net.dreditor.audio 0.1.6 → 0.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/ClearAudioSourceOnTitleScreen.cs +50 -50
- package/ClearAudioSourceOnTitleScreen.cs.meta +11 -11
- package/CreditsMusic.cs +63 -63
- package/CreditsMusic.cs.meta +11 -11
- package/CreditsMusicUnity.cs +21 -21
- package/CreditsMusicUnity.cs.meta +11 -11
- package/DREditor.Audio.asmdef +18 -18
- package/DREditor.Audio.asmdef.meta +7 -7
- package/EnvironmentSFXMananger.cs +159 -159
- package/EnvironmentSFXMananger.cs.meta +11 -11
- package/EnvironmentSFXManangerBase.cs +23 -23
- package/EnvironmentSFXManangerBase.cs.meta +11 -11
- package/Music.cs +26 -26
- package/Music.cs.meta +11 -11
- package/MusicFMOD.cs +31 -31
- package/MusicFMOD.cs.meta +11 -11
- package/MusicManager.cs +435 -435
- package/MusicManager.cs.meta +11 -11
- package/MusicManagerBase.cs +114 -114
- package/MusicManagerBase.cs.meta +11 -11
- package/MusicSaver.cs +126 -126
- package/MusicSaver.cs.meta +11 -11
- package/MusicTextHandler.cs +118 -118
- package/MusicTextHandler.cs.meta +11 -11
- package/OnVoiceLineSettingChanged.cs +68 -68
- package/OnVoiceLineSettingChanged.cs.meta +11 -11
- package/OptionVolume.cs +75 -75
- package/OptionVolume.cs.meta +11 -11
- package/PlaySelectAudioOnUIChange.cs +41 -41
- package/PlaySelectAudioOnUIChange.cs.meta +11 -11
- package/PlaySubmitSFXOnClick.cs +22 -22
- package/PlaySubmitSFXOnClick.cs.meta +11 -11
- package/Playlist.cs +80 -80
- package/Playlist.cs.meta +11 -11
- package/PlaylistEditor.cs +357 -357
- package/PlaylistEditor.cs.meta +11 -11
- package/PlaylistFMOD.cs +38 -38
- package/PlaylistFMOD.cs.meta +11 -11
- package/SFXManager.cs +347 -347
- package/SFXManager.cs.meta +11 -11
- package/SFXManagerBase.cs +37 -37
- package/SFXManagerBase.cs.meta +11 -11
- package/{Samples → Samples~}/Audio_Event_Save_Handler.prefab +57 -57
- package/{Samples → Samples~}/Audio_Event_Save_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/Credits_Music_Unity.prefab +66 -66
- package/{Samples → Samples~}/Credits_Music_Unity.prefab.meta +7 -7
- package/{Samples → Samples~}/Dialogue_Click_Sound_Player_DRE.prefab +76 -76
- package/{Samples → Samples~}/Dialogue_Click_Sound_Player_DRE.prefab.meta +7 -7
- package/{Samples → Samples~}/Environment_SFX_Manager.prefab +146 -146
- package/{Samples → Samples~}/Environment_SFX_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Environment_SFX_Manager_Shell.prefab +96 -96
- package/{Samples → Samples~}/Environment_SFX_Manager_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Environment_Source.prefab +130 -130
- package/{Samples → Samples~}/Environment_Source.prefab.meta +7 -7
- package/{Samples → Samples~}/Music_Manager.prefab +146 -146
- package/{Samples → Samples~}/Music_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Music_Manager_Shell.prefab +75 -75
- package/{Samples → Samples~}/Music_Manager_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Music_Source.prefab +144 -144
- package/{Samples → Samples~}/Music_Source.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Voice_Line_Setting_Changed.prefab +53 -53
- package/{Samples → Samples~}/On_Voice_Line_Setting_Changed.prefab.meta +7 -7
- package/{Samples → Samples~}/Play_Select_Audio_On_UI_Change.prefab +46 -46
- package/{Samples → Samples~}/Play_Select_Audio_On_UI_Change.prefab.meta +7 -7
- package/{Samples → Samples~}/SFX_Manager.prefab +397 -397
- package/{Samples → Samples~}/SFX_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/SFX_Manager_Shell.prefab +53 -53
- package/{Samples → Samples~}/SFX_Manager_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/SFX_Source.prefab +130 -130
- package/{Samples → Samples~}/SFX_Source.prefab.meta +7 -7
- package/{Samples → Samples~}/Select_SFX_On_Setting_Changed.prefab +51 -51
- package/{Samples → Samples~}/Select_SFX_On_Setting_Changed.prefab.meta +7 -7
- package/{Samples → Samples~}/Sound_Manager.prefab +473 -473
- package/{Samples → Samples~}/Sound_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Sound_Manager_Events.prefab +261 -261
- package/{Samples → Samples~}/Sound_Manager_Events.prefab.meta +7 -7
- package/{Samples → Samples~}/Sound_Manager_Shell.prefab +370 -370
- package/{Samples → Samples~}/Sound_Manager_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Sound_Player_DRE.prefab +47 -47
- package/{Samples → Samples~}/Sound_Player_DRE.prefab.meta +7 -7
- package/{Samples → Samples~}/StopAllAudio.asset +14 -14
- package/{Samples → Samples~}/StopAllAudio.asset.meta +8 -8
- package/{Samples → Samples~}/UI_Cancel_Source.prefab +130 -130
- package/{Samples → Samples~}/UI_Cancel_Source.prefab.meta +7 -7
- package/{Samples → Samples~}/UI_Select_Source.prefab +130 -130
- package/{Samples → Samples~}/UI_Select_Source.prefab.meta +7 -7
- package/{Samples → Samples~}/UI_Submit_Source.prefab +130 -130
- package/{Samples → Samples~}/UI_Submit_Source.prefab.meta +7 -7
- package/{Samples → Samples~}/Voice_SFX_Manager.prefab +146 -146
- package/{Samples → Samples~}/Voice_SFX_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Voice_SFX_Manager_Shell.prefab +49 -49
- package/{Samples → Samples~}/Voice_SFX_Manager_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Voice_Source.prefab +130 -130
- package/{Samples → Samples~}/Voice_Source.prefab.meta +7 -7
- package/SelectSFXOnSceneEvent.cs +21 -21
- package/SelectSFXOnSceneEvent.cs.meta +11 -11
- package/SoundManager.cs +190 -190
- package/SoundManager.cs.meta +11 -11
- package/SoundManagerBase.cs +72 -72
- package/SoundManagerBase.cs.meta +11 -11
- package/SoundPlayerDRE.cs +26 -26
- package/SoundPlayerDRE.cs.meta +11 -11
- package/SoundPlayerDREUnity.cs +28 -28
- package/SoundPlayerDREUnity.cs.meta +11 -11
- package/SoundService.cs +10 -10
- package/SoundService.cs.meta +11 -11
- package/StopEnvAudioToTitle.cs +16 -16
- package/StopEnvAudioToTitle.cs.meta +11 -11
- package/VOManagerBase.cs +28 -28
- package/VOManagerBase.cs.meta +11 -11
- package/VoiceSFXManager.cs +104 -104
- package/VoiceSFXManager.cs.meta +11 -11
- package/package.json +41 -36
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Services;
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using UnityEngine;
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namespace DREditor.Audio
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{
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/// <summary>
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///
