mx3d 2024.6.4 → 2024.6.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +24 -0
- package/index.d.ts +1078 -23
- package/mx3d.min.js +1 -1
- package/package.json +1 -1
- package/components/AlarmFlashing.d.ts +0 -12
- package/components/App.d.ts +0 -39
- package/components/Builder.d.ts +0 -73
- package/components/Capacity.d.ts +0 -11
- package/components/Environment.d.ts +0 -31
- package/components/HeatMap.d.ts +0 -14
- package/components/Icon.d.ts +0 -33
- package/components/IconFromMesh.d.ts +0 -29
- package/components/Line.d.ts +0 -14
- package/components/LineFromMesh.d.ts +0 -13
- package/components/StatusType.d.ts +0 -5
- package/components/UI.d.ts +0 -10
- package/earths/3dTile.d.ts +0 -0
- package/earths/TileLoader.d.ts +0 -6
- package/effects/Cloud.d.ts +0 -42
- package/effects/Effect.d.ts +0 -13
- package/effects/IEffect.d.ts +0 -4
- package/effects/Rain.d.ts +0 -34
- package/effects/Thunder.d.ts +0 -31
- package/events/DefaultEvent.d.ts +0 -14
- package/events/EventType.d.ts +0 -9
- package/events/FPSCameraEvent.d.ts +0 -18
- package/events/IEvent.d.ts +0 -7
- package/hub/HubService.d.ts +0 -5
- package/lights/Directional.d.ts +0 -8
- package/lights/Hemispheric.d.ts +0 -7
- package/lights/ILightObject.d.ts +0 -11
- package/lights/LightObject.d.ts +0 -16
- package/lights/LightType.d.ts +0 -8
- package/lights/Point.d.ts +0 -8
- package/lights/Spot.d.ts +0 -11
- package/loaders/MJGLLoader.d.ts +0 -4
- package/loaders/Mx3dLoader.d.ts +0 -4
- package/mapboxgl/BabylonLayer.d.ts +0 -0
- package/mapboxgl/Earth.d.ts +0 -0
- package/mapboxgl/Parse3dtile.d.ts +0 -0
- package/models/BaseModel.d.ts +0 -15
- package/models/BuildingObject.d.ts +0 -7
- package/models/CabinetObject.d.ts +0 -13
- package/models/CampusObject.d.ts +0 -8
- package/models/ConduitObject.d.ts +0 -17
- package/models/CornerObject.d.ts +0 -45
- package/models/DefaultObject.d.ts +0 -61
- package/models/DoorObject.d.ts +0 -7
- package/models/FloorObject.d.ts +0 -12
- package/models/IBase.d.ts +0 -23
- package/models/IObject.d.ts +0 -15
- package/models/IRegion.d.ts +0 -49
- package/models/LeakWaterObject.d.ts +0 -12
- package/models/ObjectType.d.ts +0 -17
- package/models/OptimizedWallObject.d.ts +0 -7
- package/models/Project.d.ts +0 -30
- package/models/RackModel.d.ts +0 -12
- package/models/RackObject.d.ts +0 -61
- package/models/StoreyObject.d.ts +0 -10
- package/models/UI3DTextObject.d.ts +0 -14
- package/models/VirtualBoxObject.d.ts +0 -13
- package/models/WallObject.d.ts +0 -12
- package/models/WindowObject.d.ts +0 -7
- package/runtime/index.d.ts +0 -52
- package/tools/ArrayEx.d.ts +0 -3
- package/tools/BaseNode.d.ts +0 -5
- package/tools/CameraController.d.ts +0 -26
- package/tools/Dictionary.d.ts +0 -13
- package/tools/GUID.d.ts +0 -3
- package/tools/RES.d.ts +0 -3
- package/tools/Resources.d.ts +0 -26
- package/tools/Sight.d.ts +0 -15
- package/tools/ToolTips.d.ts +0 -14
- package/tools/Tools.d.ts +0 -21
- package/tools/axios.d.ts +0 -2
package/index.d.ts
CHANGED
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@@ -1,24 +1,1079 @@
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static
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declare namespace MX3D {
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let accessToken: string;
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let pk: string;
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let sl: string;
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let rl: string;
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class AlarmFlashing {
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static colors: {
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1: Runtime.Color3;
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2: Runtime.Color3;
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3: Runtime.Color3;
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4: Runtime.Color3;
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5: Runtime.Color3;
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6: Runtime.Color3;
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};
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static init(): void;
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}
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class App {
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canvas: HTMLCanvasElement;
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engine: Runtime.Engine;
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scene: Runtime.Scene;
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camera: CameraController;
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iEvent: IEvent;
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highlightLayer: Runtime.HighlightLayer;
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container: Runtime.AdvancedDynamicTexture;
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fps: HTMLDivElement;
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resources: Resources;
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environment: Environment;
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project: Project;
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toolTips: ToolTips;
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gl: Runtime.GlowLayer;
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positionGizmo: Runtime.PositionGizmo;
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constructor(_config: { container: HTMLElement; sl?: string; rl?: string });
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load(_config: { pk?: string; isDefaultLevel?: boolean; isDefaultMutual?: boolean; progress?: Function; complete?: Function; onError?: Function }): Promise<void>;
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isDefaultMutual: boolean;
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set defaultMutual(value: boolean);
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dispose(): void;
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}
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class Builder {
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static createMatrixCloud(_data: {
