narrat 2.0.11 → 2.0.13-test-2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (132) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +120 -105
  3. package/dist/app.vue.d.ts +96 -96
  4. package/dist/components/MainMenu.vue.d.ts +12 -12
  5. package/dist/components/Skills.vue.d.ts +22 -22
  6. package/dist/components/debug/debug-menu.vue.d.ts +48 -48
  7. package/dist/components/dialog-picture.vue.d.ts +9 -9
  8. package/dist/components/game-dialog.vue.d.ts +65 -65
  9. package/dist/components/hud.vue.d.ts +14 -12
  10. package/dist/components/inventory-ui.vue.d.ts +30 -30
  11. package/dist/components/loading-bar.vue.d.ts +10 -10
  12. package/dist/components/menu-buttons.vue.d.ts +26 -26
  13. package/dist/components/notification-toast.vue.d.ts +6 -6
  14. package/dist/components/quests-ui.vue.d.ts +20 -20
  15. package/dist/components/screen-layer.vue.d.ts +54 -0
  16. package/dist/components/screens.vue.d.ts +46 -46
  17. package/dist/components/utils/modal.vue.d.ts +6 -6
  18. package/dist/components/volume-controls.vue.d.ts +7 -7
  19. package/dist/config.d.ts +165 -158
  20. package/dist/constants.d.ts +1 -1
  21. package/dist/defaultConfig.d.ts +2 -2
  22. package/dist/demo/demo.d.ts +1 -1
  23. package/dist/dialog-box.vue.d.ts +37 -37
  24. package/dist/exports/config.d.ts +1 -1
  25. package/dist/exports/display.d.ts +2 -2
  26. package/dist/exports/plugins.d.ts +20 -20
  27. package/dist/img/backgrounds/rpg.png +0 -0
  28. package/dist/img/backgrounds/test-layers.gif +0 -0
  29. package/dist/img/enemies/goblin.png +0 -0
  30. package/dist/img/enemies/skeleton.png +0 -0
  31. package/dist/img/enemies/slime.png +0 -0
  32. package/dist/img/levels/cave.png +0 -0
  33. package/dist/img/levels/dungeon.png +0 -0
  34. package/dist/img/levels/dungeon_F.png +0 -0
  35. package/dist/img/levels/dungeon_FL.png +0 -0
  36. package/dist/img/levels/dungeon_FR.png +0 -0
  37. package/dist/img/levels/dungeon_FRL.png +0 -0
  38. package/dist/img/levels/dungeon_LR.png +0 -0
  39. package/dist/img/levels/grass.png +0 -0
  40. package/dist/img/players/wizard.png +0 -0
  41. package/dist/img/ui/front.png +0 -0
  42. package/dist/img/ui/left.png +0 -0
  43. package/dist/img/ui/right.png +0 -0
  44. package/dist/img/ui/start.png +0 -0
  45. package/dist/lib/lib.d.ts +15 -15
  46. package/dist/main.d.ts +5 -5
  47. package/dist/narrat.es.js +30732 -33089
  48. package/dist/narrat.es.js.map +1 -1
  49. package/dist/narrat.umd.js +92 -103
  50. package/dist/narrat.umd.js.map +1 -1
  51. package/dist/plugins/NarratPlugin.d.ts +11 -11
  52. package/dist/stores/audio-store.d.ts +12 -12
  53. package/dist/stores/dialog-store.d.ts +31 -31
  54. package/dist/stores/hud-stats-store.d.ts +22 -22
  55. package/dist/stores/inventory-store.d.ts +37 -37
  56. package/dist/stores/main-store.d.ts +347 -338
  57. package/dist/stores/notification-store.d.ts +12 -12
  58. package/dist/stores/quest-log.d.ts +39 -39
  59. package/dist/stores/rendering-store.d.ts +13 -13
  60. package/dist/stores/screens-store.d.ts +23 -22
  61. package/dist/stores/skills.d.ts +40 -36
  62. package/dist/stores/vm-store.d.ts +155 -155
  63. package/dist/{lib.css → style.css} +1 -1
  64. package/dist/types/app-types.d.ts +5 -4
  65. package/dist/types/character-types.d.ts +27 -27
  66. package/dist/types/dialog-box-types.d.ts +10 -10
  67. package/dist/types/game-save.d.ts +21 -21
  68. package/dist/types/parser.d.ts +93 -93
  69. package/dist/types/state.d.ts +3 -3
  70. package/dist/utils/ajax.d.ts +1 -1
  71. package/dist/utils/audio-loader.d.ts +13 -13
  72. package/dist/utils/characters.d.ts +5 -5
  73. package/dist/utils/data-helpers.d.ts +19 -19
  74. package/dist/utils/debounce.d.ts +14 -14
  75. package/dist/utils/error-handling.d.ts +3 -3
  76. package/dist/utils/helpers.d.ts +6 -6
