mx3d 0.0.43 → 0.0.44
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +46 -2922
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -1,2884 +1,9 @@
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/*
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@author gzmaijing
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@email mj@gzmaijing.com
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*/
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module MX3D {
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export class App {
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canvas: HTMLCanvasElement;
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engine: BABYLON.Engine;
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scene: BABYLON.Scene;
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Camera: Camera;
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HighlightLayer: BABYLON.HighlightLayer;
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container: BABYLON.GUI.AdvancedDynamicTexture;
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fps: HTMLDivElement;
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Resources: Resources;
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Environment: Environment;
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Project: Project;
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ToolTips: ToolTips;
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constructor(_config: {
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container: HTMLElement;
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pk: string;
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sl?: string;
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rl?: string;
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});
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load(_config: {
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progress?: Function;
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complete?: Function;
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}): Promise<void>;
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}
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export class Camera {
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app: App;
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camera: BABYLON.ArcRotateCamera;
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frustrum: number;
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isOverLook: boolean;
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constructor(_app: App);
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orthographic(): void;
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perspective(): void;
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focusingFromProperty(_visualAngle: VisualAngle): void;
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flyTo(_visualAngle: VisualAngle, _sheep?: number): void;
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translation(_visualAngle: VisualAngle, _sheep?: number): void;
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computeCameraView(): void;
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_wheel(_p: any): void;
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}
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export class Capacity {
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anchor: IObject;
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mesh: BABYLON.Mesh;
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ratio: number;
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color: string;
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textMesh: BABYLON.Mesh;
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constructor(_object: IObject, _RATIO: number);
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dispose(): void;
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}
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export class CapacityBuilder {
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static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
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static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
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}
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export class Dictionary<T> {
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map: {
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[key: string]: T;
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};
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constructor();
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add(_key: string, _value: T): void;
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find(_key: string): void;
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remove(_key: string): void;
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termRemove(_callback: Function): void;
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showAll(): void;
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count(): void;
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clear(): void;
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}
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export class EffectMgr {
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static colors: {};
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static init(): void;
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}
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export enum EffectType {
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Opaque = 0,
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Flash = 1,
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Transparent = 2
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}
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export class Environment {
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app: App;
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lights: any;
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_color: BABYLON.Color4;
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background: BABYLON.Layer;
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reflexEnabled: boolean;
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reflexIntensity: number;
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constructor(_app: App);
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set fogDistance(_value: number);
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set color(_value: BABYLON.Color4);
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reflex(_url: string, _intensity: number): void;
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setBackground(_url: string): void;
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setReflexEnabled(_reflexEnabled: boolean): void;
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setFlexIntensity(_intensity: number): void;
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Lights(): void;
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offAllLight(): void;
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openAllLight(): void;
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loadLight(_Lights: Array<any>): void;
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}
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export enum EventType {
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leftClick = "leftClick",
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rightClick = "rightClick",
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doubleClick = "doubleClick",
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eover = "eover",
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longPress = "longPress",
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out = "out"
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}
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export class HeatMap implements BaseNode {
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id: string;
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scene: BABYLON.Scene;
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anchor: string;
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mesh: BABYLON.Mesh;
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texts: Array<BABYLON.GUI.TextBlock>;
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constructor(_anchor: string);
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isEnabled(_bool: boolean): void;
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set displayValues(_value: boolean);
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dispose(): void;
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}
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export class HeatMapBuilder {
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static createMatrixHeatMap(_data: {
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anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
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rootUrl: string;
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FogTex: BABYLON.Texture;
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container: BABYLON.GUI.AdvancedDynamicTexture;
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config: {
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maxX: number;
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maxY: number;
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data: Array<{
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x: number;
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y: number;
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value: number;
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}>;
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};
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displayValues: boolean;
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height: number;
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isLevelRender: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): void;
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static createColumnarHeatMap(_data: {
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anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
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FogTex: BABYLON.Texture;
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container: BABYLON.GUI.AdvancedDynamicTexture;
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config: Array<{
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index: number;
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value: number;
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}>;
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isLevelRender: boolean;
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displayValues: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): void;
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}
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export class Icon implements BaseNode {
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id: string;
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scene: BABYLON.Scene;
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pint: BABYLON.Mesh;
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rect: BABYLON.GUI.Rectangle;
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onPointerClick: Function;
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size: {
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width: number;
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height: number;
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};
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height: number;
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container: BABYLON.GUI.AdvancedDynamicTexture;
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constructor(_id: string, _scene: BABYLON.Scene);
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set background(_url: string);
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setTexts(_textArr: [{
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text: string;
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fontSize: string;
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color: string;
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top: number;
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left: number;
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}]): void;
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line(_line: {
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width: number;
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color: string;
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}): void;
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dispose(): void;
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isEnabled(_isEnabled: boolean): void;
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}
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export class IconFromMesh implements BaseNode {
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id: string;
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scene: BABYLON.Scene;
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instance: BABYLON.Mesh;
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url: string;
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scaling: number;
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constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
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setBackground(): void;
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addEventListener(_action: Function): void;
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setColor(_color: string): void;
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setContents(_textArr: [{
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text: string;
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fontSize: string;
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top: number;
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left: number;
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color?: string;
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}]): void;
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dispose(): void;
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isEnabled(_bool: boolean): void;
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}
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export class Project {
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app: App;
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id: string;
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root: IObject;
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current: IObject;
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visualAngle: VisualAngle;
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objectDatas: Dictionary<IObject>;
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constructor(_app: App);
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delete(): void;
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optimization(): void;
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computeView(): void;
