mx3d 2024.6.4 → 2024.6.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +24 -0
- package/index.d.ts +1078 -23
- package/mx3d.min.js +1 -1
- package/package.json +1 -1
- package/components/AlarmFlashing.d.ts +0 -12
- package/components/App.d.ts +0 -39
- package/components/Builder.d.ts +0 -73
- package/components/Capacity.d.ts +0 -11
- package/components/Environment.d.ts +0 -31
- package/components/HeatMap.d.ts +0 -14
- package/components/Icon.d.ts +0 -33
- package/components/IconFromMesh.d.ts +0 -29
- package/components/Line.d.ts +0 -14
- package/components/LineFromMesh.d.ts +0 -13
- package/components/StatusType.d.ts +0 -5
- package/components/UI.d.ts +0 -10
- package/earths/3dTile.d.ts +0 -0
- package/earths/TileLoader.d.ts +0 -6
- package/effects/Cloud.d.ts +0 -42
- package/effects/Effect.d.ts +0 -13
- package/effects/IEffect.d.ts +0 -4
- package/effects/Rain.d.ts +0 -34
- package/effects/Thunder.d.ts +0 -31
- package/events/DefaultEvent.d.ts +0 -14
- package/events/EventType.d.ts +0 -9
- package/events/FPSCameraEvent.d.ts +0 -18
- package/events/IEvent.d.ts +0 -7
- package/hub/HubService.d.ts +0 -5
- package/lights/Directional.d.ts +0 -8
- package/lights/Hemispheric.d.ts +0 -7
- package/lights/ILightObject.d.ts +0 -11
- package/lights/LightObject.d.ts +0 -16
- package/lights/LightType.d.ts +0 -8
- package/lights/Point.d.ts +0 -8
- package/lights/Spot.d.ts +0 -11
- package/loaders/MJGLLoader.d.ts +0 -4
- package/loaders/Mx3dLoader.d.ts +0 -4
- package/mapboxgl/BabylonLayer.d.ts +0 -0
- package/mapboxgl/Earth.d.ts +0 -0
- package/mapboxgl/Parse3dtile.d.ts +0 -0
- package/models/BaseModel.d.ts +0 -15
- package/models/BuildingObject.d.ts +0 -7
- package/models/CabinetObject.d.ts +0 -13
- package/models/CampusObject.d.ts +0 -8
- package/models/ConduitObject.d.ts +0 -17
- package/models/CornerObject.d.ts +0 -45
- package/models/DefaultObject.d.ts +0 -61
- package/models/DoorObject.d.ts +0 -7
- package/models/FloorObject.d.ts +0 -12
- package/models/IBase.d.ts +0 -23
- package/models/IObject.d.ts +0 -15
- package/models/IRegion.d.ts +0 -49
- package/models/LeakWaterObject.d.ts +0 -12
- package/models/ObjectType.d.ts +0 -17
- package/models/OptimizedWallObject.d.ts +0 -7
- package/models/Project.d.ts +0 -30
- package/models/RackModel.d.ts +0 -12
- package/models/RackObject.d.ts +0 -61
- package/models/StoreyObject.d.ts +0 -10
- package/models/UI3DTextObject.d.ts +0 -14
- package/models/VirtualBoxObject.d.ts +0 -13
- package/models/WallObject.d.ts +0 -12
- package/models/WindowObject.d.ts +0 -7
- package/runtime/index.d.ts +0 -52
- package/tools/ArrayEx.d.ts +0 -3
- package/tools/BaseNode.d.ts +0 -5
- package/tools/CameraController.d.ts +0 -26
- package/tools/Dictionary.d.ts +0 -13
- package/tools/GUID.d.ts +0 -3
- package/tools/RES.d.ts +0 -3
- package/tools/Resources.d.ts +0 -26
- package/tools/Sight.d.ts +0 -15
- package/tools/ToolTips.d.ts +0 -14
- package/tools/Tools.d.ts +0 -21
- package/tools/axios.d.ts +0 -2
package/package.json
CHANGED
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@@ -1,12 +0,0 @@
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import * as Runtime from '../runtime';
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export declare class AlarmFlashing {
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static colors: {
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1: Runtime.Color3;
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2: Runtime.Color3;
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3: Runtime.Color3;
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4: Runtime.Color3;
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5: Runtime.Color3;
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6: Runtime.Color3;
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};
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static init(): void;
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}
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package/components/App.d.ts
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import * as Runtime from '../runtime';
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import CameraController from "../tools/CameraController";
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import Environment from "./Environment";
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import Project from "../models/Project";
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import Resources from "../tools/Resources";
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import ToolTips from "../tools/ToolTips";
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import IEvent from "../events/IEvent";
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export declare class App {
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canvas: HTMLCanvasElement;
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engine: Runtime.Engine;
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scene: Runtime.Scene;
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camera: CameraController;
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iEvent: IEvent;
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highlightLayer: Runtime.HighlightLayer;
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container: Runtime.AdvancedDynamicTexture;
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fps: HTMLDivElement;
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resources: Resources;
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environment: Environment;
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project: Project;
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toolTips: ToolTips;
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gl: Runtime.GlowLayer;
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positionGizmo: Runtime.PositionGizmo;
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constructor(_config: {
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container: HTMLElement;
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sl?: string;
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rl?: string;
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});
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load(_config: {
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pk?: string;
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isDefaultLevel?: boolean;
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isDefaultMutual?: boolean;
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progress?: Function;
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complete?: Function;
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onError?: Function;
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}): Promise<void>;
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isDefaultMutual: boolean;
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set defaultMutual(value: boolean);
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dispose(): void;
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}
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package/components/Builder.d.ts
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import * as Runtime from '../runtime';
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import IObject from "../models/IObject";
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import Capacity from "./Capacity";
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import HeatMap from "./HeatMap";
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import LineFromMesh from "./LineFromMesh";
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import Line from "./Line";
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export declare class Builder {
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static createMatrixCloud(_data: {
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anchor: IObject;
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value: {
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maxX: number;
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maxY: number;
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data: Array<{
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x: number;
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y: number;
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value: number;
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}>;
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};
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displayValues: boolean;
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height: number;
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isLevelRender: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): HeatMap;
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private static _getMatrixParticleTex;
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static createPunctateCloud(_data: {
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anchor: IObject;
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value: number;
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radius: number;
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isLevelRender: boolean;
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displayValues: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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range: {
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max: number;
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min: number;
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};
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}): HeatMap;
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static createColumnCloud(_data: {
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anchor: IObject;
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data: Array<{
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index: number;
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value: number;
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}>;
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isLevelRender: boolean;
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displayValues: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): HeatMap;
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private static _getColumnarParticleTex;
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private static createTempVlaue;
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static createCapacity(obj: IObject, RATIO: number, _text: string, _fontSize?: string): Capacity;
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static createTextMesh(obj: IObject, _text: string, RATIO: number, _fontSize?: string, _color?: string): Runtime.Mesh;
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static create2DLine(_id: string, _objs: Array<IObject>, _options?: {
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width: number;
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color: string;
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isDotted: boolean;
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}): Line;
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static create3DLine(_id: string, _objs: Array<IObject>, _options?: {