  77. package/dist/utils/images-loader.d.ts +6 -6
  78. package/dist/utils/logger.d.ts +11 -11
  79. package/dist/utils/object-iterators.d.ts +8 -8
  80. package/dist/utils/promises.d.ts +1 -1
  81. package/dist/utils/randomId.d.ts +1 -1
  82. package/dist/utils/save-helpers.d.ts +3 -3
  83. package/dist/utils/skillchecks.d.ts +17 -17
  84. package/dist/utils/string-helpers.d.ts +3 -3
  85. package/dist/utils/time-helpers.d.ts +2 -2
  86. package/dist/vm/commands/arithmetic-commands.d.ts +23 -17
  87. package/dist/vm/commands/audio-commands.d.ts +8 -8
  88. package/dist/vm/commands/choice.d.ts +37 -37
  89. package/dist/vm/commands/clear_dialog.d.ts +2 -2
  90. package/dist/vm/commands/command-helpers.d.ts +3 -2
  91. package/dist/vm/commands/command-plugin.d.ts +43 -43
  92. package/dist/vm/commands/flow-commands.d.ts +17 -14
  93. package/dist/vm/commands/if.d.ts +10 -10
  94. package/dist/vm/commands/index.d.ts +2 -2
  95. package/dist/vm/commands/inventory-commands.d.ts +15 -15
  96. package/dist/vm/commands/logic-command.d.ts +42 -42
  97. package/dist/vm/commands/math-commands.d.ts +14 -0
  98. package/dist/vm/commands/notify.d.ts +4 -4
  99. package/dist/vm/commands/quest-commands.d.ts +30 -30
  100. package/dist/vm/commands/random-commands.d.ts +10 -0
  101. package/dist/vm/commands/screen-commands.d.ts +12 -8
  102. package/dist/vm/commands/set.d.ts +6 -6
  103. package/dist/vm/commands/skill-commands.d.ts +45 -33
  104. package/dist/vm/commands/stats-commands.d.ts +12 -12
  105. package/dist/vm/commands/string-commands.d.ts +9 -9
  106. package/dist/vm/commands/text-field.d.ts +7 -7
  107. package/dist/vm/commands/text.d.ts +13 -13
  108. package/dist/vm/commands/wait.d.ts +4 -4
  109. package/dist/vm/vm-helpers.d.ts +18 -16
  110. package/dist/vm/vm-parser.d.ts +19 -19
  111. package/dist/vm/vm-parser.test.d.ts +1 -1
  112. package/dist/vm/vm.d.ts +18 -19
  113. package/package.json +82 -79
  114. package/CHANGELOG.md +0 -844
  115. package/dist/.DS_Store +0 -0
  116. package/dist/audio/click.ogg +0 -0
  117. package/dist/audio/failure.ogg +0 -0
  118. package/dist/audio/game_start.ogg +0 -0
  119. package/dist/audio/success.wav +0 -0
  120. package/dist/audio.7z +0 -0
  121. package/dist/data/characters.json +0 -62
  122. package/dist/data/config.json +0 -184
  123. package/dist/data/example.rpy +0 -367
  124. package/dist/data/refactor.rpy +0 -31
  125. package/dist/fonts/OpenDyslexic.ttf.eot +0 -0
  126. package/dist/fonts/OpenDyslexic.ttf.svg +0 -2326
  127. package/dist/fonts/OpenDyslexic.ttf.woff +0 -0
  128. package/dist/img/.DS_Store +0 -0
  129. package/dist/img/characters/music_cat.jpeg +0 -0
  130. package/dist/music/.DS_Store +0 -0
  131. package/dist/music/calm.mp3 +0 -0
  132. package/dist/sounds/.DS_Store +0 -0
@@ -1,338 +1,347 @@
1
- import { GameSave } from '../types/game-save';
2
- import { AppOptions, Config } from '../config';
3
- export interface ErrorState {
4
- text: string;
5
- }
6
- interface MainState {
7
- ready: boolean;
8
- playing: boolean;
9
- errors: ErrorState[];
10
- playTime: {
11
- start: number;
12
- previousPlaytime: number;
13
- };
14
- options: AppOptions;
15
- flowState: 'menu' | 'playing';
16
- modal: string | false;
17
- paused: boolean;
18
- }
19
- export interface MainSaveData {
20
- playTime: number;
21
- }
22
- export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
23
- isInGame(state: {
24
- ready: boolean;
25
- playing: boolean;
26
- errors: {
27
- text: string;
28
- }[];
29
- playTime: {
30
- start: number;
31
- previousPlaytime: number;
32
- };
33
- options: {
34
- logging: boolean;
35
- debug: boolean;
36
- };
37
- flowState: 'menu' | 'playing';
38
- modal: string | false;
39
- paused: boolean;
40
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
41
- }, {
42
