net.dreditor.camerapostprocess 0.1.6 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (36) hide show
  1. package/.attestation.p7m +0 -0
  2. package/BlurCameraRenderManager.cs +213 -213
  3. package/BlurCameraRenderManager.cs.meta +11 -11
  4. package/BlurRenderQueueSettings.cs +28 -28
  5. package/BlurRenderQueueSettings.cs.meta +11 -11
  6. package/BlurSettingsHandler.cs +58 -58
  7. package/BlurSettingsHandler.cs.meta +11 -11
  8. package/BlurVisionEvent.cs +208 -208
  9. package/BlurVisionEvent.cs.meta +11 -11
  10. package/CameraPostProcessingExtentions.cs +44 -44
  11. package/CameraPostProcessingExtentions.cs.meta +11 -11
  12. package/DREditor.CameraPostProcess.asmdef +19 -19
  13. package/DREditor.CameraPostProcess.asmdef.meta +7 -7
  14. package/PostProcessChanger.cs +223 -223
  15. package/PostProcessChanger.cs.meta +11 -11
  16. package/PostProcessState.cs +66 -66
  17. package/PostProcessState.cs.meta +11 -11
  18. package/PostProcessingColorEventHandler.cs +172 -172
  19. package/PostProcessingColorEventHandler.cs.meta +11 -11
  20. package/{Samples → Samples~}/BlurRenderQueueSettings.asset +15 -15
  21. package/{Samples → Samples~}/BlurRenderQueueSettings.asset.meta +8 -8
  22. package/{Samples → Samples~}/Blur_Camera_Render_Manager.prefab +73 -73
  23. package/{Samples → Samples~}/Blur_Camera_Render_Manager.prefab.meta +7 -7
  24. package/{Samples → Samples~}/PostProcessState Blur Camera.asset +19 -19
  25. package/{Samples → Samples~}/PostProcessState Blur Camera.asset.meta +8 -8
  26. package/{Samples → Samples~}/PostProcessState Dialogue Camera.asset +19 -19
  27. package/{Samples → Samples~}/PostProcessState Dialogue Camera.asset.meta +8 -8
  28. package/{Samples → Samples~}/PostProcessState Main Camera.asset +19 -19
  29. package/{Samples → Samples~}/PostProcessState Main Camera.asset.meta +8 -8
  30. package/{Samples → Samples~}/PostProcessState Protag Camera.asset +19 -19
  31. package/{Samples → Samples~}/PostProcessState Protag Camera.asset.meta +8 -8
  32. package/package.json +42 -37
  33. package/package.json.meta +7 -7
  34. package/readme.txt +22 -22
  35. package/readme.txt.meta +7 -7
  36. package/Samples.meta +0 -8
@@ -1,173 +1,173 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.Dialogues.Events;
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- using System.Collections.Generic;
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- using UnityEngine;
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- using UnityEngine.Events;
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- using UnityEngine.UI;
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-
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- namespace DREditor.CamerasPostProcess
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- {
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- /// <summary>
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- ///
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- /// </summary>
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- public class PostProcessingColorEventHandler : MonoBehaviour
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- {
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- /// <summary>
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- ///
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- /// </summary>
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- [Header("")]
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- [Header("")]
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- [Divider]
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- [Tooltip("")]
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- [SerializeField] protected Graphic topGraphic = null;
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-
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- /// <summary>
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- ///
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- /// </summary>
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- [Tooltip("")]
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- [SerializeField] protected Graphic bottomGraphic = null;
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-
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-
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- /// <summary>
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- ///
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- /// </summary>
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- [Header("")]
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- [Divider]
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- [Tooltip("")]
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- [SerializeField] protected List<string> setHSVEventStrings = new() { "SetHSV" };
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-
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- /// <summary>
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- ///
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- /// </summary>
