mx3d 2024.5.28 → 2024.6.2-8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (110) hide show
  1. package/README.md +8 -8
  2. package/docs/README.md +24 -0
  3. package/docs/_sidebar.md +29 -0
  4. package/docs/cabinet/24_back.jpg +0 -0
  5. package/docs/cabinet/24_font.jpg +0 -0
  6. package/docs/cabinet/43_back.jpg +0 -0
  7. package/docs/cabinet/43_font.jpg +0 -0
  8. package/docs/cabinet/cabinet.md +250 -0
  9. package/docs/camera.md +109 -0
  10. package/docs/css/dark.css +979 -0
  11. package/docs/css/local.google.fonts.css +295 -0
  12. package/docs/css/vue.css +1025 -0
  13. package/docs/fonts/6xK3dSBYKcSV-LCoeQqfX1RYOo3qOK7l.woff2 +0 -0
  14. package/docs/fonts/6xKydSBYKcSV-LCoeQqfX1RYOo3i54rwlxdu.woff2 +0 -0
  15. package/docs/fonts/6xKydSBYKcSV-LCoeQqfX1RYOo3ik4zwlxdu.woff2 +0 -0
  16. package/docs/gui/2D.md +153 -0
  17. package/docs/gui/3D.md +154 -0
  18. package/docs/gui/bg.png +0 -0
  19. package/docs/heatMap/heatMap.md +290 -0
  20. package/docs/index.html +90 -0
  21. package/docs/js/bootstrap/bootstrap-theme.min.css +5 -0
  22. package/docs/js/bootstrap/bootstrap.min.css +5 -0
  23. package/docs/js/bootstrap/bootstrap.min.js +1 -0
  24. package/docs/js/bootstrap/jquery.min.js +1 -0
  25. package/docs/js/docsify@4.min.js +1 -0
  26. package/docs/js/search.min.js +1 -0
  27. package/docs/models/capacity.md +88 -0
  28. package/docs/models/effect.md +73 -0
  29. package/docs/models/event.md +100 -0
  30. package/docs/models/line.md +97 -0
  31. package/docs/models/model.md +164 -0
  32. package/docs/models/modelmgr.md +79 -0
  33. package/docs/project/projectmgr.md +64 -0
  34. package/docs/releases.md +128 -0
  35. package/docs/started/environment.md +103 -0
  36. package/docs/started/quickstart.md +112 -0
  37. package/index.d.ts +1109 -23
  38. package/mx3d.min.js +1 -1
  39. package/mx3d.seat.min.js +1 -1
  40. package/package.json +1 -1
  41. package/components/AlarmFlashing.d.ts +0 -12
  42. package/components/App.d.ts +0 -39
  43. package/components/Builder.d.ts +0 -73
  44. package/components/Capacity.d.ts +0 -11
  45. package/components/Environment.d.ts +0 -31
  46. package/components/HeatMap.d.ts +0 -14
  47. package/components/Icon.d.ts +0 -33
  48. package/components/IconFromMesh.d.ts +0 -29
  49. package/components/Line.d.ts +0 -14
  50. package/components/LineFromMesh.d.ts +0 -13
  51. package/components/StatusType.d.ts +0 -5
  52. package/components/UI.d.ts +0 -10
  53. package/earths/TileLoader.d.ts +0 -6
  54. package/effects/Cloud.d.ts +0 -42
  55. package/effects/Effect.d.ts +0 -13
  56. package/effects/IEffect.d.ts +0 -4
  57. package/effects/Rain.d.ts +0 -34
  58. package/effects/Thunder.d.ts +0 -31
  59. package/events/DefaultEvent.d.ts +0 -14
  60. package/events/EventType.d.ts +0 -9
  61. package/events/FPSCameraEvent.d.ts +0 -18
  62. package/events/IEvent.d.ts +0 -7
  63. package/hub/HubService.d.ts +0 -5
  64. package/lights/Directional.d.ts +0 -8
  65. package/lights/Hemispheric.d.ts +0 -7
  66. package/lights/ILightObject.d.ts +0 -11
  67. package/lights/LightObject.d.ts +0 -16
  68. package/lights/LightType.d.ts +0 -8
  69. package/lights/Point.d.ts +0 -8
  70. package/lights/Spot.d.ts +0 -11
  71. package/mapboxgl/BabylonLayer.d.ts +0 -0
  72. package/mapboxgl/Earth.d.ts +0 -0
  73. package/mapboxgl/Parse3dtile.d.ts +0 -0
  74. package/models/BaseModel.d.ts +0 -15
  75. package/models/BuildingObject.d.ts +0 -7
  76. package/models/CabinetObject.d.ts +0 -13
  77. package/models/CampusObject.d.ts +0 -8
  78. package/models/ConduitObject.d.ts +0 -17
  79. package/models/CornerObject.d.ts +0 -45
  80. package/models/DefaultObject.d.ts +0 -61
  81. package/models/DoorObject.d.ts +0 -7
  82. package/models/FloorObject.d.ts +0 -12
  83. package/models/IBase.d.ts +0 -23
  84. package/models/IObject.d.ts +0 -15