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anchor: IObject;
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value: {
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maxX: number;
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maxY: number;
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data: Array<{
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x: number;
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y: number;
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value: number;
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}>;
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};
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displayValues: boolean;
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height: number;
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isLevelRender: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): HeatMap;
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private static _getMatrixParticleTex;
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static createPunctateCloud(_data: {
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anchor: IObject;
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value: number;
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radius: number;
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isLevelRender: boolean;
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displayValues: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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range: {
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max: number;
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min: number;
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};
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}): HeatMap;
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static createColumnCloud(_data: {
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anchor: IObject;
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data: Array<{
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index: number;
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value: number;
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}>;
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isLevelRender: boolean;
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displayValues: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): HeatMap;
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private static _getColumnarParticleTex;
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private static createTempVlaue;
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static createCapacity(obj: IObject, RATIO: number, _text: string, _fontSize?: string): Capacity;
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static createTextMesh(obj: IObject, _text: string, RATIO: number, _fontSize?: string, _color?: string): Runtime.Mesh;
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static create2DLine(
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_id: string,
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_objs: Array<IObject>,
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_options?: {
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width: number;
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color: string;
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isDotted: boolean;
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},
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): Line;
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static create3DLine(
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_id: string,
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_objs: Array<IObject>,
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_options?: {
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width: number;
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color: string;
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},
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): LineFromMesh;
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}
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class Capacity {
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anchor: IObject;
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mesh: Runtime.Mesh;
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ratio: number;
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color: string;
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textMesh: Runtime.Mesh;
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constructor(_object: IObject, RATIO: number);
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dispose(): void;
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}
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class Environment {
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app: App;
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lights: Dictionary<LightObject>;
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_color: Runtime.Color4;
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background: Runtime.Layer;
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reflexEnabled: boolean;
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reflexIntensity: number;
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constructor(_app: App);
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setTransparent(_visibility?: number): void;
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default(): void;
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set fogDistance(_value: number);
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set color(_value: Runtime.Color4);
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reflex(url: string, intensity: number): void;
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setBackground(url: string): void;
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setReflexEnabled(_reflexEnabled: boolean): void;
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setFlexIntensity(_intensity: number): void;
