model-manager 0.0.3-1.0

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Files changed (187) hide show
  1. package/administration/insert.js +179 -0
  2. package/administration/insert_one.js +33 -0
  3. package/administration/test_data.js +46 -0
  4. package/administration.html +149 -0
  5. package/assets/css/admin.css +247 -0
  6. package/assets/css/basic.css +474 -0
  7. package/assets/css/checkout.css +517 -0
  8. package/assets/css/dialog.css +158 -0
  9. package/assets/css/dialog_admin.css +73 -0
  10. package/assets/css/dialog_checkout.css +177 -0
  11. package/assets/css/info.css +10 -0
  12. package/assets/logo.png +0 -0
  13. package/assets/partnerart.png +0 -0
  14. package/assets/spinner.gif +0 -0
  15. package/assets/spinner_2.gif +0 -0
  16. package/assets/three/GLTFLoader.js +4448 -0
  17. package/assets/three/ModelLoader.js +58 -0
  18. package/assets/three/OrbitControls.js +1252 -0
  19. package/assets/three/three.js +36819 -0
  20. package/assets/three/three.module.js +50708 -0
  21. package/assets/white/add_white_24dp.svg +1 -0
  22. package/assets/white/admin/check.svg +1 -0
  23. package/assets/white/admin/person_add_FILL0_wght400_GRAD0_opsz48.svg +1 -0
  24. package/assets/white/admin/person_remove_FILL0_wght400_GRAD0_opsz48.svg +1 -0
  25. package/assets/white/admin.svg +1 -0
  26. package/assets/white/arrow_forward.svg +1 -0
  27. package/assets/white/brush_white_24dp.svg +1 -0
  28. package/assets/white/close_white_24dp.svg +1 -0
  29. package/assets/white/code_white_24dp.svg +1 -0
  30. package/assets/white/dashboard_white_24dp.svg +1 -0
  31. package/assets/white/done_white_24dp.svg +1 -0
  32. package/assets/white/emoji_people_white_24dp.svg +1 -0
  33. package/assets/white/filter_list_white_24dp.svg +1 -0
  34. package/assets/white/info_white_24dp.svg +1 -0
  35. package/assets/white/minimize_white_24dp.svg +1 -0
  36. package/assets/white/receipt_white_24dp.svg +1 -0
  37. package/assets/white/rocket_launch_white_24dp.svg +1 -0
  38. package/assets/white/search_black_24dp.svg +1 -0
  39. package/assets/white/search_white_24dp.svg +1 -0
  40. package/assets/white/settings_white_24dp.svg +1 -0
  41. package/assets/white/shopping_cart_white_24dp.svg +1 -0
  42. package/assets/white/store_white_24dp.svg +1 -0
  43. package/assets/white/timeline_white_24dp.svg +1 -0
  44. package/assets/white/view_in_ar_white_24dp.svg +1 -0
  45. package/checkout.html +132 -0
  46. package/checkout_admin.html +141 -0
  47. package/icon.png +0 -0
  48. package/imgs/armchair.png +0 -0
  49. package/imgs/arrow_tnt.png +0 -0
  50. package/imgs/bed_wnm.png +0 -0
  51. package/imgs/big_bed.png +0 -0
  52. package/imgs/birdscythe.png +0 -0
  53. package/imgs/blue_tnt.png +0 -0
  54. package/imgs/bull.png +0 -0
  55. package/imgs/carpet.png +0 -0
  56. package/imgs/chest.png +0 -0
  57. package/imgs/coin_stash.png +0 -0
  58. package/imgs/creeper_tnt.png +0 -0
  59. package/imgs/garbage_can.png +0 -0
  60. package/imgs/generator.png +0 -0
  61. package/imgs/golden_sword.png +0 -0
  62. package/imgs/highbed.png +0 -0
  63. package/imgs/jetpack1.png +0 -0
  64. package/imgs/jetpack2.png +0 -0
  65. package/imgs/jetpack3.png +0 -0
  66. package/imgs/jetpack4.png +0 -0
  67. package/imgs/jetpack5.png +0 -0
  68. package/imgs/jetpack6.png +0 -0
  69. package/imgs/karmincross.png +0 -0
  70. package/imgs/light_tnt.png +0 -0
  71. package/imgs/lucky_block.png +0 -0
  72. package/imgs/lucky_block_2.png +0 -0
  73. package/imgs/mega_tnt.png +0 -0
  74. package/imgs/modern_lamp.png +0 -0
  75. package/imgs/multiply_tnt.png +0 -0
  76. package/imgs/nuke.png +0 -0
  77. package/imgs/oak_tree.png +0 -0
  78. package/imgs/oak_tree_2.png +0 -0
  79. package/imgs/old_globe.png +0 -0
  80. package/imgs/scificannon_1.png +0 -0
  81. package/imgs/scificannon_10.png +0 -0
  82. package/imgs/scificannon_11.png +0 -0
  83. package/imgs/scificannon_12.png +0 -0
  84. package/imgs/scificannon_13.png +0 -0
  85. package/imgs/scificannon_14.png +0 -0
  86. package/imgs/scificannon_2.png +0 -0
  87. package/imgs/scificannon_3.png +0 -0
  88. package/imgs/scificannon_4.png +0 -0
  89. package/imgs/scificannon_5.png +0 -0
  90. package/imgs/scificannon_6.png +0 -0
  91. package/imgs/scificannon_7.png +0 -0
  92. package/imgs/scificannon_8.png +0 -0
  93. package/imgs/scificannon_9.png +0 -0