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getChildNodes(_id: string): void;
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getTrees(): void;
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find(_id: string): void;
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findFormObjectType(_type: ObjectType, _isCurent?: boolean): void;
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show(): void;
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getBounding(): void;
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flyTo(): void;
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}
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export class UI {
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static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
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static createIcon(_id: string, _anchor: IObject, _size: {
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width: number;
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height: number;
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}, _height: number): void;
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}
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export class Directional extends LightObject {
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direction: BABYLON.Vector3;
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position: BABYLON.Vector3;
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light: BABYLON.DirectionalLight;
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load(): void;
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}
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export class Hemispheric extends LightObject {
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direction: BABYLON.Vector3;
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light: BABYLON.HemisphericLight;
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load(): void;
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}
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export interface ILightObject {
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id: string;
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sceneId: string;
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name: string;
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light: BABYLON.Light;
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color: string;
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lightType: string;
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intensity: number;
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load: Function;
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}
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export class LightObject implements ILightObject {
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id: string;
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sceneId: string;
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name: string;
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light: BABYLON.Light;
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color: string;
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objectType: string;
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lightType: string;
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intensity: number;
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app: App;
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constructor(_app: App);
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load(): void;
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}
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export enum LightType {
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Point = "Point",
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Spot = "Spot",
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Directional = "Directional",
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Hemispheric = "Hemispheric"
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}
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export class Point extends LightObject {
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position: BABYLON.Vector3;
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light: BABYLON.PointLight;
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range: number;
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load(): void;
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}
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export class Spot extends LightObject {
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direction: BABYLON.Vector3;
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position: BABYLON.Vector3;
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angle: number;
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exponent: number;
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range: number;
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light: BABYLON.SpotLight;
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load(): void;
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}
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export class CabinetObject extends Object {
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}
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export class ConduitObject extends Object {
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alpha: number;
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color: string;
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bind(_m: any): void;
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setColor(_r: number, _b: number, _g: number): void;
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reColor(): void;
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computeView(): void;
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setFlash(_level?: number): void;
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setOpaque(): void;
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setTransparent(_alpha?: number): void;
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}
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export class CornerObject extends Object {
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height: number;
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bind(_m: any): void;
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}
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export class Object implements IObject {
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app: App;
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id: string;
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name: string;
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parentId: string;
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modelId: string;
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instance: BABYLON.Mesh | BABYLON.InstancedMesh;
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objectType: string;
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modelType: string;
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action: BABYLON.ActionManager;
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executes: Dictionary<BABYLON.ExecuteCodeAction>;
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clickEvents: Dictionary<Function>;
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touchtime: number;
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effectType: EffectType;
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visualAngle: VisualAngle;
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animation: boolean;
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isloop: boolean;
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isAutoPlay: boolean;
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constructor(_app: App);
|
|
357
|
-
showBoundingBox: boolean;
|
|
358
|
-
setEnabled(_value: boolean): void;
|
|
359
|
-
bind(_m: any): void;
|
|
360
|
-
computeView(): void;
|
|
361
|
-
optimization(_isOptimization: boolean): void;
|
|
362
|
-
alwaysActive(): void;
|
|
363
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
364
|
-
removeEventListener(_type: string): void;
|
|
365
|
-
setFlash(_level: number): void;
|
|
366
|
-
setOpaque(): void;
|
|
367
|
-
setTransparent(_alpha?: number): void;
|
|
368
|
-
play(): void;
|
|
369
|
-
stop(): void;
|
|
370
|
-
flyTo(): void;
|
|
371
|
-
focus(): void;
|
|
372
|
-
}
|
|
373
|
-
|
|
374
|
-
export class DoorObject extends Object {
|
|
375
|
-
height: number;
|
|
376
|
-
bind(_m: any): void;
|
|
377
|
-
}
|
|
378
|
-
|
|
379
|
-
export class FloorObject extends Object {
|
|
380
|
-
height: number;
|
|
381
|
-
bind(_m: any): void;
|
|
382
|
-
}
|
|
383
|
-
|
|
384
|
-
export interface IBase {
|
|
385
|
-
app: App;
|
|
386
|
-
id: string;
|
|
387
|
-
name: string;
|
|
388
|
-
parentId: string;
|
|
389
|
-
objectType: string;
|
|
390
|
-
}
|
|
391
|
-
|
|
392
|
-
export interface IObject extends IBase {
|
|
393
|
-
modelId: string;
|
|
394
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
395
|
-
modelType: string;
|
|
396
|
-
visualAngle: VisualAngle;
|
|
397
|
-
effectType: EffectType;
|
|
398
|
-
bind(_m?: any): any;
|
|
399
|
-
optimization(isOptimization: boolean): any;
|
|
400
|
-
showBoundingBox: boolean;
|
|
401
|
-
setFlash(level: number): any;
|
|
402
|
-
setTransparent(): any;
|
|
403
|
-
setOpaque(): any;
|
|
404
|
-
setEnabled(isEnabled: any): any;
|
|
405
|
-
addEventListener(type: string, callback: Function): any;
|
|
406
|
-
removeEventListener(type: string): any;
|
|
407
|
-
play(isloop: boolean): any;
|
|
408
|
-
stop(): any;
|
|
409
|
-
flyTo(): any;
|
|
410
|
-
focus(): any;
|
|
411
|
-
computeView(): any;
|
|
412
|
-
}
|
|
413
|
-
|
|
414
|
-
export class LeakWaterObject extends Object {
|
|
415
|
-
bind(_l: any): void;
|
|
416
|
-
computeView(): void;
|
|
417
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
418
|
-
removeEventListener(_type: string): void;
|
|
419
|
-
}
|
|
420
|
-
|
|
421
|
-
export enum ObjectType {
|
|
422
|
-
Campus = "Campus",
|
|
423
|
-
Building = "Building",
|
|
424
|
-
Scene = "Scene",
|
|
425
|
-
Humiture = "Humiture",
|
|
426
|
-
Battery = "Battery",
|
|
427
|
-
PowerCabinet = "PowerCabinet",
|
|
428
|
-
Cabinet = "Cabinet",
|
|
429
|
-
AirCondition = "AirCondition",
|
|
430
|
-
UPS = "UPS",
|
|
431
|
-
Camera = "Camera",
|
|
432
|
-
NewWindMachine = "NewWindMachine",
|
|
433
|
-
SmokeDetector = "SmokeDetector",
|
|
434
|
-
AudibleVisualAlarm = "AudibleVisualAlarm",
|
|
435
|
-
LeakWater = "LeakWater",
|
|
436
|
-
Wall = "Wall",
|
|
437
|
-
Floor = "Floor",
|
|
438
|
-
Window = "Window",
|
|
439
|
-
Door = "Door",
|
|
440
|
-
AirFlow = "AirFlow",
|
|
441
|
-
Corner = "Corner",
|
|
442
|
-
FireFighting = "FireFighting",
|
|
443
|
-
Lighting = "Lighting",
|
|
444
|
-
Enclosure = "Enclosure",
|
|
445
|
-
ParkingLot = "ParkingLot",
|
|
446
|
-
Elevator = "Elevator",
|
|
447
|
-
Other = "Other",
|
|
448
|
-
InrackAsset = "InrackAsset",
|
|
449
|
-
GasDetection = "GasDetection",
|
|
450
|
-
Security = "Security",
|
|
451
|
-
OutDoorScene = "OutDoorScene",
|
|
452
|
-
Infrared = "Infrared",
|
|
453
|
-
SkyBox = "SkyBox",
|
|
454
|
-
UI3D = "UI3D",
|
|
455
|
-
ColdTongDoor = "ColdTongDoor",
|
|
456
|
-
VirtualBox = "VirtualBox",
|
|
457
|
-
PathPint = "PathPint",
|
|
458
|
-
Port = "Port",
|
|
459
|
-
Positioner = "Positioner",
|
|
460
|
-
AutoAnimation = "AutoAnimation",
|
|
461
|
-
MapModel = "MapModel",
|
|
462
|
-
radiator = "radiator",
|
|
463
|
-
Conduit = "Conduit",
|
|
464
|
-
Region = "Region",
|
|
465
|
-
optimizedWall = "optimizedWall"
|
|
466
|
-
}
|
|
467
|
-
|
|
468
|
-
export class RegionObject extends Object {
|
|
469
|
-
index: number;
|
|
470
|
-
height: number;
|
|
471
|
-
constructor(app: App, _storey: any);
|
|
472
|
-
bind(_storey: any, _isOptimized?: boolean): void;
|
|
473
|
-
computeView(): void;
|
|
474
|
-
flyTo(): void;
|
|
475
|
-
focus(): void;
|
|
476
|
-
setEnabled(_value: boolean): void;
|
|
477
|
-
getBounding(): void;
|
|
478
|
-
dispose(): void;
|
|
479
|
-
}
|
|
480
|
-
|
|
481
|
-
export class UI3DTextObject extends Object {
|
|
482
|
-
bind(_u: any): void;
|
|
483
|
-
}
|
|
484
|
-
|
|
485
|
-
export class VirtualBoxObject extends Object {
|
|
486
|
-
bind(_m: any): Promise<void>;
|
|
487
|
-
}
|
|
488
|
-
|
|
489
|
-
export class WallObject extends Object {
|
|
490
|
-
nativeMaterial: BABYLON.StandardMaterial;
|
|
491
|
-
baseModel: any;
|
|
492
|
-
height: number;
|
|
493
|
-
bind(_w: any): void;
|
|
494
|
-
}
|
|
495
|
-
|
|
496
|
-
export class WindowObject extends Object {
|
|
497
|
-
height: number;
|
|
498
|
-
bind(_m: any): void;
|
|
499
|
-
}
|
|
500
|
-
|
|
501
|
-
export class ArrayEx<T> extends Array<T> {
|
|
502
|
-
remove(_val: any): void;
|
|
503
|
-
}
|
|
504
|
-
|
|
505
|
-
export interface BaseNode {
|
|
506
|
-
id: string;
|
|
507
|
-
scene: BABYLON.Scene;
|
|
508
|
-
dispose(): any;
|
|
509
|
-
isEnabled(bool: boolean): any;
|
|
510
|
-
}
|
|
511
|
-
|
|
512
|
-
export class GUID {
|
|
513
|
-
static getGUID(_length: number): void;
|
|
514
|
-
}
|
|
515
|
-
|
|
516
|
-
export class Resources {
|
|
517
|
-
app: App;
|
|
518
|
-
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
519
|
-
resources: Dictionary<BABYLON.AssetContainer>;
|
|
520
|
-
ndoeMats: Dictionary<BABYLON.NodeMaterial>;
|
|
521
|
-
transparentBox: BABYLON.Mesh;
|
|
522
|
-
BOX: BABYLON.Mesh;
|
|
523
|
-
FogTex: BABYLON.Texture;
|
|
524
|
-
constructor(_app: App);
|
|
525
|
-
loadModelMesh(_baseModel: any): Promise<void>;
|
|
526
|
-
loadModelMeshAsync(_baseModel: any, _callback: Function): void;
|
|
527
|
-
Materials: Dictionary<BABYLON.StandardMaterial>;
|
|
528
|
-
Textures: Dictionary<BABYLON.Texture>;
|
|
529
|
-
GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
530
|
-
GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
|
|
531
|
-
MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
|
|
532
|
-
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
533
|
-
delete(_isAll?: boolean): void;
|
|
534
|
-
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
535
|
-
}
|
|
536
|
-
|
|
537
|
-
export class Tools {
|
|
538
|
-
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
539
|
-
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
540
|
-
static ToVector3(_old: any): void;
|
|
541
|
-
static ToARRVector3(_olds: any[]): void;
|
|
542
|
-
static computeBounds(_mscene: BABYLON.Mesh): void;
|
|
543
|
-
static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
|
|
544
|
-
static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
|
|
545
|
-
static norm(_x: number, _y: number): void;
|
|
546
|
-
static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
|
|
547
|
-
static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
|
|
548
|
-
static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
|
|
549
|
-
static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
|
|
550
|
-
static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
|
|
551
|
-
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
552
|
-
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
553
|
-
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
554
|
-
}
|
|
555
|
-
|
|
556
|
-
export class ToolTips {
|
|
557
|
-
app: App;
|
|
558