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/// </summary>
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/// <remarks></remarks>
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[DefaultExecutionOrder(1)]
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[ClassHeader("")]
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public class PlaySelectAudioOnUIChange : MonoBehaviour
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{
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/// <summary>
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///
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/// </summary>
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protected virtual void OnEnable()
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{
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if (ServiceLocator.HasService<UIHandlerBase>())
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ServiceLocator.GetService<UIHandlerBase>().OnChange.AddListener(PlaySelectSound);
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}
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/// <summary>
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///
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/// </summary>
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protected virtual void OnDisable()
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{
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if (ServiceLocator.HasService<UIHandlerBase>())
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ServiceLocator.GetService<UIHandlerBase>().OnChange.RemoveListener(PlaySelectSound);
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}
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/// <summary>
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///
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/// </summary>
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public virtual void PlaySelectSound()
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{
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if (ServiceLocator.HasService<SFXManagerBase>())
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ServiceLocator.GetService<SFXManagerBase>().PlaySelect();
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}
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}
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Services;
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using UnityEngine;
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namespace DREditor.Audio
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{
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/// <summary>
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///
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/// </summary>
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/// <remarks></remarks>
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[DefaultExecutionOrder(1)]
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[ClassHeader("")]
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public class PlaySelectAudioOnUIChange : MonoBehaviour
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{
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/// <summary>
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///
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/// </summary>
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protected virtual void OnEnable()
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{
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if (ServiceLocator.HasService<UIHandlerBase>())
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ServiceLocator.GetService<UIHandlerBase>().OnChange.AddListener(PlaySelectSound);
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}
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/// <summary>
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///
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/// </summary>
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protected virtual void OnDisable()
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{
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if (ServiceLocator.HasService<UIHandlerBase>())
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ServiceLocator.GetService<UIHandlerBase>().OnChange.RemoveListener(PlaySelectSound);
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}
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/// <summary>
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///
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/// </summary>
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public virtual void PlaySelectSound()
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{
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if (ServiceLocator.HasService<SFXManagerBase>())
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ServiceLocator.GetService<SFXManagerBase>().PlaySelect();
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}
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}
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}
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fileFormatVersion: 2
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guid: 38ec13236e0b8b74fb709a23295def49
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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icon: {instanceID: 0}
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fileFormatVersion: 2
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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package/PlaySubmitSFXOnClick.cs
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Services;
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using UnityEngine;
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using UnityEngine.UI;
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namespace DREditor.Audio
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader("")]
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[RequireComponent(typeof(Button))]
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public class PlaySubmitSFXOnClick : MonoBehaviour
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{
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protected virtual void OnEnable()
