mxdraw 0.1.21 → 0.1.25

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Files changed (120) hide show
  1. package/dist/lib/MxModule/McEdGetPointWorldDrawObject/McEdGetPointWorldDrawObjectClass.js +1 -128
  2. package/dist/lib/MxModule/McEdGetPointWorldDrawObject/index.js +1 -5
  3. package/dist/lib/MxModule/McGePoint3d/McGePoint3d.js +1 -0
  4. package/dist/lib/MxModule/McGePoint3d/index.js +1 -0
  5. package/dist/lib/MxModule/McGePoint3dArray/McGePoint3dArray.js +1 -0
  6. package/dist/lib/MxModule/McGePoint3dArray/index.js +1 -0
  7. package/dist/lib/MxModule/McGeTool/McGeTool.js +1 -0
  8. package/dist/lib/MxModule/McGeTool/index.js +1 -0
  9. package/dist/lib/MxModule/McGiWorldDraw/McGiWorldDraw.js +1 -3
  10. package/dist/lib/MxModule/McGiWorldDraw/index.js +1 -2
  11. package/dist/lib/MxModule/McGiWorldDrawType/McGiWorldDrawType.js +1 -19
  12. package/dist/lib/MxModule/McGiWorldDrawType/index.js +1 -4
  13. package/dist/lib/MxModule/MrxDbgUiPrBaseReturn/MrxDbgUiPrBaseReturn.js +1 -31
  14. package/dist/lib/MxModule/MrxDbgUiPrBaseReturn/index.js +1 -5
  15. package/dist/lib/MxModule/MrxDbgUiPrPoint/MrxDbgUiPrPointClass.js +1 -159
  16. package/dist/lib/MxModule/MrxDbgUiPrPoint/index.js +1 -5
  17. package/dist/lib/MxModule/Mx3PointArc/Mx3PointArc.js +1 -0
  18. package/dist/lib/MxModule/Mx3PointArc/index.js +1 -0
  19. package/dist/lib/MxModule/MxDb2LineAngularDimension/MxDb2LineAngularDimension.js +1 -0
  20. package/dist/lib/MxModule/MxDb2LineAngularDimension/index.js +1 -0
  21. package/dist/lib/MxModule/MxDbAlignedDimension/MxDbAlignedDimension.js +1 -213
  22. package/dist/lib/MxModule/MxDbAlignedDimension/index.js +1 -5
  23. package/dist/lib/MxModule/MxDbAnyLine/MxDbAnyLine.js +1 -0
  24. package/dist/lib/MxModule/MxDbAnyLine/index.js +1 -0
  25. package/dist/lib/MxModule/MxDbArea/MxDbArea.js +1 -0
  26. package/dist/lib/MxModule/MxDbArea/index.js +1 -0
  27. package/dist/lib/MxModule/MxDbCoord/MxDbCoord.js +1 -0
  28. package/dist/lib/MxModule/MxDbCoord/index.js +1 -0
  29. package/dist/lib/MxModule/MxDbEntity/MxDbEntity.js +1 -258
  30. package/dist/lib/MxModule/MxDbEntity/index.js +1 -5
  31. package/dist/lib/MxModule/MxDbImage/MxDbImage.js +1 -160
  32. package/dist/lib/MxModule/MxDbImage/index.js +1 -5
  33. package/dist/lib/MxModule/MxDbLine/MxDbLine.js +1 -94
  34. package/dist/lib/MxModule/MxDbLine/index.js +1 -5
  35. package/dist/lib/MxModule/MxDbPolyline/MxDbPolyline.js +1 -97
  36. package/dist/lib/MxModule/MxDbPolyline/index.js +1 -5
  37. package/dist/lib/MxModule/MxDbRect/MxDbRect.js +1 -273
  38. package/dist/lib/MxModule/MxDbRect/index.js +1 -4
  39. package/dist/lib/MxModule/MxDbSVG/MxDbSVG.js +1 -419
  40. package/dist/lib/MxModule/MxDbSVG/index.js +1 -5
  41. package/dist/lib/MxModule/MxDbSVGText/MxDbSVGText.js +1 -21
  42. package/dist/lib/MxModule/MxDbSVGText/index.js +1 -5
  43. package/dist/lib/MxModule/MxDrawObject/MxDrawObject.js +1 -782
