model-action 1.0.24 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (100) hide show
  1. package/dist/index.d.ts +13 -4
  2. package/dist/index.d.ts.map +1 -0
  3. package/dist/index.js +12 -4
  4. package/dist/index.js.map +1 -0
  5. package/dist/modules/Action.d.ts +5 -14
  6. package/dist/modules/Action.d.ts.map +1 -0
  7. package/dist/modules/Action.js +2 -10
  8. package/dist/modules/Action.js.map +1 -0
  9. package/dist/modules/Animation.d.ts +59 -0
  10. package/dist/modules/Animation.d.ts.map +1 -0
  11. package/dist/modules/Animation.js +117 -0
  12. package/dist/modules/Animation.js.map +1 -0
  13. package/dist/modules/Building.d.ts +28 -0
  14. package/dist/modules/Building.d.ts.map +1 -0
  15. package/dist/modules/Building.js +70 -0
  16. package/dist/modules/Building.js.map +1 -0
  17. package/dist/modules/Camera.d.ts +37 -0
  18. package/dist/modules/Camera.d.ts.map +1 -0
  19. package/dist/modules/Camera.js +110 -0
  20. package/dist/modules/Camera.js.map +1 -0
  21. package/dist/modules/CameraView.d.ts +37 -0
  22. package/dist/modules/CameraView.d.ts.map +1 -0
  23. package/dist/modules/CameraView.js +110 -0
  24. package/dist/modules/CameraView.js.map +1 -0
  25. package/dist/modules/Effect.d.ts +37 -0
  26. package/dist/modules/Effect.d.ts.map +1 -0
  27. package/dist/modules/Effect.js +72 -0
  28. package/dist/modules/Effect.js.map +1 -0
  29. package/dist/modules/Environment.d.ts +22 -0
  30. package/dist/modules/Environment.d.ts.map +1 -0
  31. package/dist/modules/Environment.js +53 -0
  32. package/dist/modules/Environment.js.map +1 -0
  33. package/dist/modules/Focus.d.ts +12 -0
  34. package/dist/modules/Focus.d.ts.map +1 -0
  35. package/dist/modules/Focus.js +22 -0
  36. package/dist/modules/Focus.js.map +1 -0
  37. package/dist/modules/GameMode.d.ts +17 -0
  38. package/dist/modules/GameMode.d.ts.map +1 -0
  39. package/dist/modules/GameMode.js +36 -0
  40. package/dist/modules/GameMode.js.map +1 -0
  41. package/dist/modules/Init.d.ts +28 -0
  42. package/dist/modules/Init.d.ts.map +1 -0
  43. package/dist/modules/Init.js +81 -0
  44. package/dist/modules/Init.js.map +1 -0
  45. package/dist/modules/Path.d.ts +76 -0
  46. package/dist/modules/Path.d.ts.map +1 -0
  47. package/dist/modules/Path.js +155 -0
  48. package/dist/modules/Path.js.map +1 -0
  49. package/dist/modules/Poi.d.ts +45 -62
  50. package/dist/modules/Poi.d.ts.map +1 -0
  51. package/dist/modules/Poi.js +117 -88
  52. package/dist/modules/Poi.js.map +1 -0
  53. package/dist/modules/Routing.d.ts +23 -31
  54. package/dist/modules/Routing.d.ts.map +1 -0
  55. package/dist/modules/Routing.js +62 -63
  56. package/dist/modules/Routing.js.map +1 -0
  57. package/dist/modules/Scene.d.ts +12 -15
  58. package/dist/modules/Scene.d.ts.map +1 -0
  59. package/dist/modules/Scene.js +26 -15
  60. package/dist/modules/Scene.js.map +1 -0
  61. package/dist/modules/Status.d.ts +59 -0
  62. package/dist/modules/Status.d.ts.map +1 -0
  63. package/dist/modules/Status.js +91 -0
  64. package/dist/modules/Status.js.map +1 -0
  65. package/dist/modules/Track.d.ts +65 -22
  66. package/dist/modules/Track.d.ts.map +1 -0
  67. package/dist/modules/Track.js +128 -20
  68. package/dist/modules/Track.js.map +1 -0
  69. package/dist/modules/VideoFusion.d.ts +1 -0
  70. package/dist/modules/VideoFusion.d.ts.map +1 -0
  71. package/dist/modules/VideoFusion.js +1 -0
  72. package/dist/modules/VideoFusion.js.map +1 -0
  73. package/dist/modules/Window.d.ts +1 -0
  74. package/dist/modules/Window.d.ts.map +1 -0
  75. package/dist/modules/Window.js +1 -0
  76. package/dist/modules/Window.js.map +1 -0
  77. package/dist/peer-stream.d.ts +123 -0
  78. package/dist/peer-stream.d.ts.map +1 -0
  79. package/dist/peer-stream.js +852 -0