- setup(scriptPaths: string[], config: Config): Promise<void>;
43
- startMachine(): void;
44
- startGame(): Promise<void>;
45
- loadGame(saveFile: string): Promise<void>;
46
- playerAnswered(choice: number | string): void;
47
- menuReturn(): void;
48
- createError(text: string): void;
49
- clearErrors(): void;
50
- setFlowState(flowState: 'menu' | 'playing'): void;
51
- openModal(modal: string): void;
52
- closeModal(): void;
53
- toggleMenu(): void;
54
- pause(): void;
55
- unpause(): void;
56
- setOptions(options: AppOptions): void;
57
- startPlaying(): void;
58
- reset(): void;
59
- generateSaveData(): MainSaveData;
60
- loadSaveData(data: MainSaveData): void;
61
- saveGame(): void;
62
- setLoadedData(save: GameSave): void;
63
- getAllStates(): {
64
- main: any & {
65
- ready: boolean;
66
- playing: boolean;
67
- errors: {
68
- text: string;
69
- }[];
70
- playTime: {
71
- start: number;
72
- previousPlaytime: number;
73
- };
74
- options: {
75
- logging: boolean;
76
- debug: boolean;
77
- };
78
- flowState: 'menu' | 'playing';
79
- modal: string | false;
80
- paused: boolean;
81
- } & import("pinia")._StoreWithState<"main", MainState, {
82
- isInGame(state: {
83
- ready: boolean;
84
- playing: boolean;
85
- errors: {
86
- text: string;
87
- }[];
88
- playTime: {
89
- start: number;
90
- previousPlaytime: number;
91
- };
92
- options: {
93
- logging: boolean;
94
- debug: boolean;
95
- };
96
- flowState: 'menu' | 'playing';
97
- modal: string | false;
98
- paused: boolean;
99
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
100
- }, any> & import("pinia")._StoreWithGetters<{
101
- isInGame(state: {
102
- ready: boolean;
103
- playing: boolean;
104
- errors: {
105
- text: string;
106
- }[];
107
- playTime: {
108
- start: number;
109
- previousPlaytime: number;
110
- };
111
- options: {
112
- logging: boolean;
113
- debug: boolean;
114
- };
115
- flowState: 'menu' | 'playing';
116
- modal: string | false;
117
- paused: boolean;
118
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
119
- }> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
120
- screens: import("pinia").Store<"screens", {
121
- currentScreen: string;
122
- buttons: import("./screens-store").ButtonsState;
123
- }, {}, {
124
- setScreen(screen: string): void;
125
- setButtons(config: Config): void;
126
- changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
127
- generateSaveData(): import("./screens-store").ScreenState;
128
- loadSaveData(data: import("./screens-store").ScreenState): void;
129
- }>;
130
- skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
131
- setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
132
- passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
133
- failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
134
- generateSaveData(): import("./skills").Skills;
135
- getSkillCheck(id: string): import("./skills").SkillCheckState;
136
- createSkillCheckState(): import("./skills").SkillCheckState;
137
- loadSaveData(data: import("./skills").Skills): void;
138
- setupSkills(skills: {
139
- [key: string]: import("../config").SkillData;
140
- }): void;
141
- addXp(skill: string, xp: number): void;
142
- incrementSkill(skill: string, amount: number): void;
143
- levelledUp(skill: string): void;
144
- }>;
145
- dialog: import("pinia").Store<"dialog", {
146
- dialog: import("./dialog-store").DialogKey[];
147
- }, {
148
- currentDialog(): import("./dialog-store").DialogKey;
149
- }, {
150
- generateSaveData(): {
151
- dialog: import("./dialog-store").DialogKey[];
152
- };
153
- loadSaveData(data: {
154
- dialog: import("./dialog-store").DialogKey[];
155
- }): void;
156
- addDialog(dialog: import("./dialog-store").AddDialogParams): void;
157
- clearDialog(): void;
158
- reset(): void;
159
- }>;
160
- vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