|
-
url: string;
|
|
559
|
-
ele: HTMLDivElement;
|
|
560
|
-
time: number;
|
|
561
|
-
id: string;
|
|
562
|
-
isOK: boolean;
|
|
563
|
-
_text: string;
|
|
564
|
-
constructor(_parent: HTMLElement, _app: App);
|
|
565
|
-
update(_e: BABYLON.PointerInfo): void;
|
|
566
|
-
close(): void;
|
|
567
|
-
setBackground(_url: string): void;
|
|
568
|
-
}
|
|
569
|
-
|
|
570
|
-
export class VisualAngle {
|
|
571
|
-
alpha: number;
|
|
572
|
-
focus: BABYLON.Vector3;
|
|
573
|
-
radius: number;
|
|
574
|
-
beta: number;
|
|
575
|
-
minimumLimit: number;
|
|
576
|
-
maximumLimit: number;
|
|
577
|
-
minBeta: number;
|
|
578
|
-
maxBeta: number;
|
|
579
|
-
setVisual(_visual: any): void;
|
|
580
|
-
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
581
|
-
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
582
|
-
}
|
|
583
|
-
}
|
|
584
|
-
|
|
585
|
-
export default class App {
|
|
586
|
-
canvas: HTMLCanvasElement;
|
|
587
|
-
engine: BABYLON.Engine;
|
|
588
|
-
scene: BABYLON.Scene;
|
|
589
|
-
Camera: Camera;
|
|
590
|
-
HighlightLayer: BABYLON.HighlightLayer;
|
|
591
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
592
|
-
fps: HTMLDivElement;
|
|
593
|
-
Resources: Resources;
|
|
594
|
-
Environment: Environment;
|
|
595
|
-
Project: Project;
|
|
596
|
-
ToolTips: ToolTips;
|
|
597
|
-
constructor(_config: {
|
|
598
|
-
container: HTMLElement;
|
|
599
|
-
sl?: string;
|
|
600
|
-
rl?: string;
|
|
601
|
-
});
|
|
602
|
-
load(_config: {
|
|
603
|
-
pk: string;
|
|
604
|
-
progress?: Function;
|
|
605
|
-
complete?: Function;
|
|
606
|
-
}): Promise<void>;
|
|
607
|
-
}
|
|
608
|
-
|
|
609
|
-
export default class Capacity {
|
|
610
|
-
anchor: IObject;
|
|
611
|
-
mesh: BABYLON.Mesh;
|
|
612
|
-
ratio: number;
|
|
613
|
-
color: string;
|
|
614
|
-
textMesh: BABYLON.Mesh;
|
|
615
|
-
constructor(_object: IObject, _RATIO: number);
|
|
616
|
-
dispose(): void;
|
|
617
|
-
}
|
|
618
|
-
|
|
619
|
-
export default class CapacityBuilder {
|
|
620
|
-
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
621
|
-
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
622
|
-
}
|
|
623
|
-
|
|
624
|
-
export default class EffectMgr {
|
|
625
|
-
static colors: {};
|
|
626
|
-
static init(): void;
|
|
627
|
-
}
|
|
628
|
-
|
|
629
|
-
export enum EffectType {
|
|
630
|
-
Opaque = 0,
|
|
631
|
-
Flash = 1,
|
|
632
|
-
Transparent = 2
|
|
633
|
-
}
|
|
634
|
-
|
|
635
|
-
export default class Environment {
|
|
636
|
-
app: App;
|
|
637
|
-
lights: any;
|
|
638
|
-
_color: BABYLON.Color4;
|
|
639
|
-
background: BABYLON.Layer;
|
|
640
|
-
reflexEnabled: boolean;
|
|
641
|
-
reflexIntensity: number;
|
|
642
|
-
constructor(_app: App);
|
|
643
|
-
set fogDistance(_value: number);
|
|
644
|
-
set color(_value: BABYLON.Color4);
|
|
645
|
-
reflex(_url: string, _intensity: number): void;
|
|
646
|
-
setBackground(_url: string): void;
|
|
647
|
-
setReflexEnabled(_reflexEnabled: boolean): void;
|
|
648
|
-
setFlexIntensity(_intensity: number): void;
|
|
649
|
-
defaultLights(): void;
|
|
650
|
-
offAllLight(): void;
|
|
651
|
-
openAllLight(): void;
|
|
652
|
-
loadLight(_Lights: Array<any>): void;
|
|
653
|
-
}
|
|
654
|
-
|
|
655
|
-
export enum EventType {
|
|
656
|
-
leftClick = "leftClick",
|
|
657
|
-
rightClick = "rightClick",
|
|
658
|
-
doubleClick = "doubleClick",
|
|
659
|
-
eover = "eover",
|
|
660
|
-
longPress = "longPress",
|
|
661
|
-
out = "out"
|
|
662
|
-
}
|
|
663
|
-
|
|
664
|
-
export default class HeatMap implements BaseNode {
|
|
665
|
-
id: string;
|
|
666
|
-
scene: BABYLON.Scene;
|
|
667
|
-
anchor: string;
|
|
668
|
-
mesh: BABYLON.Mesh;
|
|
669
|
-
texts: Array<BABYLON.GUI.TextBlock>;
|
|
670
|
-
constructor(_anchor: string);
|
|
671
|
-
isEnabled(_bool: boolean): void;
|
|
672
|
-
set displayValues(_value: boolean);
|
|
673
|
-
dispose(): void;
|
|
674
|
-
}
|
|
675
|
-
|
|
676
|
-
export default class HeatMapBuilder {
|
|
677
|
-
static createMatrixHeatMap(_data: {
|
|
678
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
679
|
-
rootUrl: string;
|
|
680
|
-
FogTex: BABYLON.Texture;
|
|
681
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
682
|
-
config: {
|
|
683
|
-
maxX: number;
|
|
684
|
-
maxY: number;
|
|
685
|
-
data: Array<{
|
|
686
|
-
x: number;
|
|
687
|
-
y: number;
|
|
688
|
-
value: number;
|
|
689
|
-
}>;
|
|
690
|
-
};
|
|
691
|
-
displayValues: boolean;
|
|
692
|
-
height: number;
|
|
693
|
-
isLevelRender: boolean;
|
|
694
|
-
isAlpha: boolean;
|
|
695
|
-
isParticle: boolean;
|
|
696
|
-
radius: number;
|
|
697
|
-
range: {
|
|
698
|
-
max: number;
|
|
699
|
-
min: number;
|
|
700
|
-
};
|
|
701
|
-
}): void;
|
|
702
|
-
static createColumnarHeatMap(_data: {
|
|
703
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
704
|
-
FogTex: BABYLON.Texture;
|
|
705
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
706
|
-
config: Array<{
|
|
707
|
-
index: number;
|
|
708
|
-
value: number;
|
|
709
|
-
}>;
|
|
710
|
-
isLevelRender: boolean;
|
|
711
|
-
displayValues: boolean;
|
|
712
|
-
isAlpha: boolean;
|
|
713
|
-
isParticle: boolean;
|
|
714
|
-
radius: number;
|
|
715
|
-
range: {
|
|
716
|
-
max: number;
|
|
717
|
-
min: number;
|
|
718
|
-
};
|
|
719
|
-
}): void;
|
|
720
|
-
}
|
|
721
|
-
|
|
722
|
-
export default class Icon implements BaseNode {
|
|
723
|
-
id: string;
|
|
724
|
-
scene: BABYLON.Scene;
|
|
725
|
-
pint: BABYLON.Mesh;
|
|
726
|
-
rect: BABYLON.GUI.Rectangle;
|
|
727
|
-
onPointerClick: Function;
|
|
728
|
-
size: {
|
|
729
|
-
width: number;
|
|
730
|
-
height: number;
|
|
731
|
-
};
|
|
732
|
-
height: number;
|
|
733
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
734
|
-
constructor(_id: string, _scene: BABYLON.Scene);
|
|
735
|
-
set background(_url: string);
|
|
736
|
-
setTexts(_textArr: [{
|
|
737
|
-
text: string;
|
|
738
|
-
fontSize: string;
|
|
739
|
-
color: string;
|
|
740
|
-
top: number;
|
|
741
|
-
left: number;
|
|
742
|
-
}]): void;
|
|
743
|
-
line(_line: {
|
|
744
|
-
width: number;
|
|
745
|
-
color: string;
|
|
746
|
-
}): void;
|
|
747
|
-
dispose(): void;
|
|
748
|
-
isEnabled(_isEnabled: boolean): void;
|
|
749
|
-
}
|
|
750
|
-
|
|
751
|
-
export default class IconFromMesh implements BaseNode {
|
|
752
|
-
id: string;
|
|
753
|
-
scene: BABYLON.Scene;
|
|
754
|
-
instance: BABYLON.Mesh;
|
|
755
|
-
url: string;
|
|
756
|
-
scaling: number;
|
|
757
|
-
constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
|
|
758
|
-
setBackground(): void;
|
|
759
|
-
addEventListener(_action: Function): void;
|
|
760
|
-
setColor(_color: string): void;
|
|
761
|
-
setContents(_textArr: [{
|
|
762
|
-
text: string;
|
|
763
|
-
fontSize: string;
|
|
764
|
-
top: number;
|
|
765
|
-
left: number;
|
|
766
|
-
color?: string;
|
|
767
|
-
}]): void;
|
|
768
|
-
dispose(): void;
|
|
769
|
-
isEnabled(_bool: boolean): void;
|
|
770
|
-
}
|
|
771
|
-
|
|
772
|
-
export default class Project {
|
|
773
|
-
app: App;
|
|
774
|
-
id: string;
|
|
775
|
-
root: IObject;
|
|
776
|
-
current: IObject;
|
|
777
|
-
Sight: Sight;
|
|
778
|
-
objectDatas: Dictionary<IObject>;
|
|
779
|
-
constructor(_app: App);
|
|
780
|
-
delete(): void;
|
|
781
|
-
optimization(): void;
|
|
782
|
-
computeView(): void;
|
|
783
|
-
getChildNodes(_id: string): void;
|
|
784
|
-
getTrees(): void;
|
|
785
|
-
find(_id: string): void;
|
|
786
|
-
findFormObjectType(_type: ObjectType, _isCurent?: boolean): void;
|
|
787
|
-
show(): void;
|
|
788
|
-
getBounding(): void;
|
|
789
|
-
flyTo(): void;
|
|
790
|
-
}
|
|
791
|
-
|
|
792
|
-
export default class UI {
|
|
793
|
-
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
794
|
-
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
795
|
-
width: number;
|
|
796
|
-
height: number;
|
|
797
|
-
}, _height: number): void;
|
|
798
|
-
}
|
|
799
|
-
|
|
800
|
-
export default class Directional extends LightObject {
|
|
801
|
-
direction: BABYLON.Vector3;
|
|
802
|
-
position: BABYLON.Vector3;
|
|
803
|
-
light: BABYLON.DirectionalLight;
|
|
804
|
-
load(): void;
|
|
805
|
-
}
|
|
806
|
-
|
|
807
|
-
export default class Hemispheric extends LightObject {
|
|
808
|
-
direction: BABYLON.Vector3;
|
|
809
|
-
light: BABYLON.HemisphericLight;
|
|
810
|
-
load(): void;
|
|
811
|
-
}
|
|
812
|
-
|
|
813
|
-
export default interface ILightObject {
|
|
814
|
-
id: string;
|
|
815
|
-
sceneId: string;
|
|
816
|
-
name: string;
|
|
817
|
-
light: BABYLON.Light;
|
|
818
|
-
color: string;
|
|
819
|
-
lightType: string;
|
|
820
|
-
intensity: number;
|
|
821
|
-
load: Function;
|
|
822
|
-
}
|
|
823
|
-
|
|
824
|
-
export default class LightObject implements ILightObject {
|
|
825
|
-
id: string;
|
|
826
|
-
sceneId: string;
|
|
827
|
-
name: string;
|
|
828
|
-
light: BABYLON.Light;
|
|
829
|
-
color: string;
|
|
830
|
-
objectType: string;
|
|
831
|
-
lightType: string;
|
|
832
|
-
intensity: number;
|
|
833
|
-
app: App;
|
|
834
|
-
constructor(_app: App);
|
|
835
|
-
load(): void;
|
|
836
|
-
}
|
|
837
|
-
|
|
838
|
-
export enum LightType {
|
|
839
|
-
Point = "Point",
|
|
840
|
-
Spot = "Spot",
|
|
841
|
-
Directional = "Directional",
|
|
842
|
-
Hemispheric = "Hemispheric"
|
|
843
|
-
}
|
|
844
|
-
let typeFromat: Function;
|
|
845
|
-
export default typeFromat;
|
|
846
|
-
|
|
847
|
-
export default class Point extends LightObject {
|
|
848
|
-
position: BABYLON.Vector3;
|
|
849
|
-
light: BABYLON.PointLight;
|
|
850
|
-
range: number;
|
|
851
|
-
load(): void;
|
|
852
|
-
}
|
|
853
|
-
|
|
854
|
-
export default class Spot extends LightObject {
|
|
855
|
-
direction: BABYLON.Vector3;
|
|
856
|
-
position: BABYLON.Vector3;
|
|
857
|
-
angle: number;
|
|
858
|
-
exponent: number;
|
|
859
|
-
range: number;
|
|
860
|
-
light: BABYLON.SpotLight;
|
|
861
|
-
load(): void;
|
|
862
|
-
}
|
|
863
|
-
|
|
864
|
-
export default class CabinetObject extends DefaultObject {
|
|
865
|
-
}
|
|
866
|
-
|
|
867
|
-
export default class ConduitObject extends DefaultObject {
|
|
868
|
-
alpha: number;
|
|
869
|
-
color: string;
|
|
870
|
-
bind(_m: any): void;
|
|
871
|
-
setColor(_r: number, _b: number, _g: number): void;
|
|
872
|
-
reColor(): void;
|
|
873
|
-
computeView(): void;
|
|
874
|
-
setFlash(_level?: number): void;
|
|
875
|
-
setOpaque(): void;
|
|
876
|
-
setTransparent(_alpha?: number): void;
|
|
877
|
-
}
|
|
878
|
-
|
|
879
|
-
export default class CornerObject extends DefaultObject {
|
|
880
|
-
height: number;
|
|
881
|
-
bind(_m: any): void;
|
|
882
|
-
}
|
|
883
|
-
|
|
884
|
-
export default class DefaultObject implements IObject {
|
|
885
|
-
app: App;
|
|
886
|
-
id: string;
|
|
887
|
-
name: string;
|
|
888
|
-
parentId: string;
|
|
889
|
-
modelId: string;
|
|
890
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
891
|
-
objectType: string;
|
|
892
|
-
modelType: string;
|
|
893
|
-
action: BABYLON.ActionManager;
|
|
894
|
-
executes: Dictionary<BABYLON.ExecuteCodeAction>;
|
|
895
|
-
clickEvents: Dictionary<Function>;
|
|
896
|
-
touchtime: number;
|
|
897
|
-
effectType: EffectType;
|
|
898
|
-
Sight: Sight;
|
|
899
|
-
animation: boolean;
|
|
900
|
-
isloop: boolean;
|
|
901
|
-
isAutoPlay: boolean;
|
|
902
|
-
constructor(_app: App);
|
|
903
|
-
showBoundingBox: boolean;
|
|
904
|
-
setEnabled(_value: boolean): void;
|
|
905
|
-
bind(_m: any): void;
|
|
906
|
-
computeView(): void;
|
|
907
|
-
optimization(_isOptimization: boolean): void;
|
|
908
|
-
alwaysActive(): void;
|
|
909
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
910
|
-
removeEventListener(_type: string): void;
|
|
911
|
-
setFlash(_level: number): void;
|
|
912
|
-
setOpaque(): void;
|
|
913
|
-
setTransparent(_alpha?: number): void;
|
|
914
|
-
play(): void;
|
|
915
|
-
stop(): void;
|
|
916
|
-
flyTo(): void;
|
|
917
|
-
focus(): void;
|
|
918
|
-
}
|
|
919
|
-
|
|
920
|
-
export default class DoorObject extends DefaultObject {
|
|
921
|
-
height: number;
|
|
922
|
-
bind(_m: any): void;
|
|
923
|
-
}
|
|
924
|
-
|
|
925
|
-
export default class FloorObject extends DefaultObject {
|
|
926
|
-
height: number;
|
|
927
|
-
bind(_m: any): void;
|
|
928
|
-
}
|
|
929
|
-
|
|
930
|
-
export default interface IBase {
|
|
931
|
-
app: App;
|
|
932
|
-
id: string;
|
|
933
|
-
name: string;
|
|
934
|
-
parentId: string;
|
|
935
|
-
objectType: string;
|
|
936
|
-
}
|
|
937
|
-
|
|
938
|
-
export default interface IObject extends IBase {
|
|
939
|
-
modelId: string;
|
|
940
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
941
|
-
modelType: string;
|
|
942
|
-
Sight: Sight;
|
|
943
|
-
effectType: EffectType;
|
|
944
|
-
bind(_m?: any): any;
|
|
945
|
-
optimization(isOptimization: boolean): any;
|
|
946
|
-
showBoundingBox: boolean;
|
|
947
|
-
setFlash(level: number): any;
|
|
948
|
-
setTransparent(): any;
|
|
949
|
-
setOpaque(): any;
|
|
950
|
-
setEnabled(isEnabled: any): any;
|
|
951
|
-
addEventListener(type: string, callback: Function): any;
|
|
952
|
-
removeEventListener(type: string): any;
|
|
953
|
-
play(isloop: boolean): any;
|
|
954
|
-
stop(): any;
|
|
955
|
-
flyTo(): any;
|
|
956
|
-
focus(): any;
|
|
957
|
-
computeView(): any;
|
|
958
|
-
}
|
|
959
|
-
|
|
960
|
-
export default class LeakWaterObject extends DefaultObject {
|
|
961
|
-
bind(_l: any): void;
|
|
962
|
-
computeView(): void;
|
|
963
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
964
|
-
removeEventListener(_type: string): void;
|
|
965
|
-
}
|
|
966
|
-
|
|
967
|
-
export enum ObjectType {
|
|
968
|
-
Campus = "Campus",
|
|
969
|
-
Building = "Building",
|
|
970
|
-
Scene = "Scene",
|
|
971
|
-
Humiture = "Humiture",
|
|
972
|
-
Battery = "Battery",
|
|
973
|
-
PowerCabinet = "PowerCabinet",
|
|
974
|
-
Cabinet = "Cabinet",
|
|
975
|
-
AirCondition = "AirCondition",
|
|
976
|
-
UPS = "UPS",
|
|
977
|
-
Camera = "Camera",
|
|
978
|
-
NewWindMachine = "NewWindMachine",
|
|
979
|
-
SmokeDetector = "SmokeDetector",
|
|
980
|
-
AudibleVisualAlarm = "AudibleVisualAlarm",
|
|
981
|
-
LeakWater = "LeakWater",
|
|
982
|
-
Wall = "Wall",
|
|
983
|
-
Floor = "Floor",
|
|
984
|
-
Window = "Window",
|
|
985
|
-
Door = "Door",
|
|
986
|
-
AirFlow = "AirFlow",
|
|
987
|
-
Corner = "Corner",
|
|
988
|
-
FireFighting = "FireFighting",
|
|
989
|
-
Lighting = "Lighting",
|
|
990
|
-
Enclosure = "Enclosure",
|
|
991
|
-
ParkingLot = "ParkingLot",
|
|
992
|
-
Elevator = "Elevator",
|
|
993
|
-
Other = "Other",
|
|
994
|
-
InrackAsset = "InrackAsset",
|
|
995
|
-
GasDetection = "GasDetection",
|
|
996
|
-
Security = "Security",
|
|
997
|
-
OutDoorScene = "OutDoorScene",
|
|
998
|
-
Infrared = "Infrared",
|
|
999
|
-
SkyBox = "SkyBox",
|
|
1000
|
-
UI3D = "UI3D",
|
|
1001
|
-
ColdTongDoor = "ColdTongDoor",
|
|
1002
|
-
VirtualBox = "VirtualBox",
|
|
1003
|
-
PathPint = "PathPint",
|
|
1004
|
-
Port = "Port",
|
|
1005
|
-
Positioner = "Positioner",
|
|
1006
|
-
AutoAnimation = "AutoAnimation",
|
|
1007
|
-
MapModel = "MapModel",
|
|
1008
|
-
radiator = "radiator",
|
|
1009
|
-
Conduit = "Conduit",
|
|
1010
|
-
Region = "Region",
|
|
1011
|
-
optimizedWall = "optimizedWall"
|
|
1012
|
-
}
|
|
1013
|
-
|
|
1014
|
-
export default class RegionObject extends DefaultObject {
|
|
1015
|
-
index: number;
|
|
1016
|
-
height: number;
|
|
1017
|
-
constructor(app: App, _storey: any);
|
|
1018
|
-
bind(_storey: any, _isOptimized?: boolean): void;
|
|
1019
|
-
computeView(): void;
|
|
1020
|
-
flyTo(): void;
|
|
1021
|
-
focus(): void;
|
|
1022
|
-
setEnabled(_value: boolean): void;
|
|
1023
|
-
getBounding(): void;
|
|
1024
|
-
