model-manager 0.0.3-1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (187) hide show
  1. package/administration/insert.js +179 -0
  2. package/administration/insert_one.js +33 -0
  3. package/administration/test_data.js +46 -0
  4. package/administration.html +149 -0
  5. package/assets/css/admin.css +247 -0
  6. package/assets/css/basic.css +474 -0
  7. package/assets/css/checkout.css +517 -0
  8. package/assets/css/dialog.css +158 -0
  9. package/assets/css/dialog_admin.css +73 -0
  10. package/assets/css/dialog_checkout.css +177 -0
  11. package/assets/css/info.css +10 -0
  12. package/assets/logo.png +0 -0
  13. package/assets/partnerart.png +0 -0
  14. package/assets/spinner.gif +0 -0
  15. package/assets/spinner_2.gif +0 -0
  16. package/assets/three/GLTFLoader.js +4448 -0
  17. package/assets/three/ModelLoader.js +58 -0
  18. package/assets/three/OrbitControls.js +1252 -0
  19. package/assets/three/three.js +36819 -0
  20. package/assets/three/three.module.js +50708 -0
  21. package/assets/white/add_white_24dp.svg +1 -0
  22. package/assets/white/admin/check.svg +1 -0
  23. package/assets/white/admin/person_add_FILL0_wght400_GRAD0_opsz48.svg +1 -0
  24. package/assets/white/admin/person_remove_FILL0_wght400_GRAD0_opsz48.svg +1 -0
  25. package/assets/white/admin.svg +1 -0
  26. package/assets/white/arrow_forward.svg +1 -0
  27. package/assets/white/brush_white_24dp.svg +1 -0
  28. package/assets/white/close_white_24dp.svg +1 -0
  29. package/assets/white/code_white_24dp.svg +1 -0
  30. package/assets/white/dashboard_white_24dp.svg +1 -0
  31. package/assets/white/done_white_24dp.svg +1 -0
  32. package/assets/white/emoji_people_white_24dp.svg +1 -0
  33. package/assets/white/filter_list_white_24dp.svg +1 -0
  34. package/assets/white/info_white_24dp.svg +1 -0
  35. package/assets/white/minimize_white_24dp.svg +1 -0
  36. package/assets/white/receipt_white_24dp.svg +1 -0
  37. package/assets/white/rocket_launch_white_24dp.svg +1 -0
  38. package/assets/white/search_black_24dp.svg +1 -0
  39. package/assets/white/search_white_24dp.svg +1 -0
  40. package/assets/white/settings_white_24dp.svg +1 -0
  41. package/assets/white/shopping_cart_white_24dp.svg +1 -0
  42. package/assets/white/store_white_24dp.svg +1 -0
  43. package/assets/white/timeline_white_24dp.svg +1 -0
  44. package/assets/white/view_in_ar_white_24dp.svg +1 -0
  45. package/checkout.html +132 -0
  46. package/checkout_admin.html +141 -0
  47. package/icon.png +0 -0
  48. package/imgs/armchair.png +0 -0
  49. package/imgs/arrow_tnt.png +0 -0
  50. package/imgs/bed_wnm.png +0 -0
  51. package/imgs/big_bed.png +0 -0
  52. package/imgs/birdscythe.png +0 -0
  53. package/imgs/blue_tnt.png +0 -0
  54. package/imgs/bull.png +0 -0
  55. package/imgs/carpet.png +0 -0
  56. package/imgs/chest.png +0 -0
  57. package/imgs/coin_stash.png +0 -0
  58. package/imgs/creeper_tnt.png +0 -0
  59. package/imgs/garbage_can.png +0 -0
  60. package/imgs/generator.png +0 -0
  61. package/imgs/golden_sword.png +0 -0
  62. package/imgs/highbed.png +0 -0
  63. package/imgs/jetpack1.png +0 -0
  64. package/imgs/jetpack2.png +0 -0
  65. package/imgs/jetpack3.png +0 -0
  66. package/imgs/jetpack4.png +0 -0
  67. package/imgs/jetpack5.png +0 -0
  68. package/imgs/jetpack6.png +0 -0
  69. package/imgs/karmincross.png +0 -0
  70. package/imgs/light_tnt.png +0 -0
  71. package/imgs/lucky_block.png +0 -0
  72. package/imgs/lucky_block_2.png +0 -0
  73. package/imgs/mega_tnt.png +0 -0
  74. package/imgs/modern_lamp.png +0 -0
  75. package/imgs/multiply_tnt.png +0 -0
  76. package/imgs/nuke.png +0 -0
  77. package/imgs/oak_tree.png +0 -0
  78. package/imgs/oak_tree_2.png +0 -0
  79. package/imgs/old_globe.png +0 -0
  80. package/imgs/scificannon_1.png +0 -0
  81. package/imgs/scificannon_10.png +0 -0
  82. package/imgs/scificannon_11.png +0 -0
  83. package/imgs/scificannon_12.png +0 -0
  84. package/imgs/scificannon_13.png +0 -0
  85. package/imgs/scificannon_14.png +0 -0
  86. package/imgs/scificannon_2.png +0 -0
  87. package/imgs/scificannon_3.png +0 -0
  88. package/imgs/scificannon_4.png +0 -0
  89. package/imgs/scificannon_5.png +0 -0
  90. package/imgs/scificannon_6.png +0 -0
  91. package/imgs/scificannon_7.png +0 -0
  92. package/imgs/scificannon_8.png +0 -0
  93. package/imgs/scificannon_9.png +0 -0
  94. package/imgs/simple_chair.png +0 -0
  95. package/imgs/small_car.png +0 -0
  96. package/imgs/small_modern_lamp.png +0 -0
  97. package/imgs/small_wardrobe.png +0 -0
  98. package/imgs/small_wooden_table.png +0 -0
  99. package/imgs/spike_sword.png +0 -0
  100. package/imgs/stone_holder.png +0 -0
  101. package/imgs/stone_sword.png +0 -0
  102. package/imgs/street_lamp.png +0 -0
  103. package/imgs/sword_1.png +0 -0
  104. package/imgs/sword_with_hole.png +0 -0
  105. package/imgs/testing.png +0 -0
  106. package/imgs/timer_tnt.png +0 -0
  107. package/imgs/tiny_tnt.png +0 -0
  108. package/imgs/tnt_cannon.png +0 -0
  109. package/imgs/wing_tnt.png +0 -0
  110. package/imgs/wooden_stool.png +0 -0
  111. package/imgs/wooden_wardrobe.png +0 -0
  112. package/index.html +179 -0
  113. package/index_admin.html +189 -0
  114. package/js/db/push_model.js +30 -0
  115. package/js/dialoges.js +23 -0
  116. package/js/item_functionality.js +7 -0
  117. package/js/load_admin.js +32 -0
  118. package/js/load_cart.js +76 -0
  119. package/js/load_items.js +467 -0
  120. package/js/update.js +35 -0
  121. package/login.html +287 -0
  122. package/main.js +306 -0
  123. package/models/armchair.gltf +1 -0
  124. package/models/arrow_tnt.gltf +1 -0
  125. package/models/bedwnm.gltf +1 -0
  126. package/models/big_bed.gltf +1 -0
  127. package/models/birdscythe.gltf +1 -0
  128. package/models/blue_tnt.gltf +1 -0
  129. package/models/bull.gltf +1 -0
  130. package/models/carpet.gltf +1 -0
  131. package/models/chest.gltf +1 -0
  132. package/models/coin_stash.gltf +1 -0
  133. package/models/creeper_tnt.gltf +1 -0
  134. package/models/garbage_can.gltf +1 -0
  135. package/models/generator.gltf +1 -0
  136. package/models/golden_sword.gltf +1 -0
  137. package/models/highbed.gltf +1 -0
  138. package/models/jetpack1.gltf +1 -0
  139. package/models/jetpack2.gltf +1 -0
  140. package/models/jetpack3.gltf +1 -0
  141. package/models/jetpack4.gltf +1 -0
  142. package/models/jetpack5.gltf +1 -0
  143. package/models/jetpack6.gltf +1 -0
  144. package/models/karmincross.gltf +1 -0
  145. package/models/light_tnt.gltf +1 -0
  146. package/models/lucky_block.gltf +1 -0
  147. package/models/lucky_block_2.gltf +1 -0
  148. package/models/mega_tnt.gltf +1 -0
  149. package/models/modern_lamp.gltf +1 -0
  150. package/models/multiply_tnt.gltf +1 -0
  151. package/models/nuke.gltf +1 -0
  152. package/models/oak_tree.gltf +1 -0
  153. package/models/oak_tree_2.gltf +1 -0
  154. package/models/old globe.gltf +1 -0
  155. package/models/scificannon_1.gltf +1 -0
  156. package/models/scificannon_10.gltf +1 -0
  157. package/models/scificannon_11.gltf +1 -0
  158. package/models/scificannon_12.gltf +1 -0
  159. package/models/scificannon_13.gltf +1 -0
  160. package/models/scificannon_14.gltf +1 -0
  161. package/models/scificannon_2.gltf +1 -0
  162. package/models/scificannon_3.gltf +1 -0
  163. package/models/scificannon_4.gltf +1 -0
  164. package/models/scificannon_5.gltf +1 -0
  165. package/models/scificannon_6.gltf +1 -0
  166. package/models/scificannon_7.gltf +1 -0
  167. package/models/scificannon_8.gltf +1 -0
  168. package/models/scificannon_9.gltf +1 -0
  169. package/models/simple_chair.gltf +1 -0
  170. package/models/small_car.gltf +1 -0
  171. package/models/small_modern_lamp.gltf +1 -0
  172. package/models/small_wardrobe.gltf +1 -0
  173. package/models/small_wooden_table.gltf +1 -0
  174. package/models/spike_sword.gltf +1 -0
  175. package/models/stone_holder.gltf +1 -0
  176. package/models/stone_sword.gltf +1 -0
  177. package/models/street_lamp.gltf +1 -0
  178. package/models/sword_1.gltf +1 -0
  179. package/models/sword_with_hole.gltf +1 -0
  180. package/models/timer_tnt.gltf +1 -0
  181. package/models/tiny_tnt.gltf +1 -0
  182. package/models/tnt_cannon.gltf +1 -0
  183. package/models/wing_tnt.gltf +1 -0
  184. package/models/wooden_stool.gltf +1 -0
  185. package/models/wooden_wardrobe.gltf +1 -0
  186. package/package.json +42 -0
  187. package/preload.js +26 -0
@@ -0,0 +1,4448 @@
1
+ import {
2
+ AnimationClip,
3
+ Bone,
4
+ Box3,
5
+ BufferAttribute,
6
+ BufferGeometry,
7
+ ClampToEdgeWrapping,
8
+ Color,
9
+ DirectionalLight,
10
+ DoubleSide,
11
+ FileLoader,
12
+ FrontSide,
13
+ Group,
14
+ ImageBitmapLoader,
15
+ InterleavedBuffer,
16
+ InterleavedBufferAttribute,
17
+ Interpolant,
18
+ InterpolateDiscrete,
19
+ InterpolateLinear,
20
+ Line,
21
+ LineBasicMaterial,
22
+ LineLoop,
23
+ LineSegments,
24
+ LinearFilter,
25
+ LinearMipmapLinearFilter,
26
+ LinearMipmapNearestFilter,
27
+ Loader,
28
+ LoaderUtils,
29
+ Material,
30
+ MathUtils,
31
+ Matrix4,
32
+ Mesh,
33
+ MeshBasicMaterial,
34
+ MeshPhysicalMaterial,
35
+ MeshStandardMaterial,
36
+ MirroredRepeatWrapping,
37
+ NearestFilter,
38
+ NearestMipmapLinearFilter,
39
+ NearestMipmapNearestFilter,
40
+ NumberKeyframeTrack,
41
+ Object3D,
42
+ OrthographicCamera,
43
+ PerspectiveCamera,
44
+ PointLight,
45
+ Points,
46
+ PointsMaterial,
47
+ PropertyBinding,
48
+ Quaternion,
49
+ QuaternionKeyframeTrack,
50
+ RepeatWrapping,
51
+ Skeleton,
52
+ SkinnedMesh,
53
+ Sphere,
54
+ SpotLight,
55
+ TangentSpaceNormalMap,
56
+ Texture,
57
+ TextureLoader,
58
+ TriangleFanDrawMode,
59
+ TriangleStripDrawMode,
60
+ Vector2,
61
+ Vector3,
62
+ VectorKeyframeTrack,
63
+ sRGBEncoding
64
+ } from './three.module.js';
65
+
66
+ class GLTFLoader extends Loader {
67
+
68
+ constructor( manager ) {
69
+
70
+ super( manager );
71
+
72
+ this.dracoLoader = null;
73
+ this.ktx2Loader = null;
74
+ this.meshoptDecoder = null;
75
+
76
+ this.pluginCallbacks = [];
77
+
78
+ this.register( function ( parser ) {
79
+
80
+ return new GLTFMaterialsClearcoatExtension( parser );
81
+
82
+ } );
83
+
84
+ this.register( function ( parser ) {
85
+
86
+ return new GLTFTextureBasisUExtension( parser );
87
+
88
+ } );
89
+
90
+ this.register( function ( parser ) {
91
+
92
+ return new GLTFTextureWebPExtension( parser );
93
+
94
+ } );
95
+
96
+ this.register( function ( parser ) {
97
+
98
+ return new GLTFMaterialsSheenExtension( parser );
99
+
100
+ } );
101
+
102
+ this.register( function ( parser ) {
103
+
104
+ return new GLTFMaterialsTransmissionExtension( parser );
105
+
106
+ } );
107
+
108
+ this.register( function ( parser ) {
109
+
110
+ return new GLTFMaterialsVolumeExtension( parser );
111
+
112
+ } );
113
+
114
+ this.register( function ( parser ) {
115
+
116
+ return new GLTFMaterialsIorExtension( parser );
117
+
118
+ } );
119
+
120
+ this.register( function ( parser ) {
121
+
122
+ return new GLTFMaterialsEmissiveStrengthExtension( parser );
123
+
124
+ } );
125
+
126
+ this.register( function ( parser ) {
127
+
128
+ return new GLTFMaterialsSpecularExtension( parser );
129
+
130
+ } );
131
+
132
+ this.register( function ( parser ) {
133
+
134
+ return new GLTFLightsExtension( parser );
135
+
136
+ } );
137
+
138
+ this.register( function ( parser ) {
139
+
140
+ return new GLTFMeshoptCompression( parser );
141
+
142
+ } );
143
+
144
+ }
145
+
146
+ load( url, onLoad, onProgress, onError ) {
147
+
148
+ const scope = this;
149
+
150
+ let resourcePath;
151
+
152
+ if ( this.resourcePath !== '' ) {
153
+
154
+ resourcePath = this.resourcePath;
155
+
156
+ } else if ( this.path !== '' ) {
157
+
158
+ resourcePath = this.path;
159
+
160
+ } else {
161
+
162
+ resourcePath = LoaderUtils.extractUrlBase( url );
163
+
164
+ }
165
+
166
+ // Tells the LoadingManager to track an extra item, which resolves after
167
+ // the model is fully loaded. This means the count of items loaded will
168
+ // be incorrect, but ensures manager.onLoad() does not fire early.