  44. package/dist/lib/MxModule/MxDrawObject/index.js +1 -5
  45. package/dist/lib/MxModule/MxFilters/MxFilters.js +1 -201
  46. package/dist/lib/MxModule/MxFilters/index.js +1 -4
  47. package/dist/lib/MxModule/MxFun/MxFun.js +1 -676
  48. package/dist/lib/MxModule/MxFun/index.js +1 -4
  49. package/dist/lib/MxModule/MxThreeJS/MxThreeJS.js +1 -283
  50. package/dist/lib/MxModule/MxThreeJS/MxThreeJS.mixin.js +1 -146
  51. package/dist/lib/MxModule/MxThreeJS/index.js +1 -7
  52. package/dist/lib/MxModule/MxType/MxType.js +1 -27
  53. package/dist/lib/MxModule/MxType/index.js +1 -4
  54. package/dist/lib/MxModule/Mxassembly/Mxassembly.js +1 -20
  55. package/dist/lib/MxModule/Mxassembly/index.js +1 -9
  56. package/dist/lib/MxModule/loadCoreCode/index.js +1 -5
  57. package/dist/lib/MxModule/loadCoreCode/loadCoreCode.js +1 -125
  58. package/dist/lib/MxModule/loadCoreCode/mxUiData.js +1 -312
  59. package/dist/lib/MxModule/loadCoreCode/mxcadassembly_es5.js +1 -1519
  60. package/dist/lib/MxModule/loadCoreCode/mxfun.es5.js +1 -7363
  61. package/dist/lib/MxModule/store/PubsubClass.js +1 -40
  62. package/dist/lib/MxModule/store/StoreClass.js +1 -73
  63. package/dist/lib/MxModule/store/index.js +1 -19
  64. package/dist/lib/MxModule/store/store.js +1 -25
  65. package/dist/lib/MxModule/useCanvasResizeListener/index.js +1 -5
  66. package/dist/lib/MxModule/useCanvasResizeListener/useCanvasResizeListener.js +1 -95
  67. package/dist/lib/doc.js +1 -38
  68. package/dist/lib/mxdraw.js +1 -67
  69. package/dist/lib/tools/algorithm/math.js +1 -16
  70. package/dist/lib/tools/algorithm/random.js +1 -13
  71. package/dist/lib/tools/dom/create.js +1 -47
  72. package/dist/lib/tools/dynamicImport/index.js +1 -243
  73. package/dist/lib/tools/formatting/index.js +1 -20
  74. package/dist/lib/tools/proxy/index.js +1 -17
  75. package/dist/lib/tools/three/index.js +1 -124
  76. package/dist/mxdraw.es5.js +1 -0
  77. package/dist/mxdraw.umd.js +1 -0
  78. package/dist/types/MxModule/McEdGetPointWorldDrawObject/McEdGetPointWorldDrawObjectClass.d.ts +9 -0
  79. package/dist/types/MxModule/McGePoint3d/McGePoint3d.d.ts +11 -0
  80. package/dist/types/MxModule/McGePoint3d/index.d.ts +3 -0
  81. package/dist/types/MxModule/McGePoint3dArray/McGePoint3dArray.d.ts +14 -0
  82. package/dist/types/MxModule/McGePoint3dArray/index.d.ts +3 -0
  83. package/dist/types/MxModule/McGeTool/McGeTool.d.ts +38 -0
  84. package/dist/types/MxModule/McGeTool/index.d.ts +4 -0
  85. package/dist/types/MxModule/MrxDbgUiPrPoint/MrxDbgUiPrPointClass.d.ts +18 -1
  86. package/dist/types/MxModule/Mx3PointArc/Mx3PointArc.d.ts +19 -0
  87. package/dist/types/MxModule/Mx3PointArc/index.d.ts +3 -0
  88. package/dist/types/MxModule/MxDb2LineAngularDimension/MxDb2LineAngularDimension.d.ts +22 -0
  89. package/dist/types/MxModule/MxDb2LineAngularDimension/index.d.ts +3 -0
  90. package/dist/types/MxModule/MxDbAnyLine/MxDbAnyLine.d.ts +18 -0
