mx3d 0.0.45 → 0.0.48
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +191 -216
- package/mx3d.js +1 -248
- package/mx3d.min.js +87 -3
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -1,9 +1,9 @@
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/*
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@author gzmaijing
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@email mj@gzmaijing.com
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*/
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-
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export
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/*
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@author gzmaijing
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@email mj@gzmaijing.com
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*/
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declare module MX3D {
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export class App {
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canvas: HTMLCanvasElement;
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engine: BABYLON.Engine;
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scene: BABYLON.Scene;
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@@ -16,19 +16,19 @@ export default class App {
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Project: Project;
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ToolTips: ToolTips;
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constructor(_config: {
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container: HTMLElement;
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sl?: string;
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rl?: string;
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});
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load(_config: {
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pk: string;
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progress?: Function;
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complete?: Function;
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}): Promise<void>;
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dispose(): void;
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}
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}
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export
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export class Capacity {
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anchor: IObject;
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mesh: BABYLON.Mesh;
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ratio: number;
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@@ -36,25 +36,25 @@ export default class Capacity {
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textMesh: BABYLON.Mesh;
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constructor(_object: IObject, _RATIO: number);
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dispose(): void;
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}
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}
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export
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export class CapacityBuilder {
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static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
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static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
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}
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}
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export
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export class EffectMgr {
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static colors: {};
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static init(): void;
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}
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}
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export enum EffectType {
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export enum EffectType {
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Opaque = 0,
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Flash = 1,
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Transparent = 2
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}
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}
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export
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export class Environment {
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app: App;
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lights: any;
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_color: BABYLON.Color4;
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@@ -78,105 +78,113 @@ export default class Environment {
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hideFps(): void;
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showDebug(): void;
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setLightIntensity(_intensity?: number): void;
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}
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}
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export enum EventType {
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export enum EventType {
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leftClick = "leftClick",
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rightClick = "rightClick",
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doubleClick = "doubleClick",
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eover = "eover",
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longPress = "longPress",
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out = "out"
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}
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}
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export
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export class HeatMap implements BaseNode {
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id: string;
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anchor: string;
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anchor: IObject;
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mesh: BABYLON.Mesh;
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displayValue: boolean;
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texts: Array<BABYLON.GUI.TextBlock>;
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constructor(_anchor: string);
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isEnabled(_bool: boolean): void;
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set displayValues(_value: boolean);
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dispose(): void;
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}
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export
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static
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x: number;
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y: number;
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value: number;
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}>;
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};
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displayValues: boolean;
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height: number;
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isLevelRender: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): void;
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static createColumnarHeatMap(_data: {
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anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
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FogTex: BABYLON.Texture;
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container: BABYLON.GUI.AdvancedDynamicTexture;
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config: Array<{
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index: number;
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value: number;
