorrespondingSourceObject: {fileID: 0}
404
+ m_PrefabInstance: {fileID: 0}
405
+ m_PrefabAsset: {fileID: 0}
406
+ m_GameObject: {fileID: 7642196351290806232}
407
+ m_Enabled: 1
408
+ m_Alpha: 1
409
+ m_Interactable: 1
410
+ m_BlocksRaycasts: 1
411
+ m_IgnoreParentGroups: 0
412
+ --- !u!114 &7642196351290806053
413
+ MonoBehaviour:
414
+ m_ObjectHideFlags: 0
415
+ m_CorrespondingSourceObject: {fileID: 0}
416
+ m_PrefabInstance: {fileID: 0}
417
+ m_PrefabAsset: {fileID: 0}
418
+ m_GameObject: {fileID: 7642196351290806232}
419
+ m_Enabled: 1
420
+ m_EditorHideFlags: 0
421
+ m_Script: {fileID: 11500000, guid: 5fdc00df83056eb4993a1076730a1d9c, type: 3}
422
+ m_Name:
423
+ m_EditorClassIdentifier:
424
+ carouselObjects:
425
+ - {fileID: 0}
426
+ - {fileID: 0}
427
+ - {fileID: 0}
428
+ - {fileID: 0}
429
+ - {fileID: 0}
430
+ - {fileID: 0}
431
+ onCompleted:
432
+ m_PersistentCalls:
433
+ m_Calls:
434
+ - m_Target: {fileID: 7642196350506537994}
435
+ m_TargetAssemblyTypeName: DREditor.UI.AnimatorMenuGroup, DREditor.UI
436
+ m_MethodName: AddBackInput
437
+ m_Mode: 1
438
+ m_Arguments:
439
+ m_ObjectArgument: {fileID: 0}
440
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
441
+ m_IntArgument: 0
442
+ m_FloatArgument: 0
443
+ m_StringArgument:
444
+ m_BoolArgument: 0
445
+ m_CallState: 2
446
+ - m_Target: {fileID: 7642196350506538005}
447
+ m_TargetAssemblyTypeName: DREditor.ChapterSelection.ChapterSelectUIHandler,
448
+ DREditor.ChapterSelection
449
+ m_MethodName: ActivateControls
450
+ m_Mode: 1
451
+ m_Arguments:
452
+ m_ObjectArgument: {fileID: 0}
453
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
454
+ m_IntArgument: 0
455
+ m_FloatArgument: 0
456
+ m_StringArgument:
457
+ m_BoolArgument: 0
458
+ m_CallState: 2
459
+ tweenDuration: 1
460
+ endPieceDuration: 0
461
+ isVertical: 0
462
+ middleIDX: 3
463
+ ignoreTimeScale: 0
464
+ easeCurve: 1
465
+ loops: 0
466
+ delay: 0
467
+ resetObjects: []
468
+ positions: []
469
+ --- !u!1 &7642196351447761515
470
+ GameObject:
471
+ m_ObjectHideFlags: 0
472
+ m_CorrespondingSourceObject: {fileID: 0}
473
+ m_PrefabInstance: {fileID: 0}
474
+ m_PrefabAsset: {fileID: 0}
475
+ serializedVersion: 6
476
+ m_Component:
477
+ - component: {fileID: 7642196351447761514}
478
+ - component: {fileID: 7642196351447761524}
479
+ - component: {fileID: 7642196351447761525}
480
+ m_Layer: 5
481
+ m_Name: CS_Select_Portrait_Background
482
+ m_TagString: Untagged
483
+ m_Icon: {fileID: 0}
484
+ m_NavMeshLayer: 0
485
+ m_StaticEditorFlags: 0
486
+ m_IsActive: 1
487
+ --- !u!224 &7642196351447761514
488
+ RectTransform:
489
+ m_ObjectHideFlags: 0
490
+ m_CorrespondingSourceObject: {fileID: 0}
491
+ m_PrefabInstance: {fileID: 0}
492
+ m_PrefabAsset: {fileID: 0}
493
+ m_GameObject: {fileID: 7642196351447761515}
494
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
495
+ m_LocalPosition: {x: 0, y: 0, z: 0}
496
+ m_LocalScale: {x: 1, y: 1, z: 1}
497
+ m_ConstrainProportionsScale: 0
498
+ m_Children: []
499
+ m_Father: {fileID: 7642196351290806235}
500
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
501
+ m_AnchorMin: {x: 0.5, y: 0.5}
502
+ m_AnchorMax: {x: 0.5, y: 0.5}
503
+ m_AnchoredPosition: {x: -7, y: -23}
504
+ m_SizeDelta: {x: 779, y: 947}
505
+ m_Pivot: {x: 0.5, y: 0.5}
506
+ --- !u!222 &7642196351447761524
507
+ CanvasRenderer:
508
+ m_ObjectHideFlags: 0
509
+ m_CorrespondingSourceObject: {fileID: 0}
510
+ m_PrefabInstance: {fileID: 0}
511
+ m_PrefabAsset: {fileID: 0}
512
+ m_GameObject: {fileID: 7642196351447761515}
513
+ m_CullTransparentMesh: 1
514
+ --- !u!114 &7642196351447761525
515
+ MonoBehaviour:
516
+ m_ObjectHideFlags: 0
517
+ m_CorrespondingSourceObject: {fileID: 0}
518
+ m_PrefabInstance: {fileID: 0}
519
+ m_PrefabAsset: {fileID: 0}
520
+ m_GameObject: {fileID: 7642196351447761515}
521
+ m_Enabled: 1
522
+ m_EditorHideFlags: 0
523
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
524
+ m_Name:
525
+ m_EditorClassIdentifier:
526
+ m_Material: {fileID: 0}
527
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
528
+ m_RaycastTarget: 1
529
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
530
+ m_Maskable: 1
531
+ m_OnCullStateChanged:
532
+ m_PersistentCalls:
533
+ m_Calls: []
534
+ m_Sprite: {fileID: 0}
535
+ m_Type: 0
536
+ m_PreserveAspect: 0
537
+ m_FillCenter: 1
538
+ m_FillMethod: 4
539
+ m_FillAmount: 1
540
+ m_FillClockwise: 1
541
+ m_FillOrigin: 0
542
+ m_UseSpriteMesh: 0
543
+ m_PixelsPerUnitMultiplier: 1
@@ -0,0 +1,7 @@
1
+ fileFormatVersion: 2
2
+ guid: 4dbf2edd58125f245a7110147a4aadf6
3
+ PrefabImporter:
4
+ externalObjects: {}
5
+ userData:
6
+ assetBundleName:
7
+ assetBundleVariant: