motion-brew 0.0.0-stage → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (663) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +106 -2
  3. package/dist/account-menu.d.ts +1 -0
  4. package/dist/account-menu.js +16 -0
  5. package/dist/action-menu.d.ts +1 -0
  6. package/dist/action-menu.js +10 -0
  7. package/dist/activity-grid.d.ts +1 -0
  8. package/dist/activity-grid.js +14 -0
  9. package/dist/add-card.d.ts +1 -0
  10. package/dist/add-card.js +11 -0
  11. package/dist/amount-slider.d.ts +1 -0
  12. package/dist/amount-slider.js +10 -0
  13. package/dist/annotation-text.d.ts +1 -0
  14. package/dist/annotation-text.js +8 -0
  15. package/dist/aura-card.d.ts +1 -0
  16. package/dist/aura-card.js +19 -0
  17. package/dist/auth-card.d.ts +1 -0
  18. package/dist/auth-card.js +15 -0
  19. package/dist/avatar-testimonial.d.ts +1 -0
  20. package/dist/avatar-testimonial.js +8 -0
  21. package/dist/backspace-text.d.ts +1 -0
  22. package/dist/backspace-text.js +8 -0
  23. package/dist/bell-toggle.d.ts +1 -0
  24. package/dist/bell-toggle.js +8 -0
  25. package/dist/bill-list.d.ts +1 -0
  26. package/dist/bill-list.js +15 -0
  27. package/dist/binary-text.d.ts +1 -0
  28. package/dist/binary-text.js +8 -0
  29. package/dist/blur-accordion.d.ts +1 -0
  30. package/dist/blur-accordion.js +8 -0
  31. package/dist/blur-text.d.ts +1 -0
  32. package/dist/blur-text.js +8 -0
  33. package/dist/booking-card.d.ts +1 -0
  34. package/dist/booking-card.js +11 -0
  35. package/dist/brand-bridge.d.ts +1 -0
  36. package/dist/brand-bridge.js +12 -0
  37. package/dist/calendar-agenda.d.ts +1 -0
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  39. package/dist/channel-mix.d.ts +1 -0
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  202. package/dist/column-card.d.ts +1 -0
  203. package/dist/column-card.js +8 -0
  204. package/dist/components/account-menu/account-menu.d.ts +56 -0
  205. package/dist/components/account-menu/index.d.ts +1 -0
  206. package/dist/components/action-menu/action-menu.d.ts +45 -0
  207. package/dist/components/action-menu/index.d.ts +1 -0
  208. package/dist/components/activity-grid/activity-grid.d.ts +54 -0
  209. package/dist/components/activity-grid/index.d.ts +1 -0
  210. package/dist/components/add-card/add-card.d.ts +41 -0
  211. package/dist/components/add-card/index.d.ts +1 -0
  212. package/dist/components/amount-slider/amount-slider.d.ts +43 -0
  213. package/dist/components/amount-slider/index.d.ts +1 -0
  214. package/dist/components/annotation-text/annotation-text.d.ts +27 -0
  215. package/dist/components/annotation-text/index.d.ts +1 -0
  216. package/dist/components/aura-card/aura-card.d.ts +63 -0
  217. package/dist/components/aura-card/index.d.ts +1 -0
  218. package/dist/components/auth-card/auth-card.d.ts +51 -0
  219. package/dist/components/auth-card/index.d.ts +1 -0
  220. package/dist/components/avatar-testimonial/avatar-testimonial.d.ts +39 -0
  221. package/dist/components/avatar-testimonial/index.d.ts +1 -0
  222. package/dist/components/backspace-text/backspace-text.d.ts +27 -0
  223. package/dist/components/backspace-text/index.d.ts +1 -0
  224. package/dist/components/bell-toggle/bell-toggle.d.ts +33 -0
  225. package/dist/components/bell-toggle/index.d.ts +1 -0
  226. package/dist/components/bill-list/bill-list.d.ts +49 -0
  227. package/dist/components/bill-list/index.d.ts +1 -0
  228. package/dist/components/binary-text/binary-text.d.ts +24 -0
  229. package/dist/components/binary-text/index.d.ts +1 -0
  230. package/dist/components/blur-accordion/blur-accordion.d.ts +35 -0
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  232. package/dist/components/blur-text/blur-text.d.ts +33 -0
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  234. package/dist/components/booking-card/booking-card.d.ts +56 -0
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  236. package/dist/components/brand-bridge/brand-bridge.d.ts +63 -0
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  238. package/dist/components/calendar-agenda/calendar-agenda.d.ts +64 -0
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  240. package/dist/components/channel-mix/channel-mix.d.ts +63 -0
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@@ -0,0 +1,596 @@
1
+ "use client";
2
+ import {
3
+ ReceiptIcon
4
+ } from "./chunk-IYZOANPX.js";
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+ import {
6
+ MessageCircleIcon
7
+ } from "./chunk-WFWO2EIW.js";
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+ import {
9
+ BellIcon
10
+ } from "./chunk-7PS2W7PU.js";