161
- currentFrame(state: {
162
- commandsWaitingForPlayerAnswer: {
163
- args: (import("../types/parser").Parser.Primitive | {
164
- code: string;
165
- command: {
166
- commandType: string;
167
- operator: string;
168
- args: (import("../types/parser").Parser.Primitive | any)[];
169
- options: import("../types/parser").Parser.DefaultArg;
170
- staticOptions: {};
171
- };
172
- fileName: string;
173
- line: number;
174
- })[];
175
- commandType: string;
176
- options: any;
177
- code: string;
178
- staticOptions: any;
179
- operator: string;
180
- line: number;
181
- fileName: string;
182
- finishCommand?: ((res: any) => void) | undefined;
183
- }[];
184
- stack: {
185
- currentIndex: number;
186
- branchData: {
187
- branch: {
188
- code: string;
189
- command: {
190
- commandType: string;
191
- operator: string;
192
- args: (import("../types/parser").Parser.Primitive | any)[];
193
- options: import("../types/parser").Parser.DefaultArg;
194
- staticOptions: {};
195
- };
196
- fileName: string;
197
- line: number;
198
- }[];
199
- args?: string[] | undefined;
200
- };
201
- label: string;
202
- scope: {
203
- [key: string]: any;
204
- };
205
- onComplete?: ((result: any) => void) | undefined;
206
- returnValue: any;
207
- }[];
208
- script: import("../types/parser").Parser.ParsedScript;
209
- data: import("./vm-store").DataState;
210
- lastLabel: string;
211
- currentScope: {
212
- [key: string]: any;
213
- };
214
- } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
215
- currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
216
- commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
217
- }, {
218
- generateSaveData(): import("./vm-store").VMSave;
219
- loadSaveData(data: import("./vm-store").VMSave): void;
220
- resetScope(): void;
221
- setReturnValue(value: any): void;
222
- waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
223
- popAnswerQueue(): {
224
- args: (import("../types/parser").Parser.Primitive | {
225
- code: string;
226
- command: {
227
- commandType: string;
228
- operator: string;
229
- args: (import("../types/parser").Parser.Primitive | any)[];
230
- options: import("../types/parser").Parser.DefaultArg;
231
- staticOptions: {};
232
- };
233
- fileName: string;
234
- line: number;
235
- })[];
236
- commandType: string;
237
- options: any;
238
- code: string;
239
- staticOptions: any;
240
- operator: string;
241
- line: number;
242
- fileName: string;
243
- finishCommand?: ((res: any) => void) | undefined;
244
- } | undefined;
245
- removeFromScope(vars: string[]): void;
246
- addScopedVariable(key: string, value: any): void;
247
- extendScope(scope: {
248
- [key: string]: any;
249
- }): void;
250
- loadScripts(scriptPaths: string[]): Promise<void>;
251
- start(): void;
252
- setLastLabel(label: string): void;
253
- reset(): void;
254
- setScript(script: import("../types/parser").Parser.ParsedScript): void;
255
- overrideData(data: import("./vm-store").DataState): void;
256
- setStack(stack: import("./vm-store").SetStackOptions): void;
257
- stackOptionsToStack(stack: import("./vm-store").SetStackOptions): import("./vm-store").MachineFrame;
258
- setData(path: string, value: any): void;
259
- addInstruction(path: string, value: any): void;
260
- addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
261
- addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<void>;
262
- runFrame(): Promise<void>;
263
- runGame(): Promise<void>;
264
- nextLineOnly(): Promise<boolean>;
265
- nextLine(): Promise<any>;
266
- previousFrame(): Promise<any>;
267
- reachedEndOfScript(): void;
268
- runLineOnly(): Promise<void>;
269
- runLine(): Promise<void>;
270
- runLabelFunction(label: string, ...args: any[]): Promise<unknown>;
271
- runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
272
- runLabel(label: string, ...args: any[]): void;