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width: number;
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color: string;
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}): LineFromMesh;
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}
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package/components/Capacity.d.ts
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import * as Runtime from '../runtime';
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import IObject from "../models/IObject";
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export default class Capacity {
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anchor: IObject;
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mesh: Runtime.Mesh;
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ratio: number;
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color: string;
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textMesh: Runtime.Mesh;
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constructor(_object: IObject, RATIO: number);
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dispose(): void;
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}
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import { App } from "./App";
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import Dictionary from "../tools/Dictionary";
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import LightObject from "../lights/LightObject";
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import * as Runtime from '../runtime';
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export default class Environment {
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app: App;
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lights: Dictionary<LightObject>;
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_color: Runtime.Color4;
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background: Runtime.Layer;
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reflexEnabled: boolean;
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reflexIntensity: number;
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constructor(_app: App);
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setTransparent(_visibility?: number): void;
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default(): void;
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set fogDistance(_value: number);
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set color(_value: Runtime.Color4);
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reflex(url: string, intensity: number): void;
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setBackground(url: string): void;
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setReflexEnabled(_reflexEnabled: boolean): void;
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setFlexIntensity(_intensity: number): void;
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defaultLights(): void;
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offAllLight(): void;
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openAllLight(): void;
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loadLight(Lights: Array<any>): void;
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setLightIntensity(_intensity?: number): void;
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showTips(): void;
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closeTips(): void;
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showFps(cssText?: string): void;
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hideFps(): void;
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showDebug(): void;
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}
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package/components/HeatMap.d.ts
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import BaseNode from "../tools/BaseNode";
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import IObject from "../models/IObject";
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import * as Runtime from '../runtime';
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export default class HeatMap implements BaseNode {
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id: string;
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anchor: IObject;
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mesh: Runtime.Mesh;
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displayValue: boolean;
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texts: Array<Runtime.TextBlock>;
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constructor(_anchor: IObject);
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isEnabled(_bool: boolean): void;
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set displayValues(_value: boolean);
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dispose(): void;
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}
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package/components/Icon.d.ts
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import BaseNode from "../tools/BaseNode";
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import * as Runtime from '../runtime';
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export default class Icon implements BaseNode {
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id: string;
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scene: Runtime.Scene;
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pint: Runtime.Mesh;
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private textDics;