  85. package/models/IRegion.d.ts +0 -49
  86. package/models/LeakWaterObject.d.ts +0 -12
  87. package/models/ObjectType.d.ts +0 -17
  88. package/models/OptimizedWallObject.d.ts +0 -7
  89. package/models/Project.d.ts +0 -30
  90. package/models/RackModel.d.ts +0 -12
  91. package/models/RackObject.d.ts +0 -61
  92. package/models/StoreyObject.d.ts +0 -10
  93. package/models/UI3DTextObject.d.ts +0 -14
  94. package/models/VirtualBoxObject.d.ts +0 -13
  95. package/models/WallObject.d.ts +0 -12
  96. package/models/WindowObject.d.ts +0 -7
  97. package/mx3d.kernel.min.js +0 -1
  98. package/runtime/index.d.ts +0 -52
  99. package/tools/ArrayEx.d.ts +0 -3
  100. package/tools/BaseNode.d.ts +0 -5
  101. package/tools/CameraController.d.ts +0 -26
  102. package/tools/Dictionary.d.ts +0 -13
  103. package/tools/GUID.d.ts +0 -3
  104. package/tools/RES.d.ts +0 -3
  105. package/tools/Resources.d.ts +0 -26
  106. package/tools/Sight.d.ts +0 -15
  107. package/tools/ToolTips.d.ts +0 -14
  108. package/tools/Tools.d.ts +0 -21
  109. package/tools/axios.d.ts +0 -2
  110. /package/{earths/3dTile.d.ts → docs/.nojekyll} +0 -0
@@ -1,52 +0,0 @@
1
- export { Mesh } from "@babylonjs/core/Meshes/mesh";
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- export { InstancedMesh } from "@babylonjs/core/Meshes/instancedMesh";
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- export { MeshBuilder } from "@babylonjs/core/Meshes/meshBuilder";
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- export { Scene } from "@babylonjs/core/scene";
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- export { Engine } from '@babylonjs/core/Engines/engine';
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- export { BoundingBoxRenderer } from "@babylonjs/core/Rendering/boundingBoxRenderer";
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- export { EdgesRenderer } from '@babylonjs/core/Rendering/edgesRenderer';
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- export { MultiMaterial } from '@babylonjs/core/Materials/multiMaterial';
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- export { DebugLayer } from "@babylonjs/core/Debug/debugLayer";
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- export { SceneLoader } from '@babylonjs/core/Loading/sceneLoader';
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- export { Color3, Color4 } from '@babylonjs/core/Maths/math.color';
12
- export { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
13
- export { Vector3, Vector2 } from '@babylonjs/core/Maths/math.vector';
14
- export { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
15
- export { GLTFLoader } from '@babylonjs/loaders/glTF/2.0/glTFLoader';
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- export { ExtrasAsMetadata } from '@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata';
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- export { VertexBuffer } from '@babylonjs/core/Buffers/buffer';
18
- export { HighlightLayer } from '@babylonjs/core/Layers/highlightLayer';
19
- export { AdvancedDynamicTexture } from '@babylonjs/gui/2D/advancedDynamicTexture';
20
- export { GlowLayer } from '@babylonjs/core/Layers/glowLayer';
21
- export { PositionGizmo } from '@babylonjs/core/Gizmos/positionGizmo';
22
- export { UtilityLayerRenderer } from '@babylonjs/core/Rendering/utilityLayerRenderer';
23
- export { PointerInfo, PointerEventTypes } from '@babylonjs/core/Events/pointerEvents';
24
- export { KeyboardEventTypes, KeyboardInfo } from '@babylonjs/core/Events/keyboardEvents';
25
- export { FreeCamera } from '@babylonjs/core/Cameras/freeCamera';
26
- export { Texture } from '@babylonjs/core/Materials/Textures/texture';
27
- export { GPUParticleSystem } from '@babylonjs/core/Particles/gpuParticleSystem';
28
- export { BaseTexture } from '@babylonjs/core/Materials/Textures/baseTexture';