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defaultLights(): void;
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offAllLight(): void;
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openAllLight(): void;
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loadLight(Lights: Array<any>): void;
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setLightIntensity(_intensity?: number): void;
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showTips(): void;
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closeTips(): void;
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showFps(cssText?: string): void;
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hideFps(): void;
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showDebug(): void;
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}
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class HeatMap implements BaseNode {
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id: string;
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anchor: IObject;
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mesh: Runtime.Mesh;
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displayValue: boolean;
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texts: Array<Runtime.TextBlock>;
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constructor(_anchor: IObject);
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isEnabled(_bool: boolean): void;
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set displayValues(_value: boolean);
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dispose(): void;
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}
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class Icon implements BaseNode {
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id: string;
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scene: Runtime.Scene;
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pint: Runtime.Mesh;
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private textDics;
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private _line;
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rect: Runtime.Rectangle;
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private _background;
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size: {
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width: number;
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height: number;
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};
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height: number;
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container: Runtime.AdvancedDynamicTexture;
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constructor(_id: string, _scene: Runtime.Scene);
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set background(_url: string);
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addEventListener(_action: Function): void;
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setTexts(
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_textArr: [
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{
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text: string;
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fontSize: string;
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color: string;
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top: number;
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left: number;
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},
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],
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): void;
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line(_line: { width: number; color: string }): void;
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dispose(): void;
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isEnabled(_isEnabled: boolean): void;
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}
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class IconFromMesh implements BaseNode {
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id: string;
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scene: Runtime.Scene;
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instance: Runtime.Mesh;
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url: string;
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scaling: number;
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textArr: [
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{
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text: string;
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fontSize: string;
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top: number;
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left: number;
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color?: string;
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},
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];
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constructor(_id: string, _anchor: Runtime.Vector3, _scaling: number, _height: number, _scene: Runtime.Scene);
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setBackground(_url: string): Promise<unknown>;
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addEventListener(_action: Function): void;
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setColor(color: string): void;
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setContents(
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_textArr: [
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{
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text: string;
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fontSize: string;
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top: number;
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left: number;
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color?: string;
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},
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],
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): Promise<unknown>;
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dispose(): void;