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}
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export class HeatMapBuilder {
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static createMatrixCloud(_data: {
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anchor: IObject;
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value: {
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maxX: number;
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maxY: number;
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data: Array<{
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x: number;
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y: number;
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value: number;
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}>;
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};
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displayValues: boolean;
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height: number;
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isLevelRender: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): void;
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static createPunctateCloud(_data: {
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anchor: IObject;
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value: number;
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radius: number;
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isLevelRender: boolean;
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displayValues: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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range: {
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max: number;
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min: number;
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};
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}): void;
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createColumnCloud(_data: {
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anchor: IObject;
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data: Array<{
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index: number;
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value: number;
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}>;
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isLevelRender: boolean;
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displayValues: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): void;
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}
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}
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export
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export class Icon implements BaseNode {
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id: string;
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scene: BABYLON.Scene;
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pint: BABYLON.Mesh;
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rect: BABYLON.GUI.Rectangle;
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onPointerClick: Function;
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size: {
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width: number;
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height: number;
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};
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height: number;
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container: BABYLON.GUI.AdvancedDynamicTexture;
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constructor(_id: string, _scene: BABYLON.Scene);
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set background(_url: string);
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setTexts(_textArr: [{
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text: string;
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fontSize: string;
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color: string;
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top: number;
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left: number;
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}]): void;
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line(_line: {
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width: number;
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color: string;
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}): void;
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dispose(): void;
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isEnabled(_isEnabled: boolean): void;
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}
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}
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export
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export class IconFromMesh implements BaseNode {
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id: string;
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scene: BABYLON.Scene;
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instance: BABYLON.Mesh;
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addEventListener(_action: Function): void;
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setColor(_color: string): void;
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setContents(_textArr: [{
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text: string;
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fontSize: string;
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top: number;
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left: number;
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color?: string;
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}]): void;
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dispose(): void;
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isEnabled(_bool: boolean): void;
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}
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}
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export
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export class UI {
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static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
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static createIcon(_id: string, _anchor: IObject, _size: {
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width: number;
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height: number;
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}, _height: number): void;
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}
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}
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export
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export class HubService {
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static connection: any;
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static listener(_Url: string): Promise<void>;
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static start(): Promise<void>;
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}
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export class Directional extends LightObject {
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direction: BABYLON.Vector3;
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position: BABYLON.Vector3;
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light: BABYLON.DirectionalLight;
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load(): void;
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}
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}
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export
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export class Hemispheric extends LightObject {
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direction: BABYLON.Vector3;
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light: BABYLON.HemisphericLight;
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load(): void;
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}
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}