11
+ import {
12
+ CalendarDaysIcon
13
+ } from "./chunk-JJEWOQYQ.js";
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+ import {
15
+ MailCheckIcon
16
+ } from "./chunk-CEQ56RF6.js";
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+ import {
18
+ cn
19
+ } from "./chunk-2TQSHVXA.js";
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+
21
+ // src/components/flux-card/flux-card.tsx
22
+ import * as React from "react";
23
+ import {
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+ AnimatePresence,
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+ motion,
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+ useAnimationControls,
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+ useInView,
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+ useReducedMotion
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+ } from "motion/react";
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+ import { jsx, jsxs } from "react/jsx-runtime";
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+ var DEFAULT_PINGS = [
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+ { label: "Maya: quick question?", icon: "message" },
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+ { label: "Standup in 5 min", icon: "calendar" },
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+ { label: "3 new emails", icon: "mail" },
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+ { label: "Invoice #2041 paid", icon: "receipt" },
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+ { label: "Build finished", icon: "bell" }
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+ ];
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+ var ICONS = {
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+ message: MessageCircleIcon,
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+ calendar: CalendarDaysIcon,
41
+ mail: MailCheckIcon,
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+ bell: BellIcon,
43
+ receipt: ReceiptIcon
44
+ };
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+ var DEFAULT_COLORS = [
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+ "#ff4a12",
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+ "#ff8a3d",
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+ "#ffc48c",
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+ "#ffeedd"
50
+ ];
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+ var GLIDE = [0.22, 1, 0.36, 1];
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+ var VERTEX = `attribute vec2 p;void main(){gl_Position=vec4(p,0.,1.);}`;
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+ var FRAGMENT = `precision highp float;
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+ uniform vec2 r;uniform float t;uniform float now;uniform float cell;uniform float dith;
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+ uniform vec3 mf;uniform float rad;uniform vec3 rp;uniform float dpr;
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+ uniform vec3 c0;uniform vec3 c1;uniform vec3 c2;uniform vec3 c3;uniform vec3 ca;
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+ float hash(vec2 p){p=fract(p*vec2(123.34,456.21));p+=dot(p,p+45.32);return fract(p.x*p.y);}
58
+ float vnoise(vec2 p){vec2 i=floor(p),f=fract(p);vec2 u=f*f*(3.-2.*f);
59
+ return mix(mix(hash(i),hash(i+vec2(1.,0.)),u.x),mix(hash(i+vec2(0.,1.)),hash(i+1.),u.x),u.y);}
60
+ float fbm(vec2 p){float v=0.,a=.5;for(int i=0;i<4;i++){v+=a*vnoise(p);p*=2.03;a*=.5;}return v;}
61
+ float b2(vec2 a){a=floor(a);return fract(a.x/2.+a.y*a.y*.75);}
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+ float b4(vec2 a){return b2(.5*a)*.25+b2(a);}
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+ float b8(vec2 a){return b4(.5*a)*.25+b2(a);}
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+ void main(){
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+ float cs=cell*dpr;
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+ vec2 id=floor(gl_FragCoord.xy/cs);
67
+ vec2 c=(id+.5)*cs;
68
+ vec2 lp=gl_FragCoord.xy-c;
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+ // The negative field: strongest at the pointer, gone by its reach.
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+ vec2 dm=c-mf.xy;float dist=length(dm);float reach=rad*dpr;
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+ float field=mf.z*exp(-pow(dist/reach,2.)*1.8);
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+ float rim=mf.z*exp(-pow((dist-reach*.62)/(reach*.22),2.));
73
+ vec2 src=c-normalize(dm+1e-4)*field*reach*.55;
74
+ // A press: a ring that travels out and fades.