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isEnabled(_bool: boolean): void;
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}
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class Line {
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id: string;
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objs: Array<IObject>;
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instance: Runtime.MultiLine;
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color: string;
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width: number;
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isDotted: boolean;
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update(): void;
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addEventListener(_action: Function): void;
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isEnabled(_isEnabled: boolean): void;
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dispose(): void;
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}
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class LineFromMesh {
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id: string;
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objs: Array<IObject>;
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instance: Runtime.Mesh;
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color: string;
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width: number;
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update(): void;
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addEventListener(_action: Function): void;
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isEnabled(_isEnabled: boolean): void;
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dispose(): void;
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}
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enum StatusType {
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Opaque = 0,
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Flash = 1,
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Transparent = 2,
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}
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class UI {
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static createIconFromMesh(_id: string, _anchor: IObject, _scaling: number, _height: number): IconFromMesh;
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static createIcon(
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_id: string,
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_anchor: IObject,
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_size: {
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width: number;
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height: number;
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},
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_height: number,
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): Icon;
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}
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class TileLoader {
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app: App;
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constructor(_app: App);
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load(url: string): Promise<void>;
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}
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class CloudEffect implements IEffect {
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app: App;
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cloudNum: number;
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canvas: HTMLCanvasElement;
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288
|
+
canvasCloudCtx: CanvasRenderingContext2D;
|
|
289
|
+
clouds: Array<Cloud>;
|
|
290
|
+
X: number;
|
|
291
|
+
Y: number;
|
|
292
|
+
constructor(_app: App);
|
|
293
|
+
start(): void;
|
|
294
|
+
close(): void;
|
|
295
|
+
render(): void;
|
|
296
|
+
clearCanvasCloud(): void;
|
|
297
|
+
}
|
|
298
|
+
class Cloud {
|
|
299
|
+
rainSpeed: number;
|
|
300
|
+
ctx: CanvasRenderingContext2D;
|
|
301
|
+
c: string;
|
|
302
|
+
x: number;
|
|
303
|
+
y: number;
|
|
304
|
+
r: number;
|
|
305
|
+
v: {
|
|
306
|
+
x: number;
|
|
307
|
+
y: number;
|
|
308
|
+
};
|
|
309
|
+
color: {
|
|
310
|
+
r: number;
|
|
311
|
+
g: number;
|
|
312
|
+
b: number;
|
|
313
|
+
a: number;
|
|
314
|
+
};
|
|
315
|
+
X: number;
|
|
316
|
+
constructor(ctx: any, x: any, y: any, _X: any);
|
|
317
|
+
init(x: number, y: number): void;
|
|
318
|
+
draw(): void;
|
|
319
|
+
gradient(): CanvasGradient;
|
|
320
|
+
updatePosition(): void;
|
|
321
|
+
wrapPosition(): void;
|
|
322
|
+
render(): void;
|
|
323
|
+
}
|
|
324
|
+
|
|
325
|
+
enum EffectType {
|
|
326
|
+
Thunder = 'Thunder',
|
|
327
|
+
Rain = 'Rain',
|
|
328
|
+
Cloud = 'Cloud',
|
|
329
|
+
}
|
|
330
|
+
class Effect {
|
|
331
|
+
static effects: Dictionary<IEffect>;
|
|
332
|
+
static add(_effectType: EffectType, _app: App): void;
|
|
333
|
+
static remove(_effectType: EffectType): void;
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
interface IEffect {
|
|
337
|
+
start: Function;
|
|
338
|
+
close: Function;
|
|
339
|
+
}
|
|
340
|
+
|
|
341
|
+
class RainEffect implements IEffect {
|
|
342
|
+
app: App;
|
|
343
|
+
rainNum: number;
|
|
344
|
+
canvas: HTMLCanvasElement;
|
|
345
|
+
canvasRainCtx: CanvasRenderingContext2D;
|
|
346
|
+
rains: Array<Rain>;
|
|
347
|
+
X: number;
|
|
348
|
+
Y: number;
|
|
349
|
+
constructor(_app: App);
|
|
350
|
+
start(): void;
|
|
351
|
+
close(): void;
|
|
352
|
+
render(): void;
|
|
353
|
+
clearCanvasRain(): void;
|
|
354
|
+
}
|
|
355
|
+
class Rain {
|
|
356
|
+
rainSpeed: number;
|
|
357
|
+
ctx: CanvasRenderingContext2D;
|
|
358
|
+
Y: number;
|
|
359
|
+
x: number;
|
|
360
|
+
y: number;
|
|
361
|
+
r: number;
|
|
362
|
+
c: string;
|
|
363
|
+
v: {
|
|
364
|
+
y: number;
|
|
365
|
+
};
|
|
366
|
+
constructor(ctx: any, x: any, y: any, r: any, _Y: any);
|
|
367
|
+
init(x: number, y: number, r: number): void;
|
|
368
|
+
draw(): void;
|
|
369
|
+
updatePosition(): void;
|
|
370
|
+
wrapPosition(): void;
|
|
371
|
+