273
- }>;
274
- hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
275
- setupHudStats(stats: {
276
- [key: string]: import("../config").HudStatConfig;
277
- }): void;
278
- setStat(stat: string, value: number): void;
279
- addStat(stat: string, value: number): void;
280
- getStat(stat: string): import("./hud-stats-store").HudStat;
281
- getStatValue(stat: string): number;
282
- generateSaveData(): import("./hud-stats-store").HudState;
283
- loadSaveData(data: import("./hud-stats-store").HudState): void;
284
- }>;
285
- audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
286
- stopMusic(): void;
287
- setMusic(music: string, soundId: number): void;
288
- generateSaveData(): import("./audio-store").AudioSave;
289
- loadSaveData(data: import("./audio-store").AudioSave): void;
290
- reset(): void;
291
- }>;
292
- rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {}, {
293
- updateScreenSize(width: number, height: number, textWidth: number): void;
294
- }>;
295
- notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
296
- addNotification(text: string): Promise<void>;
297
- deleteNotification(id: string): void;
298
- }>;
299
- inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
300
- generateSaveData(): import("./inventory-store").InventoryState;
301
- loadSaveData(save: import("./inventory-store").InventoryState): void;
302
- setupItems(items: {
303
- [key: string]: import("../config").ItemData;
304
- }): void;
305
- hasItem(itemId: string, amount?: number | undefined): boolean;
306
- getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
307
- getItemAmount(id: string): number;
308
- add(item: import("./inventory-store").ItemState): void;
309
- enableInteraction(tag?: string | undefined): void;
310
- disableInteraction(tag?: string | undefined): void;
311
- onScriptStart(): void;
312
- onScriptEnd(): void;
313
- isInteractionTagBlocked(tag?: string | undefined): boolean;
314
- remove(item: import("./inventory-store").ItemState): void;
315
- deleteItem(id: string): void;
316
- }>;
317
- quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
318
- getQuest(questId: string): import("./quest-log").QuestState;
319
- getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
320
- setupQuests(quests: {
321
- [key: string]: import("../config").QuestData;
322
- }): void;
323
- startQuest(questId: string): void;
324
- startObjective(questId: string, objectiveId: string): void;
325
- completeObjective(questId: string, objectiveId: string): void;
326
- completeQuest(questId: string, ending?: string | undefined): void;
327
- isQuestCompleted(questId: string): boolean;
328
- isObjectiveCompleted(questId: string, objectiveId: string): boolean;
329
- isQuestStarted(questId: string): boolean;
330
- isObjectiveStarted(questId: string, objectiveId: string): boolean;
331
- removeQuest(id: string): void;
332
- generateSaveData(): import("./quest-log").QuestLogState;
333
- loadSaveData(data: import("./quest-log").QuestLogState): void;
334
- }>;
335
- };
336
- overrideStates(override: any): void;
337
- }>;
338
- export {};
1
+ import { GameSave } from '../types/game-save';
2
+ import { AppOptions, Config } from '../config';
3
+ export interface ErrorState {
4
+ text: string;
5
+ }
6
+ interface MainState {
7
+ ready: boolean;
8
+ playing: boolean;
9
+ errors: ErrorState[];
10
+ playTime: {
11
+ start: number;
12
+ previousPlaytime: number;
13
+ };
14
+ options: AppOptions;
15
+ flowState: 'menu' | 'playing';
16
+ modal: string | false;
17
+ paused: boolean;
18
+ }
19
+ export interface MainSaveData {
20
+ playTime: number;
21
+ }
22
+ export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
23
+ isInGame(state: {
24
+ ready: boolean;
25
+ playing: boolean;
26
+ errors: {
27
+ text: string;
28
+ }[];
29
+ playTime: {
30
+ start: number;