75
+ float age=now-rp.z;float dr=length(c-rp.xy);
76
+ float wave=rp.z<0.?0.:exp(-pow((dr-age*520.*dpr)/(46.*dpr),2.))*exp(-age*1.6);
77
+ vec2 uv=src/r;float asp=r.x/r.y;vec2 p=vec2(uv.x*asp,uv.y);
78
+ vec2 q=vec2(fbm(p*1.6+vec2(0.,t*.12)),fbm(p*1.6+vec2(5.2,1.3)-vec2(t*.1,0.)));
79
+ vec2 w=p+(q-.5)*.55;
80
+ vec2 home=vec2(.18*asp,-.1)+vec2(sin(t*.27),cos(t*.21))*.05;
81
+ float f=1.-smoothstep(.0,.95,length(w-home)+(fbm(w*2.2+t*.05)-.5)*.25);
82
+ vec2 a2=vec2(.95*asp,.02)+vec2(sin(t*.31),cos(t*.23))*.07;
83
+ float f2=1.-smoothstep(.0,.62,length(w-a2)+(fbm(w*2.6-t*.06)-.5)*.3);
84
+ float bay=(b8(id)-.5)*dith;
85
+ float lv=floor(clamp(f*4.+bay+wave*.8+rim*.6,0.,4.));
86
+ vec3 col=lv<.5?vec3(1.):lv<1.5?c3:lv<2.5?c2:lv<3.5?c1:c0;
87
+ float al=floor(clamp(f2*3.+bay,0.,3.))/3.;
88
+ // Two inks, never blended: a square is either the ramp or the accent.
89
+ if(al>0.&&al*4.>=lv)col=mix(vec3(1.),ca,.3+al*.7);
90
+ // Square size: a small gap, shrinking to nothing in the field, swelling on the rim and the wave.
91
+ float s=.84*(1.-smoothstep(.1,.85,field))+rim*.12+wave*.2;
92
+ s=clamp(s,0.,.98);
93
+ vec2 bx=abs(lp)-vec2(s*cs*.5-cs*.12);
94
+ float sd=length(max(bx,0.))+min(max(bx.x,bx.y),0.)-cs*.12;
95
+ float inside=1.-smoothstep(-.6,.6,sd);
96
+ if(lv<.5&&al<.01)inside=0.;
97
+ gl_FragColor=vec4(mix(vec3(1.),col,inside),1.);}`;
98
+ var rgb = (hex) => {
99
+ const h = hex.replace("#", "");
100
+ const full = h.length === 3 ? h.split("").map((c) => c + c).join("") : h;
101
+ const n = parseInt(full, 16);
102
+ return [(n >> 16 & 255) / 255, (n >> 8 & 255) / 255, (n & 255) / 255];
103
+ };
104
+ var fmt = (s) => `${Math.floor(s / 60)}:${String(Math.floor(s % 60)).padStart(2, "0")}`;
105
+ var SHIELD = 92;
106
+ var FluxCard = React.forwardRef(
107
+ function FluxCard2({
108
+ title = "Keep the noise out",
109
+ description = "Focus mode holds pings, calls and mail at the edge until your block ends. Nothing gets lost, it just waits.",
110
+ label = "Deep work",
111
+ minutes = 25,
112
+ pings = DEFAULT_PINGS,
113
+ colors = DEFAULT_COLORS,
114
+ accent = "#5b5bff",
115
+ pixel = 10,
116
+ dither = 0.6,
117
+ field = 0.8,
118
+ radius = 110,
119
+ speed = 0.6,
120
+ className
121
+ }, ref) {
122
+ const still = !!useReducedMotion();
123
+ const root = React.useRef(null);
124
+ React.useImperativeHandle(ref, () => root.current);
125
+ const canvas = React.useRef(null);
126
+ const stage = React.useRef(null);
127
+ const pills = React.useRef([]);
128
+ const seen = useInView(root, { once: true, amount: 0.3 });
129
+ const visible = useInView(root, { amount: 0.05 });
130
+ const shown = seen || still;
131
+ const list = pings.slice(0, 6);
132
+ const params = React.useRef({
133
+ pixel,
134
+ dither,
135
+ field,
136
+ radius,
137
+ speed,
138
+ colors,
139
+ accent
140
+ });
141
+ params.current = { pixel, dither, field, radius, speed, colors, accent };
142
+ const pointer = React.useRef({ x: -999, y: -999, on: 0, target: 0 });
143
+ const wave = React.useRef({ x: 0, y: 0, at: -1 });
144
+ const clock = React.useRef({ t: 0, now: 0, last: 0 });
145
+ const bodies = React.useRef([]);
146
+ const [held, setHeld] = React.useState(still ? 12 : 9);
147
+ const [pulse, setPulse] = React.useState(0);
148
+ const [struck, setStruck] = React.useState(null);
149
+ const [left, setLeft] = React.useState(minutes * 60);
150
+ React.useEffect(() => setLeft(minutes * 60), [minutes]);
151
+ React.useEffect(() => {
152
+ if (still || !seen || !visible) return;
153
+ const t = window.setInterval(
154
+ () => setLeft((s) => s <= 1 ? minutes * 60 : s - 1),
155
+ 1e3
156
+ );
157
+ return () => window.clearInterval(t);
158
+ }, [still, seen, visible, minutes]);
159
+ const ripple = React.useCallback((x, y) => {
160
+ wave.current = { x, y, at: clock.current.now };
161
+ }, []);
162
+ const spawn = React.useCallback((b, w, h) => {
163
+ const a = (-0.15 + Math.random() * 1.3) * Math.PI;
164
+ b.x = Math.cos(a) * (w * 0.62);
165
+ b.y = Math.sin(a) * (h * 0.62);
166
+ const sp = 70 + Math.random() * 45;
167
+ const n = Math.hypot(b.x, b.y) || 1;
168
+ const side = (Math.random() - 0.5) * 0.7;
169
+ b.vx = -b.x / n * sp + -b.y / n * sp * side;
170
+ b.vy = -b.y / n * sp + b.x / n * sp * side;
171
+ b.age = 0;
172
+ b.hit = false;
173
+ }, []);
174
+ const resting = React.useCallback((i, n) => {
175
+ const a = -Math.PI / 2 + i / n * Math.PI * 2 + 0.4;
176
+ return { x: Math.cos(a) * (SHIELD + 58), y: Math.sin(a) * (SHIELD + 22) };
177
+ }, []);
178
+ React.useEffect(() => {
179
+ bodies.current = list.map((_, i) => {
180
+ const r = resting(i, list.length);
181
+ return {
182
+ x: r.x,
183
+ y: r.y,
184
+ vx: 0,
185
+ vy: 0,
186
+ age: 0,
187
+ wait: still ? 0 : 0.4 + i * 1.3,
188
+ hit: false
189
+ };
190
+ });
191
+ }, [list.length, still]);
192
+ React.useEffect(() => {
193
+ const el = canvas.current;
194
+ if (!el) return;
195
+ const gl = el.getContext("webgl", {
196
+ antialias: false,
197
+ premultipliedAlpha: false
198
+ });
199
+ let draw = () => {
200
+ };
201
+ if (!gl) {
202
+ const c = params.current.colors;
203
+ el.style.background = `radial-gradient(60% 50% at 95% 100%, ${params.current.accent}, transparent 70%), radial-gradient(120% 80% at 15% 105%, ${c[0]}, ${c[1]} 30%, ${c[2]} 50%, #fff 75%)`;
204
+ } else {
205
+ const compile = (type, src) => {
206
+ const s = gl.createShader(type);
207
+ gl.shaderSource(s, src);
208
+ gl.compileShader(s);
209
+ return s;
210
+ };
211
+ const prog = gl.createProgram();
212
+ gl.attachShader(prog, compile(gl.VERTEX_SHADER, VERTEX));
213
+ gl.attachShader(prog, compile(gl.FRAGMENT_SHADER, FRAGMENT));
214
+ gl.linkProgram(prog);
215
+ gl.useProgram(prog);
216
+ gl.bindBuffer(gl.ARRAY_BUFFER, gl.createBuffer());
217
+ gl.bufferData(
218
+ gl.ARRAY_BUFFER,
219
+ new Float32Array([-1, -1, 1, -1, -1, 1, 1, 1]),
220
+ gl.STATIC_DRAW
221
+ );
222
+ const loc = gl.getAttribLocation(prog, "p");
223
+ gl.enableVertexAttribArray(loc);
224
+ gl.vertexAttribPointer(loc, 2, gl.FLOAT, false, 0, 0);
225
+ const u = (n) => gl.getUniformLocation(prog, n);
226
+ const U = {
227
+ r: u("r"),
228
+ t: u("t"),
229
+ now: u("now"),
230
+ cell: u("cell"),
231
+ dith: u("dith"),
232
+ mf: u("mf"),