169
+ this.manager.itemStart( url );
170
+
171
+ const _onError = function ( e ) {
172
+
173
+ if ( onError ) {
174
+
175
+ onError( e );
176
+
177
+ } else {
178
+
179
+ console.error( e );
180
+
181
+ }
182
+
183
+ scope.manager.itemError( url );
184
+ scope.manager.itemEnd( url );
185
+
186
+ };
187
+
188
+ const loader = new FileLoader( this.manager );
189
+
190
+ loader.setPath( this.path );
191
+ loader.setResponseType( 'arraybuffer' );
192
+ loader.setRequestHeader( this.requestHeader );
193
+ loader.setWithCredentials( this.withCredentials );
194
+
195
+ loader.load( url, function ( data ) {
196
+
197
+ try {
198
+
199
+ scope.parse( data, resourcePath, function ( gltf ) {
200
+
201
+ onLoad( gltf );
202
+
203
+ scope.manager.itemEnd( url );
204
+
205
+ }, _onError );
206
+
207
+ } catch ( e ) {
208
+
209
+ _onError( e );
210
+
211
+ }
212
+
213
+ }, onProgress, _onError );
214
+
215
+ }
216
+
217
+ setDRACOLoader( dracoLoader ) {
218
+
219
+ this.dracoLoader = dracoLoader;
220
+ return this;
221
+
222
+ }
223
+
224
+ setDDSLoader() {
225
+
226
+ throw new Error(
227
+
228
+ 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
229
+
230
+ );
231
+
232
+ }
233
+
234
+ setKTX2Loader( ktx2Loader ) {
235
+
236
+ this.ktx2Loader = ktx2Loader;
237
+ return this;
238
+
239
+ }
240
+
241
+ setMeshoptDecoder( meshoptDecoder ) {
242
+
243
+ this.meshoptDecoder = meshoptDecoder;
244
+ return this;
245
+
246
+ }
247
+
248
+ register( callback ) {
249
+
250
+ if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
251
+
252
+ this.pluginCallbacks.push( callback );
253
+
254
+ }
255
+
256
+ return this;
257
+
258
+ }
259
+
260
+ unregister( callback ) {
261
+
262
+ if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
263
+
264
+ this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
265
+
266
+ }
267
+
268
+ return this;
269
+
270
+ }
271
+
272
+ parse( data, path, onLoad, onError ) {
273
+
274
+ let content;
275
+ const extensions = {};
276
+ const plugins = {};
277
+
278
+ if ( typeof data === 'string' ) {
279
+
280
+ content = data;
281
+
282
+ } else {
283
+
284
+ const magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
285
+
286
+ if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
287
+
288
+ try {
289
+
290
+ extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
291
+
292
+ } catch ( error ) {
293
+
294
+ if ( onError ) onError( error );
295
+ return;
296
+
297
+ }
298
+
299
+ content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
300
+
301
+ } else {
302
+
303
+ content = LoaderUtils.decodeText( new Uint8Array( data ) );
304
+
305
+ }
306
+
307
+ }
308
+
309
+ const json = JSON.parse( content );
310
+
311
+ if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
312
+
313
+ if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
314
+ return;
315
+
316
+ }
317
+
318
+ const parser = new GLTFParser( json, {
319
+
320
+ path: path || this.resourcePath || '',
321
+ crossOrigin: this.crossOrigin,
322
+ requestHeader: this.requestHeader,
323
+ manager: this.manager,
324
+ ktx2Loader: this.ktx2Loader,
325
+ meshoptDecoder: this.meshoptDecoder
326
+
327
+ } );
328
+
329
+ parser.fileLoader.setRequestHeader( this.requestHeader );
330
+
331
+ for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
332
+
333
+ const plugin = this.pluginCallbacks[ i ]( parser );
334
+ plugins[ plugin.name ] = plugin;
335
+
336
+ // Workaround to avoid determining as unknown extension
337
+ // in addUnknownExtensionsToUserData().
338
+ // Remove this workaround if we move all the existing
339
+ // extension handlers to plugin system
340
+ extensions[ plugin.name ] = true;
341
+
342
+ }
343
+
344
+ if ( json.extensionsUsed ) {
345
+
346
+ for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
347
+
348
+ const extensionName = json.extensionsUsed[ i ];
349
+ const extensionsRequired = json.extensionsRequired || [];
350
+
351
+ switch ( extensionName ) {
352
+
353
+ case EXTENSIONS.KHR_MATERIALS_UNLIT:
354
+ extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
355
+ break;
356
+
357
+ case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
358
+ extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
359
+ break;
360
+
361
+ case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
362
+ extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
363
+ break;
364
+
365
+ case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
366
+ extensions[ extensionName ] = new GLTFTextureTransformExtension();
367
+ break;
368
+
369
+ case EXTENSIONS.KHR_MESH_QUANTIZATION:
370
+ extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
371
+ break;
372
+
373
+ default:
374
+
375
+ if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
376
+
377
+ console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
378
+
379
+ }
380
+
381
+ }
382
+
383
+ }
384
+
385
+ }
386
+
387
+ parser.setExtensions( extensions );
388
+ parser.setPlugins( plugins );
389
+ parser.parse( onLoad, onError );
390
+
391
+ }
392
+
393
+ parseAsync( data, path ) {
394
+
395
+ const scope = this;
396
+
397
+ return new Promise( function ( resolve, reject ) {
398
+
399
+ scope.parse( data, path, resolve, reject );
400
+
401
+ } );
402
+
403
+ }
404
+
405
+ }
406
+
407
+ /* GLTFREGISTRY */
408
+
409
+ function GLTFRegistry() {
410
+
411
+ let objects = {};
412
+
413
+ return {
414
+
415
+ get: function ( key ) {
416
+
417
+ return objects[ key ];
418
+
419
+ },
420
+
421
+ add: function ( key, object ) {
422
+
423
+ objects[ key ] = object;
424
+
425
+ },
426
+
427
+ remove: function ( key ) {
428
+
429
+ delete objects[ key ];
430
+
431
+ },
432
+
433
+ removeAll: function () {
434
+
435
+ objects = {};
436
+
437
+ }
438
+
439
+ };
440
+
441
+ }
442
+
443
+ /*********************************/
444
+ /********** EXTENSIONS ***********/
445
+ /*********************************/
446
+
447
+ const EXTENSIONS = {
448
+ KHR_BINARY_GLTF: 'KHR_binary_glTF',
449
+ KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
450
+ KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
451
+ KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
452
+ KHR_MATERIALS_IOR: 'KHR_materials_ior',
453
+ KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
454
+ KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
455
+ KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
456
+ KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
457
+ KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
458
+ KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
459
+ KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
460
+ KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
461
+ KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
462
+ KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
463
+ EXT_TEXTURE_WEBP: 'EXT_texture_webp',
464
+ EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
465
+ };
466
+
467
+ /**
468
+ * Punctual Lights Extension
469
+ *
470
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
471
+ */
472
+ class GLTFLightsExtension {
473
+
474
+ constructor( parser ) {
475
+
476
+ this.parser = parser;
477
+ this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
478
+
479
+ // Object3D instance caches
480
+ this.cache = { refs: {}, uses: {} };
481
+
482
+ }
483
+
484
+ _markDefs() {
485
+
486
+ const parser = this.parser;
487
+ const nodeDefs = this.parser.json.nodes || [];
488
+
489
+ for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
490
+
491
+ const nodeDef = nodeDefs[ nodeIndex ];
492
+
493
+ if ( nodeDef.extensions
494
+ && nodeDef.extensions[ this.name ]
495
+ && nodeDef.extensions[ this.name ].light !== undefined ) {
496
+
497
+ parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
498
+
499
+ }
500
+
501
+ }
502
+
503
+ }
504
+
505
+ _loadLight( lightIndex ) {
506
+
507
+ const parser = this.parser;
508
+ const cacheKey = 'light:' + lightIndex;
509
+ let dependency = parser.cache.get( cacheKey );
510
+
511
+ if ( dependency ) return dependency;
512
+
513
+ const json = parser.json;
514
+ const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
515
+ const lightDefs = extensions.lights || [];
516
+ const lightDef = lightDefs[ lightIndex ];
517
+ let lightNode;
518
+
519
+ const color = new Color( 0xffffff );
520
+
521
+ if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
522
+
523
+ const range = lightDef.range !== undefined ? lightDef.range : 0;
524
+
525
+ switch ( lightDef.type ) {
526
+
527
+ case 'directional':
528
+ lightNode = new DirectionalLight( color );
529
+ lightNode.target.position.set( 0, 0, - 1 );
530
+ lightNode.add( lightNode.target );
531
+ break;
532
+
533
+ case 'point':
534
+ lightNode = new PointLight( color );
535
+ lightNode.distance = range;
536
+ break;
537
+
538
+ case 'spot':
539
+ lightNode = new SpotLight( color );
540
+ lightNode.distance = range;
541
+ // Handle spotlight properties.
542
+ lightDef.spot = lightDef.spot || {};
543
+ lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
544
+ lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
545
+ lightNode.angle = lightDef.spot.outerConeAngle;
546
+ lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
547
+ lightNode.target.position.set( 0, 0, - 1 );
548
+ lightNode.add( lightNode.target );
549
+ break;
550
+
551
+ default:
552
+ throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
553
+
554
+ }
555
+
556
+ // Some lights (e.g. spot) default to a position other than the origin. Reset the position
557
+ // here, because node-level parsing will only override position if explicitly specified.
558
+ lightNode.position.set( 0, 0, 0 );
559
+
560
+ lightNode.decay = 2;
561
+
562
+ if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
563
+
564
+ lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
565
+
566
+ dependency = Promise.resolve( lightNode );
567
+
568
+ parser.cache.add( cacheKey, dependency );
569
+
570
+ return dependency;
571
+
572
+ }
573
+
574
+ createNodeAttachment( nodeIndex ) {
575
+
576
+ const self = this;
577
+ const parser = this.parser;
578
+ const json = parser.json;
579
+ const nodeDef = json.nodes[ nodeIndex ];
580
+ const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
581
+ const lightIndex = lightDef.light;
582
+
583
+ if ( lightIndex === undefined ) return null;
584
+
585
+ return this._loadLight( lightIndex ).then( function ( light ) {
586
+
587
+ return parser._getNodeRef( self.cache, lightIndex, light );
588
+
589
+ } );
590
+
591
+ }
592
+
593
+ }
594
+
595
+ /**
596
+ * Unlit Materials Extension
597
+ *
598
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
599
+ */
600
+ class GLTFMaterialsUnlitExtension {
601
+
602
+ constructor() {
603
+
604
+ this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
605
+
606
+ }
607
+
608
+ getMaterialType() {
609
+
610
+ return MeshBasicMaterial;
611
+
612
+ }
613
+
614
+ extendParams( materialParams, materialDef, parser ) {
615
+
616
+ const pending = [];
617
+
618
+ materialParams.color = new Color( 1.0, 1.0, 1.0 );
619
+ materialParams.opacity = 1.0;
620
+
621
+ const metallicRoughness = materialDef.pbrMetallicRoughness;
622
+
623
+ if ( metallicRoughness ) {
624
+
625
+ if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
626
+
627
+ const array = metallicRoughness.baseColorFactor;
628
+
629
+ materialParams.color.fromArray( array );
630
+ materialParams.opacity = array[ 3 ];
631
+
632
+ }
633
+
634
+ if ( metallicRoughness.baseColorTexture !== undefined ) {
635
+
636
+ pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
637
+
638
+ }
639
+
640
+ }
641
+
642
+ return Promise.all( pending );
643
+
644
+ }
645
+
646
+ }
647
+
648
+ /**
649
+ * Materials Emissive Strength Extension
650
+ *
651
+ * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
652
+ */
653
+ class GLTFMaterialsEmissiveStrengthExtension {
654
+
655
+ constructor( parser ) {
656
+
657
+ this.parser = parser;
658
+ this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
659
+
660
+ }
661
+
662
+ extendMaterialParams( materialIndex, materialParams ) {
663
+
664
+ const parser = this.parser;
665
+ const materialDef = parser.json.materials[ materialIndex ];
666
+
667
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
668
+
669
+ return Promise.resolve();
670
+
671
+ }
672
+
673
+ const emissiveStrength = materialDef.extensions[this.name].emissiveStrength;
674
+
675
+ if ( emissiveStrength !== undefined ) {
676
+
677
+ materialParams.emissiveIntensity = emissiveStrength;
678
+
679
+ }
680
+
681
+ return Promise.resolve();
682
+
683
+ }
684
+
685
+ }
686
+
687
+ /**
688
+ * Clearcoat Materials Extension
689
+ *
690
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
691
+ */
692
+ class GLTFMaterialsClearcoatExtension {
693
+
694
+ constructor( parser ) {
695
+
696
+ this.parser = parser;
697
+ this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
698
+
699
+ }
700
+
701
+ getMaterialType( materialIndex ) {
702
+
703
+ const parser = this.parser;
704
+ const materialDef = parser.json.materials[ materialIndex ];
705
+
706
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
707
+
708
+ return MeshPhysicalMaterial;
709
+
710
+ }
711
+
712
+ extendMaterialParams( materialIndex, materialParams ) {
713
+
714
+ const parser = this.parser;
715
+ const materialDef = parser.json.materials[ materialIndex ];
716
+
717
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
718
+
719
+ return Promise.resolve();
720
+
721
+ }
722
+
723
+ const pending = [];
724
+
725
+ const extension = materialDef.extensions[ this.name ];
726
+
727
+ if ( extension.clearcoatFactor !== undefined ) {
728
+
729
+ materialParams.clearcoat = extension.clearcoatFactor;
730
+
731
+ }
732
+
733
+ if ( extension.clearcoatTexture !== undefined ) {
734
+
735
+ pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
736
+
737
+ }
738
+
739
+ if ( extension.clearcoatRoughnessFactor !== undefined ) {
740
+
741
+ materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
742
+
743
+ }
744
+
745
+ if ( extension.clearcoatRoughnessTexture !== undefined ) {
746
+
747
+ pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
748
+
749
+ }
750
+
751
+ if ( extension.clearcoatNormalTexture !== undefined ) {
752
+
753
+ pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
754
+
755
+ if ( extension.clearcoatNormalTexture.scale !== undefined ) {
756
+
757
+ const scale = extension.clearcoatNormalTexture.scale;
758
+
759
+ materialParams.clearcoatNormalScale = new Vector2( scale, scale );
760
+
761
+ }
762
+
763
+ }
764
+
765
+ return Promise.all( pending );
766
+
767
+ }
768
+
769
+ }
770
+
771
+ /**
772
+ * Sheen Materials Extension
773
+ *
774
+ * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
775
+ */
776
+ class GLTFMaterialsSheenExtension {
777
+
778
+ constructor( parser ) {
779
+
780
+ this.parser = parser;
781
+ this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
782
+
783
+ }
784
+
785
+ getMaterialType( materialIndex ) {
786
+
787
+ const parser = this.parser;
788
+ const materialDef = parser.json.materials[ materialIndex ];
789
+
790
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
791
+
792
+ return MeshPhysicalMaterial;
793
+
794
+ }
795
+
796
+ extendMaterialParams( materialIndex, materialParams ) {
797
+
798
+ const parser = this.parser;
799
+ const materialDef = parser.json.materials[ materialIndex ];
800
+
801
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
802
+
803
+ return Promise.resolve();
804
+
805
+ }
806
+
807
+ const pending = [];
808
+
809
+ materialParams.sheenColor = new Color( 0, 0, 0 );
810
+ materialParams.sheenRoughness = 0;
811
+ materialParams.sheen = 1;
812
+
813
+ const extension = materialDef.extensions[ this.name ];
814
+
815
+ if ( extension.sheenColorFactor !== undefined ) {
816
+
817
+ materialParams.sheenColor.fromArray( extension.sheenColorFactor );
818
+
819
+ }
820
+
821
+ if ( extension.sheenRoughnessFactor !== undefined ) {
822
+
823
+ materialParams.sheenRoughness = extension.sheenRoughnessFactor;
824
+
825
+ }
826
+
827
+ if ( extension.sheenColorTexture !== undefined ) {
828