31
+ previousPlaytime: number;
32
+ };
33
+ options: {
34
+ baseAssetsPath?: string | undefined;
35
+ logging: boolean;
36
+ debug: boolean;
37
+ };
38
+ flowState: 'menu' | 'playing';
39
+ modal: string | false;
40
+ paused: boolean;
41
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
42
+ }, {
43
+ setup(scriptPaths: string[], config: Config): Promise<void>;
44
+ startMachine(): void;
45
+ startGame(): Promise<void>;
46
+ loadGame(saveFile: string): Promise<void>;
47
+ playerAnswered(choice: number | string): void;
48
+ menuReturn(): void;
49
+ createError(text: string): void;
50
+ clearErrors(): void;
51
+ setFlowState(flowState: 'menu' | 'playing'): void;
52
+ openModal(modal: string): void;
53
+ closeModal(): void;
54
+ toggleMenu(): void;
55
+ pause(): void;
56
+ unpause(): void;
57
+ setOptions(options: AppOptions): void;
58
+ startPlaying(): void;
59
+ reset(): void;
60
+ generateSaveData(): MainSaveData;
61
+ loadSaveData(data: MainSaveData): void;
62
+ saveGame(): void;
63
+ setLoadedData(save: GameSave): void;
64
+ getAllStates(): {
65
+ main: any & {
66
+ ready: boolean;
67
+ playing: boolean;
68
+ errors: {
69
+ text: string;
70
+ }[];
71
+ playTime: {
72
+ start: number;
73
+ previousPlaytime: number;
74
+ };
75
+ options: {
76
+ baseAssetsPath?: string | undefined;
77
+ logging: boolean;
78
+ debug: boolean;
79
+ };
80
+ flowState: 'menu' | 'playing';
81
+ modal: string | false;
82
+ paused: boolean;
83
+ } & import("pinia")._StoreWithState<"main", MainState, {
84
+ isInGame(state: {
85
+ ready: boolean;
86
+ playing: boolean;
87
+ errors: {
88
+ text: string;
89
+ }[];
90
+ playTime: {
91
+ start: number;
92
+ previousPlaytime: number;
93
+ };
94
+ options: {
95
+ baseAssetsPath?: string | undefined;
96
+ logging: boolean;
97
+ debug: boolean;
98
+ };
99
+ flowState: 'menu' | 'playing';
100
+ modal: string | false;
101
+ paused: boolean;
102
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
103
+ }, any> & import("pinia")._StoreWithGetters<{
104
+ isInGame(state: {
105
+ ready: boolean;
106
+ playing: boolean;
107
+ errors: {
108
+ text: string;
109
+ }[];
110
+ playTime: {
111
+ start: number;
112
+ previousPlaytime: number;
113
+ };
114
+ options: {
115
+ baseAssetsPath?: string | undefined;
116
+ logging: boolean;
117
+ debug: boolean;
118
+ };
119
+ flowState: 'menu' | 'playing';
120
+ modal: string | false;
121
+ paused: boolean;
122
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
123
+ }> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
124
+ screens: import("pinia").Store<"screens", {
125
+ layers: string[];
126
+ buttons: import("./screens-store").ButtonsState;
127
+ }, {}, {
128
+ setScreen(screen: string, layer?: number | undefined): void;
129
+ emptyLayer(layer: number): void;
130
+ setButtons(config: Config): void;
131
+ changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
132
+ generateSaveData(): import("./screens-store").ScreenState;
133
+ loadSaveData(data: import("./screens-store").ScreenState): void;
134
+ }>;
135
+ skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
136
+ setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
137
+ passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
138
+ failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
139
+ generateSaveData(): import("./skills").Skills;
140
+ getSkillCheck(id: string): import("./skills").SkillCheckState;
141
+ createSkillCheckState(): import("./skills").SkillCheckState;
142
+ loadSaveData(data: import("./skills").Skills): void;
143
+ setupSkills(skills: {
144
+ [key: string]: import("../config").SkillData;
145
+ }): void;
146
+ getSkill(skill: string): import("./skills").SkillState;
147
+ getSkillLevel(skill: string): number;
148
+ getSkillXp(skill: string): number;
149
+ addXp(skill: string, xp: number): void;