  94. package/imgs/simple_chair.png +0 -0
  95. package/imgs/small_car.png +0 -0
  96. package/imgs/small_modern_lamp.png +0 -0
  97. package/imgs/small_wardrobe.png +0 -0
  98. package/imgs/small_wooden_table.png +0 -0
  99. package/imgs/spike_sword.png +0 -0
  100. package/imgs/stone_holder.png +0 -0
  101. package/imgs/stone_sword.png +0 -0
  102. package/imgs/street_lamp.png +0 -0
  103. package/imgs/sword_1.png +0 -0
  104. package/imgs/sword_with_hole.png +0 -0
  105. package/imgs/testing.png +0 -0
  106. package/imgs/timer_tnt.png +0 -0
  107. package/imgs/tiny_tnt.png +0 -0
  108. package/imgs/tnt_cannon.png +0 -0
  109. package/imgs/wing_tnt.png +0 -0
  110. package/imgs/wooden_stool.png +0 -0
  111. package/imgs/wooden_wardrobe.png +0 -0
  112. package/index.html +179 -0
  113. package/index_admin.html +189 -0
  114. package/js/db/push_model.js +30 -0
  115. package/js/dialoges.js +23 -0
  116. package/js/item_functionality.js +7 -0
  117. package/js/load_admin.js +32 -0
  118. package/js/load_cart.js +76 -0
  119. package/js/load_items.js +467 -0
  120. package/js/update.js +35 -0
  121. package/login.html +287 -0
  122. package/main.js +306 -0
  123. package/models/armchair.gltf +1 -0
  124. package/models/arrow_tnt.gltf +1 -0
  125. package/models/bedwnm.gltf +1 -0
  126. package/models/big_bed.gltf +1 -0
  127. package/models/birdscythe.gltf +1 -0
  128. package/models/blue_tnt.gltf +1 -0
  129. package/models/bull.gltf +1 -0
  130. package/models/carpet.gltf +1 -0
  131. package/models/chest.gltf +1 -0
  132. package/models/coin_stash.gltf +1 -0
  133. package/models/creeper_tnt.gltf +1 -0
  134. package/models/garbage_can.gltf +1 -0
  135. package/models/generator.gltf +1 -0
  136. package/models/golden_sword.gltf +1 -0
  137. package/models/highbed.gltf +1 -0
  138. package/models/jetpack1.gltf +1 -0
  139. package/models/jetpack2.gltf +1 -0
  140. package/models/jetpack3.gltf +1 -0
  141. package/models/jetpack4.gltf +1 -0
  142. package/models/jetpack5.gltf +1 -0
  143. package/models/jetpack6.gltf +1 -0
  144. package/models/karmincross.gltf +1 -0
  145. package/models/light_tnt.gltf +1 -0
  146. package/models/lucky_block.gltf +1 -0
  147. package/models/lucky_block_2.gltf +1 -0
  148. package/models/mega_tnt.gltf +1 -0
  149. package/models/modern_lamp.gltf +1 -0
  150. package/models/multiply_tnt.gltf +1 -0
  151. package/models/nuke.gltf +1 -0
  152. package/models/oak_tree.gltf +1 -0
  153. package/models/oak_tree_2.gltf +1 -0
  154. package/models/old globe.gltf +1 -0
  155. package/models/scificannon_1.gltf +1 -0
  156. package/models/scificannon_10.gltf +1 -0
  157. package/models/scificannon_11.gltf +1 -0
  158. package/models/scificannon_12.gltf +1 -0
  159. package/models/scificannon_13.gltf +1 -0
  160. package/models/scificannon_14.gltf +1 -0
  161. package/models/scificannon_2.gltf +1 -0
  162. package/models/scificannon_3.gltf +1 -0
  163. package/models/scificannon_4.gltf +1 -0
  164. package/models/scificannon_5.gltf +1 -0
  165. package/models/scificannon_6.gltf +1 -0
  166. package/models/scificannon_7.gltf +1 -0
  167. package/models/scificannon_8.gltf +1 -0
  168. package/models/scificannon_9.gltf +1 -0
  169. package/models/simple_chair.gltf +1 -0
  170. package/models/small_car.gltf +1 -0
  171. package/models/small_modern_lamp.gltf +1 -0
  172. package/models/small_wardrobe.gltf +1 -0
  173. package/models/small_wooden_table.gltf +1 -0
  174. package/models/spike_sword.gltf +1 -0
  175. package/models/stone_holder.gltf +1 -0
  176. package/models/stone_sword.gltf +1 -0
  177. package/models/street_lamp.gltf +1 -0
  178. package/models/sword_1.gltf +1 -0
  179. package/models/sword_with_hole.gltf +1 -0
  180. package/models/timer_tnt.gltf +1 -0
  181. package/models/tiny_tnt.gltf +1 -0
  182. package/models/tnt_cannon.gltf +1 -0
  183. package/models/wing_tnt.gltf +1 -0
  184. package/models/wooden_stool.gltf +1 -0
  185. package/models/wooden_wardrobe.gltf +1 -0
  186. package/package.json +42 -0
  187. package/preload.js +26 -0
@@ -0,0 +1,1252 @@
1
+ import {
2
+ EventDispatcher,
3
+ MOUSE,
4
+ Quaternion,
5
+ Spherical,
6
+ TOUCH,
7
+ Vector2,
8
+ Vector3
9
+ } from './three.module.js';
10
+
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+ // This set of controls performs orbiting, dollying (zooming), and panning.