  91. package/dist/types/MxModule/MxDbAnyLine/index.d.ts +3 -0
  92. package/dist/types/MxModule/MxDbArea/MxDbArea.d.ts +17 -0
  93. package/dist/types/MxModule/MxDbArea/index.d.ts +3 -0
  94. package/dist/types/MxModule/MxDbCoord/MxDbCoord.d.ts +19 -0
  95. package/dist/types/MxModule/MxDbCoord/index.d.ts +3 -0
  96. package/dist/types/MxModule/MxDrawObject/MxDrawObject.d.ts +70 -1
  97. package/dist/types/MxModule/MxFun/MxFun.d.ts +95 -30
  98. package/dist/types/MxModule/Mxassembly/Mxassembly.d.ts +11 -2
  99. package/dist/types/MxModule/store/store.d.ts +2 -2
  100. package/dist/types/mxdraw.d.ts +17 -4
  101. package/dist/types/tools/three/index.d.ts +28 -1
  102. package/package.json +3 -2
  103. package/dist/lib/MxModule/McGeVector3d/McGeVector3d.js +0 -2
  104. package/dist/lib/MxModule/McGeVector3d/index.js +0 -3
  105. package/dist/lib/MxModule/MxThreeJS/SVGLoader.js +0 -1862
  106. package/dist/lib/types/McEdGetPointWorldDrawObject.js +0 -2
  107. package/dist/lib/types/MrxDbgUiPrPoint.js +0 -2
  108. package/dist/lib/types/MxCADObject.js +0 -2
  109. package/dist/lib/types/MxDrawObject.js +0 -2
  110. package/dist/lib/types/MxFun.js +0 -2
  111. package/dist/lib/types/Mxassembly.js +0 -2
  112. package/dist/types/MxModule/McGeVector3d/McGeVector3d.d.ts +0 -17
  113. package/dist/types/MxModule/McGeVector3d/index.d.ts +0 -3
  114. package/dist/types/MxModule/MxThreeJS/SVGLoader.d.ts +0 -22
  115. package/dist/types/types/McEdGetPointWorldDrawObject.d.ts +0 -9
  116. package/dist/types/types/MrxDbgUiPrPoint.d.ts +0 -23
  117. package/dist/types/types/MxCADObject.d.ts +0 -40
  118. package/dist/types/types/MxDrawObject.d.ts +0 -60
  119. package/dist/types/types/MxFun.d.ts +0 -47
  120. package/dist/types/types/Mxassembly.d.ts +0 -3
@@ -1,5 +1 @@
1
- "use strict";
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- /** @module MxDrawObject */
3
- Object.defineProperty(exports, "__esModule", { value: true });
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- var MxDrawObject_1 = require("./MxDrawObject");
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- exports.default = MxDrawObject_1.default;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var MxDrawObject_1=require("./MxDrawObject");exports.default=MxDrawObject_1.default;
@@ -1,201 +1 @@
1
- "use strict";
2
- var __assign = (this && this.__assign) || function () {
3
- __assign = Object.assign || function(t) {
4
- for (var s, i = 1, n = arguments.length; i < n; i++) {
5
- s = arguments[i];
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- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
7
- t[p] = s[p];
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- }
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- return t;
10
- };
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- return __assign.apply(this, arguments);
12
- };
13
- Object.defineProperty(exports, "__esModule", { value: true });
14