dispose(): void;
|
|
1025
|
-
}
|
|
1026
|
-
|
|
1027
|
-
export default class UI3DTextObject extends DefaultObject {
|
|
1028
|
-
bind(_u: any): void;
|
|
1029
|
-
}
|
|
1030
|
-
|
|
1031
|
-
export default class VirtualBoxObject extends DefaultObject {
|
|
1032
|
-
bind(_m: any): Promise<void>;
|
|
1033
|
-
}
|
|
1034
|
-
|
|
1035
|
-
export default class WallObject extends DefaultObject {
|
|
1036
|
-
nativeMaterial: BABYLON.StandardMaterial;
|
|
1037
|
-
baseModel: any;
|
|
1038
|
-
height: number;
|
|
1039
|
-
bind(_w: any): void;
|
|
1040
|
-
}
|
|
1041
|
-
|
|
1042
|
-
export default class WindowObject extends DefaultObject {
|
|
1043
|
-
height: number;
|
|
1044
|
-
bind(_m: any): void;
|
|
1045
|
-
}
|
|
1046
|
-
|
|
1047
|
-
export default class ArrayEx<T> extends Array<T> {
|
|
1048
|
-
remove(_val: any): void;
|
|
1049
|
-
}
|
|
1050
|
-
|
|
1051
|
-
export default interface BaseNode {
|
|
1052
|
-
id: string;
|
|
1053
|
-
scene: BABYLON.Scene;
|
|
1054
|
-
dispose(): any;
|
|
1055
|
-
isEnabled(bool: boolean): any;
|
|
1056
|
-
}
|
|
1057
|
-
|
|
1058
|
-
export default class Camera {
|
|
1059
|
-
app: App;
|
|
1060
|
-
camera: BABYLON.ArcRotateCamera;
|
|
1061
|
-
frustrum: number;
|
|
1062
|
-
isOverLook: boolean;
|
|
1063
|
-
constructor(_app: App);
|
|
1064
|
-
orthographic(): void;
|
|
1065
|
-
perspective(): void;
|
|
1066
|
-
focusingFromProperty(_visualAngle: Sight): void;
|
|
1067
|
-
flyTo(_visualAngle: Sight, _sheep?: number): void;
|
|
1068
|
-
translation(_visualAngle: Sight, _sheep?: number): void;
|
|
1069
|
-
computeCameraView(): void;
|
|
1070
|
-
_wheel(_p: any): void;
|
|
1071
|
-
}
|
|
1072
|
-
|
|
1073
|
-
export default class Dictionary<T> {
|
|
1074
|
-
map: {
|
|
1075
|
-
[key: string]: T;
|
|
1076
|
-
};
|
|
1077
|
-
constructor();
|
|
1078
|
-
add(_key: string, _value: T): void;
|
|
1079
|
-
find(_key: string): void;
|
|
1080
|
-
remove(_key: string): void;
|
|
1081
|
-
termRemove(_callback: Function): void;
|
|
1082
|
-
showAll(): void;
|
|
1083
|
-
count(): void;
|
|
1084
|
-
clear(): void;
|
|
1085
|
-
}
|
|
1086
|
-
|
|
1087
|
-
export default class GUID {
|
|
1088
|
-
static getGUID(_length: number): void;
|
|
1089
|
-
}
|
|
1090
|
-
|
|
1091
|
-
export default class Resources {
|
|
1092
|
-
app: App;
|
|
1093
|
-
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
1094
|
-
resources: Dictionary<BABYLON.AssetContainer>;
|
|
1095
|
-
ndoeMats: Dictionary<BABYLON.NodeMaterial>;
|
|
1096
|
-
transparentBox: BABYLON.Mesh;
|
|
1097
|
-
BOX: BABYLON.Mesh;
|
|
1098
|
-
FogTex: BABYLON.Texture;
|
|
1099
|
-
constructor(_app: App);
|
|
1100
|
-
loadModelMesh(_baseModel: any): Promise<void>;
|
|
1101
|
-
loadModelMeshAsync(_baseModel: any, _callback: Function): void;
|
|
1102
|
-
Materials: Dictionary<BABYLON.StandardMaterial>;
|
|
1103
|
-
Textures: Dictionary<BABYLON.Texture>;
|
|
1104
|
-
GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1105
|
-
GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1106
|
-
MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
|
|
1107
|
-
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1108
|
-
delete(_isAll?: boolean): void;
|
|
1109
|
-
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
1110
|
-
}
|
|
1111
|
-
|
|
1112
|
-
export default class Sight {
|
|
1113
|
-
alpha: number;
|
|
1114
|
-
focus: BABYLON.Vector3;
|
|
1115
|
-
radius: number;
|
|
1116
|
-
beta: number;
|
|
1117
|
-
minimumLimit: number;
|
|
1118
|
-
maximumLimit: number;
|
|
1119
|
-
minBeta: number;
|
|
1120
|
-
maxBeta: number;
|
|
1121
|
-
setVisual(_visual: any): void;
|
|
1122
|
-
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
1123
|
-
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
1124
|
-
}
|
|
1125
|
-
|
|
1126
|
-
export default class Tools {
|
|
1127
|
-
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
1128
|
-
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
1129
|
-
static ToVector3(_old: any): void;
|
|
1130
|
-
static ToARRVector3(_olds: any[]): void;
|
|
1131
|
-
static computeBounds(_mscene: BABYLON.Mesh): void;
|
|
1132
|
-
static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
|
|
1133
|
-
static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
|
|
1134
|
-
static norm(_x: number, _y: number): void;
|
|
1135
|
-
static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
|
|
1136
|
-
static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
|
|
1137
|
-
static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
|
|
1138
|
-
static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
|
|
1139
|
-
static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
|
|
1140
|
-
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
1141
|
-
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
1142
|
-
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
1143
|
-
}
|
|
1144
|
-
|
|
1145
|
-
export default class ToolTips {
|
|
1146
|
-
app: App;
|
|
1147
|
-
url: string;
|
|
1148
|
-
ele: HTMLDivElement;
|
|
1149
|
-
time: number;
|
|
1150
|
-
id: string;
|
|
1151
|
-
isOK: boolean;
|
|
1152
|
-
_text: string;
|
|
1153
|
-
constructor(_parent: HTMLElement, _app: App);
|
|
1154
|
-
update(_e: BABYLON.PointerInfo): void;
|
|
1155
|
-
close(): void;
|
|
1156
|
-
setBackground(_url: string): void;
|
|
1157
|
-
}
|
|
1158
|
-
|
|
1159
|
-
export default class App {
|
|
1160
|
-
canvas: HTMLCanvasElement;
|
|
1161
|
-
engine: BABYLON.Engine;
|
|
1162
|
-
scene: BABYLON.Scene;
|
|
1163
|
-
Camera: Camera;
|
|
1164
|
-
HighlightLayer: BABYLON.HighlightLayer;
|
|
1165
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1166
|
-
fps: HTMLDivElement;
|
|
1167
|
-
Resources: Resources;
|
|
1168
|
-
Environment: Environment;
|
|
1169
|
-
Project: Project;
|
|
1170
|
-
ToolTips: ToolTips;
|
|
1171
|
-
constructor(_config: {
|
|
1172
|
-
container: HTMLElement;
|
|
1173
|
-
sl?: string;
|
|
1174
|
-
rl?: string;
|
|
1175
|
-
});
|
|
1176
|
-
load(_config: {
|
|
1177
|
-
pk: string;
|
|
1178
|
-
progress?: Function;
|
|
1179
|
-
complete?: Function;
|
|
1180
|
-
}): Promise<void>;
|
|
1181
|
-
}
|
|
1182
|
-
|
|
1183
|
-
export default class Capacity {
|
|
1184
|
-
anchor: IObject;
|
|
1185
|
-
mesh: BABYLON.Mesh;
|
|
1186
|
-
ratio: number;
|
|
1187
|
-
color: string;
|
|
1188
|
-
textMesh: BABYLON.Mesh;
|
|
1189
|
-
constructor(_object: IObject, _RATIO: number);
|
|
1190
|
-
dispose(): void;
|
|
1191
|
-
}
|
|
1192
|
-
|
|
1193
|
-
export default class CapacityBuilder {
|
|
1194
|
-
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
1195
|
-
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
1196
|
-
}
|
|
1197
|
-
|
|
1198
|
-
export default class EffectMgr {
|
|
1199
|
-
static colors: {};
|
|
1200
|
-
static init(): void;
|
|
1201
|
-
}
|
|
1202
|
-
|
|
1203
|
-
export enum EffectType {
|
|
1204
|
-
Opaque = 0,
|
|
1205
|
-
Flash = 1,
|
|
1206
|
-
Transparent = 2
|
|
1207
|
-
}
|
|
1208
|
-
|
|
1209
|
-
export default class Environment {
|
|
1210
|
-
app: App;
|
|
1211
|
-
lights: any;
|
|
1212
|
-
_color: BABYLON.Color4;
|
|
1213
|
-
background: BABYLON.Layer;
|
|
1214
|
-
reflexEnabled: boolean;
|
|
1215
|
-
reflexIntensity: number;
|
|
1216
|
-
constructor(_app: App);
|
|
1217
|
-
set fogDistance(_value: number);
|
|
1218
|
-
set color(_value: BABYLON.Color4);
|
|
1219
|
-
reflex(_url: string, _intensity: number): void;
|
|
1220
|
-
setBackground(_url: string): void;
|
|
1221
|
-
setReflexEnabled(_reflexEnabled: boolean): void;
|
|
1222
|
-
setFlexIntensity(_intensity: number): void;
|
|
1223
|
-
defaultLights(): void;
|
|
1224
|
-
offAllLight(): void;
|
|
1225
|
-
openAllLight(): void;
|
|
1226
|
-
loadLight(_Lights: Array<any>): void;
|
|
1227
|
-
}
|
|
1228
|
-
|
|
1229
|
-
export enum EventType {
|
|
1230
|
-
leftClick = "leftClick",
|
|
1231
|
-
rightClick = "rightClick",
|
|
1232
|
-
doubleClick = "doubleClick",
|
|
1233
|
-
eover = "eover",
|
|
1234
|
-
longPress = "longPress",
|
|
1235
|
-
out = "out"
|
|
1236
|
-
}
|
|
1237
|
-
|
|
1238
|
-
export default class HeatMap implements BaseNode {
|
|
1239
|
-
id: string;
|
|
1240
|
-
scene: BABYLON.Scene;
|
|
1241
|
-
anchor: string;
|
|
1242
|
-
mesh: BABYLON.Mesh;
|
|
1243
|
-
texts: Array<BABYLON.GUI.TextBlock>;
|
|
1244
|
-
constructor(_anchor: string);
|
|
1245
|
-
isEnabled(_bool: boolean): void;
|
|
1246
|
-
set displayValues(_value: boolean);
|
|
1247
|
-
dispose(): void;
|
|
1248
|
-
}
|
|
1249
|
-
|
|
1250
|
-
export default class HeatMapBuilder {
|
|
1251
|
-
static createMatrixHeatMap(_data: {
|
|
1252
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1253
|
-
rootUrl: string;
|
|
1254
|
-
FogTex: BABYLON.Texture;
|
|
1255
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1256
|
-
config: {
|
|
1257
|
-
maxX: number;
|
|
1258
|
-
maxY: number;
|
|
1259
|
-
data: Array<{
|
|
1260
|
-
x: number;
|
|
1261
|
-
y: number;
|
|
1262
|
-
value: number;
|
|
1263
|
-
}>;
|
|
1264
|
-
};
|
|
1265
|
-
displayValues: boolean;
|
|
1266
|
-
height: number;
|
|
1267
|
-
isLevelRender: boolean;
|
|
1268
|
-
isAlpha: boolean;
|
|
1269
|
-
isParticle: boolean;
|
|
1270
|
-
radius: number;
|
|
1271
|
-
range: {
|
|
1272
|
-
max: number;
|
|
1273
|
-
min: number;
|
|
1274
|
-
};
|
|
1275
|
-
}): void;
|
|
1276
|
-
static createColumnarHeatMap(_data: {
|
|
1277
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1278
|
-
FogTex: BABYLON.Texture;
|
|
1279
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1280
|
-
config: Array<{
|
|
1281
|
-
index: number;
|
|
1282
|
-
value: number;
|
|
1283
|
-
}>;
|
|
1284
|
-
isLevelRender: boolean;
|
|
1285
|
-
displayValues: boolean;
|
|
1286
|
-
isAlpha: boolean;
|
|
1287
|
-
isParticle: boolean;
|
|
1288
|
-
radius: number;
|
|
1289
|
-
range: {
|
|
1290
|
-
max: number;
|
|
1291
|
-
min: number;
|
|
1292
|
-
};
|
|
1293
|
-
}): void;
|
|
1294
|
-
}
|
|
1295
|
-
|
|
1296
|
-
export default class Icon implements BaseNode {
|
|
1297
|
-
id: string;
|
|
1298
|
-
scene: BABYLON.Scene;
|
|
1299
|
-
pint: BABYLON.Mesh;
|
|
1300
|
-
rect: BABYLON.GUI.Rectangle;
|
|
1301
|
-
onPointerClick: Function;
|
|
1302
|
-
size: {
|
|
1303
|
-
width: number;
|
|
1304
|
-
height: number;
|
|
1305
|
-
};
|
|
1306
|
-
height: number;
|
|
1307
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1308
|
-
constructor(_id: string, _scene: BABYLON.Scene);
|
|
1309
|
-
set background(_url: string);
|
|
1310
|
-
setTexts(_textArr: [{
|
|
1311
|
-
text: string;
|
|
1312
|
-
fontSize: string;
|
|
1313
|
-
color: string;
|
|
1314
|
-
top: number;
|
|
1315
|
-
left: number;
|
|
1316
|
-
}]): void;
|
|
1317
|
-
line(_line: {
|
|
1318
|
-
width: number;
|
|
1319
|
-
color: string;
|
|
1320
|
-
}): void;
|
|
1321
|
-
dispose(): void;
|
|
1322
|
-
isEnabled(_isEnabled: boolean): void;
|
|
1323
|
-
}
|
|
1324
|
-
|
|
1325
|
-
export default class IconFromMesh implements BaseNode {
|
|
1326
|
-
id: string;
|
|
1327
|
-
scene: BABYLON.Scene;
|
|
1328
|
-
instance: BABYLON.Mesh;
|
|
1329
|
-
url: string;
|
|
1330
|
-
scaling: number;
|
|
1331
|
-
constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
|
|
1332
|
-
setBackground(): void;
|
|
1333
|
-
addEventListener(_action: Function): void;
|
|
1334
|
-
setColor(_color: string): void;
|
|
1335
|
-
setContents(_textArr: [{
|
|
1336
|
-
text: string;
|
|
1337
|
-
fontSize: string;
|
|
1338
|
-
top: number;
|
|
1339
|
-
left: number;
|
|
1340
|
-
color?: string;
|
|
1341
|
-
}]): void;
|
|
1342
|
-
dispose(): void;
|
|
1343
|
-
isEnabled(_bool: boolean): void;
|
|
1344
|
-
}
|
|
1345
|
-
|
|
1346
|
-
export default class Project {
|
|
1347
|
-
app: App;
|
|
1348
|
-
id: string;
|
|
1349
|
-
root: IObject;
|
|
1350
|
-
current: IObject;
|
|
1351
|
-
Sight: Sight;
|
|
1352
|
-
objectDatas: Dictionary<IObject>;
|
|
1353
|
-
constructor(_app: App);
|
|
1354
|
-
delete(): void;
|
|
1355
|
-
optimization(): void;
|
|
1356
|
-
computeView(): void;
|
|
1357
|
-
getChildNodes(_id: string): void;
|
|
1358
|
-
getTrees(): void;
|
|
1359
|
-
find(_id: string): void;
|
|
1360
|
-
findFormObjectType(_type: ObjectType, _isCurent?: boolean): void;
|
|
1361
|
-
show(): void;
|
|
1362
|
-
getBounding(): void;
|
|
1363
|
-
flyTo(): void;
|
|
1364
|
-
}
|
|
1365
|
-
|
|
1366
|
-
export default class UI {
|
|
1367
|
-
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
1368
|
-
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
1369
|
-
width: number;
|
|
1370
|
-
height: number;
|
|
1371
|
-
}, _height: number): void;
|
|
1372
|
-
}
|
|
1373
|
-
|
|
1374
|
-
export default class Directional extends LightObject {
|
|
1375
|
-
direction: BABYLON.Vector3;
|
|
1376
|
-
position: BABYLON.Vector3;
|
|
1377
|
-
light: BABYLON.DirectionalLight;
|
|
1378
|
-
load(): void;
|
|
1379
|
-
}
|
|
1380
|
-
|
|
1381
|
-
export default class Hemispheric extends LightObject {
|
|
1382
|
-
direction: BABYLON.Vector3;
|
|
1383
|
-
light: BABYLON.HemisphericLight;
|
|
1384
|
-
load(): void;
|
|
1385
|
-
}
|
|
1386
|
-
|
|
1387
|
-
export default interface ILightObject {
|
|
1388
|
-
id: string;
|
|
1389
|
-
sceneId: string;
|
|
1390
|
-
name: string;
|
|
1391
|
-
light: BABYLON.Light;
|
|
1392
|
-
color: string;
|
|
1393
|
-
lightType: string;
|
|
1394
|
-
intensity: number;
|
|
1395
|
-
load: Function;
|
|
1396
|
-
}
|
|
1397
|
-
|
|
1398
|
-
export default class LightObject implements ILightObject {
|
|
1399
|
-
id: string;
|
|
1400
|
-
sceneId: string;
|
|
1401
|
-
name: string;
|
|
1402
|
-
light: BABYLON.Light;
|
|
1403
|
-
color: string;
|
|
1404
|
-
objectType: string;
|
|
1405
|
-
lightType: string;
|
|
1406
|
-
intensity: number;
|
|
1407
|
-
app: App;
|
|
1408
|
-
constructor(_app: App);
|
|
1409
|
-
load(): void;
|
|
1410
|
-
}
|
|
1411
|
-
|
|
1412
|
-
export enum LightType {
|
|
1413
|
-
Point = "Point",
|
|
1414
|
-
Spot = "Spot",
|
|
1415
|
-
Directional = "Directional",
|
|
1416
|
-
Hemispheric = "Hemispheric"
|
|
1417
|
-
}
|
|
1418
|
-
let typeFromat: Function;
|
|
1419
|
-
export default typeFromat;
|
|
1420
|
-
|
|
1421
|
-
export default class Point extends LightObject {
|
|
1422
|
-
position: BABYLON.Vector3;
|
|
1423
|
-
light: BABYLON.PointLight;
|
|
1424
|
-
range: number;
|
|
1425
|
-
load(): void;
|
|
1426
|
-
}
|
|
1427
|
-
|
|
1428
|
-
export default class Spot extends LightObject {
|
|
1429
|
-
direction: BABYLON.Vector3;
|
|
1430
|
-
position: BABYLON.Vector3;
|
|
1431
|
-
angle: number;
|
|
1432
|
-
exponent: number;
|
|
1433
|
-
range: number;
|
|
1434
|
-
light: BABYLON.SpotLight;
|
|
1435
|
-
load(): void;
|
|
1436
|
-
}
|
|
1437
|
-
|
|
1438
|
-
export default class CabinetObject extends DefaultObject {
|
|
1439
|
-
}
|
|
1440
|
-
|
|
1441
|
-
export default class ConduitObject extends DefaultObject {
|
|
1442
|
-
alpha: number;
|
|
1443
|
-
color: string;
|
|
1444
|
-
bind(_m: any): void;
|
|
1445
|
-
setColor(_r: number, _b: number, _g: number): void;
|
|
1446
|
-
reColor(): void;
|
|
1447
|
-
computeView(): void;
|
|
1448
|
-
setFlash(_level?: number): void;
|
|
1449
|
-
setOpaque(): void;
|
|
1450
|
-
setTransparent(_alpha?: number): void;
|
|
1451
|
-
}
|
|
1452
|
-
|
|
1453
|
-
export default class CornerObject extends DefaultObject {
|
|
1454
|
-
height: number;
|
|
1455
|
-
bind(_m: any): void;
|
|
1456
|
-
}
|
|
1457
|
-
|
|
1458
|
-
export default class DefaultObject implements IObject {
|
|
1459
|
-
app: App;
|
|
1460
|
-
id: string;
|
|
1461
|
-
name: string;
|
|
1462
|
-
parentId: string;
|
|
1463
|
-
modelId: string;
|
|
1464