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=> GetComponent<Button>().onClick.AddListener(PlaySubmitSFX);
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protected virtual void OnDisable()
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=> GetComponent<Button>().onClick.RemoveListener(PlaySubmitSFX);
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protected virtual void PlaySubmitSFX() => ServiceLocator.GetService<SFXManagerBase>().PlaySubmit();
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}
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Services;
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using UnityEngine;
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using UnityEngine.UI;
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namespace DREditor.Audio
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader("")]
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[RequireComponent(typeof(Button))]
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public class PlaySubmitSFXOnClick : MonoBehaviour
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{
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protected virtual void OnEnable()
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=> GetComponent<Button>().onClick.AddListener(PlaySubmitSFX);
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protected virtual void OnDisable()
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=> GetComponent<Button>().onClick.RemoveListener(PlaySubmitSFX);
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protected virtual void PlaySubmitSFX() => ServiceLocator.GetService<SFXManagerBase>().PlaySubmit();
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}
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}
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executionOrder: 0
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package/Playlist.cs
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//DRPlaylist script Author: SeleniumSoul for DREditor
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// Cleaned up by Sweden.
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using System.Collections.Generic;
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using UnityEngine;
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namespace DREditor.Audio
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{
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/// <summary>
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///
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/// </summary>
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[System.Serializable]
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[CreateAssetMenu(menuName = "DREditor/Audio/Music Playlist", fileName = "New Music Playlist")]
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public class Playlist : ScriptableObject
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{
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///
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/// </summary>
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public List<Music> Musics = new();
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/// <summary>
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/// </summary>
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/// <returns></returns>
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public virtual string[] GetAudioTitles()
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{
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string[] titles = new string[Musics.Count];
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for (int i = 0; i < Musics.Count; i++)
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titles[i] = Musics[i].Title;
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return titles;
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}
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/// <returns></returns>
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public virtual int[] GetAudioCount()
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{
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int[] musiccount = new int[Musics.Count];
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for (int i = 0; i < Musics.Count; i++)
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musiccount[i] = i;
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return musiccount;
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}
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/// <param name="title"></param>
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/// <returns></returns>
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public virtual AudioClip GetAudioClip(string title)
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{
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foreach (Music music in Musics)
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if (music.Title == title)
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return music.BGM;
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UnityEngine.Debug.Log("Couldn't find song: " + title);
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return null;
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}
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/// <param name="clip"></param>
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/// <returns></returns>
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public virtual string GetTitleFromClip(AudioClip clip)
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{
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foreach (Music music in Musics)
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if (music.BGM == clip)
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return music.Title;
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UnityEngine.Debug.Log("REPORT: Couldn't find Title: " + clip);
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return null;
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}
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}
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//DRPlaylist script Author: SeleniumSoul for DREditor
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2
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// Cleaned up by Sweden.