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private _line;
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rect: Runtime.Rectangle;
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private _background;
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size: {
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width: number;
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height: number;
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};
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height: number;
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container: Runtime.AdvancedDynamicTexture;
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constructor(_id: string, _scene: Runtime.Scene);
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set background(_url: string);
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addEventListener(_action: Function): void;
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setTexts(_textArr: [{
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text: string;
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fontSize: string;
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color: string;
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top: number;
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left: number;
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}]): void;
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line(_line: {
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width: number;
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color: string;
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}): void;
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dispose(): void;
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isEnabled(_isEnabled: boolean): void;
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}
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import BaseNode from "../tools/BaseNode";
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import * as Runtime from '../runtime';
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export default class IconFromMesh implements BaseNode {
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id: string;
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scene: Runtime.Scene;
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instance: Runtime.Mesh;
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url: string;
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scaling: number;
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textArr: [{
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text: string;
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fontSize: string;
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top: number;
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left: number;
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color?: string;
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}];
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constructor(_id: string, _anchor: Runtime.Vector3, _scaling: number, _height: number, _scene: Runtime.Scene);
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setBackground(_url: string): Promise<unknown>;
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addEventListener(_action: Function): void;
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setColor(color: string): void;
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setContents(_textArr: [{
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text: string;
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fontSize: string;
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top: number;
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left: number;
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color?: string;
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}]): Promise<unknown>;
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dispose(): void;
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isEnabled(_bool: boolean): void;
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}
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package/components/Line.d.ts
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import IObject from "../models/IObject";
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import * as Runtime from '../runtime';
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export default class Line {
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id: string;
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objs: Array<IObject>;
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instance: Runtime.MultiLine;
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color: string;
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width: number;
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isDotted: boolean;
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update(): void;
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addEventListener(_action: Function): void;
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isEnabled(_isEnabled: boolean): void;
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dispose(): void;
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}
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import IObject from "../models/IObject";
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import * as Runtime from '../runtime';
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export default class LineFromMesh {
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id: string;