12
+ // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
13
+ //
14
+ // Orbit - left mouse / touch: one-finger move
15
+ // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
16
+ // Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
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+
18
+ const _changeEvent = { type: 'change' };
19
+ const _startEvent = { type: 'start' };
20
+ const _endEvent = { type: 'end' };
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+
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+ class OrbitControls extends EventDispatcher {
23
+
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+ constructor( object, domElement ) {
25
+
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+ super();
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+
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+ if ( domElement === undefined ) console.warn( 'THREE.OrbitControls: The second parameter "domElement" is now mandatory.' );
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+ if ( domElement === document ) console.error( 'THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.' );
30
+
31
+ this.object = object;
32
+ this.domElement = domElement;
33
+ this.domElement.style.touchAction = 'none'; // disable touch scroll
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+
35
+ // Set to false to disable this control
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+ this.enabled = true;
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+
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+ // "target" sets the location of focus, where the object orbits around
39
+ this.target = new Vector3();
40
+
41
+ // How far you can dolly in and out ( PerspectiveCamera only )
42
+ this.minDistance = 0;
43
+ this.maxDistance = Infinity;
44
+
45
+ // How far you can zoom in and out ( OrthographicCamera only )
46
+ this.minZoom = 0;
47
+ this.maxZoom = Infinity;
48
+
49
+ // How far you can orbit vertically, upper and lower limits.
50
+ // Range is 0 to Math.PI radians.
51
+ this.minPolarAngle = 0; // radians
52
+ this.maxPolarAngle = Math.PI; // radians
53
+
54
+ // How far you can orbit horizontally, upper and lower limits.
55
+ // If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
56
+ this.minAzimuthAngle = - Infinity; // radians
57
+ this.maxAzimuthAngle = Infinity; // radians
58
+
59
+ // Set to true to enable damping (inertia)
60
+ // If damping is enabled, you must call controls.update() in your animation loop
61
+ this.enableDamping = false;
62
+ this.dampingFactor = 0.05;
63
+
64
+ // This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
65
+ // Set to false to disable zooming
66
+ this.enableZoom = true;
67
+ this.zoomSpeed = 1.0;
68
+
69
+ // Set to false to disable rotating
70
+ this.enableRotate = true;
71
+ this.rotateSpeed = 1.0;
72
+
73
+ // Set to false to disable panning
74
+ this.enablePan = true;
75
+ this.panSpeed = 1.0;
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+ this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
77
+ this.keyPanSpeed = 7.0; // pixels moved per arrow key push
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+
79
+ // Set to true to automatically rotate around the target
80
+ // If auto-rotate is enabled, you must call controls.update() in your animation loop
81
+ this.autoRotate = false;
82
+ this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
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+
84
+ // The four arrow keys
85
+ this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
86
+
87
+ // Mouse buttons
88
+ this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
89
+
90
+ // Touch fingers
91
+ this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
92
+
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+ // for reset
94
+ this.target0 = this.target.clone();
95
+ this.position0 = this.object.position.clone();
96
+ this.zoom0 = this.object.zoom;
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+
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+ // the target DOM element for key events
99
+ this._domElementKeyEvents = null;
100
+
101
+ //
102
+ // public methods
103
+ //
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+
105
+ this.getPolarAngle = function () {
106
+
107
+ return spherical.phi;
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+
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+ };
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+
111
+ this.getAzimuthalAngle = function () {
112
+
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+ return spherical.theta;
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+
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+ };
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+
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+ this.getDistance = function () {
118
+
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+ return this.object.position.distanceTo( this.target );
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+
121
+ };
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+
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+ this.listenToKeyEvents = function ( domElement ) {
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+
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+ domElement.addEventListener( 'keydown', onKeyDown );
126
+ this._domElementKeyEvents = domElement;
127
+
128
+ };
129
+
130
+ this.saveState = function () {
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+
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+ scope.target0.copy( scope.target );
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+ scope.position0.copy( scope.object.position );
134
+ scope.zoom0 = scope.object.zoom;
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+
136
+ };
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+
138
+ this.reset = function () {
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+
140
+ scope.target.copy( scope.target0 );
141
+ scope.object.position.copy( scope.position0 );
142
+ scope.object.zoom = scope.zoom0;
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+
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+ scope.object.updateProjectionMatrix();
145
+ scope.dispatchEvent( _changeEvent );
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+
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+ scope.update();
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+
149
+ state = STATE.NONE;
150
+
151
+ };
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+
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+ // this method is exposed, but perhaps it would be better if we can make it private...
154
+ this.update = function () {
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+
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+ const offset = new Vector3();
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+
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+ // so camera.up is the orbit axis
159
+ const quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
160
+ const quatInverse = quat.clone().invert();
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+
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+ const lastPosition = new Vector3();
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+ const lastQuaternion = new Quaternion();
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+
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+ const twoPI = 2 * Math.PI;
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+
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+ return function update() {
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+
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+ const position = scope.object.position;
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+
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+ offset.copy( position ).sub( scope.target );
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+
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+ // rotate offset to "y-axis-is-up" space
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+ offset.applyQuaternion( quat );
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+
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+ // angle from z-axis around y-axis
177
+ spherical.setFromVector3( offset );
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+
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+ if ( scope.autoRotate && state === STATE.NONE ) {
180
+
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+ rotateLeft( getAutoRotationAngle() );
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+
183
+ }
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+
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+ if ( scope.enableDamping ) {
186
+
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+ spherical.theta += sphericalDelta.theta * scope.dampingFactor;
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+ spherical.phi += sphericalDelta.phi * scope.dampingFactor;
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+
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+ } else {
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+
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+ spherical.theta += sphericalDelta.theta;
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+ spherical.phi += sphericalDelta.phi;
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+
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+ }
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+
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+ // restrict theta to be between desired limits
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+
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+ let min = scope.minAzimuthAngle;
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+ let max = scope.maxAzimuthAngle;
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+
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+ if ( isFinite( min ) && isFinite( max ) ) {
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+
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+ if ( min < - Math.PI ) min += twoPI; else if ( min > Math.PI ) min -= twoPI;
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+
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+ if ( max < - Math.PI ) max += twoPI; else if ( max > Math.PI ) max -= twoPI;
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+
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+ if ( min <= max ) {
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+
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+ spherical.theta = Math.max( min, Math.min( max, spherical.theta ) );
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+
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+ } else {
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+
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+ spherical.theta = ( spherical.theta > ( min + max ) / 2 ) ?