233
+ rad: u("rad"),
234
+ rp: u("rp"),
235
+ dpr: u("dpr"),
236
+ c0: u("c0"),
237
+ c1: u("c1"),
238
+ c2: u("c2"),
239
+ c3: u("c3"),
240
+ ca: u("ca")
241
+ };
242
+ draw = () => {
243
+ const dpr = Math.min(2, window.devicePixelRatio || 1);
244
+ const w = Math.max(1, Math.round(el.clientWidth * dpr));
245
+ const h = Math.max(1, Math.round(el.clientHeight * dpr));
246
+ if (el.width !== w || el.height !== h) {
247
+ el.width = w;
248
+ el.height = h;
249
+ }
250
+ const p = params.current;
251
+ const ptr = pointer.current;
252
+ const wv = wave.current;
253
+ const sx = w / Math.max(1, el.clientWidth);
254
+ gl.viewport(0, 0, w, h);
255
+ gl.uniform2f(U.r, w, h);
256
+ gl.uniform1f(U.t, clock.current.t);
257
+ gl.uniform1f(U.now, clock.current.now);
258
+ gl.uniform1f(U.cell, Math.max(6, Math.min(24, p.pixel)));
259
+ gl.uniform1f(U.dith, p.dither);
260
+ gl.uniform1f(U.dpr, sx);
261
+ gl.uniform3f(U.mf, ptr.x * sx, h - ptr.y * sx, ptr.on * p.field);
262
+ gl.uniform1f(U.rad, p.radius);
263
+ gl.uniform3f(U.rp, wv.x * sx, h - wv.y * sx, wv.at);
264
+ gl.uniform3fv(U.c0, rgb(p.colors[0]));
265
+ gl.uniform3fv(U.c1, rgb(p.colors[1]));
266
+ gl.uniform3fv(U.c2, rgb(p.colors[2]));
267
+ gl.uniform3fv(U.c3, rgb(p.colors[3]));
268
+ gl.uniform3fv(U.ca, rgb(p.accent));
269
+ gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
270
+ };
271
+ }
272
+ const place = () => {
273
+ bodies.current.forEach((b, i) => {
274
+ const node = pills.current[i];
275
+ if (!node) return;
276
+ const st = stage.current;
277
+ const w = st?.clientWidth ?? 400;
278
+ const h = st?.clientHeight ?? 300;
279
+ const fadeIn = still ? 1 : Math.min(1, b.age * 2.5);
280
+ const edge = Math.max(
281
+ Math.abs(b.x) / (w * 0.6),
282
+ Math.abs(b.y) / (h * 0.6)
283
+ );
284
+ const top = Math.max(0, Math.min(1, (b.y + h / 2) / 36));
285
+ const fadeOut = still ? 1 : Math.max(0, Math.min(1, (1.08 - edge) * 4));
286
+ const tilt = Math.max(-8, Math.min(8, b.vx * 0.04));
287
+ node.style.opacity = String(
288
+ b.wait > 0 ? 0 : fadeIn * fadeOut * (still ? 1 : top)
289
+ );
290
+ node.style.transform = `translate(-50%, -50%) translate(${b.x}px, ${b.y}px) rotate(${tilt}deg)`;
291
+ });
292
+ };
293
+ if (still || !visible) {
294
+ clock.current.t = 3;
295
+ draw();
296
+ place();
297
+ return;
298
+ }
299
+ let raf = 0;
300
+ clock.current.last = performance.now();
301
+ const frame = (ms) => {
302
+ raf = requestAnimationFrame(frame);
303
+ if (document.hidden) return;
304
+ const dt = Math.min(0.05, (ms - clock.current.last) / 1e3);
305
+ clock.current.last = ms;
306
+ clock.current.now += dt;
307
+ clock.current.t += dt * params.current.speed;
308
+ const ptr = pointer.current;
309
+ ptr.on += (ptr.target - ptr.on) * (1 - Math.exp(-dt * 6));
310
+ const st = stage.current;
311
+ const card = root.current;
312
+ if (st && card && seen) {
313
+ const w = st.clientWidth;
314
+ const h = st.clientHeight;
315
+ const px = ptr.x - st.offsetLeft - w / 2;
316
+ const py = ptr.y - st.offsetTop - h / 2;
317
+ bodies.current.forEach((b, i) => {
318
+ if (b.wait > 0) {
319
+ b.wait -= dt;