render(): void;
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
class ThunderEffect implements IEffect {
|
|
375
|
+
app: App;
|
|
376
|
+
thunderNum: number;
|
|
377
|
+
canvas: HTMLCanvasElement;
|
|
378
|
+
canvasThunderCtx: CanvasRenderingContext2D;
|
|
379
|
+
thunders: Array<Thunder>;
|
|
380
|
+
X: number;
|
|
381
|
+
Y: number;
|
|
382
|
+
constructor(_app: App);
|
|
383
|
+
start(): void;
|
|
384
|
+
close(): void;
|
|
385
|
+
render(): void;
|
|
386
|
+
clearCanvasThunder(): void;
|
|
387
|
+
}
|
|
388
|
+
class Thunder {
|
|
389
|
+
ctx: CanvasRenderingContext2D;
|
|
390
|
+
x: number;
|
|
391
|
+
y: number;
|
|
392
|
+
r: number;
|
|
393
|
+
l: any;
|
|
394
|
+
c: string;
|
|
395
|
+
Y: number;
|
|
396
|
+
X: number;
|
|
397
|
+
constructor(ctx: any, x: any, y: any, r: any, _X: any, _Y: any);
|
|
398
|
+
init(x: number, y: number, r: number): void;
|
|
399
|
+
draw(): void;
|
|
400
|
+
updateParams(): void;
|
|
401
|
+
render(): void;
|
|
402
|
+
}
|
|
403
|
+
|
|
404
|
+
class DefaultEvent implements IEvent {
|
|
405
|
+
app: App;
|
|
406
|
+
isMove: number;
|
|
407
|
+
waitingTime: number;
|
|
408
|
+
touchtime: number;
|
|
409
|
+
constructor(_app: App);
|
|
410
|
+
registerAfterRender(): void;
|
|
411
|
+
runRender(): void;
|
|
412
|
+
onPointer(pointerInfo: Runtime.PointerInfo): void;
|
|
413
|
+
onKeyboard(kbInfo: Runtime.KeyboardInfo): void;
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
enum EventType {
|
|
417
|
+
leftClick = 'leftClick',
|
|
418
|
+
rightClick = 'rightClick',
|
|
419
|
+
doubleClick = 'doubleClick',
|
|
420
|
+
eover = 'eover',
|
|
421
|
+
longPress = 'longPress',
|
|
422
|
+
out = 'out',
|
|
423
|
+
click = 'click',
|
|
424
|
+
}
|
|
425
|
+
|
|
426
|
+
class FPSCameraEvent implements IEvent {
|
|
427
|
+
app: App;
|
|
428
|
+
isFPS: boolean;
|
|
429
|
+
angle: number;
|
|
430
|
+
direction: Runtime.Vector3;
|
|
431
|
+
isMoveLeft: boolean;
|
|
432
|
+
isMoveRight: boolean;
|
|
433
|
+
isMoveDown: boolean;
|
|
434
|
+
isMoveUp: boolean;
|
|
435
|
+
constructor(_app: App);
|
|
436
|
+
registerAfterRender(): void;
|
|
437
|
+
runRender(): void;
|
|
438
|
+
onPointer(pointerInfo: Runtime.PointerInfo): void;
|
|
439
|
+
onKeyboard(_e: Runtime.KeyboardInfo): void;
|
|
440
|
+
}
|
|
441
|
+
|
|
442
|
+
interface IEvent {
|
|
443
|
+
runRender(): void;
|
|
444
|
+
onPointer(e: Runtime.PointerInfo): void;
|
|
445
|
+
onKeyboard(e: Runtime.KeyboardInfo): void;
|
|
446
|
+
registerAfterRender(): void;
|
|
447
|
+
}
|
|
448
|
+
|
|
449
|
+
class HubService {
|
|
450
|
+
static connection: any;
|
|
451
|
+
static listener(_Url: string): Promise<void>;
|
|
452
|
+
static start(): Promise<void>;
|
|
453
|
+
}
|
|
454
|
+
|
|
455
|
+
class Directional extends LightObject {
|
|
456
|
+
direction: Runtime.Vector3;
|
|
457
|
+
position: Runtime.Vector3;
|
|
458
|
+
light: Runtime.DirectionalLight;
|
|
459
|
+
load(): void;
|
|
460
|
+
}
|
|
461
|
+
|
|
462
|
+
class Hemispheric extends LightObject {
|
|
463
|
+
direction: Runtime.Vector3;
|
|
464
|
+
light: Runtime.HemisphericLight;
|
|
465
|
+
load(): void;
|
|
466
|
+
}
|
|
467
|
+
|
|
468
|
+
interface ILightObject {
|
|
469
|
+
id: string;
|
|
470
|
+
sceneId: string;
|
|
471
|
+
name: string;
|
|
472
|
+
light: Runtime.Light;
|
|
473
|
+
color: string;
|
|
474
|
+
lightType: string;
|
|
475
|
+
intensity: number;
|
|
476
|
+
load: Function;
|
|
477
|
+
}
|
|
478
|
+
|
|
479
|
+
class LightObject implements ILightObject {
|
|
480
|
+
id: string;
|
|
481
|
+
sceneId: string;
|
|
482
|
+
name: string;
|
|
483
|
+
light: Runtime.Light;
|
|
484
|
+
color: string;
|
|
485
|
+
objectType: string;
|
|
486
|
+
lightType: string;
|
|
487
|
+
intensity: number;
|
|
488
|
+
app: App;
|
|
489
|
+
constructor(_app: App);
|
|
490
|
+
load(): void;
|
|
491
|
+
}
|
|
492
|
+
|
|
493
|
+
enum LightType {
|
|
494
|
+
Point = 'Point',
|
|
495
|
+
Spot = 'Spot',
|
|
496
|
+
Directional = 'Directional',
|
|
497
|
+
Hemispheric = 'Hemispheric',
|
|
498
|
+
}
|
|
499
|
+
declare let typeFromat: Function;
|
|
500
|
+
typeFromat;
|
|
501
|
+
|
|
502
|
+
class Point extends LightObject {
|
|
503
|
+
position: Runtime.Vector3;
|
|
504
|
+
light: Runtime.PointLight;
|
|
505
|
+
range: number;
|
|
506
|
+
load(): void;
|
|
507
|
+
}
|
|
508
|
+
|
|
509
|
+
class Spot extends LightObject {
|
|
510
|
+
direction: Runtime.Vector3;
|
|
511
|
+
position: Runtime.Vector3;
|
|
512
|
+
angle: number;
|
|
513
|
+
exponent: number;
|
|
514
|
+
range: number;
|
|
515
|
+
light: Runtime.SpotLight;
|
|
516
|
+
load(): void;
|
|
517
|
+
}
|
|
518
|
+
|
|
519
|
+
class MJGLLoader {
|
|
520
|
+
static load(app: App, _data: any, progress?: Function): Promise<void>;
|
|
521
|
+
}
|
|
522
|
+
|
|
523
|
+
class Mx3dLoader {
|
|
524
|
+
static load(app: App, _data: any, progress?: Function): Promise<void>;
|
|
525
|
+
}
|
|
526
|
+
|
|
527
|
+
class BaseModel {
|
|
528
|
+
extension: string;
|
|
529
|
+
groupId: string;
|
|
530
|
+
heat: number;
|
|
531
|
+
height: number;
|
|
532
|
+
insertTime: string;
|
|
533
|
+
isTiling: boolean;
|
|
534
|
+
length: number;
|
|
535
|
+
modelId: string;
|
|
536
|
+
modelName: string;
|
|
537
|
+
modelType: ObjectType;
|
|
538
|
+
modelTypeName: string;
|
|
539
|
+
width: number;
|
|
540
|
+
}
|
|
541
|
+
|
|
542
|
+
class BuildingObject extends DefaultObject {
|
|
543
|
+
completed(): void;
|
|
544
|
+
computeView(): void;
|
|
545
|
+
getInto(): void;
|
|
546
|
+
goBack(): void;
|
|
547
|
+
}
|
|
548
|
+
|
|
549
|
+
class CabinetObject extends DefaultObject {
|
|
550
|
+
rack: Runtime.Mesh | Runtime.InstancedMesh;
|
|
551
|
+
computeView(): void;
|
|
552
|
+
setEnabled(_value: boolean): void;
|
|
553
|
+
bind(): void;
|
|
554
|
+
loadRacks(_data: Array<RackModel>): void;
|
|
555
|
+
unloadRacks(): void;
|
|
556
|
+
open(): void;
|
|
557
|
+
close(): void;
|
|
558
|
+
}
|
|
559
|
+
|
|
560
|
+
class CampusObject extends IRegion {
|
|
561
|
+
addEventListener(_type: string, _callback: Function): void;
|
|
562
|
+
removeEventListener(_type: string): void;
|
|
563
|
+
setEnabled(_isEnabled: boolean): void;
|
|
564
|
+
loadProperties(_m: any): void;
|
|
565
|
+
bind(): void;
|
|
566
|
+
}
|
|
567
|
+
|
|
568
|