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1465
|
-
objectType: string;
|
|
1466
|
-
modelType: string;
|
|
1467
|
-
action: BABYLON.ActionManager;
|
|
1468
|
-
executes: Dictionary<BABYLON.ExecuteCodeAction>;
|
|
1469
|
-
clickEvents: Dictionary<Function>;
|
|
1470
|
-
touchtime: number;
|
|
1471
|
-
effectType: EffectType;
|
|
1472
|
-
Sight: Sight;
|
|
1473
|
-
animation: boolean;
|
|
1474
|
-
isloop: boolean;
|
|
1475
|
-
isAutoPlay: boolean;
|
|
1476
|
-
constructor(_app: App);
|
|
1477
|
-
showBoundingBox: boolean;
|
|
1478
|
-
setEnabled(_value: boolean): void;
|
|
1479
|
-
bind(_m: any): void;
|
|
1480
|
-
computeView(): void;
|
|
1481
|
-
optimization(_isOptimization: boolean): void;
|
|
1482
|
-
alwaysActive(): void;
|
|
1483
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
1484
|
-
removeEventListener(_type: string): void;
|
|
1485
|
-
setFlash(_level: number): void;
|
|
1486
|
-
setOpaque(): void;
|
|
1487
|
-
setTransparent(_alpha?: number): void;
|
|
1488
|
-
play(): void;
|
|
1489
|
-
stop(): void;
|
|
1490
|
-
flyTo(): void;
|
|
1491
|
-
focus(): void;
|
|
1492
|
-
}
|
|
1493
|
-
|
|
1494
|
-
export default class DoorObject extends DefaultObject {
|
|
1495
|
-
height: number;
|
|
1496
|
-
bind(_m: any): void;
|
|
1497
|
-
}
|
|
1498
|
-
|
|
1499
|
-
export default class FloorObject extends DefaultObject {
|
|
1500
|
-
height: number;
|
|
1501
|
-
bind(_m: any): void;
|
|
1502
|
-
}
|
|
1503
|
-
|
|
1504
|
-
export default interface IBase {
|
|
1505
|
-
app: App;
|
|
1506
|
-
id: string;
|
|
1507
|
-
name: string;
|
|
1508
|
-
parentId: string;
|
|
1509
|
-
objectType: string;
|
|
1510
|
-
}
|
|
1511
|
-
|
|
1512
|
-
export default interface IObject extends IBase {
|
|
1513
|
-
modelId: string;
|
|
1514
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1515
|
-
modelType: string;
|
|
1516
|
-
Sight: Sight;
|
|
1517
|
-
effectType: EffectType;
|
|
1518
|
-
bind(_m?: any): any;
|
|
1519
|
-
optimization(isOptimization: boolean): any;
|
|
1520
|
-
showBoundingBox: boolean;
|
|
1521
|
-
setFlash(level: number): any;
|
|
1522
|
-
setTransparent(): any;
|
|
1523
|
-
setOpaque(): any;
|
|
1524
|
-
setEnabled(isEnabled: any): any;
|
|
1525
|
-
addEventListener(type: string, callback: Function): any;
|
|
1526
|
-
removeEventListener(type: string): any;
|
|
1527
|
-
play(isloop: boolean): any;
|
|
1528
|
-
stop(): any;
|
|
1529
|
-
flyTo(): any;
|
|
1530
|
-
focus(): any;
|
|
1531
|
-
computeView(): any;
|
|
1532
|
-
}
|
|
1533
|
-
|
|
1534
|
-
export default class LeakWaterObject extends DefaultObject {
|
|
1535
|
-
bind(_l: any): void;
|
|
1536
|
-
computeView(): void;
|
|
1537
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
1538
|
-
removeEventListener(_type: string): void;
|
|
1539
|
-
}
|
|
1540
|
-
|
|
1541
|
-
export enum ObjectType {
|
|
1542
|
-
Campus = "Campus",
|
|
1543
|
-
Building = "Building",
|
|
1544
|
-
Scene = "Scene",
|
|
1545
|
-
Humiture = "Humiture",
|
|
1546
|
-
Battery = "Battery",
|
|
1547
|
-
PowerCabinet = "PowerCabinet",
|
|
1548
|
-
Cabinet = "Cabinet",
|
|
1549
|
-
AirCondition = "AirCondition",
|
|
1550
|
-
UPS = "UPS",
|
|
1551
|
-
Camera = "Camera",
|
|
1552
|
-
NewWindMachine = "NewWindMachine",
|
|
1553
|
-
SmokeDetector = "SmokeDetector",
|
|
1554
|
-
AudibleVisualAlarm = "AudibleVisualAlarm",
|
|
1555
|
-
LeakWater = "LeakWater",
|
|
1556
|
-
Wall = "Wall",
|
|
1557
|
-
Floor = "Floor",
|
|
1558
|
-
Window = "Window",
|
|
1559
|
-
Door = "Door",
|
|
1560
|
-
AirFlow = "AirFlow",
|
|
1561
|
-
Corner = "Corner",
|
|
1562
|
-
FireFighting = "FireFighting",
|
|
1563
|
-
Lighting = "Lighting",
|
|
1564
|
-
Enclosure = "Enclosure",
|
|
1565
|
-
ParkingLot = "ParkingLot",
|
|
1566
|
-
Elevator = "Elevator",
|
|
1567
|
-
Other = "Other",
|
|
1568
|
-
InrackAsset = "InrackAsset",
|
|
1569
|
-
GasDetection = "GasDetection",
|
|
1570
|
-
Security = "Security",
|
|
1571
|
-
OutDoorScene = "OutDoorScene",
|
|
1572
|
-
Infrared = "Infrared",
|
|
1573
|
-
SkyBox = "SkyBox",
|
|
1574
|
-
UI3D = "UI3D",
|
|
1575
|
-
ColdTongDoor = "ColdTongDoor",
|
|
1576
|
-
VirtualBox = "VirtualBox",
|
|
1577
|
-
PathPint = "PathPint",
|
|
1578
|
-
Port = "Port",
|
|
1579
|
-
Positioner = "Positioner",
|
|
1580
|
-
AutoAnimation = "AutoAnimation",
|
|
1581
|
-
MapModel = "MapModel",
|
|
1582
|
-
radiator = "radiator",
|
|
1583
|
-
Conduit = "Conduit",
|
|
1584
|
-
Region = "Region",
|
|
1585
|
-
optimizedWall = "optimizedWall"
|
|
1586
|
-
}
|
|
1587
|
-
|
|
1588
|
-
export default class RegionObject extends DefaultObject {
|
|
1589
|
-
index: number;
|
|
1590
|
-
height: number;
|
|
1591
|
-
constructor(app: App, _storey: any);
|
|
1592
|
-
bind(_storey: any, _isOptimized?: boolean): void;
|
|
1593
|
-
computeView(): void;
|
|
1594
|
-
flyTo(): void;
|
|
1595
|
-
focus(): void;
|
|
1596
|
-
setEnabled(_value: boolean): void;
|
|
1597
|
-
getBounding(): void;
|
|
1598
|
-
dispose(): void;
|
|
1599
|
-
}
|
|
1600
|
-
|
|
1601
|
-
export default class UI3DTextObject extends DefaultObject {
|
|
1602
|
-
bind(_u: any): void;
|
|
1603
|
-
}
|
|
1604
|
-
|
|
1605
|
-
export default class VirtualBoxObject extends DefaultObject {
|
|
1606
|
-
bind(_m: any): Promise<void>;
|
|
1607
|
-
}
|
|
1608
|
-
|
|
1609
|
-
export default class WallObject extends DefaultObject {
|
|
1610
|
-
nativeMaterial: BABYLON.StandardMaterial;
|
|
1611
|
-
baseModel: any;
|
|
1612
|
-
height: number;
|
|
1613
|
-
bind(_w: any): void;
|
|
1614
|
-
}
|
|
1615
|
-
|
|
1616
|
-
export default class WindowObject extends DefaultObject {
|
|
1617
|
-
height: number;
|
|
1618
|
-
bind(_m: any): void;
|
|
1619
|
-
}
|
|
1620
|
-
|
|
1621
|
-
export default class ArrayEx<T> extends Array<T> {
|
|
1622
|
-
remove(_val: any): void;
|
|
1623
|
-
}
|
|
1624
|
-
|
|
1625
|
-
export default interface BaseNode {
|
|
1626
|
-
id: string;
|
|
1627
|
-
scene: BABYLON.Scene;
|
|
1628
|
-
dispose(): any;
|
|
1629
|
-
isEnabled(bool: boolean): any;
|
|
1630
|
-
}
|
|
1631
|
-
|
|
1632
|
-
export default class Camera {
|
|
1633
|
-
app: App;
|
|
1634
|
-
camera: BABYLON.ArcRotateCamera;
|
|
1635
|
-
frustrum: number;
|
|
1636
|
-
isOverLook: boolean;
|
|
1637
|
-
constructor(_app: App);
|
|
1638
|
-
orthographic(): void;
|
|
1639
|
-
perspective(): void;
|
|
1640
|
-
focusingFromProperty(_visualAngle: Sight): void;
|
|
1641
|
-
flyTo(_visualAngle: Sight, _sheep?: number): void;
|
|
1642
|
-
translation(_visualAngle: Sight, _sheep?: number): void;
|
|
1643
|
-
computeCameraView(): void;
|
|
1644
|
-
_wheel(_p: any): void;
|
|
1645
|
-
}
|
|
1646
|
-
|
|
1647
|
-
export default class Dictionary<T> {
|
|
1648
|
-
map: {
|
|
1649
|
-
[key: string]: T;
|
|
1650
|
-
};
|
|
1651
|
-
constructor();
|
|
1652
|
-
add(_key: string, _value: T): void;
|
|
1653
|
-
find(_key: string): void;
|
|
1654
|
-
remove(_key: string): void;
|
|
1655
|
-
termRemove(_callback: Function): void;
|
|
1656
|
-
showAll(): void;
|
|
1657
|
-
count(): void;
|
|
1658
|
-
clear(): void;
|
|
1659
|
-
}
|
|
1660
|
-
|
|
1661
|
-
export default class GUID {
|
|
1662
|
-
static getGUID(_length: number): void;
|
|
1663
|
-
}
|
|
1664
|
-
|
|
1665
|
-
export default class Resources {
|
|
1666
|
-
app: App;
|
|
1667
|
-
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
1668
|
-
resources: Dictionary<BABYLON.AssetContainer>;
|
|
1669
|
-
ndoeMats: Dictionary<BABYLON.NodeMaterial>;
|
|
1670
|
-
transparentBox: BABYLON.Mesh;
|
|
1671
|
-
BOX: BABYLON.Mesh;
|
|
1672
|
-
FogTex: BABYLON.Texture;
|
|
1673
|
-
constructor(_app: App);
|
|
1674
|
-
loadModelMesh(_baseModel: any): Promise<void>;
|
|
1675
|
-
loadModelMeshAsync(_baseModel: any, _callback: Function): void;
|
|
1676
|
-
Materials: Dictionary<BABYLON.StandardMaterial>;
|
|
1677
|
-
Textures: Dictionary<BABYLON.Texture>;
|
|
1678
|
-
GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1679
|
-
GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1680
|
-
MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
|
|
1681
|
-
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
1682
|
-
delete(_isAll?: boolean): void;
|
|
1683
|
-
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
1684
|
-
}
|
|
1685
|
-
|
|
1686
|
-
export default class Sight {
|
|
1687
|
-
alpha: number;
|
|
1688
|
-
focus: BABYLON.Vector3;
|
|
1689
|
-
radius: number;
|
|
1690
|
-
beta: number;
|
|
1691
|
-
minimumLimit: number;
|
|
1692
|
-
maximumLimit: number;
|
|
1693
|
-
minBeta: number;
|
|
1694
|
-
maxBeta: number;
|
|
1695
|
-
setVisual(_visual: any): void;
|
|
1696
|
-
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
1697
|
-
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
1698
|
-
}
|
|
1699
|
-
|
|
1700
|
-
export default class Tools {
|
|
1701
|
-
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
1702
|
-
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
1703
|
-
static ToVector3(_old: any): void;
|
|
1704
|
-
static ToARRVector3(_olds: any[]): void;
|
|
1705
|
-
static computeBounds(_mscene: BABYLON.Mesh): void;
|
|
1706
|
-
static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
|
|
1707
|
-
static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
|
|
1708
|
-
static norm(_x: number, _y: number): void;
|
|
1709
|
-
static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
|
|
1710
|
-
static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
|
|
1711
|
-
static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
|
|
1712
|
-
static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
|
|
1713
|
-
static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
|
|
1714
|
-
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
1715
|
-
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
1716
|
-
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
1717
|
-
}
|
|
1718
|
-
|
|
1719
|
-
export default class ToolTips {
|
|
1720
|
-
app: App;
|
|
1721
|
-
url: string;
|
|
1722
|
-
ele: HTMLDivElement;
|
|
1723
|
-
time: number;
|
|
1724
|
-
id: string;
|
|
1725
|
-
isOK: boolean;
|
|
1726
|
-
_text: string;
|
|
1727
|
-
constructor(_parent: HTMLElement, _app: App);
|
|
1728
|
-
update(_e: BABYLON.PointerInfo): void;
|
|
1729
|
-
close(): void;
|
|
1730
|
-
setBackground(_url: string): void;
|
|
1731
|
-
}
|
|
1732
|
-
|
|
1733
|
-
export default class App {
|
|
1734
|
-
canvas: HTMLCanvasElement;
|
|
1735
|
-
engine: BABYLON.Engine;
|
|
1736
|
-
scene: BABYLON.Scene;
|
|
1737
|
-
Camera: Camera;
|
|
1738
|
-
HighlightLayer: BABYLON.HighlightLayer;
|
|
1739
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1740
|
-
fps: HTMLDivElement;
|
|
1741
|
-
Resources: Resources;
|
|
1742
|
-
Environment: Environment;
|
|
1743
|
-
Project: Project;
|
|
1744
|
-
ToolTips: ToolTips;
|
|
1745
|
-
constructor(_config: {
|
|
1746
|
-
container: HTMLElement;
|
|
1747
|
-
sl?: string;
|
|
1748
|
-
rl?: string;
|
|
1749
|
-
});
|
|
1750
|
-
load(_config: {
|
|
1751
|
-
pk: string;
|
|
1752
|
-
progress?: Function;
|
|
1753
|
-
complete?: Function;
|
|
1754
|
-
}): Promise<void>;
|
|
1755
|
-
}
|
|
1756
|
-
|
|
1757
|
-
export default class Capacity {
|
|
1758
|
-
anchor: IObject;
|
|
1759
|
-
mesh: BABYLON.Mesh;
|
|
1760
|
-
ratio: number;
|
|
1761
|
-
color: string;
|
|
1762
|
-
textMesh: BABYLON.Mesh;
|
|
1763
|
-
constructor(_object: IObject, _RATIO: number);
|
|
1764
|
-
dispose(): void;
|
|
1765
|
-
}
|
|
1766
|
-
|
|
1767
|
-
export default class CapacityBuilder {
|
|
1768
|
-
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
1769
|
-
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
1770
|
-
}
|
|
1771
|
-
|
|
1772
|
-
export default class EffectMgr {
|
|
1773
|
-
static colors: {};
|
|
1774
|
-
static init(): void;
|
|
1775
|
-
}
|
|
1776
|
-
|
|
1777
|
-
export enum EffectType {
|
|
1778
|
-
Opaque = 0,
|
|
1779
|
-
Flash = 1,
|
|
1780
|
-
Transparent = 2
|
|
1781
|
-
}
|
|
1782
|
-
|
|
1783
|
-
export default class Environment {
|
|
1784
|
-
app: App;
|
|
1785
|
-
lights: any;
|
|
1786
|
-
_color: BABYLON.Color4;
|
|
1787
|
-
background: BABYLON.Layer;
|
|
1788
|
-
reflexEnabled: boolean;
|
|
1789
|
-
reflexIntensity: number;
|
|
1790
|
-
constructor(_app: App);
|
|
1791
|
-
set fogDistance(_value: number);
|
|
1792
|
-
set color(_value: BABYLON.Color4);
|
|
1793
|
-
reflex(_url: string, _intensity: number): void;
|
|
1794
|
-
setBackground(_url: string): void;
|
|
1795
|
-
setReflexEnabled(_reflexEnabled: boolean): void;
|
|
1796
|
-
setFlexIntensity(_intensity: number): void;
|
|
1797
|
-
defaultLights(): void;
|
|
1798
|
-
offAllLight(): void;
|
|
1799
|
-
openAllLight(): void;
|
|
1800
|
-
loadLight(_Lights: Array<any>): void;
|
|
1801
|
-
}
|
|
1802
|
-
|
|
1803
|
-
export enum EventType {
|
|
1804
|
-
leftClick = "leftClick",
|
|
1805
|
-
rightClick = "rightClick",
|
|
1806
|
-
doubleClick = "doubleClick",
|
|
1807
|
-
eover = "eover",
|
|
1808
|
-
longPress = "longPress",
|
|
1809
|
-
out = "out"
|
|
1810
|
-
}
|
|
1811
|
-
|
|
1812
|
-
export default class HeatMap implements BaseNode {
|
|
1813
|
-
id: string;
|
|
1814
|
-
scene: BABYLON.Scene;
|
|
1815
|
-
anchor: string;
|
|
1816
|
-
mesh: BABYLON.Mesh;
|
|
1817
|
-
texts: Array<BABYLON.GUI.TextBlock>;
|
|
1818
|
-
constructor(_anchor: string);
|
|
1819
|
-
isEnabled(_bool: boolean): void;
|
|
1820
|
-
set displayValues(_value: boolean);
|
|
1821
|
-
dispose(): void;
|
|
1822
|
-
}
|
|
1823
|
-
|
|
1824
|
-
export default class HeatMapBuilder {
|
|
1825
|
-
static createMatrixHeatMap(_data: {
|
|
1826
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1827
|
-
rootUrl: string;
|
|
1828
|
-
FogTex: BABYLON.Texture;
|
|
1829
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1830
|
-
config: {
|
|
1831
|
-
maxX: number;
|
|
1832
|
-
maxY: number;
|
|
1833
|
-
data: Array<{
|
|
1834
|
-
x: number;
|
|
1835
|
-
y: number;
|
|
1836
|
-
value: number;
|
|
1837
|
-
}>;
|
|
1838
|
-
};
|
|
1839
|
-
displayValues: boolean;
|
|
1840
|
-
height: number;
|
|
1841
|
-
isLevelRender: boolean;
|
|
1842
|
-
isAlpha: boolean;
|
|
1843
|
-
isParticle: boolean;
|
|
1844
|
-
radius: number;
|
|
1845
|
-
range: {
|
|
1846
|
-
max: number;
|
|
1847
|
-
min: number;
|
|
1848
|
-
};
|
|
1849
|
-
}): void;
|
|
1850
|
-
static createColumnarHeatMap(_data: {
|
|
1851
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
1852
|
-
FogTex: BABYLON.Texture;
|
|
1853
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1854
|
-
config: Array<{
|
|
1855
|
-
index: number;
|
|
1856
|
-
value: number;
|
|
1857
|
-
}>;
|
|
1858
|
-
isLevelRender: boolean;
|
|
1859
|
-
displayValues: boolean;
|
|
1860
|
-
isAlpha: boolean;
|
|
1861
|
-
isParticle: boolean;
|
|
1862
|
-
radius: number;
|
|
1863
|
-
range: {
|
|
1864
|
-
max: number;
|
|
1865
|
-
min: number;
|
|
1866
|
-
};
|
|
1867
|
-
}): void;
|
|
1868
|
-
}
|
|
1869
|
-
|
|
1870
|
-
export default class Icon implements BaseNode {
|
|
1871
|
-
id: string;
|
|
1872
|
-
scene: BABYLON.Scene;
|
|
1873
|
-
pint: BABYLON.Mesh;
|
|
1874
|
-
rect: BABYLON.GUI.Rectangle;
|
|
1875
|
-
onPointerClick: Function;
|
|
1876
|
-
size: {
|
|
1877
|
-
width: number;
|
|
1878
|
-
height: number;
|
|
1879
|
-
};
|
|
1880
|
-
height: number;
|
|
1881
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
1882
|
-
constructor(_id: string, _scene: BABYLON.Scene);
|
|
1883
|
-
set background(_url: string);
|
|
1884
|
-
setTexts(_textArr: [{
|
|
1885
|
-
text: string;
|
|
1886
|
-
fontSize: string;
|
|
1887
|
-
color: string;
|
|
1888
|
-
top: number;
|
|
1889
|
-
left: number;
|
|
1890
|
-
}]): void;
|
|
1891
|
-
line(_line: {