320
+ if (b.wait <= 0) spawn(b, w, h);
321
+ return;
322
+ }
323
+ b.age += dt;
324
+ let fx = 0;
325
+ let fy = 0;
326
+ const d = Math.hypot(b.x, b.y) || 1;
327
+ const nx = b.x / d;
328
+ const ny = b.y / d;
329
+ const reach = SHIELD + 18 + 40 * Math.abs(nx);
330
+ if (d < reach) {
331
+ const k = (reach - d) * 60;
332
+ fx += nx * k;
333
+ fy += ny * k;
334
+ if (!b.hit) {
335
+ b.hit = true;
336
+ setHeld((n) => n + 1);
337
+ setPulse((n) => n + 1);
338
+ setStruck(i);
339
+ ripple(
340
+ st.offsetLeft + w / 2 + nx * SHIELD,
341
+ st.offsetTop + h / 2 + ny * SHIELD
342
+ );
343
+ }
344
+ }
345
+ bodies.current.forEach((o, j) => {
346
+ if (j === i || o.wait > 0) return;
347
+ const ox = b.x - o.x;
348
+ const oy = b.y - o.y;
349
+ if (Math.abs(ox) < 150 && Math.abs(oy) < 38) {
350
+ fy += Math.sign(oy || i - j) * (38 - Math.abs(oy)) * 40;
351
+ fx += Math.sign(ox || i - j) * (150 - Math.abs(ox)) * 2;
352
+ }
353
+ });
354
+ const dx = b.x - px;
355
+ const dy = b.y - py;
356
+ const dp = Math.hypot(dx, dy);
357
+ const pr = params.current.radius;
358
+ if (ptr.on > 0.05 && dp < pr && dp > 0.1) {
359
+ const k = Math.pow(1 - dp / pr, 2) * 2400 * ptr.on * params.current.field;
360
+ fx += dx / dp * k;
361
+ fy += dy / dp * k;
362
+ }
363
+ b.vx = (b.vx + fx * dt) * Math.exp(-dt * 0.5);
364
+ b.vy = (b.vy + fy * dt) * Math.exp(-dt * 0.5);
365
+ b.x += b.vx * dt;
366
+ b.y += b.vy * dt;
367
+ const gone = Math.abs(b.x) > w * 0.68 || Math.abs(b.y) > h * 0.68;
368
+ if (gone && b.age > 1 || b.age > 12) {
369
+ b.wait = 0.6 + Math.random() * 1.6;
370
+ }
371
+ });
372
+ }
373
+ place();
374
+ draw();
375
+ };
376
+ raf = requestAnimationFrame(frame);
377
+ return () => cancelAnimationFrame(raf);
378
+ }, [still, visible, seen, spawn, ripple]);
379
+ const bump = useAnimationControls();
380
+ React.useEffect(() => {
381
+ if (!pulse || still) return;
382
+ void bump.start({
383
+ scale: [0.95, 1],
384
+ transition: { type: "spring", stiffness: 500, damping: 14 }
385
+ });
386
+ }, [pulse, still, bump]);
387
+ React.useEffect(() => {
388
+ if (struck === null) return;
389
+ const t = window.setTimeout(() => setStruck(null), 700);
390
+ return () => window.clearTimeout(t);
391
+ }, [struck, pulse]);
392
+ const total = minutes * 60;
393
+ const progress = left / total;
394
+ const R = 66;
395
+ const enter = (delay) => ({
396
+ initial: still ? false : { opacity: 0, y: 10, filter: "blur(6px)" },
397
+ animate: shown ? { opacity: 1, y: 0, filter: "blur(0px)" } : void 0,
398
+ transition: { duration: 0.6, ease: GLIDE, delay: still ? 0 : delay }
399
+ });
400
+ return /* @__PURE__ */ jsxs(
401
+ motion.div,
402
+ {
403
+ ref: root,
404
+ initial: still ? false : { opacity: 0, y: 18 },
405
+ animate: shown ? { opacity: 1, y: 0 } : void 0,
406
+ transition: { duration: 0.6, ease: GLIDE },
407
+ onPointerMove: (e) => {
408
+ const el = e.currentTarget;
409
+ const r = el.getBoundingClientRect();
410
+ const scale = r.width / el.offsetWidth || 1;
411
+ pointer.current.x = (e.clientX - r.left) / scale;
412
+ pointer.current.y = (e.clientY - r.top) / scale;
413