+
class ConduitObject extends DefaultObject {
|
|
569
|
+
alpha: number;
|
|
570
|
+
color: string;
|
|
571
|
+
pints: Runtime.Vector3[];
|
|
572
|
+
radius: number;
|
|
573
|
+
loadProperties(_m: any): void;
|
|
574
|
+
setEnabled(_value: boolean): void;
|
|
575
|
+
bind(): void;
|
|
576
|
+
setColor(_color?: string): void;
|
|
577
|
+
reColor(): void;
|
|
578
|
+
computeView(): void;
|
|
579
|
+
setFlash(_level?: number): void;
|
|
580
|
+
setOpaque(): void;
|
|
581
|
+
setTransparent(alpha?: number): void;
|
|
582
|
+
}
|
|
583
|
+
|
|
584
|
+
class CornerObject implements IObject {
|
|
585
|
+
app: App;
|
|
586
|
+
id: string;
|
|
587
|
+
name: string;
|
|
588
|
+
parentId: string;
|
|
589
|
+
objectType: string;
|
|
590
|
+
height: number;
|
|
591
|
+
customNumber: string;
|
|
592
|
+
customType: string;
|
|
593
|
+
instance: Runtime.Mesh | Runtime.InstancedMesh;
|
|
594
|
+
Sight: Sight;
|
|
595
|
+
statusType: StatusType;
|
|
596
|
+
showBoundingBox: boolean;
|
|
597
|
+
pints: any;
|
|
598
|
+
constructor(_app: App);
|
|
599
|
+
getInto(): void;
|
|
600
|
+
goBack(): void;
|
|
601
|
+
baseModel: baseModel;
|
|
602
|
+
loadProperties(_m: any): void;
|
|
603
|
+
alwaysActive(): void;
|
|
604
|
+
optimization(_isOptimization: boolean): void;
|
|
605
|
+
setFlash(_level: number): void;
|
|
606
|
+
setEnabled(isEnabled: any): void;
|
|
607
|
+
addEventListener(_type: string, _callback: Function): void;
|
|
608
|
+
removeEventListener(_type: string): void;
|
|
609
|
+
computeView(): void;
|
|
610
|
+
bind(): boolean;
|
|
611
|
+
toJson(): {
|
|
612
|
+
id: string;
|
|
613
|
+
parentId: string;
|
|
614
|
+
name: string;
|
|
615
|
+
customNumber: string;
|
|
616
|
+
customType: string;
|
|
617
|
+
objectType: string;
|
|
618
|
+
};
|
|
619
|
+
completed(): void;
|
|
620
|
+
setOpaque(): void;
|
|
621
|
+
setTransparent(): void;
|
|
622
|
+
}
|
|
623
|
+
|
|
624
|
+
class DefaultObject implements IObject {
|
|
625
|
+
app: App;
|
|
626
|
+
id: string;
|
|
627
|
+
name: string;
|
|
628
|
+
customNumber: string;
|
|
629
|
+
customType: string;
|
|
630
|
+
parentId: string;
|
|
631
|
+
baseModel: baseModel;
|
|
632
|
+
instance: Runtime.Mesh | Runtime.InstancedMesh;
|
|
633
|
+
objectType: string;
|
|
634
|
+
action: Runtime.ActionManager;
|
|
635
|
+
executes: Dictionary<Runtime.ExecuteCodeAction>;
|
|
636
|
+
clickEvents: Dictionary<Function>;
|
|
637
|
+
touchtime: number;
|
|
638
|
+
statusType: StatusType;
|
|
639
|
+
Sight: Sight;
|
|
640
|
+
animation: boolean;
|
|
641
|
+
isLoop: boolean;
|
|
642
|
+
isAutoPlay: boolean;
|
|
643
|
+
position: Runtime.Vector3;
|
|
644
|
+
rotation: Runtime.Vector3;
|
|
645
|
+
scaling: Runtime.Vector3;
|
|
646
|
+
constructor(_app: App);
|
|
647
|
+
loadProperties(_m: any): void;
|
|
648
|
+
setEnabled(_value: boolean): void;
|
|
649
|
+
set showBoundingBox(_value: boolean);
|
|
650
|
+
get showBoundingBox(): boolean;
|
|
651
|
+
set isPickable(_value: boolean);
|
|
652
|
+
get isPickable(): boolean;
|
|
653
|
+
bind(): void;
|
|
654
|
+
completed(): void;
|
|
655
|
+
computeView(): void;
|
|
656
|
+
optimization(_isOptimization: boolean): void;
|
|
657
|
+
alwaysActive(): void;
|
|
658
|
+
addEventListener(type: EventType, callback: Function): void;
|
|
659
|
+
removeEventListener(type: string): void;
|
|
660
|
+
setFlash(_level: number): void;
|
|
661
|
+
setOpaque(): void;
|
|
662
|
+
setTransparent(alpha?: number, enableEdges?: boolean): void;
|
|
663
|
+
setColor(_color?: string): void;
|
|
664
|
+
play(): void;
|
|
665
|
+
stop(): void;
|
|
666
|
+
toJson(): {
|
|
667
|
+
id: string;
|
|
668
|
+
parentId: string;
|
|
669
|
+
name: string;
|
|
670
|
+
customNumber: string;
|
|
671
|
+
customType: string;
|
|
672
|
+
objectType: string;
|
|
673
|
+
};
|
|
674
|
+
getInto(): void;
|
|
675
|
+
goBack(): void;
|
|
676
|
+
}
|
|
677
|
+
|
|
678
|
+
class DoorObject extends DefaultObject {
|
|
679
|
+
height: number;
|
|
680
|
+
loadProperties(_m: any): void;
|
|
681
|
+
setEnabled(_value: boolean): void;
|
|
682
|
+
bind(): void;
|
|
683
|
+
}
|
|
684
|
+
|
|
685
|
+
class FloorObject extends DefaultObject {
|
|
686
|
+
height: number;
|
|
687
|
+
vectors: Runtime.Vector3[];
|
|
688
|
+
buckles: Runtime.Vector3[][];
|
|
689
|
+
loadProperties(_m: any): void;
|
|
690
|
+
setEnabled(_value: boolean): void;
|
|
691
|
+
bind(): void;
|
|
692
|
+
computeView(): void;
|
|
693
|
+
setOpaque(): void;
|
|
694
|
+
}
|
|
695
|
+
|
|
696
|
+
interface IBase {
|
|
697
|
+
app: App;
|
|
698
|
+
id: string;
|
|
699
|
+
name: string;
|
|
700
|
+
parentId: string;
|
|
701
|
+
objectType: string;
|
|
702
|
+
customNumber: string;
|
|
703
|
+
customType: string;
|
|
704
|
+
baseModel: BaseModel | undefined;
|
|
705
|
+
instance: Runtime.Mesh | Runtime.InstancedMesh;
|
|
706
|
+
Sight: Sight;
|
|
707
|
+
loadProperties(_m: any): void;
|
|
708
|
+
bind(): any;
|
|
709
|
+
completed(): any;
|
|
710
|
+
setEnabled(isEnabled: boolean): any;
|
|
711
|
+
toJson(): any;
|
|
712
|
+
getInto(): any;
|
|
713
|
+
goBack(): any;
|
|
714
|
+
}
|
|
715
|
+
|
|
716
|
+
interface IObject extends IBase {
|
|
717
|
+
statusType: StatusType;
|
|
718
|
+
showBoundingBox: boolean;
|
|
719
|
+
optimization(isOptimization: boolean): any;
|
|
720
|
+
setFlash(level: number): any;
|
|
721
|
+
setTransparent(): any;
|
|
722
|
+
setOpaque(): any;
|
|
723
|
+
addEventListener(type: EventType, callback: Function): any;
|
|
724
|
+
removeEventListener(type: EventType): any;
|
|
725
|
+
computeView(): any;
|
|
726
|
+
alwaysActive(): any;
|
|
727
|
+
}
|
|
728
|
+
|
|
729
|
+
class IRegion implements IBase {
|
|
730
|
+
app: App;
|
|
731
|
+
id: string;
|
|
732
|
+
name: string;
|
|
733
|
+
parentId: string;
|
|
734
|
+
objectType: string;
|
|
735
|
+
baseModel: baseModel;
|
|
736
|
+
customNumber: string;
|
|
737
|
+
customType: string;
|
|
738
|
+
Sight: Sight;
|
|
739
|
+
instance: Runtime.Mesh | Runtime.InstancedMesh;
|
|
740
|
+
position: Runtime.Vector3;
|
|
741
|
+
rotation: Runtime.Vector3;
|
|
742
|
+
index: number;
|
|
743
|
+
layerName: string;
|
|
744
|
+
layerHeight: number;
|
|
745
|
+
action: Runtime.ActionManager;
|
|
746
|
+
executes: Dictionary<Runtime.ExecuteCodeAction>;
|