- /** 简单颜色滤镜矩阵 */
15
- var three_1 = require("three");
16
- var MxFilters = /** @class */ (function () {
17
- function MxFilters() {
18
- this.uniformObj = {};
19
- this.filtersStr = '';
20
- this.filtersTypes = '';
21
- //顶点着色器代码片段
22
- this.VSHADER_SOURCE = "\n varying vec2 v_Uv; \n void main () {\n v_Uv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n }\n ";
23
- //片元着色器代码片段
24
- this.FSHADER_SOURCE = "\n varying vec2 v_Uv;\n uniform sampler2D e_Texture;\n uniform mat4 colorMatrix;\n ".concat(this.filtersStr, "\n void main () {\n vec4 color = texture2D( e_Texture, v_Uv );\n color = color * colorMatrix;\n ").concat(this.filtersTypes, "\n gl_FragColor = color;\n }");
25
- this._matrix = new three_1.Matrix4();
26
- }
27
- /**
28
- * 过滤或增强某个颜色通道
29
- * @param {ChannelParamTypes}
30
- * */
31
- MxFilters.prototype.channel = function (_a) {
32
- var _b = _a.r, r = _b === void 0 ? 1 : _b, _c = _a.g, g = _c === void 0 ? 1 : _c, _d = _a.b, b = _d === void 0 ? 1 : _d;
33
- this._matrix = new three_1.Matrix4()
34
- .set(r, 0, 0, 0, 0, g, 0, 0, 0, 0, b, 0, 0, 0, 0, 1)
35
- .multiply(this._matrix);
36
- return this;
37
- };
38
- /**
39
- * 改变亮度
40
- * @param {number} p
41
- * p = 0 全暗,p > 0 且 p < 1 调暗,p = 1 原色, p > 1 调亮
42
- * */
43
- MxFilters.prototype.brightness = function (p) {
44
- this._matrix = new three_1.Matrix4()
45
- .set(p, 0, 0, 0, 0, p, 0, 0, 0, 0, p, 0, 0, 0, 0, 1)
46
- .multiply(this._matrix);
47
- return this;
48
- };
49
- /**
50
- * 饱和度
51
- * @param {number} p
52
- * p = 0 完全灰度化,p = 1 原色,p > 1 增强饱和度
53
- * */
54
- MxFilters.prototype.saturate = function (p) {
55
- var r = 0.2126 * (1 - p);
56
- var g = 0.7152 * (1 - p);
57
- var b = 0.0722 * (1 - p);
58
- this._matrix = new three_1.Matrix4()
59
- .set(r + p, g, b, 0, r, g + p, b, 0, r, g, b + p, 0, 0, 0, 0, 1)
60
- .multiply(this._matrix);
61
- return this;
62
- };
63
- /**
64
- * 对比度
65
- * @param {number} p
66
- * p = 1 原色, p < 1 减弱对比度,p > 1 增强对比度
67
- * */
68
- MxFilters.prototype.contrast = function (p) {
69
- var d = 0.5 * (1 - p);
70
- this._matrix = new three_1.Matrix4()
71
- .set(p, 0, 0, 0, 0, p, 0, 0, 0, 0, p, 0, d, d, d, 1)
72
- .multiply(this._matrix);
73
- return this;
74
- };
75
- /**
76
- * 透明度
77
- * @param {number} p
78
- * p = 0 全透明,p = 1 原色
79
- * */
80
- MxFilters.prototype.opacity = function (p) {
81
- this._matrix = new three_1.Matrix4()
82
- .set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, p)
83
- .multiply(this._matrix);
84
- return this;
85
- };
86
- /**
87
- * 反色
88
- * @param {number} p
89
- * p = 0 原色, p = 1 完全反色
90
- * */
91
- MxFilters.prototype.invert = function (p) {
92
- var d = 1 - 2 * p;
93
- this._matrix = new three_1.Matrix4()
94
- .set(d, 0, 0, 0, 0, d, 0, 0, 0, 0, d, 0, p, p, p, 1)
95
- .multiply(this._matrix);
96
- return this;
97
- };
98
- /**
99
- * 灰度
100
- * @param {number} p 0~1
101
- * */
102
- MxFilters.prototype.grayscale = function (p) {
103
- if (p === void 0) { p = 1; }