29
- export { NodeMaterial } from '@babylonjs/core/Materials/Node/nodeMaterial';
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- export { ParticleSystem } from '@babylonjs/core/Particles';
31
- export { Effect } from '@babylonjs/core/Materials/effect';
32
- export { TextBlock, Line, Rectangle, Image, MultiLine } from '@babylonjs/gui/2D/controls';
33
- export { Animation } from '@babylonjs/core/Animations';
34
- export { DynamicTexture } from '@babylonjs/core/Materials/Textures/dynamicTexture';
35
- export { Layer } from "@babylonjs/core/Layers/layer";
36
- export { CubeTexture } from "@babylonjs/core/Materials/Textures/cubeTexture";
37
- export { _ENVTextureLoader } from "@babylonjs/core/Materials/Textures/Loaders/envTextureLoader";
38
- export { ActionManager } from "@babylonjs/core/Actions/actionManager";
39
- export { ExecuteCodeAction } from "@babylonjs/core/Actions/directActions";
40
- export { DirectionalLight, HemisphericLight, Light, PointLight, SpotLight } from "@babylonjs/core/Lights";
41
- export { SubMesh } from "@babylonjs/core/Meshes/subMesh";
42
- export { CSG } from "@babylonjs/core/Meshes/csg";
43
- export { BoundingInfo } from "@babylonjs/core/Culling/boundingInfo";
44
- export { Camera } from '@babylonjs/core/Cameras/camera';
45
- export { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh";
46
- export { AssetContainer } from "@babylonjs/core/assetContainer";
47
- export { CustomMaterial } from '@babylonjs/materials/custom/customMaterial';
48
- export { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial";
49
- export { VertexData } from "@babylonjs/core/Meshes/mesh.vertexData";
50
- export { Curve3, Path3D } from "@babylonjs/core/Maths/math";
51
- export * as TWEEN from '@tweenjs/tween.js';
52
- export * as h337 from 'heatmap.js';
@@ -1,3 +0,0 @@
1
- export default class ArrayEx<T> extends Array<T> {
2
- remove(val: any): void;
3
- }
@@ -1,5 +0,0 @@
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- export default interface BaseNode {
2
- id: string;
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- dispose(): any;
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- isEnabled(bool: boolean): any;
5
- }
@@ -1,26 +0,0 @@
1
- import { App } from '../components/App';
2
- import IObject from '../models/IObject';
3
- import Sight from "./Sight";
4
- import * as Runtime from '../runtime';
5
- import IBase from '../models/IBase';
6
- export default class CameraController {
7
- app: App;
8
- arcRotateCamera: Runtime.ArcRotateCamera;
9
- frustrum: number;
10
- freeCamera: Runtime.FreeCamera;
11
- _isAutoRotation: boolean;
12
- autoRotationSpeed: number;
13
- constructor(_app: App);
14
- orthographic(_object?: IBase): void;
15
- startAutoRotation(_autoRotationSpeed?: number): void;
16
- stopAutoRotation(): void;
17
- perspective(_object?: IBase): void;
18
- flyTo(_Sight?: Sight, _sheep?: number): void;
19
- flyToObject(_object: IObject, _sheep?: number): void;
20
- lookToTheFront(_object: IObject, _sheep?: number): void;
21
- getSightJson(): string;
22
- private computeCameraView;
23
- _wheel(p: any): void;
24
- switchArcRotateCamera(): void;
25
- switchFPSCamera(): void;
26
- }
@@ -1,13 +0,0 @@
1
- export default class Dictionary<T> {
2
- map: {
3
- [key: string]: T;
4
- };
5
- constructor();
6
- add(key: string, value: T): void;
7
- find(key: string): T;
8
- remove(key: string): void;
9
- termRemove(callback: Function): void;
10
- showAll(): void;
11
- count(): number;
12
- clear(): void;
13
- }
package/tools/GUID.d.ts DELETED
@@ -1,3 +0,0 @@
1
- export default class GUID {
2
- static getGUID(length: number): string;
3
- }
package/tools/RES.d.ts DELETED
@@ -1,3 +0,0 @@
1
- export default class RES {
2
- static de(str: string): any;
3
- }
@@ -1,26 +0,0 @@