  80. package/dist/peer-stream.js.map +1 -0
  81. package/package.json +1 -1
  82. package/src/index.ts +12 -4
  83. package/src/modules/Action.ts +5 -25
  84. package/src/modules/Animation.ts +171 -0
  85. package/src/modules/Building.ts +103 -0
  86. package/src/modules/CameraView.ts +175 -0
  87. package/src/modules/Effect.ts +127 -0
  88. package/src/modules/Environment.ts +81 -0
  89. package/src/modules/Focus.ts +33 -0
  90. package/src/modules/GameMode.ts +60 -0
  91. package/src/modules/Init.ts +104 -0
  92. package/src/modules/Path.ts +293 -0
  93. package/src/modules/Poi.ts +194 -117
  94. package/src/modules/Routing.ts +96 -85
  95. package/src/modules/Scene.ts +43 -21
  96. package/src/modules/Status.ts +150 -0
  97. package/src/peer-stream.js +938 -0
  98. package/src/modules/Track.ts +0 -64
  99. package/src/modules/VideoFusion.ts +0 -122
  100. package/src/modules/Window.ts +0 -40
package/dist/index.d.ts CHANGED
@@ -1,7 +1,16 @@
1
1
  export { Action } from './modules/Action';
2
- export { VideoFusionAction } from "./modules/VideoFusion";
2
+ export { PathAction } from './modules/Path';
3
3
  export { PoiAction } from './modules/Poi';
4
- export { TrackAction } from './modules/Track';
5
- export { SceneAction } from './modules/Scene';
6
- export { WindowAction } from './modules/Window';
4
+ export { BuildingAction } from './modules/Building';
5
+ export { EnvironmentAction } from './modules/Environment';
7
6
  export { RoutingAction } from './modules/Routing';
7
+ export { StatusAction } from './modules/Status';
8
+ export { CameraViewAction } from './modules/CameraView';
9
+ export { FocusAction } from './modules/Focus';
10
+ export { SceneAction } from './modules/Scene';
11
+ export { GameModeAction } from './modules/GameMode';
12
+ export { AnimationAction } from './modules/Animation';
13
+ export { EffectAction } from './modules/Effect';
14
+ export { InitAction } from './modules/Init';
15
+ export type { InitVideoOptions } from './modules/Init';
16
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,kBAAkB,CAAA;AACzC,OAAO,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAA;AAC3C,OAAO,EAAE,SAAS,EAAE,MAAM,eAAe,CAAA;AACzC,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAA;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAA;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAA;AACjD,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAA;AAC/C,OAAO,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAA;AACvD,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAA;AAC7C,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAA;AAC7C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAA;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAA;AACrD,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAA;AAC/C,OAAO,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAA;AAC3C,YAAY,EAAE,gBAAgB,EAAE,MAAM,gBAAgB,CAAA"}
package/dist/index.js CHANGED
@@ -1,7 +1,15 @@
1
1
  export { Action } from './modules/Action';
2
- export { VideoFusionAction } from "./modules/VideoFusion";
2
+ export { PathAction } from './modules/Path';
3
3
  export { PoiAction } from './modules/Poi';
4
- export { TrackAction } from './modules/Track';
5
- export { SceneAction } from './modules/Scene';
6
- export { WindowAction } from './modules/Window';
4
+ export { BuildingAction } from './modules/Building';
5
+ export { EnvironmentAction } from './modules/Environment';
7
6
  export { RoutingAction } from './modules/Routing';
7
+ export { StatusAction } from './modules/Status';
8
+ export { CameraViewAction } from './modules/CameraView';
9
+ export { FocusAction } from './modules/Focus';
10
+ export { SceneAction } from './modules/Scene';
11
+ export { GameModeAction } from './modules/GameMode';
12
+ export { AnimationAction } from './modules/Animation';