104
- var r = 0.2126 * p;
105
- var g = 0.7152 * p;
106
- var b = 0.0722 * p;
107
- this._matrix = new three_1.Matrix4()
108
- .set(r + 1 - p, g, b, 0, r, g + 1 - p, b, 0, r, g, b + 1 - p, 0, 0, 0, 0, 1)
109
- .multiply(this._matrix);
110
- return this;
111
- };
112
- /**
113
- * 深褐色
114
- * @param {number} p 0~1
115
- * */
116
- MxFilters.prototype.sepia = function (p) {
117
- if (p === void 0) { p = 1; }
118
- this._matrix = new three_1.Matrix4()
119
- .set(1 - 0.607 * p, 0.769 * p, 0.189 * p, 0, 0.349 * p, 1 - 0.314 * p, 0.168 * p, 0, 0.272 * p, 0.534 * p, 1 - 0.869 * p, 0, 0, 0, 0, 1)
120
- .multiply(this._matrix);
121
- return this;
122
- };
123
- /**
124
- * 色相旋转,将色调沿极坐标转过deg角度
125
- * @param {number} deg 0~360
126
- * */
127
- MxFilters.prototype.hueRotate = function (deg) {
128
- var rotation = (deg / 180) * Math.PI;
129
- var cos = Math.cos(rotation), sin = Math.sin(rotation), lumR = 0.2126, lumG = 0.7152, lumB = 0.0722;
130
- this._matrix = new three_1.Matrix4()
131
- .set(lumR + cos * (1 - lumR) + sin * -lumR, lumG + cos * -lumG + sin * -lumG, lumB + cos * -lumB + sin * (1 - lumB), 0, lumR + cos * -lumR + sin * 0.143, lumG + cos * (1 - lumG) + sin * 0.14, lumB + cos * -lumB + sin * -0.283, 0, lumR + cos * -lumR + sin * -(1 - lumR), lumG + cos * -lumG + sin * lumG, lumB + cos * (1 - lumB) + sin * lumB, 0, 0, 0, 0, 1)
132
- .multiply(this._matrix);
133
- return this;
134
- };
135
- /**
136
- * 色相旋转,将色调沿极坐标转过deg角度
137
- * @param {number} deg 0~360
138
- * */
139
- /**
140
- * 卷积
141
- * @param {Matrix3} cKernel 3*3的矩阵
142
- * @param {number} stStep 1 / 9
143
- * @param {number} scaleFactor 521
144
- * */
145
- MxFilters.prototype.convolution = function (cKernel, stStep, scaleFactor) {
146
- if (stStep === void 0) { stStep = 1 / 9; }
147
- if (scaleFactor === void 0) { scaleFactor = 521; }
148
- this.uniformObj = __assign(__assign({}, this.uniformObj), { cKernel: {
149
- value: cKernel.toArray()
150
- }, stStep: {
151
- value: stStep
152
- }, scaleFactor: {
153
- value: scaleFactor
154
- } });
155
- if (this.filtersTypes.indexOf('convolutionTextureColor') < 0) {
156
- this.filtersStr += "\n uniform float cKernel[9];\n uniform float stStep;\n uniform float scaleFactor;\n vec4 convolutionTextureColor(vec4 color) {\n vec2 offsets[9];\n offsets[0] = vec2(-1.0,-1.0);\n offsets[1] = vec2(0.0,-1.0);\n offsets[2] = vec2(1.0,-1.0);\n offsets[3] = vec2(-1.0,0.0);\n offsets[4] = vec2(0.0,0.0);\n offsets[5] = vec2(1.0,0.0);\n offsets[6] = vec2(-1.0,1.0);\n offsets[7] = vec2(0.0,1.0);\n offsets[8] = vec2(1.0,1.0);\n \n vec4 sum = color;\n for(int i = 0; i < 9; i++) {\n sum = sum + cKernel[i] * scaleFactor * texture2D(e_Texture, v_Uv + offsets[i] / stStep);\n };\n return sum;\n }";
157
- this.filtersTypes += 'color = convolutionTextureColor(color);\n';
158
- }
159
- return this;
160
- };
161
- /**
162
- * 重置所有滤镜效果
163
- * */
164
- MxFilters.prototype.reset = function () {
165
- this.uniformObj = {};