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- import Dictionary from "./Dictionary";
2
- import { App } from "../components/App";
3
- import * as Runtime from '../runtime';
4
- export default class Resources {
5
- app: App;
6
- walls: Dictionary<Runtime.AbstractMesh>;
7
- resources: Dictionary<Runtime.AssetContainer>;
8
- ndoeMats: Dictionary<Runtime.NodeMaterial>;
9
- transparentBox: Runtime.Mesh;
10
- BOX: Runtime.Mesh;
11
- FogTex: Runtime.Texture;
12
- constructor(_app: App);
13
- loadModelMesh(baseModel: any): Promise<Runtime.AssetContainer>;
14
- loadModelMeshAsync(baseModel: any, callback: Function): void;
15
- Materials: Dictionary<Runtime.StandardMaterial>;
16
- Textures: Dictionary<Runtime.Texture>;
17
- GetMaterial(textureData: any): Runtime.StandardMaterial;
18
- GetTexture(textureData: any): Runtime.Texture;
19
- LoadLightMap(id: string, name: string): Runtime.Texture;
20
- MergeMaterials: Dictionary<Runtime.CustomMaterial>;
21
- GetMergeMaterial(textureData: any): Runtime.CustomMaterial;
22
- delete(isAll?: boolean): void;
23
- GetWalls(url: string, projectId: string): Promise<void>;
24
- setTransparent(_visibility?: number): void;
25
- setTransparentById(modelId: string, _visibility?: number): void;
26
- }
package/tools/Sight.d.ts DELETED
@@ -1,15 +0,0 @@
1
- import * as Runtime from '../runtime';
2
- export default class Sight {
3
- alpha: number;
4
- focus: Runtime.Vector3;
5
- radius: number;
6
- beta: number;
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- minimumLimit: number;
8
- maximumLimit: number;
9
- minBeta: number;
10
- maxBeta: number;
11
- toJosn(_sightJson: any): void;
12
- toString(): string;
13
- setLimit(_miniLimit: number, _maxiLimit: number): void;
14
- setBeta(_minBeta: number, _maxBeta: number): void;
15
- }
@@ -1,14 +0,0 @@
1
- import { App } from "../components/App";
2
- import * as Runtime from '../runtime';
3
- export default class ToolTips {
4
- app: App;
5
- url: string;
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- ele: HTMLDivElement;
7
- private _text;
8
- set text(vlaue: string);
9
- constructor(_app: App);
10
- update(e: Runtime.PointerInfo): void;
11
- close(): void;
12
- setBackground(_url: string): void;
13
- dispose(): void;
14
- }
package/tools/Tools.d.ts DELETED
@@ -1,21 +0,0 @@
1
- import { App } from "../components/App";
2
- import * as Runtime from '../runtime';
3
- export declare class Tools {
4
- static vector3ToJson(old: Runtime.Vector3): any;
5
- static vector3ARRToJson(olds: Runtime.Vector3[]): Runtime.Vector3[];
6
- static ToVector3(old: any): Runtime.Vector3;
7
- static ToARRVector3(olds: any[]): Runtime.Vector3[];
8
- static computeBounds(mscene: Runtime.Mesh): Runtime.BoundingInfo;
9
- static computeBoundsToARR(_meshs: Array<Runtime.Mesh>): Runtime.BoundingInfo;
10
- static Expand(polygon: Array<Runtime.Vector3>, expand: number): Array<Runtime.Vector3>;
11
- static norm(x: number, y: number): number;
12
- static MergeMeshes(meshes: Array<Runtime.Mesh>, app: App): Runtime.Mesh;
13
- static DeconsTructMesh(mesh: any, height: any, app: App): Array<Runtime.Mesh>;
14
- static getVisualAngle(_bound: Runtime.BoundingInfo, app: App): any;
15
- static pathTransformation(oldPath: Array<Runtime.Vector3>, radius: number): any[];
16
- static createTube(id: string, paths: Array<Runtime.Vector3>, radius: number, app: App): Runtime.Mesh;
17
- static getAngleFromVector2(startV: Runtime.Vector2, coreV: Runtime.Vector2, endV: Runtime.Vector2): number;
18
- static getAngleFromVector3(startV: Runtime.Vector3, coreV: Runtime.Vector3, endV: Runtime.Vector3): number;
19
- static RandomNumBoth(Min: any, Max: any): any;
20
- static rand(min: number, max: number): number;
21
- }
package/tools/axios.d.ts DELETED
@@ -1,2 +0,0 @@
1
- declare const instance: import("axios").AxiosInstance;
2
- export default instance;
File without changes