narraleaf-react 0.5.0 → 0.6.0

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Files changed (145) hide show
  1. package/dist/game/nlcore/action/action.d.ts +29 -24
  2. package/dist/game/nlcore/action/actionHistory.d.ts +48 -39
  3. package/dist/game/nlcore/action/actionTypes.d.ts +142 -142
  4. package/dist/game/nlcore/action/actionable.d.ts +5 -5
  5. package/dist/game/nlcore/action/actions/characterAction.d.ts +19 -17
  6. package/dist/game/nlcore/action/actions/conditionAction.d.ts +26 -17
  7. package/dist/game/nlcore/action/actions/controlAction.d.ts +26 -38
  8. package/dist/game/nlcore/action/actions/displayableAction.d.ts +26 -22
  9. package/dist/game/nlcore/action/actions/imageAction.d.ts +25 -23
  10. package/dist/game/nlcore/action/actions/layerAction.d.ts +16 -13
  11. package/dist/game/nlcore/action/actions/menuAction.d.ts +21 -16
  12. package/dist/game/nlcore/action/actions/persistentAction.d.ts +17 -13
  13. package/dist/game/nlcore/action/actions/sceneAction.d.ts +47 -44
  14. package/dist/game/nlcore/action/actions/scriptAction.d.ts +14 -10
  15. package/dist/game/nlcore/action/actions/soundAction.d.ts +20 -18
  16. package/dist/game/nlcore/action/actions/storyAction.d.ts +8 -8
  17. package/dist/game/nlcore/action/actions/textAction.d.ts +16 -14
  18. package/dist/game/nlcore/action/actions/videoAction.d.ts +26 -22
  19. package/dist/game/nlcore/action/actions.d.ts +20 -13
  20. package/dist/game/nlcore/action/baseElement.d.ts +2 -2
  21. package/dist/game/nlcore/action/chain.d.ts +17 -17
  22. package/dist/game/nlcore/action/constructable.d.ts +5 -5
  23. package/dist/game/nlcore/action/gameHistory.d.ts +32 -32
  24. package/dist/game/nlcore/action/logicAction.d.ts +52 -52
  25. package/dist/game/nlcore/action/serviceAction.d.ts +24 -11
  26. package/dist/game/nlcore/action/srcManager.d.ts +47 -47
  27. package/dist/game/nlcore/action/stackModel.d.ts +106 -0
  28. package/dist/game/nlcore/action/tree/actionTree.d.ts +56 -56
  29. package/dist/game/nlcore/common/Utils.d.ts +25 -25
  30. package/dist/game/nlcore/common/core.d.ts +8 -8
  31. package/dist/game/nlcore/common/elements.d.ts +19 -19
  32. package/dist/game/nlcore/common/game.d.ts +8 -7
  33. package/dist/game/nlcore/common/player.d.ts +7 -7
  34. package/dist/game/nlcore/common/position.d.ts +2 -2
  35. package/dist/game/nlcore/common/transition.d.ts +6 -6
  36. package/dist/game/nlcore/common/types.d.ts +9 -9
  37. package/dist/game/nlcore/elements/character/pause.d.ts +8 -8
  38. package/dist/game/nlcore/elements/character/sentence.d.ts +25 -25
  39. package/dist/game/nlcore/elements/character/word.d.ts +18 -18
  40. package/dist/game/nlcore/elements/character.d.ts +56 -52
  41. package/dist/game/nlcore/elements/condition.d.ts +20 -20
  42. package/dist/game/nlcore/elements/control.d.ts +76 -76
  43. package/dist/game/nlcore/elements/displayable/displayable.d.ts +76 -76
  44. package/dist/game/nlcore/elements/displayable/image.d.ts +102 -102
  45. package/dist/game/nlcore/elements/displayable/text.d.ts +74 -74
  46. package/dist/game/nlcore/elements/layer.d.ts +33 -33
  47. package/dist/game/nlcore/elements/menu.d.ts +45 -45
  48. package/dist/game/nlcore/elements/persistent/storable.d.ts +24 -24
  49. package/dist/game/nlcore/elements/persistent/type.d.ts +3 -3
  50. package/dist/game/nlcore/elements/persistent.d.ts +86 -86
  51. package/dist/game/nlcore/elements/scene.d.ts +76 -76
  52. package/dist/game/nlcore/elements/script.d.ts +16 -16
  53. package/dist/game/nlcore/elements/service.d.ts +59 -59
  54. package/dist/game/nlcore/elements/sound.d.ts +89 -89