+
829
+ pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, sRGBEncoding ) );
830
+
831
+ }
832
+
833
+ if ( extension.sheenRoughnessTexture !== undefined ) {
834
+
835
+ pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
836
+
837
+ }
838
+
839
+ return Promise.all( pending );
840
+
841
+ }
842
+
843
+ }
844
+
845
+ /**
846
+ * Transmission Materials Extension
847
+ *
848
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
849
+ * Draft: https://github.com/KhronosGroup/glTF/pull/1698
850
+ */
851
+ class GLTFMaterialsTransmissionExtension {
852
+
853
+ constructor( parser ) {
854
+
855
+ this.parser = parser;
856
+ this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
857
+
858
+ }
859
+
860
+ getMaterialType( materialIndex ) {
861
+
862
+ const parser = this.parser;
863
+ const materialDef = parser.json.materials[ materialIndex ];
864
+
865
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
866
+
867
+ return MeshPhysicalMaterial;
868
+
869
+ }
870
+
871
+ extendMaterialParams( materialIndex, materialParams ) {
872
+
873
+ const parser = this.parser;
874
+ const materialDef = parser.json.materials[ materialIndex ];
875
+
876
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
877
+
878
+ return Promise.resolve();
879
+
880
+ }
881
+
882
+ const pending = [];
883
+
884
+ const extension = materialDef.extensions[ this.name ];
885
+
886
+ if ( extension.transmissionFactor !== undefined ) {
887
+
888
+ materialParams.transmission = extension.transmissionFactor;
889
+
890
+ }
891
+
892
+ if ( extension.transmissionTexture !== undefined ) {
893
+
894
+ pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
895
+
896
+ }
897
+
898
+ return Promise.all( pending );
899
+
900
+ }
901
+
902
+ }
903
+
904
+ /**
905
+ * Materials Volume Extension
906
+ *
907
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
908
+ */
909
+ class GLTFMaterialsVolumeExtension {
910
+
911
+ constructor( parser ) {
912
+
913
+ this.parser = parser;
914
+ this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
915
+
916
+ }
917
+
918
+ getMaterialType( materialIndex ) {
919
+
920
+ const parser = this.parser;
921
+ const materialDef = parser.json.materials[ materialIndex ];
922
+
923
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
924
+
925
+ return MeshPhysicalMaterial;
926
+
927
+ }
928
+
929
+ extendMaterialParams( materialIndex, materialParams ) {
930
+
931
+ const parser = this.parser;
932
+ const materialDef = parser.json.materials[ materialIndex ];
933
+
934
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
935
+
936
+ return Promise.resolve();
937
+
938
+ }
939
+
940
+ const pending = [];
941
+
942
+ const extension = materialDef.extensions[ this.name ];
943
+
944
+ materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
945
+
946
+ if ( extension.thicknessTexture !== undefined ) {
947
+
948
+ pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
949
+
950
+ }
951
+
952
+ materialParams.attenuationDistance = extension.attenuationDistance || 0;
953
+
954
+ const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
955
+ materialParams.attenuationColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
956
+
957
+ return Promise.all( pending );
958
+
959
+ }
960
+
961
+ }
962
+
963
+ /**
964
+ * Materials ior Extension
965
+ *
966
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
967
+ */
968
+ class GLTFMaterialsIorExtension {
969
+
970
+ constructor( parser ) {
971
+
972
+ this.parser = parser;
973
+ this.name = EXTENSIONS.KHR_MATERIALS_IOR;
974
+
975
+ }
976
+
977
+ getMaterialType( materialIndex ) {
978
+
979
+ const parser = this.parser;
980
+ const materialDef = parser.json.materials[ materialIndex ];
981
+
982
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
983
+
984
+ return MeshPhysicalMaterial;
985
+
986
+ }
987
+
988
+ extendMaterialParams( materialIndex, materialParams ) {
989
+
990
+ const parser = this.parser;
991
+ const materialDef = parser.json.materials[ materialIndex ];
992
+
993
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
994
+
995
+ return Promise.resolve();
996
+
997
+ }
998
+
999
+ const extension = materialDef.extensions[ this.name ];
1000
+
1001
+ materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
1002
+
1003
+ return Promise.resolve();
1004
+
1005
+ }
1006
+
1007
+ }
1008
+
1009
+ /**
1010
+ * Materials specular Extension
1011
+ *
1012
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
1013
+ */
1014
+ class GLTFMaterialsSpecularExtension {
1015
+
1016
+ constructor( parser ) {
1017
+
1018
+ this.parser = parser;
1019
+ this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
1020
+
1021
+ }
1022
+
1023
+ getMaterialType( materialIndex ) {
1024
+
1025
+ const parser = this.parser;
1026
+ const materialDef = parser.json.materials[ materialIndex ];
1027
+
1028
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
1029
+
1030
+ return MeshPhysicalMaterial;
1031
+
1032
+ }
1033
+
1034
+ extendMaterialParams( materialIndex, materialParams ) {
1035
+
1036
+ const parser = this.parser;
1037
+ const materialDef = parser.json.materials[ materialIndex ];
1038
+
1039
+ if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
1040
+
1041
+ return Promise.resolve();
1042
+
1043
+ }
1044
+
1045
+ const pending = [];
1046
+
1047
+ const extension = materialDef.extensions[ this.name ];
1048
+
1049
+ materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
1050
+
1051
+ if ( extension.specularTexture !== undefined ) {
1052
+
1053
+ pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
1054
+
1055
+ }
1056
+
1057
+ const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
1058
+ materialParams.specularColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
1059
+
1060
+ if ( extension.specularColorTexture !== undefined ) {
1061
+
1062
+ pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, sRGBEncoding ) );
1063
+
1064
+ }
1065
+
1066
+ return Promise.all( pending );
1067
+
1068
+ }
1069
+
1070
+ }
1071
+
1072
+ /**
1073
+ * BasisU Texture Extension
1074
+ *
1075
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
1076
+ */
1077
+ class GLTFTextureBasisUExtension {
1078
+
1079
+ constructor( parser ) {
1080
+
1081
+ this.parser = parser;
1082
+ this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
1083
+
1084
+ }
1085
+
1086
+ loadTexture( textureIndex ) {
1087
+
1088
+ const parser = this.parser;
1089
+ const json = parser.json;
1090
+
1091
+ const textureDef = json.textures[ textureIndex ];
1092
+
1093
+ if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
1094
+
1095
+ return null;
1096
+
1097
+ }
1098
+
1099
+ const extension = textureDef.extensions[ this.name ];
1100
+ const loader = parser.options.ktx2Loader;
1101
+
1102
+ if ( ! loader ) {
1103
+
1104
+ if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
1105
+
1106
+ throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
1107
+
1108
+ } else {
1109
+
1110
+ // Assumes that the extension is optional and that a fallback texture is present
1111
+ return null;
1112
+
1113
+ }
1114
+
1115
+ }
1116
+
1117
+ return parser.loadTextureImage( textureIndex, extension.source, loader );
1118
+
1119
+ }
1120
+
1121
+ }
1122
+
1123
+ /**
1124
+ * WebP Texture Extension
1125
+ *
1126
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
1127
+ */
1128
+ class GLTFTextureWebPExtension {
1129
+
1130
+ constructor( parser ) {
1131
+
1132
+ this.parser = parser;
1133
+ this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
1134
+ this.isSupported = null;
1135
+
1136
+ }
1137
+
1138
+ loadTexture( textureIndex ) {
1139
+
1140
+ const name = this.name;
1141
+ const parser = this.parser;
1142
+ const json = parser.json;
1143
+
1144
+ const textureDef = json.textures[ textureIndex ];
1145
+
1146
+ if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
1147
+
1148
+ return null;
1149
+
1150
+ }
1151
+
1152
+ const extension = textureDef.extensions[ name ];
1153
+ const source = json.images[ extension.source ];
1154
+
1155
+ let loader = parser.textureLoader;
1156
+ if ( source.uri ) {
1157
+
1158
+ const handler = parser.options.manager.getHandler( source.uri );
1159
+ if ( handler !== null ) loader = handler;
1160
+
1161
+ }
1162
+
1163
+ return this.detectSupport().then( function ( isSupported ) {
1164
+
1165
+ if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
1166
+
1167
+ if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
1168
+
1169
+ throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
1170
+
1171
+ }
1172
+
1173
+ // Fall back to PNG or JPEG.
1174
+ return parser.loadTexture( textureIndex );
1175
+
1176
+ } );
1177
+
1178
+ }
1179
+
1180
+ detectSupport() {
1181
+
1182
+ if ( ! this.isSupported ) {
1183
+
1184
+ this.isSupported = new Promise( function ( resolve ) {
1185
+
1186
+ const image = new Image();
1187
+
1188
+ // Lossy test image. Support for lossy images doesn't guarantee support for all
1189
+ // WebP images, unfortunately.
1190
+ image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
1191
+
1192
+ image.onload = image.onerror = function () {
1193
+
1194
+ resolve( image.height === 1 );
1195
+
1196
+ };
1197
+
1198
+ } );
1199
+
1200
+ }
1201
+
1202
+ return this.isSupported;
1203
+
1204
+ }
1205
+
1206
+ }
1207
+
1208
+ /**
1209
+ * meshopt BufferView Compression Extension
1210
+ *
1211
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
1212
+ */
1213
+ class GLTFMeshoptCompression {
1214
+
1215
+ constructor( parser ) {
1216
+
1217
+ this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
1218
+ this.parser = parser;
1219
+
1220
+ }
1221
+
1222
+ loadBufferView( index ) {
1223
+
1224
+ const json = this.parser.json;
1225
+ const bufferView = json.bufferViews[ index ];
1226
+
1227
+ if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
1228
+
1229
+ const extensionDef = bufferView.extensions[ this.name ];
1230
+
1231
+ const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
1232
+ const decoder = this.parser.options.meshoptDecoder;
1233
+
1234
+ if ( ! decoder || ! decoder.supported ) {
1235
+
1236
+ if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
1237
+
1238
+ throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
1239
+
1240
+ } else {
1241
+
1242
+ // Assumes that the extension is optional and that fallback buffer data is present
1243
+ return null;
1244
+
1245
+ }
1246
+
1247
+ }
1248
+
1249
+ return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
1250
+
1251
+ const byteOffset = extensionDef.byteOffset || 0;
1252
+ const byteLength = extensionDef.byteLength || 0;
1253
+
1254
+ const count = extensionDef.count;
1255
+ const stride = extensionDef.byteStride;
1256
+
1257
+ const result = new ArrayBuffer( count * stride );
1258
+ const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
1259
+
1260
+ decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
1261
+ return result;
1262
+
1263
+ } );
1264
+
1265
+ } else {
1266
+
1267
+ return null;
1268
+
1269
+ }
1270
+
1271
+ }
1272
+
1273
+ }
1274
+
1275
+ /* BINARY EXTENSION */
1276
+ const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
1277
+ const BINARY_EXTENSION_HEADER_LENGTH = 12;
1278
+ const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
1279
+
1280
+ class GLTFBinaryExtension {
1281
+
1282
+ constructor( data ) {
1283
+
1284
+ this.name = EXTENSIONS.KHR_BINARY_GLTF;
1285
+ this.content = null;
1286
+ this.body = null;
1287
+
1288
+ const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
1289
+
1290
+ this.header = {
1291
+ magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
1292
+ version: headerView.getUint32( 4, true ),
1293
+ length: headerView.getUint32( 8, true )
1294
+ };
1295
+
1296
+ if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
1297
+
1298
+ throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
1299
+
1300
+ } else if ( this.header.version < 2.0 ) {
1301
+
1302
+ throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
1303
+
1304
+ }
1305
+
1306
+ const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
1307
+ const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
1308
+ let chunkIndex = 0;
1309
+
1310
+ while ( chunkIndex < chunkContentsLength ) {
1311
+
1312
+ const chunkLength = chunkView.getUint32( chunkIndex, true );
1313
+ chunkIndex += 4;
1314
+
1315
+ const chunkType = chunkView.getUint32( chunkIndex, true );
1316
+ chunkIndex += 4;
1317
+
1318
+ if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
1319
+
1320
+ const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
1321
+ this.content = LoaderUtils.decodeText( contentArray );
1322
+
1323
+ } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
1324
+
1325
+ const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
1326
+ this.body = data.slice( byteOffset, byteOffset + chunkLength );
1327
+
1328
+ }
1329
+
1330
+ // Clients must ignore chunks with unknown types.
1331
+
1332
+ chunkIndex += chunkLength;
1333
+
1334
+ }
1335
+
1336
+ if ( this.content === null ) {
1337
+
1338
+ throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
1339
+
1340
+ }
1341
+
1342
+ }
1343
+
1344
+ }
1345
+
1346
+ /**
1347
+ * DRACO Mesh Compression Extension
1348
+ *
1349
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
1350
+ */
1351
+ class GLTFDracoMeshCompressionExtension {
1352
+
1353
+ constructor( json, dracoLoader ) {
1354
+
1355
+ if ( ! dracoLoader ) {
1356
+
1357
+ throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
1358
+
1359
+ }
1360
+
1361
+ this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
1362
+ this.json = json;
1363
+ this.dracoLoader = dracoLoader;
1364
+ this.dracoLoader.preload();
1365
+
1366
+ }
1367
+
1368
+ decodePrimitive( primitive, parser ) {
1369
+
1370
+ const json = this.json;
1371
+ const dracoLoader = this.dracoLoader;
1372
+ const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
1373
+ const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
1374
+ const threeAttributeMap = {};
1375
+ const attributeNormalizedMap = {};
1376
+ const attributeTypeMap = {};
1377
+
1378
+ for ( const attributeName in gltfAttributeMap ) {
1379
+
1380
+ const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
1381
+
1382
+ threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
1383
+
1384
+ }
1385
+
1386
+ for ( const attributeName in primitive.attributes ) {
1387
+
1388
+ const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
1389
+
1390
+ if ( gltfAttributeMap[ attributeName ] !== undefined ) {
1391
+
1392
+ const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
1393
+ const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
1394
+
1395
+ attributeTypeMap[ threeAttributeName ] = componentType;
1396
+ attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
1397
+
1398
+ }
1399
+
1400
+ }
1401
+
1402
+ return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
1403
+
1404
+ return new Promise( function ( resolve ) {
1405
+
1406
+ dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
1407
+
1408
+ for ( const attributeName in geometry.attributes ) {
1409
+
1410
+ const attribute = geometry.attributes[ attributeName ];
1411
+ const normalized = attributeNormalizedMap[ attributeName ];
1412
+
1413
+ if ( normalized !== undefined ) attribute.normalized = normalized;
1414
+
1415
+ }
1416
+
1417
+ resolve( geometry );
1418
+
1419
+ }, threeAttributeMap, attributeTypeMap );
1420
+
1421
+ } );
1422
+
1423
+ } );
1424
+
1425
+ }
1426
+
1427
+ }
1428
+
1429
+ /**
1430
+ * Texture Transform Extension
1431
+ *
1432
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
1433
+ */
1434
+ class GLTFTextureTransformExtension {
1435
+
1436
+ constructor() {
1437
+
1438
+ this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
1439
+
1440
+ }
1441
+
1442
+ extendTexture( texture, transform ) {
1443
+
1444
+ if ( transform.texCoord !== undefined ) {
1445
+
1446
+ console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
1447
+
1448
+ }
1449
+
1450
+ if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
1451
+
1452
+ // See https://github.com/mrdoob/three.js/issues/21819.