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3
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using System.Collections.Generic;
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4
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+
using UnityEngine;
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5
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+
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6
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namespace DREditor.Audio
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7
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{
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8
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/// <summary>
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9
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///
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10
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/// </summary>
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11
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[System.Serializable]
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12
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[CreateAssetMenu(menuName = "DREditor/Audio/Music Playlist", fileName = "New Music Playlist")]
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13
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public class Playlist : ScriptableObject
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14
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{
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15
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/// <summary>
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16
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///
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17
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/// </summary>
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18
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public List<Music> Musics = new();
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19
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+
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20
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+
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21
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/// <summary>
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22
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+
///
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|
23
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+
/// </summary>
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|
24
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/// <returns></returns>
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25
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public virtual string[] GetAudioTitles()
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26
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+
{
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27
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+
string[] titles = new string[Musics.Count];
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|
28
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+
|
|
29
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+
for (int i = 0; i < Musics.Count; i++)
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|
30
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+
titles[i] = Musics[i].Title;
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|
31
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+
|
|
32
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+
return titles;
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|
33
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+
}
|
|
34
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+
|
|
35
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+
/// <summary>
|
|
36
|
+
///
|
|
37
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+
/// </summary>
|
|
38
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+
/// <returns></returns>
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|
39
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+
public virtual int[] GetAudioCount()
|
|
40
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+
{
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|
41
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+
int[] musiccount = new int[Musics.Count];
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|
42
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+
|
|
43
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+
for (int i = 0; i < Musics.Count; i++)
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|
44
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+
musiccount[i] = i;
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|
45
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+
|
|
46
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+
return musiccount;
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|
47
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+
}
|
|
48
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+
|
|
49
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+
/// <summary>
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|
50
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+
///
|
|
51
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+
/// </summary>
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|
52
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+
/// <param name="title"></param>
|
|
53
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+
/// <returns></returns>
|
|
54
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+
public virtual AudioClip GetAudioClip(string title)
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|
55
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+
{
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|
56
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+
foreach (Music music in Musics)
|
|
57
|
+
if (music.Title == title)
|
|
58
|
+
return music.BGM;
|
|
59
|
+
|
|
60
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+
UnityEngine.Debug.Log("Couldn't find song: " + title);
|
|
61
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+
|
|
62
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+
return null;
|
|
63
|
+
}
|
|
64
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+
|
|
65
|
+
/// <summary>
|
|
66
|
+
///
|
|
67
|
+
/// </summary>
|
|
68
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+
/// <param name="clip"></param>
|
|
69
|
+
/// <returns></returns>
|
|
70
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+
public virtual string GetTitleFromClip(AudioClip clip)
|
|
71
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+
{
|
|
72
|
+
foreach (Music music in Musics)
|
|
73
|
+
if (music.BGM == clip)
|
|
74
|
+
return music.Title;
|
|
75
|
+
|
|
76
|
+
UnityEngine.Debug.Log("REPORT: Couldn't find Title: " + clip);
|
|
77
|
+
|
|
78
|
+
return null;
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
81
|
}
|
package/Playlist.cs.meta
CHANGED
|
@@ -1,11 +1,11 @@
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|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 32cb6c065c6bb064682b0dc28a0a20e7
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 32cb6c065c6bb064682b0dc28a0a20e7
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|