|
|
1892
|
-
width: number;
|
|
1893
|
-
color: string;
|
|
1894
|
-
}): void;
|
|
1895
|
-
dispose(): void;
|
|
1896
|
-
isEnabled(_isEnabled: boolean): void;
|
|
1897
|
-
}
|
|
1898
|
-
|
|
1899
|
-
export default class IconFromMesh implements BaseNode {
|
|
1900
|
-
id: string;
|
|
1901
|
-
scene: BABYLON.Scene;
|
|
1902
|
-
instance: BABYLON.Mesh;
|
|
1903
|
-
url: string;
|
|
1904
|
-
scaling: number;
|
|
1905
|
-
constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
|
|
1906
|
-
setBackground(): void;
|
|
1907
|
-
addEventListener(_action: Function): void;
|
|
1908
|
-
setColor(_color: string): void;
|
|
1909
|
-
setContents(_textArr: [{
|
|
1910
|
-
text: string;
|
|
1911
|
-
fontSize: string;
|
|
1912
|
-
top: number;
|
|
1913
|
-
left: number;
|
|
1914
|
-
color?: string;
|
|
1915
|
-
}]): void;
|
|
1916
|
-
dispose(): void;
|
|
1917
|
-
isEnabled(_bool: boolean): void;
|
|
1918
|
-
}
|
|
1919
|
-
|
|
1920
|
-
export default class Project {
|
|
1921
|
-
app: App;
|
|
1922
|
-
id: string;
|
|
1923
|
-
root: IObject;
|
|
1924
|
-
current: IObject;
|
|
1925
|
-
Sight: Sight;
|
|
1926
|
-
objectDatas: Dictionary<IObject>;
|
|
1927
|
-
constructor(_app: App);
|
|
1928
|
-
delete(): void;
|
|
1929
|
-
optimization(): void;
|
|
1930
|
-
computeView(): void;
|
|
1931
|
-
getChildNodes(_id: string): void;
|
|
1932
|
-
getTrees(): void;
|
|
1933
|
-
find(_id: string): void;
|
|
1934
|
-
findFormObjectType(_type: ObjectType, _isCurent?: boolean): void;
|
|
1935
|
-
show(): void;
|
|
1936
|
-
getBounding(): void;
|
|
1937
|
-
flyTo(): void;
|
|
1938
|
-
}
|
|
1939
|
-
|
|
1940
|
-
export default class UI {
|
|
1941
|
-
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
1942
|
-
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
1943
|
-
width: number;
|
|
1944
|
-
height: number;
|
|
1945
|
-
}, _height: number): void;
|
|
1946
|
-
}
|
|
1947
|
-
|
|
1948
|
-
export default class Directional extends LightObject {
|
|
1949
|
-
direction: BABYLON.Vector3;
|
|
1950
|
-
position: BABYLON.Vector3;
|
|
1951
|
-
light: BABYLON.DirectionalLight;
|
|
1952
|
-
load(): void;
|
|
1953
|
-
}
|
|
1954
|
-
|
|
1955
|
-
export default class Hemispheric extends LightObject {
|
|
1956
|
-
direction: BABYLON.Vector3;
|
|
1957
|
-
light: BABYLON.HemisphericLight;
|
|
1958
|
-
load(): void;
|
|
1959
|
-
}
|
|
1960
|
-
|
|
1961
|
-
export default interface ILightObject {
|
|
1962
|
-
id: string;
|
|
1963
|
-
sceneId: string;
|
|
1964
|
-
name: string;
|
|
1965
|
-
light: BABYLON.Light;
|
|
1966
|
-
color: string;
|
|
1967
|
-
lightType: string;
|
|
1968
|
-
intensity: number;
|
|
1969
|
-
load: Function;
|
|
1970
|
-
}
|
|
1971
|
-
|
|
1972
|
-
export default class LightObject implements ILightObject {
|
|
1973
|
-
id: string;
|
|
1974
|
-
sceneId: string;
|
|
1975
|
-
name: string;
|
|
1976
|
-
light: BABYLON.Light;
|
|
1977
|
-
color: string;
|
|
1978
|
-
objectType: string;
|
|
1979
|
-
lightType: string;
|
|
1980
|
-
intensity: number;
|
|
1981
|
-
app: App;
|
|
1982
|
-
constructor(_app: App);
|
|
1983
|
-
load(): void;
|
|
1984
|
-
}
|
|
1985
|
-
|
|
1986
|
-
export enum LightType {
|
|
1987
|
-
Point = "Point",
|
|
1988
|
-
Spot = "Spot",
|
|
1989
|
-
Directional = "Directional",
|
|
1990
|
-
Hemispheric = "Hemispheric"
|
|
1991
|
-
}
|
|
1992
|
-
let typeFromat: Function;
|
|
1993
|
-
export default typeFromat;
|
|
1994
|
-
|
|
1995
|
-
export default class Point extends LightObject {
|
|
1996
|
-
position: BABYLON.Vector3;
|
|
1997
|
-
light: BABYLON.PointLight;
|
|
1998
|
-
range: number;
|
|
1999
|
-
load(): void;
|
|
2000
|
-
}
|
|
2001
|
-
|
|
2002
|
-
export default class Spot extends LightObject {
|
|
2003
|
-
direction: BABYLON.Vector3;
|
|
2004
|
-
position: BABYLON.Vector3;
|
|
2005
|
-
angle: number;
|
|
2006
|
-
exponent: number;
|
|
2007
|
-
range: number;
|
|
2008
|
-
light: BABYLON.SpotLight;
|
|
2009
|
-
load(): void;
|
|
2010
|
-
}
|
|
2011
|
-
|
|
2012
|
-
export default class CabinetObject extends DefaultObject {
|
|
2013
|
-
}
|
|
2014
|
-
|
|
2015
|
-
export default class ConduitObject extends DefaultObject {
|
|
2016
|
-
alpha: number;
|
|
2017
|
-
color: string;
|
|
2018
|
-
bind(_m: any): void;
|
|
2019
|
-
setColor(_r: number, _b: number, _g: number): void;
|
|
2020
|
-
reColor(): void;
|
|
2021
|
-
computeView(): void;
|
|
2022
|
-
setFlash(_level?: number): void;
|
|
2023
|
-
setOpaque(): void;
|
|
2024
|
-
setTransparent(_alpha?: number): void;
|
|
2025
|
-
}
|
|
2026
|
-
|
|
2027
|
-
export default class CornerObject extends DefaultObject {
|
|
2028
|
-
height: number;
|
|
2029
|
-
bind(_m: any): void;
|
|
2030
|
-
}
|
|
2031
|
-
|
|
2032
|
-
export default class DefaultObject implements IObject {
|
|
2033
|
-
app: App;
|
|
2034
|
-
id: string;
|
|
2035
|
-
name: string;
|
|
2036
|
-
parentId: string;
|
|
2037
|
-
modelId: string;
|
|
2038
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2039
|
-
objectType: string;
|
|
2040
|
-
modelType: string;
|
|
2041
|
-
action: BABYLON.ActionManager;
|
|
2042
|
-
executes: Dictionary<BABYLON.ExecuteCodeAction>;
|
|
2043
|
-
clickEvents: Dictionary<Function>;
|
|
2044
|
-
touchtime: number;
|
|
2045
|
-
effectType: EffectType;
|
|
2046
|
-
Sight: Sight;
|
|
2047
|
-
animation: boolean;
|
|
2048
|
-
isloop: boolean;
|
|
2049
|
-
isAutoPlay: boolean;
|
|
2050
|
-
constructor(_app: App);
|
|
2051
|
-
showBoundingBox: boolean;
|
|
2052
|
-
setEnabled(_value: boolean): void;
|
|
2053
|
-
bind(_m: any): void;
|
|
2054
|
-
computeView(): void;
|
|
2055
|
-
optimization(_isOptimization: boolean): void;
|
|
2056
|
-
alwaysActive(): void;
|
|
2057
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
2058
|
-
removeEventListener(_type: string): void;
|
|
2059
|
-
setFlash(_level: number): void;
|
|
2060
|
-
setOpaque(): void;
|
|
2061
|
-
setTransparent(_alpha?: number): void;
|
|
2062
|
-
play(): void;
|
|
2063
|
-
stop(): void;
|
|
2064
|
-
flyTo(): void;
|
|
2065
|
-
focus(): void;
|
|
2066
|
-
}
|
|
2067
|
-
|
|
2068
|
-
export default class DoorObject extends DefaultObject {
|
|
2069
|
-
height: number;
|
|
2070
|
-
bind(_m: any): void;
|
|
2071
|
-
}
|
|
2072
|
-
|
|
2073
|
-
export default class FloorObject extends DefaultObject {
|
|
2074
|
-
height: number;
|
|
2075
|
-
bind(_m: any): void;
|
|
2076
|
-
}
|
|
2077
|
-
|
|
2078
|
-
export default interface IBase {
|
|
2079
|
-
app: App;
|
|
2080
|
-
id: string;
|
|
2081
|
-
name: string;
|
|
2082
|
-
parentId: string;
|
|
2083
|
-
objectType: string;
|
|
2084
|
-
}
|
|
2085
|
-
|
|
2086
|
-
export default interface IObject extends IBase {
|
|
2087
|
-
modelId: string;
|
|
2088
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2089
|
-
modelType: string;
|
|
2090
|
-
Sight: Sight;
|
|
2091
|
-
effectType: EffectType;
|
|
2092
|
-
bind(_m?: any): any;
|
|
2093
|
-
optimization(isOptimization: boolean): any;
|
|
2094
|
-
showBoundingBox: boolean;
|
|
2095
|
-
setFlash(level: number): any;
|
|
2096
|
-
setTransparent(): any;
|
|
2097
|
-
setOpaque(): any;
|
|
2098
|
-
setEnabled(isEnabled: any): any;
|
|
2099
|
-
addEventListener(type: string, callback: Function): any;
|
|
2100
|
-
removeEventListener(type: string): any;
|
|
2101
|
-
play(isloop: boolean): any;
|
|
2102
|
-
stop(): any;
|
|
2103
|
-
flyTo(): any;
|
|
2104
|
-
focus(): any;
|
|
2105
|
-
computeView(): any;
|
|
2106
|
-
}
|
|
2107
|
-
|
|
2108
|
-
export default class LeakWaterObject extends DefaultObject {
|
|
2109
|
-
bind(_l: any): void;
|
|
2110
|
-
computeView(): void;
|
|
2111
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
2112
|
-
removeEventListener(_type: string): void;
|
|
2113
|
-
}
|
|
2114
|
-
|
|
2115
|
-
export enum ObjectType {
|
|
2116
|
-
Campus = "Campus",
|
|
2117
|
-
Building = "Building",
|
|
2118
|
-
Scene = "Scene",
|
|
2119
|
-
Humiture = "Humiture",
|
|
2120
|
-
Battery = "Battery",
|
|
2121
|
-
PowerCabinet = "PowerCabinet",
|
|
2122
|
-
Cabinet = "Cabinet",
|
|
2123
|
-
AirCondition = "AirCondition",
|
|
2124
|
-
UPS = "UPS",
|
|
2125
|
-
Camera = "Camera",
|
|
2126
|
-
NewWindMachine = "NewWindMachine",
|
|
2127
|
-
SmokeDetector = "SmokeDetector",
|
|
2128
|
-
AudibleVisualAlarm = "AudibleVisualAlarm",
|
|
2129
|
-
LeakWater = "LeakWater",
|
|
2130
|
-
Wall = "Wall",
|
|
2131
|
-
Floor = "Floor",
|
|
2132
|
-
Window = "Window",
|
|
2133
|
-
Door = "Door",
|
|
2134
|
-
AirFlow = "AirFlow",
|
|
2135
|
-
Corner = "Corner",
|
|
2136
|
-
FireFighting = "FireFighting",
|
|
2137
|
-
Lighting = "Lighting",
|
|
2138
|
-
Enclosure = "Enclosure",
|
|
2139
|
-
ParkingLot = "ParkingLot",
|
|
2140
|
-
Elevator = "Elevator",
|
|
2141
|
-
Other = "Other",
|
|
2142
|
-
InrackAsset = "InrackAsset",
|
|
2143
|
-
GasDetection = "GasDetection",
|
|
2144
|
-
Security = "Security",
|
|
2145
|
-
OutDoorScene = "OutDoorScene",
|
|
2146
|
-
Infrared = "Infrared",
|
|
2147
|
-
SkyBox = "SkyBox",
|
|
2148
|
-
UI3D = "UI3D",
|
|
2149
|
-
ColdTongDoor = "ColdTongDoor",
|
|
2150
|
-
VirtualBox = "VirtualBox",
|
|
2151
|
-
PathPint = "PathPint",
|
|
2152
|
-
Port = "Port",
|
|
2153
|
-
Positioner = "Positioner",
|
|
2154
|
-
AutoAnimation = "AutoAnimation",
|
|
2155
|
-
MapModel = "MapModel",
|
|
2156
|
-
radiator = "radiator",
|
|
2157
|
-
Conduit = "Conduit",
|
|
2158
|
-
Region = "Region",
|
|
2159
|
-
optimizedWall = "optimizedWall"
|
|
2160
|
-
}
|
|
2161
|
-
|
|
2162
|
-
export default class RegionObject extends DefaultObject {
|
|
2163
|
-
index: number;
|
|
2164
|
-
height: number;
|
|
2165
|
-
constructor(app: App, _storey: any);
|
|
2166
|
-
bind(_storey: any, _isOptimized?: boolean): void;
|
|
2167
|
-
computeView(): void;
|
|
2168
|
-
flyTo(): void;
|
|
2169
|
-
focus(): void;
|
|
2170
|
-
setEnabled(_value: boolean): void;
|
|
2171
|
-
getBounding(): void;
|
|
2172
|
-
dispose(): void;
|
|
2173
|
-
}
|
|
2174
|
-
|
|
2175
|
-
export default class UI3DTextObject extends DefaultObject {
|
|
2176
|
-
bind(_u: any): void;
|
|
2177
|
-
}
|
|
2178
|
-
|
|
2179
|
-
export default class VirtualBoxObject extends DefaultObject {
|
|
2180
|
-
bind(_m: any): Promise<void>;
|
|
2181
|
-
}
|
|
2182
|
-
|
|
2183
|
-
export default class WallObject extends DefaultObject {
|
|
2184
|
-
nativeMaterial: BABYLON.StandardMaterial;
|
|
2185
|
-
baseModel: any;
|
|
2186
|
-
height: number;
|
|
2187
|
-
bind(_w: any): void;
|
|
2188
|
-
}
|
|
2189
|
-
|
|
2190
|
-
export default class WindowObject extends DefaultObject {
|
|
2191
|
-
height: number;
|
|
2192
|
-
bind(_m: any): void;
|
|
2193
|
-
}
|
|
2194
|
-
|
|
2195
|
-
export default class ArrayEx<T> extends Array<T> {
|
|
2196
|
-
remove(_val: any): void;
|
|
2197
|
-
}
|
|
2198
|
-
|
|
2199
|
-
export default interface BaseNode {
|
|
2200
|
-
id: string;
|
|
2201
|
-
scene: BABYLON.Scene;
|
|
2202
|
-
dispose(): any;
|
|
2203
|
-
isEnabled(bool: boolean): any;
|
|
2204
|
-
}
|
|
2205
|
-
|
|
2206
|
-
export default class Camera {
|
|
2207
|
-
app: App;
|
|
2208
|
-
camera: BABYLON.ArcRotateCamera;
|
|
2209
|
-
frustrum: number;
|
|
2210
|
-
isOverLook: boolean;
|
|
2211
|
-
constructor(_app: App);
|
|
2212
|
-
orthographic(): void;
|
|
2213
|
-
perspective(): void;
|
|
2214
|
-
focusingFromProperty(_visualAngle: Sight): void;
|
|
2215
|
-
flyTo(_visualAngle: Sight, _sheep?: number): void;
|
|
2216
|
-
translation(_visualAngle: Sight, _sheep?: number): void;
|
|
2217
|
-
computeCameraView(): void;
|
|
2218
|
-
_wheel(_p: any): void;
|
|
2219
|
-
}
|
|
2220
|
-
|
|
2221
|
-
export default class Dictionary<T> {
|
|
2222
|
-
map: {
|
|
2223
|
-
[key: string]: T;
|
|
2224
|
-
};
|
|
2225
|
-
constructor();
|
|
2226
|
-
add(_key: string, _value: T): void;
|
|
2227
|
-
find(_key: string): void;
|
|
2228
|
-
remove(_key: string): void;
|
|
2229
|
-
termRemove(_callback: Function): void;
|
|
2230
|
-
showAll(): void;
|
|
2231
|
-
count(): void;
|
|
2232
|
-
clear(): void;
|
|
2233
|
-
}
|
|
2234
|
-
|
|
2235
|
-
export default class GUID {
|
|
2236
|
-
static getGUID(_length: number): void;
|
|
2237
|
-
}
|
|
2238
|
-
|
|
2239
|
-
export default class Resources {
|
|
2240
|
-
app: App;
|
|
2241
|
-
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
2242
|
-
resources: Dictionary<BABYLON.AssetContainer>;
|
|
2243
|
-
ndoeMats: Dictionary<BABYLON.NodeMaterial>;
|
|
2244
|
-
transparentBox: BABYLON.Mesh;
|
|
2245
|
-
BOX: BABYLON.Mesh;
|
|
2246
|
-
FogTex: BABYLON.Texture;
|
|
2247
|
-
constructor(_app: App);
|
|
2248
|
-
loadModelMesh(_baseModel: any): Promise<void>;
|
|
2249
|
-
loadModelMeshAsync(_baseModel: any, _callback: Function): void;
|
|
2250
|
-
Materials: Dictionary<BABYLON.StandardMaterial>;
|
|
2251
|
-
Textures: Dictionary<BABYLON.Texture>;
|
|
2252
|
-
GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2253
|
-
GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2254
|
-
MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
|
|
2255
|
-
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2256
|
-
delete(_isAll?: boolean): void;
|
|
2257
|
-
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
2258
|
-
}
|
|
2259
|
-
|
|
2260
|
-
export default class Sight {
|
|
2261
|
-
alpha: number;
|
|
2262
|
-
focus: BABYLON.Vector3;
|
|
2263
|
-
radius: number;
|
|
2264
|
-
beta: number;
|
|
2265
|
-
minimumLimit: number;
|
|
2266
|
-
maximumLimit: number;
|
|
2267
|
-
minBeta: number;
|
|
2268
|
-
maxBeta: number;
|
|
2269
|
-
setVisual(_visual: any): void;
|
|
2270
|
-
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
2271
|
-
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
2272
|
-
}
|
|
2273
|
-
|
|
2274
|
-
export default class Tools {
|
|
2275
|
-
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
2276
|
-
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
2277
|
-
static ToVector3(_old: any): void;
|
|
2278
|
-
static ToARRVector3(_olds: any[]): void;
|
|
2279
|
-
static computeBounds(_mscene: BABYLON.Mesh): void;
|
|
2280
|
-
static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
|
|
2281
|
-
static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
|
|
2282
|
-
static norm(_x: number, _y: number): void;
|
|
2283
|
-
static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
|
|
2284
|
-
static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
|
|
2285
|
-
static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
|
|
2286
|
-
static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
|
|
2287
|
-
static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
|
|
2288
|
-
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
2289
|
-
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
2290
|
-
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
2291
|
-
}
|
|
2292
|
-
|
|
2293
|
-
export default class ToolTips {
|
|
2294
|
-
app: App;
|
|
2295
|
-
url: string;
|
|
2296
|
-
ele: HTMLDivElement;
|
|
2297
|
-
time: number;
|
|
2298
|
-
id: string;
|
|
2299
|
-
isOK: boolean;
|
|
2300
|
-
_text: string;
|
|
2301
|
-
constructor(_parent: HTMLElement, _app: App);
|
|
2302
|
-
update(_e: BABYLON.PointerInfo): void;
|
|
2303
|
-
close(): void;
|
|
2304
|
-
setBackground(_url: string): void;
|
|
2305
|
-
}
|
|
2306
|
-
|
|
2307
|
-
export default class App {
|
|
2308
|
-
canvas: HTMLCanvasElement;
|
|
2309
|
-
engine: BABYLON.Engine;
|
|
2310
|
-
scene: BABYLON.Scene;
|
|
2311
|
-
Camera: Camera;
|
|
2312
|
-
HighlightLayer: BABYLON.HighlightLayer;
|
|
2313
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
2314
|
-
fps: HTMLDivElement;
|
|
2315
|
-
Resources: Resources;
|
|
2316
|
-
Environment: Environment;