13
+ export { EffectAction } from './modules/Effect';
14
+ export { InitAction } from './modules/Init';
15
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,kBAAkB,CAAA;AACzC,OAAO,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAA;AAC3C,OAAO,EAAE,SAAS,EAAE,MAAM,eAAe,CAAA;AACzC,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAA;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAA;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAA;AACjD,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAA;AAC/C,OAAO,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAA;AACvD,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAA;AAC7C,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAA;AAC7C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAA;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAA;AACrD,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAA;AAC/C,OAAO,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAA"}
@@ -1,21 +1,12 @@
1
1
  export type RequiredSome<T, K extends keyof T> = Required<Pick<T, K>> & Omit<T, K>;
2
2
  export interface SendParam {
3
3
  cmd: string;
4
- action?: string;
4
+ data: {
5
+ action: string;
6
+ [key: string]: any;
7
+ };
5
8
  }
6
- interface IdItem {
7
- id: string;
8
- }
9
- export type IdList = IdItem[];
10
- export type LocationItem = `X=${number},Y=${number},Z=${number}`;
11
- export type LocationList = Array<{
12
- location: LocationItem;
13
- }>;
14
9
  export declare class Action {
15
- /**
16
- * 视角初始化
17
- */
18
- static cameraInit(): void;
19
10
  /**
20
11
  * 发送到model
21
12
  * @param {SendParam} param 发送的参数
@@ -23,4 +14,4 @@ export declare class Action {
23
14
  */
24
15
  static sendParam<T extends SendParam>(param: T, msg?: string): void;
25
16
  }
26
- export {};
17
+ //# sourceMappingURL=Action.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Action.d.ts","sourceRoot":"","sources":["../../src/modules/Action.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,YAAY,CAAC,CAAC,EAAE,CAAC,SAAS,MAAM,CAAC,IAAI,QAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AAEnF,MAAM,WAAW,SAAS;IACtB,GAAG,EAAE,MAAM,CAAC;IACZ,IAAI,EAAE;QACF,MAAM,EAAE,MAAM,CAAC;QACf,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;KACtB,CAAC;CACL;AAED,qBAAa,MAAM;IACf;;;;OAIG;IACH,MAAM,CAAC,SAAS,CAAC,CAAC,SAAS,SAAS,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,GAAE,MAAW;CAKnE"}
@@ -1,14 +1,4 @@
1
1
  export class Action {
2
- /**
3
- * 视角初始化
4
- */
5
- static cameraInit() {
6
- const param = {
7
- cmd: "cameraView",
8
- action: "default",
9
- };
10
- this.sendParam(param, '视角初始化');
11
- }
12
2
  /**
13
3
  * 发送到model
14
4
  * @param {SendParam} param 发送的参数
@@ -17,6 +7,8 @@ export class Action {
17
7
  static sendParam(param, msg = '') {
18
8
  var _a;
19
9
  console.log(`发送给三维|${msg}`, JSON.stringify(param));
10
+ //peer-stream 中已经把ps挂到window上了,为了不改peer-stream的代码,这里直接使用window.ps
20
11
  (_a = window.ps) === null || _a === void 0 ? void 0 : _a.emitMessage(JSON.stringify(param));
21
12
  }
22
13
  }
14
+ //# sourceMappingURL=Action.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Action.js","sourceRoot":"","sources":["../../src/modules/Action.ts"],"names":[],"mappings":"AAUA,MAAM,OAAO,MAAM;IACf;;;;OAIG;IACH,MAAM,CAAC,SAAS,CAAsB,KAAQ,EAAE,MAAc,EAAE;;QAC5D,OAAO,CAAC,GAAG,CAAC,SAAS,GAAG,EAAE,EAAE,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;QACnD,iEAAiE;QACjE,MAAC,MAAc,CAAC,EAAE,0CAAE,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;IAC3D,CAAC;CACJ"}
@@ -0,0 +1,59 @@
1
+ /**
2
+ * 动画控制操作方法
3
+ */
4
+ import { Action } from "./Action";
5
+ export type AnimationActionType = 'start' | 'stop' | 'pause' | 'restart' | 'speed' | 'revertInit';
6
+ export type AnimationType = 'Gate' | 'Sequence' | string;
7
+ export interface AnimationParam {