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+ Math.max( min, spherical.theta ) :
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+ Math.min( max, spherical.theta );
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+
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+ }
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+
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+ }
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+
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+ // restrict phi to be between desired limits
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+ spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
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+
225
+ spherical.makeSafe();
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+
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+
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+ spherical.radius *= scale;
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+
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+ // restrict radius to be between desired limits
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+ spherical.radius = Math.max( scope.minDistance, Math.min( scope.maxDistance, spherical.radius ) );
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+
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+ // move target to panned location
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+
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+ if ( scope.enableDamping === true ) {
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+
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+ scope.target.addScaledVector( panOffset, scope.dampingFactor );
238
+
239
+ } else {
240
+
241
+ scope.target.add( panOffset );
242
+
243
+ }
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+
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+ offset.setFromSpherical( spherical );
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+
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+ // rotate offset back to "camera-up-vector-is-up" space
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+ offset.applyQuaternion( quatInverse );
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+
250
+ position.copy( scope.target ).add( offset );
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+
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+ scope.object.lookAt( scope.target );
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+
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+ if ( scope.enableDamping === true ) {
255
+
256
+ sphericalDelta.theta *= ( 1 - scope.dampingFactor );
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+ sphericalDelta.phi *= ( 1 - scope.dampingFactor );
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+
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+ panOffset.multiplyScalar( 1 - scope.dampingFactor );
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+
261
+ } else {
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+
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+ sphericalDelta.set( 0, 0, 0 );
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+
265
+ panOffset.set( 0, 0, 0 );
266
+
267
+ }
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+
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+ scale = 1;
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+
271
+ // update condition is:
272
+ // min(camera displacement, camera rotation in radians)^2 > EPS
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+ // using small-angle approximation cos(x/2) = 1 - x^2 / 8
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+
275
+ if ( zoomChanged ||
276
+ lastPosition.distanceToSquared( scope.object.position ) > EPS ||
277
+ 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {
278
+
279
+ scope.dispatchEvent( _changeEvent );
280
+
281
+ lastPosition.copy( scope.object.position );
282
+ lastQuaternion.copy( scope.object.quaternion );
283
+ zoomChanged = false;
284
+
285
+ return true;
286
+
287
+ }
288
+
289
+ return false;
290
+
291
+ };
292
+
293
+ }();
294
+
295
+ this.dispose = function () {
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+
297
+ scope.domElement.removeEventListener( 'contextmenu', onContextMenu );
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+
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+ scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
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+ scope.domElement.removeEventListener( 'pointercancel', onPointerCancel );
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+ scope.domElement.removeEventListener( 'wheel', onMouseWheel );
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+
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+ scope.domElement.removeEventListener( 'pointermove', onPointerMove );
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+ scope.domElement.removeEventListener( 'pointerup', onPointerUp );
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+
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+