|
|
2317
|
-
Project: Project;
|
|
2318
|
-
ToolTips: ToolTips;
|
|
2319
|
-
constructor(_config: {
|
|
2320
|
-
container: HTMLElement;
|
|
2321
|
-
sl?: string;
|
|
2322
|
-
rl?: string;
|
|
2323
|
-
});
|
|
2324
|
-
load(_config: {
|
|
2325
|
-
pk: string;
|
|
2326
|
-
progress?: Function;
|
|
2327
|
-
complete?: Function;
|
|
2328
|
-
}): Promise<void>;
|
|
2329
|
-
}
|
|
2330
|
-
|
|
2331
|
-
export default class Capacity {
|
|
2332
|
-
anchor: IObject;
|
|
2333
|
-
mesh: BABYLON.Mesh;
|
|
2334
|
-
ratio: number;
|
|
2335
|
-
color: string;
|
|
2336
|
-
textMesh: BABYLON.Mesh;
|
|
2337
|
-
constructor(_object: IObject, _RATIO: number);
|
|
2338
|
-
dispose(): void;
|
|
2339
|
-
}
|
|
2340
|
-
|
|
2341
|
-
export default class CapacityBuilder {
|
|
2342
|
-
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
2343
|
-
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
2344
|
-
}
|
|
2345
|
-
|
|
2346
|
-
export default class EffectMgr {
|
|
2347
|
-
static colors: {};
|
|
2348
|
-
static init(): void;
|
|
2349
|
-
}
|
|
2350
|
-
|
|
2351
|
-
export enum EffectType {
|
|
2352
|
-
Opaque = 0,
|
|
2353
|
-
Flash = 1,
|
|
2354
|
-
Transparent = 2
|
|
2355
|
-
}
|
|
2356
|
-
|
|
2357
|
-
export default class Environment {
|
|
2358
|
-
app: App;
|
|
2359
|
-
lights: any;
|
|
2360
|
-
_color: BABYLON.Color4;
|
|
2361
|
-
background: BABYLON.Layer;
|
|
2362
|
-
reflexEnabled: boolean;
|
|
2363
|
-
reflexIntensity: number;
|
|
2364
|
-
constructor(_app: App);
|
|
2365
|
-
set fogDistance(_value: number);
|
|
2366
|
-
set color(_value: BABYLON.Color4);
|
|
2367
|
-
reflex(_url: string, _intensity: number): void;
|
|
2368
|
-
setBackground(_url: string): void;
|
|
2369
|
-
setReflexEnabled(_reflexEnabled: boolean): void;
|
|
2370
|
-
setFlexIntensity(_intensity: number): void;
|
|
2371
|
-
defaultLights(): void;
|
|
2372
|
-
offAllLight(): void;
|
|
2373
|
-
openAllLight(): void;
|
|
2374
|
-
loadLight(_Lights: Array<any>): void;
|
|
2375
|
-
}
|
|
2376
|
-
|
|
2377
|
-
export enum EventType {
|
|
2378
|
-
leftClick = "leftClick",
|
|
2379
|
-
rightClick = "rightClick",
|
|
2380
|
-
doubleClick = "doubleClick",
|
|
2381
|
-
eover = "eover",
|
|
2382
|
-
longPress = "longPress",
|
|
2383
|
-
out = "out"
|
|
2384
|
-
}
|
|
2385
|
-
|
|
2386
|
-
export default class HeatMap implements BaseNode {
|
|
2387
|
-
id: string;
|
|
2388
|
-
scene: BABYLON.Scene;
|
|
2389
|
-
anchor: string;
|
|
2390
|
-
mesh: BABYLON.Mesh;
|
|
2391
|
-
texts: Array<BABYLON.GUI.TextBlock>;
|
|
2392
|
-
constructor(_anchor: string);
|
|
2393
|
-
isEnabled(_bool: boolean): void;
|
|
2394
|
-
set displayValues(_value: boolean);
|
|
2395
|
-
dispose(): void;
|
|
2396
|
-
}
|
|
2397
|
-
|
|
2398
|
-
export default class HeatMapBuilder {
|
|
2399
|
-
static createMatrixHeatMap(_data: {
|
|
2400
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2401
|
-
rootUrl: string;
|
|
2402
|
-
FogTex: BABYLON.Texture;
|
|
2403
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
2404
|
-
config: {
|
|
2405
|
-
maxX: number;
|
|
2406
|
-
maxY: number;
|
|
2407
|
-
data: Array<{
|
|
2408
|
-
x: number;
|
|
2409
|
-
y: number;
|
|
2410
|
-
value: number;
|
|
2411
|
-
}>;
|
|
2412
|
-
};
|
|
2413
|
-
displayValues: boolean;
|
|
2414
|
-
height: number;
|
|
2415
|
-
isLevelRender: boolean;
|
|
2416
|
-
isAlpha: boolean;
|
|
2417
|
-
isParticle: boolean;
|
|
2418
|
-
radius: number;
|
|
2419
|
-
range: {
|
|
2420
|
-
max: number;
|
|
2421
|
-
min: number;
|
|
2422
|
-
};
|
|
2423
|
-
}): void;
|
|
2424
|
-
static createColumnarHeatMap(_data: {
|
|
2425
|
-
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2426
|
-
FogTex: BABYLON.Texture;
|
|
2427
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
2428
|
-
config: Array<{
|
|
2429
|
-
index: number;
|
|
2430
|
-
value: number;
|
|
2431
|
-
}>;
|
|
2432
|
-
isLevelRender: boolean;
|
|
2433
|
-
displayValues: boolean;
|
|
2434
|
-
isAlpha: boolean;
|
|
2435
|
-
isParticle: boolean;
|
|
2436
|
-
radius: number;
|
|
2437
|
-
range: {
|
|
2438
|
-
max: number;
|
|
2439
|
-
min: number;
|
|
2440
|
-
};
|
|
2441
|
-
}): void;
|
|
2442
|
-
}
|
|
2443
|
-
|
|
2444
|
-
export default class Icon implements BaseNode {
|
|
2445
|
-
id: string;
|
|
2446
|
-
scene: BABYLON.Scene;
|
|
2447
|
-
pint: BABYLON.Mesh;
|
|
2448
|
-
rect: BABYLON.GUI.Rectangle;
|
|
2449
|
-
onPointerClick: Function;
|
|
2450
|
-
size: {
|
|
2451
|
-
width: number;
|
|
2452
|
-
height: number;
|
|
2453
|
-
};
|
|
2454
|
-
height: number;
|
|
2455
|
-
container: BABYLON.GUI.AdvancedDynamicTexture;
|
|
2456
|
-
constructor(_id: string, _scene: BABYLON.Scene);
|
|
2457
|
-
set background(_url: string);
|
|
2458
|
-
setTexts(_textArr: [{
|
|
2459
|
-
text: string;
|
|
2460
|
-
fontSize: string;
|
|
2461
|
-
color: string;
|
|
2462
|
-
top: number;
|
|
2463
|
-
left: number;
|
|
2464
|
-
}]): void;
|
|
2465
|
-
line(_line: {
|
|
2466
|
-
width: number;
|
|
2467
|
-
color: string;
|
|
2468
|
-
}): void;
|
|
2469
|
-
dispose(): void;
|
|
2470
|
-
isEnabled(_isEnabled: boolean): void;
|
|
2471
|
-
}
|
|
2472
|
-
|
|
2473
|
-
export default class IconFromMesh implements BaseNode {
|
|
2474
|
-
id: string;
|
|
2475
|
-
scene: BABYLON.Scene;
|
|
2476
|
-
instance: BABYLON.Mesh;
|
|
2477
|
-
url: string;
|
|
2478
|
-
scaling: number;
|
|
2479
|
-
constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
|
|
2480
|
-
setBackground(): void;
|
|
2481
|
-
addEventListener(_action: Function): void;
|
|
2482
|
-
setColor(_color: string): void;
|
|
2483
|
-
setContents(_textArr: [{
|
|
2484
|
-
text: string;
|
|
2485
|
-
fontSize: string;
|
|
2486
|
-
top: number;
|
|
2487
|
-
left: number;
|
|
2488
|
-
color?: string;
|
|
2489
|
-
}]): void;
|
|
2490
|
-
dispose(): void;
|
|
2491
|
-
isEnabled(_bool: boolean): void;
|
|
2492
|
-
}
|
|
2493
|
-
|
|
2494
|
-
export default class Project {
|
|
2495
|
-
app: App;
|
|
2496
|
-
id: string;
|
|
2497
|
-
root: IObject;
|
|
2498
|
-
current: IObject;
|
|
2499
|
-
Sight: Sight;
|
|
2500
|
-
objectDatas: Dictionary<IObject>;
|
|
2501
|
-
constructor(_app: App);
|
|
2502
|
-
delete(): void;
|
|
2503
|
-
optimization(): void;
|
|
2504
|
-
computeView(): void;
|
|
2505
|
-
getChildNodes(_id: string): void;
|
|
2506
|
-
getTrees(): void;
|
|
2507
|
-
find(_id: string): void;
|
|
2508
|
-
findFormObjectType(_type: ObjectType, _isCurent?: boolean): void;
|
|
2509
|
-
show(): void;
|
|
2510
|
-
getBounding(): void;
|
|
2511
|
-
flyTo(): void;
|
|
2512
|
-
}
|
|
2513
|
-
|
|
2514
|
-
export default class UI {
|
|
2515
|
-
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
2516
|
-
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
2517
|
-
width: number;
|
|
2518
|
-
height: number;
|
|
2519
|
-
}, _height: number): void;
|
|
2520
|
-
}
|
|
2521
|
-
|
|
2522
|
-
export default class Directional extends LightObject {
|
|
2523
|
-
direction: BABYLON.Vector3;
|
|
2524
|
-
position: BABYLON.Vector3;
|
|
2525
|
-
light: BABYLON.DirectionalLight;
|
|
2526
|
-
load(): void;
|
|
2527
|
-
}
|
|
2528
|
-
|
|
2529
|
-
export default class Hemispheric extends LightObject {
|
|
2530
|
-
direction: BABYLON.Vector3;
|
|
2531
|
-
light: BABYLON.HemisphericLight;
|
|
2532
|
-
load(): void;
|
|
2533
|
-
}
|
|
2534
|
-
|
|
2535
|
-
export default interface ILightObject {
|
|
2536
|
-
id: string;
|
|
2537
|
-
sceneId: string;
|
|
2538
|
-
name: string;
|
|
2539
|
-
light: BABYLON.Light;
|
|
2540
|
-
color: string;
|
|
2541
|
-
lightType: string;
|
|
2542
|
-
intensity: number;
|
|
2543
|
-
load: Function;
|
|
2544
|
-
}
|
|
2545
|
-
|
|
2546
|
-
export default class LightObject implements ILightObject {
|
|
2547
|
-
id: string;
|
|
2548
|
-
sceneId: string;
|
|
2549
|
-
name: string;
|
|
2550
|
-
light: BABYLON.Light;
|
|
2551
|
-
color: string;
|
|
2552
|
-
objectType: string;
|
|
2553
|
-
lightType: string;
|
|
2554
|
-
intensity: number;
|
|
2555
|
-
app: App;
|
|
2556
|
-
constructor(_app: App);
|
|
2557
|
-
load(): void;
|
|
2558
|
-
}
|
|
2559
|
-
|
|
2560
|
-
export enum LightType {
|
|
2561
|
-
Point = "Point",
|
|
2562
|
-
Spot = "Spot",
|
|
2563
|
-
Directional = "Directional",
|
|
2564
|
-
Hemispheric = "Hemispheric"
|
|
2565
|
-
}
|
|
2566
|
-
let typeFromat: Function;
|
|
2567
|
-
export default typeFromat;
|
|
2568
|
-
|
|
2569
|
-
export default class Point extends LightObject {
|
|
2570
|
-
position: BABYLON.Vector3;
|
|
2571
|
-
light: BABYLON.PointLight;
|
|
2572
|
-
range: number;
|
|
2573
|
-
load(): void;
|
|
2574
|
-
}
|
|
2575
|
-
|
|
2576
|
-
export default class Spot extends LightObject {
|
|
2577
|
-
direction: BABYLON.Vector3;
|
|
2578
|
-
position: BABYLON.Vector3;
|
|
2579
|
-
angle: number;
|
|
2580
|
-
exponent: number;
|
|
2581
|
-
range: number;
|
|
2582
|
-
light: BABYLON.SpotLight;
|
|
2583
|
-
load(): void;
|
|
2584
|
-
}
|
|
2585
|
-
|
|
2586
|
-
export default class CabinetObject extends DefaultObject {
|
|
2587
|
-
}
|
|
2588
|
-
|
|
2589
|
-
export default class ConduitObject extends DefaultObject {
|
|
2590
|
-
alpha: number;
|
|
2591
|
-
color: string;
|
|
2592
|
-
bind(_m: any): void;
|
|
2593
|
-
setColor(_r: number, _b: number, _g: number): void;
|
|
2594
|
-
reColor(): void;
|
|
2595
|
-
computeView(): void;
|
|
2596
|
-
setFlash(_level?: number): void;
|
|
2597
|
-
setOpaque(): void;
|
|
2598
|
-
setTransparent(_alpha?: number): void;
|
|
2599
|
-
}
|
|
2600
|
-
|
|
2601
|
-
export default class CornerObject extends DefaultObject {
|
|
2602
|
-
height: number;
|
|
2603
|
-
bind(_m: any): void;
|
|
2604
|
-
}
|
|
2605
|
-
|
|
2606
|
-
export default class DefaultObject implements IObject {
|
|
2607
|
-
app: App;
|
|
2608
|
-
id: string;
|
|
2609
|
-
name: string;
|
|
2610
|
-
parentId: string;
|
|
2611
|
-
modelId: string;
|
|
2612
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2613
|
-
objectType: string;
|
|
2614
|
-
modelType: string;
|
|
2615
|
-
action: BABYLON.ActionManager;
|
|
2616
|
-
executes: Dictionary<BABYLON.ExecuteCodeAction>;
|
|
2617
|
-
clickEvents: Dictionary<Function>;
|
|
2618
|
-
touchtime: number;
|
|
2619
|
-
effectType: EffectType;
|
|
2620
|
-
Sight: Sight;
|
|
2621
|
-
animation: boolean;
|
|
2622
|
-
isloop: boolean;
|
|
2623
|
-
isAutoPlay: boolean;
|
|
2624
|
-
constructor(_app: App);
|
|
2625
|
-
showBoundingBox: boolean;
|
|
2626
|
-
setEnabled(_value: boolean): void;
|
|
2627
|
-
bind(_m: any): void;
|
|
2628
|
-
computeView(): void;
|
|
2629
|
-
optimization(_isOptimization: boolean): void;
|
|
2630
|
-
alwaysActive(): void;
|
|
2631
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
2632
|
-
removeEventListener(_type: string): void;
|
|
2633
|
-
setFlash(_level: number): void;
|
|
2634
|
-
setOpaque(): void;
|
|
2635
|
-
setTransparent(_alpha?: number): void;
|
|
2636
|
-
play(): void;
|
|
2637
|
-
stop(): void;
|
|
2638
|
-
flyTo(): void;
|
|
2639
|
-
focus(): void;
|
|
2640
|
-
}
|
|
2641
|
-
|
|
2642
|
-
export default class DoorObject extends DefaultObject {
|
|
2643
|
-
height: number;
|
|
2644
|
-
bind(_m: any): void;
|
|
2645
|
-
}
|
|
2646
|
-
|
|
2647
|
-
export default class FloorObject extends DefaultObject {
|
|
2648
|
-
height: number;
|
|
2649
|
-
bind(_m: any): void;
|
|
2650
|
-
}
|
|
2651
|
-
|
|
2652
|
-
export default interface IBase {
|
|
2653
|
-
app: App;
|
|
2654
|
-
id: string;
|
|
2655
|
-
name: string;
|
|
2656
|
-
parentId: string;
|
|
2657
|
-
objectType: string;
|
|
2658
|
-
}
|
|
2659
|
-
|
|
2660
|
-
export default interface IObject extends IBase {
|
|
2661
|
-
modelId: string;
|
|
2662
|
-
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2663
|
-
modelType: string;
|
|
2664
|
-
Sight: Sight;
|
|
2665
|
-
effectType: EffectType;
|
|
2666
|
-
bind(_m?: any): any;
|
|
2667
|
-
optimization(isOptimization: boolean): any;
|
|
2668
|
-
showBoundingBox: boolean;
|
|
2669
|
-
setFlash(level: number): any;
|
|
2670
|
-
setTransparent(): any;
|
|
2671
|
-
setOpaque(): any;
|
|
2672
|
-
setEnabled(isEnabled: any): any;
|
|
2673
|
-
addEventListener(type: string, callback: Function): any;
|
|
2674
|
-
removeEventListener(type: string): any;
|
|
2675
|
-
play(isloop: boolean): any;
|
|
2676
|
-
stop(): any;
|
|
2677
|
-
flyTo(): any;
|
|
2678
|
-
focus(): any;
|
|
2679
|
-
computeView(): any;
|
|
2680
|
-
}
|
|
2681
|
-
|
|
2682
|
-
export default class LeakWaterObject extends DefaultObject {
|
|
2683
|
-
bind(_l: any): void;
|
|
2684
|
-
computeView(): void;
|
|
2685
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
2686
|
-
removeEventListener(_type: string): void;
|
|
2687
|
-
}
|
|
2688
|
-
|
|
2689
|
-
export enum ObjectType {
|
|
2690
|
-
Campus = "Campus",
|
|
2691
|
-
Building = "Building",
|
|
2692
|
-
Scene = "Scene",
|
|
2693
|
-
Humiture = "Humiture",
|
|
2694
|
-
Battery = "Battery",
|
|
2695
|
-
PowerCabinet = "PowerCabinet",
|
|
2696
|
-
Cabinet = "Cabinet",
|
|
2697
|
-
AirCondition = "AirCondition",
|
|
2698
|
-
UPS = "UPS",
|
|
2699
|
-
Camera = "Camera",
|
|
2700
|
-
NewWindMachine = "NewWindMachine",
|
|
2701
|
-
SmokeDetector = "SmokeDetector",
|
|
2702
|
-
AudibleVisualAlarm = "AudibleVisualAlarm",
|
|
2703
|
-
LeakWater = "LeakWater",
|
|
2704
|
-
Wall = "Wall",
|
|
2705
|
-
Floor = "Floor",
|
|
2706
|
-
Window = "Window",
|
|
2707
|
-
Door = "Door",
|
|
2708
|
-
AirFlow = "AirFlow",
|
|
2709
|
-
Corner = "Corner",
|
|
2710
|
-
FireFighting = "FireFighting",
|
|
2711
|
-
Lighting = "Lighting",
|
|
2712
|
-
Enclosure = "Enclosure",
|
|
2713
|
-
ParkingLot = "ParkingLot",
|
|
2714
|
-
Elevator = "Elevator",
|
|
2715
|
-
Other = "Other",
|
|
2716
|
-
InrackAsset = "InrackAsset",
|
|
2717
|
-
GasDetection = "GasDetection",
|
|
2718
|
-
Security = "Security",
|
|
2719
|
-
OutDoorScene = "OutDoorScene",
|
|
2720
|
-
Infrared = "Infrared",
|
|
2721
|
-
SkyBox = "SkyBox",
|
|
2722
|
-
UI3D = "UI3D",
|
|
2723
|
-
ColdTongDoor = "ColdTongDoor",
|
|
2724
|
-
VirtualBox = "VirtualBox",
|
|
2725
|
-
PathPint = "PathPint",
|
|
2726
|
-
Port = "Port",
|
|
2727
|
-
Positioner = "Positioner",
|
|
2728
|
-
AutoAnimation = "AutoAnimation",
|
|
2729
|
-
MapModel = "MapModel",
|
|
2730
|
-
radiator = "radiator",
|
|
2731
|
-
Conduit = "Conduit",
|
|
2732
|
-
Region = "Region",
|
|
2733
|
-
optimizedWall = "optimizedWall"
|
|
2734
|
-
}
|
|
2735
|
-
|
|
2736
|
-
export default class RegionObject extends DefaultObject {
|
|
2737
|
-
index: number;
|
|
2738
|
-
height: number;
|
|
2739
|
-
constructor(app: App, _storey: any);
|
|
2740
|
-
bind(_storey: any, _isOptimized?: boolean): void;
|
|
2741
|
-
computeView(): void;
|
|
2742
|
-
flyTo(): void;
|
|
2743
|
-
focus(): void;
|
|
2744
|
-
setEnabled(_value: boolean): void;
|
|
2745
|
-
getBounding(): void;
|
|
2746
|
-
dispose(): void;
|
|
2747
|
-
}
|
|
2748
|
-
|
|
2749
|
-
export default class UI3DTextObject extends DefaultObject {
|
|
2750
|
-
bind(_u: any): void;
|
|
2751
|
-
}
|
|
2752
|
-
|
|
2753
|
-
export default class VirtualBoxObject extends DefaultObject {
|
|
2754
|
-
bind(_m: any): Promise<void>;
|
|
2755
|
-
}
|
|
2756
|
-
|
|
2757
|
-
export default class WallObject extends DefaultObject {
|
|
2758
|
-
nativeMaterial: BABYLON.StandardMaterial;
|
|
2759
|
-
baseModel: any;
|
|
2760
|
-
height: number;
|
|
2761
|
-
bind(_w: any): void;
|
|
2762
|
-
}
|
|
2763
|
-
|
|
2764
|
-
export default class WindowObject extends DefaultObject {
|
|
2765
|
-
height: number;
|
|
2766
|
-
bind(_m: any): void;
|
|
2767
|
-
}
|
|
2768
|
-
|
|
2769
|
-
export default class ArrayEx<T> extends Array<T> {
|
|
2770
|
-
remove(_val: any): void;