1453
+ return texture;
1454
+
1455
+ }
1456
+
1457
+ texture = texture.clone();
1458
+
1459
+ if ( transform.offset !== undefined ) {
1460
+
1461
+ texture.offset.fromArray( transform.offset );
1462
+
1463
+ }
1464
+
1465
+ if ( transform.rotation !== undefined ) {
1466
+
1467
+ texture.rotation = transform.rotation;
1468
+
1469
+ }
1470
+
1471
+ if ( transform.scale !== undefined ) {
1472
+
1473
+ texture.repeat.fromArray( transform.scale );
1474
+
1475
+ }
1476
+
1477
+ texture.needsUpdate = true;
1478
+
1479
+ return texture;
1480
+
1481
+ }
1482
+
1483
+ }
1484
+
1485
+ /**
1486
+ * Specular-Glossiness Extension
1487
+ *
1488
+ * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
1489
+ */
1490
+
1491
+ /**
1492
+ * A sub class of StandardMaterial with some of the functionality
1493
+ * changed via the `onBeforeCompile` callback
1494
+ * @pailhead
1495
+ */
1496
+ class GLTFMeshStandardSGMaterial extends MeshStandardMaterial {
1497
+
1498
+ constructor( params ) {
1499
+
1500
+ super();
1501
+
1502
+ this.isGLTFSpecularGlossinessMaterial = true;
1503
+
1504
+ //various chunks that need replacing
1505
+ const specularMapParsFragmentChunk = [
1506
+ '#ifdef USE_SPECULARMAP',
1507
+ ' uniform sampler2D specularMap;',
1508
+ '#endif'
1509
+ ].join( '\n' );
1510
+
1511
+ const glossinessMapParsFragmentChunk = [
1512
+ '#ifdef USE_GLOSSINESSMAP',
1513
+ ' uniform sampler2D glossinessMap;',
1514
+ '#endif'
1515
+ ].join( '\n' );
1516
+
1517
+ const specularMapFragmentChunk = [
1518
+ 'vec3 specularFactor = specular;',
1519
+ '#ifdef USE_SPECULARMAP',
1520
+ ' vec4 texelSpecular = texture2D( specularMap, vUv );',
1521
+ ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
1522
+ ' specularFactor *= texelSpecular.rgb;',
1523
+ '#endif'
1524
+ ].join( '\n' );
1525
+
1526
+ const glossinessMapFragmentChunk = [
1527
+ 'float glossinessFactor = glossiness;',
1528
+ '#ifdef USE_GLOSSINESSMAP',
1529
+ ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
1530
+ ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
1531
+ ' glossinessFactor *= texelGlossiness.a;',
1532
+ '#endif'
1533
+ ].join( '\n' );
1534
+
1535
+ const lightPhysicalFragmentChunk = [
1536
+ 'PhysicalMaterial material;',
1537
+ 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
1538
+ 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
1539
+ 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
1540
+ 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
1541
+ 'material.roughness += geometryRoughness;',
1542
+ 'material.roughness = min( material.roughness, 1.0 );',
1543
+ 'material.specularColor = specularFactor;',
1544
+ ].join( '\n' );
1545
+
1546
+ const uniforms = {
1547
+ specular: { value: new Color().setHex( 0xffffff ) },
1548
+ glossiness: { value: 1 },
1549
+ specularMap: { value: null },
1550
+ glossinessMap: { value: null }
1551
+ };
1552
+
1553
+ this._extraUniforms = uniforms;
1554
+
1555
+ this.onBeforeCompile = function ( shader ) {
1556
+
1557
+ for ( const uniformName in uniforms ) {
1558
+
1559
+ shader.uniforms[ uniformName ] = uniforms[ uniformName ];
1560
+
1561
+ }
1562
+
1563
+ shader.fragmentShader = shader.fragmentShader
1564
+ .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
1565
+ .replace( 'uniform float metalness;', 'uniform float glossiness;' )
1566
+ .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
1567
+ .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
1568
+ .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
1569
+ .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
1570
+ .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
1571
+
1572
+ };
1573
+
1574
+ Object.defineProperties( this, {
1575
+
1576
+ specular: {
1577
+ get: function () {
1578
+
1579
+ return uniforms.specular.value;
1580
+
1581
+ },
1582
+ set: function ( v ) {
1583
+
1584
+ uniforms.specular.value = v;
1585
+
1586
+ }
1587
+ },
1588
+
1589
+ specularMap: {
1590
+ get: function () {
1591
+
1592
+ return uniforms.specularMap.value;
1593
+
1594
+ },
1595
+ set: function ( v ) {
1596
+
1597
+ uniforms.specularMap.value = v;
1598
+
1599
+ if ( v ) {
1600
+
1601
+ this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
1602
+
1603
+ } else {
1604
+
1605
+ delete this.defines.USE_SPECULARMAP;
1606
+
1607
+ }
1608
+
1609
+ }
1610
+ },
1611
+
1612
+ glossiness: {
1613
+ get: function () {
1614
+
1615
+ return uniforms.glossiness.value;
1616
+
1617
+ },
1618
+ set: function ( v ) {
1619
+
1620
+ uniforms.glossiness.value = v;
1621
+
1622
+ }
1623
+ },
1624
+
1625
+ glossinessMap: {
1626
+ get: function () {
1627
+
1628
+ return uniforms.glossinessMap.value;
1629
+
1630
+ },
1631
+ set: function ( v ) {
1632
+
1633
+ uniforms.glossinessMap.value = v;
1634
+
1635
+ if ( v ) {
1636
+
1637
+ this.defines.USE_GLOSSINESSMAP = '';
1638
+ this.defines.USE_UV = '';
1639
+
1640
+ } else {
1641
+
1642
+ delete this.defines.USE_GLOSSINESSMAP;
1643
+ delete this.defines.USE_UV;
1644
+
1645
+ }
1646
+
1647
+ }
1648
+ }
1649
+
1650
+ } );
1651
+
1652
+ delete this.metalness;
1653
+ delete this.roughness;
1654
+ delete this.metalnessMap;
1655
+ delete this.roughnessMap;
1656
+
1657
+ this.setValues( params );
1658
+
1659
+ }
1660
+
1661
+ copy( source ) {
1662
+
1663
+ super.copy( source );
1664
+
1665
+ this.specularMap = source.specularMap;
1666
+ this.specular.copy( source.specular );
1667
+ this.glossinessMap = source.glossinessMap;
1668
+ this.glossiness = source.glossiness;
1669
+ delete this.metalness;
1670
+ delete this.roughness;
1671
+ delete this.metalnessMap;
1672
+ delete this.roughnessMap;
1673
+ return this;
1674
+
1675
+ }
1676
+
1677
+ }
1678
+
1679
+
1680
+ class GLTFMaterialsPbrSpecularGlossinessExtension {
1681
+
1682
+ constructor() {
1683
+
1684
+ this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
1685
+
1686
+ this.specularGlossinessParams = [
1687
+ 'color',
1688
+ 'map',
1689
+ 'lightMap',
1690
+ 'lightMapIntensity',
1691
+ 'aoMap',
1692
+ 'aoMapIntensity',
1693
+ 'emissive',
1694
+ 'emissiveIntensity',
1695
+ 'emissiveMap',
1696
+ 'bumpMap',
1697
+ 'bumpScale',
1698
+ 'normalMap',
1699
+ 'normalMapType',
1700
+ 'displacementMap',
1701
+ 'displacementScale',
1702
+ 'displacementBias',
1703
+ 'specularMap',
1704
+ 'specular',
1705
+ 'glossinessMap',
1706
+ 'glossiness',
1707
+ 'alphaMap',
1708
+ 'envMap',
1709
+ 'envMapIntensity'
1710
+ ];
1711
+
1712
+ }
1713
+
1714
+ getMaterialType() {
1715
+
1716
+ return GLTFMeshStandardSGMaterial;
1717
+
1718
+ }
1719
+
1720
+ extendParams( materialParams, materialDef, parser ) {
1721
+
1722
+ const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
1723
+
1724
+ materialParams.color = new Color( 1.0, 1.0, 1.0 );
1725
+ materialParams.opacity = 1.0;
1726
+
1727
+ const pending = [];
1728
+
1729
+ if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
1730
+
1731
+ const array = pbrSpecularGlossiness.diffuseFactor;
1732
+
1733
+ materialParams.color.fromArray( array );
1734
+ materialParams.opacity = array[ 3 ];
1735
+
1736
+ }
1737
+
1738
+ if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
1739
+
1740
+ pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture, sRGBEncoding ) );
1741
+
1742
+ }
1743
+
1744
+ materialParams.emissive = new Color( 0.0, 0.0, 0.0 );
1745
+ materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
1746
+ materialParams.specular = new Color( 1.0, 1.0, 1.0 );
1747
+
1748
+ if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
1749
+
1750
+ materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
1751
+
1752
+ }
1753
+
1754
+ if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
1755
+
1756
+ const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
1757
+ pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
1758
+ pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef, sRGBEncoding ) );
1759
+
1760
+ }
1761
+
1762
+ return Promise.all( pending );
1763
+
1764
+ }
1765
+
1766
+ createMaterial( materialParams ) {
1767
+
1768
+ const material = new GLTFMeshStandardSGMaterial( materialParams );
1769
+ material.fog = true;
1770
+
1771
+ material.color = materialParams.color;
1772
+
1773
+ material.map = materialParams.map === undefined ? null : materialParams.map;
1774
+
1775
+ material.lightMap = null;
1776
+ material.lightMapIntensity = 1.0;
1777
+
1778
+ material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
1779
+ material.aoMapIntensity = 1.0;
1780
+
1781
+ material.emissive = materialParams.emissive;
1782
+ material.emissiveIntensity = materialParams.emissiveIntensity === undefined ? 1.0 : materialParams.emissiveIntensity;
1783
+ material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
1784
+
1785
+ material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
1786
+ material.bumpScale = 1;
1787
+
1788
+ material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
1789
+ material.normalMapType = TangentSpaceNormalMap;
1790
+
1791
+ if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
1792
+
1793
+ material.displacementMap = null;
1794
+ material.displacementScale = 1;
1795
+ material.displacementBias = 0;
1796
+
1797
+ material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
1798
+ material.specular = materialParams.specular;
1799
+
1800
+ material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
1801
+ material.glossiness = materialParams.glossiness;
1802
+
1803
+ material.alphaMap = null;
1804
+
1805
+ material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
1806
+ material.envMapIntensity = 1.0;
1807
+
1808
+ return material;
1809
+
1810
+ }
1811
+
1812
+ }
1813
+
1814
+ /**
1815
+ * Mesh Quantization Extension
1816
+ *
1817
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
1818
+ */
1819
+ class GLTFMeshQuantizationExtension {
1820
+
1821
+ constructor() {
1822
+
1823
+ this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
1824
+
1825
+ }
1826
+
1827
+ }
1828
+
1829
+ /*********************************/
1830
+ /********** INTERPOLATION ********/
1831
+ /*********************************/
1832
+
1833
+ // Spline Interpolation
1834
+ // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
1835
+ class GLTFCubicSplineInterpolant extends Interpolant {
1836
+
1837
+ constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
1838
+
1839
+ super( parameterPositions, sampleValues, sampleSize, resultBuffer );
1840
+
1841
+ }
1842
+
1843
+ copySampleValue_( index ) {
1844
+
1845
+ // Copies a sample value to the result buffer. See description of glTF
1846
+ // CUBICSPLINE values layout in interpolate_() function below.
1847
+
1848
+ const result = this.resultBuffer,
1849
+ values = this.sampleValues,
1850
+ valueSize = this.valueSize,
1851
+ offset = index * valueSize * 3 + valueSize;
1852
+
1853
+ for ( let i = 0; i !== valueSize; i ++ ) {
1854
+
1855
+ result[ i ] = values[ offset + i ];
1856
+
1857
+ }
1858
+
1859
+ return result;
1860
+
1861
+ }
1862
+
1863
+ }
1864
+
1865
+ GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
1866
+
1867
+ GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
1868
+
1869
+ GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
1870
+
1871
+ const result = this.resultBuffer;
1872
+ const values = this.sampleValues;
1873
+ const stride = this.valueSize;
1874
+
1875
+ const stride2 = stride * 2;
1876
+ const stride3 = stride * 3;
1877
+
1878
+ const td = t1 - t0;
1879
+
1880
+ const p = ( t - t0 ) / td;
1881
+ const pp = p * p;
1882
+ const ppp = pp * p;
1883
+
1884
+ const offset1 = i1 * stride3;
1885
+ const offset0 = offset1 - stride3;
1886
+
1887
+ const s2 = - 2 * ppp + 3 * pp;
1888
+ const s3 = ppp - pp;
1889
+ const s0 = 1 - s2;
1890
+ const s1 = s3 - pp + p;
1891
+
1892
+ // Layout of keyframe output values for CUBICSPLINE animations:
1893
+ // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
1894
+ for ( let i = 0; i !== stride; i ++ ) {
1895
+
1896
+ const p0 = values[ offset0 + i + stride ]; // splineVertex_k
1897
+ const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
1898
+ const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
1899
+ const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
1900
+
1901
+ result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
1902
+
1903
+ }
1904
+
1905
+ return result;
1906
+
1907
+ };
1908
+
1909
+ const _q = new Quaternion();
1910
+
1911
+ class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
1912
+
1913
+ interpolate_( i1, t0, t, t1 ) {
1914
+
1915
+ const result = super.interpolate_( i1, t0, t, t1 );
1916
+
1917
+ _q.fromArray( result ).normalize().toArray( result );
1918
+
1919
+ return result;
1920
+
1921
+ }
1922
+
1923
+ }
1924
+
1925
+
1926
+ /*********************************/
1927
+ /********** INTERNALS ************/
1928
+ /*********************************/
1929
+
1930
+ /* CONSTANTS */
1931
+
1932
+ const WEBGL_CONSTANTS = {
1933
+ FLOAT: 5126,
1934
+ //FLOAT_MAT2: 35674,
1935
+ FLOAT_MAT3: 35675,
1936
+ FLOAT_MAT4: 35676,
1937
+ FLOAT_VEC2: 35664,
1938
+ FLOAT_VEC3: 35665,
1939
+ FLOAT_VEC4: 35666,
1940
+ LINEAR: 9729,
1941
+ REPEAT: 10497,
1942
+ SAMPLER_2D: 35678,
1943
+ POINTS: 0,
1944
+ LINES: 1,
1945
+ LINE_LOOP: 2,
1946
+ LINE_STRIP: 3,
1947
+ TRIANGLES: 4,
1948
+ TRIANGLE_STRIP: 5,
1949
+ TRIANGLE_FAN: 6,
1950
+ UNSIGNED_BYTE: 5121,
1951
+ UNSIGNED_SHORT: 5123
1952
+ };
1953
+
1954
+ const WEBGL_COMPONENT_TYPES = {
1955
+ 5120: Int8Array,
1956
+ 5121: Uint8Array,
1957
+ 5122: Int16Array,
1958
+ 5123: Uint16Array,
1959
+ 5125: Uint32Array,
1960
+ 5126: Float32Array
1961
+ };
1962
+
1963
+ const WEBGL_FILTERS = {
1964
+ 9728: NearestFilter,
1965
+ 9729: LinearFilter,
1966
+ 9984: NearestMipmapNearestFilter,
1967
+ 9985: LinearMipmapNearestFilter,
1968
+ 9986: NearestMipmapLinearFilter,
1969
+ 9987: LinearMipmapLinearFilter
1970
+ };
1971
+
1972
+ const WEBGL_WRAPPINGS = {
1973
+ 33071: ClampToEdgeWrapping,
1974
+ 33648: MirroredRepeatWrapping,
1975
+ 10497: RepeatWrapping
1976
+ };
1977
+
1978
+ const WEBGL_TYPE_SIZES = {
1979
+ 'SCALAR': 1,
1980
+ 'VEC2': 2,
1981
+ 'VEC3': 3,
1982
+ 'VEC4': 4,
1983
+ 'MAT2': 4,
1984
+ 'MAT3': 9,
1985
+ 'MAT4': 16
1986
+ };
1987
+
1988
+ const ATTRIBUTES = {
1989
+ POSITION: 'position',
1990
+ NORMAL: 'normal',
1991
+ TANGENT: 'tangent',
1992
+ TEXCOORD_0: 'uv',
1993
+ TEXCOORD_1: 'uv2',
1994
+ COLOR_0: 'color',
1995
+ WEIGHTS_0: 'skinWeight',
1996
+ JOINTS_0: 'skinIndex',
1997
+ };
1998
+
1999
+ const PATH_PROPERTIES = {
2000
+ scale: 'scale',
2001
+ translation: 'position',
2002
+ rotation: 'quaternion',
2003
+ weights: 'morphTargetInfluences'
2004
+ };
2005
+
2006
+ const INTERPOLATION = {
2007
+ CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
2008
+ // keyframe track will be initialized with a default interpolation type, then modified.
2009
+ LINEAR: InterpolateLinear,
2010
+ STEP: InterpolateDiscrete
2011
+ };
2012
+
2013
+ const ALPHA_MODES = {
2014
+ OPAQUE: 'OPAQUE',
2015
+ MASK: 'MASK',
2016
+ BLEND: 'BLEND'
2017
+ };
2018
+
2019
+ /**
2020
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
2021
+ */
2022
+ function createDefaultMaterial( cache ) {
2023
+
2024
+ if ( cache[ 'DefaultMaterial' ] === undefined ) {
2025
+
2026
+ cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
2027
+ color: 0xFFFFFF,
2028
+ emissive: 0x000000,
2029
+ metalness: 1,
2030
+ roughness: 1,
2031
+ transparent: false,
2032
+ depthTest: true,
2033
+ side: FrontSide
2034
+ } );
2035
+
2036
+ }
2037
+
2038
+ return cache[ 'DefaultMaterial' ];
2039
+
2040
+ }
2041
+
2042
+ function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
2043
+
2044
+ // Add unknown glTF extensions to an object's userData.