  55. package/dist/game/nlcore/elements/story.d.ts +92 -78
  56. package/dist/game/nlcore/elements/transform/position.d.ts +99 -103
  57. package/dist/game/nlcore/elements/transform/transform.d.ts +119 -119
  58. package/dist/game/nlcore/elements/transform/type.d.ts +32 -32
  59. package/dist/game/nlcore/elements/transition/transition.d.ts +29 -29
  60. package/dist/game/nlcore/elements/transition/transitions/image/darkness.d.ts +20 -20
  61. package/dist/game/nlcore/elements/transition/transitions/image/dissolve.d.ts +17 -17
  62. package/dist/game/nlcore/elements/transition/transitions/image/fadeIn.d.ts +20 -20
  63. package/dist/game/nlcore/elements/transition/transitions/image/imageTransition.d.ts +28 -28
  64. package/dist/game/nlcore/elements/transition/transitions/text/fontSize.d.ts +13 -13
  65. package/dist/game/nlcore/elements/transition/transitions/text/textTransition.d.ts +10 -10
  66. package/dist/game/nlcore/elements/transition/type.d.ts +51 -51
  67. package/dist/game/nlcore/elements/type.d.ts +16 -16
  68. package/dist/game/nlcore/elements/video.d.ts +23 -23
  69. package/dist/game/nlcore/game/liveGame.d.ts +148 -138
  70. package/dist/game/nlcore/game/plugin/plugin.d.ts +16 -16
  71. package/dist/game/nlcore/game/preference.d.ts +32 -32
  72. package/dist/game/nlcore/game.d.ts +79 -116
  73. package/dist/game/nlcore/gameTypes.d.ts +439 -337
  74. package/dist/game/nlcore/types.d.ts +67 -67
  75. package/dist/game/player/Tasks.d.ts +125 -106
  76. package/dist/game/player/elements/Player.d.ts +4 -4
  77. package/dist/game/player/elements/displayable/Displayable.d.ts +1 -1
  78. package/dist/game/player/elements/displayable/Displayables.d.ts +1 -1
  79. package/dist/game/player/elements/displayable/Text.d.ts +1 -1
  80. package/dist/game/player/elements/displayable/type.d.ts +1 -1
  81. package/dist/game/player/elements/elements.d.ts +8 -8
  82. package/dist/game/player/elements/image/AspectScaleImage.d.ts +1 -1
  83. package/dist/game/player/elements/image/Image.d.ts +3 -3
  84. package/dist/game/player/elements/menu/PlayerMenu.d.ts +3 -3
  85. package/dist/game/player/elements/menu/UIMenu/Item.d.ts +12 -12
  86. package/dist/game/player/elements/menu/UIMenu/Menu.d.ts +6 -6
  87. package/dist/game/player/elements/menu/UIMenu/context.d.ts +23 -23
  88. package/dist/game/player/elements/menu/type.d.ts +16 -16
  89. package/dist/game/player/elements/notification/Notifications.d.ts +3 -3
  90. package/dist/game/player/elements/notification/PlayerNotification.d.ts +4 -4
  91. package/dist/game/player/elements/notification/context.d.ts +11 -11
  92. package/dist/game/player/elements/notification/type.d.ts +18 -19
  93. package/dist/game/player/elements/player/KeyEventAnnouncer.d.ts +1 -1
  94. package/dist/game/player/elements/player/Layer.d.ts +8 -8
  95. package/dist/game/player/elements/player/PreferenceUpdateAnnouncer.d.ts +4 -4
  96. package/dist/game/player/elements/player/RenderEventAnnoucer.d.ts +4 -4
  97. package/dist/game/player/elements/player/SizeUpdateAnnouncer.d.ts +1 -1
  98. package/dist/game/player/elements/preload/Preload.d.ts +1 -1
  99. package/dist/game/player/elements/say/Dialog.d.ts +13 -13
  100. package/dist/game/player/elements/say/Nametag.d.ts +2 -2
  101. package/dist/game/player/elements/say/Sentence.d.ts +37 -37
  102. package/dist/game/player/elements/say/UIDialog.d.ts +72 -71
  103. package/dist/game/player/elements/say/context.d.ts +4 -4
  104. package/dist/game/player/elements/say/type.d.ts +53 -53
  105. package/dist/game/player/elements/say/useDialog.d.ts +18 -18
  106. package/dist/game/player/elements/scene/Scene.d.ts +1 -1