|
|
2771
|
-
}
|
|
2772
|
-
|
|
2773
|
-
export default interface BaseNode {
|
|
2774
|
-
id: string;
|
|
2775
|
-
scene: BABYLON.Scene;
|
|
2776
|
-
dispose(): any;
|
|
2777
|
-
isEnabled(bool: boolean): any;
|
|
2778
|
-
}
|
|
2779
|
-
|
|
2780
|
-
export default class Camera {
|
|
2781
|
-
app: App;
|
|
2782
|
-
camera: BABYLON.ArcRotateCamera;
|
|
2783
|
-
frustrum: number;
|
|
2784
|
-
isOverLook: boolean;
|
|
2785
|
-
constructor(_app: App);
|
|
2786
|
-
orthographic(): void;
|
|
2787
|
-
perspective(): void;
|
|
2788
|
-
focusingFromProperty(_visualAngle: Sight): void;
|
|
2789
|
-
flyTo(_visualAngle: Sight, _sheep?: number): void;
|
|
2790
|
-
translation(_visualAngle: Sight, _sheep?: number): void;
|
|
2791
|
-
computeCameraView(): void;
|
|
2792
|
-
_wheel(_p: any): void;
|
|
2793
|
-
}
|
|
2794
|
-
|
|
2795
|
-
export default class Dictionary<T> {
|
|
2796
|
-
map: {
|
|
2797
|
-
[key: string]: T;
|
|
2798
|
-
};
|
|
2799
|
-
constructor();
|
|
2800
|
-
add(_key: string, _value: T): void;
|
|
2801
|
-
find(_key: string): void;
|
|
2802
|
-
remove(_key: string): void;
|
|
2803
|
-
termRemove(_callback: Function): void;
|
|
2804
|
-
showAll(): void;
|
|
2805
|
-
count(): void;
|
|
2806
|
-
clear(): void;
|
|
2807
|
-
}
|
|
2808
|
-
|
|
2809
|
-
export default class GUID {
|
|
2810
|
-
static getGUID(_length: number): void;
|
|
2811
|
-
}
|
|
2812
|
-
|
|
2813
|
-
export default class Resources {
|
|
2814
|
-
app: App;
|
|
2815
|
-
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
2816
|
-
resources: Dictionary<BABYLON.AssetContainer>;
|
|
2817
|
-
ndoeMats: Dictionary<BABYLON.NodeMaterial>;
|
|
2818
|
-
transparentBox: BABYLON.Mesh;
|
|
2819
|
-
BOX: BABYLON.Mesh;
|
|
2820
|
-
FogTex: BABYLON.Texture;
|
|
2821
|
-
constructor(_app: App);
|
|
2822
|
-
loadModelMesh(_baseModel: any): Promise<void>;
|
|
2823
|
-
loadModelMeshAsync(_baseModel: any, _callback: Function): void;
|
|
2824
|
-
Materials: Dictionary<BABYLON.StandardMaterial>;
|
|
2825
|
-
Textures: Dictionary<BABYLON.Texture>;
|
|
2826
|
-
GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2827
|
-
GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2828
|
-
MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
|
|
2829
|
-
GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
|
|
2830
|
-
delete(_isAll?: boolean): void;
|
|
2831
|
-
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
2832
|
-
}
|
|
2833
|
-
|
|
2834
|
-
export default class Sight {
|
|
2835
|
-
alpha: number;
|
|
2836
|
-
focus: BABYLON.Vector3;
|
|
2837
|
-
radius: number;
|
|
2838
|
-
beta: number;
|
|
2839
|
-
minimumLimit: number;
|
|
2840
|
-
maximumLimit: number;
|
|
2841
|
-
minBeta: number;
|
|
2842
|
-
maxBeta: number;
|
|
2843
|
-
setVisual(_visual: any): void;
|
|
2844
|
-
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
2845
|
-
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
2846
|
-
}
|
|
2847
|
-
|
|
2848
|
-
export default class Tools {
|
|
2849
|
-
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
2850
|
-
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
2851
|
-
static ToVector3(_old: any): void;
|
|
2852
|
-
static ToARRVector3(_olds: any[]): void;
|
|
2853
|
-
static computeBounds(_mscene: BABYLON.Mesh): void;
|
|
2854
|
-
static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
|
|
2855
|
-
static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
|
|
2856
|
-
static norm(_x: number, _y: number): void;
|
|
2857
|
-
static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
|
|
2858
|
-
static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
|
|
2859
|
-
static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
|
|
2860
|
-
static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
|
|
2861
|
-
static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
|
|
2862
|
-
static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
|
|
2863
|
-
static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
|
|
2864
|
-
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
2865
|
-
}
|
|
2866
|
-
|
|
2867
|
-
export default class ToolTips {
|
|
2868
|
-
app: App;
|
|
2869
|
-
url: string;
|
|
2870
|
-
ele: HTMLDivElement;
|
|
2871
|
-
time: number;
|
|
2872
|
-
id: string;
|
|
2873
|
-
isOK: boolean;
|
|
2874
|
-
_text: string;
|
|
2875
|
-
constructor(_parent: HTMLElement, _app: App);
|
|
2876
|
-
update(_e: BABYLON.PointerInfo): void;
|
|
2877
|
-
close(): void;
|
|
2878
|
-
setBackground(_url: string): void;
|
|
2879
|
-
}
|
|
2880
|
-
|
|
2881
|
-
export default class App {
|
|
1
|
+
/*
|
|
2
|
+
@author gzmaijing
|
|
3
|
+
@email mj@gzmaijing.com
|
|
4
|
+
*/
|
|
5
|
+
declare module MX3D{
|
|
6
|
+
export class App {
|
|
2882
7
|
canvas: HTMLCanvasElement;
|
|
2883
8
|
engine: BABYLON.Engine;
|
|
2884
9
|
scene: BABYLON.Scene;
|
|
@@ -2903,7 +28,7 @@ export default class App {
|
|
|
2903
28
|
dispose(): void;
|
|
2904
29
|
}
|
|
2905
30
|
|
|
2906
|
-
export
|
|
31
|
+
export class Capacity {
|
|
2907
32
|
anchor: IObject;
|
|
2908
33
|
mesh: BABYLON.Mesh;
|
|
2909
34
|
ratio: number;
|
|
@@ -2913,12 +38,12 @@ export default class Capacity {
|
|
|
2913
38
|
dispose(): void;
|
|
2914
39
|
}
|
|
2915
40
|
|
|
2916
|
-
export
|
|
41
|
+
export class CapacityBuilder {
|
|
2917
42
|
static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
|
|
2918
43
|
static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
|
|
2919
44
|
}
|
|
2920
45
|
|
|
2921
|
-
export
|
|
46
|
+
export class EffectMgr {
|
|
2922
47
|
static colors: {};
|
|
2923
48
|
static init(): void;
|
|
2924
49
|
}
|
|
@@ -2929,7 +54,7 @@ export enum EffectType {
|
|
|
2929
54
|
Transparent = 2
|
|
2930
55
|
}
|
|
2931
56
|
|
|
2932
|
-
export
|
|
57
|
+
export class Environment {
|
|
2933
58
|
app: App;
|
|
2934
59
|
lights: any;
|
|
2935
60
|
_color: BABYLON.Color4;
|
|
@@ -2964,7 +89,7 @@ export enum EventType {
|
|
|
2964
89
|
out = "out"
|
|
2965
90
|
}
|
|
2966
91
|
|
|
2967
|
-
export
|
|
92
|
+
export class HeatMap implements BaseNode {
|
|
2968
93
|
id: string;
|
|
2969
94
|
scene: BABYLON.Scene;
|
|
2970
95
|
anchor: string;
|
|
@@ -2976,7 +101,7 @@ export default class HeatMap implements BaseNode {
|
|
|
2976
101
|
dispose(): void;
|
|
2977
102
|
}
|
|
2978
103
|
|
|
2979
|
-
export
|
|
104
|
+
export class HeatMapBuilder {
|
|
2980
105
|
static createMatrixHeatMap(_data: {
|
|
2981
106
|
anchor: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
2982
107
|
rootUrl: string;
|
|
@@ -3022,7 +147,7 @@ export default class HeatMapBuilder {
|
|
|
3022
147
|
}): void;
|
|
3023
148
|
}
|
|
3024
149
|
|
|
3025
|
-
export
|
|
150
|
+
export class Icon implements BaseNode {
|
|
3026
151
|
id: string;
|
|
3027
152
|
scene: BABYLON.Scene;
|
|
3028
153
|
pint: BABYLON.Mesh;
|
|
@@ -3051,7 +176,7 @@ export default class Icon implements BaseNode {
|
|
|
3051
176
|
isEnabled(_isEnabled: boolean): void;
|
|
3052
177
|
}
|
|
3053
178
|
|
|
3054
|
-
export
|
|
179
|
+
export class IconFromMesh implements BaseNode {
|
|
3055
180
|
id: string;
|
|
3056
181
|
scene: BABYLON.Scene;
|
|
3057
182
|
instance: BABYLON.Mesh;
|
|
@@ -3072,7 +197,7 @@ export default class IconFromMesh implements BaseNode {
|
|
|
3072
197
|
isEnabled(_bool: boolean): void;
|
|
3073
198
|
}
|
|
3074
199
|
|
|
3075
|
-
export
|
|
200
|
+
export class UI {
|
|
3076
201
|
static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
|
|
3077
202
|
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
3078
203
|
width: number;
|
|
@@ -3080,20 +205,20 @@ export default class UI {
|
|
|
3080
205
|
}, _height: number): void;
|
|
3081
206
|
}
|
|
3082
207
|
|
|
3083
|
-
export
|
|
208
|
+
export class Directional extends LightObject {
|
|
3084
209
|
direction: BABYLON.Vector3;
|
|
3085
210
|
position: BABYLON.Vector3;
|
|
3086
211
|
light: BABYLON.DirectionalLight;
|
|
3087
212
|
load(): void;
|
|
3088
213
|
}
|
|
3089
214
|
|
|
3090
|
-
export
|
|
215
|
+
export class Hemispheric extends LightObject {
|
|
3091
216
|
direction: BABYLON.Vector3;
|
|
3092
217
|
light: BABYLON.HemisphericLight;
|
|
3093
218
|
load(): void;
|
|
3094
219
|
}
|
|
3095
220
|
|
|
3096
|
-
export
|
|
221
|
+
export interface ILightObject {
|
|
3097
222
|
id: string;
|
|
3098
223
|
sceneId: string;
|
|
3099
224
|
name: string;
|
|
@@ -3104,7 +229,7 @@ export default interface ILightObject {
|
|
|
3104
229
|
load: Function;
|
|
3105
230
|
}
|
|
3106
231
|
|
|
3107
|
-
export
|
|
232
|
+
export class LightObject implements ILightObject {
|
|
3108
233
|
id: string;
|
|
3109
234
|
sceneId: string;
|
|
3110
235
|
name: string;
|
|
@@ -3124,17 +249,15 @@ export enum LightType {
|
|
|
3124
249
|
Directional = "Directional",
|
|
3125
250
|
Hemispheric = "Hemispheric"
|
|
3126
251
|
}
|
|
3127
|
-
let typeFromat: Function;
|
|
3128
|
-
export default typeFromat;
|
|
3129
252
|
|
|
3130
|
-
export
|
|
253
|
+
export class Point extends LightObject {
|
|
3131
254
|
position: BABYLON.Vector3;
|
|
3132
255
|
light: BABYLON.PointLight;
|
|
3133
256
|
range: number;
|
|
3134
257
|
load(): void;
|
|
3135
258
|
}
|
|
3136
259
|
|
|
3137
|
-
export
|
|
260
|
+
export class Spot extends LightObject {
|
|
3138
261
|
direction: BABYLON.Vector3;
|
|
3139
262
|
position: BABYLON.Vector3;
|
|
3140
263
|
angle: number;
|
|
@@ -3144,10 +267,10 @@ export default class Spot extends LightObject {
|
|
|
3144
267
|
load(): void;
|
|
3145
268
|
}
|
|
3146
269
|
|
|
3147
|
-
export
|
|
270
|
+
export class CabinetObject extends DefaultObject {
|
|
3148
271
|
}
|
|
3149
272
|
|
|
3150
|
-
export
|
|
273
|
+
export class ConduitObject extends DefaultObject {
|
|
3151
274
|
alpha: number;
|
|
3152
275
|
color: string;
|
|
3153
276
|
bind(_m: any): void;
|
|
@@ -3159,12 +282,12 @@ export default class ConduitObject extends DefaultObject {
|
|
|
3159
282
|
setTransparent(_alpha?: number): void;
|
|
3160
283
|
}
|
|
3161
284
|
|
|
3162
|
-
export
|
|
285
|
+
export class CornerObject extends DefaultObject {
|
|
3163
286
|
height: number;
|
|
3164
287
|
bind(_m: any): void;
|
|
3165
288
|
}
|
|
3166
289
|
|
|
3167
|
-
export
|
|
290
|
+
export class DefaultObject implements IObject {
|
|
3168
291
|
app: App;
|
|
3169
292
|
id: string;
|
|
3170
293
|
name: string;
|
|
@@ -3200,17 +323,17 @@ export default class DefaultObject implements IObject {
|
|
|
3200
323
|
focus(): void;
|
|
3201
324
|
}
|
|
3202
325
|
|
|
3203
|
-
export
|
|
326
|
+
export class DoorObject extends DefaultObject {
|
|
3204
327
|
height: number;
|
|
3205
328
|
bind(_m: any): void;
|
|
3206
329
|
}
|
|
3207
330
|
|
|
3208
|
-
export
|
|
331
|
+
export class FloorObject extends DefaultObject {
|
|
3209
332
|
height: number;
|
|
3210
333
|
bind(_m: any): void;
|
|
3211
334
|
}
|
|
3212
335
|
|
|
3213
|
-
export
|
|
336
|
+
export interface IBase {
|
|
3214
337
|
app: App;
|
|
3215
338
|
id: string;
|
|
3216
339
|
name: string;
|
|
@@ -3218,7 +341,7 @@ export default interface IBase {
|
|
|
3218
341
|
objectType: string;
|
|
3219
342
|
}
|
|
3220
343
|
|
|
3221
|
-
export
|
|
344
|
+
export interface IObject extends IBase {
|
|
3222
345
|
modelId: string;
|
|
3223
346
|
instance: BABYLON.Mesh | BABYLON.InstancedMesh;
|
|
3224
347
|
modelType: string;
|
|
@@ -3240,7 +363,7 @@ export default interface IObject extends IBase {
|
|
|
3240
363
|
computeView(): any;
|
|
3241
364
|
}
|
|
3242
365
|
|
|
3243
|
-
export
|
|
366
|
+
export class LeakWaterObject extends DefaultObject {
|
|
3244
367
|
bind(_l: any): void;
|
|
3245
368
|
computeView(): void;
|
|
3246
369
|
addEventListener(_type: string, _callback: Function): void;
|
|
@@ -3294,7 +417,7 @@ export enum ObjectType {
|
|
|
3294
417
|
optimizedWall = "optimizedWall"
|
|
3295
418
|
}
|
|
3296
419
|
|
|
3297
|
-
export
|
|
420
|
+
export class Project {
|
|
3298
421
|
app: App;
|
|
3299
422
|
id: string;
|
|
3300
423
|
root: IObject;
|
|
@@ -3314,7 +437,7 @@ export default class Project {
|
|
|
3314
437
|
flyTo(): void;
|
|
3315
438
|
}
|
|
3316
439
|
|
|
3317
|
-
export
|
|
440
|
+
export class RegionObject extends DefaultObject {
|
|
3318
441
|
index: number;
|
|
3319
442
|
height: number;
|
|
3320
443
|
constructor(app: App, _storey: any);
|
|
@@ -3327,38 +450,38 @@ export default class RegionObject extends DefaultObject {
|
|
|
3327
450
|
dispose(): void;
|
|
3328
451
|
}
|
|
3329
452
|
|
|
3330
|
-
export
|
|
453
|
+
export class UI3DTextObject extends DefaultObject {
|
|
3331
454
|
bind(_u: any): void;
|
|
3332
455
|
}
|
|
3333
456
|
|
|
3334
|
-
export
|
|
457
|
+
export class VirtualBoxObject extends DefaultObject {
|
|
3335
458
|
bind(_m: any): Promise<void>;
|
|
3336
459
|
}
|
|
3337
460
|
|
|
3338
|
-
export
|
|
461
|
+
export class WallObject extends DefaultObject {
|
|
3339
462
|
nativeMaterial: BABYLON.StandardMaterial;
|
|
3340
463
|
baseModel: any;
|
|
3341
464
|
height: number;
|
|
3342
465
|
bind(_w: any): void;
|
|
3343
466
|
}
|
|
3344
467
|
|
|
3345
|
-
export
|
|
468
|
+
export class WindowObject extends DefaultObject {
|
|
3346
469
|
height: number;
|
|
3347
470
|
bind(_m: any): void;
|
|
3348
471
|
}
|
|
3349
472
|
|
|
3350
|
-
export
|
|
473
|
+
export class ArrayEx<T> extends Array<T> {
|
|
3351
474
|
remove(_val: any): void;
|
|
3352
475
|
}
|
|
3353
476
|
|
|
3354
|
-
export
|
|
477
|
+
export interface BaseNode {
|
|
3355
478
|
id: string;
|
|
3356
479
|
scene: BABYLON.Scene;
|
|
3357
480
|
dispose(): any;
|
|
3358
481
|
isEnabled(bool: boolean): any;
|
|
3359
482
|
}
|
|
3360
483
|
|
|
3361
|
-
export
|
|
484
|
+
export class Camera {
|
|
3362
485
|
app: App;
|
|
3363
486
|
camera: BABYLON.ArcRotateCamera;
|
|
3364
487
|
frustrum: number;
|
|
@@ -3373,7 +496,7 @@ export default class Camera {
|
|
|
3373
496
|
_wheel(_p: any): void;
|
|
3374
497
|
}
|
|
3375
498
|
|
|
3376
|
-
export
|
|
499
|
+
export class Dictionary<T> {
|
|
3377
500
|
map: {
|
|
3378
501
|
[key: string]: T;
|
|
3379
502
|
};
|
|
@@ -3387,11 +510,11 @@ export default class Dictionary<T> {
|
|
|
3387
510
|
clear(): void;
|
|
3388
511
|
}
|
|
3389
512
|
|
|
3390
|
-
export
|
|
513
|
+
export class GUID {
|
|
3391
514
|
static getGUID(_length: number): void;
|
|
3392
515
|
}
|
|
3393
516
|
|
|
3394
|
-
export
|
|
517
|
+
export class Resources {
|
|
3395
518
|
app: App;
|
|
3396
519
|
walls: Dictionary<BABYLON.AbstractMesh>;
|
|
3397
520
|
resources: Dictionary<BABYLON.AssetContainer>;
|
|
@@ -3412,7 +535,7 @@ export default class Resources {
|
|
|
3412
535
|
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
3413
536
|
}
|
|
3414
537
|
|
|
3415
|
-
export
|
|
538
|
+
export class Sight {
|
|
3416
539
|
alpha: number;
|
|
3417
540
|
focus: BABYLON.Vector3;
|
|
3418
541
|
radius: number;
|
|
@@ -3426,7 +549,7 @@ export default class Sight {
|
|
|
3426
549
|
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
3427
550
|
}
|
|
3428
551
|
|
|
3429
|
-
export
|
|
552
|
+
export class Tools {
|
|
3430
553
|
static vector3ToJson(_old: BABYLON.Vector3): any;
|
|
3431
554
|
static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
|
|
3432
555
|
static ToVector3(_old: any): void;
|
|
@@ -3445,7 +568,7 @@ export default class Tools {
|
|
|
3445
568
|
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
3446
569
|
}
|
|
3447
570
|
|
|
3448
|
-
export
|
|
571
|
+
export class ToolTips {
|
|
3449
572
|
app: App;
|
|
3450
573
|
url: string;
|
|
3451
574
|
ele: HTMLDivElement;
|
|
@@ -3460,3 +583,4 @@ export default class ToolTips {
|
|
|
3460
583
|
dispose(): void;
|
|
3461
584
|
}
|
|
3462
585
|
|
|
586
|
+
}
|