+ pointer.current.target = 1;
414
+ },
415
+ onPointerLeave: () => {
416
+ pointer.current.target = 0;
417
+ },
418
+ onPointerDown: (e) => {
419
+ const el = e.currentTarget;
420
+ const r = el.getBoundingClientRect();
421
+ const scale = r.width / el.offsetWidth || 1;
422
+ const x = (e.clientX - r.left) / scale;
423
+ const y = (e.clientY - r.top) / scale;
424
+ ripple(x, y);
425
+ const st = stage.current;
426
+ if (!st) return;
427
+ const sx = x - st.offsetLeft - st.clientWidth / 2;
428
+ const sy = y - st.offsetTop - st.clientHeight / 2;
429
+ bodies.current.forEach((b) => {
430
+ const dx = b.x - sx;
431
+ const dy = b.y - sy;
432
+ const d = Math.hypot(dx, dy) || 1;
433
+ const k = 260 * Math.max(0.2, 1 - d / 320);
434
+ b.vx += dx / d * k;
435
+ b.vy += dy / d * k;
436
+ });
437
+ },
438
+ className: cn(
439
+ "relative isolate h-[480px] w-[400px] max-w-full select-none overflow-hidden rounded-[32px] bg-white text-[#242423] shadow-[0_1px_2px_rgba(0,0,0,0.04),0_12px_32px_-16px_rgba(0,0,0,0.18)]",
440
+ className
441
+ ),
442
+ children: [
443
+ /* @__PURE__ */ jsx(
444
+ "canvas",
445
+ {
446
+ ref: canvas,
447
+ "aria-hidden": true,
448
+ className: "absolute inset-0 -z-10 size-full"
449
+ }
450
+ ),
451
+ /* @__PURE__ */ jsxs("div", { className: "px-7 pt-7", children: [
452
+ /* @__PURE__ */ jsx(
453
+ motion.h3,
454
+ {
455
+ ...enter(0.05),
456
+ className: "text-[20px] font-semibold tracking-tight",
457
+ children: title
458
+ }
459
+ ),
460
+ /* @__PURE__ */ jsx(
461
+ motion.p,
462
+ {
463
+ ...enter(0.12),
464
+ className: "mt-2 max-w-[300px] text-pretty text-[14px] leading-relaxed text-zinc-600",
465
+ children: description
466
+ }
467
+ )
468
+ ] }),
469
+ /* @__PURE__ */ jsxs("div", { ref: stage, className: "absolute inset-x-0 bottom-0 top-[150px]", children: [
470
+ /* @__PURE__ */ jsx("div", { "aria-hidden": true, className: "absolute left-1/2 top-1/2", children: list.map((ping, i) => {
471
+ const Icon = ICONS[ping.icon];
472
+ const r = resting(i, list.length);
473
+ return /* @__PURE__ */ jsx(
474
+ "div",
475
+ {
476
+ ref: (el) => {
477
+ pills.current[i] = el;
478
+ },
479
+ style: {
480
+ transform: `translate(-50%, -50%) translate(${r.x}px, ${r.y}px)`,
481
+ opacity: still ? 1 : 0
482
+ },
483
+ className: "absolute left-0 top-0 will-change-transform",
484
+ children: /* @__PURE__ */ jsxs("div", { className: "flex h-8 items-center gap-2 whitespace-nowrap rounded-full bg-white/75 pl-1 pr-3 text-[12px] font-medium shadow-[0_6px_20px_-8px_rgba(36,36,35,0.35)] ring-1 ring-white/80 backdrop-blur-md", children: [
485
+ /* @__PURE__ */ jsx("span", { className: "grid size-6 place-items-center rounded-full bg-[#242423]/[0.06]", children: /* @__PURE__ */ jsx(Icon, { className: "size-3.5", active: struck === i }) }),
486
+ ping.label
487
+ ] })
488
+ },
489
+ `${ping.label}-${i}`
490
+ );
491
+ }) }),
492
+ /* @__PURE__ */ jsxs("div", { className: "absolute left-1/2 top-1/2 -translate-x-1/2 -translate-y-1/2", children: [
493
+ /* @__PURE__ */ jsx(AnimatePresence, { children: !still && pulse > 0 && /* @__PURE__ */ jsx(
494
+ motion.span,