8
+ action: AnimationActionType;
9
+ type: AnimationType;
10
+ id?: string;
11
+ isViewTo?: boolean;
12
+ speedRate?: number;
13
+ }
14
+ export declare class AnimationAction extends Action {
15
+ /**
16
+ * 开始动画
17
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
18
+ * @param id 动画ID,如 "DZ_L"、"InDoor"、"OutDoor" 等
19
+ * @param options 可选参数
20
+ * @param options.isViewTo 视角是否定位过去
21
+ * @param options.speedRate 快进倍数,值越大越快,越小越慢
22
+ */
23
+ static start(type: AnimationType, id: string, options?: {
24
+ isViewTo?: boolean;
25
+ speedRate?: number;
26
+ }): void;
27
+ /**
28
+ * 停止动画
29
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
30
+ */
31
+ static stop(type: AnimationType): void;
32
+ /**
33
+ * 暂停动画
34
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
35
+ */
36
+ static pause(type: AnimationType): void;
37
+ /**
38
+ * 重新开始动画(从暂停点开始)
39
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
40
+ */
41
+ static restart(type: AnimationType): void;
42
+ /**
43
+ * 快进/快退动画
44
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
45
+ * @param speedRate 快进倍数,<1.0 快退,>1.0 快进
46
+ */
47
+ static speed(type: AnimationType, speedRate: number): void;
48
+ /**
49
+ * 恢复初始状态
50
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
51
+ * @param id 动画ID,如 "DZ_L"、"InDoor"、"OutDoor" 等
52
+ * @param options 可选参数
53
+ * @param options.isViewTo 视角是否定位过去
54
+ */
55
+ static revertInit(type: AnimationType, id: string, options?: {
56
+ isViewTo?: boolean;
57
+ }): void;
58
+ }
59
+ //# sourceMappingURL=Animation.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Animation.d.ts","sourceRoot":"","sources":["../../src/modules/Animation.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,EAAE,MAAM,EAAa,MAAM,UAAU,CAAC;AAG7C,MAAM,MAAM,mBAAmB,GAAG,OAAO,GAAG,MAAM,GAAG,OAAO,GAAG,SAAS,GAAG,OAAO,GAAG,YAAY,CAAC;AAGlG,MAAM,MAAM,aAAa,GAAG,MAAM,GAAG,UAAU,GAAG,MAAM,CAAC;AAGzD,MAAM,WAAW,cAAc;IAC3B,MAAM,EAAE,mBAAmB,CAAC;IAC5B,IAAI,EAAE,aAAa,CAAC;IACpB,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,SAAS,CAAC,EAAE,MAAM,CAAC;CACtB;AAQD,qBAAa,eAAgB,SAAQ,MAAM;IACvC;;;;;;;OAOG;IACH,MAAM,CAAC,KAAK,CACR,IAAI,EAAE,aAAa,EACnB,EAAE,EAAE,MAAM,EACV,OAAO,CAAC,EAAE;QACN,QAAQ,CAAC,EAAE,OAAO,CAAC;QACnB,SAAS,CAAC,EAAE,MAAM,CAAC;KACtB;IAwBL;;;OAGG;IACH,MAAM,CAAC,IAAI,CAAC,IAAI,EAAE,aAAa;IAc/B;;;OAGG;IACH,MAAM,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa;IAchC;;;OAGG;IACH,MAAM,CAAC,OAAO,CAAC,IAAI,EAAE,aAAa;IAclC;;;;OAIG;IACH,MAAM,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,SAAS,EAAE,MAAM;IAenD;;;;;;OAMG;IACH,MAAM,CAAC,UAAU,CACb,IAAI,EAAE,aAAa,EACnB,EAAE,EAAE,MAAM,EACV,OAAO,CAAC,EAAE;QACN,QAAQ,CAAC,EAAE,OAAO,CAAC;KACtB;CAmBR"}
@@ -0,0 +1,117 @@
1
+ /**
2
+ * 动画控制操作方法
3
+ */
4
+ import { Action } from "./Action";
5
+ export class AnimationAction extends Action {
6
+ /**
7
+ * 开始动画
8
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
9
+ * @param id 动画ID,如 "DZ_L"、"InDoor"、"OutDoor" 等
10
+ * @param options 可选参数
11
+ * @param options.isViewTo 视角是否定位过去
12
+ * @param options.speedRate 快进倍数,值越大越快,越小越慢
13
+ */
14
+ static start(type, id, options) {
15
+ const data = {
16
+ action: 'start',
17
+ type,
18
+ id
19
+ };
20
+ if ((options === null || options === void 0 ? void 0 : options.isViewTo) !== undefined) {
21
+ data.isViewTo = options.isViewTo;
22
+ }
23
+ if ((options === null || options === void 0 ? void 0 : options.speedRate) !== undefined) {
24
+ data.speedRate = options.speedRate;
25
+ }
26
+ const param = {
27
+ cmd: "animation",
28
+ data
29
+ };
30
+ this.sendParam(param, `开始动画 - type: ${type}, id: ${id}`);
31
+ }
32
+ /**
33
+ * 停止动画
34
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
35
+ */
36
+ static stop(type) {
37
+ const data = {
38
+ action: 'stop',
39
+ type
40
+ };
41
+ const param = {
42