  107. package/dist/game/player/elements/type.d.ts +53 -53
  108. package/dist/game/player/elements/video/video.d.ts +1 -1
  109. package/dist/game/player/gameState.d.ts +193 -191
  110. package/dist/game/player/gameState.type.d.ts +1 -1
  111. package/dist/game/player/guard.d.ts +24 -24
  112. package/dist/game/player/lib/AspectRatio.d.ts +7 -7
  113. package/dist/game/player/lib/AudioManager.d.ts +50 -50
  114. package/dist/game/player/lib/Cursor.d.ts +6 -6
  115. package/dist/game/player/lib/ErrorBoundary.d.ts +24 -24
  116. package/dist/game/player/lib/ErrorFallback.d.ts +5 -5
  117. package/dist/game/player/lib/ImageCacheManager.d.ts +26 -26
  118. package/dist/game/player/lib/Inspect.d.ts +36 -36
  119. package/dist/game/player/lib/PageRouter/AnimatePresence.d.ts +4 -4
  120. package/dist/game/player/lib/PageRouter/Page.d.ts +9 -9
  121. package/dist/game/player/lib/PageRouter/PageRouter.d.ts +27 -27
  122. package/dist/game/player/lib/PageRouter/Stage.d.ts +6 -6
  123. package/dist/game/player/lib/PageRouter/router.d.ts +28 -23
  124. package/dist/game/player/lib/PlayerFrames.d.ts +10 -10
  125. package/dist/game/player/lib/Preloaded.d.ts +48 -48
  126. package/dist/game/player/lib/flush.d.ts +5 -5
  127. package/dist/game/player/lib/isolated.d.ts +7 -7
  128. package/dist/game/player/lib/notification.d.ts +47 -47
  129. package/dist/game/player/lib/preferences.d.ts +8 -8
  130. package/dist/game/player/lib/useElementVisibility.d.ts +5 -5
  131. package/dist/game/player/lib/useExposeState.d.ts +10 -10
  132. package/dist/game/player/lib/useLiveGame.d.ts +1 -1
  133. package/dist/game/player/libElements.d.ts +12 -12
  134. package/dist/game/player/provider/game-state.d.ts +24 -24
  135. package/dist/game/player/provider/preloaded.d.ts +1 -1
  136. package/dist/game/player/provider/providers.d.ts +7 -7
  137. package/dist/game/player/provider/ratio.d.ts +1 -1
  138. package/dist/game/player/type.d.ts +68 -68
  139. package/dist/index.d.ts +3 -3
  140. package/dist/main.js +43 -45
  141. package/dist/util/config.d.ts +37 -37
  142. package/dist/util/data.d.ts +346 -309
  143. package/dist/util/logger.d.ts +21 -21
  144. package/dist/util/singleton.d.ts +5 -5
  145. package/package.json +5 -3
@@ -1,24 +1,24 @@
1
- import "client-only";
2
- import React, { ReactNode } from "react";
3
- import { Game } from "../../nlcore/game";
4
- /**
5
- * Context type definition for game state management
6
- */
7
- type GameContextType = Game;
8
- /**
9
- * Game state provider component
10
- * Provides game state context to all child components
11
- * @param children - React children components
12
- * @param game - Optional initial game instance
13
- */
14
- export declare function GameProvider({ children, game }: {
15
- children?: ReactNode;
16
- game?: Game;
17
- }): React.JSX.Element;
18
- /**
19
- * Custom hook to access game state context
20
- * @returns GameContextType object containing game instance and setter
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- * @throws Error if used outside of GameProvider
22
- */
23
- export declare function useGame(): GameContextType;
24
- export {};
1
+ import "client-only";
2
+ import React, { ReactNode } from "react";
3
+ import { Game } from "../../nlcore/game";
4
+ /**
5
+ * Context type definition for game state management
6
+ */
7
+ type GameContextType = Game;
8
+ /**
9
+ * Game state provider component
10
+ * Provides game state context to all child components
11
+ * @param children - React children components
12
+ * @param game - Optional initial game instance
13
+ */
14