2045
+
2046
+ for ( const name in objectDef.extensions ) {
2047
+
2048
+ if ( knownExtensions[ name ] === undefined ) {
2049
+
2050
+ object.userData.gltfExtensions = object.userData.gltfExtensions || {};
2051
+ object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
2052
+
2053
+ }
2054
+
2055
+ }
2056
+
2057
+ }
2058
+
2059
+ /**
2060
+ * @param {Object3D|Material|BufferGeometry} object
2061
+ * @param {GLTF.definition} gltfDef
2062
+ */
2063
+ function assignExtrasToUserData( object, gltfDef ) {
2064
+
2065
+ if ( gltfDef.extras !== undefined ) {
2066
+
2067
+ if ( typeof gltfDef.extras === 'object' ) {
2068
+
2069
+ Object.assign( object.userData, gltfDef.extras );
2070
+
2071
+ } else {
2072
+
2073
+ console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
2074
+
2075
+ }
2076
+
2077
+ }
2078
+
2079
+ }
2080
+
2081
+ /**
2082
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
2083
+ *
2084
+ * @param {BufferGeometry} geometry
2085
+ * @param {Array<GLTF.Target>} targets
2086
+ * @param {GLTFParser} parser
2087
+ * @return {Promise<BufferGeometry>}
2088
+ */
2089
+ function addMorphTargets( geometry, targets, parser ) {
2090
+
2091
+ let hasMorphPosition = false;
2092
+ let hasMorphNormal = false;
2093
+ let hasMorphColor = false;
2094
+
2095
+ for ( let i = 0, il = targets.length; i < il; i ++ ) {
2096
+
2097
+ const target = targets[ i ];
2098
+
2099
+ if ( target.POSITION !== undefined ) hasMorphPosition = true;
2100
+ if ( target.NORMAL !== undefined ) hasMorphNormal = true;
2101
+ if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
2102
+
2103
+ if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
2104
+
2105
+ }
2106
+
2107
+ if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
2108
+
2109
+ const pendingPositionAccessors = [];
2110
+ const pendingNormalAccessors = [];
2111
+ const pendingColorAccessors = [];
2112
+
2113
+ for ( let i = 0, il = targets.length; i < il; i ++ ) {
2114
+
2115
+ const target = targets[ i ];
2116
+
2117
+ if ( hasMorphPosition ) {
2118
+
2119
+ const pendingAccessor = target.POSITION !== undefined
2120
+ ? parser.getDependency( 'accessor', target.POSITION )
2121
+ : geometry.attributes.position;
2122
+
2123
+ pendingPositionAccessors.push( pendingAccessor );
2124
+
2125
+ }
2126
+
2127
+ if ( hasMorphNormal ) {
2128
+
2129
+ const pendingAccessor = target.NORMAL !== undefined
2130
+ ? parser.getDependency( 'accessor', target.NORMAL )
2131
+ : geometry.attributes.normal;
2132
+
2133
+ pendingNormalAccessors.push( pendingAccessor );
2134
+
2135
+ }
2136
+
2137
+ if ( hasMorphColor ) {
2138
+
2139
+ const pendingAccessor = target.COLOR_0 !== undefined
2140
+ ? parser.getDependency( 'accessor', target.COLOR_0 )
2141
+ : geometry.attributes.color;
2142
+
2143
+ pendingColorAccessors.push( pendingAccessor );
2144
+
2145
+ }
2146
+
2147
+ }
2148
+
2149
+ return Promise.all( [
2150
+ Promise.all( pendingPositionAccessors ),
2151
+ Promise.all( pendingNormalAccessors ),
2152
+ Promise.all( pendingColorAccessors )
2153
+ ] ).then( function ( accessors ) {
2154
+
2155
+ const morphPositions = accessors[ 0 ];
2156
+ const morphNormals = accessors[ 1 ];
2157
+ const morphColors = accessors[ 2 ];
2158
+
2159
+ if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
2160
+ if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
2161
+ if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
2162
+ geometry.morphTargetsRelative = true;
2163
+
2164
+ return geometry;
2165
+
2166
+ } );
2167
+
2168
+ }
2169
+
2170
+ /**
2171
+ * @param {Mesh} mesh
2172
+ * @param {GLTF.Mesh} meshDef
2173
+ */
2174
+ function updateMorphTargets( mesh, meshDef ) {
2175
+
2176
+ mesh.updateMorphTargets();
2177
+
2178
+ if ( meshDef.weights !== undefined ) {
2179
+
2180
+ for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
2181
+
2182
+ mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
2183
+
2184
+ }
2185
+
2186
+ }
2187
+
2188
+ // .extras has user-defined data, so check that .extras.targetNames is an array.
2189
+ if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
2190
+
2191
+ const targetNames = meshDef.extras.targetNames;
2192
+
2193
+ if ( mesh.morphTargetInfluences.length === targetNames.length ) {
2194
+
2195
+ mesh.morphTargetDictionary = {};
2196
+
2197
+ for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
2198
+
2199
+ mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
2200
+
2201
+ }
2202
+
2203
+ } else {
2204
+
2205
+ console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
2206
+
2207
+ }
2208
+
2209
+ }
2210
+
2211
+ }
2212
+
2213
+ function createPrimitiveKey( primitiveDef ) {
2214
+
2215
+ const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
2216
+ let geometryKey;
2217
+
2218
+ if ( dracoExtension ) {
2219
+
2220
+ geometryKey = 'draco:' + dracoExtension.bufferView
2221
+ + ':' + dracoExtension.indices
2222
+ + ':' + createAttributesKey( dracoExtension.attributes );
2223
+
2224
+ } else {
2225
+
2226
+ geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
2227
+
2228
+ }
2229
+
2230
+ return geometryKey;
2231
+
2232
+ }
2233
+
2234
+ function createAttributesKey( attributes ) {
2235
+
2236
+ let attributesKey = '';
2237
+
2238
+ const keys = Object.keys( attributes ).sort();
2239
+
2240
+ for ( let i = 0, il = keys.length; i < il; i ++ ) {
2241
+
2242
+ attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
2243
+
2244
+ }
2245
+
2246
+ return attributesKey;
2247
+
2248
+ }
2249
+
2250
+ function getNormalizedComponentScale( constructor ) {
2251
+
2252
+ // Reference:
2253
+ // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
2254
+
2255
+ switch ( constructor ) {
2256
+
2257
+ case Int8Array:
2258
+ return 1 / 127;
2259
+
2260
+ case Uint8Array:
2261
+ return 1 / 255;
2262
+
2263
+ case Int16Array:
2264
+ return 1 / 32767;
2265
+
2266
+ case Uint16Array:
2267
+ return 1 / 65535;
2268
+
2269
+ default:
2270
+ throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
2271
+
2272
+ }
2273
+
2274
+ }
2275
+
2276
+ function getImageURIMimeType( uri ) {
2277
+
2278
+ if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
2279
+ if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
2280
+
2281
+ return 'image/png';
2282
+
2283
+ }
2284
+
2285
+ /* GLTF PARSER */
2286
+
2287
+ class GLTFParser {
2288
+
2289
+ constructor( json = {}, options = {} ) {
2290
+
2291
+ this.json = json;
2292
+ this.extensions = {};
2293
+ this.plugins = {};
2294
+ this.options = options;
2295
+
2296
+ // loader object cache
2297
+ this.cache = new GLTFRegistry();
2298
+
2299
+ // associations between Three.js objects and glTF elements
2300
+ this.associations = new Map();
2301
+
2302
+ // BufferGeometry caching
2303
+ this.primitiveCache = {};
2304
+
2305
+ // Object3D instance caches
2306
+ this.meshCache = { refs: {}, uses: {} };
2307
+ this.cameraCache = { refs: {}, uses: {} };
2308
+ this.lightCache = { refs: {}, uses: {} };
2309
+
2310
+ this.sourceCache = {};
2311
+ this.textureCache = {};
2312
+
2313
+ // Track node names, to ensure no duplicates
2314
+ this.nodeNamesUsed = {};
2315
+
2316
+ // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
2317
+ // expensive work of uploading a texture to the GPU off the main thread.
2318
+ if ( typeof createImageBitmap !== 'undefined' && /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === false ) {
2319
+
2320
+ this.textureLoader = new ImageBitmapLoader( this.options.manager );
2321
+
2322
+ } else {
2323
+
2324
+ this.textureLoader = new TextureLoader( this.options.manager );
2325
+
2326
+ }
2327
+
2328
+ this.textureLoader.setCrossOrigin( this.options.crossOrigin );
2329
+ this.textureLoader.setRequestHeader( this.options.requestHeader );
2330
+
2331
+ this.fileLoader = new FileLoader( this.options.manager );
2332
+ this.fileLoader.setResponseType( 'arraybuffer' );
2333
+
2334
+ if ( this.options.crossOrigin === 'use-credentials' ) {
2335
+
2336
+ this.fileLoader.setWithCredentials( true );
2337
+
2338
+ }
2339
+
2340
+ }
2341
+
2342
+ setExtensions( extensions ) {
2343
+
2344
+ this.extensions = extensions;
2345
+
2346
+ }
2347
+
2348
+ setPlugins( plugins ) {
2349
+
2350
+ this.plugins = plugins;
2351
+
2352
+ }
2353
+
2354
+ parse( onLoad, onError ) {
2355
+
2356
+ const parser = this;
2357
+ const json = this.json;
2358
+ const extensions = this.extensions;
2359
+
2360
+ // Clear the loader cache
2361
+ this.cache.removeAll();
2362
+
2363
+ // Mark the special nodes/meshes in json for efficient parse
2364
+ this._invokeAll( function ( ext ) {
2365
+
2366
+ return ext._markDefs && ext._markDefs();
2367
+
2368
+ } );
2369
+
2370
+ Promise.all( this._invokeAll( function ( ext ) {
2371
+
2372
+ return ext.beforeRoot && ext.beforeRoot();
2373
+
2374
+ } ) ).then( function () {
2375
+
2376
+ return Promise.all( [
2377
+
2378
+ parser.getDependencies( 'scene' ),
2379
+ parser.getDependencies( 'animation' ),
2380
+ parser.getDependencies( 'camera' ),
2381
+
2382
+ ] );
2383
+
2384
+ } ).then( function ( dependencies ) {
2385
+
2386
+ const result = {
2387
+ scene: dependencies[ 0 ][ json.scene || 0 ],
2388
+ scenes: dependencies[ 0 ],
2389
+ animations: dependencies[ 1 ],
2390
+ cameras: dependencies[ 2 ],
2391
+ asset: json.asset,
2392
+ parser: parser,
2393
+ userData: {}
2394
+ };
2395
+
2396
+ addUnknownExtensionsToUserData( extensions, result, json );
2397
+
2398
+ assignExtrasToUserData( result, json );
2399
+
2400
+ Promise.all( parser._invokeAll( function ( ext ) {
2401
+
2402
+ return ext.afterRoot && ext.afterRoot( result );
2403
+
2404
+ } ) ).then( function () {
2405
+
2406
+ onLoad( result );
2407
+
2408
+ } );
2409
+
2410
+ } ).catch( onError );
2411
+
2412
+ }
2413
+
2414
+ /**
2415
+ * Marks the special nodes/meshes in json for efficient parse.
2416
+ */
2417
+ _markDefs() {
2418
+
2419
+ const nodeDefs = this.json.nodes || [];
2420
+ const skinDefs = this.json.skins || [];
2421
+ const meshDefs = this.json.meshes || [];
2422
+
2423
+ // Nothing in the node definition indicates whether it is a Bone or an
2424
+ // Object3D. Use the skins' joint references to mark bones.
2425
+ for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
2426
+
2427
+ const joints = skinDefs[ skinIndex ].joints;
2428
+
2429
+ for ( let i = 0, il = joints.length; i < il; i ++ ) {
2430
+
2431
+ nodeDefs[ joints[ i ] ].isBone = true;
2432
+
2433
+ }
2434
+
2435
+ }
2436
+
2437
+ // Iterate over all nodes, marking references to shared resources,
2438
+ // as well as skeleton joints.
2439
+ for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
2440
+
2441
+ const nodeDef = nodeDefs[ nodeIndex ];
2442
+
2443
+ if ( nodeDef.mesh !== undefined ) {
2444
+
2445
+ this._addNodeRef( this.meshCache, nodeDef.mesh );
2446
+
2447
+ // Nothing in the mesh definition indicates whether it is
2448
+ // a SkinnedMesh or Mesh. Use the node's mesh reference
2449
+ // to mark SkinnedMesh if node has skin.
2450
+ if ( nodeDef.skin !== undefined ) {
2451
+
2452
+ meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
2453
+
2454
+ }
2455
+
2456
+ }
2457
+
2458
+ if ( nodeDef.camera !== undefined ) {
2459
+
2460
+ this._addNodeRef( this.cameraCache, nodeDef.camera );
2461
+
2462
+ }
2463
+
2464
+ }
2465
+
2466
+ }
2467
+
2468
+ /**
2469
+ * Counts references to shared node / Object3D resources. These resources
2470
+ * can be reused, or "instantiated", at multiple nodes in the scene
2471
+ * hierarchy. Mesh, Camera, and Light instances are instantiated and must
2472
+ * be marked. Non-scenegraph resources (like Materials, Geometries, and
2473
+ * Textures) can be reused directly and are not marked here.
2474
+ *
2475
+ * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
2476
+ */
2477
+ _addNodeRef( cache, index ) {
2478
+
2479
+ if ( index === undefined ) return;
2480
+
2481
+ if ( cache.refs[ index ] === undefined ) {
2482
+
2483
+ cache.refs[ index ] = cache.uses[ index ] = 0;
2484
+
2485
+ }
2486
+
2487
+ cache.refs[ index ] ++;
2488
+
2489
+ }
2490
+
2491
+ /** Returns a reference to a shared resource, cloning it if necessary. */
2492
+ _getNodeRef( cache, index, object ) {
2493
+
2494
+ if ( cache.refs[ index ] <= 1 ) return object;
2495
+
2496
+ const ref = object.clone();
2497
+
2498
+ // Propagates mappings to the cloned object, prevents mappings on the
2499
+ // original object from being lost.
2500
+ const updateMappings = ( original, clone ) => {
2501
+
2502
+ const mappings = this.associations.get( original );
2503
+ if ( mappings != null ) {
2504
+
2505
+ this.associations.set( clone, mappings );
2506
+
2507
+ }
2508
+
2509
+ for ( const [ i, child ] of original.children.entries() ) {
2510
+
2511
+ updateMappings( child, clone.children[ i ] );
2512
+
2513
+ }
2514
+
2515
+ };
2516
+
2517
+ updateMappings( object, ref );
2518
+
2519
+ ref.name += '_instance_' + ( cache.uses[ index ] ++ );
2520
+
2521
+ return ref;
2522
+
2523
+ }
2524
+
2525
+ _invokeOne( func ) {
2526
+
2527
+ const extensions = Object.values( this.plugins );
2528
+ extensions.push( this );
2529
+
2530
+ for ( let i = 0; i < extensions.length; i ++ ) {
2531
+
2532
+ const result = func( extensions[ i ] );
2533
+
2534
+ if ( result ) return result;
2535
+
2536
+ }
2537
+
2538
+ return null;
2539
+
2540
+ }
2541
+
2542
+ _invokeAll( func ) {
2543
+
2544
+ const extensions = Object.values( this.plugins );
2545
+ extensions.unshift( this );
2546
+
2547
+ const pending = [];
2548
+
2549
+ for ( let i = 0; i < extensions.length; i ++ ) {
2550
+
2551
+ const result = func( extensions[ i ] );
2552
+
2553
+ if ( result ) pending.push( result );
2554
+
2555
+ }
2556
+
2557
+ return pending;
2558
+
2559
+ }
2560
+
2561
+ /**
2562
+ * Requests the specified dependency asynchronously, with caching.
2563
+ * @param {string} type
2564
+ * @param {number} index
2565
+ * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
2566
+ */
2567
+ getDependency( type, index ) {
2568
+
2569
+ const cacheKey = type + ':' + index;
2570
+ let dependency = this.cache.get( cacheKey );
2571
+
2572
+ if ( ! dependency ) {
2573
+
2574
+ switch ( type ) {
2575
+
2576
+ case 'scene':
2577
+ dependency = this.loadScene( index );
2578
+ break;
2579
+
2580
+ case 'node':
2581
+ dependency = this.loadNode( index );
2582
+ break;
2583
+
2584
+ case 'mesh':
2585
+ dependency = this._invokeOne( function ( ext ) {
2586
+
2587
+ return ext.loadMesh && ext.loadMesh( index );
2588
+
2589
+ } );
2590
+ break;
2591
+
2592
+ case 'accessor':
2593
+ dependency = this.loadAccessor( index );
2594
+ break;
2595
+
2596
+ case 'bufferView':
2597
+ dependency = this._invokeOne( function ( ext ) {
2598
+
2599
+ return ext.loadBufferView && ext.loadBufferView( index );
2600
+
2601
+ } );
2602
+ break;
2603
+
2604
+ case 'buffer':
2605
+ dependency = this.loadBuffer( index );
2606
+ break;
2607
+
2608
+ case 'material':
2609
+ dependency = this._invokeOne( function ( ext ) {
2610
+
2611
+ return ext.loadMaterial && ext.loadMaterial( index );
2612
+
2613
+ } );
2614
+ break;
2615
+
2616
+ case 'texture':
2617
+ dependency = this._invokeOne( function ( ext ) {
2618
+
2619
+ return ext.loadTexture && ext.loadTexture( index );
2620
+
2621
+ } );
2622
+ break;
2623
+
2624
+ case 'skin':
2625
+ dependency = this.loadSkin( index );
2626
+ break;
2627
+
2628
+ case 'animation':
2629
+ dependency = this._invokeOne( function ( ext ) {
2630
+
2631
+ return ext.loadAnimation && ext.loadAnimation( index );
2632
+
2633
+ } );
2634
+ break;
2635
+
2636
+ case 'camera':
2637
+ dependency = this.loadCamera( index );
2638
+ break;
2639
+
2640
+ default:
2641
+ throw new Error( 'Unknown type: ' + type );
2642
+
2643
+ }
2644
+
2645
+ this.cache.add( cacheKey, dependency );
2646
+
2647
+ }
2648
+
2649
+ return dependency;
2650
+
2651
+ }
2652
+
2653
+ /**
2654
+ * Requests all dependencies of the specified type asynchronously, with caching.