150
+ setSkillLevel(skill: string, level: number): void;
151
+ incrementSkill(skill: string, amount: number): void;
152
+ levelledUp(skill: string): void;
153
+ }>;
154
+ dialog: import("pinia").Store<"dialog", {
155
+ dialog: import("./dialog-store").DialogKey[];
156
+ }, {
157
+ currentDialog(): import("./dialog-store").DialogKey;
158
+ }, {
159
+ generateSaveData(): {
160
+ dialog: import("./dialog-store").DialogKey[];
161
+ };
162
+ loadSaveData(data: {
163
+ dialog: import("./dialog-store").DialogKey[];
164
+ }): void;
165
+ addDialog(dialog: import("./dialog-store").AddDialogParams): void;
166
+ clearDialog(): void;
167
+ reset(): void;
168
+ }>;
169
+ vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
170
+ currentFrame(state: {
171
+ commandsWaitingForPlayerAnswer: {
172
+ args: (import("../types/parser").Parser.Primitive | {
173
+ code: string;
174
+ command: {
175
+ commandType: string;
176
+ operator: string;
177
+ args: (import("../types/parser").Parser.Primitive | any)[];
178
+ options: import("../types/parser").Parser.DefaultArg;
179
+ staticOptions: {};
180
+ };
181
+ fileName: string;
182
+ line: number;
183
+ })[];
184
+ commandType: string;
185
+ options: any;
186
+ code: string;
187
+ staticOptions: any;
188
+ operator: string;
189
+ line: number;
190
+ fileName: string;
191
+ finishCommand?: ((res: any) => void) | undefined;
192
+ }[];
193
+ stack: {
194
+ currentIndex: number;
195
+ branchData: {
196
+ branch: {
197
+ code: string;
198
+ command: {
199
+ commandType: string;
200
+ operator: string;
201
+ args: (import("../types/parser").Parser.Primitive | any)[];
202
+ options: import("../types/parser").Parser.DefaultArg;
203
+ staticOptions: {};
204
+ };
205
+ fileName: string;
206
+ line: number;
207
+ }[];
208
+ args?: string[] | undefined;
209
+ };
210
+ label: string;
211
+ scope: {
212
+ [key: string]: any;
213
+ };
214
+ onComplete?: ((result: any) => void) | undefined;
215
+ returnValue: any;
216
+ }[];
217
+ script: import("../types/parser").Parser.ParsedScript;
218
+ data: import("./vm-store").DataState;
219
+ lastLabel: string;
220
+ currentScope: {
221
+ [key: string]: any;
222
+ };
223
+ } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
224
+ currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
225
+ commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
226
+ }, {
227
+ generateSaveData(): import("./vm-store").VMSave;
228
+ loadSaveData(data: import("./vm-store").VMSave): void;
229
+ resetScope(): void;
230
+ setReturnValue(value: any): void;
231
+ waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
232
+ popAnswerQueue(): {
233
+ args: (import("../types/parser").Parser.Primitive | {
234
+ code: string;
235
+ command: {
236
+ commandType: string;
237
+ operator: string;
238
+ args: (import("../types/parser").Parser.Primitive | any)[];
239
+ options: import("../types/parser").Parser.DefaultArg;
240
+ staticOptions: {};
241
+ };
242
+ fileName: string;
243
+ line: number;
244
+ })[];
245
+ commandType: string;
246
+ options: any;
247
+ code: string;
248
+ staticOptions: any;
249
+ operator: string;
250
+ line: number;
251
+ fileName: string;
252
+ finishCommand?: ((res: any) => void) | undefined;
253
+ } | undefined;
254
+ removeFromScope(vars: string[]): void;
255
+ addScopedVariable(key: string, value: any): void;
256
+ extendScope(scope: {
257
+ [key: string]: any;
258
+ }): void;
259
+ loadScripts(scriptPaths: string[]): Promise<void>;
260
+ start(): void;
261
+ setLastLabel(label: string): void;
262
+ reset(): void;
263
+ setScript(script: import("../types/parser").Parser.ParsedScript): void;
264
+ overrideData(data: import("./vm-store").DataState): void;
265
+ setStack(stack: import("./vm-store").SetStackOptions): void;
266
+ stackOptionsToStack(stack: import("./vm-store").SetStackOptions): import("./vm-store").MachineFrame;