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+ if ( scope._domElementKeyEvents !== null ) {
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+
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+ scope._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
310
+
311
+ }
312
+
313
+ //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
314
+
315
+ };
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+
317
+ //
318
+ // internals
319
+ //
320
+
321
+ const scope = this;
322
+
323
+ const STATE = {
324
+ NONE: - 1,
325
+ ROTATE: 0,
326
+ DOLLY: 1,
327
+ PAN: 2,
328
+ TOUCH_ROTATE: 3,
329
+ TOUCH_PAN: 4,
330
+ TOUCH_DOLLY_PAN: 5,
331
+ TOUCH_DOLLY_ROTATE: 6
332
+ };
333
+
334
+ let state = STATE.NONE;
335
+
336
+ const EPS = 0.000001;
337
+
338
+ // current position in spherical coordinates
339
+ const spherical = new Spherical();
340
+ const sphericalDelta = new Spherical();
341
+
342
+ let scale = 1;
343
+ const panOffset = new Vector3();
344
+ let zoomChanged = false;
345
+
346
+ const rotateStart = new Vector2();
347
+ const rotateEnd = new Vector2();
348
+ const rotateDelta = new Vector2();
349
+
350
+ const panStart = new Vector2();
351
+ const panEnd = new Vector2();
352
+ const panDelta = new Vector2();
353
+
354
+ const dollyStart = new Vector2();
355
+ const dollyEnd = new Vector2();
356
+ const dollyDelta = new Vector2();
357
+
358
+ const pointers = [];
359
+ const pointerPositions = {};
360
+
361
+ function getAutoRotationAngle() {
362
+
363
+ return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
364
+
365
+ }
366
+
367
+ function getZoomScale() {
368
+
369
+ return Math.pow( 0.95, scope.zoomSpeed );
370
+
371
+ }
372
+
373
+ function rotateLeft( angle ) {
374
+
375
+ sphericalDelta.theta -= angle;
376
+
377
+ }
378
+
379
+ function rotateUp( angle ) {
380
+
381
+ sphericalDelta.phi -= angle;
382
+
383
+ }
384
+
385
+ const panLeft = function () {
386
+
387
+ const v = new Vector3();
388
+
389
+ return function panLeft( distance, objectMatrix ) {
390
+
391
+ v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
392
+ v.multiplyScalar( - distance );
393
+
394
+ panOffset.add( v );
395
+
396
+ };
397
+
398
+ }();
399
+
400
+ const panUp = function () {
401
+
402
+ const v = new Vector3();
403
+
404
+ return function panUp( distance, objectMatrix ) {
405
+
406
+ if ( scope.screenSpacePanning === true ) {
407
+
408
+ v.setFromMatrixColumn( objectMatrix, 1 );
409
+
410
+ } else {
411
+
412
+ v.setFromMatrixColumn( objectMatrix, 0 );
413
+ v.crossVectors( scope.object.up, v );
414
+
415
+ }
416
+
417
+ v.multiplyScalar( distance );
418
+
419
+ panOffset.add( v );
420
+
421
+ };
422
+
423
+ }();
424
+
425
+ // deltaX and deltaY are in pixels; right and down are positive
426
+ const pan = function () {
427
+
428
+ const offset = new Vector3();
429
+
430
+ return function pan( deltaX, deltaY ) {
431
+
432
+ const element = scope.domElement;
433
+
434
+ if ( scope.object.isPerspectiveCamera ) {
435
+
436
+ // perspective
437
+ const position = scope.object.position;
438
+ offset.copy( position ).sub( scope.target );
439
+ let targetDistance = offset.length();
440
+
441
+ // half of the fov is center to top of screen
442
+ targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
443
+
444
+ // we use only clientHeight here so aspect ratio does not distort speed
445
+ panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix );
446
+ panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix );
447
+
448
+ } else if ( scope.object.isOrthographicCamera ) {
449
+
450
+ // orthographic
451
+ panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrix );
452
+ panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrix );
453
+
454
+ } else {
455
+
456
+ // camera neither orthographic nor perspective
457
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
458
+ scope.enablePan = false;
459
+
460
+ }
461
+
462
+ };
463
+
464
+ }();
465
+
466
+ function dollyOut( dollyScale ) {
467
+
468
+ if ( scope.object.isPerspectiveCamera ) {
469
+
470
+ scale /= dollyScale;
471
+
472
+ } else if ( scope.object.isOrthographicCamera ) {
473
+
474
+ scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom * dollyScale ) );
475
+ scope.object.updateProjectionMatrix();
476
+ zoomChanged = true;
477
+
478
+ } else {
479
+
480
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
481
+ scope.enableZoom = false;
482
+
483
+ }
484
+
485
+ }
486
+
487
+ function dollyIn( dollyScale ) {
488
+
489
+ if ( scope.object.isPerspectiveCamera ) {
490
+
491
+ scale *= dollyScale;
492
+
493
+ } else if ( scope.object.isOrthographicCamera ) {
494
+
495
+ scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / dollyScale ) );
496
+ scope.object.updateProjectionMatrix();
497
+ zoomChanged = true;
498
+
499
+ } else {
500
+
501
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
502
+ scope.enableZoom = false;
503
+
504
+ }
505
+
506
+ }
507
+
508
+ //
509
+ // event callbacks - update the object state
510
+ //
511
+
512
+ function handleMouseDownRotate( event ) {
513
+
514
+ rotateStart.set( event.clientX, event.clientY );