|
747
|
+
clickEvents: Dictionary<Function>;
|
|
748
|
+
touchtime: number;
|
|
749
|
+
constructor(_app: App);
|
|
750
|
+
loadProperties(_m: any): void;
|
|
751
|
+
bind(): void;
|
|
752
|
+
completed(): void;
|
|
753
|
+
setEnabled(_isEnabled: boolean): void;
|
|
754
|
+
addEventListener(type: string, callback: Function): void;
|
|
755
|
+
removeEventListener(type: string): void;
|
|
756
|
+
load(isOptimized: boolean, _objs: Array<any>): void;
|
|
757
|
+
toJson(): {
|
|
758
|
+
id: string;
|
|
759
|
+
parentId: string;
|
|
760
|
+
name: string;
|
|
761
|
+
customNumber: string;
|
|
762
|
+
customType: string;
|
|
763
|
+
objectType: string;
|
|
764
|
+
index: number;
|
|
765
|
+
layerHeight: number;
|
|
766
|
+
layerName: string;
|
|
767
|
+
};
|
|
768
|
+
computeView(): void;
|
|
769
|
+
getInto(): void;
|
|
770
|
+
goBack(): void;
|
|
771
|
+
}
|
|
772
|
+
|
|
773
|
+
class LeakWaterObject extends DefaultObject {
|
|
774
|
+
lines: Runtime.Vector3[];
|
|
775
|
+
loadProperties(_l: any): void;
|
|
776
|
+
setEnabled(_value: boolean): void;
|
|
777
|
+
bind(): void;
|
|
778
|
+
completed(): void;
|
|
779
|
+
computeView(): void;
|
|
780
|
+
addEventListener(type: string, callback: Function): void;
|
|
781
|
+
removeEventListener(type: string): void;
|
|
782
|
+
}
|
|
783
|
+
|
|
784
|
+
enum ObjectType {
|
|
785
|
+
Cabinet = 'Cabinet',
|
|
786
|
+
RackModel = 'RackModel',
|
|
787
|
+
Corner = 'Corner',
|
|
788
|
+
Other = 'Other',
|
|
789
|
+
Door = 'Door',
|
|
790
|
+
Floor = 'Floor',
|
|
791
|
+
LeakWater = 'LeakWater',
|
|
792
|
+
UI3D = 'UI3D',
|
|
793
|
+
VirtualBox = 'VirtualBox',
|
|
794
|
+
Wall = 'Wall',
|
|
795
|
+
Window = 'Window',
|
|
796
|
+
Conduit = 'Conduit',
|
|
797
|
+
Building = 'Building',
|
|
798
|
+
Storey = 'Storey',
|
|
799
|
+
Campus = 'Campus',
|
|
800
|
+
}
|
|
801
|
+
|
|
802
|
+
class OptimizedWallObject extends DefaultObject {
|
|
803
|
+
nativeMaterial: Runtime.StandardMaterial;
|
|
804
|
+
loadProperties(_w: any): void;
|
|
805
|
+
bind(): void;
|
|
806
|
+
}
|
|
807
|
+
|
|
808
|
+
class Project {
|
|
809
|
+
private app;
|
|
810
|
+
id: string;
|
|
811
|
+
current: IBase;
|
|
812
|
+
root: IRegion;
|
|
813
|
+
levelEvent: Function;
|
|
814
|
+
objectDatas: Dictionary<IBase>;
|
|
815
|
+
constructor(_app: App);
|
|
816
|
+
clear(): void;
|
|
817
|
+
optimization(): void;
|
|
818
|
+
getChildsById(_id: string, _includeSub?: boolean): IBase[];
|
|
819
|
+
getSceneTree(_id?: string, _excludeTypes?: Array<string>): any;
|
|
820
|
+
findObjectById(_id: string): IBase;
|
|
821
|
+
findObjectByCustomNumber(_customNumber: string): any;
|
|
822
|
+
findObjectsByCustomType(
|
|
823
|
+
_customType: string,
|
|
824
|
+
queryParameters?: {
|
|
825
|
+
isCurrent: boolean;
|
|
826
|
+
isEnabled: boolean;
|
|
827
|
+
},
|
|
828
|
+
): any[];
|
|
829
|
+
findObjectsByType(_type: ObjectType): IBase[];
|
|
830
|
+
computeSight(_objs: Array<IBase>): any;
|
|
831
|
+
switchLevel(_id?: string, _isFocus?: boolean): void;
|
|
832
|
+
goBack(): void;
|
|
833
|
+
getTypes(_parentId?: string): any[];
|
|
834
|
+
getCustomTypes(_parentId?: string): any[];
|
|
835
|
+
}
|
|
836
|
+
|
|
837
|
+
class RackModel {
|
|
838
|
+
id: string;
|
|
839
|
+
name: string;
|
|
840
|
+
uHeight: number;
|
|
841
|
+
uStart: number;
|
|
842
|
+
color: string;
|
|
843
|
+
frontImgUrl: string;
|
|
844
|
+
backImgUrl: string;
|
|
845
|
+
direction: boolean;
|
|
846
|
+
width: number;
|
|
847
|
+
depth: number;
|
|
848
|
+
}
|
|
849
|
+
|
|
850
|
+
class RackObject implements IObject {
|
|
851
|
+
app: App;
|
|
852
|
+
id: string;
|
|
853
|
+
name: string;
|
|
854
|
+
parentId: string;
|
|
855
|
+
objectType: ObjectType;
|
|
856
|
+
customNumber: string;
|
|
857
|
+
customType: string;
|
|
858
|
+
baseModel: BaseModel;
|
|
859
|
+
instance: Mesh | InstancedMesh;
|
|
860
|
+
Sight: Sight;
|
|
861
|
+
statusType: StatusType;
|
|
862
|
+
showBoundingBox: boolean;
|
|
863
|
+
action: Runtime.ActionManager;
|
|
864
|
+
executes: Dictionary<Runtime.ExecuteCodeAction>;
|
|
865
|
+
clickEvents: Dictionary<Function>;
|
|
866
|
+
touchtime: number;
|
|
867
|
+
uHeight: number;
|
|
868
|
+
uStart: number;
|
|
869
|
+
color: string;
|
|
870
|
+
frontImgUrl: string;
|
|
871
|
+
backImgUrl: string;
|
|
872
|
+
direction: boolean;
|
|
873
|
+
width: number;
|
|
874
|
+
depth: number;
|
|
875
|
+
constructor(_app: App, _parentId: string);
|
|
876
|
+
setEnabled(isEnabled: boolean): void;
|
|
877
|
+
loadProperties(_m: RackModel): void;
|
|
878
|
+
bind(): void;
|
|
879
|
+
optimization(_isOptimization: boolean): void;
|
|
880
|
+
alwaysActive(): void;
|
|
881
|
+
addEventListener(type: EventType, callback: Function): void;
|
|
882
|
+
removeEventListener(type: string): void;
|
|
883
|
+
setFlash(_level: number): void;
|
|
884
|
+
setOpaque(): void;
|
|
885
|
+
setTransparent(alpha?: number): void;
|
|
886
|
+
setColor(_color?: string): void;
|
|
887
|
+
computeView(): void;
|
|
888
|
+
completed(): void;
|
|
889
|
+
toJson(): {
|
|
890
|
+
id: string;
|
|
891
|
+
parentId: string;
|
|
892
|
+
name: string;
|
|
893
|
+
customNumber: string;
|
|
894
|
+
customType: string;
|
|
895
|
+
objectType: ObjectType;
|
|
896
|
+
};
|
|
897
|
+
getInto(): void;
|
|
898
|
+
goBack(): void;
|
|
899
|
+
}
|
|
900
|
+
|
|
901
|
+
class StoreyObject extends IRegion {
|
|
902
|
+
scaling: Runtime.Vector3;
|
|
903
|
+
loadProperties(_m: any): void;
|
|
904
|
+
bind(): void;
|
|
905
|
+
alwaysActive(): void;
|
|
906
|
+
completed(): void;
|
|
907
|
+
computeView(): void;
|
|
908
|
+
}
|
|
909
|
+
|
|
910
|
+
class UI3DTextObject extends DefaultObject {
|
|
911
|
+
tconfig: {
|
|
912
|
+
color: string;
|
|
913
|
+
position: any;
|
|
914
|
+
rotation: any;
|
|
915
|
+
scaling: any;
|
|
916
|
+
clearColor: string;
|
|
917
|
+
};
|
|
918
|
+
isLookAt: boolean;
|
|
919
|
+
setEnabled(_value: boolean): void;
|
|
920
|
+
loadProperties(_u: any): void;
|
|
921
|
+
bind(): void;
|
|
922
|
+
}
|
|
923
|
+
|
|
924
|
+
class VirtualBoxObject extends DefaultObject {
|
|
925
|
+
virtualType: string;
|
|
926
|
+
color: Runtime.Color3;
|
|
927
|
+
alpha: number;
|
|
928
|
+
isEdges: boolean;
|
|
929
|
+
edgesWidth: number;
|
|
930
|
+