+ cmd: "animation",
43
+ data
44
+ };
45
+ this.sendParam(param, `停止动画 - type: ${type}`);
46
+ }
47
+ /**
48
+ * 暂停动画
49
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
50
+ */
51
+ static pause(type) {
52
+ const data = {
53
+ action: 'pause',
54
+ type
55
+ };
56
+ const param = {
57
+ cmd: "animation",
58
+ data
59
+ };
60
+ this.sendParam(param, `暂停动画 - type: ${type}`);
61
+ }
62
+ /**
63
+ * 重新开始动画(从暂停点开始)
64
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
65
+ */
66
+ static restart(type) {
67
+ const data = {
68
+ action: 'restart',
69
+ type
70
+ };
71
+ const param = {
72
+ cmd: "animation",
73
+ data
74
+ };
75
+ this.sendParam(param, `重新开始动画 - type: ${type}`);
76
+ }
77
+ /**
78
+ * 快进/快退动画
79
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
80
+ * @param speedRate 快进倍数,<1.0 快退,>1.0 快进
81
+ */
82
+ static speed(type, speedRate) {
83
+ const data = {
84
+ action: 'speed',
85
+ type,
86
+ speedRate
87
+ };
88
+ const param = {
89
+ cmd: "animation",
90
+ data
91
+ };
92
+ this.sendParam(param, `调整动画速度 - type: ${type}, speedRate: ${speedRate}`);
93
+ }
94
+ /**
95
+ * 恢复初始状态
96
+ * @param type 动画类型,如 "Gate"、"Sequence" 等
97
+ * @param id 动画ID,如 "DZ_L"、"InDoor"、"OutDoor" 等
98
+ * @param options 可选参数
99
+ * @param options.isViewTo 视角是否定位过去
100
+ */
101
+ static revertInit(type, id, options) {
102
+ const data = {
103
+ action: 'revertInit',
104
+ type,
105
+ id
106
+ };
107
+ if ((options === null || options === void 0 ? void 0 : options.isViewTo) !== undefined) {
108
+ data.isViewTo = options.isViewTo;
109
+ }
110
+ const param = {
111
+ cmd: "animation",
112
+ data
113
+ };
114
+ this.sendParam(param, `恢复初始状态 - type: ${type}, id: ${id}`);
115
+ }
116
+ }
117
+ //# sourceMappingURL=Animation.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Animation.js","sourceRoot":"","sources":["../../src/modules/Animation.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,EAAE,MAAM,EAAa,MAAM,UAAU,CAAC;AAuB7C,MAAM,OAAO,eAAgB,SAAQ,MAAM;IACvC;;;;;;;OAOG;IACH,MAAM,CAAC,KAAK,CACR,IAAmB,EACnB,EAAU,EACV,OAGC;QAED,MAAM,IAAI,GAAmB;YACzB,MAAM,EAAE,OAAO;YACf,IAAI;YACJ,EAAE;SACL,CAAC;QAEF,IAAI,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,QAAQ,MAAK,SAAS,EAAE,CAAC;YAClC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,CAAC;QACrC,CAAC;QAED,IAAI,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,SAAS,MAAK,SAAS,EAAE,CAAC;YACnC,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC;QACvC,CAAC;QAED,MAAM,KAAK,GAAwB;YAC/B,GAAG,EAAE,WAAW;YAChB,IAAI;SACP,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,gBAAgB,IAAI,SAAS,EAAE,EAAE,CAAC,CAAC;IAC7D,CAAC;IAED;;;OAGG;IACH,MAAM,CAAC,IAAI,CAAC,IAAmB;QAC3B,MAAM,IAAI,GAAmB;YACzB,MAAM,EAAE,MAAM;YACd,IAAI;SACP,CAAC;QAEF,MAAM,KAAK,GAAwB;YAC/B,GAAG,EAAE,WAAW;YAChB,IAAI;SACP,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,gBAAgB,IAAI,EAAE,CAAC,CAAC;IAClD,CAAC;IAED;;;OAGG;IACH,MAAM,CAAC,KAAK,CAAC,IAAmB;QAC5B,MAAM,IAAI,GAAmB;YACzB,MAAM,EAAE,OAAO;YACf,IAAI;SACP,CAAC;QAEF,MAAM,KAAK,GAAwB;YAC/B,GAAG,EAAE,WAAW;YAChB,IAAI;SACP,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,gBAAgB,IAAI,EAAE,CAAC,CAAC;IAClD,CAAC;IAED;;;OAGG;IACH,MAAM,CAAC,OAAO,CAAC,IAAmB;QAC9B,MAAM,IAAI,GAAmB;YACzB,MAAM,EAAE,SAAS;YACjB,IAAI;SACP,CAAC;QAEF,MAAM,KAAK,GAAwB;YAC/B,GAAG,EAAE,WAAW;YAChB,IAAI;SACP,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,kBAAkB,IAAI,EAAE,CAAC,CAAC;IACpD,CAAC;IAED;;;;OAIG;IACH,MAAM,CAAC,KAAK,CAAC,IAAmB,EAAE,SAAiB;QAC/C,MAAM,IAAI,GAAmB;YACzB,MAAM,EAAE,OAAO;YACf,IAAI;YACJ,SAAS;SACZ,CAAC;QAEF,MAAM,KAAK,GAAwB;YAC/B,GAAG,EAAE,WAAW;YAChB,IAAI;SACP,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,kBAAkB,IAAI,gBAAgB,SAAS,EAAE,CAAC,CAAC;IAC7E,CAAC;IAED;;;;;;OAMG;IACH,MAAM,CAAC,UAAU,CACb,IAAmB,EACnB,EAAU,EACV,OAEC;QAED,MAAM,IAAI,GAAmB;YACzB,MAAM,EAAE,YAAY;YACpB,IAAI;YACJ,EAAE;SACL,CAAC;QAEF,IAAI,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,QAAQ,MAAK,SAAS,EAAE,CAAC;YAClC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,CAAC;QACrC,CAAC;QAED,MAAM,KAAK,GAAwB;YAC/B,GAAG,EAAE,WAAW;YAChB,IAAI;SACP,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,kBAAkB,IAAI,SAAS,EAAE,EAAE,CAAC,CAAC;IAC/D,CAAC;CACJ"}