515
+
516
+ }
517
+
518
+ function handleMouseDownDolly( event ) {
519
+
520
+ dollyStart.set( event.clientX, event.clientY );
521
+
522
+ }
523
+
524
+ function handleMouseDownPan( event ) {
525
+
526
+ panStart.set( event.clientX, event.clientY );
527
+
528
+ }
529
+
530
+ function handleMouseMoveRotate( event ) {
531
+
532
+ rotateEnd.set( event.clientX, event.clientY );
533
+
534
+ rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
535
+
536
+ const element = scope.domElement;
537
+
538
+ rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
539
+
540
+ rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
541
+
542
+ rotateStart.copy( rotateEnd );
543
+
544
+ scope.update();
545
+
546
+ }
547
+
548
+ function handleMouseMoveDolly( event ) {
549
+
550
+ dollyEnd.set( event.clientX, event.clientY );
551
+
552
+ dollyDelta.subVectors( dollyEnd, dollyStart );
553
+
554
+ if ( dollyDelta.y > 0 ) {
555
+
556
+ dollyOut( getZoomScale() );
557
+
558
+ } else if ( dollyDelta.y < 0 ) {
559
+
560
+ dollyIn( getZoomScale() );
561
+
562
+ }
563
+
564
+ dollyStart.copy( dollyEnd );
565
+
566
+ scope.update();
567
+
568
+ }
569
+
570
+ function handleMouseMovePan( event ) {
571
+
572
+ panEnd.set( event.clientX, event.clientY );
573
+
574
+ panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
575
+
576
+ pan( panDelta.x, panDelta.y );
577
+
578
+ panStart.copy( panEnd );
579
+
580
+ scope.update();
581
+
582
+ }
583
+
584
+ function handleMouseWheel( event ) {
585
+
586
+ if ( event.deltaY < 0 ) {
587
+
588
+ dollyIn( getZoomScale() );
589
+
590
+ } else if ( event.deltaY > 0 ) {
591
+
592
+ dollyOut( getZoomScale() );
593
+
594
+ }
595
+
596
+ scope.update();
597
+
598
+ }
599
+
600
+ function handleKeyDown( event ) {
601
+
602
+ let needsUpdate = false;
603
+
604
+ switch ( event.code ) {
605
+
606
+ case scope.keys.UP:
607
+ pan( 0, scope.keyPanSpeed );
608
+ needsUpdate = true;
609
+ break;
610
+
611
+ case scope.keys.BOTTOM:
612
+ pan( 0, - scope.keyPanSpeed );
613
+ needsUpdate = true;
614
+ break;
615
+
616
+ case scope.keys.LEFT:
617
+ pan( scope.keyPanSpeed, 0 );
618
+ needsUpdate = true;
619
+ break;
620
+
621
+ case scope.keys.RIGHT:
622
+ pan( - scope.keyPanSpeed, 0 );
623
+ needsUpdate = true;
624
+ break;
625
+
626
+ }
627
+
628
+ if ( needsUpdate ) {
629
+
630
+ // prevent the browser from scrolling on cursor keys
631
+ event.preventDefault();
632
+
633
+ scope.update();
634
+
635
+ }
636
+
637
+
638
+ }
639
+
640
+ function handleTouchStartRotate() {
641
+
642
+ if ( pointers.length === 1 ) {
643
+
644
+ rotateStart.set( pointers[ 0 ].pageX, pointers[ 0 ].pageY );
645
+
646
+ } else {
647
+
648
+ const x = 0.5 * ( pointers[ 0 ].pageX + pointers[ 1 ].pageX );
649
+ const y = 0.5 * ( pointers[ 0 ].pageY + pointers[ 1 ].pageY );
650
+
651
+ rotateStart.set( x, y );
652
+
653
+ }
654
+
655
+ }
656
+
657
+ function handleTouchStartPan() {
658
+
659
+ if ( pointers.length === 1 ) {
660
+
661
+ panStart.set( pointers[ 0 ].pageX, pointers[ 0 ].pageY );
662
+
663
+ } else {
664
+
665
+ const x = 0.5 * ( pointers[ 0 ].pageX + pointers[ 1 ].pageX );
666
+ const y = 0.5 * ( pointers[ 0 ].pageY + pointers[ 1 ].pageY );
667
+
668
+ panStart.set( x, y );
669
+
670
+ }
671
+
672
+ }
673
+
674
+ function handleTouchStartDolly() {
675
+
676
+ const dx = pointers[ 0 ].pageX - pointers[ 1 ].pageX;
677
+ const dy = pointers[ 0 ].pageY - pointers[ 1 ].pageY;
678
+
679
+ const distance = Math.sqrt( dx * dx + dy * dy );
680
+
681
+ dollyStart.set( 0, distance );
682
+
683
+ }
684
+
685
+ function handleTouchStartDollyPan() {
686
+
687
+ if ( scope.enableZoom ) handleTouchStartDolly();
688
+
689
+ if ( scope.enablePan ) handleTouchStartPan();
690
+
691
+ }
692
+
693
+ function handleTouchStartDollyRotate() {
694
+
695
+ if ( scope.enableZoom ) handleTouchStartDolly();
696
+
697
+ if ( scope.enableRotate ) handleTouchStartRotate();
698
+
699
+ }
700
+
701
+ function handleTouchMoveRotate( event ) {
702
+
703
+ if ( pointers.length == 1 ) {
704
+
705
+ rotateEnd.set( event.pageX, event.pageY );
706
+
707
+ } else {
708
+
709
+ const position = getSecondPointerPosition( event );
710
+
711
+ const x = 0.5 * ( event.pageX + position.x );
712
+ const y = 0.5 * ( event.pageY + position.y );
713
+
714
+ rotateEnd.set( x, y );
715
+
716
+ }
717
+
718
+ rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
719
+
720
+ const element = scope.domElement;
721
+
722
+ rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
723
+
724
+ rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
725
+
726
+ rotateStart.copy( rotateEnd );
727
+
728
+ }
729
+
730
+ function handleTouchMovePan( event ) {
731
+
732
+ if ( pointers.length === 1 ) {
733
+
734
+ panEnd.set( event.pageX, event.pageY );
735
+
736
+ } else {
737
+
738
+ const position = getSecondPointerPosition( event );
739
+
740
+ const x = 0.5 * ( event.pageX + position.x );
741
+ const y = 0.5 * ( event.pageY + position.y );
742
+
743
+ panEnd.set( x, y );
744
+
745
+ }
746
+
747
+ panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
748
+
749
+ pan( panDelta.x, panDelta.y );
750
+
751