2655
+ * @param {string} type
2656
+ * @return {Promise<Array<Object>>}
2657
+ */
2658
+ getDependencies( type ) {
2659
+
2660
+ let dependencies = this.cache.get( type );
2661
+
2662
+ if ( ! dependencies ) {
2663
+
2664
+ const parser = this;
2665
+ const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
2666
+
2667
+ dependencies = Promise.all( defs.map( function ( def, index ) {
2668
+
2669
+ return parser.getDependency( type, index );
2670
+
2671
+ } ) );
2672
+
2673
+ this.cache.add( type, dependencies );
2674
+
2675
+ }
2676
+
2677
+ return dependencies;
2678
+
2679
+ }
2680
+
2681
+ /**
2682
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
2683
+ * @param {number} bufferIndex
2684
+ * @return {Promise<ArrayBuffer>}
2685
+ */
2686
+ loadBuffer( bufferIndex ) {
2687
+
2688
+ const bufferDef = this.json.buffers[ bufferIndex ];
2689
+ const loader = this.fileLoader;
2690
+
2691
+ if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
2692
+
2693
+ throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
2694
+
2695
+ }
2696
+
2697
+ // If present, GLB container is required to be the first buffer.
2698
+ if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
2699
+
2700
+ return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
2701
+
2702
+ }
2703
+
2704
+ const options = this.options;
2705
+
2706
+ return new Promise( function ( resolve, reject ) {
2707
+
2708
+ loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
2709
+
2710
+ reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
2711
+
2712
+ } );
2713
+
2714
+ } );
2715
+
2716
+ }
2717
+
2718
+ /**
2719
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
2720
+ * @param {number} bufferViewIndex
2721
+ * @return {Promise<ArrayBuffer>}
2722
+ */
2723
+ loadBufferView( bufferViewIndex ) {
2724
+
2725
+ const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
2726
+
2727
+ return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
2728
+
2729
+ const byteLength = bufferViewDef.byteLength || 0;
2730
+ const byteOffset = bufferViewDef.byteOffset || 0;
2731
+ return buffer.slice( byteOffset, byteOffset + byteLength );
2732
+
2733
+ } );
2734
+
2735
+ }
2736
+
2737
+ /**
2738
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
2739
+ * @param {number} accessorIndex
2740
+ * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
2741
+ */
2742
+ loadAccessor( accessorIndex ) {
2743
+
2744
+ const parser = this;
2745
+ const json = this.json;
2746
+
2747
+ const accessorDef = this.json.accessors[ accessorIndex ];
2748
+
2749
+ if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
2750
+
2751
+ // Ignore empty accessors, which may be used to declare runtime
2752
+ // information about attributes coming from another source (e.g. Draco
2753
+ // compression extension).
2754
+ return Promise.resolve( null );
2755
+
2756
+ }
2757
+
2758
+ const pendingBufferViews = [];
2759
+
2760
+ if ( accessorDef.bufferView !== undefined ) {
2761
+
2762
+ pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
2763
+
2764
+ } else {
2765
+
2766
+ pendingBufferViews.push( null );
2767
+
2768
+ }
2769
+
2770
+ if ( accessorDef.sparse !== undefined ) {
2771
+
2772
+ pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
2773
+ pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
2774
+
2775
+ }
2776
+
2777
+ return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
2778
+
2779
+ const bufferView = bufferViews[ 0 ];
2780
+
2781
+ const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
2782
+ const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
2783
+
2784
+ // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
2785
+ const elementBytes = TypedArray.BYTES_PER_ELEMENT;
2786
+ const itemBytes = elementBytes * itemSize;
2787
+ const byteOffset = accessorDef.byteOffset || 0;
2788
+ const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
2789
+ const normalized = accessorDef.normalized === true;
2790
+ let array, bufferAttribute;
2791
+
2792
+ // The buffer is not interleaved if the stride is the item size in bytes.
2793
+ if ( byteStride && byteStride !== itemBytes ) {
2794
+
2795
+ // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
2796
+ // This makes sure that IBA.count reflects accessor.count properly
2797
+ const ibSlice = Math.floor( byteOffset / byteStride );
2798
+ const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
2799
+ let ib = parser.cache.get( ibCacheKey );
2800
+
2801
+ if ( ! ib ) {
2802
+
2803
+ array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
2804
+
2805
+ // Integer parameters to IB/IBA are in array elements, not bytes.
2806
+ ib = new InterleavedBuffer( array, byteStride / elementBytes );
2807
+
2808
+ parser.cache.add( ibCacheKey, ib );
2809
+
2810
+ }
2811
+
2812
+ bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
2813
+
2814
+ } else {
2815
+
2816
+ if ( bufferView === null ) {
2817
+
2818
+ array = new TypedArray( accessorDef.count * itemSize );
2819
+
2820
+ } else {
2821
+
2822
+ array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
2823
+
2824
+ }
2825
+
2826
+ bufferAttribute = new BufferAttribute( array, itemSize, normalized );
2827
+
2828
+ }
2829
+
2830
+ // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
2831
+ if ( accessorDef.sparse !== undefined ) {
2832
+
2833
+ const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
2834
+ const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
2835
+
2836
+ const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
2837
+ const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
2838
+
2839
+ const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
2840
+ const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
2841
+
2842
+ if ( bufferView !== null ) {
2843
+
2844
+ // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
2845
+ bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
2846
+
2847
+ }
2848
+
2849
+ for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
2850
+
2851
+ const index = sparseIndices[ i ];
2852
+
2853
+ bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
2854
+ if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
2855
+ if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
2856
+ if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
2857
+ if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
2858
+
2859
+ }
2860
+
2861
+ }
2862
+
2863
+ return bufferAttribute;
2864
+
2865
+ } );
2866
+
2867
+ }
2868
+
2869
+ /**
2870
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
2871
+ * @param {number} textureIndex
2872
+ * @return {Promise<THREE.Texture>}
2873
+ */
2874
+ loadTexture( textureIndex ) {
2875
+
2876
+ const json = this.json;
2877
+ const options = this.options;
2878
+ const textureDef = json.textures[ textureIndex ];
2879
+ const sourceIndex = textureDef.source;
2880
+ const sourceDef = json.images[ sourceIndex ];
2881
+
2882
+ let loader = this.textureLoader;
2883
+
2884
+ if ( sourceDef.uri ) {
2885
+
2886
+ const handler = options.manager.getHandler( sourceDef.uri );
2887
+ if ( handler !== null ) loader = handler;
2888
+
2889
+ }
2890
+
2891
+ return this.loadTextureImage( textureIndex, sourceIndex, loader );
2892
+
2893
+ }
2894
+
2895
+ loadTextureImage( textureIndex, sourceIndex, loader ) {
2896
+
2897
+ const parser = this;
2898
+ const json = this.json;
2899
+
2900
+ const textureDef = json.textures[ textureIndex ];
2901
+ const sourceDef = json.images[ sourceIndex ];
2902
+
2903
+ const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
2904
+
2905
+ if ( this.textureCache[ cacheKey ] ) {
2906
+
2907
+ // See https://github.com/mrdoob/three.js/issues/21559.
2908
+ return this.textureCache[ cacheKey ];
2909
+
2910
+ }
2911
+
2912
+ const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
2913
+
2914
+ texture.flipY = false;
2915
+
2916
+ if ( textureDef.name ) texture.name = textureDef.name;
2917
+
2918
+ const samplers = json.samplers || {};
2919
+ const sampler = samplers[ textureDef.sampler ] || {};
2920
+
2921
+ texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
2922
+ texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
2923
+ texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
2924
+ texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
2925
+
2926
+ parser.associations.set( texture, { textures: textureIndex } );
2927
+
2928
+ return texture;
2929
+
2930
+ } ).catch( function () {
2931
+
2932
+ return null;
2933
+
2934
+ } );
2935
+
2936
+ this.textureCache[ cacheKey ] = promise;
2937
+
2938
+ return promise;
2939
+
2940
+ }
2941
+
2942
+ loadImageSource( sourceIndex, loader ) {
2943
+
2944
+ const parser = this;
2945
+ const json = this.json;
2946
+ const options = this.options;
2947
+
2948
+ if ( this.sourceCache[ sourceIndex ] !== undefined ) {
2949
+
2950
+ return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
2951
+
2952
+ }
2953
+
2954
+ const sourceDef = json.images[ sourceIndex ];
2955
+
2956
+ const URL = self.URL || self.webkitURL;
2957
+
2958
+ let sourceURI = sourceDef.uri || '';
2959
+ let isObjectURL = false;
2960
+
2961
+ if ( sourceDef.bufferView !== undefined ) {
2962
+
2963
+ // Load binary image data from bufferView, if provided.
2964
+
2965
+ sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
2966
+
2967
+ isObjectURL = true;
2968
+ const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
2969
+ sourceURI = URL.createObjectURL( blob );
2970
+ return sourceURI;
2971
+
2972
+ } );
2973
+
2974
+ } else if ( sourceDef.uri === undefined ) {
2975
+
2976
+ throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
2977
+
2978
+ }
2979
+
2980
+ const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
2981
+
2982
+ return new Promise( function ( resolve, reject ) {
2983
+
2984
+ let onLoad = resolve;
2985
+
2986
+ if ( loader.isImageBitmapLoader === true ) {
2987
+
2988
+ onLoad = function ( imageBitmap ) {
2989
+
2990
+ const texture = new Texture( imageBitmap );
2991
+ texture.needsUpdate = true;
2992
+
2993
+ resolve( texture );
2994
+
2995
+ };
2996
+
2997
+ }
2998
+
2999
+ loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
3000
+
3001
+ } );
3002
+
3003
+ } ).then( function ( texture ) {
3004
+
3005
+ // Clean up resources and configure Texture.
3006
+
3007
+ if ( isObjectURL === true ) {
3008
+
3009
+ URL.revokeObjectURL( sourceURI );
3010
+
3011
+ }
3012
+
3013
+ texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
3014
+
3015
+ return texture;
3016
+
3017
+ } ).catch( function ( error ) {
3018
+
3019
+ console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
3020
+ throw error;
3021
+
3022
+ } );
3023
+
3024
+ this.sourceCache[ sourceIndex ] = promise;
3025
+ return promise;
3026
+
3027
+ }
3028
+
3029
+ /**
3030
+ * Asynchronously assigns a texture to the given material parameters.
3031
+ * @param {Object} materialParams
3032
+ * @param {string} mapName
3033
+ * @param {Object} mapDef
3034
+ * @return {Promise<Texture>}
3035
+ */
3036
+ assignTexture( materialParams, mapName, mapDef, encoding ) {
3037
+
3038
+ const parser = this;
3039
+
3040
+ return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
3041
+
3042
+ // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
3043
+ // However, we will copy UV set 0 to UV set 1 on demand for aoMap
3044
+ if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
3045
+
3046
+ console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
3047
+
3048
+ }
3049
+
3050
+ if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
3051
+
3052
+ const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
3053
+
3054
+ if ( transform ) {
3055
+
3056
+ const gltfReference = parser.associations.get( texture );
3057
+ texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
3058
+ parser.associations.set( texture, gltfReference );
3059
+
3060
+ }
3061
+
3062
+ }
3063
+
3064
+ if ( encoding !== undefined ) {
3065
+
3066
+ texture.encoding = encoding;
3067
+
3068
+ }
3069
+
3070
+ materialParams[ mapName ] = texture;
3071
+
3072
+ return texture;
3073
+
3074
+ } );
3075
+
3076
+ }
3077
+
3078
+ /**
3079
+ * Assigns final material to a Mesh, Line, or Points instance. The instance
3080
+ * already has a material (generated from the glTF material options alone)
3081
+ * but reuse of the same glTF material may require multiple threejs materials
3082
+ * to accommodate different primitive types, defines, etc. New materials will
3083
+ * be created if necessary, and reused from a cache.
3084
+ * @param {Object3D} mesh Mesh, Line, or Points instance.
3085
+ */
3086
+ assignFinalMaterial( mesh ) {
3087
+
3088
+ const geometry = mesh.geometry;
3089
+ let material = mesh.material;
3090
+
3091
+ const useDerivativeTangents = geometry.attributes.tangent === undefined;
3092
+ const useVertexColors = geometry.attributes.color !== undefined;
3093
+ const useFlatShading = geometry.attributes.normal === undefined;
3094
+
3095
+ if ( mesh.isPoints ) {
3096
+
3097
+ const cacheKey = 'PointsMaterial:' + material.uuid;
3098
+
3099
+ let pointsMaterial = this.cache.get( cacheKey );
3100
+
3101
+ if ( ! pointsMaterial ) {
3102
+
3103
+ pointsMaterial = new PointsMaterial();
3104
+ Material.prototype.copy.call( pointsMaterial, material );
3105
+ pointsMaterial.color.copy( material.color );
3106
+ pointsMaterial.map = material.map;
3107
+ pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
3108
+
3109
+ this.cache.add( cacheKey, pointsMaterial );
3110
+
3111
+ }
3112
+
3113
+ material = pointsMaterial;
3114
+
3115
+ } else if ( mesh.isLine ) {
3116
+
3117
+ const cacheKey = 'LineBasicMaterial:' + material.uuid;
3118
+
3119
+ let lineMaterial = this.cache.get( cacheKey );
3120
+
3121
+ if ( ! lineMaterial ) {
3122
+
3123
+ lineMaterial = new LineBasicMaterial();
3124
+ Material.prototype.copy.call( lineMaterial, material );
3125
+ lineMaterial.color.copy( material.color );
3126
+
3127
+ this.cache.add( cacheKey, lineMaterial );
3128
+
3129
+ }
3130
+
3131
+ material = lineMaterial;
3132
+
3133
+ }
3134
+
3135
+ // Clone the material if it will be modified
3136
+ if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
3137
+
3138
+ let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
3139
+
3140
+ if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
3141
+ if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
3142
+ if ( useVertexColors ) cacheKey += 'vertex-colors:';
3143
+ if ( useFlatShading ) cacheKey += 'flat-shading:';
3144
+
3145
+ let cachedMaterial = this.cache.get( cacheKey );
3146
+
3147
+ if ( ! cachedMaterial ) {
3148
+
3149
+ cachedMaterial = material.clone();
3150
+
3151
+ if ( useVertexColors ) cachedMaterial.vertexColors = true;
3152
+ if ( useFlatShading ) cachedMaterial.flatShading = true;
3153
+
3154
+ if ( useDerivativeTangents ) {
3155
+
3156
+ // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
3157
+ if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
3158
+ if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
3159
+
3160
+ }
3161
+
3162
+ this.cache.add( cacheKey, cachedMaterial );
3163
+
3164
+ this.associations.set( cachedMaterial, this.associations.get( material ) );
3165
+
3166
+ }
3167
+
3168
+ material = cachedMaterial;
3169
+
3170
+ }
3171
+
3172
+ // workarounds for mesh and geometry
3173
+
3174
+ if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
3175
+
3176
+ geometry.setAttribute( 'uv2', geometry.attributes.uv );
3177
+
3178
+ }
3179
+
3180
+ mesh.material = material;
3181
+
3182
+ }
3183
+
3184
+ getMaterialType( /* materialIndex */ ) {
3185
+
3186
+ return MeshStandardMaterial;
3187
+
3188
+ }
3189
+
3190
+ /**
3191
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
3192
+ * @param {number} materialIndex
3193
+ * @return {Promise<Material>}
3194
+ */
3195
+ loadMaterial( materialIndex ) {
3196
+
3197
+ const parser = this;
3198
+ const json = this.json;
3199
+ const extensions = this.extensions;
3200
+ const materialDef = json.materials[ materialIndex ];
3201
+
3202
+ let materialType;
3203
+ const materialParams = {};
3204
+ const materialExtensions = materialDef.extensions || {};
3205
+
3206
+ const pending = [];
3207
+
3208
+ if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
3209
+
3210
+ const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
3211
+ materialType = sgExtension.getMaterialType();
3212
+ pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
3213
+
3214
+ } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
3215
+
3216
+ const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
3217
+ materialType = kmuExtension.getMaterialType();
3218
+ pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
3219
+
3220
+ } else {
3221
+
3222
+ // Specification:
3223
+ // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
3224
+
3225
+ const metallicRoughness = materialDef.pbrMetallicRoughness || {};
3226
+
3227
+ materialParams.color = new Color( 1.0, 1.0, 1.0 );
3228
+ materialParams.opacity = 1.0;
3229
+
3230
+ if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
3231
+
3232
+ const array = metallicRoughness.baseColorFactor;
3233
+
3234
+ materialParams.color.fromArray( array );
3235
+ materialParams.opacity = array[ 3 ];
3236
+
3237
+ }
3238
+
3239
+ if ( metallicRoughness.baseColorTexture !== undefined ) {
3240
+
3241
+ pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
3242
+
3243
+ }
3244
+
3245
+ materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
3246
+ materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
3247
+
3248
+ if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
3249
+
3250
+ pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
3251
+ pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
3252
+
3253
+ }
3254
+
3255
+ materialType = this._invokeOne( function ( ext ) {
3256
+
3257
+ return ext.getMaterialType && ext.getMaterialType( materialIndex );
3258
+
3259
+ } );
3260
+
3261
+ pending.push( Promise.all( this._invokeAll( function ( ext ) {
3262
+
3263
+ return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
3264
+
3265
+ } ) ) );
3266
+
3267
+ }
3268
+
3269
+ if ( materialDef.doubleSided === true ) {
3270
+
3271
+ materialParams.side = DoubleSide;
3272
+
3273
+ }
3274
+
3275
+ const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
3276
+
3277
+ if ( alphaMode === ALPHA_MODES.BLEND ) {
3278
+
3279
+ materialParams.transparent = true;
3280
+
3281
+ // See: https://github.com/mrdoob/three.js/issues/17706
3282
+ materialParams.depthWrite = false;
3283
+
3284
+ } else {
3285
+
3286
+ materialParams.transparent = false;
3287
+
3288
+ if ( alphaMode === ALPHA_MODES.MASK ) {
3289
+
3290
+ materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
3291
+
3292
+ }
3293
+
3294
+ }
3295
+
3296
+ if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
3297
+
3298
+ pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
3299
+
3300
+ materialParams.normalScale = new Vector2( 1, 1 );
3301
+
3302
+ if ( materialDef.normalTexture.scale !== undefined ) {
3303
+
3304
+ const scale = materialDef.normalTexture.scale;
3305
+
3306
+ materialParams.normalScale.set( scale, scale );
3307
+
3308
+ }
3309
+
3310
+ }
3311
+
3312
+ if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
3313
+
3314
+ pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
3315
+
3316
+ if ( materialDef.occlusionTexture.strength !== undefined ) {
3317
+
3318
+ materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
3319
+
3320
+ }
3321
+
3322
+ }
3323
+
3324
+ if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
3325
+
3326
+ materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
3327
+
3328
+ }
3329
+
3330
+ if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
3331
+
3332
+ pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, sRGBEncoding ) );
3333
+
3334
+ }
3335
+
3336
+ return Promise.all( pending ).then( function () {
3337
+
3338
+ let material;
3339
+
3340
+ if ( materialType === GLTFMeshStandardSGMaterial ) {
3341
+
3342
+ material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
3343
+
3344
+ } else {
3345
+
3346
+ material = new materialType( materialParams );
3347
+
3348
+ }
3349
+
3350
+ if ( materialDef.name ) material.name = materialDef.name;
3351
+
3352
+ assignExtrasToUserData( material, materialDef );
3353
+
3354
+ parser.associations.set( material, { materials: materialIndex } );
3355
+
3356
+ if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
3357
+
3358
+ return material;
3359
+
3360
+ } );
3361
+
3362
+ }
3363
+
3364
+ /** When Object3D instances are targeted by animation, they need unique names. */
3365
+ createUniqueName( originalName ) {
3366
+
3367
+ const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
3368
+
3369
+ let name = sanitizedName;
3370
+
3371
+ for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
3372
+
3373
+ name = sanitizedName + '_' + i;
3374
+
3375
+ }
3376
+
3377
+ this.nodeNamesUsed[ name ] = true;
3378
+
3379
+ return name;
3380
+
3381
+ }
3382
+
3383
+ /**
3384
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
3385
+ *
3386
+ * Creates BufferGeometries from primitives.