edgesColor: Runtime.Color4;
|
|
931
|
+
loadProperties(_m: any): void;
|
|
932
|
+
setEnabled(_value: boolean): void;
|
|
933
|
+
bind(): void;
|
|
934
|
+
}
|
|
935
|
+
|
|
936
|
+
class WallObject extends DefaultObject {
|
|
937
|
+
nativeMaterial: Runtime.StandardMaterial;
|
|
938
|
+
height: number;
|
|
939
|
+
walls: Runtime.Mesh[];
|
|
940
|
+
loadProperties(_m: any): void;
|
|
941
|
+
setEnabled(_value: boolean): void;
|
|
942
|
+
bind(): void;
|
|
943
|
+
completed(): void;
|
|
944
|
+
setOpaque(): void;
|
|
945
|
+
}
|
|
946
|
+
|
|
947
|
+
class WindowObject extends DefaultObject {
|
|
948
|
+
height: number;
|
|
949
|
+
loadProperties(_m: any): void;
|
|
950
|
+
setEnabled(_value: boolean): void;
|
|
951
|
+
bind(): void;
|
|
952
|
+
}
|
|
953
|
+
|
|
954
|
+
class ArrayEx<T> extends Array<T> {
|
|
955
|
+
remove(val: any): void;
|
|
956
|
+
}
|
|
957
|
+
|
|
958
|
+
interface BaseNode {
|
|
959
|
+
id: string;
|
|
960
|
+
dispose(): any;
|
|
961
|
+
isEnabled(bool: boolean): any;
|
|
962
|
+
}
|
|
963
|
+
|
|
964
|
+
class CameraController {
|
|
965
|
+
app: App;
|
|
966
|
+
arcRotateCamera: Runtime.ArcRotateCamera;
|
|
967
|
+
frustrum: number;
|
|
968
|
+
freeCamera: Runtime.FreeCamera;
|
|
969
|
+
_isAutoRotation: boolean;
|
|
970
|
+
autoRotationSpeed: number;
|
|
971
|
+
constructor(_app: App);
|
|
972
|
+
orthographic(_object?: IBase): void;
|
|
973
|
+
startAutoRotation(_autoRotationSpeed?: number): void;
|
|
974
|
+
stopAutoRotation(): void;
|
|
975
|
+
perspective(_object?: IBase): void;
|
|
976
|
+
flyTo(_Sight?: Sight, _sheep?: number): void;
|
|
977
|
+
flyToObject(_object: IObject, _sheep?: number): void;
|
|
978
|
+
lookToTheFront(_object: IObject, _sheep?: number): void;
|
|
979
|
+
getSightJson(): string;
|
|
980
|
+
private computeCameraView;
|
|
981
|
+
_wheel(p: any): void;
|
|
982
|
+
switchArcRotateCamera(): void;
|
|
983
|
+
switchFPSCamera(): void;
|
|
984
|
+
}
|
|
985
|
+
|
|
986
|
+
class Dictionary<T> {
|
|
987
|
+
map: {
|
|
988
|
+
[key: string]: T;
|
|
989
|
+
};
|
|
990
|
+
constructor();
|
|
991
|
+
add(key: string, value: T): void;
|
|
992
|
+
find(key: string): T;
|
|
993
|
+
remove(key: string): void;
|
|
994
|
+
termRemove(callback: Function): void;
|
|
995
|
+
showAll(): void;
|
|
996
|
+
count(): number;
|
|
997
|
+
clear(): void;
|
|
998
|
+
}
|
|
999
|
+
|
|
1000
|
+
class GUID {
|
|
1001
|
+
static getGUID(length: number): string;
|
|
1002
|
+
}
|
|
1003
|
+
|
|
1004
|
+
class RES {
|
|
1005
|
+
static de(str: string): any;
|
|
1006
|
+
}
|
|
1007
|
+
|
|
1008
|
+
class Resources {
|
|
1009
|
+
app: App;
|
|
1010
|
+
walls: Dictionary<Runtime.AbstractMesh>;
|
|
1011
|
+
resources: Dictionary<Runtime.AssetContainer>;
|
|
1012
|
+
ndoeMats: Dictionary<Runtime.NodeMaterial>;
|
|
1013
|
+
transparentBox: Runtime.Mesh;
|
|
1014
|
+
BOX: Runtime.Mesh;
|
|
1015
|
+
FogTex: Runtime.Texture;
|
|
1016
|
+
constructor(_app: App);
|
|
1017
|
+
loadModelMesh(baseModel: any): Promise<Runtime.AssetContainer>;
|
|
1018
|
+
loadModelMeshAsync(baseModel: any, callback: Function): void;
|
|
1019
|
+
Materials: Dictionary<Runtime.StandardMaterial>;
|
|
1020
|
+
Textures: Dictionary<Runtime.Texture>;
|
|
1021
|
+
GetMaterial(textureData: any): Runtime.StandardMaterial;
|
|
1022
|
+
GetTexture(textureData: any): Runtime.Texture;
|
|
1023
|
+
LoadLightMap(id: string, name: string): Runtime.Texture;
|
|
1024
|
+
MergeMaterials: Dictionary<Runtime.CustomMaterial>;
|
|
1025
|
+
GetMergeMaterial(textureData: any): Runtime.CustomMaterial;
|
|
1026
|
+
delete(isAll?: boolean): void;
|
|
1027
|
+
GetWalls(url: string, projectId: string): Promise<void>;
|
|
1028
|
+
setTransparent(_visibility?: number): void;
|
|
1029
|
+
setTransparentById(modelId: string, _visibility?: number): void;
|
|
1030
|
+
}
|
|
1031
|
+
|
|
1032
|
+
class Sight {
|
|
1033
|
+
alpha: number;
|
|
1034
|
+
focus: Runtime.Vector3;
|
|
1035
|
+
radius: number;
|
|
1036
|
+
beta: number;
|
|
1037
|
+
minimumLimit: number;
|
|
1038
|
+
maximumLimit: number;
|
|
1039
|
+
minBeta: number;
|
|
1040
|
+
maxBeta: number;
|
|
1041
|
+
toJosn(_sightJson: any): void;
|
|
1042
|
+
toString(): string;
|
|
1043
|
+
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
1044
|
+
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
1045
|
+
}
|
|
1046
|
+
|
|
1047
|
+
class ToolTips {
|
|
1048
|
+
app: App;
|
|
1049
|
+
url: string;
|
|
1050
|
+
ele: HTMLDivElement;
|
|
1051
|
+
private _text;
|
|
1052
|
+
set text(vlaue: string);
|
|
1053
|
+
constructor(_app: App);
|
|
1054
|
+
update(e: Runtime.PointerInfo): void;
|
|
1055
|
+
close(): void;
|
|
1056
|
+
setBackground(_url: string): void;
|
|
1057
|
+
dispose(): void;
|
|
1058
|
+
}
|
|
1059
|
+
|
|
1060
|
+
class Tools {
|
|
1061
|
+
static vector3ToJson(old: Runtime.Vector3): any;
|
|
1062
|
+
static vector3ARRToJson(olds: Runtime.Vector3[]): Runtime.Vector3[];
|
|
1063
|
+
static ToVector3(old: any): Runtime.Vector3;
|
|
1064
|
+
static ToARRVector3(olds: any[]): Runtime.Vector3[];
|
|
1065
|
+
static computeBounds(mscene: Runtime.Mesh): Runtime.BoundingInfo;
|
|
1066
|
+
static computeBoundsToARR(_meshs: Array<Runtime.Mesh>): Runtime.BoundingInfo;
|
|
1067
|
+
static Expand(polygon: Array<Runtime.Vector3>, expand: number): Array<Runtime.Vector3>;
|
|
1068
|
+
static norm(x: number, y: number): number;
|
|
1069
|
+
static MergeMeshes(meshes: Array<Runtime.Mesh>, app: App): Runtime.Mesh;
|
|
1070
|
+
static DeconsTructMesh(mesh: any, height: any, app: App): Array<Runtime.Mesh>;
|
|
1071
|
+
static getVisualAngle(_bound: Runtime.BoundingInfo, app: App): any;
|
|
1072
|
+
static pathTransformation(oldPath: Array<Runtime.Vector3>, radius: number): any[];
|
|
1073
|
+
static createTube(id: string, paths: Array<Runtime.Vector3>, radius: number, app: App): Runtime.Mesh;
|
|
1074
|
+
static getAngleFromVector2(startV: Runtime.Vector2, coreV: Runtime.Vector2, endV: Runtime.Vector2): number;
|
|
1075
|
+
static getAngleFromVector3(startV: Runtime.Vector3, coreV: Runtime.Vector3, endV: Runtime.Vector3): number;
|
|
1076
|
+
static RandomNumBoth(Min: any, Max: any): any;
|
|
1077
|
+
static rand(min: number, max: number): number;
|
|
1078
|
+
}
|
|
24
1079
|
}
|