+ panStart.copy( panEnd );
752
+
753
+ }
754
+
755
+ function handleTouchMoveDolly( event ) {
756
+
757
+ const position = getSecondPointerPosition( event );
758
+
759
+ const dx = event.pageX - position.x;
760
+ const dy = event.pageY - position.y;
761
+
762
+ const distance = Math.sqrt( dx * dx + dy * dy );
763
+
764
+ dollyEnd.set( 0, distance );
765
+
766
+ dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
767
+
768
+ dollyOut( dollyDelta.y );
769
+
770
+ dollyStart.copy( dollyEnd );
771
+
772
+ }
773
+
774
+ function handleTouchMoveDollyPan( event ) {
775
+
776
+ if ( scope.enableZoom ) handleTouchMoveDolly( event );
777
+
778
+ if ( scope.enablePan ) handleTouchMovePan( event );
779
+
780
+ }
781
+
782
+ function handleTouchMoveDollyRotate( event ) {
783
+
784
+ if ( scope.enableZoom ) handleTouchMoveDolly( event );
785
+
786
+ if ( scope.enableRotate ) handleTouchMoveRotate( event );
787
+
788
+ }
789
+
790
+ //
791
+ // event handlers - FSM: listen for events and reset state
792
+ //
793
+
794
+ function onPointerDown( event ) {
795
+
796
+ if ( scope.enabled === false ) return;
797
+
798
+ if ( pointers.length === 0 ) {
799
+
800
+ scope.domElement.setPointerCapture( event.pointerId );
801
+
802
+ scope.domElement.addEventListener( 'pointermove', onPointerMove );
803
+ scope.domElement.addEventListener( 'pointerup', onPointerUp );
804
+
805
+ }
806
+
807
+ //
808
+
809
+ addPointer( event );
810
+
811
+ if ( event.pointerType === 'touch' ) {
812
+
813
+ onTouchStart( event );
814
+
815
+ } else {
816
+
817
+ onMouseDown( event );
818
+
819
+ }
820
+
821
+ }
822
+
823
+ function onPointerMove( event ) {
824
+
825
+ if ( scope.enabled === false ) return;
826
+
827
+ if ( event.pointerType === 'touch' ) {
828
+
829
+ onTouchMove( event );
830
+
831
+ } else {
832
+
833
+ onMouseMove( event );
834
+
835
+ }
836
+
837
+ }
838
+
839
+ function onPointerUp( event ) {
840
+
841
+ removePointer( event );
842
+
843
+ if ( pointers.length === 0 ) {
844
+
845
+ scope.domElement.releasePointerCapture( event.pointerId );
846
+
847
+ scope.domElement.removeEventListener( 'pointermove', onPointerMove );
848
+ scope.domElement.removeEventListener( 'pointerup', onPointerUp );
849
+
850
+ }
851
+
852
+ scope.dispatchEvent( _endEvent );
853
+
854
+ state = STATE.NONE;
855
+
856
+ }
857
+
858
+ function onPointerCancel( event ) {
859
+
860
+ removePointer( event );
861
+
862
+ }
863
+
864
+ function onMouseDown( event ) {
865
+
866
+ let mouseAction;
867
+
868
+ switch ( event.button ) {
869
+
870
+ case 0:
871
+
872
+ mouseAction = scope.mouseButtons.LEFT;
873
+ break;
874
+
875
+ case 1:
876
+
877
+ mouseAction = scope.mouseButtons.MIDDLE;
878
+ break;
879
+
880
+ case 2:
881
+
882
+ mouseAction = scope.mouseButtons.RIGHT;
883
+ break;
884
+
885
+ default:
886
+
887
+ mouseAction = - 1;
888
+
889
+ }
890
+
891
+ switch ( mouseAction ) {
892
+
893
+ case MOUSE.DOLLY:
894
+
895
+ if ( scope.enableZoom === false ) return;
896
+
897
+ handleMouseDownDolly( event );
898
+
899
+ state = STATE.DOLLY;
900
+
901
+ break;
902
+
903
+ case MOUSE.ROTATE:
904
+
905
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
906
+
907
+ if ( scope.enablePan === false ) return;
908
+
909
+ handleMouseDownPan( event );
910
+
911
+ state = STATE.PAN;
912
+
913
+ } else {
914
+
915
+ if ( scope.enableRotate === false ) return;
916
+
917
+ handleMouseDownRotate( event );
918
+
919
+ state = STATE.ROTATE;
920
+
921
+ }
922
+
923
+ break;
924
+
925
+ case MOUSE.PAN:
926
+
927
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
928
+
929
+ if ( scope.enableRotate === false ) return;
930
+
931
+ handleMouseDownRotate( event );
932
+
933
+ state = STATE.ROTATE;
934
+
935
+ } else {
936
+
937
+ if ( scope.enablePan === false ) return;
938
+
939
+ handleMouseDownPan( event );
940
+
941
+ state = STATE.PAN;
942
+
943
+ }
944
+
945
+ break;
946
+
947
+ default:
948
+
949
+ state = STATE.NONE;
950
+
951
+ }
952
+
953
+ if ( state !== STATE.NONE ) {
954
+
955
+ scope.dispatchEvent( _startEvent );
956
+
957
+ }
958
+
959
+ }
960
+
961
+ function onMouseMove( event ) {
962
+
963
+ if ( scope.enabled === false ) return;
964
+
965
+ switch ( state ) {
966
+
967
+ case STATE.ROTATE:
968
+
969
+ if ( scope.enableRotate === false ) return;
970
+
971
+ handleMouseMoveRotate( event );
972
+
973
+ break;
974
+
975
+ case STATE.DOLLY:
976
+
977
+ if ( scope.enableZoom === false ) return;
978
+
979
+ handleMouseMoveDolly( event );
980
+
981
+ break;
982
+
983
+ case STATE.PAN:
984
+
985
+ if ( scope.enablePan === false ) return;
986
+
987
+ handleMouseMovePan( event );
988
+
989
+ break;
990
+
991
+ }
992
+
993
+ }
994
+
995
+ function onMouseWheel( event ) {
996
+
997
+ if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE ) return;
998
+
999
+ event.preventDefault();
1000
+
1001
+ scope.dispatchEvent( _startEvent );
1002
+
1003
+ handleMouseWheel( event );
1004
+
1005
+ scope.dispatchEvent( _endEvent );
1006
+
1007
+ }
1008
+
1009
+ function onKeyDown( event ) {
1010
+
1011
+ if ( scope.enabled === false || scope.enablePan === false ) return;
1012
+
1013
+ handleKeyDown( event );