3387
+ *
3388
+ * @param {Array<GLTF.Primitive>} primitives
3389
+ * @return {Promise<Array<BufferGeometry>>}
3390
+ */
3391
+ loadGeometries( primitives ) {
3392
+
3393
+ const parser = this;
3394
+ const extensions = this.extensions;
3395
+ const cache = this.primitiveCache;
3396
+
3397
+ function createDracoPrimitive( primitive ) {
3398
+
3399
+ return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
3400
+ .decodePrimitive( primitive, parser )
3401
+ .then( function ( geometry ) {
3402
+
3403
+ return addPrimitiveAttributes( geometry, primitive, parser );
3404
+
3405
+ } );
3406
+
3407
+ }
3408
+
3409
+ const pending = [];
3410
+
3411
+ for ( let i = 0, il = primitives.length; i < il; i ++ ) {
3412
+
3413
+ const primitive = primitives[ i ];
3414
+ const cacheKey = createPrimitiveKey( primitive );
3415
+
3416
+ // See if we've already created this geometry
3417
+ const cached = cache[ cacheKey ];
3418
+
3419
+ if ( cached ) {
3420
+
3421
+ // Use the cached geometry if it exists
3422
+ pending.push( cached.promise );
3423
+
3424
+ } else {
3425
+
3426
+ let geometryPromise;
3427
+
3428
+ if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
3429
+
3430
+ // Use DRACO geometry if available
3431
+ geometryPromise = createDracoPrimitive( primitive );
3432
+
3433
+ } else {
3434
+
3435
+ // Otherwise create a new geometry
3436
+ geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
3437
+
3438
+ }
3439
+
3440
+ // Cache this geometry
3441
+ cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
3442
+
3443
+ pending.push( geometryPromise );
3444
+
3445
+ }
3446
+
3447
+ }
3448
+
3449
+ return Promise.all( pending );
3450
+
3451
+ }
3452
+
3453
+ /**
3454
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
3455
+ * @param {number} meshIndex
3456
+ * @return {Promise<Group|Mesh|SkinnedMesh>}
3457
+ */
3458
+ loadMesh( meshIndex ) {
3459
+
3460
+ const parser = this;
3461
+ const json = this.json;
3462
+ const extensions = this.extensions;
3463
+
3464
+ const meshDef = json.meshes[ meshIndex ];
3465
+ const primitives = meshDef.primitives;
3466
+
3467
+ const pending = [];
3468
+
3469
+ for ( let i = 0, il = primitives.length; i < il; i ++ ) {
3470
+
3471
+ const material = primitives[ i ].material === undefined
3472
+ ? createDefaultMaterial( this.cache )
3473
+ : this.getDependency( 'material', primitives[ i ].material );
3474
+
3475
+ pending.push( material );
3476
+
3477
+ }
3478
+
3479
+ pending.push( parser.loadGeometries( primitives ) );
3480
+
3481
+ return Promise.all( pending ).then( function ( results ) {
3482
+
3483
+ const materials = results.slice( 0, results.length - 1 );
3484
+ const geometries = results[ results.length - 1 ];
3485
+
3486
+ const meshes = [];
3487
+
3488
+ for ( let i = 0, il = geometries.length; i < il; i ++ ) {
3489
+
3490
+ const geometry = geometries[ i ];
3491
+ const primitive = primitives[ i ];
3492
+
3493
+ // 1. create Mesh
3494
+
3495
+ let mesh;
3496
+
3497
+ const material = materials[ i ];
3498
+
3499
+ if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
3500
+ primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
3501
+ primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
3502
+ primitive.mode === undefined ) {
3503
+
3504
+ // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
3505
+ mesh = meshDef.isSkinnedMesh === true
3506
+ ? new SkinnedMesh( geometry, material )
3507
+ : new Mesh( geometry, material );
3508
+
3509
+ if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
3510
+
3511
+ // we normalize floating point skin weight array to fix malformed assets (see #15319)
3512
+ // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
3513
+ mesh.normalizeSkinWeights();
3514
+
3515
+ }
3516
+
3517
+ if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
3518
+
3519
+ mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
3520
+
3521
+ } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
3522
+
3523
+ mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
3524
+
3525
+ }
3526
+
3527
+ } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
3528
+
3529
+ mesh = new LineSegments( geometry, material );
3530
+
3531
+ } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
3532
+
3533
+ mesh = new Line( geometry, material );
3534
+
3535
+ } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
3536
+
3537
+ mesh = new LineLoop( geometry, material );
3538
+
3539
+ } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
3540
+
3541
+ mesh = new Points( geometry, material );
3542
+
3543
+ } else {
3544
+
3545
+ throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
3546
+
3547
+ }
3548
+
3549
+ if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
3550
+
3551
+ updateMorphTargets( mesh, meshDef );
3552
+
3553
+ }
3554
+
3555
+ mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
3556
+
3557
+ assignExtrasToUserData( mesh, meshDef );
3558
+
3559
+ if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
3560
+
3561
+ parser.assignFinalMaterial( mesh );
3562
+
3563
+ meshes.push( mesh );
3564
+
3565
+ }
3566
+
3567
+ for ( let i = 0, il = meshes.length; i < il; i ++ ) {
3568
+
3569
+ parser.associations.set( meshes[ i ], {
3570
+ meshes: meshIndex,
3571
+ primitives: i
3572
+ } );
3573
+
3574
+ }
3575
+
3576
+ if ( meshes.length === 1 ) {
3577
+
3578
+ return meshes[ 0 ];
3579
+
3580
+ }
3581
+
3582
+ const group = new Group();
3583
+
3584
+ parser.associations.set( group, { meshes: meshIndex } );
3585
+
3586
+ for ( let i = 0, il = meshes.length; i < il; i ++ ) {
3587
+
3588
+ group.add( meshes[ i ] );
3589
+
3590
+ }
3591
+
3592
+ return group;
3593
+
3594
+ } );
3595
+
3596
+ }
3597
+
3598
+ /**
3599
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
3600
+ * @param {number} cameraIndex
3601
+ * @return {Promise<THREE.Camera>}
3602
+ */
3603
+ loadCamera( cameraIndex ) {
3604
+
3605
+ let camera;
3606
+ const cameraDef = this.json.cameras[ cameraIndex ];
3607
+ const params = cameraDef[ cameraDef.type ];
3608
+
3609
+ if ( ! params ) {
3610
+
3611
+ console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
3612
+ return;
3613
+
3614
+ }
3615
+
3616
+ if ( cameraDef.type === 'perspective' ) {
3617
+
3618
+ camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
3619
+
3620
+ } else if ( cameraDef.type === 'orthographic' ) {
3621
+
3622
+ camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
3623
+
3624
+ }
3625
+
3626
+ if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
3627
+
3628
+ assignExtrasToUserData( camera, cameraDef );
3629
+
3630
+ return Promise.resolve( camera );
3631
+
3632
+ }
3633
+
3634
+ /**
3635
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
3636
+ * @param {number} skinIndex
3637
+ * @return {Promise<Object>}
3638
+ */
3639
+ loadSkin( skinIndex ) {
3640
+
3641
+ const skinDef = this.json.skins[ skinIndex ];
3642
+
3643
+ const skinEntry = { joints: skinDef.joints };
3644
+
3645
+ if ( skinDef.inverseBindMatrices === undefined ) {
3646
+
3647
+ return Promise.resolve( skinEntry );
3648
+
3649
+ }
3650
+
3651
+ return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
3652
+
3653
+ skinEntry.inverseBindMatrices = accessor;
3654
+
3655
+ return skinEntry;
3656
+
3657
+ } );
3658
+
3659
+ }
3660
+
3661
+ /**
3662
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
3663
+ * @param {number} animationIndex
3664
+ * @return {Promise<AnimationClip>}
3665
+ */
3666
+ loadAnimation( animationIndex ) {
3667
+
3668
+ const json = this.json;
3669
+
3670
+ const animationDef = json.animations[ animationIndex ];
3671
+
3672
+ const pendingNodes = [];
3673
+ const pendingInputAccessors = [];
3674
+ const pendingOutputAccessors = [];
3675
+ const pendingSamplers = [];
3676
+ const pendingTargets = [];
3677
+
3678
+ for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
3679
+
3680
+ const channel = animationDef.channels[ i ];
3681
+ const sampler = animationDef.samplers[ channel.sampler ];
3682
+ const target = channel.target;
3683
+ const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
3684
+ const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
3685
+ const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
3686
+
3687
+ pendingNodes.push( this.getDependency( 'node', name ) );
3688
+ pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
3689
+ pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
3690
+ pendingSamplers.push( sampler );
3691
+ pendingTargets.push( target );
3692
+
3693
+ }
3694
+
3695
+ return Promise.all( [
3696
+
3697
+ Promise.all( pendingNodes ),
3698
+ Promise.all( pendingInputAccessors ),
3699
+ Promise.all( pendingOutputAccessors ),
3700
+ Promise.all( pendingSamplers ),
3701
+ Promise.all( pendingTargets )
3702
+
3703
+ ] ).then( function ( dependencies ) {
3704
+
3705
+ const nodes = dependencies[ 0 ];
3706
+ const inputAccessors = dependencies[ 1 ];
3707
+ const outputAccessors = dependencies[ 2 ];
3708
+ const samplers = dependencies[ 3 ];
3709
+ const targets = dependencies[ 4 ];
3710
+
3711
+ const tracks = [];
3712
+
3713
+ for ( let i = 0, il = nodes.length; i < il; i ++ ) {
3714
+
3715
+ const node = nodes[ i ];
3716
+ const inputAccessor = inputAccessors[ i ];
3717
+ const outputAccessor = outputAccessors[ i ];
3718
+ const sampler = samplers[ i ];
3719
+ const target = targets[ i ];
3720
+
3721
+ if ( node === undefined ) continue;
3722
+
3723
+ node.updateMatrix();
3724
+ node.matrixAutoUpdate = true;
3725
+
3726
+ let TypedKeyframeTrack;
3727
+
3728
+ switch ( PATH_PROPERTIES[ target.path ] ) {
3729
+
3730
+ case PATH_PROPERTIES.weights:
3731
+
3732
+ TypedKeyframeTrack = NumberKeyframeTrack;
3733
+ break;
3734
+
3735
+ case PATH_PROPERTIES.rotation:
3736
+
3737
+ TypedKeyframeTrack = QuaternionKeyframeTrack;
3738
+ break;
3739
+
3740
+ case PATH_PROPERTIES.position:
3741
+ case PATH_PROPERTIES.scale:
3742
+ default:
3743
+
3744
+ TypedKeyframeTrack = VectorKeyframeTrack;
3745
+ break;
3746
+
3747
+ }
3748
+
3749
+ const targetName = node.name ? node.name : node.uuid;
3750
+
3751
+ const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
3752
+
3753
+ const targetNames = [];
3754
+
3755
+ if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
3756
+
3757
+ node.traverse( function ( object ) {
3758
+
3759
+ if ( object.morphTargetInfluences ) {
3760
+
3761
+ targetNames.push( object.name ? object.name : object.uuid );
3762
+
3763
+ }
3764
+
3765
+ } );
3766
+
3767
+ } else {
3768
+
3769
+ targetNames.push( targetName );
3770
+
3771
+ }
3772
+
3773
+ let outputArray = outputAccessor.array;
3774
+
3775
+ if ( outputAccessor.normalized ) {
3776
+
3777
+ const scale = getNormalizedComponentScale( outputArray.constructor );
3778
+ const scaled = new Float32Array( outputArray.length );
3779
+
3780
+ for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
3781
+
3782
+ scaled[ j ] = outputArray[ j ] * scale;
3783
+
3784
+ }
3785
+
3786
+ outputArray = scaled;
3787
+
3788
+ }
3789
+
3790
+ for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
3791
+
3792
+ const track = new TypedKeyframeTrack(
3793
+ targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
3794
+ inputAccessor.array,
3795
+ outputArray,
3796
+ interpolation
3797
+ );
3798
+
3799
+ // Override interpolation with custom factory method.
3800
+ if ( sampler.interpolation === 'CUBICSPLINE' ) {
3801
+
3802
+ track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
3803
+
3804
+ // A CUBICSPLINE keyframe in glTF has three output values for each input value,
3805
+ // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
3806
+ // must be divided by three to get the interpolant's sampleSize argument.
3807
+
3808
+ const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
3809
+
3810
+ return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
3811
+
3812
+ };
3813
+
3814
+ // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
3815
+ track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
3816
+
3817
+ }
3818
+
3819
+ tracks.push( track );
3820
+
3821
+ }
3822
+
3823
+ }
3824
+
3825
+ const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
3826
+
3827
+ return new AnimationClip( name, undefined, tracks );
3828
+
3829
+ } );
3830
+
3831
+ }
3832
+
3833
+ createNodeMesh( nodeIndex ) {
3834
+
3835
+ const json = this.json;
3836
+ const parser = this;
3837
+ const nodeDef = json.nodes[ nodeIndex ];
3838
+
3839
+ if ( nodeDef.mesh === undefined ) return null;
3840
+
3841
+ return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
3842
+
3843
+ const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
3844
+
3845
+ // if weights are provided on the node, override weights on the mesh.