495
+ {
496
+ "aria-hidden": true,
497
+ initial: { scale: 1, opacity: 0.55 },
498
+ animate: { scale: 1.45, opacity: 0 },
499
+ exit: { opacity: 0 },
500
+ transition: { duration: 0.9, ease: GLIDE },
501
+ className: "pointer-events-none absolute inset-0 rounded-full ring-2 ring-white"
502
+ },
503
+ pulse
504
+ ) }),
505
+ /* @__PURE__ */ jsxs(
506
+ motion.div,
507
+ {
508
+ initial: still ? false : { opacity: 0, scale: 0.8, filter: "blur(8px)" },
509
+ animate: shown ? { opacity: 1, scale: 1, filter: "blur(0px)" } : void 0,
510
+ transition: {
511
+ type: "spring",
512
+ stiffness: 260,
513
+ damping: 22,
514
+ delay: still ? 0 : 0.25
515
+ },
516
+ className: "relative grid size-[164px] place-items-center rounded-full bg-white/55 shadow-[0_16px_48px_-18px_rgba(36,36,35,0.45)] ring-1 ring-white/80 backdrop-blur-xl",
517
+ children: [
518
+ /* @__PURE__ */ jsx(motion.div, { animate: bump, className: "absolute inset-0", children: /* @__PURE__ */ jsxs(
519
+ "svg",
520
+ {
521
+ viewBox: "0 0 164 164",
522
+ className: "size-full -rotate-90",
523
+ "aria-hidden": true,
524
+ children: [
525
+ /* @__PURE__ */ jsx(
526
+ "circle",
527
+ {
528
+ cx: "82",
529
+ cy: "82",
530
+ r: R,
531
+ fill: "none",
532
+ stroke: "rgba(36,36,35,0.08)",
533
+ strokeWidth: "6"
534
+ }
535
+ ),
536
+ /* @__PURE__ */ jsx(
537
+ motion.circle,
538
+ {
539
+ cx: "82",
540
+ cy: "82",
541
+ r: R,
542
+ fill: "none",
543
+ stroke: "#242423",
544
+ strokeWidth: "6",
545
+ strokeLinecap: "round",
546
+ initial: still ? false : { pathLength: 0 },
547
+ animate: shown ? { pathLength: progress } : void 0,
548
+ transition: {
549
+ duration: seen && left < total ? 0.8 : 1.4,
550
+ ease: GLIDE
551
+ }
552
+ }
553
+ )
554
+ ]
555
+ }
556
+ ) }),
557
+ /* @__PURE__ */ jsxs("div", { className: "relative flex flex-col items-center", children: [
558
+ /* @__PURE__ */ jsx("span", { className: "text-[12px] font-medium text-[#242423]/55", children: label }),
559
+ /* @__PURE__ */ jsx(
560
+ "span",
561
+ {
562
+ className: "text-[32px] font-semibold leading-10 tracking-tight tabular-nums",
563
+ role: "timer",
564
+ "aria-label": `${fmt(left)} left in ${label}`,
565
+ children: fmt(left)
566
+ }
567
+ ),
568
+ /* @__PURE__ */ jsxs("span", { className: "flex items-center gap-1 text-[12px] text-[#242423]/55", children: [
569
+ /* @__PURE__ */ jsx("span", { className: "relative inline-grid overflow-hidden font-semibold text-[#242423] tabular-nums", children: /* @__PURE__ */ jsx(AnimatePresence, { mode: "popLayout", initial: false, children: /* @__PURE__ */ jsx(
570
+ motion.span,
571
+ {
572
+ initial: still ? { opacity: 0 } : { y: "90%", opacity: 0, filter: "blur(2px)" },
573
+ animate: { y: 0, opacity: 1, filter: "blur(0px)" },
574
+ exit: still ? { opacity: 0 } : { y: "-90%", opacity: 0, filter: "blur(2px)" },
575
+ transition: { duration: 0.3, ease: GLIDE },
576
+ children: held
577
+ },
578
+ held
579
+ ) }) }),
580
+ "held back"
581
+ ] })
582
+ ] })
583
+ ]
584
+ }
585
+ )
586
+ ] })
587
+ ] })
588
+ ]
589
+ }
590
+ );
591
+ }
592
+ );
593
+
594
+ export {
595
+ FluxCard
596
+ };