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export
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export interface ILightObject {
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id: string;
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sceneId: string;
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name: string;
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lightType: string;
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intensity: number;
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load: Function;
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}
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}
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export
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export class LightObject implements ILightObject {
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id: string;
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sceneId: string;
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name: string;
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app: App;
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constructor(_app: App);
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load(): void;
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}
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}
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export enum LightType {
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export enum LightType {
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Point = "Point",
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Spot = "Spot",
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Directional = "Directional",
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Hemispheric = "Hemispheric"
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}
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let typeFromat: Function;
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export default typeFromat;
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}
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export class Point extends LightObject {
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position: BABYLON.Vector3;
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light: BABYLON.PointLight;
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range: number;
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load(): void;
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}
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}
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export
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export class Spot extends LightObject {
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direction: BABYLON.Vector3;
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position: BABYLON.Vector3;
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angle: number;
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@@ -267,12 +279,12 @@ export default class Spot extends LightObject {
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range: number;
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light: BABYLON.SpotLight;
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load(): void;
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}
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}
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export
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}
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export class CabinetObject extends DefaultObject {
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}
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export
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export class ConduitObject extends DefaultObject {
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alpha: number;
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color: string;
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bind(_m: any): void;
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@@ -282,14 +294,14 @@ export default class ConduitObject extends DefaultObject {
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setFlash(_level?: number): void;
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setOpaque(): void;
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setTransparent(_alpha?: number): void;
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}
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}
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export class DefaultObject implements IObject {
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id: string;
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name: string;
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objectType: string;
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action: BABYLON.ActionManager;
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executes: Dictionary<BABYLON.ExecuteCodeAction>;
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clickEvents: Dictionary<Function>;
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play(): void;
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stop(): void;
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export class DoorObject extends DefaultObject {
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export interface IBase {
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id: string;
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name: string;
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parentId: string;
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objectType: string;
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}
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export interface IObject extends IBase {
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customNumber: string;
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customType: string;
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modelId: string;
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instance: BABYLON.Mesh | BABYLON.InstancedMesh;
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modelType: string;
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Sight: Sight;
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effectType: EffectType;
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bind(_m?: any): any;
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@@ -364,66 +372,32 @@ export default interface IObject extends IBase {
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removeEventListener(type: string): any;
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play(isloop: boolean): any;
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stop(): any;
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focus(): any;
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computeView(): any;
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}
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export class LeakWaterObject extends DefaultObject {
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bind(_l: any): void;
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computeView(): void;
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addEventListener(_type: string, _callback: Function): void;
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removeEventListener(_type: string): void;
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}
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export enum ObjectType {
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Building = "Building",
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Scene = "Scene",
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Humiture = "Humiture",
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Battery = "Battery",
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|
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PowerCabinet = "PowerCabinet",
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+
}
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+
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+
export enum ObjectType {