@@ -0,0 +1,28 @@
1
+ /**
2
+ * 建筑楼操作方法
3
+ */
4
+ import { Action } from "./Action";
5
+ export declare class BuildingAction extends Action {
6
+ /**
7
+ * 建筑分层
8
+ * @param buildingId 楼的唯一标识
9
+ * @param floor 第几层,-1 表示负一楼,0 表示退出分层
10
+ */
11
+ static buildingLayer(buildingId: string, floor: string): void;
12
+ /**
13
+ * 掀顶
14
+ * @param buildingId 楼的唯一标识
15
+ */
16
+ static buildingTop(buildingId: string): void;
17
+ /**
18
+ * 高亮楼层
19
+ * @param buildingId 楼的唯一标识
20
+ */
21
+ static buildingHighlight(buildingId: string): void;
22
+ /**
23
+ * 虚化楼
24
+ * @param buildingId 楼的唯一标识
25
+ */
26
+ static buildingBlur(buildingId: string): void;
27
+ }
28
+ //# sourceMappingURL=Building.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Building.d.ts","sourceRoot":"","sources":["../../src/modules/Building.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,EAAE,MAAM,EAAa,MAAM,UAAU,CAAC;AAc7C,qBAAa,cAAe,SAAQ,MAAM;IACtC;;;;OAIG;IACH,MAAM,CAAC,aAAa,CAAC,UAAU,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM;IAoBtD;;;OAGG;IACH,MAAM,CAAC,WAAW,CAAC,UAAU,EAAE,MAAM;IAgBrC;;;OAGG;IACH,MAAM,CAAC,iBAAiB,CAAC,UAAU,EAAE,MAAM;IAgB3C;;;OAGG;IACH,MAAM,CAAC,YAAY,CAAC,UAAU,EAAE,MAAM;CAezC"}
@@ -0,0 +1,70 @@
1
+ /**
2
+ * 建筑楼操作方法
3
+ */
4
+ import { Action } from "./Action";
5
+ export class BuildingAction extends Action {
6
+ /**
7
+ * 建筑分层
8
+ * @param buildingId 楼的唯一标识
9
+ * @param floor 第几层,-1 表示负一楼,0 表示退出分层
10
+ */
11
+ static buildingLayer(buildingId, floor) {
12
+ const data = {
13
+ action: 'layer',
14
+ buildingId,
15
+ floor
16
+ };
17
+ const param = {
18
+ cmd: "building",
19
+ data
20
+ };
21
+ const floorDesc = floor === '0' ? '退出分层' : floor === '-1' ? '负一楼' : `第${floor}层`;
22
+ this.sendParam(param, `建筑分层 - ${floorDesc}`);
23
+ }
24
+ /**
25
+ * 掀顶
26
+ * @param buildingId 楼的唯一标识
27
+ */
28
+ static buildingTop(buildingId) {
29
+ const data = {
30
+ action: 'top',
31
+ buildingId
32
+ };
33
+ const param = {
34
+ cmd: "building",
35
+ data
36
+ };
37
+ this.sendParam(param, '掀顶');
38
+ }
39
+ /**
40
+ * 高亮楼层
41
+ * @param buildingId 楼的唯一标识
42
+ */
43
+ static buildingHighlight(buildingId) {
44
+ const data = {
45
+ action: 'HL',
46
+ buildingId
47
+ };
48
+ const param = {
49
+ cmd: "building",
50
+ data
51
+ };
52
+ this.sendParam(param, '高亮楼层');
53
+ }
54
+ /**
55
+ * 虚化楼
56
+ * @param buildingId 楼的唯一标识
57
+ */
58
+ static buildingBlur(buildingId) {
59
+ const data = {
60
+ action: 'Blur',
61
+ buildingId
62
+ };
63
+ const param = {
64
+ cmd: "building",
65
+ data
66
+ };
67
+ this.sendParam(param, '虚化楼');
68
+ }
69
+ }
70
+ //# sourceMappingURL=Building.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Building.js","sourceRoot":"","sources":["../../src/modules/Building.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,EAAE,MAAM,EAAa,MAAM,UAAU,CAAC;AAc7C,MAAM,OAAO,cAAe,SAAQ,MAAM;IACtC;;;;OAIG;IACH,MAAM,CAAC,aAAa,CAAC,UAAkB,EAAE,KAAa;QAClD,MAAM,IAAI,GAIN;YACA,MAAM,EAAE,OAAO;YACf,UAAU;YACV,KAAK;SACR,CAAC;QAEF,MAAM,KAAK,GAAiB;YACxB,GAAG,EAAE,UAAU;YACf,IAAI;SACP,CAAC;QAEF,MAAM,SAAS,GAAG,KAAK,KAAK,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,KAAK,GAAG,CAAC;QACjF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,UAAU,SAAS,EAAE,CAAC,CAAA;IAChD,CAAC;IAED;;;OAGG;IACH,MAAM,CAAC,WAAW,CAAC,UAAkB;QACjC,MAAM,IAAI,GAGN;YACA,MAAM,EAAE,KAAK;YACb,UAAU;SACb,CAAC;QAEF,MAAM,KAAK,GAAiB;YACxB,GAAG,EAAE,UAAU;YACf,IAAI;SACP,CAAC;QACF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,CAAA;IAC/B,CAAC;IAED;;;OAGG;IACH,MAAM,CAAC,iBAAiB,CAAC,UAAkB;QACvC,MAAM,IAAI,GAGN;YACA,MAAM,EAAE,IAAI;YACZ,UAAU;SACb,CAAC;QAEF,MAAM,KAAK,GAAiB;YACxB,GAAG,EAAE,UAAU;YACf,IAAI;SACP,CAAC;QACF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;IACjC,CAAC;IAED;;;OAGG;IACH,MAAM,CAAC,YAAY,CAAC,UAAkB;QAClC,MAAM,IAAI,GAGN;YACA,MAAM,EAAE,MAAM;YACd,UAAU;SACb,CAAC;QAEF,MAAM,KAAK,GAAiB;YACxB,GAAG,EAAE,UAAU;YACf,IAAI;SACP,CAAC;QACF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,KAAK,CAAC,CAAA;IAChC,CAAC;CACJ"}