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- [Tooltip("")]
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- [SerializeField] protected List<string> destroyPostProcessingEventStrings = new() { "DestroyPostProcess" };
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-
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected Color originalHSVColor;
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected bool initializedColor = false;
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-
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void Awake() => Initialize();
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void Initialize()
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- {
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- SetOriginalProtagHSV();
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-
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- SubscribeToEvents();
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- }
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void SetOriginalProtagHSV()
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- {
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- if (!initializedColor)
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- {
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- originalHSVColor = topGraphic.color;
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-
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- initializedColor = true;
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- }
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- }
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="o"></param>
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- protected virtual void OnPostProcessEffectChange(object o = null) => SetProtagSpriteHSV((Color)o);
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="o"></param>
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- protected virtual void OnPostProcessDestroyed(object o = null) => SetProtagSpriteHSV(originalHSVColor);
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="color"></param>
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- protected virtual void SetProtagSpriteHSV(Color color)
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- {
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- SetOriginalProtagHSV();
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-
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- ApplyColorToGraphics(color);
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- }
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="color"></param>
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- protected virtual void ApplyColorToGraphics(Color color)
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- {
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- if (topGraphic != null)
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- topGraphic.ApplyColorNoAlpha(color);
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-
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- if (bottomGraphic != null)
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- bottomGraphic.ApplyColorNoAlpha(color);
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- }
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void OnDisable()
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- {
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- SetProtagSpriteHSV(originalHSVColor);
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-
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- UnsubscribeToEvents();
129
- }
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void SubscribeToEvents()
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- {
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- StartListeningToEvents(setHSVEventStrings, OnPostProcessEffectChange);
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-
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- StartListeningToEvents(destroyPostProcessingEventStrings, OnPostProcessDestroyed);
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- }
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void UnsubscribeToEvents()
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- {
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- StopListeningToEvents(setHSVEventStrings, OnPostProcessEffectChange);
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-
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- StopListeningToEvents(destroyPostProcessingEventStrings, OnPostProcessDestroyed);
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- }
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="eventStrings"></param>
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- /// <param name="listener"></param>
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- protected virtual void StartListeningToEvents(List<string> eventStrings, UnityAction<object> listener)
157
- {
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- foreach (string eventString in eventStrings)
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- DialogueEventSystem.StartListening(eventString, listener);