166
- this.filtersStr = '';
167
- this.filtersTypes = '';
168
- this._matrix = new three_1.Matrix4();
169
- return this;
170
- };
171
- // 获取滤镜自定义着色器数据
172
- MxFilters.prototype._getFilterShaderData = function (texture) {
173
- return {
174
- uniforms: __assign({ e_Texture: {
175
- value: texture
176
- }, colorMatrix: {
177
- value: this._matrix
178
- } }, this.uniformObj),
179
- // 顶点着色器
180
- vertexShader: this.VSHADER_SOURCE,
181
- // 片元着色器
182
- fragmentShader: this.FSHADER_SOURCE
183
- };
184
- };
185
- // 获取转换后的颜色
186
- MxFilters.prototype._getFilterColor = function (color, opacity) {
187
- if (color === void 0) { color = '#000000'; }
188
- if (opacity === void 0) { opacity = 1; }
189
- color = new three_1.Color(color);
190
- var r = color.r, g = color.g, b = color.b;
191
- var arr = this._matrix.toArray();
192
- var A = arr[12] * opacity + arr[13] * opacity + arr[14] * opacity + arr[15] * opacity + 0;
193
- var R = arr[0] * r + arr[1] * r + arr[2] * r + arr[3] * opacity;
194
- var G = arr[4] * g + arr[5] * g + arr[6] * g + arr[7] * opacity;
195
- var B = arr[8] * b + arr[9] * b + arr[10] * b + arr[11] * opacity;
196
- color.setRGB(R, G, B);
197
- return color;
198
- };
199
- return MxFilters;
200
- }());
201
- exports.default = MxFilters;
1
+ "use strict";var __assign=this&&this.__assign||function(){return(__assign=Object.assign||function(t){for(var e,r=1,i=arguments.length;r<i;r++)for(var o in e=arguments[r])Object.prototype.hasOwnProperty.call(e,o)&&(t[o]=e[o]);return t}).apply(this,arguments)};Object.defineProperty(exports,"__esModule",{value:!0});var three_1=require("three"),MxFilters=function(){function t(){this.uniformObj={},this.filtersStr="",this.filtersTypes="",this.VSHADER_SOURCE="\n varying vec2 v_Uv; \n void main () {\n v_Uv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n }\n ",this.FSHADER_SOURCE="\n varying vec2 v_Uv;\n uniform sampler2D e_Texture;\n uniform mat4 colorMatrix;\n ".concat(this.filtersStr,"\n void main () {\n vec4 color = texture2D( e_Texture, v_Uv );\n color = color * colorMatrix;\n ").concat(this.filtersTypes,"\n gl_FragColor = color;\n }"),this._matrix=new three_1.Matrix4}return t.prototype.channel=function(t){var e=t.r,r=void 0===e?1:e,i=t.g,o=void 0===i?1:i,n=t.b,s=void 0===n?1:n;return this._matrix=(new three_1.Matrix4).set(r,0,0,0,0,o,0,0,0,0,s,0,0,0,0,1).multiply(this._matrix),this},t.prototype.brightness=function(t){return this._matrix=(new three_1.Matrix4).set(t,0,0,0,0,t,0,0,0,0,t,0,0,0,0,1).multiply(this._matrix),this},t.prototype.saturate=function(t){var e=.2126*(1-t),r=.7152*(1-t),i=.0722*(1-t);return this._matrix=(new three_1.Matrix4).set(e+t,r,i,0,e,r+t,i,0,e,r,i+t,0,0,0,0,1).multiply(this._matrix),this},t.prototype.contrast=function(t){var e=.5*(1-t);return this._matrix=(new three_1.Matrix4).set(t,0,0,0,0,t,0,0,0,0,t,0,e,e,e,1).multiply(this._matrix),this},t.prototype.opacity=function(t){return this._matrix=(new