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objs: Array<IObject>;
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instance: Runtime.Mesh;
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color: string;
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width: number;
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update(): void;
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addEventListener(_action: Function): void;
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isEnabled(_isEnabled: boolean): void;
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dispose(): void;
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}
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package/components/UI.d.ts
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import Icon from "./Icon";
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import IconFromMesh from "./IconFromMesh";
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import IObject from "../models/IObject";
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export declare class UI {
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static createIconFromMesh(_id: string, _anchor: IObject, _scaling: number, _height: number): IconFromMesh;
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static createIcon(_id: string, _anchor: IObject, _size: {
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width: number;
|
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8
|
-
height: number;
|
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9
|
-
}, _height: number): Icon;
|
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10
|
-
}
|
package/earths/3dTile.d.ts
DELETED
|
File without changes
|
package/earths/TileLoader.d.ts
DELETED
package/effects/Cloud.d.ts
DELETED
|
@@ -1,42 +0,0 @@
|
|
|
1
|
-
import { App } from "../components/App";
|
|
2
|
-
import IEffect from "./IEffect";
|
|
3
|
-
export default class CloudEffect implements IEffect {
|
|
4
|
-
app: App;
|
|
5
|
-
cloudNum: number;
|
|
6
|
-
canvas: HTMLCanvasElement;
|
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7
|
-
canvasCloudCtx: CanvasRenderingContext2D;
|
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8
|
-
clouds: Array<Cloud>;
|
|
9
|
-
X: number;
|
|
10
|
-
Y: number;
|
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11
|
-
constructor(_app: App);
|
|
12
|
-
start(): void;
|
|
13
|
-
close(): void;
|
|
14
|
-
render(): void;
|
|
15
|
-
clearCanvasCloud(): void;
|
|
16
|
-
}
|
|
17
|
-
export declare class Cloud {
|
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18
|
-
rainSpeed: number;
|
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19
|
-
ctx: CanvasRenderingContext2D;
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20
|
-
c: string;
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21
|
-
x: number;
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|
-
y: number;
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|
-
r: number;
|
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24
|
-
v: {
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|
-
x: number;
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|
-
y: number;
|
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27
|
-
};
|
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|
-
color: {
|
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|
-
r: number;
|
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|
-
g: number;
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31
|
-
b: number;
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32
|
-
a: number;
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33
|
-
};
|
|
34
|
-
X: number;
|
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35
|
-
constructor(ctx: any, x: any, y: any, _X: any);
|
|
36
|
-
init(x: number, y: number): void;
|
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37
|
-
draw(): void;
|
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38
|
-
gradient(): CanvasGradient;
|
|
39
|
-
updatePosition(): void;
|
|
40
|
-
wrapPosition(): void;
|
|
41
|
-
render(): void;
|
|
42
|
-
}
|
package/effects/Effect.d.ts
DELETED
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
import Dictionary from "../tools/Dictionary";
|
|
2
|
-
import { App } from "../components/App";
|
|
3
|
-
import IEffect from "./IEffect";
|
|
4
|
-
export declare enum EffectType {
|
|
5
|
-
Thunder = "Thunder",
|
|
6
|
-
Rain = "Rain",
|
|
7
|
-
Cloud = "Cloud"
|
|
8
|
-
}
|
|
9
|
-
export declare class Effect {
|
|
10
|
-
static effects: Dictionary<IEffect>;
|
|
11
|
-
static add(_effectType: EffectType, _app: App): void;
|
|
12
|
-
static remove(_effectType: EffectType): void;
|
|
13
|
-
}
|
package/effects/IEffect.d.ts
DELETED
package/effects/Rain.d.ts
DELETED
|
@@ -1,34 +0,0 @@
|
|
|
1
|
-
import { App } from "../components/App";
|
|
2
|
-
import IEffect from "./IEffect";
|
|
3
|
-
export default class RainEffect implements IEffect {
|
|
4
|
-
app: App;
|
|
5
|
-
rainNum: number;
|
|
6
|
-
canvas: HTMLCanvasElement;
|
|
7
|
-
canvasRainCtx: CanvasRenderingContext2D;
|
|
8
|
-
rains: Array<Rain>;
|
|
9
|
-
X: number;
|
|
10
|
-
Y: number;
|
|
11
|
-
constructor(_app: App);
|
|
12
|
-
start(): void;
|
|
13
|
-
close(): void;
|
|
14
|
-
render(): void;
|
|
15
|
-
clearCanvasRain(): void;
|
|
16
|
-
}
|
|
17
|
-
export declare class Rain {
|
|
18
|
-
rainSpeed: number;
|
|
19
|
-
ctx: CanvasRenderingContext2D;
|
|
20
|
-
Y: number;
|
|
21
|
-
x: number;
|
|
22
|
-
y: number;
|
|
23
|
-
r: number;
|
|
24
|
-
c: string;
|
|
25
|
-
v: {
|
|
26
|
-
y: number;
|
|
27
|
-
};
|
|
28
|
-
constructor(ctx: any, x: any, y: any, r: any, _Y: any);