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+
Region = "Region",
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Cabinet = "Cabinet",
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-
AirCondition = "AirCondition",
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UPS = "UPS",
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|
-
Camera = "Camera",
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|
-
NewWindMachine = "NewWindMachine",
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|
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SmokeDetector = "SmokeDetector",
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|
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AudibleVisualAlarm = "AudibleVisualAlarm",
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|
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LeakWater = "LeakWater",
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|
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Wall = "Wall",
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|
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Floor = "Floor",
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|
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Window = "Window",
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|
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Door = "Door",
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|
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AirFlow = "AirFlow",
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|
Corner = "Corner",
|
|
400
|
-
FireFighting = "FireFighting",
|
|
401
|
-
Lighting = "Lighting",
|
|
402
|
-
Enclosure = "Enclosure",
|
|
403
|
-
ParkingLot = "ParkingLot",
|
|
404
|
-
Elevator = "Elevator",
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389
|
Other = "Other",
|
|
406
|
-
|
|
407
|
-
|
|
408
|
-
|
|
409
|
-
OutDoorScene = "OutDoorScene",
|
|
410
|
-
Infrared = "Infrared",
|
|
411
|
-
SkyBox = "SkyBox",
|
|
390
|
+
Door = "Door",
|
|
391
|
+
Floor = "Floor",
|
|
392
|
+
LeakWater = "LeakWater",
|
|
412
393
|
UI3D = "UI3D",
|
|
413
|
-
ColdTongDoor = "ColdTongDoor",
|
|
414
394
|
VirtualBox = "VirtualBox",
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
MapModel = "MapModel",
|
|
420
|
-
radiator = "radiator",
|
|
421
|
-
Conduit = "Conduit",
|
|
422
|
-
Region = "Region",
|
|
423
|
-
optimizedWall = "optimizedWall"
|
|
424
|
-
}
|
|
395
|
+
Wall = "Wall",
|
|
396
|
+
Window = "Window",
|
|
397
|
+
Conduit = "Conduit"
|
|
398
|
+
}
|
|
425
399
|
|
|
426
|
-
export
|
|
400
|
+
export class Project {
|
|
427
401
|
app: App;
|
|
428
402
|
id: string;
|
|
429
403
|
root: IObject;
|
|
@@ -434,17 +408,17 @@ export default class Project {
|
|
|
434
408
|
clear(): void;
|
|
435
409
|
optimization(): void;
|
|
436
410
|
computeView(): void;
|
|
437
|
-
getChildsById(_id: string): void;
|
|
438
|
-
getSceneTree(): void;
|
|
411
|
+
getChildsById(_id: string, _includeSub?: boolean): void;
|
|
412
|
+
getSceneTree(_id?: string, _excludeTypes?: Array<string>): void;
|
|
439
413
|
findObjectById(_id: string): void;
|
|
440
414
|
findObjectsByType(_type: ObjectType): void;
|
|
441
|
-
|
|
442
|
-
|
|
415
|
+
computeSight(_objs: Array<IObject>): void;
|
|
416
|
+
findObjectByCustomNumber(): void;
|
|
443
417
|
findObjectsByCustomType(): void;
|
|
444
418
|
switchLevel(_id?: string, _isFocus?: boolean, _includeSub?: boolean): void;
|
|
445
|
-
}
|
|
419
|
+
}
|
|
446
420
|
|
|
447
|
-
export
|
|
421
|
+
export class RegionObject extends DefaultObject {
|
|
448
422
|
index: number;
|
|
449
423
|
height: number;
|
|
450
424
|
constructor(app: App, _storey: any);
|
|
@@ -455,40 +429,39 @@ export default class RegionObject extends DefaultObject {
|
|
|
455
429
|
setEnabled(_value: boolean): void;
|
|
456
430
|
getBounding(): void;
|
|
457
431
|
dispose(): void;
|
|
458
|
-
}
|
|
432
|
+
}
|
|
459
433
|
|
|
460
|
-
export
|
|
434
|
+
export class UI3DTextObject extends DefaultObject {
|
|
461
435
|
bind(_u: any): void;
|
|
462
|
-
}
|
|
436
|
+
}
|
|
463
437
|
|
|
464
|
-
export
|
|
438
|
+
export class VirtualBoxObject extends DefaultObject {
|
|
465
439
|
bind(_m: any): Promise<void>;
|
|
466
|
-
}
|
|
440
|
+
}
|
|
467
441
|
|
|
468
|
-
export
|
|
442
|
+
export class WallObject extends DefaultObject {
|
|
469
443
|
nativeMaterial: BABYLON.StandardMaterial;
|
|
470
444
|
baseModel: any;
|
|
471
445
|
height: number;
|
|
472
446
|
bind(_w: any): void;
|
|
473
|
-
}
|
|
447
|
+
}
|
|
474
448
|
|
|
475
|
-
export
|
|
449
|
+
export class WindowObject extends DefaultObject {
|
|
476
450
|
height: number;
|
|
477
451
|
bind(_m: any): void;
|
|
478
|
-
}
|
|
452
|
+
}
|
|
479
453
|
|
|
480
|
-
export
|
|
454
|
+
export class ArrayEx<T> extends Array<T> {
|
|
481
455
|
remove(_val: any): void;
|
|
482
|
-
}
|
|
456
|
+
}
|
|
483
457
|
|
|
484
|
-
export
|
|
458
|
+
export interface BaseNode {
|
|
485
459
|
id: string;
|
|
486
|
-
scene: BABYLON.Scene;
|
|
487
460
|
dispose(): any;
|
|
488
461
|
isEnabled(bool: boolean): any;
|
|
489
|
-
}
|
|
462
|
+
}
|
|
490
463
|
|
|
491
|
-
export
|
|
464
|
+
export class Camera {
|
|
492
465
|
app: App;
|
|
493
466
|
camera: BABYLON.ArcRotateCamera;
|
|
494
467
|
frustrum: number;
|
|
@@ -496,16 +469,16 @@ export default class Camera {
|
|
|
496
469
|
constructor(_app: App);
|
|
497
470
|
orthographic(): void;
|
|
498
471
|
perspective(): void;
|
|
499
|
-
focusingFromProperty(_visualAngle: Sight): void;
|
|
500
472
|
flyTo(_visualAngle: Sight, _sheep?: number): void;
|
|
501
|
-
|
|
473
|
+
getSightJson(): void;
|
|
474
|
+
lookToTheFront(_object: IObject, _sheep?: number): void;
|
|
502
475
|
computeCameraView(): void;
|
|
503
476
|
_wheel(_p: any): void;
|
|
504
|
-
}
|
|
477
|
+
}
|
|
505
478
|
|
|
506
|
-
export
|
|
479
|
+
export class Dictionary<T> {
|
|
507
480
|
map: {
|
|
508
|
-
|
|
481
|
+
[key: string]: T;
|
|
509
482
|
};
|
|
510
483
|
constructor();
|
|
511
484
|
add(_key: string, _value: T): void;
|
|
@@ -515,13 +488,13 @@ export default class Dictionary<T> {
|
|
|
515
488
|
showAll(): void;
|
|
516
489
|
count(): void;
|
|
517
490
|
clear(): void;
|
|
518
|
-
}
|
|
491
|
+
}
|
|
519
492
|
|
|
520
|
-
export
|
|
493
|
+
export class GUID {
|
|
521
494
|
static getGUID(_length: number): void;
|
|
522
|
-
}
|
|
495
|
+
}
|
|
523
496
|
|
|
524
|
-
export
|
|
497
|
+
export class Resources {
|
|
525
498
|
app: App;
|
|
526
499
|
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
527
500
|
resources: Dictionary<BABYLON.AssetContainer>;
|
|
@@ -540,9 +513,9 @@ export default class Resources {
|
|
|
540
513
|
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
541
514
|
delete(_isAll?: boolean): void;
|
|
542
515
|
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
543
|
-
}
|
|
516
|
+
}
|
|
544
517
|
|
|
545
|
-
export
|
|
518
|
+
export class Sight {
|
|
546
519
|
alpha: number;
|
|
547
520
|
focus: BABYLON.Vector3;
|
|
548
521
|
radius: number;
|
|
@@ -551,12 +524,13 @@ export default class Sight {
|
|
|
551
524
|
maximumLimit: number;
|
|
552
525
|
minBeta: number;
|
|
553
526
|
maxBeta: number;
|
|
554
|
-
|
|
527
|
+
toJosn(_sightJson: any): void;
|
|
528
|
+
toString(): void;
|
|
555
529
|
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
556
530
|
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
557
|
-
}
|
|
531
|
+
}
|
|
558
532
|
|
|
559
|
-
export
|
|
533
|
+
export class Tools {
|
|
560
534
|
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
561
535
|
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
562
536
|
static ToVector3(_old: any): void;
|
|
@@ -573,9 +547,9 @@ export default class Tools {
|
|
|
573
547
|
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
574
548
|
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
575
549
|
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
576
|
-
}
|
|
550
|
+
}
|
|
577
551
|
|
|
578
|
-
export
|
|
552
|
+
export class ToolTips {
|
|
579
553
|
app: App;
|
|
580
554
|
url: string;
|
|
581
555
|
ele: HTMLDivElement;
|
|
@@ -588,5 +562,6 @@ export default class ToolTips {
|
|
|
588
562
|
close(): void;
|
|
589
563
|
setBackground(_url: string): void;
|
|
590
564
|
dispose(): void;
|
|
591
|
-
}
|
|
565
|
+
}
|
|
592
566
|
|
|
567
|
+
}
|