3846
+ if ( nodeDef.weights !== undefined ) {
3847
+
3848
+ node.traverse( function ( o ) {
3849
+
3850
+ if ( ! o.isMesh ) return;
3851
+
3852
+ for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
3853
+
3854
+ o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
3855
+
3856
+ }
3857
+
3858
+ } );
3859
+
3860
+ }
3861
+
3862
+ return node;
3863
+
3864
+ } );
3865
+
3866
+ }
3867
+
3868
+ /**
3869
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
3870
+ * @param {number} nodeIndex
3871
+ * @return {Promise<Object3D>}
3872
+ */
3873
+ loadNode( nodeIndex ) {
3874
+
3875
+ const json = this.json;
3876
+ const extensions = this.extensions;
3877
+ const parser = this;
3878
+
3879
+ const nodeDef = json.nodes[ nodeIndex ];
3880
+
3881
+ // reserve node's name before its dependencies, so the root has the intended name.
3882
+ const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
3883
+
3884
+ return ( function () {
3885
+
3886
+ const pending = [];
3887
+
3888
+ const meshPromise = parser._invokeOne( function ( ext ) {
3889
+
3890
+ return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
3891
+
3892
+ } );
3893
+
3894
+ if ( meshPromise ) {
3895
+
3896
+ pending.push( meshPromise );
3897
+
3898
+ }
3899
+
3900
+ if ( nodeDef.camera !== undefined ) {
3901
+
3902
+ pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
3903
+
3904
+ return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
3905
+
3906
+ } ) );
3907
+
3908
+ }
3909
+
3910
+ parser._invokeAll( function ( ext ) {
3911
+
3912
+ return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
3913
+
3914
+ } ).forEach( function ( promise ) {
3915
+
3916
+ pending.push( promise );
3917
+
3918
+ } );
3919
+
3920
+ return Promise.all( pending );
3921
+
3922
+ }() ).then( function ( objects ) {
3923
+
3924
+ let node;
3925
+
3926
+ // .isBone isn't in glTF spec. See ._markDefs
3927
+ if ( nodeDef.isBone === true ) {
3928
+
3929
+ node = new Bone();
3930
+
3931
+ } else if ( objects.length > 1 ) {
3932
+
3933
+ node = new Group();
3934
+
3935
+ } else if ( objects.length === 1 ) {
3936
+
3937
+ node = objects[ 0 ];
3938
+
3939
+ } else {
3940
+
3941
+ node = new Object3D();
3942
+
3943
+ }
3944
+
3945
+ if ( node !== objects[ 0 ] ) {
3946
+
3947
+ for ( let i = 0, il = objects.length; i < il; i ++ ) {
3948
+
3949
+ node.add( objects[ i ] );
3950
+
3951
+ }
3952
+
3953
+ }
3954
+
3955
+ if ( nodeDef.name ) {
3956
+
3957
+ node.userData.name = nodeDef.name;
3958
+ node.name = nodeName;
3959
+
3960
+ }
3961
+
3962
+ assignExtrasToUserData( node, nodeDef );
3963
+
3964
+ if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
3965
+
3966
+ if ( nodeDef.matrix !== undefined ) {
3967
+
3968
+ const matrix = new Matrix4();
3969
+ matrix.fromArray( nodeDef.matrix );
3970
+ node.applyMatrix4( matrix );
3971
+
3972
+ } else {
3973
+
3974
+ if ( nodeDef.translation !== undefined ) {
3975
+
3976
+ node.position.fromArray( nodeDef.translation );
3977
+
3978
+ }
3979
+
3980
+ if ( nodeDef.rotation !== undefined ) {
3981
+
3982
+ node.quaternion.fromArray( nodeDef.rotation );
3983
+
3984
+ }
3985
+
3986
+ if ( nodeDef.scale !== undefined ) {
3987
+
3988
+ node.scale.fromArray( nodeDef.scale );
3989
+
3990
+ }
3991
+
3992
+ }
3993
+
3994
+ if ( ! parser.associations.has( node ) ) {
3995
+
3996
+ parser.associations.set( node, {} );
3997
+
3998
+ }
3999
+
4000
+ parser.associations.get( node ).nodes = nodeIndex;
4001
+
4002
+ return node;
4003
+
4004
+ } );
4005
+
4006
+ }
4007
+
4008
+ /**
4009
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
4010
+ * @param {number} sceneIndex
4011
+ * @return {Promise<Group>}
4012
+ */
4013
+ loadScene( sceneIndex ) {
4014
+
4015
+ const json = this.json;
4016
+ const extensions = this.extensions;
4017
+ const sceneDef = this.json.scenes[ sceneIndex ];
4018
+ const parser = this;
4019
+
4020
+ // Loader returns Group, not Scene.
4021
+ // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
4022
+ const scene = new Group();
4023
+ if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
4024
+
4025
+ assignExtrasToUserData( scene, sceneDef );
4026
+
4027
+ if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
4028
+
4029
+ const nodeIds = sceneDef.nodes || [];
4030
+
4031
+ const pending = [];
4032
+
4033
+ for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
4034
+
4035
+ pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
4036
+
4037
+ }
4038
+
4039
+ return Promise.all( pending ).then( function () {
4040
+
4041
+ // Removes dangling associations, associations that reference a node that
4042
+ // didn't make it into the scene.
4043
+ const reduceAssociations = ( node ) => {
4044
+
4045
+ const reducedAssociations = new Map();
4046
+
4047
+ for ( const [ key, value ] of parser.associations ) {
4048
+
4049
+ if ( key instanceof Material || key instanceof Texture ) {
4050
+
4051
+ reducedAssociations.set( key, value );
4052
+
4053
+ }
4054
+
4055
+ }
4056
+
4057
+ node.traverse( ( node ) => {
4058
+
4059
+ const mappings = parser.associations.get( node );
4060
+
4061
+ if ( mappings != null ) {
4062
+
4063
+ reducedAssociations.set( node, mappings );
4064
+
4065
+ }
4066
+
4067
+ } );
4068
+
4069
+ return reducedAssociations;
4070
+
4071
+ };
4072
+
4073
+ parser.associations = reduceAssociations( scene );
4074
+
4075
+ return scene;
4076
+
4077
+ } );
4078
+
4079
+ }
4080
+
4081
+ }
4082
+
4083
+ function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
4084
+
4085
+ const nodeDef = json.nodes[ nodeId ];
4086
+
4087
+ return parser.getDependency( 'node', nodeId ).then( function ( node ) {
4088
+
4089
+ if ( nodeDef.skin === undefined ) return node;
4090
+
4091
+ // build skeleton here as well
4092
+
4093
+ let skinEntry;
4094
+
4095
+ return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
4096
+
4097
+ skinEntry = skin;
4098
+
4099
+ const pendingJoints = [];
4100
+
4101
+ for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
4102
+
4103
+ pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
4104
+
4105
+ }
4106
+
4107
+ return Promise.all( pendingJoints );
4108
+
4109
+ } ).then( function ( jointNodes ) {
4110
+
4111
+ node.traverse( function ( mesh ) {
4112
+
4113
+ if ( ! mesh.isMesh ) return;
4114
+
4115
+ const bones = [];
4116
+ const boneInverses = [];
4117
+
4118
+ for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
4119
+
4120
+ const jointNode = jointNodes[ j ];
4121
+
4122
+ if ( jointNode ) {
4123
+
4124
+ bones.push( jointNode );
4125
+
4126
+ const mat = new Matrix4();
4127
+
4128
+ if ( skinEntry.inverseBindMatrices !== undefined ) {
4129
+
4130
+ mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
4131
+
4132
+ }
4133
+
4134
+ boneInverses.push( mat );
4135
+
4136
+ } else {
4137
+
4138
+ console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
4139
+
4140
+ }
4141
+
4142
+ }
4143
+
4144
+ mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld );
4145
+
4146
+ } );
4147
+
4148
+ return node;
4149
+
4150
+ } );
4151
+
4152
+ } ).then( function ( node ) {
4153
+
4154
+ // build node hierachy
4155
+
4156
+ parentObject.add( node );
4157
+
4158
+ const pending = [];
4159
+
4160
+ if ( nodeDef.children ) {
4161
+
4162
+ const children = nodeDef.children;
4163
+
4164
+ for ( let i = 0, il = children.length; i < il; i ++ ) {
4165
+
4166
+ const child = children[ i ];
4167
+ pending.push( buildNodeHierarchy( child, node, json, parser ) );
4168
+
4169
+ }
4170
+
4171
+ }
4172
+
4173
+ return Promise.all( pending );
4174
+
4175
+ } );
4176
+
4177
+ }
4178
+
4179
+ /**
4180
+ * @param {BufferGeometry} geometry
4181
+ * @param {GLTF.Primitive} primitiveDef
4182
+ * @param {GLTFParser} parser
4183
+ */
4184
+ function computeBounds( geometry, primitiveDef, parser ) {
4185
+
4186
+ const attributes = primitiveDef.attributes;
4187
+
4188
+ const box = new Box3();
4189
+
4190
+ if ( attributes.POSITION !== undefined ) {
4191
+
4192
+ const accessor = parser.json.accessors[ attributes.POSITION ];
4193
+
4194
+ const min = accessor.min;
4195
+ const max = accessor.max;
4196
+
4197
+ // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
4198
+
4199
+ if ( min !== undefined && max !== undefined ) {
4200
+
4201
+ box.set(
4202
+ new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
4203
+ new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
4204
+ );
4205
+
4206
+ if ( accessor.normalized ) {
4207
+
4208
+ const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
4209
+ box.min.multiplyScalar( boxScale );
4210
+ box.max.multiplyScalar( boxScale );
4211
+
4212
+ }
4213
+
4214
+ } else {
4215
+
4216
+ console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
4217
+
4218
+ return;
4219
+
4220
+ }
4221
+
4222
+ } else {
4223
+
4224
+ return;
4225
+
4226
+ }
4227
+
4228
+ const targets = primitiveDef.targets;
4229
+
4230
+ if ( targets !== undefined ) {
4231
+
4232
+ const maxDisplacement = new Vector3();
4233
+ const vector = new Vector3();
4234
+
4235
+ for ( let i = 0, il = targets.length; i < il; i ++ ) {
4236
+
4237
+ const target = targets[ i ];
4238
+
4239
+ if ( target.POSITION !== undefined ) {
4240
+
4241
+ const accessor = parser.json.accessors[ target.POSITION ];
4242
+ const min = accessor.min;
4243
+ const max = accessor.max;
4244
+
4245
+ // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
4246
+
4247
+ if ( min !== undefined && max !== undefined ) {
4248
+
4249
+ // we need to get max of absolute components because target weight is [-1,1]
4250
+ vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
4251
+ vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
4252
+ vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
4253
+
4254
+
4255
+ if ( accessor.normalized ) {
4256
+
4257
+ const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
4258
+ vector.multiplyScalar( boxScale );
4259
+
4260
+ }
4261
+
4262
+ // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
4263
+ // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
4264
+ // are used to implement key-frame animations and as such only two are active at a time - this results in very large
4265
+ // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
4266
+ maxDisplacement.max( vector );
4267
+
4268
+ } else {
4269
+
4270
+ console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
4271
+
4272
+ }
4273
+
4274
+ }
4275
+
4276
+ }
4277
+
4278
+ // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
4279
+ box.expandByVector( maxDisplacement );
4280
+
4281
+ }
4282
+
4283
+ geometry.boundingBox = box;
4284
+
4285
+ const sphere = new Sphere();
4286
+
4287
+ box.getCenter( sphere.center );
4288
+ sphere.radius = box.min.distanceTo( box.max ) / 2;
4289
+
4290
+ geometry.boundingSphere = sphere;
4291
+
4292
+ }
4293
+
4294
+ /**
4295
+ * @param {BufferGeometry} geometry
4296
+ * @param {GLTF.Primitive} primitiveDef
4297
+ * @param {GLTFParser} parser
4298
+ * @return {Promise<BufferGeometry>}
4299
+ */
4300
+ function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
4301
+
4302
+ const attributes = primitiveDef.attributes;
4303
+
4304
+ const pending = [];
4305
+
4306
+ function assignAttributeAccessor( accessorIndex, attributeName ) {
4307
+
4308
+ return parser.getDependency( 'accessor', accessorIndex )
4309
+ .then( function ( accessor ) {
4310
+
4311
+ geometry.setAttribute( attributeName, accessor );
4312
+
4313
+ } );
4314
+
4315
+ }
4316
+
4317
+ for ( const gltfAttributeName in attributes ) {
4318
+
4319
+ const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
4320
+
4321
+ // Skip attributes already provided by e.g. Draco extension.
4322
+ if ( threeAttributeName in geometry.attributes ) continue;
4323
+
4324
+ pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
4325
+
4326
+ }
4327
+
4328
+ if ( primitiveDef.indices !== undefined && ! geometry.index ) {
4329
+
4330
+ const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
4331
+
4332
+ geometry.setIndex( accessor );
4333
+
4334
+ } );
4335
+
4336
+ pending.push( accessor );
4337
+
4338
+ }
4339
+
4340
+ assignExtrasToUserData( geometry, primitiveDef );
4341
+
4342
+ computeBounds( geometry, primitiveDef, parser );
4343
+
4344
+ return Promise.all( pending ).then( function () {
4345
+
4346
+ return primitiveDef.targets !== undefined
4347
+ ? addMorphTargets( geometry, primitiveDef.targets, parser )
4348
+ : geometry;
4349
+
4350
+ } );
4351
+
4352
+ }
4353
+
4354
+ /**
4355
+ * @param {BufferGeometry} geometry
4356
+ * @param {Number} drawMode
4357
+ * @return {BufferGeometry}
4358
+ */
4359
+ function toTrianglesDrawMode( geometry, drawMode ) {
4360
+
4361
+ let index = geometry.getIndex();
4362
+
4363
+ // generate index if not present
4364
+
4365
+ if ( index === null ) {
4366
+
4367
+ const indices = [];
4368
+
4369
+ const position = geometry.getAttribute( 'position' );
4370
+
4371
+ if ( position !== undefined ) {
4372
+
4373
+ for ( let i = 0; i < position.count; i ++ ) {
4374
+
4375
+ indices.push( i );
4376
+
4377
+ }
4378
+
4379
+ geometry.setIndex( indices );
4380
+ index = geometry.getIndex();
4381
+
4382
+ } else {
4383
+
4384
+ console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
4385
+ return geometry;
4386
+
4387
+ }
4388
+
4389
+ }
4390
+
4391
+ //
4392
+
4393
+ const numberOfTriangles = index.count - 2;
4394
+ const newIndices = [];
4395
+
4396
+ if ( drawMode === TriangleFanDrawMode ) {
4397
+
4398
+ // gl.TRIANGLE_FAN
4399
+
4400
+ for ( let i = 1; i <= numberOfTriangles; i ++ ) {
4401
+
4402
+ newIndices.push( index.getX( 0 ) );
4403
+ newIndices.push( index.getX( i ) );
4404
+ newIndices.push( index.getX( i + 1 ) );
4405
+
4406
+ }
4407
+
4408
+ } else {
4409
+
4410
+ // gl.TRIANGLE_STRIP
4411
+
4412
+ for ( let i = 0; i < numberOfTriangles; i ++ ) {
4413
+
4414
+ if ( i % 2 === 0 ) {
4415
+
4416
+ newIndices.push( index.getX( i ) );
4417
+ newIndices.push( index.getX( i + 1 ) );
4418
+ newIndices.push( index.getX( i + 2 ) );
4419
+
4420
+
4421
+ } else {
4422
+
4423
+ newIndices.push( index.getX( i + 2 ) );
4424
+ newIndices.push( index.getX( i + 1 ) );
4425
+ newIndices.push( index.getX( i ) );
4426
+
4427
+ }
4428
+
4429
+ }
4430
+
4431
+ }
4432
+
4433
+ if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
4434
+
4435
+ console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
4436
+
4437
+ }
4438
+
4439
+ // build final geometry
4440
+
4441
+ const newGeometry = geometry.clone();
4442
+ newGeometry.setIndex( newIndices );
4443
+
4444
+ return newGeometry;
4445
+
4446
+ }
4447
+
4448
+ export { GLTFLoader };