|
|
29
|
-
init(x: number, y: number, r: number): void;
|
|
30
|
-
draw(): void;
|
|
31
|
-
updatePosition(): void;
|
|
32
|
-
wrapPosition(): void;
|
|
33
|
-
render(): void;
|
|
34
|
-
}
|
package/effects/Thunder.d.ts
DELETED
|
@@ -1,31 +0,0 @@
|
|
|
1
|
-
import { App } from "../components/App";
|
|
2
|
-
import IEffect from "./IEffect";
|
|
3
|
-
export default class ThunderEffect implements IEffect {
|
|
4
|
-
app: App;
|
|
5
|
-
thunderNum: number;
|
|
6
|
-
canvas: HTMLCanvasElement;
|
|
7
|
-
canvasThunderCtx: CanvasRenderingContext2D;
|
|
8
|
-
thunders: Array<Thunder>;
|
|
9
|
-
X: number;
|
|
10
|
-
Y: number;
|
|
11
|
-
constructor(_app: App);
|
|
12
|
-
start(): void;
|
|
13
|
-
close(): void;
|
|
14
|
-
render(): void;
|
|
15
|
-
clearCanvasThunder(): void;
|
|
16
|
-
}
|
|
17
|
-
export declare class Thunder {
|
|
18
|
-
ctx: CanvasRenderingContext2D;
|
|
19
|
-
x: number;
|
|
20
|
-
y: number;
|
|
21
|
-
r: number;
|
|
22
|
-
l: any;
|
|
23
|
-
c: string;
|
|
24
|
-
Y: number;
|
|
25
|
-
X: number;
|
|
26
|
-
constructor(ctx: any, x: any, y: any, r: any, _X: any, _Y: any);
|
|
27
|
-
init(x: number, y: number, r: number): void;
|
|
28
|
-
draw(): void;
|
|
29
|
-
updateParams(): void;
|
|
30
|
-
render(): void;
|
|
31
|
-
}
|
package/events/DefaultEvent.d.ts
DELETED
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
import * as Runtime from '../runtime';
|
|
2
|
-
import { App } from "../components/App";
|
|
3
|
-
import IEvent from "./IEvent";
|
|
4
|
-
export default class DefaultEvent implements IEvent {
|
|
5
|
-
app: App;
|
|
6
|
-
isMove: number;
|
|
7
|
-
waitingTime: number;
|
|
8
|
-
touchtime: number;
|
|
9
|
-
constructor(_app: App);
|
|
10
|
-
registerAfterRender(): void;
|
|
11
|
-
runRender(): void;
|
|
12
|
-
onPointer(pointerInfo: Runtime.PointerInfo): void;
|
|
13
|
-
onKeyboard(kbInfo: Runtime.KeyboardInfo): void;
|
|
14
|
-
}
|
package/events/EventType.d.ts
DELETED
|
@@ -1,18 +0,0 @@
|
|
|
1
|
-
import * as Runtime from '../runtime';
|
|
2
|
-
import { App } from "../components/App";
|
|
3
|
-
import IEvent from "./IEvent";
|
|
4
|
-
export default class FPSCameraEvent implements IEvent {
|
|
5
|
-
app: App;
|
|
6
|
-
isFPS: boolean;
|
|
7
|
-
angle: number;
|
|
8
|
-
direction: Runtime.Vector3;
|
|
9
|
-
isMoveLeft: boolean;
|
|
10
|
-
isMoveRight: boolean;
|
|
11
|
-
isMoveDown: boolean;
|
|
12
|
-
isMoveUp: boolean;
|
|
13
|
-
constructor(_app: App);
|
|
14
|
-
registerAfterRender(): void;
|
|
15
|
-
runRender(): void;
|
|
16
|
-
onPointer(pointerInfo: Runtime.PointerInfo): void;
|
|
17
|
-
onKeyboard(_e: Runtime.KeyboardInfo): void;
|
|
18
|
-
}
|
package/events/IEvent.d.ts
DELETED
package/hub/HubService.d.ts
DELETED
package/lights/Directional.d.ts
DELETED
package/lights/Hemispheric.d.ts
DELETED
package/lights/ILightObject.d.ts
DELETED
package/lights/LightObject.d.ts
DELETED
|
@@ -1,16 +0,0 @@
|
|
|
1
|
-
import { App } from "../components/App";
|
|
2
|
-
import ILightObject from "./ILightObject";
|
|
3
|
-
import * as Runtime from '../runtime';
|
|
4
|
-
export default class LightObject implements ILightObject {
|
|
5
|
-
id: string;
|
|
6
|
-
sceneId: string;
|
|
7
|
-
name: string;
|
|
8
|
-
light: Runtime.Light;
|
|
9
|
-
color: string;
|
|
10
|
-
objectType: string;
|
|
11
|
-
lightType: string;
|
|
12
|
-
intensity: number;
|
|
13
|
-
app: App;
|
|
14
|
-
constructor(_app: App);
|
|
15
|
-
load(): void;
|
|
16
|
-
}
|
package/lights/LightType.d.ts
DELETED
package/lights/Point.d.ts
DELETED
package/lights/Spot.d.ts
DELETED
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
import LightObject from "./LightObject";
|
|
2
|
-
import * as Runtime from '../runtime';
|
|
3
|
-
export default class Spot extends LightObject {
|
|
4
|
-
direction: Runtime.Vector3;
|
|
5
|
-
position: Runtime.Vector3;
|
|
6
|
-
angle: number;
|
|
7
|
-
exponent: number;
|
|
8
|
-
range: number;
|
|
9
|
-
light: Runtime.SpotLight;
|
|
10
|
-
load(): void;
|
|
11
|
-
}
|
package/loaders/MJGLLoader.d.ts
DELETED
package/loaders/Mx3dLoader.d.ts
DELETED
|
File without changes
|
package/mapboxgl/Earth.d.ts
DELETED
|
File without changes
|
|
File without changes
|
package/models/BaseModel.d.ts
DELETED
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import { ObjectType } from "./ObjectType";
|
|
2
|
-
export default class BaseModel {
|
|
3
|
-
extension: string;
|
|
4
|
-
groupId: string;
|
|
5
|
-
heat: number;
|
|
6
|
-
height: number;
|
|
7
|
-
insertTime: string;
|
|
8
|
-
isTiling: boolean;
|
|
9
|
-
length: number;
|
|
10
|
-
modelId: string;
|
|
11
|
-
modelName: string;
|
|
12
|
-
modelType: ObjectType;
|
|
13
|
-
modelTypeName: string;
|
|
14
|
-
width: number;
|
|
15
|
-
}
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
import DefaultObject from "./DefaultObject";
|
|
2
|
-
import * as Runtime from '../runtime';
|
|
3
|
-
import RackModel from "./RackModel";
|
|
4
|
-
export default class CabinetObject extends DefaultObject {
|
|
5
|
-
rack: Runtime.Mesh | Runtime.InstancedMesh;
|
|
6
|
-
computeView(): void;
|
|
7
|
-
setEnabled(_value: boolean): void;
|
|
8
|
-
bind(): void;
|
|
9
|
-
loadRacks(_data: Array<RackModel>): void;
|
|
10
|
-
unloadRacks(): void;
|
|
11
|
-
open(): void;
|
|
12
|
-
close(): void;
|
|
13
|
-
}
|
package/models/CampusObject.d.ts
DELETED
|
@@ -1,8 +0,0 @@
|
|
|
1
|
-
import IRegion from "./IRegion";
|
|
2
|
-
export default class CampusObject extends IRegion {
|
|
3
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
4
|
-
removeEventListener(_type: string): void;
|
|
5
|
-
setEnabled(_isEnabled: boolean): void;
|
|
6
|
-
loadProperties(_m: any): void;
|
|
7
|
-
bind(): void;
|
|
8
|
-
}
|