@@ -0,0 +1,37 @@
1
+ /**
2
+ * 相机操作方法
3
+ */
4
+ import { Action } from "./Action";
5
+ export interface CameraViewInfo {
6
+ location?: string;
7
+ rotation?: string;
8
+ armLength?: number;
9
+ fov?: number;
10
+ }
11
+ export declare class CameraAction extends Action {
12
+ /**
13
+ * 获取当前视角的信息,位置,旋转和臂长还有相机的视域角
14
+ */
15
+ static get(): void;
16
+ /**
17
+ * 设置视角,并飞过去
18
+ * @param viewInfo 视角信息
19
+ */
20
+ static set(viewInfo: CameraViewInfo): void;
21
+ /**
22
+ * 切换到默认视角
23
+ */
24
+ static default(): void;
25
+ /**
26
+ * 保存视角
27
+ * @param tag 保存视角的唯一标识
28
+ * @param viewInfo 视角信息
29
+ */
30
+ static save(tag: string, viewInfo: CameraViewInfo): void;
31
+ /**
32
+ * 飞向tag标识的视角
33
+ * @param tag 视角的唯一标识(需要提前使用save保存)
34
+ */
35
+ static flyTo(tag: string): void;
36
+ }
37
+ //# sourceMappingURL=Camera.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Camera.d.ts","sourceRoot":"","sources":["../../src/modules/Camera.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,EAAE,MAAM,EAAa,MAAM,UAAU,CAAC;AAG7C,MAAM,WAAW,cAAc;IAC3B,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,GAAG,CAAC,EAAE,MAAM,CAAC;CAChB;AAiBD,qBAAa,YAAa,SAAQ,MAAM;IACpC;;OAEG;IACH,MAAM,CAAC,GAAG;IAeV;;;OAGG;IACH,MAAM,CAAC,GAAG,CAAC,QAAQ,EAAE,cAAc;IAuCnC;;OAEG;IACH,MAAM,CAAC,OAAO;IAed;;;;OAIG;IACH,MAAM,CAAC,IAAI,CAAC,GAAG,EAAE,MAAM,EAAE,QAAQ,EAAE,cAAc;IAyCjD;;;OAGG;IACH,MAAM,CAAC,KAAK,CAAC,GAAG,EAAE,MAAM;CAgB3B"}
@@ -0,0 +1,110 @@
1
+ /**
2
+ * 相机操作方法
3
+ */
4
+ import { Action } from "./Action";
5
+ export class CameraAction extends Action {
6
+ /**
7
+ * 获取当前视角的信息,位置,旋转和臂长还有相机的视域角
8
+ */
9
+ static get() {
10
+ const data = {
11
+ action: 'get'
12
+ };
13
+ const param = {
14
+ cmd: "cameraView",
15
+ data
16
+ };
17
+ this.sendParam(param, '获取当前视角信息');
18
+ }
19
+ /**
20
+ * 设置视角,并飞过去
21
+ * @param viewInfo 视角信息
22
+ */
23
+ static set(viewInfo) {
24
+ const data = {
25
+ action: 'set'
26
+ };
27
+ // 如果提供了 location,则添加
28
+ if (viewInfo.location) {
29
+ data.location = viewInfo.location;
30
+ }
31
+ // 如果提供了 rotation,则添加
32
+ if (viewInfo.rotation) {
33
+ data.rotation = viewInfo.rotation;
34
+ }
35
+ // 如果提供了 armLength,则添加
36
+ if (viewInfo.armLength !== undefined) {
37
+ data.armLength = viewInfo.armLength;
38
+ }
39
+ // 如果提供了 fov,则添加
40
+ if (viewInfo.fov !== undefined) {
41
+ data.fov = viewInfo.fov;
42
+ }
43
+ const param = {
44
+ cmd: "cameraView",
45
+ data
46
+ };
47
+ this.sendParam(param, '设置视角并飞过去');
48
+ }
49
+ /**
50
+ * 切换到默认视角
51
+ */
52
+ static default() {
53
+ const data = {
54
+ action: 'default'
55
+ };
56
+ const param = {
57
+ cmd: "cameraView",
58
+ data
59
+ };
60
+ this.sendParam(param, '切换到默认视角');
61
+ }
62
+ /**
63
+ * 保存视角
64
+ * @param tag 保存视角的唯一标识
65
+ * @param viewInfo 视角信息
66
+ */
67
+ static save(tag, viewInfo) {
68
+ const data = {
69
+ action: 'save',
70
+ tag
71
+ };
72
+ // 如果提供了 location,则添加
73
+ if (viewInfo.location) {
74
+ data.location = viewInfo.location;
75
+ }
76
+ // 如果提供了 rotation,则添加
77
+ if (viewInfo.rotation) {
78
+ data.rotation = viewInfo.rotation;
79
+ }
80
+ // 如果提供了 armLength,则添加
81
+ if (viewInfo.armLength !== undefined) {
82
+ data.armLength = viewInfo.armLength;
83
+ }
84
+ // 如果提供了 fov,则添加
85
+ if (viewInfo.fov !== undefined) {
86
+ data.fov = viewInfo.fov;