+ export declare function GameProvider({ children, game }: {
15
+ children?: ReactNode;
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+ game?: Game;
17
+ }): React.JSX.Element;
18
+ /**
19
+ * Custom hook to access game state context
20
+ * @returns GameContextType object containing game instance and setter
21
+ * @throws Error if used outside of GameProvider
22
+ */
23
+ export declare function useGame(): GameContextType;
24
+ export {};
@@ -1 +1 @@
1
- export {};
1
+ export {};
@@ -1,7 +1,7 @@
1
- import "client-only";
2
- import React from "react";
3
- import { Game } from "../../nlcore/game";
4
- export default function GameProviders({ children, game }: Readonly<{
5
- children?: React.ReactNode;
6
- game?: Game;
7
- }>): React.JSX.Element;
1
+ import "client-only";
2
+ import React from "react";
3
+ import { Game } from "../../nlcore/game";
4
+ export default function GameProviders({ children, game }: Readonly<{
5
+ children?: React.ReactNode;
6
+ game?: Game;
7
+ }>): React.JSX.Element;
@@ -1 +1 @@
1
- export {};
1
+ export {};
@@ -1,68 +1,68 @@
1
- import { Choice } from "../nlcore/elements/menu";
2
- import { Image } from "../nlcore/elements/displayable/image";
3
- import { EventDispatcher } from "../../util/data";
4
- import { ImageEvents } from "./elements/image/Image";
5
- import { Transform } from "../nlcore/elements/transform/transform";
6
- import { Transition } from "../nlcore/elements/transition/transition";
7
- import { Layer } from "../nlcore/elements/layer";
8
- import { Text } from "../nlcore/elements/displayable/text";
9
- import { Displayable } from "../nlcore/elements/displayable/displayable";
10
- import { Scene } from "../nlcore/elements/scene";
11
- import { Sound } from "../nlcore/elements/sound";
12
- import { Video } from "../nlcore/elements/video";
13
- import { Timeline } from "./Tasks";
14
- export * from "./elements/type";
15
- export type Chosen = Choice & {
16
- evaluated: string;
17
- };
18
- export declare enum ExposedStateType {
19
- image = "narraleaf:image",
20
- text = "narraleaf:text",
21
- layer = "narraleaf:layer",
22
- scene = "narraleaf:scene",
23
- video = "narraleaf:video"
24
- }
25
- export type ExposedState = {
26
- [ExposedStateType.image]: {
27
- createWearable: (wearable: Image) => void;
28
- disposeWearable: (wearable: Image) => void;
29
- events: EventDispatcher<ImageEvents>;
30
- initDisplayable: (onResolve: () => void) => Timeline;
31
- applyTransform: (transform: Transform, onResolve: () => void) => Timeline;
32
- applyTransition: (transition: Transition<any>, onResolve: () => void) => Timeline;
33
- updateStyleSync: () => void;
34
- };
35
- [ExposedStateType.text]: {
36
- initDisplayable: (onResolve: () => void) => Timeline;
37
- applyTransform: (transform: Transform, onResolve: () => void) => Timeline;
38
- applyTransition: (transition: Transition<any>, onResolve: () => void) => Timeline;
39
- updateStyleSync: () => void;
40
- flush: () => void;
41
- };
42
- [ExposedStateType.layer]: {
43
- initDisplayable: (onResolve: () => void) => Timeline;
44
- applyTransform: (transform: Transform, onResolve: () => void) => Timeline;
45
- applyTransition: (transition: Transition<any>, onResolve: () => void) => Timeline;
46
- updateStyleSync: () => void;
47
- };
48
- [ExposedStateType.scene]: {
49
- setBackgroundMusic: (music: Sound | null, fade: number) => Promise<void>;
50
- };
51
- [ExposedStateType.video]: {
52
- show: () => void;
53
- hide: () => void;
54
- play: () => Promise<void>;
55
- pause: () => void;
56
- resume: () => Promise<void>;
57
- stop: () => void;
58
- seek: (time: number) => void;
59
- };
60
- };
61