three_1.Matrix4).set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,t).multiply(this._matrix),this},t.prototype.invert=function(t){var e=1-2*t;return this._matrix=(new three_1.Matrix4).set(e,0,0,0,0,e,0,0,0,0,e,0,t,t,t,1).multiply(this._matrix),this},t.prototype.grayscale=function(t){void 0===t&&(t=1);var e=.2126*t,r=.7152*t,i=.0722*t;return this._matrix=(new three_1.Matrix4).set(e+1-t,r,i,0,e,r+1-t,i,0,e,r,i+1-t,0,0,0,0,1).multiply(this._matrix),this},t.prototype.sepia=function(t){return void 0===t&&(t=1),this._matrix=(new three_1.Matrix4).set(1-.607*t,.769*t,.189*t,0,.349*t,1-.314*t,.168*t,0,.272*t,.534*t,1-.869*t,0,0,0,0,1).multiply(this._matrix),this},t.prototype.hueRotate=function(t){var e=t/180*Math.PI,r=Math.cos(e),i=Math.sin(e);return this._matrix=(new three_1.Matrix4).set(.2126+.7874*r+-.2126*i,.7152+-.7152*r+-.7152*i,.0722+-.0722*r+.9278*i,0,.2126+-.2126*r+.143*i,.7152+r*(1-.7152)+.14*i,.0722+-.0722*r+-.283*i,0,.2126+-.2126*r+-.7874*i,.7152+-.7152*r+.7152*i,.0722+.9278*r+.0722*i,0,0,0,0,1).multiply(this._matrix),this},t.prototype.convolution=function(t,e,r){return void 0===e&&(e=1/9),void 0===r&&(r=521),this.uniformObj=__assign(__assign({},this.uniformObj),{cKernel:{value:t.toArray()},stStep:{value:e},scaleFactor:{value:r}}),this.filtersTypes.indexOf("convolutionTextureColor")<0&&(this.filtersStr+="\n uniform float cKernel[9];\n uniform float stStep;\n uniform float scaleFactor;\n vec4 convolutionTextureColor(vec4 color) {\n vec2 offsets[9];\n offsets[0] = vec2(-1.0,-1.0);\n offsets[1] = vec2(0.0,-1.0);\n offsets[2] = vec2(1.0,-1.0);\n offsets[3] = vec2(-1.0,0.0);\n offsets[4] = vec2(0.0,0.0);\n offsets[5] = vec2(1.0,0.0);\n offsets[6] = vec2(-1.0,1.0);\n offsets[7] = vec2(0.0,1.0);\n offsets[8] = vec2(1.0,1.0);\n \n vec4 sum = color;\n for(int i = 0; i < 9; i++) {\n sum = sum + cKernel[i] * scaleFactor * texture2D(e_Texture, v_Uv + offsets[i] / stStep);\n };\n return sum;\n }",this.filtersTypes+="color = convolutionTextureColor(color);\n"),this},t.prototype.reset=function(){return this.uniformObj={},this.filtersStr="",this.filtersTypes="",this._matrix=new three_1.Matrix4,this},t.prototype._getFilterShaderData=function(t){return{uniforms:__assign({e_Texture:{value:t},colorMatrix:{value:this._matrix}},this.uniformObj),vertexShader:this.VSHADER_SOURCE,fragmentShader:this.FSHADER_SOURCE}},t.prototype._getFilterColor=function(t,e){void 0===t&&(t="#000000"),void 0===e&&(e=1);var r=(t=new three_1.Color(t)).r,i=t.g,o=t.b,n=this._matrix.toArray(),s=(n[12],n[13],n[14],n[15],n[0]*r+n[1]*r+n[2]*r+n[3]*e),a=n[4]*i+n[5]*i+n[6]*i+n[7]*e,u=n[8]*o+n[9]*o+n[10]*o+n[11]*e;return t.setRGB(s,a,u),t},t}();exports.default=MxFilters;
@@ -1,4 +1 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- var MxFilters_1 = require("./MxFilters");
4
- exports.default = MxFilters_1.default;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var MxFilters_1=require("./MxFilters");exports.default=MxFilters_1.default;