160
- }
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="eventStrings"></param>
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- /// <param name="listener"></param>
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- protected virtual void StopListeningToEvents(List<string> eventStrings, UnityAction<object> listener)
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- {
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- foreach (string eventString in eventStrings)
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- DialogueEventSystem.StopListening(eventString, listener);
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- }
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- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.Dialogues.Events;
3
+ using System.Collections.Generic;
4
+ using UnityEngine;
5
+ using UnityEngine.Events;
6
+ using UnityEngine.UI;
7
+
8
+ namespace DREditor.CamerasPostProcess
9
+ {
10
+ /// <summary>
11
+ ///
12
+ /// </summary>
13
+ public class PostProcessingColorEventHandler : MonoBehaviour
14
+ {
15
+ /// <summary>
16
+ ///
17
+ /// </summary>
18
+ [Header("")]
19
+ [Header("")]
20
+ [Divider]
21
+ [Tooltip("")]
22
+ [SerializeField] protected Graphic topGraphic = null;
23
+
24
+ /// <summary>
25
+ ///
26
+ /// </summary>
27
+ [Tooltip("")]
28
+ [SerializeField] protected Graphic bottomGraphic = null;
29
+
30
+
31
+ /// <summary>
32
+ ///
33
+ /// </summary>
34
+ [Header("")]
35
+ [Divider]
36
+ [Tooltip("")]
37
+ [SerializeField] protected List<string> setHSVEventStrings = new() { "SetHSV" };
38
+
39
+ /// <summary>
40
+ ///
41
+ /// </summary>
42
+ [Tooltip("")]
43
+ [SerializeField] protected List<string> destroyPostProcessingEventStrings = new() { "DestroyPostProcess" };
44
+
45
+
46
+ /// <summary>
47
+ ///
48
+ /// </summary>
49
+ protected Color originalHSVColor;
50
+
51
+ /// <summary>
52
+ ///
53
+ /// </summary>
54
+ protected bool initializedColor = false;
55
+
56
+
57
+ /// <summary>
58
+ ///
59
+ /// </summary>
60
+ protected virtual void Awake() => Initialize();
61
+
62
+ /// <summary>
63
+ ///
64
+ /// </summary>
65
+ protected virtual void Initialize()
66
+ {
67
+ SetOriginalProtagHSV();
68
+
69
+ SubscribeToEvents();
70
+ }
71
+
72
+ /// <summary>
73
+ ///
74
+ /// </summary>
75
+ protected virtual void SetOriginalProtagHSV()
76
+ {
77
+ if (!initializedColor)
78
+ {
79
+ originalHSVColor = topGraphic.color;
80
+
81
+ initializedColor = true;
82
+ }
83
+ }
84
+
85
+ /// <summary>
86
+ ///
87
+ /// </summary>
88
+ /// <param name="o"></param>
89
+ protected virtual void OnPostProcessEffectChange(object o = null) => SetProtagSpriteHSV((Color)o);
90
+
91
+ /// <summary>
92
+ ///
93
+ /// </summary>
94
+ /// <param name="o"></param>
95
+ protected virtual void OnPostProcessDestroyed(object o = null) => SetProtagSpriteHSV(originalHSVColor);
96
+
97
+ /// <summary>
98
+ ///
99
+ /// </summary>
100
+ /// <param name="color"></param>
101
+ protected virtual void SetProtagSpriteHSV(Color color)
102
+ {
103
+ SetOriginalProtagHSV();
104
+
105
+ ApplyColorToGraphics(color);
106
+ }
107
+
108
+ /// <summary>
109
+ ///
110
+ /// </summary>
111
+ /// <param name="color"></param>
112
+ protected virtual void ApplyColorToGraphics(Color color)
113
+ {
114
+ if (topGraphic != null)
115
+ topGraphic.ApplyColorNoAlpha(color);
116
+
117
+ if (bottomGraphic != null)
118
+ bottomGraphic.ApplyColorNoAlpha(color);
119
+ }
120
+
121
+ /// <summary>
122
+ ///
123
+ /// </summary>
124
+ protected virtual void OnDisable()
125
+ {
126
+ SetProtagSpriteHSV(originalHSVColor);
127
+
128
+ UnsubscribeToEvents();
129
+ }
130
+
131
+ /// <summary>
132
+ ///
133
+ /// </summary>
134
+ protected virtual void SubscribeToEvents()
135
+ {
136
+ StartListeningToEvents(setHSVEventStrings, OnPostProcessEffectChange);
137
+
138
+ StartListeningToEvents(destroyPostProcessingEventStrings, OnPostProcessDestroyed);
139
+ }
140
+
141
+ /// <summary>
142
+ ///
143
+ /// </summary>
144
+ protected virtual void UnsubscribeToEvents()
145
+ {
146
+ StopListeningToEvents(setHSVEventStrings, OnPostProcessEffectChange);
147
+
148
+ StopListeningToEvents(destroyPostProcessingEventStrings, OnPostProcessDestroyed);
149
+ }
150
+
151
+ /// <summary>
152
+ ///
153
+ /// </summary>
154
+ /// <param name="eventStrings"></param>
155
+ /// <param name="listener"></param>
156
+ protected virtual void StartListeningToEvents(List<string> eventStrings, UnityAction<object> listener)
157
+ {
158
+ foreach (string eventString in eventStrings)
159
+ DialogueEventSystem.StartListening(eventString, listener);
160
+ }
161
+
162
+ /// <summary>
163
+ ///
164
+ /// </summary>
165
+ /// <param name="eventStrings"></param>
166
+ /// <param name="listener"></param>
167
+ protected virtual void StopListeningToEvents(List<string> eventStrings, UnityAction<object> listener)
168
+ {
169
+ foreach (string eventString in eventStrings)
170
+ DialogueEventSystem.StopListening(eventString, listener);
171
+ }
172
+ }
173
173
  }
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