- export type ExposedKeys = {
62
- [ExposedStateType.image]: Image | Displayable<any, any>;
63
- [ExposedStateType.text]: Text | Displayable<any, any>;
64
- [ExposedStateType.layer]: Layer | Displayable<any, any>;
65
- [ExposedStateType.scene]: Scene;
66
- [ExposedStateType.video]: Video;
67
- };
68
- export type { INotificationsProps } from "./elements/notification/type";
1
+ import { Choice } from "../nlcore/elements/menu";
2
+ import { Image } from "../nlcore/elements/displayable/image";
3
+ import { EventDispatcher } from "../../util/data";
4
+ import { ImageEvents } from "./elements/image/Image";
5
+ import { Transform } from "../nlcore/elements/transform/transform";
6
+ import { Transition } from "../nlcore/elements/transition/transition";
7
+ import { Layer } from "../nlcore/elements/layer";
8
+ import { Text } from "../nlcore/elements/displayable/text";
9
+ import { Displayable } from "../nlcore/elements/displayable/displayable";
10
+ import { Scene } from "../nlcore/elements/scene";
11
+ import { Sound } from "../nlcore/elements/sound";
12
+ import { Video } from "../nlcore/elements/video";
13
+ import { Timeline } from "./Tasks";
14
+ export * from "./elements/type";
15
+ export type Chosen = Choice & {
16
+ evaluated: string;
17
+ };
18
+ export declare enum ExposedStateType {
19
+ image = "narraleaf:image",
20
+ text = "narraleaf:text",
21
+ layer = "narraleaf:layer",
22
+ scene = "narraleaf:scene",
23
+ video = "narraleaf:video"
24
+ }
25
+ export type ExposedState = {
26
+ [ExposedStateType.image]: {
27
+ createWearable: (wearable: Image) => void;
28
+ disposeWearable: (wearable: Image) => void;
29
+ events: EventDispatcher<ImageEvents>;
30
+ initDisplayable: (onResolve: () => void) => Timeline;
31
+ applyTransform: (transform: Transform, onResolve: () => void) => Timeline;
32
+ applyTransition: (transition: Transition<any>, onResolve: () => void) => Timeline;
33
+ updateStyleSync: () => void;
34
+ };
35
+ [ExposedStateType.text]: {
36
+ initDisplayable: (onResolve: () => void) => Timeline;
37
+ applyTransform: (transform: Transform, onResolve: () => void) => Timeline;
38
+ applyTransition: (transition: Transition<any>, onResolve: () => void) => Timeline;
39
+ updateStyleSync: () => void;
40
+ flush: () => void;
41
+ };
42
+ [ExposedStateType.layer]: {
43
+ initDisplayable: (onResolve: () => void) => Timeline;
44
+ applyTransform: (transform: Transform, onResolve: () => void) => Timeline;
45
+ applyTransition: (transition: Transition<any>, onResolve: () => void) => Timeline;
46
+ updateStyleSync: () => void;
47
+ };
48
+ [ExposedStateType.scene]: {
49
+ setBackgroundMusic: (music: Sound | null, fade: number) => Promise<void>;
50
+ };
51
+ [ExposedStateType.video]: {
52
+ show: () => void;
53
+ hide: () => void;
54
+ play: () => Promise<void>;
55
+ pause: () => void;
56
+ resume: () => Promise<void>;
57
+ stop: () => void;
58
+ seek: (time: number) => void;
59
+ };
60
+ };
61
+ export type ExposedKeys = {
62
+ [ExposedStateType.image]: Image | Displayable<any, any>;
63
+ [ExposedStateType.text]: Text | Displayable<any, any>;
64
+ [ExposedStateType.layer]: Layer | Displayable<any, any>;
65
+ [ExposedStateType.scene]: Scene;
66
+ [ExposedStateType.video]: Video;
67
+ };
68
+ export type { INotificationsProps } from "./elements/notification/type";
package/dist/index.d.ts CHANGED
@@ -1,3 +1,3 @@
1
- export * from "./game/nlcore/common/core";
2
- export * from "./game/nlcore/common/player";
3
- import "./styles/index.css";
1
+ export * from "./game/nlcore/common/core";
2
+ export * from "./game/nlcore/common/player";
3
+ import "./styles/index.css";