1014
+
1015
+ }
1016
+
1017
+ function onTouchStart( event ) {
1018
+
1019
+ trackPointer( event );
1020
+
1021
+ switch ( pointers.length ) {
1022
+
1023
+ case 1:
1024
+
1025
+ switch ( scope.touches.ONE ) {
1026
+
1027
+ case TOUCH.ROTATE:
1028
+
1029
+ if ( scope.enableRotate === false ) return;
1030
+
1031
+ handleTouchStartRotate();
1032
+
1033
+ state = STATE.TOUCH_ROTATE;
1034
+
1035
+ break;
1036
+
1037
+ case TOUCH.PAN:
1038
+
1039
+ if ( scope.enablePan === false ) return;
1040
+
1041
+ handleTouchStartPan();
1042
+
1043
+ state = STATE.TOUCH_PAN;
1044
+
1045
+ break;
1046
+
1047
+ default:
1048
+
1049
+ state = STATE.NONE;
1050
+
1051
+ }
1052
+
1053
+ break;
1054
+
1055
+ case 2:
1056
+
1057
+ switch ( scope.touches.TWO ) {
1058
+
1059
+ case TOUCH.DOLLY_PAN:
1060
+
1061
+ if ( scope.enableZoom === false && scope.enablePan === false ) return;
1062
+
1063
+ handleTouchStartDollyPan();
1064
+
1065
+ state = STATE.TOUCH_DOLLY_PAN;
1066
+
1067
+ break;
1068
+
1069
+ case TOUCH.DOLLY_ROTATE:
1070
+
1071
+ if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1072
+
1073
+ handleTouchStartDollyRotate();
1074
+
1075
+ state = STATE.TOUCH_DOLLY_ROTATE;
1076
+
1077
+ break;
1078
+
1079
+ default:
1080
+
1081
+ state = STATE.NONE;
1082
+
1083
+ }
1084
+
1085
+ break;
1086
+
1087
+ default:
1088
+
1089
+ state = STATE.NONE;
1090
+
1091
+ }
1092
+
1093
+ if ( state !== STATE.NONE ) {
1094
+
1095
+ scope.dispatchEvent( _startEvent );
1096
+
1097
+ }
1098
+
1099
+ }
1100
+
1101
+ function onTouchMove( event ) {
1102
+
1103
+ trackPointer( event );
1104
+
1105
+ switch ( state ) {
1106
+
1107
+ case STATE.TOUCH_ROTATE:
1108
+
1109
+ if ( scope.enableRotate === false ) return;
1110
+
1111
+ handleTouchMoveRotate( event );
1112
+
1113
+ scope.update();
1114
+
1115
+ break;
1116
+
1117
+ case STATE.TOUCH_PAN:
1118
+
1119
+ if ( scope.enablePan === false ) return;
1120
+
1121
+ handleTouchMovePan( event );
1122
+
1123
+ scope.update();
1124
+
1125
+ break;
1126
+
1127
+ case STATE.TOUCH_DOLLY_PAN:
1128
+
1129
+ if ( scope.enableZoom === false && scope.enablePan === false ) return;
1130
+
1131
+ handleTouchMoveDollyPan( event );
1132
+
1133
+ scope.update();
1134
+
1135
+ break;
1136
+
1137
+ case STATE.TOUCH_DOLLY_ROTATE:
1138
+
1139
+ if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1140
+
1141
+ handleTouchMoveDollyRotate( event );
1142
+
1143
+ scope.update();
1144
+
1145
+ break;
1146
+
1147
+ default:
1148
+
1149
+ state = STATE.NONE;
1150
+
1151
+ }
1152
+
1153
+ }
1154
+
1155
+ function onContextMenu( event ) {
1156
+
1157
+ if ( scope.enabled === false ) return;
1158
+
1159
+ event.preventDefault();
1160
+
1161
+ }
1162
+
1163
+ function addPointer( event ) {
1164
+
1165
+ pointers.push( event );
1166
+
1167
+ }
1168
+
1169
+ function removePointer( event ) {
1170
+
1171
+ delete pointerPositions[ event.pointerId ];
1172
+
1173
+ for ( let i = 0; i < pointers.length; i ++ ) {
1174
+
1175
+ if ( pointers[ i ].pointerId == event.pointerId ) {
1176
+
1177
+ pointers.splice( i, 1 );
1178
+ return;
1179
+
1180
+ }
1181
+
1182
+ }
1183
+
1184
+ }
1185
+
1186
+ function trackPointer( event ) {
1187
+
1188
+ let position = pointerPositions[ event.pointerId ];
1189
+
1190
+ if ( position === undefined ) {
1191
+
1192
+ position = new Vector2();
1193
+ pointerPositions[ event.pointerId ] = position;
1194
+
1195
+ }
1196
+
1197
+ position.set( event.pageX, event.pageY );
1198
+
1199
+ }
1200
+
1201
+ function getSecondPointerPosition( event ) {
1202
+
1203
+ const pointer = ( event.pointerId === pointers[ 0 ].pointerId ) ? pointers[ 1 ] : pointers[ 0 ];
1204
+
1205
+ return pointerPositions[ pointer.pointerId ];
1206
+
1207
+ }
1208
+
1209
+ //
1210
+
1211
+ scope.domElement.addEventListener( 'contextmenu', onContextMenu );
1212
+
1213
+ scope.domElement.addEventListener( 'pointerdown', onPointerDown );
1214
+ scope.domElement.addEventListener( 'pointercancel', onPointerCancel );
1215
+ scope.domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
1216
+
1217
+ // force an update at start
1218
+
1219
+ this.update();
1220
+
1221
+ }
1222
+
1223
+ }
1224
+
1225
+
1226
+ // This set of controls performs orbiting, dollying (zooming), and panning.
1227
+ // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
1228
+ // This is very similar to OrbitControls, another set of touch behavior
1229
+ //
1230
+ // Orbit - right mouse, or left mouse + ctrl/meta/shiftKey / touch: two-finger rotate
1231
+ // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
1232
+ // Pan - left mouse, or arrow keys / touch: one-finger move
1233
+
1234
+ class MapControls extends OrbitControls {
1235
+
1236
+ constructor( object, domElement ) {
1237
+
1238
+ super( object, domElement );
1239
+
1240
+ this.screenSpacePanning = false; // pan orthogonal to world-space direction camera.up
1241
+
1242
+ this.mouseButtons.LEFT = MOUSE.PAN;
1243
+ this.mouseButtons.RIGHT = MOUSE.ROTATE;
1244
+
1245
+ this.touches.ONE = TOUCH.PAN;
1246
+ this.touches.TWO = TOUCH.DOLLY_ROTATE;
1247
+
1248
+ }
1249
+
1250
+ }
1251
+
1252
+ export { OrbitControls, MapControls };