267
+ setData(path: string, value: any): void;
268
+ addInstruction(path: string, value: any): void;
269
+ addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
270
+ addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<void>;
271
+ runFrame(): Promise<void>;
272
+ runGame(): Promise<void>;
273
+ nextLineOnly(): Promise<boolean>;
274
+ nextLine(): Promise<any>;
275
+ previousFrame(): Promise<any>;
276
+ reachedEndOfScript(): void;
277
+ runLineOnly(): Promise<void>;
278
+ runLine(): Promise<void>;
279
+ runLabelFunction(label: string, ...args: any[]): Promise<unknown>;
280
+ runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
281
+ runLabel(label: string, ...args: any[]): void;
282
+ }>;
283
+ hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
284
+ setupHudStats(stats: {
285
+ [key: string]: import("../config").HudStatConfig;
286
+ }): void;
287
+ setStat(stat: string, value: number): void;
288
+ addStat(stat: string, value: number): void;
289
+ getStat(stat: string): import("./hud-stats-store").HudStat;
290
+ getStatValue(stat: string): number;
291
+ generateSaveData(): import("./hud-stats-store").HudState;
292
+ loadSaveData(data: import("./hud-stats-store").HudState): void;
293
+ }>;
294
+ audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
295
+ stopMusic(): void;
296
+ setMusic(music: string, soundId: number): void;
297
+ generateSaveData(): import("./audio-store").AudioSave;
298
+ loadSaveData(data: import("./audio-store").AudioSave): void;
299
+ reset(): void;
300
+ }>;
301
+ rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {}, {
302
+ updateScreenSize(width: number, height: number, textWidth: number): void;
303
+ }>;
304
+ notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
305
+ addNotification(text: string): Promise<void>;
306
+ deleteNotification(id: string): void;
307
+ }>;
308
+ inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
309
+ generateSaveData(): import("./inventory-store").InventoryState;
310
+ loadSaveData(save: import("./inventory-store").InventoryState): void;
311
+ setupItems(items: {
312
+ [key: string]: import("../config").ItemData;
313
+ }): void;
314
+ hasItem(itemId: string, amount?: number | undefined): boolean;
315
+ getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
316
+ getItemAmount(id: string): number;
317
+ add(item: import("./inventory-store").ItemState): void;
318
+ enableInteraction(tag?: string | undefined): void;
319
+ disableInteraction(tag?: string | undefined): void;
320
+ onScriptStart(): void;
321
+ onScriptEnd(): void;
322
+ isInteractionTagBlocked(tag?: string | undefined): boolean;
323
+ remove(item: import("./inventory-store").ItemState): void;
324
+ deleteItem(id: string): void;
325
+ }>;
326
+ quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
327
+ getQuest(questId: string): import("./quest-log").QuestState;
328
+ getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
329
+ setupQuests(quests: {
330
+ [key: string]: import("../config").QuestData;
331
+ }): void;
332
+ startQuest(questId: string): void;
333
+ startObjective(questId: string, objectiveId: string): void;
334
+ completeObjective(questId: string, objectiveId: string): void;
335
+ completeQuest(questId: string, ending?: string | undefined): void;
336
+ isQuestCompleted(questId: string): boolean;
337
+ isObjectiveCompleted(questId: string, objectiveId: string): boolean;
338
+ isQuestStarted(questId: string): boolean;
339
+ isObjectiveStarted(questId: string, objectiveId: string): boolean;
340
+ removeQuest(id: string): void;
341
+ generateSaveData(): import("./quest-log").QuestLogState;
342
+ loadSaveData(data: import("./quest-log").QuestLogState): void;
343
+ }>;
344
+ };
345
+ overrideStates(override: any): void;
346
+ }>;
347
+ export {};