87
+ }
88
+ const param = {
89
+ cmd: "cameraView",
90
+ data
91
+ };
92
+ this.sendParam(param, `保存视角 - tag: ${tag}`);
93
+ }
94
+ /**
95
+ * 飞向tag标识的视角
96
+ * @param tag 视角的唯一标识(需要提前使用save保存)
97
+ */
98
+ static flyTo(tag) {
99
+ const data = {
100
+ action: 'flyTo',
101
+ tag
102
+ };
103
+ const param = {
104
+ cmd: "cameraView",
105
+ data
106
+ };
107
+ this.sendParam(param, `飞向视角 - tag: ${tag}`);
108
+ }
109
+ }
110
+ //# sourceMappingURL=Camera.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Camera.js","sourceRoot":"","sources":["../../src/modules/Camera.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,EAAE,MAAM,EAAa,MAAM,UAAU,CAAC;AAyB7C,MAAM,OAAO,YAAa,SAAQ,MAAM;IACpC;;OAEG;IACH,MAAM,CAAC,GAAG;QACN,MAAM,IAAI,GAEN;YACA,MAAM,EAAE,KAAK;SAChB,CAAC;QAEF,MAAM,KAAK,GAAmB;YAC1B,GAAG,EAAE,YAAY;YACjB,IAAI;SACP,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;IACtC,CAAC;IAED;;;OAGG;IACH,MAAM,CAAC,GAAG,CAAC,QAAwB;QAC/B,MAAM,IAAI,GAMN;YACA,MAAM,EAAE,KAAK;SAChB,CAAC;QAEF,qBAAqB;QACrB,IAAI,QAAQ,CAAC,QAAQ,EAAE,CAAC;YACpB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC;QACtC,CAAC;QAED,qBAAqB;QACrB,IAAI,QAAQ,CAAC,QAAQ,EAAE,CAAC;YACpB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC;QACtC,CAAC;QAED,sBAAsB;QACtB,IAAI,QAAQ,CAAC,SAAS,KAAK,SAAS,EAAE,CAAC;YACnC,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,SAAS,CAAC;QACxC,CAAC;QAED,gBAAgB;QAChB,IAAI,QAAQ,CAAC,GAAG,KAAK,SAAS,EAAE,CAAC;YAC7B,IAAI,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,CAAC;QAC5B,CAAC;QAED,MAAM,KAAK,GAAmB;YAC1B,GAAG,EAAE,YAAY;YACjB,IAAI;SACP,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;IACtC,CAAC;IAED;;OAEG;IACH,MAAM,CAAC,OAAO;QACV,MAAM,IAAI,GAEN;YACA,MAAM,EAAE,SAAS;SACpB,CAAC;QAEF,MAAM,KAAK,GAAmB;YAC1B,GAAG,EAAE,YAAY;YACjB,IAAI;SACP,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,SAAS,CAAC,CAAC;IACrC,CAAC;IAED;;;;OAIG;IACH,MAAM,CAAC,IAAI,CAAC,GAAW,EAAE,QAAwB;QAC7C,MAAM,IAAI,GAON;YACA,MAAM,EAAE,MAAM;YACd,GAAG;SACN,CAAC;QAEF,qBAAqB;QACrB,IAAI,QAAQ,CAAC,QAAQ,EAAE,CAAC;YACpB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC;QACtC,CAAC;QAED,qBAAqB;QACrB,IAAI,QAAQ,CAAC,QAAQ,EAAE,CAAC;YACpB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC;QACtC,CAAC;QAED,sBAAsB;QACtB,IAAI,QAAQ,CAAC,SAAS,KAAK,SAAS,EAAE,CAAC;YACnC,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,SAAS,CAAC;QACxC,CAAC;QAED,gBAAgB;QAChB,IAAI,QAAQ,CAAC,GAAG,KAAK,SAAS,EAAE,CAAC;YAC7B,IAAI,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,CAAC;QAC5B,CAAC;QAED,MAAM,KAAK,GAAmB;YAC1B,GAAG,EAAE,YAAY;YACjB,IAAI;SACP,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,eAAe,GAAG,EAAE,CAAC,CAAC;IAChD,CAAC;IAED;;;OAGG;IACH,MAAM,CAAC,KAAK,CAAC,GAAW;QACpB,MAAM,IAAI,GAGN;YACA,MAAM,EAAE,OAAO;YACf,GAAG;SACN,CAAC;QAEF,MAAM,KAAK,GAAmB;YAC1B,GAAG,EAAE,YAAY;YACjB,IAAI;SACP,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,eAAe,GAAG,EAAE,CAAC,CAAC;IAChD,CAAC;CACJ"}
@@ -0,0 +1,37 @@
1
+ /**
2
+ * 相机视角操作方法
3
+ */
4
+ import { Action } from "./Action";
5
+ export interface CameraViewInfo {
6
+ location?: string;
7
+ rotation?: string;
8
+ armLength?: number;
9
+ fov?: number;
10
+ }
11
+ export declare class CameraViewAction extends Action {
12
+ /**
13
+ * 获取当前视角的信息,位置,旋转和臂长还有相机的视域角
14
+ */
15
+ static get(): void;
16
+ /**
17
+ * 设置视角,并飞过去
18
+ * @param viewInfo 视角信息
19
+ */
20
+ static set(viewInfo: CameraViewInfo): void;
21
+ /**
22
+ * 切换到默认视角
23
+ */
24
+ static default(): void;
25
+ /**
26
+ * 保存视角
27
+ * @param tag 保存视角的唯一标识
28
+ * @param viewInfo 视角信息
29
+ */
30
+ static save(tag: string, viewInfo: CameraViewInfo): void;
31
+ /**
32
+ * 飞向tag标识的视角
33
+ * @param tag 视角的唯一标识(需要提前使用save保存)
34
+ */
35
+ static flyTo(tag: string): void;
36
+ }
37
+ //# sourceMappingURL=CameraView.d.ts.map
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